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-rw-r--r--Source/Initialization/InjectorPosition.H20
-rw-r--r--Source/Particles/PhysicalParticleContainer.cpp17
-rw-r--r--Source/Utils/ParticleUtils.H16
3 files changed, 45 insertions, 8 deletions
diff --git a/Source/Initialization/InjectorPosition.H b/Source/Initialization/InjectorPosition.H
index 059590979..012ea0ffc 100644
--- a/Source/Initialization/InjectorPosition.H
+++ b/Source/Initialization/InjectorPosition.H
@@ -175,7 +175,11 @@ struct InjectorPosition
};
}
- // bool: whether position specified is within bounds.
+ /* \brief Flags whether the point (x, y, z) is inside the plasma region
+ * or on the lower boundary
+ * \param x, y, z the point to check
+ * \returns bool flag
+ */
AMREX_GPU_HOST_DEVICE
bool
insideBounds (amrex::Real x, amrex::Real y, amrex::Real z) const noexcept
@@ -185,6 +189,20 @@ struct InjectorPosition
z < zmax and z >= zmin);
}
+ /* \brief Flags whether the point (x, y, z) is inside the plasma region
+ * or on the lower or upper boundary
+ * \param x, y, z the point to check
+ * \returns bool flag
+ */
+ AMREX_GPU_HOST_DEVICE
+ bool
+ insideBoundsInclusive (amrex::Real x, amrex::Real y, amrex::Real z) const noexcept
+ {
+ return (x <= xmax and x >= xmin and
+ y <= ymax and y >= ymin and
+ z <= zmax and z >= zmin);
+ }
+
// bool: whether the region defined by lo and hi overaps with the plasma region
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE
bool
diff --git a/Source/Particles/PhysicalParticleContainer.cpp b/Source/Particles/PhysicalParticleContainer.cpp
index cbb0a6932..18cf17162 100644
--- a/Source/Particles/PhysicalParticleContainer.cpp
+++ b/Source/Particles/PhysicalParticleContainer.cpp
@@ -32,6 +32,7 @@
#include "Particles/SpeciesPhysicalProperties.H"
#include "Particles/WarpXParticleContainer.H"
#include "Utils/Parser/ParserUtils.H"
+#include "Utils/ParticleUtils.H"
#include "Utils/Physics/IonizationEnergiesTable.H"
#include "Utils/TextMsg.H"
#include "Utils/WarpXAlgorithmSelection.H"
@@ -1682,29 +1683,31 @@ PhysicalParticleContainer::AddPlasmaFlux (amrex::Real dt)
pu.y *= PhysConst::c;
pu.z *= PhysConst::c;
+ // The containsInclusive is used to allow the case of the flux surface
+ // being on the boundary of the domain. After the UpdatePosition below,
+ // the particles will be within the domain.
#if defined(WARPX_DIM_3D)
- if (!tile_realbox.contains(XDim3{ppos.x,ppos.y,ppos.z})) {
+ if (!ParticleUtils::containsInclusive(tile_realbox, XDim3{ppos.x,ppos.y,ppos.z})) {
p.id() = -1;
continue;
}
#elif defined(WARPX_DIM_XZ) || defined(WARPX_DIM_RZ)
amrex::ignore_unused(k);
- if (!tile_realbox.contains(XDim3{ppos.x,ppos.z,0.0_prt})) {
+ if (!ParticleUtils::containsInclusive(tile_realbox, XDim3{ppos.x,ppos.z,0.0_prt})) {
p.id() = -1;
continue;
}
#else
amrex::ignore_unused(j,k);
- if (!tile_realbox.contains(XDim3{ppos.z,0.0_prt,0.0_prt})) {
+ if (!ParticleUtils::containsInclusive(tile_realbox, XDim3{ppos.z,0.0_prt,0.0_prt})) {
p.id() = -1;
continue;
}
#endif
// Lab-frame simulation
- // If the particle is not within the species's
- // xmin, xmax, ymin, ymax, zmin, zmax, go to
- // the next generated particle.
- if (!inj_pos->insideBounds(ppos.x, ppos.y, ppos.z)) {
+ // If the particle's initial position is not within or on the species's
+ // xmin, xmax, ymin, ymax, zmin, zmax, go to the next generated particle.
+ if (!inj_pos->insideBoundsInclusive(ppos.x, ppos.y, ppos.z)) {
p.id() = -1;
continue;
}
diff --git a/Source/Utils/ParticleUtils.H b/Source/Utils/ParticleUtils.H
index b9d8aa0ec..a997412f6 100644
--- a/Source/Utils/ParticleUtils.H
+++ b/Source/Utils/ParticleUtils.H
@@ -169,6 +169,22 @@ namespace ParticleUtils {
uy = y * vp;
uz = z * vp;
}
+
+ /* \brief Determines whether the point is within the tilebox, inclusive of the boundaries.
+ * Note that this routine is needed since tilebox.contains excludes the boundaries.
+ * \param[in] tilebox The tilebox being checked
+ * \param[in] point The point being checked
+ * \result true if the point with within the boundary, otherwise false
+ */
+ AMREX_GPU_HOST_DEVICE AMREX_INLINE
+ bool containsInclusive (amrex::RealBox const& tilebox, amrex::XDim3 const point) {
+ const auto xlo = tilebox.lo();
+ const auto xhi = tilebox.hi();
+ return AMREX_D_TERM((xlo[0] <= point.x) && (point.x <= xhi[0]),
+ && (xlo[1] <= point.y) && (point.y <= xhi[1]),
+ && (xlo[2] <= point.z) && (point.z <= xhi[2]));
+ }
+
}
#endif // WARPX_PARTICLE_UTILS_H_