diff options
Diffstat (limited to 'Exec/laser_injection/ParticleProb.cpp')
-rw-r--r-- | Exec/laser_injection/ParticleProb.cpp | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/Exec/laser_injection/ParticleProb.cpp b/Exec/laser_injection/ParticleProb.cpp deleted file mode 100644 index 35376c4a2..000000000 --- a/Exec/laser_injection/ParticleProb.cpp +++ /dev/null @@ -1,99 +0,0 @@ - -// -// Each problem must have its own version of PhysicalParticleContainer::InitData() -// to initialize the particle data. It must also initialize charge and mass. -// - -#include <cmath> - -#include <AMReX_BLProfiler.H> - -#include <ParticleContainer.H> -#include <WarpXConst.H> -#include <random> - -using namespace amrex; - -void -PhysicalParticleContainer::InitData() -{ - BL_PROFILE("PPC::InitData()"); - - charge = -PhysConst::q_e; - mass = PhysConst::m_e; - - const int lev = 0; - - const Geometry& geom = Geom(lev); - const Real* dx = geom.CellSize(); - - Real weight, u_th; - int n_part_per_cell; - { - ParmParse pp("uniform_plasma"); - n_part_per_cell = 1; - pp.query("num_particles_per_cell", n_part_per_cell); - weight = 1.e25; - pp.query("n_e", weight); - #if BL_SPACEDIM==3 - weight *= dx[0]*dx[1]*dx[2]/n_part_per_cell; - #elif BL_SPACEDIM==2 - weight *= dx[0]*dx[1]/n_part_per_cell; - #endif - - u_th = 0.; - pp.query("u_th", u_th); - u_th *= PhysConst::c; - } - - std::array<Real,PIdx::nattribs> attribs; - attribs.fill(0.0); - attribs[PIdx::w ] = weight; - - // Initialize random generator for normal distribution - std::default_random_engine generator; - std::normal_distribution<Real> velocity_distribution(0.0, u_th); - std::uniform_real_distribution<Real> position_distribution(0.0,1.0); - - for (MFIter mfi = MakeMFIter(lev); mfi.isValid(); ++mfi) - { - const Box& tile_box = mfi.tilebox(); - RealBox tile_real_box { tile_box, dx, geom.ProbLo() }; - - const int grid_id = mfi.index(); - const int tile_id = mfi.LocalTileIndex(); - - const auto& boxlo = tile_box.smallEnd(); - for (IntVect iv = tile_box.smallEnd(); iv <= tile_box.bigEnd(); tile_box.next(iv)) - { - for (int i_part=0; i_part<n_part_per_cell;i_part++) - { - // Randomly generate the speed according to a normal distribution - Real ux = velocity_distribution(generator); - Real uy = velocity_distribution(generator); - Real uz = velocity_distribution(generator); - - // Randomly generate the positions (uniformly inside each cell) - Real particle_shift_x = position_distribution(generator); - Real particle_shift_y = position_distribution(generator); - Real particle_shift_z = position_distribution(generator); - -#if (BL_SPACEDIM == 3) - Real x = tile_real_box.lo(0) + (iv[0]-boxlo[0] + particle_shift_x)*dx[0]; - Real y = tile_real_box.lo(1) + (iv[1]-boxlo[1] + particle_shift_y)*dx[1]; - Real z = tile_real_box.lo(2) + (iv[2]-boxlo[2] + particle_shift_z)*dx[2]; -#elif (BL_SPACEDIM == 2) - Real x = tile_real_box.lo(0) + (iv[0]-boxlo[0] + particle_shift_x)*dx[0]; - Real y = 0.0; - Real z = tile_real_box.lo(1) + (iv[1]-boxlo[1] + particle_shift_z)*dx[1]; -#endif - - attribs[PIdx::ux] = ux; - attribs[PIdx::uy] = uy; - attribs[PIdx::uz] = uz; - - AddOneParticle(lev, grid_id, tile_id, x, y, z, attribs); - } - } - } -} |