diff options
-rw-r--r-- | Source/Evolve/WarpXEvolveEM.cpp | 12 | ||||
-rw-r--r-- | Source/Particles/PhysicalParticleContainer.H | 10 | ||||
-rw-r--r-- | Source/Particles/PhysicalParticleContainer.cpp | 75 | ||||
-rw-r--r-- | Source/Particles/WarpXParticleContainer.H | 8 | ||||
-rw-r--r-- | Source/Particles/WarpXParticleContainer.cpp | 39 |
5 files changed, 72 insertions, 72 deletions
diff --git a/Source/Evolve/WarpXEvolveEM.cpp b/Source/Evolve/WarpXEvolveEM.cpp index 98f50d564..7a3262703 100644 --- a/Source/Evolve/WarpXEvolveEM.cpp +++ b/Source/Evolve/WarpXEvolveEM.cpp @@ -562,6 +562,18 @@ WarpX::ComputeDt () if (do_electrostatic) { dt[0] = const_dt; } + + for (int lev=0; lev <= max_level; lev++) { + const Real* dx_lev = geom[lev].CellSize(); + Print()<<"Level "<<lev<<": dt = "<<dt[lev] + <<" ; dx = "<<dx_lev[0] +#if (defined WARPX_DIM_XZ) || (defined WARPX_DIM_RZ) + <<" ; dz = "<<dx_lev[1]<<'\n'; +#elif (defined WARPX_DIM_3D) + <<" ; dy = "<<dx_lev[1] + <<" ; dz = "<<dx_lev[2]<<'\n'; +#endif + } } /* \brief computes max_step for wakefield simulation in boosted frame. diff --git a/Source/Particles/PhysicalParticleContainer.H b/Source/Particles/PhysicalParticleContainer.H index b558323a3..b4081e959 100644 --- a/Source/Particles/PhysicalParticleContainer.H +++ b/Source/Particles/PhysicalParticleContainer.H @@ -136,7 +136,15 @@ public: amrex::Real q_tot, long npart, int do_symmetrize); void CheckAndAddParticle(amrex::Real x, amrex::Real y, amrex::Real z, - std::array<amrex::Real, 3> u, amrex::Real weight); + std::array<amrex::Real, 3> u, + amrex::Real weight, + amrex::Gpu::HostVector<amrex::ParticleReal>& particle_x, + amrex::Gpu::HostVector<amrex::ParticleReal>& particle_y, + amrex::Gpu::HostVector<amrex::ParticleReal>& particle_z, + amrex::Gpu::HostVector<amrex::ParticleReal>& particle_ux, + amrex::Gpu::HostVector<amrex::ParticleReal>& particle_uy, + amrex::Gpu::HostVector<amrex::ParticleReal>& particle_uz, + amrex::Gpu::HostVector<amrex::ParticleReal>& particle_w); virtual void GetParticleSlice(const int direction, const amrex::Real z_old, const amrex::Real z_new, const amrex::Real t_boost, diff --git a/Source/Particles/PhysicalParticleContainer.cpp b/Source/Particles/PhysicalParticleContainer.cpp index 02dee1967..75e438454 100644 --- a/Source/Particles/PhysicalParticleContainer.cpp +++ b/Source/Particles/PhysicalParticleContainer.cpp @@ -156,6 +156,16 @@ PhysicalParticleContainer::AddGaussianBeam(Real x_m, Real y_m, Real z_m, std::normal_distribution<double> disty(y_m, y_rms); std::normal_distribution<double> distz(z_m, z_rms); + // Allocate temporary vectors on the CPU + Gpu::HostVector<ParticleReal> particle_x; + Gpu::HostVector<ParticleReal> particle_y; + Gpu::HostVector<ParticleReal> particle_z; + Gpu::HostVector<ParticleReal> particle_ux; + Gpu::HostVector<ParticleReal> particle_uy; + Gpu::HostVector<ParticleReal> particle_uz; + Gpu::HostVector<ParticleReal> particle_w; + int np = 0; + if (ParallelDescriptor::IOProcessor()) { // If do_symmetrize, create 4x fewer particles, and // Replicate each particle 4 times (x,y) (-x,y) (x,-y) (-x,-y) @@ -181,44 +191,61 @@ PhysicalParticleContainer::AddGaussianBeam(Real x_m, Real y_m, Real z_m, u.z *= PhysConst::c; if (do_symmetrize){ // Add four particles to the beam: - CheckAndAddParticle( x, y, z, { u.x, u.y, u.z}, weight/4. ); - CheckAndAddParticle( x,-y, z, { u.x,-u.y, u.z}, weight/4. ); - CheckAndAddParticle(-x, y, z, {-u.x, u.y, u.z}, weight/4. ); - CheckAndAddParticle(-x,-y, z, {-u.x,-u.y, u.z}, weight/4. ); + CheckAndAddParticle(x, y, z, { u.x, u.y, u.z}, weight/4., + particle_x, particle_y, particle_z, + particle_ux, particle_uy, particle_uz, + particle_w); + CheckAndAddParticle(x, -y, z, { u.x, -u.y, u.z}, weight/4., + particle_x, particle_y, particle_z, + particle_ux, particle_uy, particle_uz, + particle_w); + CheckAndAddParticle(-x, y, z, { -u.x, u.y, u.z}, weight/4., + particle_x, particle_y, particle_z, + particle_ux, particle_uy, particle_uz, + particle_w); + CheckAndAddParticle(-x, -y, z, { -u.x, -u.y, u.z}, weight/4., + particle_x, particle_y, particle_z, + particle_ux, particle_uy, particle_uz, + particle_w); } else { - CheckAndAddParticle(x, y, z, {u.x,u.y,u.z}, weight); + CheckAndAddParticle(x, y, z, { u.x, u.y, u.z}, weight, + particle_x, particle_y, particle_z, + particle_ux, particle_uy, particle_uz, + particle_w); } } } } - Redistribute(); + // Add the temporary CPU vectors to the particle structure + np = particle_z.size(); + AddNParticles(0,np, + particle_x.dataPtr(), particle_y.dataPtr(), particle_z.dataPtr(), + particle_ux.dataPtr(), particle_uy.dataPtr(), particle_uz.dataPtr(), + 1, particle_w.dataPtr(),1); } void PhysicalParticleContainer::CheckAndAddParticle(Real x, Real y, Real z, std::array<Real, 3> u, - Real weight) + Real weight, + Gpu::HostVector<ParticleReal>& particle_x, + Gpu::HostVector<ParticleReal>& particle_y, + Gpu::HostVector<ParticleReal>& particle_z, + Gpu::HostVector<ParticleReal>& particle_ux, + Gpu::HostVector<ParticleReal>& particle_uy, + Gpu::HostVector<ParticleReal>& particle_uz, + Gpu::HostVector<ParticleReal>& particle_w) { - std::array<ParticleReal,PIdx::nattribs> attribs; - attribs.fill(0.0); - - // update attribs with input arguments if (WarpX::gamma_boost > 1.) { MapParticletoBoostedFrame(x, y, z, u); } - attribs[PIdx::ux] = u[0]; - attribs[PIdx::uy] = u[1]; - attribs[PIdx::uz] = u[2]; - attribs[PIdx::w ] = weight; - - if ( (NumRuntimeRealComps()>0) || (NumRuntimeIntComps()>0) ) - { - // need to create old values - auto& particle_tile = DefineAndReturnParticleTile(0, 0, 0); - } - - // add particle - AddOneParticle(0, 0, 0, x, y, z, attribs); + particle_x.push_back(x); + particle_y.push_back(y); + particle_z.push_back(z); + particle_ux.push_back(u[0]); + particle_uy.push_back(u[1]); + particle_uz.push_back(u[2]); + particle_w.push_back(weight); } void diff --git a/Source/Particles/WarpXParticleContainer.H b/Source/Particles/WarpXParticleContainer.H index 7b0d2d1d0..ceb88d024 100644 --- a/Source/Particles/WarpXParticleContainer.H +++ b/Source/Particles/WarpXParticleContainer.H @@ -236,14 +236,6 @@ public: const amrex::ParticleReal* vx, const amrex::ParticleReal* vy, const amrex::ParticleReal* vz, int nattr, const amrex::ParticleReal* attr, int uniqueparticles, int id=-1); - void AddOneParticle (int lev, int grid, int tile, - amrex::ParticleReal x, amrex::ParticleReal y, amrex::ParticleReal z, - std::array<amrex::ParticleReal,PIdx::nattribs>& attribs); - - void AddOneParticle (ParticleTileType& particle_tile, - amrex::ParticleReal x, amrex::ParticleReal y, amrex::ParticleReal z, - std::array<amrex::ParticleReal,PIdx::nattribs>& attribs); - virtual void ReadHeader (std::istream& is); virtual void WriteHeader (std::ostream& os) const; diff --git a/Source/Particles/WarpXParticleContainer.cpp b/Source/Particles/WarpXParticleContainer.cpp index 65a82f233..7fb57500d 100644 --- a/Source/Particles/WarpXParticleContainer.cpp +++ b/Source/Particles/WarpXParticleContainer.cpp @@ -135,45 +135,6 @@ WarpXParticleContainer::AllocData () } void -WarpXParticleContainer::AddOneParticle (int lev, int grid, int tile, - ParticleReal x, ParticleReal y, ParticleReal z, - std::array<ParticleReal,PIdx::nattribs>& attribs) -{ - auto& particle_tile = DefineAndReturnParticleTile(lev, grid, tile); - AddOneParticle(particle_tile, x, y, z, attribs); -} - -void -WarpXParticleContainer::AddOneParticle (ParticleTileType& particle_tile, - ParticleReal x, ParticleReal y, ParticleReal z, - std::array<ParticleReal,PIdx::nattribs>& attribs) -{ - ParticleType p; - p.id() = ParticleType::NextID(); - p.cpu() = ParallelDescriptor::MyProc(); -#if (AMREX_SPACEDIM == 3) - p.pos(0) = x; - p.pos(1) = y; - p.pos(2) = z; -#elif (AMREX_SPACEDIM == 2) -#ifdef WARPX_DIM_RZ - attribs[PIdx::theta] = std::atan2(y, x); - x = std::sqrt(x*x + y*y); -#endif - p.pos(0) = x; - p.pos(1) = z; -#endif - - particle_tile.push_back(p); - particle_tile.push_back_real(attribs); - - for (int i = PIdx::nattribs; i < NumRealComps(); ++i) - { - particle_tile.push_back_real(i, 0.0); - } -} - -void WarpXParticleContainer::AddNParticles (int lev, int n, const ParticleReal* x, const ParticleReal* y, const ParticleReal* z, const ParticleReal* vx, const ParticleReal* vy, const ParticleReal* vz, |