#ifndef TRANSFORMPARTICLE_H_ #define TRANSFORMPARTICLE_H_ #include "WarpXParticleContainer.H" enum struct elementaryProcessType { Ionization }; /** * \brief small modifications on source particle * \param i index of particle * \param particle particle struct * \param runtime_iattribs integer attribs */ template < elementaryProcessType ProcessT > AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void transformSourceParticle( int i, WarpXParticleContainer::ParticleType& particle, amrex::GpuArray runtime_iattribs){} /** * \brief small modifications on product particle * \param i index of particle * \param particle particle struct */ template < elementaryProcessType ProcessT > AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void transformProductParticle( int i, amrex::Vector v_particle){} // For ionization, increase ionization level of source particle template <> AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void transformSourceParticle < elementaryProcessType::Ionization > ( int i, WarpXParticleContainer::ParticleType& particle, amrex::GpuArray runtime_iattribs) { // increment particle's ionization level runtime_iattribs[0][i] += 1; } #endif // TRANSFORMPARTICLE_H_