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authorGravatar Jarred Sumner <709451+Jarred-Sumner@users.noreply.github.com> 2023-07-27 15:22:53 -0700
committerGravatar Jarred Sumner <709451+Jarred-Sumner@users.noreply.github.com> 2023-07-27 15:22:53 -0700
commit7c44773f38bb68fc9dbddc755b636b3392ce83aa (patch)
tree975ed429275064db0c7af93f1b3cfa2fcd083987
parent85895bd248a3334aa0b8c55ca4b3874eec9eafe4 (diff)
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-rw-r--r--bench/websocket-server/README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/bench/websocket-server/README.md b/bench/websocket-server/README.md
index 8b0cf9927..c583e54ba 100644
--- a/bench/websocket-server/README.md
+++ b/bench/websocket-server/README.md
@@ -2,7 +2,7 @@
This benchmarks a websocket server intended as a simple but very active chat room.
-First, start the server. By default, it will wait for 16 clients which the client script will handle.
+First, start the server. By default, it will wait for 32 clients which the client script will handle.
Run in Bun (`Bun.serve`):
@@ -22,7 +22,7 @@ Run in Deno (`Deno.serve`):
deno run -A ./chat-server.deno.mjs
```
-Then, run the client script. By default, it will connect 16 clients. This client script can run in Bun, Node, or Deno
+Then, run the client script. By default, it will connect 32 clients. This client script can run in Bun, Node, or Deno
```bash
node ./chat-client.mjs