/* Copyright 2019 Yinjian Zhao * * This file is part of WarpX. * * License: BSD-3-Clause-LBNL */ #ifndef WARPX_PARTICLES_COLLISION_ELASTIC_COLLISION_PEREZ_H_ #define WARPX_PARTICLES_COLLISION_ELASTIC_COLLISION_PEREZ_H_ #include "UpdateMomentumPerezElastic.H" #include "ComputeTemperature.H" #include "Utils/WarpXConst.H" #include /** \brief Prepare information for and call * UpdateMomentumPerezElastic(). * @param[in] I1s,I2s is the start index for I1,I2 (inclusive). * @param[in] I1e,I2e is the start index for I1,I2 (exclusive). * @param[in] I1 and I2 are the index arrays. * @param[in,out] u1 and u2 are the velocity arrays (u=v*gamma), * they could be either different or the same, * their lengths are not needed, * @param[in] I1 and I2 determine all elements that will be used. * @param[in] w1 and w2 are arrays of weights. * @param[in] q1 and q2 are charges. m1 and m2 are masses. * @param[in] T1 and T2 are temperatures (Joule) * and will be used if greater than zero, * otherwise will be computed. * @param[in] dt is the time step length between two collision calls. * @param[in] L is the Coulomb log and will be used if greater than zero, * otherwise will be computed. * @param[in] dV is the volume of the corresponding cell. */ template AMREX_GPU_HOST_DEVICE AMREX_INLINE void ElasticCollisionPerez ( T_index const I1s, T_index const I1e, T_index const I2s, T_index const I2e, T_index *I1, T_index *I2, T_R *u1x, T_R *u1y, T_R *u1z, T_R *u2x, T_R *u2y, T_R *u2z, T_R const *w1, T_R const *w2, T_R const q1, T_R const q2, T_R const m1, T_R const m2, T_R const T1, T_R const T2, T_R const dt, T_R const L, T_R const dV, amrex::RandomEngine const& engine) { int NI1 = I1e - I1s; int NI2 = I2e - I2s; // get local T1t and T2t T_R T1t; T_R T2t; if ( T1 <= T_R(0.0) && L <= T_R(0.0) ) { T1t = ComputeTemperature(I1s,I1e,I1,u1x,u1y,u1z,m1); } else { T1t = T1; } if ( T2 <= T_R(0.0) && L <= T_R(0.0) ) { T2t = ComputeTemperature(I2s,I2e,I2,u2x,u2y,u2z,m2); } else { T2t = T2; } // local density T_R n1 = T_R(0.0); T_R n2 = T_R(0.0); T_R n12 = T_R(0.0); for (int i1=I1s; i1(I1e); ++i1) { n1 += w1[ I1[i1] ]; } for (int i2=I2s; i2(I2e); ++i2) { n2 += w2[ I2[i2] ]; } n1 = n1 / dV; n2 = n2 / dV; { int i1 = I1s; int i2 = I2s; for (int k = 0; k < amrex::max(NI1,NI2); ++k) { n12 += amrex::min( w1[ I1[i1] ], w2[ I2[i2] ] ); ++i1; if ( i1 == static_cast(I1e) ) { i1 = I1s; } ++i2; if ( i2 == static_cast(I2e) ) { i2 = I2s; } } n12 = n12 / dV; } // compute Debye length lmdD T_R lmdD; lmdD = T_R(1.0)/std::sqrt( n1*q1*q1/(T1t*PhysConst::ep0) + n2*q2*q2/(T2t*PhysConst::ep0) ); T_R rmin = std::pow( T_R(4.0) * MathConst::pi / T_R(3.0) * amrex::max(n1,n2), T_R(-1.0/3.0) ); lmdD = amrex::max(lmdD, rmin); // call UpdateMomentumPerezElastic() { int i1 = I1s; int i2 = I2s; for (int k = 0; k < amrex::max(NI1,NI2); ++k) { UpdateMomentumPerezElastic( u1x[ I1[i1] ], u1y[ I1[i1] ], u1z[ I1[i1] ], u2x[ I2[i2] ], u2y[ I2[i2] ], u2z[ I2[i2] ], n1, n2, n12, q1, m1, w1[ I1[i1] ], q2, m2, w2[ I2[i2] ], dt, L, lmdD, engine); ++i1; if ( i1 == static_cast(I1e) ) { i1 = I1s; } ++i2; if ( i2 == static_cast(I2e) ) { i2 = I2s; } } } } #endif // WARPX_PARTICLES_COLLISION_ELASTIC_COLLISION_PEREZ_H_