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-rw-r--r--Source/Utils/WarpXMovingWindow.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Utils/WarpXMovingWindow.cpp b/Source/Utils/WarpXMovingWindow.cpp
index 5f9e36bf6..a0ab1f26f 100644
--- a/Source/Utils/WarpXMovingWindow.cpp
+++ b/Source/Utils/WarpXMovingWindow.cpp
@@ -5,7 +5,7 @@
using namespace amrex;
void
-WarpX::UpdatePlasmaInjectionPosition (Real dt)
+WarpX::UpdatePlasmaInjectionPosition (Real a_dt)
{
int dir = moving_window_dir;
// Continuously inject plasma in new cells (by default only on level 0)
@@ -14,12 +14,12 @@ WarpX::UpdatePlasmaInjectionPosition (Real dt)
// call to this function, and injection position needs to be updated
current_injection_position -= WarpX::beta_boost *
#if ( AMREX_SPACEDIM == 3 )
- WarpX::boost_direction[dir] * PhysConst::c * dt;
+ WarpX::boost_direction[dir] * PhysConst::c * a_dt;
#elif ( AMREX_SPACEDIM == 2 )
// In 2D, dir=0 corresponds to x and dir=1 corresponds to z
// This needs to be converted in order to index `boost_direction`
// which has 3 components, for both 2D and 3D simulations.
- WarpX::boost_direction[2*dir] * PhysConst::c * dt;
+ WarpX::boost_direction[2*dir] * PhysConst::c * a_dt;
#endif
}
}