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-rw-r--r--Source/Utils/WarpXMovingWindow.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/Source/Utils/WarpXMovingWindow.cpp b/Source/Utils/WarpXMovingWindow.cpp
index 9b270469c..a95b58a41 100644
--- a/Source/Utils/WarpXMovingWindow.cpp
+++ b/Source/Utils/WarpXMovingWindow.cpp
@@ -10,6 +10,7 @@
#include "BoundaryConditions/PML.H"
#include "Particles/MultiParticleContainer.H"
+#include "Parallelization/WarpXCommUtil.H"
#include "Utils/WarpXConst.H"
#include "Utils/WarpXProfilerWrapper.H"
@@ -292,7 +293,7 @@ WarpX::shiftMF (MultiFab& mf, const Geometry& geom, int num_shift, int dir,
if ( WarpX::safe_guard_cells ) {
// Fill guard cells.
- tmpmf.FillBoundary(geom.periodicity());
+ WarpXCommUtil::FillBoundary(tmpmf, geom.periodicity());
} else {
IntVect ng_mw = IntVect::TheUnitVector();
// Enough guard cells in the MW direction
@@ -300,7 +301,7 @@ WarpX::shiftMF (MultiFab& mf, const Geometry& geom, int num_shift, int dir,
// Make sure we don't exceed number of guard cells allocated
ng_mw = ng_mw.min(ng);
// Fill guard cells.
- tmpmf.FillBoundary(ng_mw, geom.periodicity());
+ WarpXCommUtil::FillBoundary(tmpmf, ng_mw, geom.periodicity());
}
// Make a box that covers the region that the window moved into