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+#ifndef WARPX_FINITE_DIFFERENCE_ALGORITHM_CYLINDRICAL_YEE_H_
+#define WARPX_FINITE_DIFFERENCE_ALGORITHM_CYLINDRICAL_YEE_H_
+
+#include <AMReX_REAL.H>
+#include <AMReX_Array4.H>
+#include <AMReX_Gpu.H>
+
+struct CylindricalYeeAlgorithm {
+
+ static void InitializeStencilCoefficients(
+ std::array<amrex::Real,3>& cell_size,
+ amrex::Gpu::ManagedVector<amrex::Real>& stencil_coefs_r,
+ amrex::Gpu::ManagedVector<amrex::Real>& stencil_coefs_z ) {
+
+ // Store the inverse cell size along each direction in the coefficients
+ stencil_coefs_r.resize(1);
+ stencil_coefs_r[0] = 1./cell_size[0]; // 1./dr
+ stencil_coefs_z.resize(1);
+ stencil_coefs_z[0] = 1./cell_size[2]; // 1./dz
+ }
+
+ /** Applies the differential operator `1/r * d(rF)/dr`,
+ * where `F` is on a *nodal* grid in `r`
+ * and the differential operator is evaluated on *cell-centered* grid.
+ * The input parameter `r` is given at the cell-centered position*/
+ AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE
+ static amrex::Real UpwardDrr_over_r(
+ amrex::Array4<amrex::Real> const& F,
+ amrex::Real const r, int const dr,
+ amrex::Real const* coefs_r, int const n_coefs_r,
+ int const i, int const j, int const k, int const comp ) {
+
+ amrex::Real inv_dr = coefs_r[0];
+ return inv_dr*( (r+0.5*dr)*F(i+1,j,k,comp) - (r-0.5*dr)*F(i,j,k,comp) );
+ };
+
+ AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE
+ static amrex::Real UpwardDr(
+ amrex::Array4<amrex::Real> const& F,
+ amrex::Real const* coefs_r, int const n_coefs_r,
+ int const i, int const j, int const k, int const comp ) {
+
+ amrex::Real inv_dr = coefs_r[0];
+ return inv_dr*( F(i+1,j,k,comp) - F(i,j,k,comp) );
+ };
+
+ AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE
+ static amrex::Real DownwardDr(
+ amrex::Array4<amrex::Real> const& F,
+ amrex::Real const* coefs_r, int const n_coefs_r,
+ int const i, int const j, int const k, int const comp ) {
+
+ amrex::Real inv_dr = coefs_r[0];
+ return inv_dr*( F(i,j,k,comp) - F(i-1,j,k,comp) );
+ };
+
+ AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE
+ static amrex::Real UpwardDz(
+ amrex::Array4<amrex::Real> const& F,
+ amrex::Real const* coefs_z, int const n_coefs_z,
+ int const i, int const j, int const k, int const comp ) {
+
+ amrex::Real inv_dz = coefs_z[0];
+ return inv_dz*( F(i,j+1,k,comp) - F(i,j,k,comp) );
+ };
+
+ AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE
+ static amrex::Real DownwardDz(
+ amrex::Array4<amrex::Real> const& F,
+ amrex::Real const* coefs_z, int const n_coefs_z,
+ int const i, int const j, int const k, int const comp ) {
+
+ amrex::Real inv_dz = coefs_z[0];
+ return inv_dz*( F(i,j,k,comp) - F(i,j-1,k,comp) );
+ };
+
+ AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE
+ static amrex::Real DivideByR(
+ amrex::Array4<amrex::Real> const& F,
+ amrex::Real const r, int const dr, int const m,
+ int const i, int const j, int const k, int const comp) {
+
+ if (r != 0) {
+ return F(i,j,k,comp)/r;
+ } else { // r==0 ; singularity when dividing by r
+ if (m==1) {
+ // For m==1, F is linear in r, for small r
+ // Therefore, the formula below regularizes the singularity
+ return F(i+1,j,k,comp)/dr;
+ } else {
+ return 0;
+ }
+ }
+ };
+
+};
+
+#endif // WARPX_FINITE_DIFFERENCE_ALGORITHM_CYLINDRICAL_YEE_H_