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authorGravatar Jarred Sumner <jarred@jarredsumner.com> 2022-04-03 16:34:10 -0700
committerGravatar Jarred Sumner <jarred@jarredsumner.com> 2022-04-03 16:34:10 -0700
commita87508008dfa1604baf2d4e39bf44704c00f261c (patch)
tree0be2ade96772037a02803b30e157c367d931e3d9 /src/deps/skia/include/c/sk_canvas.h
parent4a19a3f07f1887903e5638a3be167f0c7b377ba3 (diff)
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+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+// EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL
+// DO NOT USE -- FOR INTERNAL TESTING ONLY
+
+#ifndef sk_canvas_DEFINED
+#define sk_canvas_DEFINED
+
+#include "include/c/sk_types.h"
+
+SK_C_PLUS_PLUS_BEGIN_GUARD
+
+/**
+ Save the current matrix and clip on the canvas. When the
+ balancing call to sk_canvas_restore() is made, the previous matrix
+ and clip are restored.
+*/
+SK_API void sk_canvas_save(sk_canvas_t*);
+/**
+ This behaves the same as sk_canvas_save(), but in addition it
+ allocates an offscreen surface. All drawing calls are directed
+ there, and only when the balancing call to sk_canvas_restore() is
+ made is that offscreen transfered to the canvas (or the previous
+ layer).
+
+ @param sk_rect_t* (may be null) This rect, if non-null, is used as
+ a hint to limit the size of the offscreen, and
+ thus drawing may be clipped to it, though that
+ clipping is not guaranteed to happen. If exact
+ clipping is desired, use sk_canvas_clip_rect().
+ @param sk_paint_t* (may be null) The paint is copied, and is applied
+ to the offscreen when sk_canvas_restore() is
+ called.
+*/
+SK_API void sk_canvas_save_layer(sk_canvas_t*, const sk_rect_t*, const sk_paint_t*);
+/**
+ This call balances a previous call to sk_canvas_save() or
+ sk_canvas_save_layer(), and is used to remove all modifications to
+ the matrix and clip state since the last save call. It is an
+ error to call sk_canvas_restore() more times than save and
+ save_layer were called.
+*/
+SK_API void sk_canvas_restore(sk_canvas_t*);
+
+/**
+ Preconcat the current coordinate transformation matrix with the
+ specified translation.
+*/
+SK_API void sk_canvas_translate(sk_canvas_t*, float dx, float dy);
+/**
+ Preconcat the current coordinate transformation matrix with the
+ specified scale.
+*/
+SK_API void sk_canvas_scale(sk_canvas_t*, float sx, float sy);
+/**
+ Preconcat the current coordinate transformation matrix with the
+ specified rotation in degrees.
+*/
+SK_API void sk_canvas_rotate_degrees(sk_canvas_t*, float degrees);
+/**
+ Preconcat the current coordinate transformation matrix with the
+ specified rotation in radians.
+*/
+SK_API void sk_canvas_rotate_radians(sk_canvas_t*, float radians);
+/**
+ Preconcat the current coordinate transformation matrix with the
+ specified skew.
+*/
+SK_API void sk_canvas_skew(sk_canvas_t*, float sx, float sy);
+/**
+ Preconcat the current coordinate transformation matrix with the
+ specified matrix.
+*/
+SK_API void sk_canvas_concat(sk_canvas_t*, const sk_matrix_t*);
+
+/**
+ Modify the current clip with the specified rectangle. The new
+ current clip will be the intersection of the old clip and the
+ rectange.
+*/
+SK_API void sk_canvas_clip_rect(sk_canvas_t*, const sk_rect_t*);
+/**
+ Modify the current clip with the specified path. The new
+ current clip will be the intersection of the old clip and the
+ path.
+*/
+SK_API void sk_canvas_clip_path(sk_canvas_t*, const sk_path_t*);
+
+/**
+ Fill the entire canvas (restricted to the current clip) with the
+ specified paint.
+*/
+SK_API void sk_canvas_draw_paint(sk_canvas_t*, const sk_paint_t*);
+/**
+ Draw the specified rectangle using the specified paint. The
+ rectangle will be filled or stroked based on the style in the
+ paint.
+*/
+SK_API void sk_canvas_draw_rect(sk_canvas_t*, const sk_rect_t*, const sk_paint_t*);
+/**
+ * Draw the circle centered at (cx, cy) with radius rad using the specified paint.
+ * The circle will be filled or framed based on the style in the paint
+ */
+SK_API void sk_canvas_draw_circle(sk_canvas_t*, float cx, float cy, float rad, const sk_paint_t*);
+/**
+ Draw the specified oval using the specified paint. The oval will be
+ filled or framed based on the style in the paint
+*/
+SK_API void sk_canvas_draw_oval(sk_canvas_t*, const sk_rect_t*, const sk_paint_t*);
+/**
+ Draw the specified path using the specified paint. The path will be
+ filled or framed based on the style in the paint
+*/
+SK_API void sk_canvas_draw_path(sk_canvas_t*, const sk_path_t*, const sk_paint_t*);
+/**
+ Draw the specified image, with its top/left corner at (x,y), using
+ the specified paint, transformed by the current matrix.
+
+ @param sk_paint_t* (may be NULL) the paint used to draw the image.
+*/
+SK_API void sk_canvas_draw_image(sk_canvas_t*, const sk_image_t*, float x, float y,
+ const sk_sampling_options_t*, const sk_paint_t*);
+/**
+ Draw the specified image, scaling and translating so that it fills
+ the specified dst rect. If the src rect is non-null, only that
+ subset of the image is transformed and drawn.
+
+ @param sk_paint_t* (may be NULL) The paint used to draw the image.
+*/
+SK_API void sk_canvas_draw_image_rect(sk_canvas_t*, const sk_image_t*,
+ const sk_rect_t* src, const sk_rect_t* dst,
+ const sk_sampling_options_t*, const sk_paint_t*);
+
+/**
+ Draw the picture into this canvas (replay the pciture's drawing commands).
+
+ @param sk_matrix_t* If non-null, apply that matrix to the CTM when
+ drawing this picture. This is logically
+ equivalent to: save, concat, draw_picture,
+ restore.
+
+ @param sk_paint_t* If non-null, draw the picture into a temporary
+ buffer, and then apply the paint's alpha,
+ colorfilter, imagefilter, and xfermode to that
+ buffer as it is drawn to the canvas. This is
+ logically equivalent to save_layer(paint),
+ draw_picture, restore.
+*/
+SK_API void sk_canvas_draw_picture(sk_canvas_t*, const sk_picture_t*,
+ const sk_matrix_t*, const sk_paint_t*);
+
+SK_C_PLUS_PLUS_END_GUARD
+
+#endif