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authorGravatar Jarred Sumner <jarred@jarredsumner.com> 2022-01-19 02:29:07 -0800
committerGravatar GitHub <noreply@github.com> 2022-01-19 02:29:07 -0800
commitd3a93d527336af73df838d69ca42ad1b18adebb8 (patch)
tree726dad460bf4ee2608ffa9557943df11da56f8c3 /src/javascript/jsc/node/buffer.js
parented9637de5056af4572ec5e0a75feee9ca858798e (diff)
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`fs.*Sync()`, `bun wiptest`, and More ™ (#106)
* very very wip * almost ready to fix the errors * Update identity_context.zig * Update base.zig * [bun test] It runs successfully * Remove unnecessary call * [Bun.js] Improve JS <> Zig unicode string interop This fixes longstanding unicode bugs with `console.log` & `fetch`. I believe @evanwashere reported this first awhile ago * [Bun.js] Implement `Object.is()` binding and a way to set a timeout for script execution * Update PLCrashReport.zig * [Bun.js] Make `console.log` more closely match Node.js and Deno * [Bun.js] Implement formatting specifier for console.* * Implement `console.clear()` * bug fix * Support console.clear() * Buffer stderr * [bun test] Begin implementing Node.js `fs` * Update darwin_c.zig * Implement more of `fs` * `mkdir`, `mkdir` recursive, `mkdtemp` * `open`, `read` (and pread) * Move some things into more files * Implement readdir * `readFile`, `readLink`, and `realpath` * `writeFile`, `symlink`, `chown`, `rename`, `stat`, `unlink`, `truncate` * `lutimes` * Implement `SystemError` and begin wiring up the `fs` module * `"fs"` - Most of the arguments / validation * `fs` - Rest of the arguments / validations * Begin wiring up the `fs` module * Fix all the build errors * support printing typed arrays in console.log * It...works? * Support `require("fs")`, `import fs from 'fs';`, `import * as fs from 'fs'` * Fix a couple bugs * get rid of the crash reporter for now * Update fs.exports.js * [bun.js] slight improvement to startup time * [bun.js] Improve error message printing * [Bun.js] Add `Bun.gc()` to run the garbage collector manually and report heap size * [Bun.js] Add Bun.generateHeapSnapshot to return what JS types are using memory * [Bun.js] Add `Bun.shrink()` to tell JSC to shrink the VM size * Improve encoding reader * [bun.js] Improve callback & microtask performance * Update node_fs.zig * Implement `console.assert` * simple test * [Bun.js] Prepare for multiple globals/realms to support testing * Create callbacks-overhead.mjs * Update http.zig * [Bun.js] Implement `queueMicrotask` * Add test for queueMicrotask * :sleepy: * [Bun.js] Implement `process.versions`, `process.pid`, `process.ppid`, `process.nextTick`, `process.versions`, * Implement `process.env.toJSON()` * [Bun.js] Improve performance of `fs.existsSync` * :nail_care: * [Bun.js] Implement `process.chdir(str)` and `process.cwd()`, support up to 4 args in `process.nextTick` * Make creating Zig::Process lazy * Split processi nto separte file * [Bun.js] Node.js Streams - Part 1/? * [Bun.js] Node.js streams 2/? * WIP streams * fix crash * Reduce allocations in many places * swap * Make `bun` start 2ms faster * Always use an apiLock() * libBacktrace doesn't really work yet * Fix crash in the upgrade checker * Clean up code for importing the runtime when not bundling * :camera: * Update linker.zig * 68! * backtrace * no, really backtrace * Fix * Linux fixes * Fixes on Linux * Update mimalloc * [bun test] Automatically scan for {.test,_test,.spec,_spec}.{jsx,tsx,js,cts,mts,ts,cjs}
Diffstat (limited to 'src/javascript/jsc/node/buffer.js')
-rw-r--r--src/javascript/jsc/node/buffer.js97
1 files changed, 97 insertions, 0 deletions
diff --git a/src/javascript/jsc/node/buffer.js b/src/javascript/jsc/node/buffer.js
new file mode 100644
index 000000000..faee19655
--- /dev/null
+++ b/src/javascript/jsc/node/buffer.js
@@ -0,0 +1,97 @@
+"use strict";
+
+function createBuffer(BufferPrototype, BufferStatic, Realm) {
+ "use strict";
+
+ var Uint8ArraySubarray = Realm.Uint8Array.prototype.subarray;
+ var isUint8Array = (value) => value instanceof Realm.Uint8Array;
+ var SymbolToPrimitive = Realm.Symbol.toPrimitive;
+ var isArray = Realm.Array.isArray;
+ var isArrayBufferLike =
+ "SharedArrayBuffer" in Realm
+ ? () =>
+ value instanceof Realm.ArrayBuffer ||
+ value instanceof Realm.SharedArrayBuffer
+ : () => value instanceof Realm.ArrayBuffer;
+
+ var BufferInstance = class BufferInstance extends Realm.Uint8Array {
+ constructor(bufferOrLength, byteOffset, length) {
+ super(bufferOrLength, byteOffset, length);
+ }
+
+ static isBuffer(obj) {
+ return obj instanceof BufferInstance;
+ }
+
+ static from(value, encodingOrOffset, length) {
+ switch (typeof value) {
+ case "string": {
+ return BufferStatic.fromString(value, encodingOrOffset, length);
+ }
+ case "object": {
+ if (isUint8Array(value)) {
+ return BufferStatic.fromUint8Array(value, encodingOrOffset, length);
+ }
+
+ if (isArrayBufferLike(value)) {
+ return new BufferInstance(value, 0, length);
+ }
+
+ const valueOf = value.valueOf && value.valueOf();
+ if (
+ valueOf != null &&
+ valueOf !== value &&
+ (typeof valueOf === "string" || typeof valueOf === "object")
+ ) {
+ return BufferInstance.from(valueOf, encodingOrOffset, length);
+ }
+
+ if (typeof value[SymbolToPrimitive] === "function") {
+ const primitive = value[SymbolToPrimitive]("string");
+ if (typeof primitive === "string") {
+ return BufferStatic.fromString(primitive, encodingOrOffset);
+ }
+ }
+
+ if (isArray(value)) {
+ return BufferStatic.fromArray(value, encodingOrOffset, length);
+ }
+ }
+ }
+
+ throw new TypeError(
+ "First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object."
+ );
+ }
+
+ slice(start, end) {
+ return Uint8ArraySubarray.call(this, start, end);
+ }
+
+ static get poolSize() {
+ return BufferStatic._poolSize;
+ }
+
+ static set poolSize(value) {
+ BufferStatic._poolSize = value;
+ }
+
+ get parent() {
+ return this.buffer;
+ }
+
+ get offset() {
+ return this.byteOffset;
+ }
+ };
+
+ Object.assign(BufferInstance, BufferStatic);
+ Object.assign(BufferInstance.prototype, BufferPrototype);
+ Object.defineProperty(BufferInstance, "name", {
+ value: "Buffer",
+ configurable: false,
+ enumerable: false,
+ });
+
+ return BufferInstance;
+}