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-rw-r--r--docs/src/pages/guides/environment-variables.md12
1 files changed, 7 insertions, 5 deletions
diff --git a/docs/src/pages/guides/environment-variables.md b/docs/src/pages/guides/environment-variables.md
index 1f7f396ad..178cb276b 100644
--- a/docs/src/pages/guides/environment-variables.md
+++ b/docs/src/pages/guides/environment-variables.md
@@ -4,25 +4,27 @@ title: Using environment variables
description: Learn how to use environment variables in an Astro project.
---
-Astro uses Vite for environment variables, and allows you to use any of its methods to get and set environment variables. Note that all environment variables must be prefixed with `VITE_` to be accessible by client side code.
+Astro uses Vite for environment variables, and allows you to use any of its methods to get and set environment variables. Note that all environment variables must be prefixed with `PUBLIC_` to be accessible by client side code.
+
+The ability to access private variables on the server side is [still being discussed](https://github.com/snowpackjs/astro/issues/1765).
## Setting environment variables
-Vite includes `dotenv` by default, allowing you to easily set environment variables with no configuration in Astro projects. You can also attach a mode (either `production` or `development`) to the filename, like `.env.production` or `.env.development`, which makes the environment variables only take effect in that mode.
+Vite includes `dotenv` by default, allowing you to easily set environment variables without any extra configuration in Astro projects. You can also attach a mode (either `production` or `development`) to the filename, like `.env.production` or `.env.development`, which makes the environment variables only take effect in that mode.
Just create a `.env` file in the project directory and add some variables to it.
```bash
# .env
-VITE_POKEAPI="https://pokeapi.co/api/v2"
+PUBLIC_POKEAPI="https://pokeapi.co/api/v2"
```
## Getting environment variables
-Instead of using `process.env`, with Vite you use `import.meta.env`, which uses the `import.meta` feature added in ES2020 (don't worry about browser support though, Vite replaces all `import.meta.env` mentions with static values). For example, to get the `VITE_POKEAPI` environment variable, you could use `import.meta.env.VITE_POKEAPI`.
+Instead of using `process.env`, with Vite you use `import.meta.env`, which uses the `import.meta` feature added in ES2020 (don't worry about browser support though, Vite replaces all `import.meta.env` mentions with static values). For example, to get the `PUBLIC_POKEAPI` environment variable, you could use `import.meta.env.PUBLIC_POKEAPI`.
```js
-fetch(`${import.meta.env.VITE_POKEAPI}/pokemon/squirtle`
+fetch(`${import.meta.env.PUBLIC_POKEAPI}/pokemon/squirtle`)
```
> ⚠️WARNING⚠️: