From 81bb731e828d8b8be0ac1da64bb43a4ebfd1d19e Mon Sep 17 00:00:00 2001 From: Luca Fedeli Date: Fri, 10 Jan 2020 11:26:00 +0100 Subject: added explicit static_cast where needed --- Source/Particles/PhysicalParticleContainer.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'Source/Particles/PhysicalParticleContainer.cpp') diff --git a/Source/Particles/PhysicalParticleContainer.cpp b/Source/Particles/PhysicalParticleContainer.cpp index 94d9bc363..ffe0bb20f 100644 --- a/Source/Particles/PhysicalParticleContainer.cpp +++ b/Source/Particles/PhysicalParticleContainer.cpp @@ -450,7 +450,8 @@ PhysicalParticleContainer::AddPlasma (int lev, RealBox part_realbox) overlap_box.setBig( dir, int( std::round((overlap_realbox.hi(dir)-overlap_realbox.lo(dir)) /dx[dir] )) - 1); - shifted[dir] = std::round((overlap_realbox.lo(dir)-problo[dir])/dx[dir]); + shifted[dir] = + static_cast(std::round((overlap_realbox.lo(dir)-problo[dir])/dx[dir])); // shifted is exact in non-moving-window direction. That's all we care. } if (no_overlap == 1) { @@ -580,7 +581,8 @@ PhysicalParticleContainer::AddPlasma (int lev, RealBox part_realbox) IntVect iv = overlap_box.atOffset(cellid); - const XDim3 r = inj_pos->getPositionUnitBox(i_part, fac); + const XDim3 r = + inj_pos->getPositionUnitBox(i_part, static_cast(fac)); #if (AMREX_SPACEDIM == 3) Real x = overlap_corner[0] + (iv[0]+r.x)*dx[0]; Real y = overlap_corner[1] + (iv[1]+r.y)*dx[1]; -- cgit v1.2.3