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authorGravatar Jarred Sumner <jarred@jarredsumner.com> 2022-04-03 16:34:10 -0700
committerGravatar Jarred Sumner <jarred@jarredsumner.com> 2022-04-03 16:34:10 -0700
commita87508008dfa1604baf2d4e39bf44704c00f261c (patch)
tree0be2ade96772037a02803b30e157c367d931e3d9 /src/deps/skia/include/effects/SkStrokeAndFillPathEffect.h
parent4a19a3f07f1887903e5638a3be167f0c7b377ba3 (diff)
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+/*
+ * Copyright 2020 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkStrokeAndFillPathEffect_DEFINED
+#define SkStrokeAndFillPathEffect_DEFINED
+
+#include "include/core/SkPaint.h"
+#include "include/core/SkPathEffect.h"
+#include "include/pathops/SkPathOps.h"
+
+class SK_API SkStrokeAndFillPathEffect {
+public:
+ /* If the paint is set to stroke, this will add the stroke and fill geometries
+ * together (hoping that the winding-direction works out).
+ *
+ * If the paint is set to fill, this effect is ignored.
+ *
+ * Note that if the paint is set to stroke and the stroke-width is 0, then
+ * this will turn the geometry into just a fill.
+ */
+ static sk_sp<SkPathEffect> Make();
+};
+
+#endif