diff options
author | 2023-08-17 19:34:05 -0700 | |
---|---|---|
committer | 2023-08-17 19:34:05 -0700 | |
commit | 0424fd8f6e7549ed779788006acdc97a8467e287 (patch) | |
tree | faec04e9f167eca0b72c6a19291f5bbae06068db /src/js | |
parent | cfbd1373e2cc8066493de74b551aeb53061e84a7 (diff) | |
download | bun-0424fd8f6e7549ed779788006acdc97a8467e287.tar.gz bun-0424fd8f6e7549ed779788006acdc97a8467e287.tar.zst bun-0424fd8f6e7549ed779788006acdc97a8467e287.zip |
Support Nitro (#4098)
* Add formatWithOptions
* tests and tweaks
* adjust
* changes
* hi
* add mark/measure stubs
* stuff
* allow unix absolute paths here
* typo
* rebase
* fix stats
Diffstat (limited to 'src/js')
-rw-r--r-- | src/js/builtins/Module.ts | 12 | ||||
-rw-r--r-- | src/js/node/repl.ts | 58 | ||||
-rw-r--r-- | src/js/node/zlib.js | 4 | ||||
-rw-r--r-- | src/js/out/InternalModuleRegistryConstants.h | 12 | ||||
-rw-r--r-- | src/js/out/WebCoreJSBuiltins.cpp | 4 |
5 files changed, 81 insertions, 9 deletions
diff --git a/src/js/builtins/Module.ts b/src/js/builtins/Module.ts index d6ebc8578..ca7c0fa91 100644 --- a/src/js/builtins/Module.ts +++ b/src/js/builtins/Module.ts @@ -82,7 +82,17 @@ export function require(this: CommonJSModuleRecord, id: string) { } export function requireResolve(this: string | { path: string }, id: string) { - return $resolveSync(id, typeof this === "string" ? this : this?.path, false); + // This try catch is needed because err.code on ESM resolves is ERR_MODULE_NOT_FOUND + // while in require.resolve this error code is only MODULE_NOT_FOUND. + // `local-pkg` will check for .code's exact value, and log extra messages if we don't match it. + try { + return $resolveSync(id, typeof this === "string" ? this : this?.path, false); + } catch (error) { + var e = new Error(`Cannot find module '${id}'`); + e.code = "MODULE_NOT_FOUND"; + // e.requireStack = []; // TODO: we might have to implement this + throw e; + } } export function requireNativeModule(id: string) { diff --git a/src/js/node/repl.ts b/src/js/node/repl.ts index ff1474a47..90dbf5023 100644 --- a/src/js/node/repl.ts +++ b/src/js/node/repl.ts @@ -74,4 +74,62 @@ export default { }, }, ), + _builtinLibs: [ + "bun", + "ffi", + "assert", + "assert/strict", + "async_hooks", + "buffer", + "child_process", + "cluster", + "console", + "constants", + "crypto", + "dgram", + "diagnostics_channel", + "dns", + "dns/promises", + "domain", + "events", + "fs", + "fs/promises", + "http", + "http2", + "https", + "inspector", + "inspector/promises", + "module", + "net", + "os", + "path", + "path/posix", + "path/win32", + "perf_hooks", + "process", + "punycode", + "querystring", + "readline", + "readline/promises", + "repl", + "stream", + "stream/consumers", + "stream/promises", + "stream/web", + "string_decoder", + "sys", + "timers", + "timers/promises", + "tls", + "trace_events", + "tty", + "url", + "util", + "util/types", + "v8", + "vm", + "wasi", + "worker_threads", + "zlib", + ], }; diff --git a/src/js/node/zlib.js b/src/js/node/zlib.js index 9fb9633b9..06c523b85 100644 --- a/src/js/node/zlib.js +++ b/src/js/node/zlib.js @@ -4066,6 +4066,10 @@ var require_lib = __commonJS({ exports.inflateRawSync = function (buffer, opts) { return zlibBufferSync(new InflateRaw(opts), buffer); }; + // not implemented, stub + exports.brotliCompress = function (buffer, opts, callback) { + throw new Error("zlib.brotliCompress is not implemented"); + }; function zlibBuffer(engine, buffer, callback) { var buffers = []; var nread = 0; diff --git a/src/js/out/InternalModuleRegistryConstants.h b/src/js/out/InternalModuleRegistryConstants.h index 401232f0d..6f6c0676c 100644 --- a/src/js/out/InternalModuleRegistryConstants.h +++ b/src/js/out/InternalModuleRegistryConstants.h @@ -138,7 +138,7 @@ static constexpr ASCIILiteral NodeReadlinePromisesCode = "(function (){\"use str // // -static constexpr ASCIILiteral NodeReplCode = "(function (){\"use strict\";// src/js/out/tmp/node/repl.ts\nvar $, { throwNotImplemented } = @getInternalField(@internalModuleRegistry, 3) || @createInternalModuleById(3);\n$ = {\n lines: [],\n context: globalThis,\n historyIndex: -1,\n cursor: 0,\n historySize: 1000,\n removeHistoryDuplicates: !1,\n crlfDelay: 100,\n completer: () => {\n throwNotImplemented(\"node:repl\");\n },\n history: [],\n _initialPrompt: \"> \",\n terminal: !0,\n input: new Proxy({}, {\n get() {\n throwNotImplemented(\"node:repl\");\n },\n has: () => !1,\n ownKeys: () => [],\n getOwnPropertyDescriptor: () => {\n return;\n },\n set() {\n throwNotImplemented(\"node:repl\");\n }\n }),\n line: \"\",\n eval: () => {\n throwNotImplemented(\"node:repl\");\n },\n isCompletionEnabled: !0,\n escapeCodeTimeout: 500,\n tabSize: 8,\n breakEvalOnSigint: !0,\n useGlobal: !0,\n underscoreAssigned: !1,\n last: void 0,\n _domain: void 0,\n allowBlockingCompletions: !1,\n useColors: !0,\n output: new Proxy({}, {\n get() {\n throwNotImplemented(\"node:repl\");\n },\n has: () => !1,\n ownKeys: () => [],\n getOwnPropertyDescriptor: () => {\n return;\n },\n set() {\n throwNotImplemented(\"node:repl\");\n }\n })\n};\nreturn $})\n"_s; +static constexpr ASCIILiteral NodeReplCode = "(function (){\"use strict\";// src/js/out/tmp/node/repl.ts\nvar $, { throwNotImplemented } = @getInternalField(@internalModuleRegistry, 3) || @createInternalModuleById(3);\n$ = {\n lines: [],\n context: globalThis,\n historyIndex: -1,\n cursor: 0,\n historySize: 1000,\n removeHistoryDuplicates: !1,\n crlfDelay: 100,\n completer: () => {\n throwNotImplemented(\"node:repl\");\n },\n history: [],\n _initialPrompt: \"> \",\n terminal: !0,\n input: new Proxy({}, {\n get() {\n throwNotImplemented(\"node:repl\");\n },\n has: () => !1,\n ownKeys: () => [],\n getOwnPropertyDescriptor: () => {\n return;\n },\n set() {\n throwNotImplemented(\"node:repl\");\n }\n }),\n line: \"\",\n eval: () => {\n throwNotImplemented(\"node:repl\");\n },\n isCompletionEnabled: !0,\n escapeCodeTimeout: 500,\n tabSize: 8,\n breakEvalOnSigint: !0,\n useGlobal: !0,\n underscoreAssigned: !1,\n last: void 0,\n _domain: void 0,\n allowBlockingCompletions: !1,\n useColors: !0,\n output: new Proxy({}, {\n get() {\n throwNotImplemented(\"node:repl\");\n },\n has: () => !1,\n ownKeys: () => [],\n getOwnPropertyDescriptor: () => {\n return;\n },\n set() {\n throwNotImplemented(\"node:repl\");\n }\n }),\n _builtinLibs: [\n \"bun\",\n \"ffi\",\n \"assert\",\n \"assert/strict\",\n \"async_hooks\",\n \"buffer\",\n \"child_process\",\n \"cluster\",\n \"console\",\n \"constants\",\n \"crypto\",\n \"dgram\",\n \"diagnostics_channel\",\n \"dns\",\n \"dns/promises\",\n \"domain\",\n \"events\",\n \"fs\",\n \"fs/promises\",\n \"http\",\n \"http2\",\n \"https\",\n \"inspector\",\n \"inspector/promises\",\n \"module\",\n \"net\",\n \"os\",\n \"path\",\n \"path/posix\",\n \"path/win32\",\n \"perf_hooks\",\n \"process\",\n \"punycode\",\n \"querystring\",\n \"readline\",\n \"readline/promises\",\n \"repl\",\n \"stream\",\n \"stream/consumers\",\n \"stream/promises\",\n \"stream/web\",\n \"string_decoder\",\n \"sys\",\n \"timers\",\n \"timers/promises\",\n \"tls\",\n \"trace_events\",\n \"tty\",\n \"url\",\n \"util\",\n \"util/types\",\n \"v8\",\n \"vm\",\n \"wasi\",\n \"worker_threads\",\n \"zlib\"\n ]\n};\nreturn $})\n"_s; // // @@ -198,7 +198,7 @@ static constexpr ASCIILiteral NodeWorkerThreadsCode = "(function (){\"use strict // // -static constexpr ASCIILiteral NodeZlibCode = "(function (){\"use strict\";// src/js/out/tmp/node/zlib.ts\nvar assert = @getInternalField(@internalModuleRegistry, 4) || @createInternalModuleById(4), BufferModule = @requireNativeModule(\"node:buffer\"), StreamModule = @getInternalField(@internalModuleRegistry, 35) || @createInternalModuleById(35), Util = @getInternalField(@internalModuleRegistry, 43) || @createInternalModuleById(43), __getOwnPropNames = Object.getOwnPropertyNames, __commonJS = (cb, mod) => function __require() {\n return mod || (0, cb[__getOwnPropNames(cb)[0]])((mod = { exports: {} }).exports, mod), mod.exports;\n}, require_zstream = __commonJS({\n \"node_modules/pako/lib/zlib/zstream.js\"(exports, module2) {\n function ZStream() {\n this.input = null, this.next_in = 0, this.avail_in = 0, this.total_in = 0, this.output = null, this.next_out = 0, this.avail_out = 0, this.total_out = 0, this.msg = \"\", this.state = null, this.data_type = 2, this.adler = 0;\n }\n module2.exports = ZStream;\n }\n}), require_common = __commonJS({\n \"node_modules/pako/lib/utils/common.js\"(exports) {\n var TYPED_OK = typeof Uint8Array !== \"undefined\" && typeof Uint16Array !== \"undefined\" && typeof Int32Array !== \"undefined\";\n function _has(obj, key) {\n return Object.prototype.hasOwnProperty.call(obj, key);\n }\n exports.assign = function(obj) {\n var sources = Array.prototype.slice.call(arguments, 1);\n while (sources.length) {\n var source = sources.shift();\n if (!source)\n continue;\n if (typeof source !== \"object\")\n @throwTypeError(source + \"must be non-object\");\n for (var p in source)\n if (_has(source, p))\n obj[p] = source[p];\n }\n return obj;\n }, exports.shrinkBuf = function(buf, size) {\n if (buf.length === size)\n return buf;\n if (buf.subarray)\n return buf.subarray(0, size);\n return buf.length = size, buf;\n };\n var fnTyped = {\n arraySet: function(dest, src, src_offs, len, dest_offs) {\n if (src.subarray && dest.subarray) {\n dest.set(src.subarray(src_offs, src_offs + len), dest_offs);\n return;\n }\n for (var i = 0;i < len; i++)\n dest[dest_offs + i] = src[src_offs + i];\n },\n flattenChunks: function(chunks) {\n var i, l, len, pos, chunk, result;\n len = 0;\n for (i = 0, l = chunks.length;i < l; i++)\n len += chunks[i].length;\n result = new Uint8Array(len), pos = 0;\n for (i = 0, l = chunks.length;i < l; i++)\n chunk = chunks[i], result.set(chunk, pos), pos += chunk.length;\n return result;\n }\n }, fnUntyped = {\n arraySet: function(dest, src, src_offs, len, dest_offs) {\n for (var i = 0;i < len; i++)\n dest[dest_offs + i] = src[src_offs + i];\n },\n flattenChunks: function(chunks) {\n return [].concat.apply([], chunks);\n }\n };\n exports.setTyped = function(on) {\n if (on)\n exports.Buf8 = Uint8Array, exports.Buf16 = Uint16Array, exports.Buf32 = Int32Array, exports.assign(exports, fnTyped);\n else\n exports.Buf8 = Array, exports.Buf16 = Array, exports.Buf32 = Array, exports.assign(exports, fnUntyped);\n }, exports.setTyped(TYPED_OK);\n }\n}), require_trees = __commonJS({\n \"node_modules/pako/lib/zlib/trees.js\"(exports) {\n var utils = require_common(), Z_FIXED = 4, Z_BINARY = 0, Z_TEXT = 1, Z_UNKNOWN = 2;\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0)\n buf[len] = 0;\n }\n var STORED_BLOCK = 0, STATIC_TREES = 1, DYN_TREES = 2, MIN_MATCH = 3, MAX_MATCH = 258, LENGTH_CODES = 29, LITERALS = 256, L_CODES = LITERALS + 1 + LENGTH_CODES, D_CODES = 30, BL_CODES = 19, HEAP_SIZE = 2 * L_CODES + 1, MAX_BITS = 15, Buf_size = 16, MAX_BL_BITS = 7, END_BLOCK = 256, REP_3_6 = 16, REPZ_3_10 = 17, REPZ_11_138 = 18, extra_lbits = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0], extra_dbits = [\n 0,\n 0,\n 0,\n 0,\n 1,\n 1,\n 2,\n 2,\n 3,\n 3,\n 4,\n 4,\n 5,\n 5,\n 6,\n 6,\n 7,\n 7,\n 8,\n 8,\n 9,\n 9,\n 10,\n 10,\n 11,\n 11,\n 12,\n 12,\n 13,\n 13\n ], extra_blbits = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7], bl_order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15], DIST_CODE_LEN = 512, static_ltree = new Array((L_CODES + 2) * 2);\n zero(static_ltree);\n var static_dtree = new Array(D_CODES * 2);\n zero(static_dtree);\n var _dist_code = new Array(DIST_CODE_LEN);\n zero(_dist_code);\n var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);\n zero(_length_code);\n var base_length = new Array(LENGTH_CODES);\n zero(base_length);\n var base_dist = new Array(D_CODES);\n zero(base_dist);\n function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {\n this.static_tree = static_tree, this.extra_bits = extra_bits, this.extra_base = extra_base, this.elems = elems, this.max_length = max_length, this.has_stree = static_tree && static_tree.length;\n }\n var static_l_desc, static_d_desc, static_bl_desc;\n function TreeDesc(dyn_tree, stat_desc) {\n this.dyn_tree = dyn_tree, this.max_code = 0, this.stat_desc = stat_desc;\n }\n function d_code(dist) {\n return dist < 256 \? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];\n }\n function put_short(s, w) {\n s.pending_buf[s.pending++] = w & 255, s.pending_buf[s.pending++] = w >>> 8 & 255;\n }\n function send_bits(s, value, length) {\n if (s.bi_valid > Buf_size - length)\n s.bi_buf |= value << s.bi_valid & 65535, put_short(s, s.bi_buf), s.bi_buf = value >> Buf_size - s.bi_valid, s.bi_valid += length - Buf_size;\n else\n s.bi_buf |= value << s.bi_valid & 65535, s.bi_valid += length;\n }\n function send_code(s, c, tree) {\n send_bits(s, tree[c * 2], tree[c * 2 + 1]);\n }\n function bi_reverse(code, len) {\n var res = 0;\n do\n res |= code & 1, code >>>= 1, res <<= 1;\n while (--len > 0);\n return res >>> 1;\n }\n function bi_flush(s) {\n if (s.bi_valid === 16)\n put_short(s, s.bi_buf), s.bi_buf = 0, s.bi_valid = 0;\n else if (s.bi_valid >= 8)\n s.pending_buf[s.pending++] = s.bi_buf & 255, s.bi_buf >>= 8, s.bi_valid -= 8;\n }\n function gen_bitlen(s, desc) {\n var { dyn_tree: tree, max_code } = desc, stree = desc.stat_desc.static_tree, has_stree = desc.stat_desc.has_stree, extra = desc.stat_desc.extra_bits, base = desc.stat_desc.extra_base, max_length = desc.stat_desc.max_length, h, n, m, bits, xbits, f, overflow = 0;\n for (bits = 0;bits <= MAX_BITS; bits++)\n s.bl_count[bits] = 0;\n tree[s.heap[s.heap_max] * 2 + 1] = 0;\n for (h = s.heap_max + 1;h < HEAP_SIZE; h++) {\n if (n = s.heap[h], bits = tree[tree[n * 2 + 1] * 2 + 1] + 1, bits > max_length)\n bits = max_length, overflow++;\n if (tree[n * 2 + 1] = bits, n > max_code)\n continue;\n if (s.bl_count[bits]++, xbits = 0, n >= base)\n xbits = extra[n - base];\n if (f = tree[n * 2], s.opt_len += f * (bits + xbits), has_stree)\n s.static_len += f * (stree[n * 2 + 1] + xbits);\n }\n if (overflow === 0)\n return;\n do {\n bits = max_length - 1;\n while (s.bl_count[bits] === 0)\n bits--;\n s.bl_count[bits]--, s.bl_count[bits + 1] += 2, s.bl_count[max_length]--, overflow -= 2;\n } while (overflow > 0);\n for (bits = max_length;bits !== 0; bits--) {\n n = s.bl_count[bits];\n while (n !== 0) {\n if (m = s.heap[--h], m > max_code)\n continue;\n if (tree[m * 2 + 1] !== bits)\n s.opt_len += (bits - tree[m * 2 + 1]) * tree[m * 2], tree[m * 2 + 1] = bits;\n n--;\n }\n }\n }\n function gen_codes(tree, max_code, bl_count) {\n var next_code = new Array(MAX_BITS + 1), code = 0, bits, n;\n for (bits = 1;bits <= MAX_BITS; bits++)\n next_code[bits] = code = code + bl_count[bits - 1] << 1;\n for (n = 0;n <= max_code; n++) {\n var len = tree[n * 2 + 1];\n if (len === 0)\n continue;\n tree[n * 2] = bi_reverse(next_code[len]++, len);\n }\n }\n function tr_static_init() {\n var n, bits, length, code, dist, bl_count = new Array(MAX_BITS + 1);\n length = 0;\n for (code = 0;code < LENGTH_CODES - 1; code++) {\n base_length[code] = length;\n for (n = 0;n < 1 << extra_lbits[code]; n++)\n _length_code[length++] = code;\n }\n _length_code[length - 1] = code, dist = 0;\n for (code = 0;code < 16; code++) {\n base_dist[code] = dist;\n for (n = 0;n < 1 << extra_dbits[code]; n++)\n _dist_code[dist++] = code;\n }\n dist >>= 7;\n for (;code < D_CODES; code++) {\n base_dist[code] = dist << 7;\n for (n = 0;n < 1 << extra_dbits[code] - 7; n++)\n _dist_code[256 + dist++] = code;\n }\n for (bits = 0;bits <= MAX_BITS; bits++)\n bl_count[bits] = 0;\n n = 0;\n while (n <= 143)\n static_ltree[n * 2 + 1] = 8, n++, bl_count[8]++;\n while (n <= 255)\n static_ltree[n * 2 + 1] = 9, n++, bl_count[9]++;\n while (n <= 279)\n static_ltree[n * 2 + 1] = 7, n++, bl_count[7]++;\n while (n <= 287)\n static_ltree[n * 2 + 1] = 8, n++, bl_count[8]++;\n gen_codes(static_ltree, L_CODES + 1, bl_count);\n for (n = 0;n < D_CODES; n++)\n static_dtree[n * 2 + 1] = 5, static_dtree[n * 2] = bi_reverse(n, 5);\n static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS), static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS), static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);\n }\n function init_block(s) {\n var n;\n for (n = 0;n < L_CODES; n++)\n s.dyn_ltree[n * 2] = 0;\n for (n = 0;n < D_CODES; n++)\n s.dyn_dtree[n * 2] = 0;\n for (n = 0;n < BL_CODES; n++)\n s.bl_tree[n * 2] = 0;\n s.dyn_ltree[END_BLOCK * 2] = 1, s.opt_len = s.static_len = 0, s.last_lit = s.matches = 0;\n }\n function bi_windup(s) {\n if (s.bi_valid > 8)\n put_short(s, s.bi_buf);\n else if (s.bi_valid > 0)\n s.pending_buf[s.pending++] = s.bi_buf;\n s.bi_buf = 0, s.bi_valid = 0;\n }\n function copy_block(s, buf, len, header) {\n if (bi_windup(s), header)\n put_short(s, len), put_short(s, ~len);\n utils.arraySet(s.pending_buf, s.window, buf, len, s.pending), s.pending += len;\n }\n function smaller(tree, n, m, depth) {\n var _n2 = n * 2, _m2 = m * 2;\n return tree[_n2] < tree[_m2] || tree[_n2] === tree[_m2] && depth[n] <= depth[m];\n }\n function pqdownheap(s, tree, k) {\n var v = s.heap[k], j = k << 1;\n while (j <= s.heap_len) {\n if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth))\n j++;\n if (smaller(tree, v, s.heap[j], s.depth))\n break;\n s.heap[k] = s.heap[j], k = j, j <<= 1;\n }\n s.heap[k] = v;\n }\n function compress_block(s, ltree, dtree) {\n var dist, lc, lx = 0, code, extra;\n if (s.last_lit !== 0)\n do\n if (dist = s.pending_buf[s.d_buf + lx * 2] << 8 | s.pending_buf[s.d_buf + lx * 2 + 1], lc = s.pending_buf[s.l_buf + lx], lx++, dist === 0)\n send_code(s, lc, ltree);\n else {\n if (code = _length_code[lc], send_code(s, code + LITERALS + 1, ltree), extra = extra_lbits[code], extra !== 0)\n lc -= base_length[code], send_bits(s, lc, extra);\n if (dist--, code = d_code(dist), send_code(s, code, dtree), extra = extra_dbits[code], extra !== 0)\n dist -= base_dist[code], send_bits(s, dist, extra);\n }\n while (lx < s.last_lit);\n send_code(s, END_BLOCK, ltree);\n }\n function build_tree(s, desc) {\n var tree = desc.dyn_tree, stree = desc.stat_desc.static_tree, has_stree = desc.stat_desc.has_stree, elems = desc.stat_desc.elems, n, m, max_code = -1, node;\n s.heap_len = 0, s.heap_max = HEAP_SIZE;\n for (n = 0;n < elems; n++)\n if (tree[n * 2] !== 0)\n s.heap[++s.heap_len] = max_code = n, s.depth[n] = 0;\n else\n tree[n * 2 + 1] = 0;\n while (s.heap_len < 2)\n if (node = s.heap[++s.heap_len] = max_code < 2 \? ++max_code : 0, tree[node * 2] = 1, s.depth[node] = 0, s.opt_len--, has_stree)\n s.static_len -= stree[node * 2 + 1];\n desc.max_code = max_code;\n for (n = s.heap_len >> 1;n >= 1; n--)\n pqdownheap(s, tree, n);\n node = elems;\n do\n n = s.heap[1], s.heap[1] = s.heap[s.heap_len--], pqdownheap(s, tree, 1), m = s.heap[1], s.heap[--s.heap_max] = n, s.heap[--s.heap_max] = m, tree[node * 2] = tree[n * 2] + tree[m * 2], s.depth[node] = (s.depth[n] >= s.depth[m] \? s.depth[n] : s.depth[m]) + 1, tree[n * 2 + 1] = tree[m * 2 + 1] = node, s.heap[1] = node++, pqdownheap(s, tree, 1);\n while (s.heap_len >= 2);\n s.heap[--s.heap_max] = s.heap[1], gen_bitlen(s, desc), gen_codes(tree, max_code, s.bl_count);\n }\n function scan_tree(s, tree, max_code) {\n var n, prevlen = -1, curlen, nextlen = tree[1], count = 0, max_count = 7, min_count = 4;\n if (nextlen === 0)\n max_count = 138, min_count = 3;\n tree[(max_code + 1) * 2 + 1] = 65535;\n for (n = 0;n <= max_code; n++) {\n if (curlen = nextlen, nextlen = tree[(n + 1) * 2 + 1], ++count < max_count && curlen === nextlen)\n continue;\n else if (count < min_count)\n s.bl_tree[curlen * 2] += count;\n else if (curlen !== 0) {\n if (curlen !== prevlen)\n s.bl_tree[curlen * 2]++;\n s.bl_tree[REP_3_6 * 2]++;\n } else if (count <= 10)\n s.bl_tree[REPZ_3_10 * 2]++;\n else\n s.bl_tree[REPZ_11_138 * 2]++;\n if (count = 0, prevlen = curlen, nextlen === 0)\n max_count = 138, min_count = 3;\n else if (curlen === nextlen)\n max_count = 6, min_count = 3;\n else\n max_count = 7, min_count = 4;\n }\n }\n function send_tree(s, tree, max_code) {\n var n, prevlen = -1, curlen, nextlen = tree[1], count = 0, max_count = 7, min_count = 4;\n if (nextlen === 0)\n max_count = 138, min_count = 3;\n for (n = 0;n <= max_code; n++) {\n if (curlen = nextlen, nextlen = tree[(n + 1) * 2 + 1], ++count < max_count && curlen === nextlen)\n continue;\n else if (count < min_count)\n do\n send_code(s, curlen, s.bl_tree);\n while (--count !== 0);\n else if (curlen !== 0) {\n if (curlen !== prevlen)\n send_code(s, curlen, s.bl_tree), count--;\n send_code(s, REP_3_6, s.bl_tree), send_bits(s, count - 3, 2);\n } else if (count <= 10)\n send_code(s, REPZ_3_10, s.bl_tree), send_bits(s, count - 3, 3);\n else\n send_code(s, REPZ_11_138, s.bl_tree), send_bits(s, count - 11, 7);\n if (count = 0, prevlen = curlen, nextlen === 0)\n max_count = 138, min_count = 3;\n else if (curlen === nextlen)\n max_count = 6, min_count = 3;\n else\n max_count = 7, min_count = 4;\n }\n }\n function build_bl_tree(s) {\n var max_blindex;\n scan_tree(s, s.dyn_ltree, s.l_desc.max_code), scan_tree(s, s.dyn_dtree, s.d_desc.max_code), build_tree(s, s.bl_desc);\n for (max_blindex = BL_CODES - 1;max_blindex >= 3; max_blindex--)\n if (s.bl_tree[bl_order[max_blindex] * 2 + 1] !== 0)\n break;\n return s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4, max_blindex;\n }\n function send_all_trees(s, lcodes, dcodes, blcodes) {\n var rank;\n send_bits(s, lcodes - 257, 5), send_bits(s, dcodes - 1, 5), send_bits(s, blcodes - 4, 4);\n for (rank = 0;rank < blcodes; rank++)\n send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1], 3);\n send_tree(s, s.dyn_ltree, lcodes - 1), send_tree(s, s.dyn_dtree, dcodes - 1);\n }\n function detect_data_type(s) {\n var black_mask = 4093624447, n;\n for (n = 0;n <= 31; n++, black_mask >>>= 1)\n if (black_mask & 1 && s.dyn_ltree[n * 2] !== 0)\n return Z_BINARY;\n if (s.dyn_ltree[18] !== 0 || s.dyn_ltree[20] !== 0 || s.dyn_ltree[26] !== 0)\n return Z_TEXT;\n for (n = 32;n < LITERALS; n++)\n if (s.dyn_ltree[n * 2] !== 0)\n return Z_TEXT;\n return Z_BINARY;\n }\n var static_init_done = !1;\n function _tr_init(s) {\n if (!static_init_done)\n tr_static_init(), static_init_done = !0;\n s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc), s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc), s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc), s.bi_buf = 0, s.bi_valid = 0, init_block(s);\n }\n function _tr_stored_block(s, buf, stored_len, last) {\n send_bits(s, (STORED_BLOCK << 1) + (last \? 1 : 0), 3), copy_block(s, buf, stored_len, !0);\n }\n function _tr_align(s) {\n send_bits(s, STATIC_TREES << 1, 3), send_code(s, END_BLOCK, static_ltree), bi_flush(s);\n }\n function _tr_flush_block(s, buf, stored_len, last) {\n var opt_lenb, static_lenb, max_blindex = 0;\n if (s.level > 0) {\n if (s.strm.data_type === Z_UNKNOWN)\n s.strm.data_type = detect_data_type(s);\n if (build_tree(s, s.l_desc), build_tree(s, s.d_desc), max_blindex = build_bl_tree(s), opt_lenb = s.opt_len + 3 + 7 >>> 3, static_lenb = s.static_len + 3 + 7 >>> 3, static_lenb <= opt_lenb)\n opt_lenb = static_lenb;\n } else\n opt_lenb = static_lenb = stored_len + 5;\n if (stored_len + 4 <= opt_lenb && buf !== -1)\n _tr_stored_block(s, buf, stored_len, last);\n else if (s.strategy === Z_FIXED || static_lenb === opt_lenb)\n send_bits(s, (STATIC_TREES << 1) + (last \? 1 : 0), 3), compress_block(s, static_ltree, static_dtree);\n else\n send_bits(s, (DYN_TREES << 1) + (last \? 1 : 0), 3), send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1), compress_block(s, s.dyn_ltree, s.dyn_dtree);\n if (init_block(s), last)\n bi_windup(s);\n }\n function _tr_tally(s, dist, lc) {\n if (s.pending_buf[s.d_buf + s.last_lit * 2] = dist >>> 8 & 255, s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 255, s.pending_buf[s.l_buf + s.last_lit] = lc & 255, s.last_lit++, dist === 0)\n s.dyn_ltree[lc * 2]++;\n else\n s.matches++, dist--, s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]++, s.dyn_dtree[d_code(dist) * 2]++;\n return s.last_lit === s.lit_bufsize - 1;\n }\n exports._tr_init = _tr_init, exports._tr_stored_block = _tr_stored_block, exports._tr_flush_block = _tr_flush_block, exports._tr_tally = _tr_tally, exports._tr_align = _tr_align;\n }\n}), require_adler32 = __commonJS({\n \"node_modules/pako/lib/zlib/adler32.js\"(exports, module2) {\n function adler32(adler, buf, len, pos) {\n var s1 = adler & 65535 | 0, s2 = adler >>> 16 & 65535 | 0, n = 0;\n while (len !== 0) {\n n = len > 2000 \? 2000 : len, len -= n;\n do\n s1 = s1 + buf[pos++] | 0, s2 = s2 + s1 | 0;\n while (--n);\n s1 %= 65521, s2 %= 65521;\n }\n return s1 | s2 << 16 | 0;\n }\n module2.exports = adler32;\n }\n}), require_crc32 = __commonJS({\n \"node_modules/pako/lib/zlib/crc32.js\"(exports, module2) {\n function makeTable() {\n var c, table = [];\n for (var n = 0;n < 256; n++) {\n c = n;\n for (var k = 0;k < 8; k++)\n c = c & 1 \? 3988292384 ^ c >>> 1 : c >>> 1;\n table[n] = c;\n }\n return table;\n }\n var crcTable = makeTable();\n function crc32(crc, buf, len, pos) {\n var t = crcTable, end = pos + len;\n crc ^= -1;\n for (var i = pos;i < end; i++)\n crc = crc >>> 8 ^ t[(crc ^ buf[i]) & 255];\n return crc ^ -1;\n }\n module2.exports = crc32;\n }\n}), require_messages = __commonJS({\n \"node_modules/pako/lib/zlib/messages.js\"(exports, module2) {\n module2.exports = {\n 2: \"need dictionary\",\n 1: \"stream end\",\n 0: \"\",\n \"-1\": \"file error\",\n \"-2\": \"stream error\",\n \"-3\": \"data error\",\n \"-4\": \"insufficient memory\",\n \"-5\": \"buffer error\",\n \"-6\": \"incompatible version\"\n };\n }\n}), require_deflate = __commonJS({\n \"node_modules/pako/lib/zlib/deflate.js\"(exports) {\n var utils = require_common(), trees = require_trees(), adler32 = require_adler32(), crc32 = require_crc32(), msg = require_messages(), Z_NO_FLUSH = 0, Z_PARTIAL_FLUSH = 1, Z_FULL_FLUSH = 3, Z_FINISH = 4, Z_BLOCK = 5, Z_OK = 0, Z_STREAM_END = 1, Z_STREAM_ERROR = -2, Z_DATA_ERROR = -3, Z_BUF_ERROR = -5, Z_DEFAULT_COMPRESSION = -1, Z_FILTERED = 1, Z_HUFFMAN_ONLY = 2, Z_RLE = 3, Z_FIXED = 4, Z_DEFAULT_STRATEGY = 0, Z_UNKNOWN = 2, Z_DEFLATED = 8, MAX_MEM_LEVEL = 9, MAX_WBITS = 15, DEF_MEM_LEVEL = 8, LENGTH_CODES = 29, LITERALS = 256, L_CODES = LITERALS + 1 + LENGTH_CODES, D_CODES = 30, BL_CODES = 19, HEAP_SIZE = 2 * L_CODES + 1, MAX_BITS = 15, MIN_MATCH = 3, MAX_MATCH = 258, MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1, PRESET_DICT = 32, INIT_STATE = 42, EXTRA_STATE = 69, NAME_STATE = 73, COMMENT_STATE = 91, HCRC_STATE = 103, BUSY_STATE = 113, FINISH_STATE = 666, BS_NEED_MORE = 1, BS_BLOCK_DONE = 2, BS_FINISH_STARTED = 3, BS_FINISH_DONE = 4, OS_CODE = 3;\n function err(strm, errorCode) {\n return strm.msg = msg[errorCode], errorCode;\n }\n function rank(f) {\n return (f << 1) - (f > 4 \? 9 : 0);\n }\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0)\n buf[len] = 0;\n }\n function flush_pending(strm) {\n var s = strm.state, len = s.pending;\n if (len > strm.avail_out)\n len = strm.avail_out;\n if (len === 0)\n return;\n if (utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out), strm.next_out += len, s.pending_out += len, strm.total_out += len, strm.avail_out -= len, s.pending -= len, s.pending === 0)\n s.pending_out = 0;\n }\n function flush_block_only(s, last) {\n trees._tr_flush_block(s, s.block_start >= 0 \? s.block_start : -1, s.strstart - s.block_start, last), s.block_start = s.strstart, flush_pending(s.strm);\n }\n function put_byte(s, b) {\n s.pending_buf[s.pending++] = b;\n }\n function putShortMSB(s, b) {\n s.pending_buf[s.pending++] = b >>> 8 & 255, s.pending_buf[s.pending++] = b & 255;\n }\n function read_buf(strm, buf, start, size) {\n var len = strm.avail_in;\n if (len > size)\n len = size;\n if (len === 0)\n return 0;\n if (strm.avail_in -= len, utils.arraySet(buf, strm.input, strm.next_in, len, start), strm.state.wrap === 1)\n strm.adler = adler32(strm.adler, buf, len, start);\n else if (strm.state.wrap === 2)\n strm.adler = crc32(strm.adler, buf, len, start);\n return strm.next_in += len, strm.total_in += len, len;\n }\n function longest_match(s, cur_match) {\n var { max_chain_length: chain_length, strstart: scan } = s, match, len, best_len = s.prev_length, nice_match = s.nice_match, limit = s.strstart > s.w_size - MIN_LOOKAHEAD \? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0, _win = s.window, wmask = s.w_mask, prev = s.prev, strend = s.strstart + MAX_MATCH, scan_end1 = _win[scan + best_len - 1], scan_end = _win[scan + best_len];\n if (s.prev_length >= s.good_match)\n chain_length >>= 2;\n if (nice_match > s.lookahead)\n nice_match = s.lookahead;\n do {\n if (match = cur_match, _win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1])\n continue;\n scan += 2, match++;\n do\n ;\n while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend);\n if (len = MAX_MATCH - (strend - scan), scan = strend - MAX_MATCH, len > best_len) {\n if (s.match_start = cur_match, best_len = len, len >= nice_match)\n break;\n scan_end1 = _win[scan + best_len - 1], scan_end = _win[scan + best_len];\n }\n } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);\n if (best_len <= s.lookahead)\n return best_len;\n return s.lookahead;\n }\n function fill_window(s) {\n var _w_size = s.w_size, p, n, m, more, str;\n do {\n if (more = s.window_size - s.lookahead - s.strstart, s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {\n utils.arraySet(s.window, s.window, _w_size, _w_size, 0), s.match_start -= _w_size, s.strstart -= _w_size, s.block_start -= _w_size, n = s.hash_size, p = n;\n do\n m = s.head[--p], s.head[p] = m >= _w_size \? m - _w_size : 0;\n while (--n);\n n = _w_size, p = n;\n do\n m = s.prev[--p], s.prev[p] = m >= _w_size \? m - _w_size : 0;\n while (--n);\n more += _w_size;\n }\n if (s.strm.avail_in === 0)\n break;\n if (n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more), s.lookahead += n, s.lookahead + s.insert >= MIN_MATCH) {\n str = s.strstart - s.insert, s.ins_h = s.window[str], s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + 1]) & s.hash_mask;\n while (s.insert)\n if (s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask, s.prev[str & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = str, str++, s.insert--, s.lookahead + s.insert < MIN_MATCH)\n break;\n }\n } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);\n }\n function deflate_stored(s, flush) {\n var max_block_size = 65535;\n if (max_block_size > s.pending_buf_size - 5)\n max_block_size = s.pending_buf_size - 5;\n for (;; ) {\n if (s.lookahead <= 1) {\n if (fill_window(s), s.lookahead === 0 && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n s.strstart += s.lookahead, s.lookahead = 0;\n var max_start = s.block_start + max_block_size;\n if (s.strstart === 0 || s.strstart >= max_start) {\n if (s.lookahead = s.strstart - max_start, s.strstart = max_start, flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n if (s.strstart - s.block_start >= s.w_size - MIN_LOOKAHEAD) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.strstart > s.block_start) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_NEED_MORE;\n }\n function deflate_fast(s, flush) {\n var hash_head, bflush;\n for (;; ) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n if (fill_window(s), s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (hash_head = 0, s.lookahead >= MIN_MATCH)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n if (hash_head !== 0 && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD)\n s.match_length = longest_match(s, hash_head);\n if (s.match_length >= MIN_MATCH)\n if (bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH), s.lookahead -= s.match_length, s.match_length <= s.max_lazy_match && s.lookahead >= MIN_MATCH) {\n s.match_length--;\n do\n s.strstart++, s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n while (--s.match_length !== 0);\n s.strstart++;\n } else\n s.strstart += s.match_length, s.match_length = 0, s.ins_h = s.window[s.strstart], s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + 1]) & s.hash_mask;\n else\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++;\n if (bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = s.strstart < MIN_MATCH - 1 \? s.strstart : MIN_MATCH - 1, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_slow(s, flush) {\n var hash_head, bflush, max_insert;\n for (;; ) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n if (fill_window(s), s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (hash_head = 0, s.lookahead >= MIN_MATCH)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n if (s.prev_length = s.match_length, s.prev_match = s.match_start, s.match_length = MIN_MATCH - 1, hash_head !== 0 && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) {\n if (s.match_length = longest_match(s, hash_head), s.match_length <= 5 && (s.strategy === Z_FILTERED || s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096))\n s.match_length = MIN_MATCH - 1;\n }\n if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {\n max_insert = s.strstart + s.lookahead - MIN_MATCH, bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH), s.lookahead -= s.prev_length - 1, s.prev_length -= 2;\n do\n if (++s.strstart <= max_insert)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n while (--s.prev_length !== 0);\n if (s.match_available = 0, s.match_length = MIN_MATCH - 1, s.strstart++, bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n } else if (s.match_available) {\n if (bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]), bflush)\n flush_block_only(s, !1);\n if (s.strstart++, s.lookahead--, s.strm.avail_out === 0)\n return BS_NEED_MORE;\n } else\n s.match_available = 1, s.strstart++, s.lookahead--;\n }\n if (s.match_available)\n bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]), s.match_available = 0;\n if (s.insert = s.strstart < MIN_MATCH - 1 \? s.strstart : MIN_MATCH - 1, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_rle(s, flush) {\n var bflush, prev, scan, strend, _win = s.window;\n for (;; ) {\n if (s.lookahead <= MAX_MATCH) {\n if (fill_window(s), s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (s.match_length = 0, s.lookahead >= MIN_MATCH && s.strstart > 0) {\n if (scan = s.strstart - 1, prev = _win[scan], prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {\n strend = s.strstart + MAX_MATCH;\n do\n ;\n while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend);\n if (s.match_length = MAX_MATCH - (strend - scan), s.match_length > s.lookahead)\n s.match_length = s.lookahead;\n }\n }\n if (s.match_length >= MIN_MATCH)\n bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH), s.lookahead -= s.match_length, s.strstart += s.match_length, s.match_length = 0;\n else\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++;\n if (bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_huff(s, flush) {\n var bflush;\n for (;; ) {\n if (s.lookahead === 0) {\n if (fill_window(s), s.lookahead === 0) {\n if (flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n break;\n }\n }\n if (s.match_length = 0, bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++, bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function Config(good_length, max_lazy, nice_length, max_chain, func) {\n this.good_length = good_length, this.max_lazy = max_lazy, this.nice_length = nice_length, this.max_chain = max_chain, this.func = func;\n }\n var configuration_table = [\n new Config(0, 0, 0, 0, deflate_stored),\n new Config(4, 4, 8, 4, deflate_fast),\n new Config(4, 5, 16, 8, deflate_fast),\n new Config(4, 6, 32, 32, deflate_fast),\n new Config(4, 4, 16, 16, deflate_slow),\n new Config(8, 16, 32, 32, deflate_slow),\n new Config(8, 16, 128, 128, deflate_slow),\n new Config(8, 32, 128, 256, deflate_slow),\n new Config(32, 128, 258, 1024, deflate_slow),\n new Config(32, 258, 258, 4096, deflate_slow)\n ];\n function lm_init(s) {\n s.window_size = 2 * s.w_size, zero(s.head), s.max_lazy_match = configuration_table[s.level].max_lazy, s.good_match = configuration_table[s.level].good_length, s.nice_match = configuration_table[s.level].nice_length, s.max_chain_length = configuration_table[s.level].max_chain, s.strstart = 0, s.block_start = 0, s.lookahead = 0, s.insert = 0, s.match_length = s.prev_length = MIN_MATCH - 1, s.match_available = 0, s.ins_h = 0;\n }\n function DeflateState() {\n this.strm = null, this.status = 0, this.pending_buf = null, this.pending_buf_size = 0, this.pending_out = 0, this.pending = 0, this.wrap = 0, this.gzhead = null, this.gzindex = 0, this.method = Z_DEFLATED, this.last_flush = -1, this.w_size = 0, this.w_bits = 0, this.w_mask = 0, this.window = null, this.window_size = 0, this.prev = null, this.head = null, this.ins_h = 0, this.hash_size = 0, this.hash_bits = 0, this.hash_mask = 0, this.hash_shift = 0, this.block_start = 0, this.match_length = 0, this.prev_match = 0, this.match_available = 0, this.strstart = 0, this.match_start = 0, this.lookahead = 0, this.prev_length = 0, this.max_chain_length = 0, this.max_lazy_match = 0, this.level = 0, this.strategy = 0, this.good_match = 0, this.nice_match = 0, this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2), this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2), this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2), zero(this.dyn_ltree), zero(this.dyn_dtree), zero(this.bl_tree), this.l_desc = null, this.d_desc = null, this.bl_desc = null, this.bl_count = new utils.Buf16(MAX_BITS + 1), this.heap = new utils.Buf16(2 * L_CODES + 1), zero(this.heap), this.heap_len = 0, this.heap_max = 0, this.depth = new utils.Buf16(2 * L_CODES + 1), zero(this.depth), this.l_buf = 0, this.lit_bufsize = 0, this.last_lit = 0, this.d_buf = 0, this.opt_len = 0, this.static_len = 0, this.matches = 0, this.insert = 0, this.bi_buf = 0, this.bi_valid = 0;\n }\n function deflateResetKeep(strm) {\n var s;\n if (!strm || !strm.state)\n return err(strm, Z_STREAM_ERROR);\n if (strm.total_in = strm.total_out = 0, strm.data_type = Z_UNKNOWN, s = strm.state, s.pending = 0, s.pending_out = 0, s.wrap < 0)\n s.wrap = -s.wrap;\n return s.status = s.wrap \? INIT_STATE : BUSY_STATE, strm.adler = s.wrap === 2 \? 0 : 1, s.last_flush = Z_NO_FLUSH, trees._tr_init(s), Z_OK;\n }\n function deflateReset(strm) {\n var ret = deflateResetKeep(strm);\n if (ret === Z_OK)\n lm_init(strm.state);\n return ret;\n }\n function deflateSetHeader(strm, head) {\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (strm.state.wrap !== 2)\n return Z_STREAM_ERROR;\n return strm.state.gzhead = head, Z_OK;\n }\n function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {\n if (!strm)\n return Z_STREAM_ERROR;\n var wrap = 1;\n if (level === Z_DEFAULT_COMPRESSION)\n level = 6;\n if (windowBits < 0)\n wrap = 0, windowBits = -windowBits;\n else if (windowBits > 15)\n wrap = 2, windowBits -= 16;\n if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED)\n return err(strm, Z_STREAM_ERROR);\n if (windowBits === 8)\n windowBits = 9;\n var s = new DeflateState;\n return strm.state = s, s.strm = strm, s.wrap = wrap, s.gzhead = null, s.w_bits = windowBits, s.w_size = 1 << s.w_bits, s.w_mask = s.w_size - 1, s.hash_bits = memLevel + 7, s.hash_size = 1 << s.hash_bits, s.hash_mask = s.hash_size - 1, s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH), s.window = new utils.Buf8(s.w_size * 2), s.head = new utils.Buf16(s.hash_size), s.prev = new utils.Buf16(s.w_size), s.lit_bufsize = 1 << memLevel + 6, s.pending_buf_size = s.lit_bufsize * 4, s.pending_buf = new utils.Buf8(s.pending_buf_size), s.d_buf = 1 * s.lit_bufsize, s.l_buf = 3 * s.lit_bufsize, s.level = level, s.strategy = strategy, s.method = method, deflateReset(strm);\n }\n function deflateInit(strm, level) {\n return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);\n }\n function deflate(strm, flush) {\n var old_flush, s, beg, val;\n if (!strm || !strm.state || flush > Z_BLOCK || flush < 0)\n return strm \? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;\n if (s = strm.state, !strm.output || !strm.input && strm.avail_in !== 0 || s.status === FINISH_STATE && flush !== Z_FINISH)\n return err(strm, strm.avail_out === 0 \? Z_BUF_ERROR : Z_STREAM_ERROR);\n if (s.strm = strm, old_flush = s.last_flush, s.last_flush = flush, s.status === INIT_STATE)\n if (s.wrap === 2)\n if (strm.adler = 0, put_byte(s, 31), put_byte(s, 139), put_byte(s, 8), !s.gzhead)\n put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, s.level === 9 \? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 \? 4 : 0), put_byte(s, OS_CODE), s.status = BUSY_STATE;\n else {\n if (put_byte(s, (s.gzhead.text \? 1 : 0) + (s.gzhead.hcrc \? 2 : 0) + (!s.gzhead.extra \? 0 : 4) + (!s.gzhead.name \? 0 : 8) + (!s.gzhead.comment \? 0 : 16)), put_byte(s, s.gzhead.time & 255), put_byte(s, s.gzhead.time >> 8 & 255), put_byte(s, s.gzhead.time >> 16 & 255), put_byte(s, s.gzhead.time >> 24 & 255), put_byte(s, s.level === 9 \? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 \? 4 : 0), put_byte(s, s.gzhead.os & 255), s.gzhead.extra && s.gzhead.extra.length)\n put_byte(s, s.gzhead.extra.length & 255), put_byte(s, s.gzhead.extra.length >> 8 & 255);\n if (s.gzhead.hcrc)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);\n s.gzindex = 0, s.status = EXTRA_STATE;\n }\n else {\n var header = Z_DEFLATED + (s.w_bits - 8 << 4) << 8, level_flags = -1;\n if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2)\n level_flags = 0;\n else if (s.level < 6)\n level_flags = 1;\n else if (s.level === 6)\n level_flags = 2;\n else\n level_flags = 3;\n if (header |= level_flags << 6, s.strstart !== 0)\n header |= PRESET_DICT;\n if (header += 31 - header % 31, s.status = BUSY_STATE, putShortMSB(s, header), s.strstart !== 0)\n putShortMSB(s, strm.adler >>> 16), putShortMSB(s, strm.adler & 65535);\n strm.adler = 1;\n }\n if (s.status === EXTRA_STATE)\n if (s.gzhead.extra) {\n beg = s.pending;\n while (s.gzindex < (s.gzhead.extra.length & 65535)) {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size)\n break;\n }\n put_byte(s, s.gzhead.extra[s.gzindex] & 255), s.gzindex++;\n }\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (s.gzindex === s.gzhead.extra.length)\n s.gzindex = 0, s.status = NAME_STATE;\n } else\n s.status = NAME_STATE;\n if (s.status === NAME_STATE)\n if (s.gzhead.name) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.name.length)\n val = s.gzhead.name.charCodeAt(s.gzindex++) & 255;\n else\n val = 0;\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (val === 0)\n s.gzindex = 0, s.status = COMMENT_STATE;\n } else\n s.status = COMMENT_STATE;\n if (s.status === COMMENT_STATE)\n if (s.gzhead.comment) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.comment.length)\n val = s.gzhead.comment.charCodeAt(s.gzindex++) & 255;\n else\n val = 0;\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (val === 0)\n s.status = HCRC_STATE;\n } else\n s.status = HCRC_STATE;\n if (s.status === HCRC_STATE)\n if (s.gzhead.hcrc) {\n if (s.pending + 2 > s.pending_buf_size)\n flush_pending(strm);\n if (s.pending + 2 <= s.pending_buf_size)\n put_byte(s, strm.adler & 255), put_byte(s, strm.adler >> 8 & 255), strm.adler = 0, s.status = BUSY_STATE;\n } else\n s.status = BUSY_STATE;\n if (s.pending !== 0) {\n if (flush_pending(strm), strm.avail_out === 0)\n return s.last_flush = -1, Z_OK;\n } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH)\n return err(strm, Z_BUF_ERROR);\n if (s.status === FINISH_STATE && strm.avail_in !== 0)\n return err(strm, Z_BUF_ERROR);\n if (strm.avail_in !== 0 || s.lookahead !== 0 || flush !== Z_NO_FLUSH && s.status !== FINISH_STATE) {\n var bstate = s.strategy === Z_HUFFMAN_ONLY \? deflate_huff(s, flush) : s.strategy === Z_RLE \? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush);\n if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE)\n s.status = FINISH_STATE;\n if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {\n if (strm.avail_out === 0)\n s.last_flush = -1;\n return Z_OK;\n }\n if (bstate === BS_BLOCK_DONE) {\n if (flush === Z_PARTIAL_FLUSH)\n trees._tr_align(s);\n else if (flush !== Z_BLOCK) {\n if (trees._tr_stored_block(s, 0, 0, !1), flush === Z_FULL_FLUSH) {\n if (zero(s.head), s.lookahead === 0)\n s.strstart = 0, s.block_start = 0, s.insert = 0;\n }\n }\n if (flush_pending(strm), strm.avail_out === 0)\n return s.last_flush = -1, Z_OK;\n }\n }\n if (flush !== Z_FINISH)\n return Z_OK;\n if (s.wrap <= 0)\n return Z_STREAM_END;\n if (s.wrap === 2)\n put_byte(s, strm.adler & 255), put_byte(s, strm.adler >> 8 & 255), put_byte(s, strm.adler >> 16 & 255), put_byte(s, strm.adler >> 24 & 255), put_byte(s, strm.total_in & 255), put_byte(s, strm.total_in >> 8 & 255), put_byte(s, strm.total_in >> 16 & 255), put_byte(s, strm.total_in >> 24 & 255);\n else\n putShortMSB(s, strm.adler >>> 16), putShortMSB(s, strm.adler & 65535);\n if (flush_pending(strm), s.wrap > 0)\n s.wrap = -s.wrap;\n return s.pending !== 0 \? Z_OK : Z_STREAM_END;\n }\n function deflateEnd(strm) {\n var status;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (status = strm.state.status, status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE)\n return err(strm, Z_STREAM_ERROR);\n return strm.state = null, status === BUSY_STATE \? err(strm, Z_DATA_ERROR) : Z_OK;\n }\n function deflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length, s, str, n, wrap, avail, next, input, tmpDict;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (s = strm.state, wrap = s.wrap, wrap === 2 || wrap === 1 && s.status !== INIT_STATE || s.lookahead)\n return Z_STREAM_ERROR;\n if (wrap === 1)\n strm.adler = adler32(strm.adler, dictionary, dictLength, 0);\n if (s.wrap = 0, dictLength >= s.w_size) {\n if (wrap === 0)\n zero(s.head), s.strstart = 0, s.block_start = 0, s.insert = 0;\n tmpDict = new utils.Buf8(s.w_size), utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0), dictionary = tmpDict, dictLength = s.w_size;\n }\n avail = strm.avail_in, next = strm.next_in, input = strm.input, strm.avail_in = dictLength, strm.next_in = 0, strm.input = dictionary, fill_window(s);\n while (s.lookahead >= MIN_MATCH) {\n str = s.strstart, n = s.lookahead - (MIN_MATCH - 1);\n do\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask, s.prev[str & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = str, str++;\n while (--n);\n s.strstart = str, s.lookahead = MIN_MATCH - 1, fill_window(s);\n }\n return s.strstart += s.lookahead, s.block_start = s.strstart, s.insert = s.lookahead, s.lookahead = 0, s.match_length = s.prev_length = MIN_MATCH - 1, s.match_available = 0, strm.next_in = next, strm.input = input, strm.avail_in = avail, s.wrap = wrap, Z_OK;\n }\n exports.deflateInit = deflateInit, exports.deflateInit2 = deflateInit2, exports.deflateReset = deflateReset, exports.deflateResetKeep = deflateResetKeep, exports.deflateSetHeader = deflateSetHeader, exports.deflate = deflate, exports.deflateEnd = deflateEnd, exports.deflateSetDictionary = deflateSetDictionary, exports.deflateInfo = \"pako deflate (from Nodeca project)\";\n }\n}), require_inffast = __commonJS({\n \"node_modules/pako/lib/zlib/inffast.js\"(exports, module2) {\n var BAD = 30, TYPE = 12;\n module2.exports = function inflate_fast(strm, start) {\n var state, _in, last, _out, beg, end, dmax, wsize, whave, wnext, s_window, hold, bits, lcode, dcode, lmask, dmask, here, op, len, dist, from, from_source, input, output;\n state = strm.state, _in = strm.next_in, input = strm.input, last = _in + (strm.avail_in - 5), _out = strm.next_out, output = strm.output, beg = _out - (start - strm.avail_out), end = _out + (strm.avail_out - 257), dmax = state.dmax, wsize = state.wsize, whave = state.whave, wnext = state.wnext, s_window = state.window, hold = state.hold, bits = state.bits, lcode = state.lencode, dcode = state.distcode, lmask = (1 << state.lenbits) - 1, dmask = (1 << state.distbits) - 1;\n top:\n do {\n if (bits < 15)\n hold += input[_in++] << bits, bits += 8, hold += input[_in++] << bits, bits += 8;\n here = lcode[hold & lmask];\n dolen:\n for (;; ) {\n if (op = here >>> 24, hold >>>= op, bits -= op, op = here >>> 16 & 255, op === 0)\n output[_out++] = here & 65535;\n else if (op & 16) {\n if (len = here & 65535, op &= 15, op) {\n if (bits < op)\n hold += input[_in++] << bits, bits += 8;\n len += hold & (1 << op) - 1, hold >>>= op, bits -= op;\n }\n if (bits < 15)\n hold += input[_in++] << bits, bits += 8, hold += input[_in++] << bits, bits += 8;\n here = dcode[hold & dmask];\n dodist:\n for (;; ) {\n if (op = here >>> 24, hold >>>= op, bits -= op, op = here >>> 16 & 255, op & 16) {\n if (dist = here & 65535, op &= 15, bits < op) {\n if (hold += input[_in++] << bits, bits += 8, bits < op)\n hold += input[_in++] << bits, bits += 8;\n }\n if (dist += hold & (1 << op) - 1, dist > dmax) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break top;\n }\n if (hold >>>= op, bits -= op, op = _out - beg, dist > op) {\n if (op = dist - op, op > whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break top;\n }\n }\n if (from = 0, from_source = s_window, wnext === 0) {\n if (from += wsize - op, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n } else if (wnext < op) {\n if (from += wsize + wnext - op, op -= wnext, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n if (from = 0, wnext < len) {\n op = wnext, len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n }\n } else if (from += wnext - op, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n while (len > 2)\n output[_out++] = from_source[from++], output[_out++] = from_source[from++], output[_out++] = from_source[from++], len -= 3;\n if (len) {\n if (output[_out++] = from_source[from++], len > 1)\n output[_out++] = from_source[from++];\n }\n } else {\n from = _out - dist;\n do\n output[_out++] = output[from++], output[_out++] = output[from++], output[_out++] = output[from++], len -= 3;\n while (len > 2);\n if (len) {\n if (output[_out++] = output[from++], len > 1)\n output[_out++] = output[from++];\n }\n }\n } else if ((op & 64) === 0) {\n here = dcode[(here & 65535) + (hold & (1 << op) - 1)];\n continue dodist;\n } else {\n strm.msg = \"invalid distance code\", state.mode = BAD;\n break top;\n }\n break;\n }\n } else if ((op & 64) === 0) {\n here = lcode[(here & 65535) + (hold & (1 << op) - 1)];\n continue dolen;\n } else if (op & 32) {\n state.mode = TYPE;\n break top;\n } else {\n strm.msg = \"invalid literal/length code\", state.mode = BAD;\n break top;\n }\n break;\n }\n } while (_in < last && _out < end);\n len = bits >> 3, _in -= len, bits -= len << 3, hold &= (1 << bits) - 1, strm.next_in = _in, strm.next_out = _out, strm.avail_in = _in < last \? 5 + (last - _in) : 5 - (_in - last), strm.avail_out = _out < end \? 257 + (end - _out) : 257 - (_out - end), state.hold = hold, state.bits = bits;\n return;\n };\n }\n}), require_inftrees = __commonJS({\n \"node_modules/pako/lib/zlib/inftrees.js\"(exports, module2) {\n var utils = require_common(), MAXBITS = 15, ENOUGH_LENS = 852, ENOUGH_DISTS = 592, CODES = 0, LENS = 1, DISTS = 2, lbase = [\n 3,\n 4,\n 5,\n 6,\n 7,\n 8,\n 9,\n 10,\n 11,\n 13,\n 15,\n 17,\n 19,\n 23,\n 27,\n 31,\n 35,\n 43,\n 51,\n 59,\n 67,\n 83,\n 99,\n 115,\n 131,\n 163,\n 195,\n 227,\n 258,\n 0,\n 0\n ], lext = [\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 17,\n 17,\n 17,\n 17,\n 18,\n 18,\n 18,\n 18,\n 19,\n 19,\n 19,\n 19,\n 20,\n 20,\n 20,\n 20,\n 21,\n 21,\n 21,\n 21,\n 16,\n 72,\n 78\n ], dbase = [\n 1,\n 2,\n 3,\n 4,\n 5,\n 7,\n 9,\n 13,\n 17,\n 25,\n 33,\n 49,\n 65,\n 97,\n 129,\n 193,\n 257,\n 385,\n 513,\n 769,\n 1025,\n 1537,\n 2049,\n 3073,\n 4097,\n 6145,\n 8193,\n 12289,\n 16385,\n 24577,\n 0,\n 0\n ], dext = [\n 16,\n 16,\n 16,\n 16,\n 17,\n 17,\n 18,\n 18,\n 19,\n 19,\n 20,\n 20,\n 21,\n 21,\n 22,\n 22,\n 23,\n 23,\n 24,\n 24,\n 25,\n 25,\n 26,\n 26,\n 27,\n 27,\n 28,\n 28,\n 29,\n 29,\n 64,\n 64\n ];\n module2.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) {\n var bits = opts.bits, len = 0, sym = 0, min = 0, max = 0, root = 0, curr = 0, drop = 0, left = 0, used = 0, huff = 0, incr, fill, low, mask, next, base = null, base_index = 0, end, count = new utils.Buf16(MAXBITS + 1), offs = new utils.Buf16(MAXBITS + 1), extra = null, extra_index = 0, here_bits, here_op, here_val;\n for (len = 0;len <= MAXBITS; len++)\n count[len] = 0;\n for (sym = 0;sym < codes; sym++)\n count[lens[lens_index + sym]]++;\n root = bits;\n for (max = MAXBITS;max >= 1; max--)\n if (count[max] !== 0)\n break;\n if (root > max)\n root = max;\n if (max === 0)\n return table[table_index++] = 1 << 24 | 64 << 16 | 0, table[table_index++] = 1 << 24 | 64 << 16 | 0, opts.bits = 1, 0;\n for (min = 1;min < max; min++)\n if (count[min] !== 0)\n break;\n if (root < min)\n root = min;\n left = 1;\n for (len = 1;len <= MAXBITS; len++)\n if (left <<= 1, left -= count[len], left < 0)\n return -1;\n if (left > 0 && (type === CODES || max !== 1))\n return -1;\n offs[1] = 0;\n for (len = 1;len < MAXBITS; len++)\n offs[len + 1] = offs[len] + count[len];\n for (sym = 0;sym < codes; sym++)\n if (lens[lens_index + sym] !== 0)\n work[offs[lens[lens_index + sym]]++] = sym;\n if (type === CODES)\n base = extra = work, end = 19;\n else if (type === LENS)\n base = lbase, base_index -= 257, extra = lext, extra_index -= 257, end = 256;\n else\n base = dbase, extra = dext, end = -1;\n if (huff = 0, sym = 0, len = min, next = table_index, curr = root, drop = 0, low = -1, used = 1 << root, mask = used - 1, type === LENS && used > ENOUGH_LENS || type === DISTS && used > ENOUGH_DISTS)\n return 1;\n for (;; ) {\n if (here_bits = len - drop, work[sym] < end)\n here_op = 0, here_val = work[sym];\n else if (work[sym] > end)\n here_op = extra[extra_index + work[sym]], here_val = base[base_index + work[sym]];\n else\n here_op = 96, here_val = 0;\n incr = 1 << len - drop, fill = 1 << curr, min = fill;\n do\n fill -= incr, table[next + (huff >> drop) + fill] = here_bits << 24 | here_op << 16 | here_val | 0;\n while (fill !== 0);\n incr = 1 << len - 1;\n while (huff & incr)\n incr >>= 1;\n if (incr !== 0)\n huff &= incr - 1, huff += incr;\n else\n huff = 0;\n if (sym++, --count[len] === 0) {\n if (len === max)\n break;\n len = lens[lens_index + work[sym]];\n }\n if (len > root && (huff & mask) !== low) {\n if (drop === 0)\n drop = root;\n next += min, curr = len - drop, left = 1 << curr;\n while (curr + drop < max) {\n if (left -= count[curr + drop], left <= 0)\n break;\n curr++, left <<= 1;\n }\n if (used += 1 << curr, type === LENS && used > ENOUGH_LENS || type === DISTS && used > ENOUGH_DISTS)\n return 1;\n low = huff & mask, table[low] = root << 24 | curr << 16 | next - table_index | 0;\n }\n }\n if (huff !== 0)\n table[next + huff] = len - drop << 24 | 64 << 16 | 0;\n return opts.bits = root, 0;\n };\n }\n}), require_inflate = __commonJS({\n \"node_modules/pako/lib/zlib/inflate.js\"(exports) {\n var utils = require_common(), adler32 = require_adler32(), crc32 = require_crc32(), inflate_fast = require_inffast(), inflate_table = require_inftrees(), CODES = 0, LENS = 1, DISTS = 2, Z_FINISH = 4, Z_BLOCK = 5, Z_TREES = 6, Z_OK = 0, Z_STREAM_END = 1, Z_NEED_DICT = 2, Z_STREAM_ERROR = -2, Z_DATA_ERROR = -3, Z_MEM_ERROR = -4, Z_BUF_ERROR = -5, Z_DEFLATED = 8, HEAD = 1, FLAGS = 2, TIME = 3, OS = 4, EXLEN = 5, EXTRA = 6, NAME = 7, COMMENT = 8, HCRC = 9, DICTID = 10, DICT = 11, TYPE = 12, TYPEDO = 13, STORED = 14, COPY_ = 15, COPY = 16, TABLE = 17, LENLENS = 18, CODELENS = 19, LEN_ = 20, LEN = 21, LENEXT = 22, DIST = 23, DISTEXT = 24, MATCH = 25, LIT = 26, CHECK = 27, LENGTH = 28, DONE = 29, BAD = 30, MEM = 31, SYNC = 32, ENOUGH_LENS = 852, ENOUGH_DISTS = 592, MAX_WBITS = 15, DEF_WBITS = MAX_WBITS;\n function zswap32(q) {\n return (q >>> 24 & 255) + (q >>> 8 & 65280) + ((q & 65280) << 8) + ((q & 255) << 24);\n }\n function InflateState() {\n this.mode = 0, this.last = !1, this.wrap = 0, this.havedict = !1, this.flags = 0, this.dmax = 0, this.check = 0, this.total = 0, this.head = null, this.wbits = 0, this.wsize = 0, this.whave = 0, this.wnext = 0, this.window = null, this.hold = 0, this.bits = 0, this.length = 0, this.offset = 0, this.extra = 0, this.lencode = null, this.distcode = null, this.lenbits = 0, this.distbits = 0, this.ncode = 0, this.nlen = 0, this.ndist = 0, this.have = 0, this.next = null, this.lens = new utils.Buf16(320), this.work = new utils.Buf16(288), this.lendyn = null, this.distdyn = null, this.sane = 0, this.back = 0, this.was = 0;\n }\n function inflateResetKeep(strm) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, strm.total_in = strm.total_out = state.total = 0, strm.msg = \"\", state.wrap)\n strm.adler = state.wrap & 1;\n return state.mode = HEAD, state.last = 0, state.havedict = 0, state.dmax = 32768, state.head = null, state.hold = 0, state.bits = 0, state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS), state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS), state.sane = 1, state.back = -1, Z_OK;\n }\n function inflateReset(strm) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n return state = strm.state, state.wsize = 0, state.whave = 0, state.wnext = 0, inflateResetKeep(strm);\n }\n function inflateReset2(strm, windowBits) {\n var wrap, state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, windowBits < 0)\n wrap = 0, windowBits = -windowBits;\n else if (wrap = (windowBits >> 4) + 1, windowBits < 48)\n windowBits &= 15;\n if (windowBits && (windowBits < 8 || windowBits > 15))\n return Z_STREAM_ERROR;\n if (state.window !== null && state.wbits !== windowBits)\n state.window = null;\n return state.wrap = wrap, state.wbits = windowBits, inflateReset(strm);\n }\n function inflateInit2(strm, windowBits) {\n var ret, state;\n if (!strm)\n return Z_STREAM_ERROR;\n if (state = new InflateState, strm.state = state, state.window = null, ret = inflateReset2(strm, windowBits), ret !== Z_OK)\n strm.state = null;\n return ret;\n }\n function inflateInit(strm) {\n return inflateInit2(strm, DEF_WBITS);\n }\n var virgin = !0, lenfix, distfix;\n function fixedtables(state) {\n if (virgin) {\n var sym;\n lenfix = new utils.Buf32(512), distfix = new utils.Buf32(32), sym = 0;\n while (sym < 144)\n state.lens[sym++] = 8;\n while (sym < 256)\n state.lens[sym++] = 9;\n while (sym < 280)\n state.lens[sym++] = 7;\n while (sym < 288)\n state.lens[sym++] = 8;\n inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {\n bits: 9\n }), sym = 0;\n while (sym < 32)\n state.lens[sym++] = 5;\n inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {\n bits: 5\n }), virgin = !1;\n }\n state.lencode = lenfix, state.lenbits = 9, state.distcode = distfix, state.distbits = 5;\n }\n function updatewindow(strm, src, end, copy) {\n var dist, state = strm.state;\n if (state.window === null)\n state.wsize = 1 << state.wbits, state.wnext = 0, state.whave = 0, state.window = new utils.Buf8(state.wsize);\n if (copy >= state.wsize)\n utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0), state.wnext = 0, state.whave = state.wsize;\n else {\n if (dist = state.wsize - state.wnext, dist > copy)\n dist = copy;\n if (utils.arraySet(state.window, src, end - copy, dist, state.wnext), copy -= dist, copy)\n utils.arraySet(state.window, src, end - copy, copy, 0), state.wnext = copy, state.whave = state.wsize;\n else {\n if (state.wnext += dist, state.wnext === state.wsize)\n state.wnext = 0;\n if (state.whave < state.wsize)\n state.whave += dist;\n }\n }\n return 0;\n }\n function inflate(strm, flush) {\n var state, input, output, next, put, have, left, hold, bits, _in, _out, copy, from, from_source, here = 0, here_bits, here_op, here_val, last_bits, last_op, last_val, len, ret, hbuf = new utils.Buf8(4), opts, n, order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];\n if (!strm || !strm.state || !strm.output || !strm.input && strm.avail_in !== 0)\n return Z_STREAM_ERROR;\n if (state = strm.state, state.mode === TYPE)\n state.mode = TYPEDO;\n put = strm.next_out, output = strm.output, left = strm.avail_out, next = strm.next_in, input = strm.input, have = strm.avail_in, hold = state.hold, bits = state.bits, _in = have, _out = left, ret = Z_OK;\n inf_leave:\n for (;; )\n switch (state.mode) {\n case HEAD:\n if (state.wrap === 0) {\n state.mode = TYPEDO;\n break;\n }\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.wrap & 2 && hold === 35615) {\n state.check = 0, hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0), hold = 0, bits = 0, state.mode = FLAGS;\n break;\n }\n if (state.flags = 0, state.head)\n state.head.done = !1;\n if (!(state.wrap & 1) || (((hold & 255) << 8) + (hold >> 8)) % 31) {\n strm.msg = \"incorrect header check\", state.mode = BAD;\n break;\n }\n if ((hold & 15) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\", state.mode = BAD;\n break;\n }\n if (hold >>>= 4, bits -= 4, len = (hold & 15) + 8, state.wbits === 0)\n state.wbits = len;\n else if (len > state.wbits) {\n strm.msg = \"invalid window size\", state.mode = BAD;\n break;\n }\n state.dmax = 1 << len, strm.adler = state.check = 1, state.mode = hold & 512 \? DICTID : TYPE, hold = 0, bits = 0;\n break;\n case FLAGS:\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.flags = hold, (state.flags & 255) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\", state.mode = BAD;\n break;\n }\n if (state.flags & 57344) {\n strm.msg = \"unknown header flags set\", state.mode = BAD;\n break;\n }\n if (state.head)\n state.head.text = hold >> 8 & 1;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0, state.mode = TIME;\n case TIME:\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.head)\n state.head.time = hold;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, hbuf[2] = hold >>> 16 & 255, hbuf[3] = hold >>> 24 & 255, state.check = crc32(state.check, hbuf, 4, 0);\n hold = 0, bits = 0, state.mode = OS;\n case OS:\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.head)\n state.head.xflags = hold & 255, state.head.os = hold >> 8;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0, state.mode = EXLEN;\n case EXLEN:\n if (state.flags & 1024) {\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.length = hold, state.head)\n state.head.extra_len = hold;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0;\n } else if (state.head)\n state.head.extra = null;\n state.mode = EXTRA;\n case EXTRA:\n if (state.flags & 1024) {\n if (copy = state.length, copy > have)\n copy = have;\n if (copy) {\n if (state.head) {\n if (len = state.head.extra_len - state.length, !state.head.extra)\n state.head.extra = new Array(state.head.extra_len);\n utils.arraySet(state.head.extra, input, next, copy, len);\n }\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n have -= copy, next += copy, state.length -= copy;\n }\n if (state.length)\n break inf_leave;\n }\n state.length = 0, state.mode = NAME;\n case NAME:\n if (state.flags & 2048) {\n if (have === 0)\n break inf_leave;\n copy = 0;\n do\n if (len = input[next + copy++], state.head && len && state.length < 65536)\n state.head.name += String.fromCharCode(len);\n while (len && copy < have);\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n if (have -= copy, next += copy, len)\n break inf_leave;\n } else if (state.head)\n state.head.name = null;\n state.length = 0, state.mode = COMMENT;\n case COMMENT:\n if (state.flags & 4096) {\n if (have === 0)\n break inf_leave;\n copy = 0;\n do\n if (len = input[next + copy++], state.head && len && state.length < 65536)\n state.head.comment += String.fromCharCode(len);\n while (len && copy < have);\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n if (have -= copy, next += copy, len)\n break inf_leave;\n } else if (state.head)\n state.head.comment = null;\n state.mode = HCRC;\n case HCRC:\n if (state.flags & 512) {\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold !== (state.check & 65535)) {\n strm.msg = \"header crc mismatch\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n if (state.head)\n state.head.hcrc = state.flags >> 9 & 1, state.head.done = !0;\n strm.adler = state.check = 0, state.mode = TYPE;\n break;\n case DICTID:\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n strm.adler = state.check = zswap32(hold), hold = 0, bits = 0, state.mode = DICT;\n case DICT:\n if (state.havedict === 0)\n return strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, Z_NEED_DICT;\n strm.adler = state.check = 1, state.mode = TYPE;\n case TYPE:\n if (flush === Z_BLOCK || flush === Z_TREES)\n break inf_leave;\n case TYPEDO:\n if (state.last) {\n hold >>>= bits & 7, bits -= bits & 7, state.mode = CHECK;\n break;\n }\n while (bits < 3) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n switch (state.last = hold & 1, hold >>>= 1, bits -= 1, hold & 3) {\n case 0:\n state.mode = STORED;\n break;\n case 1:\n if (fixedtables(state), state.mode = LEN_, flush === Z_TREES) {\n hold >>>= 2, bits -= 2;\n break inf_leave;\n }\n break;\n case 2:\n state.mode = TABLE;\n break;\n case 3:\n strm.msg = \"invalid block type\", state.mode = BAD;\n }\n hold >>>= 2, bits -= 2;\n break;\n case STORED:\n hold >>>= bits & 7, bits -= bits & 7;\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if ((hold & 65535) !== (hold >>> 16 ^ 65535)) {\n strm.msg = \"invalid stored block lengths\", state.mode = BAD;\n break;\n }\n if (state.length = hold & 65535, hold = 0, bits = 0, state.mode = COPY_, flush === Z_TREES)\n break inf_leave;\n case COPY_:\n state.mode = COPY;\n case COPY:\n if (copy = state.length, copy) {\n if (copy > have)\n copy = have;\n if (copy > left)\n copy = left;\n if (copy === 0)\n break inf_leave;\n utils.arraySet(output, input, next, copy, put), have -= copy, next += copy, left -= copy, put += copy, state.length -= copy;\n break;\n }\n state.mode = TYPE;\n break;\n case TABLE:\n while (bits < 14) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.nlen = (hold & 31) + 257, hold >>>= 5, bits -= 5, state.ndist = (hold & 31) + 1, hold >>>= 5, bits -= 5, state.ncode = (hold & 15) + 4, hold >>>= 4, bits -= 4, state.nlen > 286 || state.ndist > 30) {\n strm.msg = \"too many length or distance symbols\", state.mode = BAD;\n break;\n }\n state.have = 0, state.mode = LENLENS;\n case LENLENS:\n while (state.have < state.ncode) {\n while (bits < 3) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.lens[order[state.have++]] = hold & 7, hold >>>= 3, bits -= 3;\n }\n while (state.have < 19)\n state.lens[order[state.have++]] = 0;\n if (state.lencode = state.lendyn, state.lenbits = 7, opts = { bits: state.lenbits }, ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts), state.lenbits = opts.bits, ret) {\n strm.msg = \"invalid code lengths set\", state.mode = BAD;\n break;\n }\n state.have = 0, state.mode = CODELENS;\n case CODELENS:\n while (state.have < state.nlen + state.ndist) {\n for (;; ) {\n if (here = state.lencode[hold & (1 << state.lenbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (here_val < 16)\n hold >>>= here_bits, bits -= here_bits, state.lens[state.have++] = here_val;\n else {\n if (here_val === 16) {\n n = here_bits + 2;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.have === 0) {\n strm.msg = \"invalid bit length repeat\", state.mode = BAD;\n break;\n }\n len = state.lens[state.have - 1], copy = 3 + (hold & 3), hold >>>= 2, bits -= 2;\n } else if (here_val === 17) {\n n = here_bits + 3;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= here_bits, bits -= here_bits, len = 0, copy = 3 + (hold & 7), hold >>>= 3, bits -= 3;\n } else {\n n = here_bits + 7;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= here_bits, bits -= here_bits, len = 0, copy = 11 + (hold & 127), hold >>>= 7, bits -= 7;\n }\n if (state.have + copy > state.nlen + state.ndist) {\n strm.msg = \"invalid bit length repeat\", state.mode = BAD;\n break;\n }\n while (copy--)\n state.lens[state.have++] = len;\n }\n }\n if (state.mode === BAD)\n break;\n if (state.lens[256] === 0) {\n strm.msg = \"invalid code -- missing end-of-block\", state.mode = BAD;\n break;\n }\n if (state.lenbits = 9, opts = { bits: state.lenbits }, ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts), state.lenbits = opts.bits, ret) {\n strm.msg = \"invalid literal/lengths set\", state.mode = BAD;\n break;\n }\n if (state.distbits = 6, state.distcode = state.distdyn, opts = { bits: state.distbits }, ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts), state.distbits = opts.bits, ret) {\n strm.msg = \"invalid distances set\", state.mode = BAD;\n break;\n }\n if (state.mode = LEN_, flush === Z_TREES)\n break inf_leave;\n case LEN_:\n state.mode = LEN;\n case LEN:\n if (have >= 6 && left >= 258) {\n if (strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, inflate_fast(strm, _out), put = strm.next_out, output = strm.output, left = strm.avail_out, next = strm.next_in, input = strm.input, have = strm.avail_in, hold = state.hold, bits = state.bits, state.mode === TYPE)\n state.back = -1;\n break;\n }\n state.back = 0;\n for (;; ) {\n if (here = state.lencode[hold & (1 << state.lenbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (here_op && (here_op & 240) === 0) {\n last_bits = here_bits, last_op = here_op, last_val = here_val;\n for (;; ) {\n if (here = state.lencode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> last_bits)], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, last_bits + here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= last_bits, bits -= last_bits, state.back += last_bits;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.back += here_bits, state.length = here_val, here_op === 0) {\n state.mode = LIT;\n break;\n }\n if (here_op & 32) {\n state.back = -1, state.mode = TYPE;\n break;\n }\n if (here_op & 64) {\n strm.msg = \"invalid literal/length code\", state.mode = BAD;\n break;\n }\n state.extra = here_op & 15, state.mode = LENEXT;\n case LENEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.length += hold & (1 << state.extra) - 1, hold >>>= state.extra, bits -= state.extra, state.back += state.extra;\n }\n state.was = state.length, state.mode = DIST;\n case DIST:\n for (;; ) {\n if (here = state.distcode[hold & (1 << state.distbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if ((here_op & 240) === 0) {\n last_bits = here_bits, last_op = here_op, last_val = here_val;\n for (;; ) {\n if (here = state.distcode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> last_bits)], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, last_bits + here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= last_bits, bits -= last_bits, state.back += last_bits;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.back += here_bits, here_op & 64) {\n strm.msg = \"invalid distance code\", state.mode = BAD;\n break;\n }\n state.offset = here_val, state.extra = here_op & 15, state.mode = DISTEXT;\n case DISTEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.offset += hold & (1 << state.extra) - 1, hold >>>= state.extra, bits -= state.extra, state.back += state.extra;\n }\n if (state.offset > state.dmax) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break;\n }\n state.mode = MATCH;\n case MATCH:\n if (left === 0)\n break inf_leave;\n if (copy = _out - left, state.offset > copy) {\n if (copy = state.offset - copy, copy > state.whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break;\n }\n }\n if (copy > state.wnext)\n copy -= state.wnext, from = state.wsize - copy;\n else\n from = state.wnext - copy;\n if (copy > state.length)\n copy = state.length;\n from_source = state.window;\n } else\n from_source = output, from = put - state.offset, copy = state.length;\n if (copy > left)\n copy = left;\n left -= copy, state.length -= copy;\n do\n output[put++] = from_source[from++];\n while (--copy);\n if (state.length === 0)\n state.mode = LEN;\n break;\n case LIT:\n if (left === 0)\n break inf_leave;\n output[put++] = state.length, left--, state.mode = LEN;\n break;\n case CHECK:\n if (state.wrap) {\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold |= input[next++] << bits, bits += 8;\n }\n if (_out -= left, strm.total_out += _out, state.total += _out, _out)\n strm.adler = state.check = state.flags \? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out);\n if (_out = left, (state.flags \? hold : zswap32(hold)) !== state.check) {\n strm.msg = \"incorrect data check\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n state.mode = LENGTH;\n case LENGTH:\n if (state.wrap && state.flags) {\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold !== (state.total & 4294967295)) {\n strm.msg = \"incorrect length check\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n state.mode = DONE;\n case DONE:\n ret = Z_STREAM_END;\n break inf_leave;\n case BAD:\n ret = Z_DATA_ERROR;\n break inf_leave;\n case MEM:\n return Z_MEM_ERROR;\n case SYNC:\n default:\n return Z_STREAM_ERROR;\n }\n if (strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, state.wsize || _out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH)) {\n if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out))\n return state.mode = MEM, Z_MEM_ERROR;\n }\n if (_in -= strm.avail_in, _out -= strm.avail_out, strm.total_in += _in, strm.total_out += _out, state.total += _out, state.wrap && _out)\n strm.adler = state.check = state.flags \? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out);\n if (strm.data_type = state.bits + (state.last \? 64 : 0) + (state.mode === TYPE \? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ \? 256 : 0), (_in === 0 && _out === 0 || flush === Z_FINISH) && ret === Z_OK)\n ret = Z_BUF_ERROR;\n return ret;\n }\n function inflateEnd(strm) {\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n var state = strm.state;\n if (state.window)\n state.window = null;\n return strm.state = null, Z_OK;\n }\n function inflateGetHeader(strm, head) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, (state.wrap & 2) === 0)\n return Z_STREAM_ERROR;\n return state.head = head, head.done = !1, Z_OK;\n }\n function inflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length, state, dictid, ret;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, state.wrap !== 0 && state.mode !== DICT)\n return Z_STREAM_ERROR;\n if (state.mode === DICT) {\n if (dictid = 1, dictid = adler32(dictid, dictionary, dictLength, 0), dictid !== state.check)\n return Z_DATA_ERROR;\n }\n if (ret = updatewindow(strm, dictionary, dictLength, dictLength), ret)\n return state.mode = MEM, Z_MEM_ERROR;\n return state.havedict = 1, Z_OK;\n }\n exports.inflateReset = inflateReset, exports.inflateReset2 = inflateReset2, exports.inflateResetKeep = inflateResetKeep, exports.inflateInit = inflateInit, exports.inflateInit2 = inflateInit2, exports.inflate = inflate, exports.inflateEnd = inflateEnd, exports.inflateGetHeader = inflateGetHeader, exports.inflateSetDictionary = inflateSetDictionary, exports.inflateInfo = \"pako inflate (from Nodeca project)\";\n }\n}), require_constants = __commonJS({\n \"node_modules/pako/lib/zlib/constants.js\"(exports, module2) {\n module2.exports = {\n Z_NO_FLUSH: 0,\n Z_PARTIAL_FLUSH: 1,\n Z_SYNC_FLUSH: 2,\n Z_FULL_FLUSH: 3,\n Z_FINISH: 4,\n Z_BLOCK: 5,\n Z_TREES: 6,\n Z_OK: 0,\n Z_STREAM_END: 1,\n Z_NEED_DICT: 2,\n Z_ERRNO: -1,\n Z_STREAM_ERROR: -2,\n Z_DATA_ERROR: -3,\n Z_BUF_ERROR: -5,\n Z_NO_COMPRESSION: 0,\n Z_BEST_SPEED: 1,\n Z_BEST_COMPRESSION: 9,\n Z_DEFAULT_COMPRESSION: -1,\n Z_FILTERED: 1,\n Z_HUFFMAN_ONLY: 2,\n Z_RLE: 3,\n Z_FIXED: 4,\n Z_DEFAULT_STRATEGY: 0,\n Z_BINARY: 0,\n Z_TEXT: 1,\n Z_UNKNOWN: 2,\n Z_DEFLATED: 8\n };\n }\n}), require_binding = __commonJS({\n \"node_modules/browserify-zlib/lib/binding.js\"(exports) {\n var Zstream = require_zstream(), zlib_deflate = require_deflate(), zlib_inflate = require_inflate(), constants = require_constants();\n for (key in constants)\n exports[key] = constants[key];\n var key;\n exports.NONE = 0, exports.DEFLATE = 1, exports.INFLATE = 2, exports.GZIP = 3, exports.GUNZIP = 4, exports.DEFLATERAW = 5, exports.INFLATERAW = 6, exports.UNZIP = 7;\n var GZIP_HEADER_ID1 = 31, GZIP_HEADER_ID2 = 139;\n function Zlib(mode) {\n if (typeof mode !== \"number\" || mode < exports.DEFLATE || mode > exports.UNZIP)\n @throwTypeError(\"Bad argument\");\n this.dictionary = null, this.err = 0, this.flush = 0, this.init_done = !1, this.level = 0, this.memLevel = 0, this.mode = mode, this.strategy = 0, this.windowBits = 0, this.write_in_progress = !1, this.pending_close = !1, this.gzip_id_bytes_read = 0;\n }\n Zlib.prototype = {}, Zlib.prototype.close = function() {\n if (this.write_in_progress) {\n this.pending_close = !0;\n return;\n }\n if (this.pending_close = !1, assert(this.init_done, \"close before init\"), assert(this.mode <= exports.UNZIP), this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW)\n zlib_deflate.deflateEnd(this.strm);\n else if (this.mode === exports.INFLATE || this.mode === exports.GUNZIP || this.mode === exports.INFLATERAW || this.mode === exports.UNZIP)\n zlib_inflate.inflateEnd(this.strm);\n this.mode = exports.NONE, this.dictionary = null;\n }, Zlib.prototype.write = function(flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(!0, flush, input, in_off, in_len, out, out_off, out_len);\n }, Zlib.prototype.writeSync = function(flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(!1, flush, input, in_off, in_len, out, out_off, out_len);\n }, Zlib.prototype._write = function(async, flush, input, in_off, in_len, out, out_off, out_len) {\n if (assert.equal(arguments.length, 8), assert(this.init_done, \"write before init\"), assert(this.mode !== exports.NONE, \"already finalized\"), assert.equal(!1, this.write_in_progress, \"write already in progress\"), assert.equal(!1, this.pending_close, \"close is pending\"), this.write_in_progress = !0, assert.equal(!1, flush === void 0, \"must provide flush value\"), this.write_in_progress = !0, flush !== exports.Z_NO_FLUSH && flush !== exports.Z_PARTIAL_FLUSH && flush !== exports.Z_SYNC_FLUSH && flush !== exports.Z_FULL_FLUSH && flush !== exports.Z_FINISH && flush !== exports.Z_BLOCK)\n throw new Error(\"Invalid flush value\");\n if (input == null)\n input = Buffer.alloc(0), in_len = 0, in_off = 0;\n if (this.strm.avail_in = in_len, this.strm.input = input, this.strm.next_in = in_off, this.strm.avail_out = out_len, this.strm.output = out, this.strm.next_out = out_off, this.flush = flush, !async) {\n if (this._process(), this._checkError())\n return this._afterSync();\n return;\n }\n var self = this;\n return process.nextTick(function() {\n self._process(), self._after();\n }), this;\n }, Zlib.prototype._afterSync = function() {\n var avail_out = this.strm.avail_out, avail_in = this.strm.avail_in;\n return this.write_in_progress = !1, [avail_in, avail_out];\n }, Zlib.prototype._process = function() {\n var next_expected_header_byte = null;\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflate(this.strm, this.flush);\n break;\n case exports.UNZIP:\n if (this.strm.avail_in > 0)\n next_expected_header_byte = this.strm.next_in;\n switch (this.gzip_id_bytes_read) {\n case 0:\n if (next_expected_header_byte === null)\n break;\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) {\n if (this.gzip_id_bytes_read = 1, next_expected_header_byte++, this.strm.avail_in === 1)\n break;\n } else {\n this.mode = exports.INFLATE;\n break;\n }\n case 1:\n if (next_expected_header_byte === null)\n break;\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2)\n this.gzip_id_bytes_read = 2, this.mode = exports.GUNZIP;\n else\n this.mode = exports.INFLATE;\n break;\n default:\n throw new Error(\"invalid number of gzip magic number bytes read\");\n }\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n if (this.err = zlib_inflate.inflate(this.strm, this.flush), this.err === exports.Z_NEED_DICT && this.dictionary) {\n if (this.err = zlib_inflate.inflateSetDictionary(this.strm, this.dictionary), this.err === exports.Z_OK)\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n else if (this.err === exports.Z_DATA_ERROR)\n this.err = exports.Z_NEED_DICT;\n }\n while (this.strm.avail_in > 0 && this.mode === exports.GUNZIP && this.err === exports.Z_STREAM_END && this.strm.next_in[0] !== 0)\n this.reset(), this.err = zlib_inflate.inflate(this.strm, this.flush);\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n }, Zlib.prototype._checkError = function() {\n switch (this.err) {\n case exports.Z_OK:\n case exports.Z_BUF_ERROR:\n if (this.strm.avail_out !== 0 && this.flush === exports.Z_FINISH)\n return this._error(\"unexpected end of file\"), !1;\n break;\n case exports.Z_STREAM_END:\n break;\n case exports.Z_NEED_DICT:\n if (this.dictionary == null)\n this._error(\"Missing dictionary\");\n else\n this._error(\"Bad dictionary\");\n return !1;\n default:\n return this._error(\"Zlib error\"), !1;\n }\n return !0;\n }, Zlib.prototype._after = function() {\n if (!this._checkError())\n return;\n var avail_out = this.strm.avail_out, avail_in = this.strm.avail_in;\n if (this.write_in_progress = !1, this.callback(avail_in, avail_out), this.pending_close)\n this.close();\n }, Zlib.prototype._error = function(message) {\n if (this.strm.msg)\n message = this.strm.msg;\n if (this.onerror(message, this.err), this.write_in_progress = !1, this.pending_close)\n this.close();\n }, Zlib.prototype.init = function(windowBits, level, memLevel, strategy, dictionary) {\n assert(arguments.length === 4 || arguments.length === 5, \"init(windowBits, level, memLevel, strategy, [dictionary])\"), assert(windowBits >= 8 && windowBits <= 15, \"invalid windowBits\"), assert(level >= -1 && level <= 9, \"invalid compression level\"), assert(memLevel >= 1 && memLevel <= 9, \"invalid memlevel\"), assert(strategy === exports.Z_FILTERED || strategy === exports.Z_HUFFMAN_ONLY || strategy === exports.Z_RLE || strategy === exports.Z_FIXED || strategy === exports.Z_DEFAULT_STRATEGY, \"invalid strategy\"), this._init(level, windowBits, memLevel, strategy, dictionary), this._setDictionary();\n }, Zlib.prototype.params = function() {\n throw new Error(\"deflateParams Not supported\");\n }, Zlib.prototype.reset = function() {\n this._reset(), this._setDictionary();\n }, Zlib.prototype._init = function(level, windowBits, memLevel, strategy, dictionary) {\n if (this.level = level, this.windowBits = windowBits, this.memLevel = memLevel, this.strategy = strategy, this.flush = exports.Z_NO_FLUSH, this.err = exports.Z_OK, this.mode === exports.GZIP || this.mode === exports.GUNZIP)\n this.windowBits += 16;\n if (this.mode === exports.UNZIP)\n this.windowBits += 32;\n if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW)\n this.windowBits = -1 * this.windowBits;\n switch (this.strm = new Zstream, this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateInit2(this.strm, this.level, exports.Z_DEFLATED, this.windowBits, this.memLevel, this.strategy);\n break;\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n case exports.UNZIP:\n this.err = zlib_inflate.inflateInit2(this.strm, this.windowBits);\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Init error\");\n this.dictionary = dictionary, this.write_in_progress = !1, this.init_done = !0;\n }, Zlib.prototype._setDictionary = function() {\n if (this.dictionary == null)\n return;\n switch (this.err = exports.Z_OK, this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Failed to set dictionary\");\n }, Zlib.prototype._reset = function() {\n switch (this.err = exports.Z_OK, this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n case exports.GZIP:\n this.err = zlib_deflate.deflateReset(this.strm);\n break;\n case exports.INFLATE:\n case exports.INFLATERAW:\n case exports.GUNZIP:\n this.err = zlib_inflate.inflateReset(this.strm);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Failed to reset stream\");\n }, exports.Zlib = Zlib;\n }\n}), require_lib = __commonJS({\n \"node_modules/browserify-zlib/lib/index.js\"(exports) {\n var Buffer2 = BufferModule.Buffer, Transform = StreamModule.Transform, binding = require_binding(), util = Util, kMaxLength = BufferModule.kMaxLength, kRangeErrorMessage = \"Cannot create final Buffer. It would be larger than 0x\" + kMaxLength.toString(16) + \" bytes\";\n binding.Z_MIN_WINDOWBITS = 8, binding.Z_MAX_WINDOWBITS = 15, binding.Z_DEFAULT_WINDOWBITS = 15, binding.Z_MIN_CHUNK = 64, binding.Z_MAX_CHUNK = Infinity, binding.Z_DEFAULT_CHUNK = 16384, binding.Z_MIN_MEMLEVEL = 1, binding.Z_MAX_MEMLEVEL = 9, binding.Z_DEFAULT_MEMLEVEL = 8, binding.Z_MIN_LEVEL = -1, binding.Z_MAX_LEVEL = 9, binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;\n var bkeys = Object.keys(binding);\n for (bk = 0;bk < bkeys.length; bk++)\n if (bkey = bkeys[bk], bkey.match(/^Z/))\n Object.defineProperty(exports, bkey, {\n enumerable: !0,\n value: binding[bkey],\n writable: !1\n });\n var bkey, bk, codes = {\n Z_OK: binding.Z_OK,\n Z_STREAM_END: binding.Z_STREAM_END,\n Z_NEED_DICT: binding.Z_NEED_DICT,\n Z_ERRNO: binding.Z_ERRNO,\n Z_STREAM_ERROR: binding.Z_STREAM_ERROR,\n Z_DATA_ERROR: binding.Z_DATA_ERROR,\n Z_MEM_ERROR: binding.Z_MEM_ERROR,\n Z_BUF_ERROR: binding.Z_BUF_ERROR,\n Z_VERSION_ERROR: binding.Z_VERSION_ERROR\n }, ckeys = Object.keys(codes);\n for (ck = 0;ck < ckeys.length; ck++)\n ckey = ckeys[ck], codes[codes[ckey]] = ckey;\n var ckey, ck;\n Object.defineProperty(exports, \"codes\", {\n enumerable: !0,\n value: Object.freeze(codes),\n writable: !1\n }), exports.constants = require_constants(), exports.Deflate = Deflate, exports.Inflate = Inflate, exports.Gzip = Gzip, exports.Gunzip = Gunzip, exports.DeflateRaw = DeflateRaw, exports.InflateRaw = InflateRaw, exports.Unzip = Unzip, exports.createDeflate = function(o) {\n return new Deflate(o);\n }, exports.createInflate = function(o) {\n return new Inflate(o);\n }, exports.createDeflateRaw = function(o) {\n return new DeflateRaw(o);\n }, exports.createInflateRaw = function(o) {\n return new InflateRaw(o);\n }, exports.createGzip = function(o) {\n return new Gzip(o);\n }, exports.createGunzip = function(o) {\n return new Gunzip(o);\n }, exports.createUnzip = function(o) {\n return new Unzip(o);\n }, exports.deflate = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Deflate(opts), buffer, callback);\n }, exports.deflateSync = function(buffer, opts) {\n return zlibBufferSync(new Deflate(opts), buffer);\n }, exports.gzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Gzip(opts), buffer, callback);\n }, exports.gzipSync = function(buffer, opts) {\n return zlibBufferSync(new Gzip(opts), buffer);\n }, exports.deflateRaw = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new DeflateRaw(opts), buffer, callback);\n }, exports.deflateRawSync = function(buffer, opts) {\n return zlibBufferSync(new DeflateRaw(opts), buffer);\n }, exports.unzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Unzip(opts), buffer, callback);\n }, exports.unzipSync = function(buffer, opts) {\n return zlibBufferSync(new Unzip(opts), buffer);\n }, exports.inflate = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Inflate(opts), buffer, callback);\n }, exports.inflateSync = function(buffer, opts) {\n return zlibBufferSync(new Inflate(opts), buffer);\n }, exports.gunzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Gunzip(opts), buffer, callback);\n }, exports.gunzipSync = function(buffer, opts) {\n return zlibBufferSync(new Gunzip(opts), buffer);\n }, exports.inflateRaw = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new InflateRaw(opts), buffer, callback);\n }, exports.inflateRawSync = function(buffer, opts) {\n return zlibBufferSync(new InflateRaw(opts), buffer);\n };\n function zlibBuffer(engine, buffer, callback) {\n var buffers = [], nread = 0;\n engine.on(\"error\", onError), engine.on(\"end\", onEnd), engine.end(buffer), flow();\n function flow() {\n var chunk;\n while ((chunk = engine.read()) !== null)\n buffers.push(chunk), nread += chunk.length;\n engine.once(\"readable\", flow);\n }\n function onError(err) {\n engine.removeListener(\"end\", onEnd), engine.removeListener(\"readable\", flow), callback(err);\n }\n function onEnd() {\n var buf, err = null;\n if (nread >= kMaxLength)\n err = new RangeError(kRangeErrorMessage);\n else\n buf = Buffer2.concat(buffers, nread);\n buffers = [], engine.close(), callback(err, buf);\n }\n }\n function zlibBufferSync(engine, buffer) {\n if (typeof buffer === \"string\")\n buffer = Buffer2.from(buffer);\n if (!Buffer2.isBuffer(buffer))\n @throwTypeError(\"Not a string or buffer\");\n var flushFlag = engine._finishFlushFlag;\n return engine._processChunk(buffer, flushFlag);\n }\n function Deflate(opts) {\n if (!(this instanceof Deflate))\n return new Deflate(opts);\n Zlib.call(this, opts, binding.DEFLATE);\n }\n function Inflate(opts) {\n if (!(this instanceof Inflate))\n return new Inflate(opts);\n Zlib.call(this, opts, binding.INFLATE);\n }\n function Gzip(opts) {\n if (!(this instanceof Gzip))\n return new Gzip(opts);\n Zlib.call(this, opts, binding.GZIP);\n }\n function Gunzip(opts) {\n if (!(this instanceof Gunzip))\n return new Gunzip(opts);\n Zlib.call(this, opts, binding.GUNZIP);\n }\n function DeflateRaw(opts) {\n if (!(this instanceof DeflateRaw))\n return new DeflateRaw(opts);\n Zlib.call(this, opts, binding.DEFLATERAW);\n }\n function InflateRaw(opts) {\n if (!(this instanceof InflateRaw))\n return new InflateRaw(opts);\n Zlib.call(this, opts, binding.INFLATERAW);\n }\n function Unzip(opts) {\n if (!(this instanceof Unzip))\n return new Unzip(opts);\n Zlib.call(this, opts, binding.UNZIP);\n }\n function isValidFlushFlag(flag) {\n return flag === binding.Z_NO_FLUSH || flag === binding.Z_PARTIAL_FLUSH || flag === binding.Z_SYNC_FLUSH || flag === binding.Z_FULL_FLUSH || flag === binding.Z_FINISH || flag === binding.Z_BLOCK;\n }\n function Zlib(opts, mode) {\n var _this = this;\n if (this._opts = opts = opts || {}, this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK, Transform.call(this, opts), opts.flush && !isValidFlushFlag(opts.flush))\n throw new Error(\"Invalid flush flag: \" + opts.flush);\n if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush))\n throw new Error(\"Invalid flush flag: \" + opts.finishFlush);\n if (this._flushFlag = opts.flush || binding.Z_NO_FLUSH, this._finishFlushFlag = typeof opts.finishFlush !== \"undefined\" \? opts.finishFlush : binding.Z_FINISH, opts.chunkSize) {\n if (opts.chunkSize < exports.Z_MIN_CHUNK || opts.chunkSize > exports.Z_MAX_CHUNK)\n throw new Error(\"Invalid chunk size: \" + opts.chunkSize);\n }\n if (opts.windowBits) {\n if (opts.windowBits < exports.Z_MIN_WINDOWBITS || opts.windowBits > exports.Z_MAX_WINDOWBITS)\n throw new Error(\"Invalid windowBits: \" + opts.windowBits);\n }\n if (opts.level) {\n if (opts.level < exports.Z_MIN_LEVEL || opts.level > exports.Z_MAX_LEVEL)\n throw new Error(\"Invalid compression level: \" + opts.level);\n }\n if (opts.memLevel) {\n if (opts.memLevel < exports.Z_MIN_MEMLEVEL || opts.memLevel > exports.Z_MAX_MEMLEVEL)\n throw new Error(\"Invalid memLevel: \" + opts.memLevel);\n }\n if (opts.strategy) {\n if (opts.strategy != exports.Z_FILTERED && opts.strategy != exports.Z_HUFFMAN_ONLY && opts.strategy != exports.Z_RLE && opts.strategy != exports.Z_FIXED && opts.strategy != exports.Z_DEFAULT_STRATEGY)\n throw new Error(\"Invalid strategy: \" + opts.strategy);\n }\n if (opts.dictionary) {\n if (!Buffer2.isBuffer(opts.dictionary))\n throw new Error(\"Invalid dictionary: it should be a Buffer instance\");\n }\n this._handle = new binding.Zlib(mode);\n var self = this;\n this._hadError = !1, this._handle.onerror = function(message, errno) {\n _close(self), self._hadError = !0;\n var error = new Error(message);\n error.errno = errno, error.code = exports.codes[errno], self.emit(\"error\", error);\n };\n var level = exports.Z_DEFAULT_COMPRESSION;\n if (typeof opts.level === \"number\")\n level = opts.level;\n var strategy = exports.Z_DEFAULT_STRATEGY;\n if (typeof opts.strategy === \"number\")\n strategy = opts.strategy;\n this._handle.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS, level, opts.memLevel || exports.Z_DEFAULT_MEMLEVEL, strategy, opts.dictionary), this._buffer = Buffer2.allocUnsafe(this._chunkSize), this._offset = 0, this._level = level, this._strategy = strategy, this.once(\"end\", this.close), Object.defineProperty(this, \"_closed\", {\n get: function() {\n return !_this._handle;\n },\n configurable: !0,\n enumerable: !0\n });\n }\n util.inherits(Zlib, Transform), Zlib.prototype.params = function(level, strategy, callback) {\n if (level < exports.Z_MIN_LEVEL || level > exports.Z_MAX_LEVEL)\n @throwRangeError(\"Invalid compression level: \" + level);\n if (strategy != exports.Z_FILTERED && strategy != exports.Z_HUFFMAN_ONLY && strategy != exports.Z_RLE && strategy != exports.Z_FIXED && strategy != exports.Z_DEFAULT_STRATEGY)\n @throwTypeError(\"Invalid strategy: \" + strategy);\n if (this._level !== level || this._strategy !== strategy) {\n var self = this;\n this.flush(binding.Z_SYNC_FLUSH, function() {\n if (assert(self._handle, \"zlib binding closed\"), self._handle.params(level, strategy), !self._hadError) {\n if (self._level = level, self._strategy = strategy, callback)\n callback();\n }\n });\n } else\n process.nextTick(callback);\n }, Zlib.prototype.reset = function() {\n return assert(this._handle, \"zlib binding closed\"), this._handle.reset();\n }, Zlib.prototype._flush = function(callback) {\n this._transform(Buffer2.alloc(0), \"\", callback);\n }, Zlib.prototype.flush = function(kind, callback) {\n var _this2 = this, ws = this._writableState;\n if (typeof kind === \"function\" || kind === void 0 && !callback)\n callback = kind, kind = binding.Z_FULL_FLUSH;\n if (ws.ended) {\n if (callback)\n process.nextTick(callback);\n } else if (ws.ending) {\n if (callback)\n this.once(\"end\", callback);\n } else if (ws.needDrain) {\n if (callback)\n this.once(\"drain\", function() {\n return _this2.flush(kind, callback);\n });\n } else\n this._flushFlag = kind, this.write(Buffer2.alloc(0), \"\", callback);\n }, Zlib.prototype.close = function(callback) {\n _close(this, callback), process.nextTick(emitCloseNT, this);\n };\n function _close(engine, callback) {\n if (callback)\n process.nextTick(callback);\n if (!engine._handle)\n return;\n engine._handle.close(), engine._handle = null;\n }\n function emitCloseNT(self) {\n self.emit(\"close\");\n }\n Zlib.prototype._transform = function(chunk, encoding, cb) {\n var flushFlag, ws = this._writableState, ending = ws.ending || ws.ended, last = ending && (!chunk || ws.length === chunk.length);\n if (chunk !== null && !Buffer2.isBuffer(chunk))\n return cb(new Error(\"invalid input\"));\n if (!this._handle)\n return cb(new Error(\"zlib binding closed\"));\n if (last)\n flushFlag = this._finishFlushFlag;\n else if (flushFlag = this._flushFlag, chunk.length >= ws.length)\n this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH;\n this._processChunk(chunk, flushFlag, cb);\n }, Zlib.prototype._processChunk = function(chunk, flushFlag, cb) {\n var availInBefore = chunk && chunk.length, availOutBefore = this._chunkSize - this._offset, inOff = 0, self = this, async = typeof cb === \"function\";\n if (!async) {\n var buffers = [], nread = 0, error;\n this.on(\"error\", function(er) {\n error = er;\n }), assert(this._handle, \"zlib binding closed\");\n do\n var res = this._handle.writeSync(flushFlag, chunk, inOff, availInBefore, this._buffer, this._offset, availOutBefore);\n while (!this._hadError && callback(res[0], res[1]));\n if (this._hadError)\n throw error;\n if (nread >= kMaxLength)\n _close(this), @throwRangeError(kRangeErrorMessage);\n var buf = Buffer2.concat(buffers, nread);\n return _close(this), buf;\n }\n assert(this._handle, \"zlib binding closed\");\n var req = this._handle.write(flushFlag, chunk, inOff, availInBefore, this._buffer, this._offset, availOutBefore);\n req.buffer = chunk, req.callback = callback;\n function callback(availInAfter, availOutAfter) {\n if (this)\n this.buffer = null, this.callback = null;\n if (self._hadError)\n return;\n var have = availOutBefore - availOutAfter;\n if (assert(have >= 0, \"have should not go down\"), have > 0) {\n var out = self._buffer.slice(self._offset, self._offset + have);\n if (self._offset += have, async)\n self.push(out);\n else\n buffers.push(out), nread += out.length;\n }\n if (availOutAfter === 0 || self._offset >= self._chunkSize)\n availOutBefore = self._chunkSize, self._offset = 0, self._buffer = Buffer2.allocUnsafe(self._chunkSize);\n if (availOutAfter === 0) {\n if (inOff += availInBefore - availInAfter, availInBefore = availInAfter, !async)\n return !0;\n var newReq = self._handle.write(flushFlag, chunk, inOff, availInBefore, self._buffer, self._offset, self._chunkSize);\n newReq.callback = callback, newReq.buffer = chunk;\n return;\n }\n if (!async)\n return !1;\n cb();\n }\n }, util.inherits(Deflate, Zlib), util.inherits(Inflate, Zlib), util.inherits(Gzip, Zlib), util.inherits(Gunzip, Zlib), util.inherits(DeflateRaw, Zlib), util.inherits(InflateRaw, Zlib), util.inherits(Unzip, Zlib);\n }\n});\nreturn require_lib()})\n"_s; +static constexpr ASCIILiteral NodeZlibCode = "(function (){\"use strict\";// src/js/out/tmp/node/zlib.ts\nvar assert = @getInternalField(@internalModuleRegistry, 4) || @createInternalModuleById(4), BufferModule = @requireNativeModule(\"node:buffer\"), StreamModule = @getInternalField(@internalModuleRegistry, 35) || @createInternalModuleById(35), Util = @getInternalField(@internalModuleRegistry, 43) || @createInternalModuleById(43), __getOwnPropNames = Object.getOwnPropertyNames, __commonJS = (cb, mod) => function __require() {\n return mod || (0, cb[__getOwnPropNames(cb)[0]])((mod = { exports: {} }).exports, mod), mod.exports;\n}, require_zstream = __commonJS({\n \"node_modules/pako/lib/zlib/zstream.js\"(exports, module2) {\n function ZStream() {\n this.input = null, this.next_in = 0, this.avail_in = 0, this.total_in = 0, this.output = null, this.next_out = 0, this.avail_out = 0, this.total_out = 0, this.msg = \"\", this.state = null, this.data_type = 2, this.adler = 0;\n }\n module2.exports = ZStream;\n }\n}), require_common = __commonJS({\n \"node_modules/pako/lib/utils/common.js\"(exports) {\n var TYPED_OK = typeof Uint8Array !== \"undefined\" && typeof Uint16Array !== \"undefined\" && typeof Int32Array !== \"undefined\";\n function _has(obj, key) {\n return Object.prototype.hasOwnProperty.call(obj, key);\n }\n exports.assign = function(obj) {\n var sources = Array.prototype.slice.call(arguments, 1);\n while (sources.length) {\n var source = sources.shift();\n if (!source)\n continue;\n if (typeof source !== \"object\")\n @throwTypeError(source + \"must be non-object\");\n for (var p in source)\n if (_has(source, p))\n obj[p] = source[p];\n }\n return obj;\n }, exports.shrinkBuf = function(buf, size) {\n if (buf.length === size)\n return buf;\n if (buf.subarray)\n return buf.subarray(0, size);\n return buf.length = size, buf;\n };\n var fnTyped = {\n arraySet: function(dest, src, src_offs, len, dest_offs) {\n if (src.subarray && dest.subarray) {\n dest.set(src.subarray(src_offs, src_offs + len), dest_offs);\n return;\n }\n for (var i = 0;i < len; i++)\n dest[dest_offs + i] = src[src_offs + i];\n },\n flattenChunks: function(chunks) {\n var i, l, len, pos, chunk, result;\n len = 0;\n for (i = 0, l = chunks.length;i < l; i++)\n len += chunks[i].length;\n result = new Uint8Array(len), pos = 0;\n for (i = 0, l = chunks.length;i < l; i++)\n chunk = chunks[i], result.set(chunk, pos), pos += chunk.length;\n return result;\n }\n }, fnUntyped = {\n arraySet: function(dest, src, src_offs, len, dest_offs) {\n for (var i = 0;i < len; i++)\n dest[dest_offs + i] = src[src_offs + i];\n },\n flattenChunks: function(chunks) {\n return [].concat.apply([], chunks);\n }\n };\n exports.setTyped = function(on) {\n if (on)\n exports.Buf8 = Uint8Array, exports.Buf16 = Uint16Array, exports.Buf32 = Int32Array, exports.assign(exports, fnTyped);\n else\n exports.Buf8 = Array, exports.Buf16 = Array, exports.Buf32 = Array, exports.assign(exports, fnUntyped);\n }, exports.setTyped(TYPED_OK);\n }\n}), require_trees = __commonJS({\n \"node_modules/pako/lib/zlib/trees.js\"(exports) {\n var utils = require_common(), Z_FIXED = 4, Z_BINARY = 0, Z_TEXT = 1, Z_UNKNOWN = 2;\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0)\n buf[len] = 0;\n }\n var STORED_BLOCK = 0, STATIC_TREES = 1, DYN_TREES = 2, MIN_MATCH = 3, MAX_MATCH = 258, LENGTH_CODES = 29, LITERALS = 256, L_CODES = LITERALS + 1 + LENGTH_CODES, D_CODES = 30, BL_CODES = 19, HEAP_SIZE = 2 * L_CODES + 1, MAX_BITS = 15, Buf_size = 16, MAX_BL_BITS = 7, END_BLOCK = 256, REP_3_6 = 16, REPZ_3_10 = 17, REPZ_11_138 = 18, extra_lbits = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0], extra_dbits = [\n 0,\n 0,\n 0,\n 0,\n 1,\n 1,\n 2,\n 2,\n 3,\n 3,\n 4,\n 4,\n 5,\n 5,\n 6,\n 6,\n 7,\n 7,\n 8,\n 8,\n 9,\n 9,\n 10,\n 10,\n 11,\n 11,\n 12,\n 12,\n 13,\n 13\n ], extra_blbits = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7], bl_order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15], DIST_CODE_LEN = 512, static_ltree = new Array((L_CODES + 2) * 2);\n zero(static_ltree);\n var static_dtree = new Array(D_CODES * 2);\n zero(static_dtree);\n var _dist_code = new Array(DIST_CODE_LEN);\n zero(_dist_code);\n var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);\n zero(_length_code);\n var base_length = new Array(LENGTH_CODES);\n zero(base_length);\n var base_dist = new Array(D_CODES);\n zero(base_dist);\n function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {\n this.static_tree = static_tree, this.extra_bits = extra_bits, this.extra_base = extra_base, this.elems = elems, this.max_length = max_length, this.has_stree = static_tree && static_tree.length;\n }\n var static_l_desc, static_d_desc, static_bl_desc;\n function TreeDesc(dyn_tree, stat_desc) {\n this.dyn_tree = dyn_tree, this.max_code = 0, this.stat_desc = stat_desc;\n }\n function d_code(dist) {\n return dist < 256 \? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];\n }\n function put_short(s, w) {\n s.pending_buf[s.pending++] = w & 255, s.pending_buf[s.pending++] = w >>> 8 & 255;\n }\n function send_bits(s, value, length) {\n if (s.bi_valid > Buf_size - length)\n s.bi_buf |= value << s.bi_valid & 65535, put_short(s, s.bi_buf), s.bi_buf = value >> Buf_size - s.bi_valid, s.bi_valid += length - Buf_size;\n else\n s.bi_buf |= value << s.bi_valid & 65535, s.bi_valid += length;\n }\n function send_code(s, c, tree) {\n send_bits(s, tree[c * 2], tree[c * 2 + 1]);\n }\n function bi_reverse(code, len) {\n var res = 0;\n do\n res |= code & 1, code >>>= 1, res <<= 1;\n while (--len > 0);\n return res >>> 1;\n }\n function bi_flush(s) {\n if (s.bi_valid === 16)\n put_short(s, s.bi_buf), s.bi_buf = 0, s.bi_valid = 0;\n else if (s.bi_valid >= 8)\n s.pending_buf[s.pending++] = s.bi_buf & 255, s.bi_buf >>= 8, s.bi_valid -= 8;\n }\n function gen_bitlen(s, desc) {\n var { dyn_tree: tree, max_code } = desc, stree = desc.stat_desc.static_tree, has_stree = desc.stat_desc.has_stree, extra = desc.stat_desc.extra_bits, base = desc.stat_desc.extra_base, max_length = desc.stat_desc.max_length, h, n, m, bits, xbits, f, overflow = 0;\n for (bits = 0;bits <= MAX_BITS; bits++)\n s.bl_count[bits] = 0;\n tree[s.heap[s.heap_max] * 2 + 1] = 0;\n for (h = s.heap_max + 1;h < HEAP_SIZE; h++) {\n if (n = s.heap[h], bits = tree[tree[n * 2 + 1] * 2 + 1] + 1, bits > max_length)\n bits = max_length, overflow++;\n if (tree[n * 2 + 1] = bits, n > max_code)\n continue;\n if (s.bl_count[bits]++, xbits = 0, n >= base)\n xbits = extra[n - base];\n if (f = tree[n * 2], s.opt_len += f * (bits + xbits), has_stree)\n s.static_len += f * (stree[n * 2 + 1] + xbits);\n }\n if (overflow === 0)\n return;\n do {\n bits = max_length - 1;\n while (s.bl_count[bits] === 0)\n bits--;\n s.bl_count[bits]--, s.bl_count[bits + 1] += 2, s.bl_count[max_length]--, overflow -= 2;\n } while (overflow > 0);\n for (bits = max_length;bits !== 0; bits--) {\n n = s.bl_count[bits];\n while (n !== 0) {\n if (m = s.heap[--h], m > max_code)\n continue;\n if (tree[m * 2 + 1] !== bits)\n s.opt_len += (bits - tree[m * 2 + 1]) * tree[m * 2], tree[m * 2 + 1] = bits;\n n--;\n }\n }\n }\n function gen_codes(tree, max_code, bl_count) {\n var next_code = new Array(MAX_BITS + 1), code = 0, bits, n;\n for (bits = 1;bits <= MAX_BITS; bits++)\n next_code[bits] = code = code + bl_count[bits - 1] << 1;\n for (n = 0;n <= max_code; n++) {\n var len = tree[n * 2 + 1];\n if (len === 0)\n continue;\n tree[n * 2] = bi_reverse(next_code[len]++, len);\n }\n }\n function tr_static_init() {\n var n, bits, length, code, dist, bl_count = new Array(MAX_BITS + 1);\n length = 0;\n for (code = 0;code < LENGTH_CODES - 1; code++) {\n base_length[code] = length;\n for (n = 0;n < 1 << extra_lbits[code]; n++)\n _length_code[length++] = code;\n }\n _length_code[length - 1] = code, dist = 0;\n for (code = 0;code < 16; code++) {\n base_dist[code] = dist;\n for (n = 0;n < 1 << extra_dbits[code]; n++)\n _dist_code[dist++] = code;\n }\n dist >>= 7;\n for (;code < D_CODES; code++) {\n base_dist[code] = dist << 7;\n for (n = 0;n < 1 << extra_dbits[code] - 7; n++)\n _dist_code[256 + dist++] = code;\n }\n for (bits = 0;bits <= MAX_BITS; bits++)\n bl_count[bits] = 0;\n n = 0;\n while (n <= 143)\n static_ltree[n * 2 + 1] = 8, n++, bl_count[8]++;\n while (n <= 255)\n static_ltree[n * 2 + 1] = 9, n++, bl_count[9]++;\n while (n <= 279)\n static_ltree[n * 2 + 1] = 7, n++, bl_count[7]++;\n while (n <= 287)\n static_ltree[n * 2 + 1] = 8, n++, bl_count[8]++;\n gen_codes(static_ltree, L_CODES + 1, bl_count);\n for (n = 0;n < D_CODES; n++)\n static_dtree[n * 2 + 1] = 5, static_dtree[n * 2] = bi_reverse(n, 5);\n static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS), static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS), static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);\n }\n function init_block(s) {\n var n;\n for (n = 0;n < L_CODES; n++)\n s.dyn_ltree[n * 2] = 0;\n for (n = 0;n < D_CODES; n++)\n s.dyn_dtree[n * 2] = 0;\n for (n = 0;n < BL_CODES; n++)\n s.bl_tree[n * 2] = 0;\n s.dyn_ltree[END_BLOCK * 2] = 1, s.opt_len = s.static_len = 0, s.last_lit = s.matches = 0;\n }\n function bi_windup(s) {\n if (s.bi_valid > 8)\n put_short(s, s.bi_buf);\n else if (s.bi_valid > 0)\n s.pending_buf[s.pending++] = s.bi_buf;\n s.bi_buf = 0, s.bi_valid = 0;\n }\n function copy_block(s, buf, len, header) {\n if (bi_windup(s), header)\n put_short(s, len), put_short(s, ~len);\n utils.arraySet(s.pending_buf, s.window, buf, len, s.pending), s.pending += len;\n }\n function smaller(tree, n, m, depth) {\n var _n2 = n * 2, _m2 = m * 2;\n return tree[_n2] < tree[_m2] || tree[_n2] === tree[_m2] && depth[n] <= depth[m];\n }\n function pqdownheap(s, tree, k) {\n var v = s.heap[k], j = k << 1;\n while (j <= s.heap_len) {\n if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth))\n j++;\n if (smaller(tree, v, s.heap[j], s.depth))\n break;\n s.heap[k] = s.heap[j], k = j, j <<= 1;\n }\n s.heap[k] = v;\n }\n function compress_block(s, ltree, dtree) {\n var dist, lc, lx = 0, code, extra;\n if (s.last_lit !== 0)\n do\n if (dist = s.pending_buf[s.d_buf + lx * 2] << 8 | s.pending_buf[s.d_buf + lx * 2 + 1], lc = s.pending_buf[s.l_buf + lx], lx++, dist === 0)\n send_code(s, lc, ltree);\n else {\n if (code = _length_code[lc], send_code(s, code + LITERALS + 1, ltree), extra = extra_lbits[code], extra !== 0)\n lc -= base_length[code], send_bits(s, lc, extra);\n if (dist--, code = d_code(dist), send_code(s, code, dtree), extra = extra_dbits[code], extra !== 0)\n dist -= base_dist[code], send_bits(s, dist, extra);\n }\n while (lx < s.last_lit);\n send_code(s, END_BLOCK, ltree);\n }\n function build_tree(s, desc) {\n var tree = desc.dyn_tree, stree = desc.stat_desc.static_tree, has_stree = desc.stat_desc.has_stree, elems = desc.stat_desc.elems, n, m, max_code = -1, node;\n s.heap_len = 0, s.heap_max = HEAP_SIZE;\n for (n = 0;n < elems; n++)\n if (tree[n * 2] !== 0)\n s.heap[++s.heap_len] = max_code = n, s.depth[n] = 0;\n else\n tree[n * 2 + 1] = 0;\n while (s.heap_len < 2)\n if (node = s.heap[++s.heap_len] = max_code < 2 \? ++max_code : 0, tree[node * 2] = 1, s.depth[node] = 0, s.opt_len--, has_stree)\n s.static_len -= stree[node * 2 + 1];\n desc.max_code = max_code;\n for (n = s.heap_len >> 1;n >= 1; n--)\n pqdownheap(s, tree, n);\n node = elems;\n do\n n = s.heap[1], s.heap[1] = s.heap[s.heap_len--], pqdownheap(s, tree, 1), m = s.heap[1], s.heap[--s.heap_max] = n, s.heap[--s.heap_max] = m, tree[node * 2] = tree[n * 2] + tree[m * 2], s.depth[node] = (s.depth[n] >= s.depth[m] \? s.depth[n] : s.depth[m]) + 1, tree[n * 2 + 1] = tree[m * 2 + 1] = node, s.heap[1] = node++, pqdownheap(s, tree, 1);\n while (s.heap_len >= 2);\n s.heap[--s.heap_max] = s.heap[1], gen_bitlen(s, desc), gen_codes(tree, max_code, s.bl_count);\n }\n function scan_tree(s, tree, max_code) {\n var n, prevlen = -1, curlen, nextlen = tree[1], count = 0, max_count = 7, min_count = 4;\n if (nextlen === 0)\n max_count = 138, min_count = 3;\n tree[(max_code + 1) * 2 + 1] = 65535;\n for (n = 0;n <= max_code; n++) {\n if (curlen = nextlen, nextlen = tree[(n + 1) * 2 + 1], ++count < max_count && curlen === nextlen)\n continue;\n else if (count < min_count)\n s.bl_tree[curlen * 2] += count;\n else if (curlen !== 0) {\n if (curlen !== prevlen)\n s.bl_tree[curlen * 2]++;\n s.bl_tree[REP_3_6 * 2]++;\n } else if (count <= 10)\n s.bl_tree[REPZ_3_10 * 2]++;\n else\n s.bl_tree[REPZ_11_138 * 2]++;\n if (count = 0, prevlen = curlen, nextlen === 0)\n max_count = 138, min_count = 3;\n else if (curlen === nextlen)\n max_count = 6, min_count = 3;\n else\n max_count = 7, min_count = 4;\n }\n }\n function send_tree(s, tree, max_code) {\n var n, prevlen = -1, curlen, nextlen = tree[1], count = 0, max_count = 7, min_count = 4;\n if (nextlen === 0)\n max_count = 138, min_count = 3;\n for (n = 0;n <= max_code; n++) {\n if (curlen = nextlen, nextlen = tree[(n + 1) * 2 + 1], ++count < max_count && curlen === nextlen)\n continue;\n else if (count < min_count)\n do\n send_code(s, curlen, s.bl_tree);\n while (--count !== 0);\n else if (curlen !== 0) {\n if (curlen !== prevlen)\n send_code(s, curlen, s.bl_tree), count--;\n send_code(s, REP_3_6, s.bl_tree), send_bits(s, count - 3, 2);\n } else if (count <= 10)\n send_code(s, REPZ_3_10, s.bl_tree), send_bits(s, count - 3, 3);\n else\n send_code(s, REPZ_11_138, s.bl_tree), send_bits(s, count - 11, 7);\n if (count = 0, prevlen = curlen, nextlen === 0)\n max_count = 138, min_count = 3;\n else if (curlen === nextlen)\n max_count = 6, min_count = 3;\n else\n max_count = 7, min_count = 4;\n }\n }\n function build_bl_tree(s) {\n var max_blindex;\n scan_tree(s, s.dyn_ltree, s.l_desc.max_code), scan_tree(s, s.dyn_dtree, s.d_desc.max_code), build_tree(s, s.bl_desc);\n for (max_blindex = BL_CODES - 1;max_blindex >= 3; max_blindex--)\n if (s.bl_tree[bl_order[max_blindex] * 2 + 1] !== 0)\n break;\n return s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4, max_blindex;\n }\n function send_all_trees(s, lcodes, dcodes, blcodes) {\n var rank;\n send_bits(s, lcodes - 257, 5), send_bits(s, dcodes - 1, 5), send_bits(s, blcodes - 4, 4);\n for (rank = 0;rank < blcodes; rank++)\n send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1], 3);\n send_tree(s, s.dyn_ltree, lcodes - 1), send_tree(s, s.dyn_dtree, dcodes - 1);\n }\n function detect_data_type(s) {\n var black_mask = 4093624447, n;\n for (n = 0;n <= 31; n++, black_mask >>>= 1)\n if (black_mask & 1 && s.dyn_ltree[n * 2] !== 0)\n return Z_BINARY;\n if (s.dyn_ltree[18] !== 0 || s.dyn_ltree[20] !== 0 || s.dyn_ltree[26] !== 0)\n return Z_TEXT;\n for (n = 32;n < LITERALS; n++)\n if (s.dyn_ltree[n * 2] !== 0)\n return Z_TEXT;\n return Z_BINARY;\n }\n var static_init_done = !1;\n function _tr_init(s) {\n if (!static_init_done)\n tr_static_init(), static_init_done = !0;\n s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc), s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc), s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc), s.bi_buf = 0, s.bi_valid = 0, init_block(s);\n }\n function _tr_stored_block(s, buf, stored_len, last) {\n send_bits(s, (STORED_BLOCK << 1) + (last \? 1 : 0), 3), copy_block(s, buf, stored_len, !0);\n }\n function _tr_align(s) {\n send_bits(s, STATIC_TREES << 1, 3), send_code(s, END_BLOCK, static_ltree), bi_flush(s);\n }\n function _tr_flush_block(s, buf, stored_len, last) {\n var opt_lenb, static_lenb, max_blindex = 0;\n if (s.level > 0) {\n if (s.strm.data_type === Z_UNKNOWN)\n s.strm.data_type = detect_data_type(s);\n if (build_tree(s, s.l_desc), build_tree(s, s.d_desc), max_blindex = build_bl_tree(s), opt_lenb = s.opt_len + 3 + 7 >>> 3, static_lenb = s.static_len + 3 + 7 >>> 3, static_lenb <= opt_lenb)\n opt_lenb = static_lenb;\n } else\n opt_lenb = static_lenb = stored_len + 5;\n if (stored_len + 4 <= opt_lenb && buf !== -1)\n _tr_stored_block(s, buf, stored_len, last);\n else if (s.strategy === Z_FIXED || static_lenb === opt_lenb)\n send_bits(s, (STATIC_TREES << 1) + (last \? 1 : 0), 3), compress_block(s, static_ltree, static_dtree);\n else\n send_bits(s, (DYN_TREES << 1) + (last \? 1 : 0), 3), send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1), compress_block(s, s.dyn_ltree, s.dyn_dtree);\n if (init_block(s), last)\n bi_windup(s);\n }\n function _tr_tally(s, dist, lc) {\n if (s.pending_buf[s.d_buf + s.last_lit * 2] = dist >>> 8 & 255, s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 255, s.pending_buf[s.l_buf + s.last_lit] = lc & 255, s.last_lit++, dist === 0)\n s.dyn_ltree[lc * 2]++;\n else\n s.matches++, dist--, s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]++, s.dyn_dtree[d_code(dist) * 2]++;\n return s.last_lit === s.lit_bufsize - 1;\n }\n exports._tr_init = _tr_init, exports._tr_stored_block = _tr_stored_block, exports._tr_flush_block = _tr_flush_block, exports._tr_tally = _tr_tally, exports._tr_align = _tr_align;\n }\n}), require_adler32 = __commonJS({\n \"node_modules/pako/lib/zlib/adler32.js\"(exports, module2) {\n function adler32(adler, buf, len, pos) {\n var s1 = adler & 65535 | 0, s2 = adler >>> 16 & 65535 | 0, n = 0;\n while (len !== 0) {\n n = len > 2000 \? 2000 : len, len -= n;\n do\n s1 = s1 + buf[pos++] | 0, s2 = s2 + s1 | 0;\n while (--n);\n s1 %= 65521, s2 %= 65521;\n }\n return s1 | s2 << 16 | 0;\n }\n module2.exports = adler32;\n }\n}), require_crc32 = __commonJS({\n \"node_modules/pako/lib/zlib/crc32.js\"(exports, module2) {\n function makeTable() {\n var c, table = [];\n for (var n = 0;n < 256; n++) {\n c = n;\n for (var k = 0;k < 8; k++)\n c = c & 1 \? 3988292384 ^ c >>> 1 : c >>> 1;\n table[n] = c;\n }\n return table;\n }\n var crcTable = makeTable();\n function crc32(crc, buf, len, pos) {\n var t = crcTable, end = pos + len;\n crc ^= -1;\n for (var i = pos;i < end; i++)\n crc = crc >>> 8 ^ t[(crc ^ buf[i]) & 255];\n return crc ^ -1;\n }\n module2.exports = crc32;\n }\n}), require_messages = __commonJS({\n \"node_modules/pako/lib/zlib/messages.js\"(exports, module2) {\n module2.exports = {\n 2: \"need dictionary\",\n 1: \"stream end\",\n 0: \"\",\n \"-1\": \"file error\",\n \"-2\": \"stream error\",\n \"-3\": \"data error\",\n \"-4\": \"insufficient memory\",\n \"-5\": \"buffer error\",\n \"-6\": \"incompatible version\"\n };\n }\n}), require_deflate = __commonJS({\n \"node_modules/pako/lib/zlib/deflate.js\"(exports) {\n var utils = require_common(), trees = require_trees(), adler32 = require_adler32(), crc32 = require_crc32(), msg = require_messages(), Z_NO_FLUSH = 0, Z_PARTIAL_FLUSH = 1, Z_FULL_FLUSH = 3, Z_FINISH = 4, Z_BLOCK = 5, Z_OK = 0, Z_STREAM_END = 1, Z_STREAM_ERROR = -2, Z_DATA_ERROR = -3, Z_BUF_ERROR = -5, Z_DEFAULT_COMPRESSION = -1, Z_FILTERED = 1, Z_HUFFMAN_ONLY = 2, Z_RLE = 3, Z_FIXED = 4, Z_DEFAULT_STRATEGY = 0, Z_UNKNOWN = 2, Z_DEFLATED = 8, MAX_MEM_LEVEL = 9, MAX_WBITS = 15, DEF_MEM_LEVEL = 8, LENGTH_CODES = 29, LITERALS = 256, L_CODES = LITERALS + 1 + LENGTH_CODES, D_CODES = 30, BL_CODES = 19, HEAP_SIZE = 2 * L_CODES + 1, MAX_BITS = 15, MIN_MATCH = 3, MAX_MATCH = 258, MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1, PRESET_DICT = 32, INIT_STATE = 42, EXTRA_STATE = 69, NAME_STATE = 73, COMMENT_STATE = 91, HCRC_STATE = 103, BUSY_STATE = 113, FINISH_STATE = 666, BS_NEED_MORE = 1, BS_BLOCK_DONE = 2, BS_FINISH_STARTED = 3, BS_FINISH_DONE = 4, OS_CODE = 3;\n function err(strm, errorCode) {\n return strm.msg = msg[errorCode], errorCode;\n }\n function rank(f) {\n return (f << 1) - (f > 4 \? 9 : 0);\n }\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0)\n buf[len] = 0;\n }\n function flush_pending(strm) {\n var s = strm.state, len = s.pending;\n if (len > strm.avail_out)\n len = strm.avail_out;\n if (len === 0)\n return;\n if (utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out), strm.next_out += len, s.pending_out += len, strm.total_out += len, strm.avail_out -= len, s.pending -= len, s.pending === 0)\n s.pending_out = 0;\n }\n function flush_block_only(s, last) {\n trees._tr_flush_block(s, s.block_start >= 0 \? s.block_start : -1, s.strstart - s.block_start, last), s.block_start = s.strstart, flush_pending(s.strm);\n }\n function put_byte(s, b) {\n s.pending_buf[s.pending++] = b;\n }\n function putShortMSB(s, b) {\n s.pending_buf[s.pending++] = b >>> 8 & 255, s.pending_buf[s.pending++] = b & 255;\n }\n function read_buf(strm, buf, start, size) {\n var len = strm.avail_in;\n if (len > size)\n len = size;\n if (len === 0)\n return 0;\n if (strm.avail_in -= len, utils.arraySet(buf, strm.input, strm.next_in, len, start), strm.state.wrap === 1)\n strm.adler = adler32(strm.adler, buf, len, start);\n else if (strm.state.wrap === 2)\n strm.adler = crc32(strm.adler, buf, len, start);\n return strm.next_in += len, strm.total_in += len, len;\n }\n function longest_match(s, cur_match) {\n var { max_chain_length: chain_length, strstart: scan } = s, match, len, best_len = s.prev_length, nice_match = s.nice_match, limit = s.strstart > s.w_size - MIN_LOOKAHEAD \? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0, _win = s.window, wmask = s.w_mask, prev = s.prev, strend = s.strstart + MAX_MATCH, scan_end1 = _win[scan + best_len - 1], scan_end = _win[scan + best_len];\n if (s.prev_length >= s.good_match)\n chain_length >>= 2;\n if (nice_match > s.lookahead)\n nice_match = s.lookahead;\n do {\n if (match = cur_match, _win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1])\n continue;\n scan += 2, match++;\n do\n ;\n while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend);\n if (len = MAX_MATCH - (strend - scan), scan = strend - MAX_MATCH, len > best_len) {\n if (s.match_start = cur_match, best_len = len, len >= nice_match)\n break;\n scan_end1 = _win[scan + best_len - 1], scan_end = _win[scan + best_len];\n }\n } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);\n if (best_len <= s.lookahead)\n return best_len;\n return s.lookahead;\n }\n function fill_window(s) {\n var _w_size = s.w_size, p, n, m, more, str;\n do {\n if (more = s.window_size - s.lookahead - s.strstart, s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {\n utils.arraySet(s.window, s.window, _w_size, _w_size, 0), s.match_start -= _w_size, s.strstart -= _w_size, s.block_start -= _w_size, n = s.hash_size, p = n;\n do\n m = s.head[--p], s.head[p] = m >= _w_size \? m - _w_size : 0;\n while (--n);\n n = _w_size, p = n;\n do\n m = s.prev[--p], s.prev[p] = m >= _w_size \? m - _w_size : 0;\n while (--n);\n more += _w_size;\n }\n if (s.strm.avail_in === 0)\n break;\n if (n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more), s.lookahead += n, s.lookahead + s.insert >= MIN_MATCH) {\n str = s.strstart - s.insert, s.ins_h = s.window[str], s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + 1]) & s.hash_mask;\n while (s.insert)\n if (s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask, s.prev[str & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = str, str++, s.insert--, s.lookahead + s.insert < MIN_MATCH)\n break;\n }\n } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);\n }\n function deflate_stored(s, flush) {\n var max_block_size = 65535;\n if (max_block_size > s.pending_buf_size - 5)\n max_block_size = s.pending_buf_size - 5;\n for (;; ) {\n if (s.lookahead <= 1) {\n if (fill_window(s), s.lookahead === 0 && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n s.strstart += s.lookahead, s.lookahead = 0;\n var max_start = s.block_start + max_block_size;\n if (s.strstart === 0 || s.strstart >= max_start) {\n if (s.lookahead = s.strstart - max_start, s.strstart = max_start, flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n if (s.strstart - s.block_start >= s.w_size - MIN_LOOKAHEAD) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.strstart > s.block_start) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_NEED_MORE;\n }\n function deflate_fast(s, flush) {\n var hash_head, bflush;\n for (;; ) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n if (fill_window(s), s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (hash_head = 0, s.lookahead >= MIN_MATCH)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n if (hash_head !== 0 && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD)\n s.match_length = longest_match(s, hash_head);\n if (s.match_length >= MIN_MATCH)\n if (bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH), s.lookahead -= s.match_length, s.match_length <= s.max_lazy_match && s.lookahead >= MIN_MATCH) {\n s.match_length--;\n do\n s.strstart++, s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n while (--s.match_length !== 0);\n s.strstart++;\n } else\n s.strstart += s.match_length, s.match_length = 0, s.ins_h = s.window[s.strstart], s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + 1]) & s.hash_mask;\n else\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++;\n if (bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = s.strstart < MIN_MATCH - 1 \? s.strstart : MIN_MATCH - 1, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_slow(s, flush) {\n var hash_head, bflush, max_insert;\n for (;; ) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n if (fill_window(s), s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (hash_head = 0, s.lookahead >= MIN_MATCH)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n if (s.prev_length = s.match_length, s.prev_match = s.match_start, s.match_length = MIN_MATCH - 1, hash_head !== 0 && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) {\n if (s.match_length = longest_match(s, hash_head), s.match_length <= 5 && (s.strategy === Z_FILTERED || s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096))\n s.match_length = MIN_MATCH - 1;\n }\n if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {\n max_insert = s.strstart + s.lookahead - MIN_MATCH, bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH), s.lookahead -= s.prev_length - 1, s.prev_length -= 2;\n do\n if (++s.strstart <= max_insert)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n while (--s.prev_length !== 0);\n if (s.match_available = 0, s.match_length = MIN_MATCH - 1, s.strstart++, bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n } else if (s.match_available) {\n if (bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]), bflush)\n flush_block_only(s, !1);\n if (s.strstart++, s.lookahead--, s.strm.avail_out === 0)\n return BS_NEED_MORE;\n } else\n s.match_available = 1, s.strstart++, s.lookahead--;\n }\n if (s.match_available)\n bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]), s.match_available = 0;\n if (s.insert = s.strstart < MIN_MATCH - 1 \? s.strstart : MIN_MATCH - 1, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_rle(s, flush) {\n var bflush, prev, scan, strend, _win = s.window;\n for (;; ) {\n if (s.lookahead <= MAX_MATCH) {\n if (fill_window(s), s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (s.match_length = 0, s.lookahead >= MIN_MATCH && s.strstart > 0) {\n if (scan = s.strstart - 1, prev = _win[scan], prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {\n strend = s.strstart + MAX_MATCH;\n do\n ;\n while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend);\n if (s.match_length = MAX_MATCH - (strend - scan), s.match_length > s.lookahead)\n s.match_length = s.lookahead;\n }\n }\n if (s.match_length >= MIN_MATCH)\n bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH), s.lookahead -= s.match_length, s.strstart += s.match_length, s.match_length = 0;\n else\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++;\n if (bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_huff(s, flush) {\n var bflush;\n for (;; ) {\n if (s.lookahead === 0) {\n if (fill_window(s), s.lookahead === 0) {\n if (flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n break;\n }\n }\n if (s.match_length = 0, bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++, bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function Config(good_length, max_lazy, nice_length, max_chain, func) {\n this.good_length = good_length, this.max_lazy = max_lazy, this.nice_length = nice_length, this.max_chain = max_chain, this.func = func;\n }\n var configuration_table = [\n new Config(0, 0, 0, 0, deflate_stored),\n new Config(4, 4, 8, 4, deflate_fast),\n new Config(4, 5, 16, 8, deflate_fast),\n new Config(4, 6, 32, 32, deflate_fast),\n new Config(4, 4, 16, 16, deflate_slow),\n new Config(8, 16, 32, 32, deflate_slow),\n new Config(8, 16, 128, 128, deflate_slow),\n new Config(8, 32, 128, 256, deflate_slow),\n new Config(32, 128, 258, 1024, deflate_slow),\n new Config(32, 258, 258, 4096, deflate_slow)\n ];\n function lm_init(s) {\n s.window_size = 2 * s.w_size, zero(s.head), s.max_lazy_match = configuration_table[s.level].max_lazy, s.good_match = configuration_table[s.level].good_length, s.nice_match = configuration_table[s.level].nice_length, s.max_chain_length = configuration_table[s.level].max_chain, s.strstart = 0, s.block_start = 0, s.lookahead = 0, s.insert = 0, s.match_length = s.prev_length = MIN_MATCH - 1, s.match_available = 0, s.ins_h = 0;\n }\n function DeflateState() {\n this.strm = null, this.status = 0, this.pending_buf = null, this.pending_buf_size = 0, this.pending_out = 0, this.pending = 0, this.wrap = 0, this.gzhead = null, this.gzindex = 0, this.method = Z_DEFLATED, this.last_flush = -1, this.w_size = 0, this.w_bits = 0, this.w_mask = 0, this.window = null, this.window_size = 0, this.prev = null, this.head = null, this.ins_h = 0, this.hash_size = 0, this.hash_bits = 0, this.hash_mask = 0, this.hash_shift = 0, this.block_start = 0, this.match_length = 0, this.prev_match = 0, this.match_available = 0, this.strstart = 0, this.match_start = 0, this.lookahead = 0, this.prev_length = 0, this.max_chain_length = 0, this.max_lazy_match = 0, this.level = 0, this.strategy = 0, this.good_match = 0, this.nice_match = 0, this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2), this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2), this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2), zero(this.dyn_ltree), zero(this.dyn_dtree), zero(this.bl_tree), this.l_desc = null, this.d_desc = null, this.bl_desc = null, this.bl_count = new utils.Buf16(MAX_BITS + 1), this.heap = new utils.Buf16(2 * L_CODES + 1), zero(this.heap), this.heap_len = 0, this.heap_max = 0, this.depth = new utils.Buf16(2 * L_CODES + 1), zero(this.depth), this.l_buf = 0, this.lit_bufsize = 0, this.last_lit = 0, this.d_buf = 0, this.opt_len = 0, this.static_len = 0, this.matches = 0, this.insert = 0, this.bi_buf = 0, this.bi_valid = 0;\n }\n function deflateResetKeep(strm) {\n var s;\n if (!strm || !strm.state)\n return err(strm, Z_STREAM_ERROR);\n if (strm.total_in = strm.total_out = 0, strm.data_type = Z_UNKNOWN, s = strm.state, s.pending = 0, s.pending_out = 0, s.wrap < 0)\n s.wrap = -s.wrap;\n return s.status = s.wrap \? INIT_STATE : BUSY_STATE, strm.adler = s.wrap === 2 \? 0 : 1, s.last_flush = Z_NO_FLUSH, trees._tr_init(s), Z_OK;\n }\n function deflateReset(strm) {\n var ret = deflateResetKeep(strm);\n if (ret === Z_OK)\n lm_init(strm.state);\n return ret;\n }\n function deflateSetHeader(strm, head) {\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (strm.state.wrap !== 2)\n return Z_STREAM_ERROR;\n return strm.state.gzhead = head, Z_OK;\n }\n function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {\n if (!strm)\n return Z_STREAM_ERROR;\n var wrap = 1;\n if (level === Z_DEFAULT_COMPRESSION)\n level = 6;\n if (windowBits < 0)\n wrap = 0, windowBits = -windowBits;\n else if (windowBits > 15)\n wrap = 2, windowBits -= 16;\n if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED)\n return err(strm, Z_STREAM_ERROR);\n if (windowBits === 8)\n windowBits = 9;\n var s = new DeflateState;\n return strm.state = s, s.strm = strm, s.wrap = wrap, s.gzhead = null, s.w_bits = windowBits, s.w_size = 1 << s.w_bits, s.w_mask = s.w_size - 1, s.hash_bits = memLevel + 7, s.hash_size = 1 << s.hash_bits, s.hash_mask = s.hash_size - 1, s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH), s.window = new utils.Buf8(s.w_size * 2), s.head = new utils.Buf16(s.hash_size), s.prev = new utils.Buf16(s.w_size), s.lit_bufsize = 1 << memLevel + 6, s.pending_buf_size = s.lit_bufsize * 4, s.pending_buf = new utils.Buf8(s.pending_buf_size), s.d_buf = 1 * s.lit_bufsize, s.l_buf = 3 * s.lit_bufsize, s.level = level, s.strategy = strategy, s.method = method, deflateReset(strm);\n }\n function deflateInit(strm, level) {\n return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);\n }\n function deflate(strm, flush) {\n var old_flush, s, beg, val;\n if (!strm || !strm.state || flush > Z_BLOCK || flush < 0)\n return strm \? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;\n if (s = strm.state, !strm.output || !strm.input && strm.avail_in !== 0 || s.status === FINISH_STATE && flush !== Z_FINISH)\n return err(strm, strm.avail_out === 0 \? Z_BUF_ERROR : Z_STREAM_ERROR);\n if (s.strm = strm, old_flush = s.last_flush, s.last_flush = flush, s.status === INIT_STATE)\n if (s.wrap === 2)\n if (strm.adler = 0, put_byte(s, 31), put_byte(s, 139), put_byte(s, 8), !s.gzhead)\n put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, s.level === 9 \? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 \? 4 : 0), put_byte(s, OS_CODE), s.status = BUSY_STATE;\n else {\n if (put_byte(s, (s.gzhead.text \? 1 : 0) + (s.gzhead.hcrc \? 2 : 0) + (!s.gzhead.extra \? 0 : 4) + (!s.gzhead.name \? 0 : 8) + (!s.gzhead.comment \? 0 : 16)), put_byte(s, s.gzhead.time & 255), put_byte(s, s.gzhead.time >> 8 & 255), put_byte(s, s.gzhead.time >> 16 & 255), put_byte(s, s.gzhead.time >> 24 & 255), put_byte(s, s.level === 9 \? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 \? 4 : 0), put_byte(s, s.gzhead.os & 255), s.gzhead.extra && s.gzhead.extra.length)\n put_byte(s, s.gzhead.extra.length & 255), put_byte(s, s.gzhead.extra.length >> 8 & 255);\n if (s.gzhead.hcrc)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);\n s.gzindex = 0, s.status = EXTRA_STATE;\n }\n else {\n var header = Z_DEFLATED + (s.w_bits - 8 << 4) << 8, level_flags = -1;\n if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2)\n level_flags = 0;\n else if (s.level < 6)\n level_flags = 1;\n else if (s.level === 6)\n level_flags = 2;\n else\n level_flags = 3;\n if (header |= level_flags << 6, s.strstart !== 0)\n header |= PRESET_DICT;\n if (header += 31 - header % 31, s.status = BUSY_STATE, putShortMSB(s, header), s.strstart !== 0)\n putShortMSB(s, strm.adler >>> 16), putShortMSB(s, strm.adler & 65535);\n strm.adler = 1;\n }\n if (s.status === EXTRA_STATE)\n if (s.gzhead.extra) {\n beg = s.pending;\n while (s.gzindex < (s.gzhead.extra.length & 65535)) {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size)\n break;\n }\n put_byte(s, s.gzhead.extra[s.gzindex] & 255), s.gzindex++;\n }\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (s.gzindex === s.gzhead.extra.length)\n s.gzindex = 0, s.status = NAME_STATE;\n } else\n s.status = NAME_STATE;\n if (s.status === NAME_STATE)\n if (s.gzhead.name) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.name.length)\n val = s.gzhead.name.charCodeAt(s.gzindex++) & 255;\n else\n val = 0;\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (val === 0)\n s.gzindex = 0, s.status = COMMENT_STATE;\n } else\n s.status = COMMENT_STATE;\n if (s.status === COMMENT_STATE)\n if (s.gzhead.comment) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.comment.length)\n val = s.gzhead.comment.charCodeAt(s.gzindex++) & 255;\n else\n val = 0;\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (val === 0)\n s.status = HCRC_STATE;\n } else\n s.status = HCRC_STATE;\n if (s.status === HCRC_STATE)\n if (s.gzhead.hcrc) {\n if (s.pending + 2 > s.pending_buf_size)\n flush_pending(strm);\n if (s.pending + 2 <= s.pending_buf_size)\n put_byte(s, strm.adler & 255), put_byte(s, strm.adler >> 8 & 255), strm.adler = 0, s.status = BUSY_STATE;\n } else\n s.status = BUSY_STATE;\n if (s.pending !== 0) {\n if (flush_pending(strm), strm.avail_out === 0)\n return s.last_flush = -1, Z_OK;\n } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH)\n return err(strm, Z_BUF_ERROR);\n if (s.status === FINISH_STATE && strm.avail_in !== 0)\n return err(strm, Z_BUF_ERROR);\n if (strm.avail_in !== 0 || s.lookahead !== 0 || flush !== Z_NO_FLUSH && s.status !== FINISH_STATE) {\n var bstate = s.strategy === Z_HUFFMAN_ONLY \? deflate_huff(s, flush) : s.strategy === Z_RLE \? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush);\n if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE)\n s.status = FINISH_STATE;\n if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {\n if (strm.avail_out === 0)\n s.last_flush = -1;\n return Z_OK;\n }\n if (bstate === BS_BLOCK_DONE) {\n if (flush === Z_PARTIAL_FLUSH)\n trees._tr_align(s);\n else if (flush !== Z_BLOCK) {\n if (trees._tr_stored_block(s, 0, 0, !1), flush === Z_FULL_FLUSH) {\n if (zero(s.head), s.lookahead === 0)\n s.strstart = 0, s.block_start = 0, s.insert = 0;\n }\n }\n if (flush_pending(strm), strm.avail_out === 0)\n return s.last_flush = -1, Z_OK;\n }\n }\n if (flush !== Z_FINISH)\n return Z_OK;\n if (s.wrap <= 0)\n return Z_STREAM_END;\n if (s.wrap === 2)\n put_byte(s, strm.adler & 255), put_byte(s, strm.adler >> 8 & 255), put_byte(s, strm.adler >> 16 & 255), put_byte(s, strm.adler >> 24 & 255), put_byte(s, strm.total_in & 255), put_byte(s, strm.total_in >> 8 & 255), put_byte(s, strm.total_in >> 16 & 255), put_byte(s, strm.total_in >> 24 & 255);\n else\n putShortMSB(s, strm.adler >>> 16), putShortMSB(s, strm.adler & 65535);\n if (flush_pending(strm), s.wrap > 0)\n s.wrap = -s.wrap;\n return s.pending !== 0 \? Z_OK : Z_STREAM_END;\n }\n function deflateEnd(strm) {\n var status;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (status = strm.state.status, status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE)\n return err(strm, Z_STREAM_ERROR);\n return strm.state = null, status === BUSY_STATE \? err(strm, Z_DATA_ERROR) : Z_OK;\n }\n function deflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length, s, str, n, wrap, avail, next, input, tmpDict;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (s = strm.state, wrap = s.wrap, wrap === 2 || wrap === 1 && s.status !== INIT_STATE || s.lookahead)\n return Z_STREAM_ERROR;\n if (wrap === 1)\n strm.adler = adler32(strm.adler, dictionary, dictLength, 0);\n if (s.wrap = 0, dictLength >= s.w_size) {\n if (wrap === 0)\n zero(s.head), s.strstart = 0, s.block_start = 0, s.insert = 0;\n tmpDict = new utils.Buf8(s.w_size), utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0), dictionary = tmpDict, dictLength = s.w_size;\n }\n avail = strm.avail_in, next = strm.next_in, input = strm.input, strm.avail_in = dictLength, strm.next_in = 0, strm.input = dictionary, fill_window(s);\n while (s.lookahead >= MIN_MATCH) {\n str = s.strstart, n = s.lookahead - (MIN_MATCH - 1);\n do\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask, s.prev[str & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = str, str++;\n while (--n);\n s.strstart = str, s.lookahead = MIN_MATCH - 1, fill_window(s);\n }\n return s.strstart += s.lookahead, s.block_start = s.strstart, s.insert = s.lookahead, s.lookahead = 0, s.match_length = s.prev_length = MIN_MATCH - 1, s.match_available = 0, strm.next_in = next, strm.input = input, strm.avail_in = avail, s.wrap = wrap, Z_OK;\n }\n exports.deflateInit = deflateInit, exports.deflateInit2 = deflateInit2, exports.deflateReset = deflateReset, exports.deflateResetKeep = deflateResetKeep, exports.deflateSetHeader = deflateSetHeader, exports.deflate = deflate, exports.deflateEnd = deflateEnd, exports.deflateSetDictionary = deflateSetDictionary, exports.deflateInfo = \"pako deflate (from Nodeca project)\";\n }\n}), require_inffast = __commonJS({\n \"node_modules/pako/lib/zlib/inffast.js\"(exports, module2) {\n var BAD = 30, TYPE = 12;\n module2.exports = function inflate_fast(strm, start) {\n var state, _in, last, _out, beg, end, dmax, wsize, whave, wnext, s_window, hold, bits, lcode, dcode, lmask, dmask, here, op, len, dist, from, from_source, input, output;\n state = strm.state, _in = strm.next_in, input = strm.input, last = _in + (strm.avail_in - 5), _out = strm.next_out, output = strm.output, beg = _out - (start - strm.avail_out), end = _out + (strm.avail_out - 257), dmax = state.dmax, wsize = state.wsize, whave = state.whave, wnext = state.wnext, s_window = state.window, hold = state.hold, bits = state.bits, lcode = state.lencode, dcode = state.distcode, lmask = (1 << state.lenbits) - 1, dmask = (1 << state.distbits) - 1;\n top:\n do {\n if (bits < 15)\n hold += input[_in++] << bits, bits += 8, hold += input[_in++] << bits, bits += 8;\n here = lcode[hold & lmask];\n dolen:\n for (;; ) {\n if (op = here >>> 24, hold >>>= op, bits -= op, op = here >>> 16 & 255, op === 0)\n output[_out++] = here & 65535;\n else if (op & 16) {\n if (len = here & 65535, op &= 15, op) {\n if (bits < op)\n hold += input[_in++] << bits, bits += 8;\n len += hold & (1 << op) - 1, hold >>>= op, bits -= op;\n }\n if (bits < 15)\n hold += input[_in++] << bits, bits += 8, hold += input[_in++] << bits, bits += 8;\n here = dcode[hold & dmask];\n dodist:\n for (;; ) {\n if (op = here >>> 24, hold >>>= op, bits -= op, op = here >>> 16 & 255, op & 16) {\n if (dist = here & 65535, op &= 15, bits < op) {\n if (hold += input[_in++] << bits, bits += 8, bits < op)\n hold += input[_in++] << bits, bits += 8;\n }\n if (dist += hold & (1 << op) - 1, dist > dmax) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break top;\n }\n if (hold >>>= op, bits -= op, op = _out - beg, dist > op) {\n if (op = dist - op, op > whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break top;\n }\n }\n if (from = 0, from_source = s_window, wnext === 0) {\n if (from += wsize - op, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n } else if (wnext < op) {\n if (from += wsize + wnext - op, op -= wnext, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n if (from = 0, wnext < len) {\n op = wnext, len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n }\n } else if (from += wnext - op, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n while (len > 2)\n output[_out++] = from_source[from++], output[_out++] = from_source[from++], output[_out++] = from_source[from++], len -= 3;\n if (len) {\n if (output[_out++] = from_source[from++], len > 1)\n output[_out++] = from_source[from++];\n }\n } else {\n from = _out - dist;\n do\n output[_out++] = output[from++], output[_out++] = output[from++], output[_out++] = output[from++], len -= 3;\n while (len > 2);\n if (len) {\n if (output[_out++] = output[from++], len > 1)\n output[_out++] = output[from++];\n }\n }\n } else if ((op & 64) === 0) {\n here = dcode[(here & 65535) + (hold & (1 << op) - 1)];\n continue dodist;\n } else {\n strm.msg = \"invalid distance code\", state.mode = BAD;\n break top;\n }\n break;\n }\n } else if ((op & 64) === 0) {\n here = lcode[(here & 65535) + (hold & (1 << op) - 1)];\n continue dolen;\n } else if (op & 32) {\n state.mode = TYPE;\n break top;\n } else {\n strm.msg = \"invalid literal/length code\", state.mode = BAD;\n break top;\n }\n break;\n }\n } while (_in < last && _out < end);\n len = bits >> 3, _in -= len, bits -= len << 3, hold &= (1 << bits) - 1, strm.next_in = _in, strm.next_out = _out, strm.avail_in = _in < last \? 5 + (last - _in) : 5 - (_in - last), strm.avail_out = _out < end \? 257 + (end - _out) : 257 - (_out - end), state.hold = hold, state.bits = bits;\n return;\n };\n }\n}), require_inftrees = __commonJS({\n \"node_modules/pako/lib/zlib/inftrees.js\"(exports, module2) {\n var utils = require_common(), MAXBITS = 15, ENOUGH_LENS = 852, ENOUGH_DISTS = 592, CODES = 0, LENS = 1, DISTS = 2, lbase = [\n 3,\n 4,\n 5,\n 6,\n 7,\n 8,\n 9,\n 10,\n 11,\n 13,\n 15,\n 17,\n 19,\n 23,\n 27,\n 31,\n 35,\n 43,\n 51,\n 59,\n 67,\n 83,\n 99,\n 115,\n 131,\n 163,\n 195,\n 227,\n 258,\n 0,\n 0\n ], lext = [\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 17,\n 17,\n 17,\n 17,\n 18,\n 18,\n 18,\n 18,\n 19,\n 19,\n 19,\n 19,\n 20,\n 20,\n 20,\n 20,\n 21,\n 21,\n 21,\n 21,\n 16,\n 72,\n 78\n ], dbase = [\n 1,\n 2,\n 3,\n 4,\n 5,\n 7,\n 9,\n 13,\n 17,\n 25,\n 33,\n 49,\n 65,\n 97,\n 129,\n 193,\n 257,\n 385,\n 513,\n 769,\n 1025,\n 1537,\n 2049,\n 3073,\n 4097,\n 6145,\n 8193,\n 12289,\n 16385,\n 24577,\n 0,\n 0\n ], dext = [\n 16,\n 16,\n 16,\n 16,\n 17,\n 17,\n 18,\n 18,\n 19,\n 19,\n 20,\n 20,\n 21,\n 21,\n 22,\n 22,\n 23,\n 23,\n 24,\n 24,\n 25,\n 25,\n 26,\n 26,\n 27,\n 27,\n 28,\n 28,\n 29,\n 29,\n 64,\n 64\n ];\n module2.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) {\n var bits = opts.bits, len = 0, sym = 0, min = 0, max = 0, root = 0, curr = 0, drop = 0, left = 0, used = 0, huff = 0, incr, fill, low, mask, next, base = null, base_index = 0, end, count = new utils.Buf16(MAXBITS + 1), offs = new utils.Buf16(MAXBITS + 1), extra = null, extra_index = 0, here_bits, here_op, here_val;\n for (len = 0;len <= MAXBITS; len++)\n count[len] = 0;\n for (sym = 0;sym < codes; sym++)\n count[lens[lens_index + sym]]++;\n root = bits;\n for (max = MAXBITS;max >= 1; max--)\n if (count[max] !== 0)\n break;\n if (root > max)\n root = max;\n if (max === 0)\n return table[table_index++] = 1 << 24 | 64 << 16 | 0, table[table_index++] = 1 << 24 | 64 << 16 | 0, opts.bits = 1, 0;\n for (min = 1;min < max; min++)\n if (count[min] !== 0)\n break;\n if (root < min)\n root = min;\n left = 1;\n for (len = 1;len <= MAXBITS; len++)\n if (left <<= 1, left -= count[len], left < 0)\n return -1;\n if (left > 0 && (type === CODES || max !== 1))\n return -1;\n offs[1] = 0;\n for (len = 1;len < MAXBITS; len++)\n offs[len + 1] = offs[len] + count[len];\n for (sym = 0;sym < codes; sym++)\n if (lens[lens_index + sym] !== 0)\n work[offs[lens[lens_index + sym]]++] = sym;\n if (type === CODES)\n base = extra = work, end = 19;\n else if (type === LENS)\n base = lbase, base_index -= 257, extra = lext, extra_index -= 257, end = 256;\n else\n base = dbase, extra = dext, end = -1;\n if (huff = 0, sym = 0, len = min, next = table_index, curr = root, drop = 0, low = -1, used = 1 << root, mask = used - 1, type === LENS && used > ENOUGH_LENS || type === DISTS && used > ENOUGH_DISTS)\n return 1;\n for (;; ) {\n if (here_bits = len - drop, work[sym] < end)\n here_op = 0, here_val = work[sym];\n else if (work[sym] > end)\n here_op = extra[extra_index + work[sym]], here_val = base[base_index + work[sym]];\n else\n here_op = 96, here_val = 0;\n incr = 1 << len - drop, fill = 1 << curr, min = fill;\n do\n fill -= incr, table[next + (huff >> drop) + fill] = here_bits << 24 | here_op << 16 | here_val | 0;\n while (fill !== 0);\n incr = 1 << len - 1;\n while (huff & incr)\n incr >>= 1;\n if (incr !== 0)\n huff &= incr - 1, huff += incr;\n else\n huff = 0;\n if (sym++, --count[len] === 0) {\n if (len === max)\n break;\n len = lens[lens_index + work[sym]];\n }\n if (len > root && (huff & mask) !== low) {\n if (drop === 0)\n drop = root;\n next += min, curr = len - drop, left = 1 << curr;\n while (curr + drop < max) {\n if (left -= count[curr + drop], left <= 0)\n break;\n curr++, left <<= 1;\n }\n if (used += 1 << curr, type === LENS && used > ENOUGH_LENS || type === DISTS && used > ENOUGH_DISTS)\n return 1;\n low = huff & mask, table[low] = root << 24 | curr << 16 | next - table_index | 0;\n }\n }\n if (huff !== 0)\n table[next + huff] = len - drop << 24 | 64 << 16 | 0;\n return opts.bits = root, 0;\n };\n }\n}), require_inflate = __commonJS({\n \"node_modules/pako/lib/zlib/inflate.js\"(exports) {\n var utils = require_common(), adler32 = require_adler32(), crc32 = require_crc32(), inflate_fast = require_inffast(), inflate_table = require_inftrees(), CODES = 0, LENS = 1, DISTS = 2, Z_FINISH = 4, Z_BLOCK = 5, Z_TREES = 6, Z_OK = 0, Z_STREAM_END = 1, Z_NEED_DICT = 2, Z_STREAM_ERROR = -2, Z_DATA_ERROR = -3, Z_MEM_ERROR = -4, Z_BUF_ERROR = -5, Z_DEFLATED = 8, HEAD = 1, FLAGS = 2, TIME = 3, OS = 4, EXLEN = 5, EXTRA = 6, NAME = 7, COMMENT = 8, HCRC = 9, DICTID = 10, DICT = 11, TYPE = 12, TYPEDO = 13, STORED = 14, COPY_ = 15, COPY = 16, TABLE = 17, LENLENS = 18, CODELENS = 19, LEN_ = 20, LEN = 21, LENEXT = 22, DIST = 23, DISTEXT = 24, MATCH = 25, LIT = 26, CHECK = 27, LENGTH = 28, DONE = 29, BAD = 30, MEM = 31, SYNC = 32, ENOUGH_LENS = 852, ENOUGH_DISTS = 592, MAX_WBITS = 15, DEF_WBITS = MAX_WBITS;\n function zswap32(q) {\n return (q >>> 24 & 255) + (q >>> 8 & 65280) + ((q & 65280) << 8) + ((q & 255) << 24);\n }\n function InflateState() {\n this.mode = 0, this.last = !1, this.wrap = 0, this.havedict = !1, this.flags = 0, this.dmax = 0, this.check = 0, this.total = 0, this.head = null, this.wbits = 0, this.wsize = 0, this.whave = 0, this.wnext = 0, this.window = null, this.hold = 0, this.bits = 0, this.length = 0, this.offset = 0, this.extra = 0, this.lencode = null, this.distcode = null, this.lenbits = 0, this.distbits = 0, this.ncode = 0, this.nlen = 0, this.ndist = 0, this.have = 0, this.next = null, this.lens = new utils.Buf16(320), this.work = new utils.Buf16(288), this.lendyn = null, this.distdyn = null, this.sane = 0, this.back = 0, this.was = 0;\n }\n function inflateResetKeep(strm) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, strm.total_in = strm.total_out = state.total = 0, strm.msg = \"\", state.wrap)\n strm.adler = state.wrap & 1;\n return state.mode = HEAD, state.last = 0, state.havedict = 0, state.dmax = 32768, state.head = null, state.hold = 0, state.bits = 0, state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS), state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS), state.sane = 1, state.back = -1, Z_OK;\n }\n function inflateReset(strm) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n return state = strm.state, state.wsize = 0, state.whave = 0, state.wnext = 0, inflateResetKeep(strm);\n }\n function inflateReset2(strm, windowBits) {\n var wrap, state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, windowBits < 0)\n wrap = 0, windowBits = -windowBits;\n else if (wrap = (windowBits >> 4) + 1, windowBits < 48)\n windowBits &= 15;\n if (windowBits && (windowBits < 8 || windowBits > 15))\n return Z_STREAM_ERROR;\n if (state.window !== null && state.wbits !== windowBits)\n state.window = null;\n return state.wrap = wrap, state.wbits = windowBits, inflateReset(strm);\n }\n function inflateInit2(strm, windowBits) {\n var ret, state;\n if (!strm)\n return Z_STREAM_ERROR;\n if (state = new InflateState, strm.state = state, state.window = null, ret = inflateReset2(strm, windowBits), ret !== Z_OK)\n strm.state = null;\n return ret;\n }\n function inflateInit(strm) {\n return inflateInit2(strm, DEF_WBITS);\n }\n var virgin = !0, lenfix, distfix;\n function fixedtables(state) {\n if (virgin) {\n var sym;\n lenfix = new utils.Buf32(512), distfix = new utils.Buf32(32), sym = 0;\n while (sym < 144)\n state.lens[sym++] = 8;\n while (sym < 256)\n state.lens[sym++] = 9;\n while (sym < 280)\n state.lens[sym++] = 7;\n while (sym < 288)\n state.lens[sym++] = 8;\n inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {\n bits: 9\n }), sym = 0;\n while (sym < 32)\n state.lens[sym++] = 5;\n inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {\n bits: 5\n }), virgin = !1;\n }\n state.lencode = lenfix, state.lenbits = 9, state.distcode = distfix, state.distbits = 5;\n }\n function updatewindow(strm, src, end, copy) {\n var dist, state = strm.state;\n if (state.window === null)\n state.wsize = 1 << state.wbits, state.wnext = 0, state.whave = 0, state.window = new utils.Buf8(state.wsize);\n if (copy >= state.wsize)\n utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0), state.wnext = 0, state.whave = state.wsize;\n else {\n if (dist = state.wsize - state.wnext, dist > copy)\n dist = copy;\n if (utils.arraySet(state.window, src, end - copy, dist, state.wnext), copy -= dist, copy)\n utils.arraySet(state.window, src, end - copy, copy, 0), state.wnext = copy, state.whave = state.wsize;\n else {\n if (state.wnext += dist, state.wnext === state.wsize)\n state.wnext = 0;\n if (state.whave < state.wsize)\n state.whave += dist;\n }\n }\n return 0;\n }\n function inflate(strm, flush) {\n var state, input, output, next, put, have, left, hold, bits, _in, _out, copy, from, from_source, here = 0, here_bits, here_op, here_val, last_bits, last_op, last_val, len, ret, hbuf = new utils.Buf8(4), opts, n, order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];\n if (!strm || !strm.state || !strm.output || !strm.input && strm.avail_in !== 0)\n return Z_STREAM_ERROR;\n if (state = strm.state, state.mode === TYPE)\n state.mode = TYPEDO;\n put = strm.next_out, output = strm.output, left = strm.avail_out, next = strm.next_in, input = strm.input, have = strm.avail_in, hold = state.hold, bits = state.bits, _in = have, _out = left, ret = Z_OK;\n inf_leave:\n for (;; )\n switch (state.mode) {\n case HEAD:\n if (state.wrap === 0) {\n state.mode = TYPEDO;\n break;\n }\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.wrap & 2 && hold === 35615) {\n state.check = 0, hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0), hold = 0, bits = 0, state.mode = FLAGS;\n break;\n }\n if (state.flags = 0, state.head)\n state.head.done = !1;\n if (!(state.wrap & 1) || (((hold & 255) << 8) + (hold >> 8)) % 31) {\n strm.msg = \"incorrect header check\", state.mode = BAD;\n break;\n }\n if ((hold & 15) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\", state.mode = BAD;\n break;\n }\n if (hold >>>= 4, bits -= 4, len = (hold & 15) + 8, state.wbits === 0)\n state.wbits = len;\n else if (len > state.wbits) {\n strm.msg = \"invalid window size\", state.mode = BAD;\n break;\n }\n state.dmax = 1 << len, strm.adler = state.check = 1, state.mode = hold & 512 \? DICTID : TYPE, hold = 0, bits = 0;\n break;\n case FLAGS:\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.flags = hold, (state.flags & 255) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\", state.mode = BAD;\n break;\n }\n if (state.flags & 57344) {\n strm.msg = \"unknown header flags set\", state.mode = BAD;\n break;\n }\n if (state.head)\n state.head.text = hold >> 8 & 1;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0, state.mode = TIME;\n case TIME:\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.head)\n state.head.time = hold;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, hbuf[2] = hold >>> 16 & 255, hbuf[3] = hold >>> 24 & 255, state.check = crc32(state.check, hbuf, 4, 0);\n hold = 0, bits = 0, state.mode = OS;\n case OS:\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.head)\n state.head.xflags = hold & 255, state.head.os = hold >> 8;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0, state.mode = EXLEN;\n case EXLEN:\n if (state.flags & 1024) {\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.length = hold, state.head)\n state.head.extra_len = hold;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0;\n } else if (state.head)\n state.head.extra = null;\n state.mode = EXTRA;\n case EXTRA:\n if (state.flags & 1024) {\n if (copy = state.length, copy > have)\n copy = have;\n if (copy) {\n if (state.head) {\n if (len = state.head.extra_len - state.length, !state.head.extra)\n state.head.extra = new Array(state.head.extra_len);\n utils.arraySet(state.head.extra, input, next, copy, len);\n }\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n have -= copy, next += copy, state.length -= copy;\n }\n if (state.length)\n break inf_leave;\n }\n state.length = 0, state.mode = NAME;\n case NAME:\n if (state.flags & 2048) {\n if (have === 0)\n break inf_leave;\n copy = 0;\n do\n if (len = input[next + copy++], state.head && len && state.length < 65536)\n state.head.name += String.fromCharCode(len);\n while (len && copy < have);\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n if (have -= copy, next += copy, len)\n break inf_leave;\n } else if (state.head)\n state.head.name = null;\n state.length = 0, state.mode = COMMENT;\n case COMMENT:\n if (state.flags & 4096) {\n if (have === 0)\n break inf_leave;\n copy = 0;\n do\n if (len = input[next + copy++], state.head && len && state.length < 65536)\n state.head.comment += String.fromCharCode(len);\n while (len && copy < have);\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n if (have -= copy, next += copy, len)\n break inf_leave;\n } else if (state.head)\n state.head.comment = null;\n state.mode = HCRC;\n case HCRC:\n if (state.flags & 512) {\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold !== (state.check & 65535)) {\n strm.msg = \"header crc mismatch\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n if (state.head)\n state.head.hcrc = state.flags >> 9 & 1, state.head.done = !0;\n strm.adler = state.check = 0, state.mode = TYPE;\n break;\n case DICTID:\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n strm.adler = state.check = zswap32(hold), hold = 0, bits = 0, state.mode = DICT;\n case DICT:\n if (state.havedict === 0)\n return strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, Z_NEED_DICT;\n strm.adler = state.check = 1, state.mode = TYPE;\n case TYPE:\n if (flush === Z_BLOCK || flush === Z_TREES)\n break inf_leave;\n case TYPEDO:\n if (state.last) {\n hold >>>= bits & 7, bits -= bits & 7, state.mode = CHECK;\n break;\n }\n while (bits < 3) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n switch (state.last = hold & 1, hold >>>= 1, bits -= 1, hold & 3) {\n case 0:\n state.mode = STORED;\n break;\n case 1:\n if (fixedtables(state), state.mode = LEN_, flush === Z_TREES) {\n hold >>>= 2, bits -= 2;\n break inf_leave;\n }\n break;\n case 2:\n state.mode = TABLE;\n break;\n case 3:\n strm.msg = \"invalid block type\", state.mode = BAD;\n }\n hold >>>= 2, bits -= 2;\n break;\n case STORED:\n hold >>>= bits & 7, bits -= bits & 7;\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if ((hold & 65535) !== (hold >>> 16 ^ 65535)) {\n strm.msg = \"invalid stored block lengths\", state.mode = BAD;\n break;\n }\n if (state.length = hold & 65535, hold = 0, bits = 0, state.mode = COPY_, flush === Z_TREES)\n break inf_leave;\n case COPY_:\n state.mode = COPY;\n case COPY:\n if (copy = state.length, copy) {\n if (copy > have)\n copy = have;\n if (copy > left)\n copy = left;\n if (copy === 0)\n break inf_leave;\n utils.arraySet(output, input, next, copy, put), have -= copy, next += copy, left -= copy, put += copy, state.length -= copy;\n break;\n }\n state.mode = TYPE;\n break;\n case TABLE:\n while (bits < 14) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.nlen = (hold & 31) + 257, hold >>>= 5, bits -= 5, state.ndist = (hold & 31) + 1, hold >>>= 5, bits -= 5, state.ncode = (hold & 15) + 4, hold >>>= 4, bits -= 4, state.nlen > 286 || state.ndist > 30) {\n strm.msg = \"too many length or distance symbols\", state.mode = BAD;\n break;\n }\n state.have = 0, state.mode = LENLENS;\n case LENLENS:\n while (state.have < state.ncode) {\n while (bits < 3) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.lens[order[state.have++]] = hold & 7, hold >>>= 3, bits -= 3;\n }\n while (state.have < 19)\n state.lens[order[state.have++]] = 0;\n if (state.lencode = state.lendyn, state.lenbits = 7, opts = { bits: state.lenbits }, ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts), state.lenbits = opts.bits, ret) {\n strm.msg = \"invalid code lengths set\", state.mode = BAD;\n break;\n }\n state.have = 0, state.mode = CODELENS;\n case CODELENS:\n while (state.have < state.nlen + state.ndist) {\n for (;; ) {\n if (here = state.lencode[hold & (1 << state.lenbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (here_val < 16)\n hold >>>= here_bits, bits -= here_bits, state.lens[state.have++] = here_val;\n else {\n if (here_val === 16) {\n n = here_bits + 2;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.have === 0) {\n strm.msg = \"invalid bit length repeat\", state.mode = BAD;\n break;\n }\n len = state.lens[state.have - 1], copy = 3 + (hold & 3), hold >>>= 2, bits -= 2;\n } else if (here_val === 17) {\n n = here_bits + 3;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= here_bits, bits -= here_bits, len = 0, copy = 3 + (hold & 7), hold >>>= 3, bits -= 3;\n } else {\n n = here_bits + 7;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= here_bits, bits -= here_bits, len = 0, copy = 11 + (hold & 127), hold >>>= 7, bits -= 7;\n }\n if (state.have + copy > state.nlen + state.ndist) {\n strm.msg = \"invalid bit length repeat\", state.mode = BAD;\n break;\n }\n while (copy--)\n state.lens[state.have++] = len;\n }\n }\n if (state.mode === BAD)\n break;\n if (state.lens[256] === 0) {\n strm.msg = \"invalid code -- missing end-of-block\", state.mode = BAD;\n break;\n }\n if (state.lenbits = 9, opts = { bits: state.lenbits }, ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts), state.lenbits = opts.bits, ret) {\n strm.msg = \"invalid literal/lengths set\", state.mode = BAD;\n break;\n }\n if (state.distbits = 6, state.distcode = state.distdyn, opts = { bits: state.distbits }, ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts), state.distbits = opts.bits, ret) {\n strm.msg = \"invalid distances set\", state.mode = BAD;\n break;\n }\n if (state.mode = LEN_, flush === Z_TREES)\n break inf_leave;\n case LEN_:\n state.mode = LEN;\n case LEN:\n if (have >= 6 && left >= 258) {\n if (strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, inflate_fast(strm, _out), put = strm.next_out, output = strm.output, left = strm.avail_out, next = strm.next_in, input = strm.input, have = strm.avail_in, hold = state.hold, bits = state.bits, state.mode === TYPE)\n state.back = -1;\n break;\n }\n state.back = 0;\n for (;; ) {\n if (here = state.lencode[hold & (1 << state.lenbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (here_op && (here_op & 240) === 0) {\n last_bits = here_bits, last_op = here_op, last_val = here_val;\n for (;; ) {\n if (here = state.lencode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> last_bits)], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, last_bits + here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= last_bits, bits -= last_bits, state.back += last_bits;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.back += here_bits, state.length = here_val, here_op === 0) {\n state.mode = LIT;\n break;\n }\n if (here_op & 32) {\n state.back = -1, state.mode = TYPE;\n break;\n }\n if (here_op & 64) {\n strm.msg = \"invalid literal/length code\", state.mode = BAD;\n break;\n }\n state.extra = here_op & 15, state.mode = LENEXT;\n case LENEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.length += hold & (1 << state.extra) - 1, hold >>>= state.extra, bits -= state.extra, state.back += state.extra;\n }\n state.was = state.length, state.mode = DIST;\n case DIST:\n for (;; ) {\n if (here = state.distcode[hold & (1 << state.distbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if ((here_op & 240) === 0) {\n last_bits = here_bits, last_op = here_op, last_val = here_val;\n for (;; ) {\n if (here = state.distcode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> last_bits)], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, last_bits + here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= last_bits, bits -= last_bits, state.back += last_bits;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.back += here_bits, here_op & 64) {\n strm.msg = \"invalid distance code\", state.mode = BAD;\n break;\n }\n state.offset = here_val, state.extra = here_op & 15, state.mode = DISTEXT;\n case DISTEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.offset += hold & (1 << state.extra) - 1, hold >>>= state.extra, bits -= state.extra, state.back += state.extra;\n }\n if (state.offset > state.dmax) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break;\n }\n state.mode = MATCH;\n case MATCH:\n if (left === 0)\n break inf_leave;\n if (copy = _out - left, state.offset > copy) {\n if (copy = state.offset - copy, copy > state.whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break;\n }\n }\n if (copy > state.wnext)\n copy -= state.wnext, from = state.wsize - copy;\n else\n from = state.wnext - copy;\n if (copy > state.length)\n copy = state.length;\n from_source = state.window;\n } else\n from_source = output, from = put - state.offset, copy = state.length;\n if (copy > left)\n copy = left;\n left -= copy, state.length -= copy;\n do\n output[put++] = from_source[from++];\n while (--copy);\n if (state.length === 0)\n state.mode = LEN;\n break;\n case LIT:\n if (left === 0)\n break inf_leave;\n output[put++] = state.length, left--, state.mode = LEN;\n break;\n case CHECK:\n if (state.wrap) {\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold |= input[next++] << bits, bits += 8;\n }\n if (_out -= left, strm.total_out += _out, state.total += _out, _out)\n strm.adler = state.check = state.flags \? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out);\n if (_out = left, (state.flags \? hold : zswap32(hold)) !== state.check) {\n strm.msg = \"incorrect data check\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n state.mode = LENGTH;\n case LENGTH:\n if (state.wrap && state.flags) {\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold !== (state.total & 4294967295)) {\n strm.msg = \"incorrect length check\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n state.mode = DONE;\n case DONE:\n ret = Z_STREAM_END;\n break inf_leave;\n case BAD:\n ret = Z_DATA_ERROR;\n break inf_leave;\n case MEM:\n return Z_MEM_ERROR;\n case SYNC:\n default:\n return Z_STREAM_ERROR;\n }\n if (strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, state.wsize || _out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH)) {\n if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out))\n return state.mode = MEM, Z_MEM_ERROR;\n }\n if (_in -= strm.avail_in, _out -= strm.avail_out, strm.total_in += _in, strm.total_out += _out, state.total += _out, state.wrap && _out)\n strm.adler = state.check = state.flags \? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out);\n if (strm.data_type = state.bits + (state.last \? 64 : 0) + (state.mode === TYPE \? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ \? 256 : 0), (_in === 0 && _out === 0 || flush === Z_FINISH) && ret === Z_OK)\n ret = Z_BUF_ERROR;\n return ret;\n }\n function inflateEnd(strm) {\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n var state = strm.state;\n if (state.window)\n state.window = null;\n return strm.state = null, Z_OK;\n }\n function inflateGetHeader(strm, head) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, (state.wrap & 2) === 0)\n return Z_STREAM_ERROR;\n return state.head = head, head.done = !1, Z_OK;\n }\n function inflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length, state, dictid, ret;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, state.wrap !== 0 && state.mode !== DICT)\n return Z_STREAM_ERROR;\n if (state.mode === DICT) {\n if (dictid = 1, dictid = adler32(dictid, dictionary, dictLength, 0), dictid !== state.check)\n return Z_DATA_ERROR;\n }\n if (ret = updatewindow(strm, dictionary, dictLength, dictLength), ret)\n return state.mode = MEM, Z_MEM_ERROR;\n return state.havedict = 1, Z_OK;\n }\n exports.inflateReset = inflateReset, exports.inflateReset2 = inflateReset2, exports.inflateResetKeep = inflateResetKeep, exports.inflateInit = inflateInit, exports.inflateInit2 = inflateInit2, exports.inflate = inflate, exports.inflateEnd = inflateEnd, exports.inflateGetHeader = inflateGetHeader, exports.inflateSetDictionary = inflateSetDictionary, exports.inflateInfo = \"pako inflate (from Nodeca project)\";\n }\n}), require_constants = __commonJS({\n \"node_modules/pako/lib/zlib/constants.js\"(exports, module2) {\n module2.exports = {\n Z_NO_FLUSH: 0,\n Z_PARTIAL_FLUSH: 1,\n Z_SYNC_FLUSH: 2,\n Z_FULL_FLUSH: 3,\n Z_FINISH: 4,\n Z_BLOCK: 5,\n Z_TREES: 6,\n Z_OK: 0,\n Z_STREAM_END: 1,\n Z_NEED_DICT: 2,\n Z_ERRNO: -1,\n Z_STREAM_ERROR: -2,\n Z_DATA_ERROR: -3,\n Z_BUF_ERROR: -5,\n Z_NO_COMPRESSION: 0,\n Z_BEST_SPEED: 1,\n Z_BEST_COMPRESSION: 9,\n Z_DEFAULT_COMPRESSION: -1,\n Z_FILTERED: 1,\n Z_HUFFMAN_ONLY: 2,\n Z_RLE: 3,\n Z_FIXED: 4,\n Z_DEFAULT_STRATEGY: 0,\n Z_BINARY: 0,\n Z_TEXT: 1,\n Z_UNKNOWN: 2,\n Z_DEFLATED: 8\n };\n }\n}), require_binding = __commonJS({\n \"node_modules/browserify-zlib/lib/binding.js\"(exports) {\n var Zstream = require_zstream(), zlib_deflate = require_deflate(), zlib_inflate = require_inflate(), constants = require_constants();\n for (key in constants)\n exports[key] = constants[key];\n var key;\n exports.NONE = 0, exports.DEFLATE = 1, exports.INFLATE = 2, exports.GZIP = 3, exports.GUNZIP = 4, exports.DEFLATERAW = 5, exports.INFLATERAW = 6, exports.UNZIP = 7;\n var GZIP_HEADER_ID1 = 31, GZIP_HEADER_ID2 = 139;\n function Zlib(mode) {\n if (typeof mode !== \"number\" || mode < exports.DEFLATE || mode > exports.UNZIP)\n @throwTypeError(\"Bad argument\");\n this.dictionary = null, this.err = 0, this.flush = 0, this.init_done = !1, this.level = 0, this.memLevel = 0, this.mode = mode, this.strategy = 0, this.windowBits = 0, this.write_in_progress = !1, this.pending_close = !1, this.gzip_id_bytes_read = 0;\n }\n Zlib.prototype = {}, Zlib.prototype.close = function() {\n if (this.write_in_progress) {\n this.pending_close = !0;\n return;\n }\n if (this.pending_close = !1, assert(this.init_done, \"close before init\"), assert(this.mode <= exports.UNZIP), this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW)\n zlib_deflate.deflateEnd(this.strm);\n else if (this.mode === exports.INFLATE || this.mode === exports.GUNZIP || this.mode === exports.INFLATERAW || this.mode === exports.UNZIP)\n zlib_inflate.inflateEnd(this.strm);\n this.mode = exports.NONE, this.dictionary = null;\n }, Zlib.prototype.write = function(flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(!0, flush, input, in_off, in_len, out, out_off, out_len);\n }, Zlib.prototype.writeSync = function(flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(!1, flush, input, in_off, in_len, out, out_off, out_len);\n }, Zlib.prototype._write = function(async, flush, input, in_off, in_len, out, out_off, out_len) {\n if (assert.equal(arguments.length, 8), assert(this.init_done, \"write before init\"), assert(this.mode !== exports.NONE, \"already finalized\"), assert.equal(!1, this.write_in_progress, \"write already in progress\"), assert.equal(!1, this.pending_close, \"close is pending\"), this.write_in_progress = !0, assert.equal(!1, flush === void 0, \"must provide flush value\"), this.write_in_progress = !0, flush !== exports.Z_NO_FLUSH && flush !== exports.Z_PARTIAL_FLUSH && flush !== exports.Z_SYNC_FLUSH && flush !== exports.Z_FULL_FLUSH && flush !== exports.Z_FINISH && flush !== exports.Z_BLOCK)\n throw new Error(\"Invalid flush value\");\n if (input == null)\n input = Buffer.alloc(0), in_len = 0, in_off = 0;\n if (this.strm.avail_in = in_len, this.strm.input = input, this.strm.next_in = in_off, this.strm.avail_out = out_len, this.strm.output = out, this.strm.next_out = out_off, this.flush = flush, !async) {\n if (this._process(), this._checkError())\n return this._afterSync();\n return;\n }\n var self = this;\n return process.nextTick(function() {\n self._process(), self._after();\n }), this;\n }, Zlib.prototype._afterSync = function() {\n var avail_out = this.strm.avail_out, avail_in = this.strm.avail_in;\n return this.write_in_progress = !1, [avail_in, avail_out];\n }, Zlib.prototype._process = function() {\n var next_expected_header_byte = null;\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflate(this.strm, this.flush);\n break;\n case exports.UNZIP:\n if (this.strm.avail_in > 0)\n next_expected_header_byte = this.strm.next_in;\n switch (this.gzip_id_bytes_read) {\n case 0:\n if (next_expected_header_byte === null)\n break;\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) {\n if (this.gzip_id_bytes_read = 1, next_expected_header_byte++, this.strm.avail_in === 1)\n break;\n } else {\n this.mode = exports.INFLATE;\n break;\n }\n case 1:\n if (next_expected_header_byte === null)\n break;\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2)\n this.gzip_id_bytes_read = 2, this.mode = exports.GUNZIP;\n else\n this.mode = exports.INFLATE;\n break;\n default:\n throw new Error(\"invalid number of gzip magic number bytes read\");\n }\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n if (this.err = zlib_inflate.inflate(this.strm, this.flush), this.err === exports.Z_NEED_DICT && this.dictionary) {\n if (this.err = zlib_inflate.inflateSetDictionary(this.strm, this.dictionary), this.err === exports.Z_OK)\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n else if (this.err === exports.Z_DATA_ERROR)\n this.err = exports.Z_NEED_DICT;\n }\n while (this.strm.avail_in > 0 && this.mode === exports.GUNZIP && this.err === exports.Z_STREAM_END && this.strm.next_in[0] !== 0)\n this.reset(), this.err = zlib_inflate.inflate(this.strm, this.flush);\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n }, Zlib.prototype._checkError = function() {\n switch (this.err) {\n case exports.Z_OK:\n case exports.Z_BUF_ERROR:\n if (this.strm.avail_out !== 0 && this.flush === exports.Z_FINISH)\n return this._error(\"unexpected end of file\"), !1;\n break;\n case exports.Z_STREAM_END:\n break;\n case exports.Z_NEED_DICT:\n if (this.dictionary == null)\n this._error(\"Missing dictionary\");\n else\n this._error(\"Bad dictionary\");\n return !1;\n default:\n return this._error(\"Zlib error\"), !1;\n }\n return !0;\n }, Zlib.prototype._after = function() {\n if (!this._checkError())\n return;\n var avail_out = this.strm.avail_out, avail_in = this.strm.avail_in;\n if (this.write_in_progress = !1, this.callback(avail_in, avail_out), this.pending_close)\n this.close();\n }, Zlib.prototype._error = function(message) {\n if (this.strm.msg)\n message = this.strm.msg;\n if (this.onerror(message, this.err), this.write_in_progress = !1, this.pending_close)\n this.close();\n }, Zlib.prototype.init = function(windowBits, level, memLevel, strategy, dictionary) {\n assert(arguments.length === 4 || arguments.length === 5, \"init(windowBits, level, memLevel, strategy, [dictionary])\"), assert(windowBits >= 8 && windowBits <= 15, \"invalid windowBits\"), assert(level >= -1 && level <= 9, \"invalid compression level\"), assert(memLevel >= 1 && memLevel <= 9, \"invalid memlevel\"), assert(strategy === exports.Z_FILTERED || strategy === exports.Z_HUFFMAN_ONLY || strategy === exports.Z_RLE || strategy === exports.Z_FIXED || strategy === exports.Z_DEFAULT_STRATEGY, \"invalid strategy\"), this._init(level, windowBits, memLevel, strategy, dictionary), this._setDictionary();\n }, Zlib.prototype.params = function() {\n throw new Error(\"deflateParams Not supported\");\n }, Zlib.prototype.reset = function() {\n this._reset(), this._setDictionary();\n }, Zlib.prototype._init = function(level, windowBits, memLevel, strategy, dictionary) {\n if (this.level = level, this.windowBits = windowBits, this.memLevel = memLevel, this.strategy = strategy, this.flush = exports.Z_NO_FLUSH, this.err = exports.Z_OK, this.mode === exports.GZIP || this.mode === exports.GUNZIP)\n this.windowBits += 16;\n if (this.mode === exports.UNZIP)\n this.windowBits += 32;\n if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW)\n this.windowBits = -1 * this.windowBits;\n switch (this.strm = new Zstream, this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateInit2(this.strm, this.level, exports.Z_DEFLATED, this.windowBits, this.memLevel, this.strategy);\n break;\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n case exports.UNZIP:\n this.err = zlib_inflate.inflateInit2(this.strm, this.windowBits);\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Init error\");\n this.dictionary = dictionary, this.write_in_progress = !1, this.init_done = !0;\n }, Zlib.prototype._setDictionary = function() {\n if (this.dictionary == null)\n return;\n switch (this.err = exports.Z_OK, this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Failed to set dictionary\");\n }, Zlib.prototype._reset = function() {\n switch (this.err = exports.Z_OK, this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n case exports.GZIP:\n this.err = zlib_deflate.deflateReset(this.strm);\n break;\n case exports.INFLATE:\n case exports.INFLATERAW:\n case exports.GUNZIP:\n this.err = zlib_inflate.inflateReset(this.strm);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Failed to reset stream\");\n }, exports.Zlib = Zlib;\n }\n}), require_lib = __commonJS({\n \"node_modules/browserify-zlib/lib/index.js\"(exports) {\n var Buffer2 = BufferModule.Buffer, Transform = StreamModule.Transform, binding = require_binding(), util = Util, kMaxLength = BufferModule.kMaxLength, kRangeErrorMessage = \"Cannot create final Buffer. It would be larger than 0x\" + kMaxLength.toString(16) + \" bytes\";\n binding.Z_MIN_WINDOWBITS = 8, binding.Z_MAX_WINDOWBITS = 15, binding.Z_DEFAULT_WINDOWBITS = 15, binding.Z_MIN_CHUNK = 64, binding.Z_MAX_CHUNK = Infinity, binding.Z_DEFAULT_CHUNK = 16384, binding.Z_MIN_MEMLEVEL = 1, binding.Z_MAX_MEMLEVEL = 9, binding.Z_DEFAULT_MEMLEVEL = 8, binding.Z_MIN_LEVEL = -1, binding.Z_MAX_LEVEL = 9, binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;\n var bkeys = Object.keys(binding);\n for (bk = 0;bk < bkeys.length; bk++)\n if (bkey = bkeys[bk], bkey.match(/^Z/))\n Object.defineProperty(exports, bkey, {\n enumerable: !0,\n value: binding[bkey],\n writable: !1\n });\n var bkey, bk, codes = {\n Z_OK: binding.Z_OK,\n Z_STREAM_END: binding.Z_STREAM_END,\n Z_NEED_DICT: binding.Z_NEED_DICT,\n Z_ERRNO: binding.Z_ERRNO,\n Z_STREAM_ERROR: binding.Z_STREAM_ERROR,\n Z_DATA_ERROR: binding.Z_DATA_ERROR,\n Z_MEM_ERROR: binding.Z_MEM_ERROR,\n Z_BUF_ERROR: binding.Z_BUF_ERROR,\n Z_VERSION_ERROR: binding.Z_VERSION_ERROR\n }, ckeys = Object.keys(codes);\n for (ck = 0;ck < ckeys.length; ck++)\n ckey = ckeys[ck], codes[codes[ckey]] = ckey;\n var ckey, ck;\n Object.defineProperty(exports, \"codes\", {\n enumerable: !0,\n value: Object.freeze(codes),\n writable: !1\n }), exports.constants = require_constants(), exports.Deflate = Deflate, exports.Inflate = Inflate, exports.Gzip = Gzip, exports.Gunzip = Gunzip, exports.DeflateRaw = DeflateRaw, exports.InflateRaw = InflateRaw, exports.Unzip = Unzip, exports.createDeflate = function(o) {\n return new Deflate(o);\n }, exports.createInflate = function(o) {\n return new Inflate(o);\n }, exports.createDeflateRaw = function(o) {\n return new DeflateRaw(o);\n }, exports.createInflateRaw = function(o) {\n return new InflateRaw(o);\n }, exports.createGzip = function(o) {\n return new Gzip(o);\n }, exports.createGunzip = function(o) {\n return new Gunzip(o);\n }, exports.createUnzip = function(o) {\n return new Unzip(o);\n }, exports.deflate = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Deflate(opts), buffer, callback);\n }, exports.deflateSync = function(buffer, opts) {\n return zlibBufferSync(new Deflate(opts), buffer);\n }, exports.gzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Gzip(opts), buffer, callback);\n }, exports.gzipSync = function(buffer, opts) {\n return zlibBufferSync(new Gzip(opts), buffer);\n }, exports.deflateRaw = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new DeflateRaw(opts), buffer, callback);\n }, exports.deflateRawSync = function(buffer, opts) {\n return zlibBufferSync(new DeflateRaw(opts), buffer);\n }, exports.unzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Unzip(opts), buffer, callback);\n }, exports.unzipSync = function(buffer, opts) {\n return zlibBufferSync(new Unzip(opts), buffer);\n }, exports.inflate = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Inflate(opts), buffer, callback);\n }, exports.inflateSync = function(buffer, opts) {\n return zlibBufferSync(new Inflate(opts), buffer);\n }, exports.gunzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Gunzip(opts), buffer, callback);\n }, exports.gunzipSync = function(buffer, opts) {\n return zlibBufferSync(new Gunzip(opts), buffer);\n }, exports.inflateRaw = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new InflateRaw(opts), buffer, callback);\n }, exports.inflateRawSync = function(buffer, opts) {\n return zlibBufferSync(new InflateRaw(opts), buffer);\n }, exports.brotliCompress = function(buffer, opts, callback) {\n throw new Error(\"zlib.brotliCompress is not implemented\");\n };\n function zlibBuffer(engine, buffer, callback) {\n var buffers = [], nread = 0;\n engine.on(\"error\", onError), engine.on(\"end\", onEnd), engine.end(buffer), flow();\n function flow() {\n var chunk;\n while ((chunk = engine.read()) !== null)\n buffers.push(chunk), nread += chunk.length;\n engine.once(\"readable\", flow);\n }\n function onError(err) {\n engine.removeListener(\"end\", onEnd), engine.removeListener(\"readable\", flow), callback(err);\n }\n function onEnd() {\n var buf, err = null;\n if (nread >= kMaxLength)\n err = new RangeError(kRangeErrorMessage);\n else\n buf = Buffer2.concat(buffers, nread);\n buffers = [], engine.close(), callback(err, buf);\n }\n }\n function zlibBufferSync(engine, buffer) {\n if (typeof buffer === \"string\")\n buffer = Buffer2.from(buffer);\n if (!Buffer2.isBuffer(buffer))\n @throwTypeError(\"Not a string or buffer\");\n var flushFlag = engine._finishFlushFlag;\n return engine._processChunk(buffer, flushFlag);\n }\n function Deflate(opts) {\n if (!(this instanceof Deflate))\n return new Deflate(opts);\n Zlib.call(this, opts, binding.DEFLATE);\n }\n function Inflate(opts) {\n if (!(this instanceof Inflate))\n return new Inflate(opts);\n Zlib.call(this, opts, binding.INFLATE);\n }\n function Gzip(opts) {\n if (!(this instanceof Gzip))\n return new Gzip(opts);\n Zlib.call(this, opts, binding.GZIP);\n }\n function Gunzip(opts) {\n if (!(this instanceof Gunzip))\n return new Gunzip(opts);\n Zlib.call(this, opts, binding.GUNZIP);\n }\n function DeflateRaw(opts) {\n if (!(this instanceof DeflateRaw))\n return new DeflateRaw(opts);\n Zlib.call(this, opts, binding.DEFLATERAW);\n }\n function InflateRaw(opts) {\n if (!(this instanceof InflateRaw))\n return new InflateRaw(opts);\n Zlib.call(this, opts, binding.INFLATERAW);\n }\n function Unzip(opts) {\n if (!(this instanceof Unzip))\n return new Unzip(opts);\n Zlib.call(this, opts, binding.UNZIP);\n }\n function isValidFlushFlag(flag) {\n return flag === binding.Z_NO_FLUSH || flag === binding.Z_PARTIAL_FLUSH || flag === binding.Z_SYNC_FLUSH || flag === binding.Z_FULL_FLUSH || flag === binding.Z_FINISH || flag === binding.Z_BLOCK;\n }\n function Zlib(opts, mode) {\n var _this = this;\n if (this._opts = opts = opts || {}, this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK, Transform.call(this, opts), opts.flush && !isValidFlushFlag(opts.flush))\n throw new Error(\"Invalid flush flag: \" + opts.flush);\n if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush))\n throw new Error(\"Invalid flush flag: \" + opts.finishFlush);\n if (this._flushFlag = opts.flush || binding.Z_NO_FLUSH, this._finishFlushFlag = typeof opts.finishFlush !== \"undefined\" \? opts.finishFlush : binding.Z_FINISH, opts.chunkSize) {\n if (opts.chunkSize < exports.Z_MIN_CHUNK || opts.chunkSize > exports.Z_MAX_CHUNK)\n throw new Error(\"Invalid chunk size: \" + opts.chunkSize);\n }\n if (opts.windowBits) {\n if (opts.windowBits < exports.Z_MIN_WINDOWBITS || opts.windowBits > exports.Z_MAX_WINDOWBITS)\n throw new Error(\"Invalid windowBits: \" + opts.windowBits);\n }\n if (opts.level) {\n if (opts.level < exports.Z_MIN_LEVEL || opts.level > exports.Z_MAX_LEVEL)\n throw new Error(\"Invalid compression level: \" + opts.level);\n }\n if (opts.memLevel) {\n if (opts.memLevel < exports.Z_MIN_MEMLEVEL || opts.memLevel > exports.Z_MAX_MEMLEVEL)\n throw new Error(\"Invalid memLevel: \" + opts.memLevel);\n }\n if (opts.strategy) {\n if (opts.strategy != exports.Z_FILTERED && opts.strategy != exports.Z_HUFFMAN_ONLY && opts.strategy != exports.Z_RLE && opts.strategy != exports.Z_FIXED && opts.strategy != exports.Z_DEFAULT_STRATEGY)\n throw new Error(\"Invalid strategy: \" + opts.strategy);\n }\n if (opts.dictionary) {\n if (!Buffer2.isBuffer(opts.dictionary))\n throw new Error(\"Invalid dictionary: it should be a Buffer instance\");\n }\n this._handle = new binding.Zlib(mode);\n var self = this;\n this._hadError = !1, this._handle.onerror = function(message, errno) {\n _close(self), self._hadError = !0;\n var error = new Error(message);\n error.errno = errno, error.code = exports.codes[errno], self.emit(\"error\", error);\n };\n var level = exports.Z_DEFAULT_COMPRESSION;\n if (typeof opts.level === \"number\")\n level = opts.level;\n var strategy = exports.Z_DEFAULT_STRATEGY;\n if (typeof opts.strategy === \"number\")\n strategy = opts.strategy;\n this._handle.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS, level, opts.memLevel || exports.Z_DEFAULT_MEMLEVEL, strategy, opts.dictionary), this._buffer = Buffer2.allocUnsafe(this._chunkSize), this._offset = 0, this._level = level, this._strategy = strategy, this.once(\"end\", this.close), Object.defineProperty(this, \"_closed\", {\n get: function() {\n return !_this._handle;\n },\n configurable: !0,\n enumerable: !0\n });\n }\n util.inherits(Zlib, Transform), Zlib.prototype.params = function(level, strategy, callback) {\n if (level < exports.Z_MIN_LEVEL || level > exports.Z_MAX_LEVEL)\n @throwRangeError(\"Invalid compression level: \" + level);\n if (strategy != exports.Z_FILTERED && strategy != exports.Z_HUFFMAN_ONLY && strategy != exports.Z_RLE && strategy != exports.Z_FIXED && strategy != exports.Z_DEFAULT_STRATEGY)\n @throwTypeError(\"Invalid strategy: \" + strategy);\n if (this._level !== level || this._strategy !== strategy) {\n var self = this;\n this.flush(binding.Z_SYNC_FLUSH, function() {\n if (assert(self._handle, \"zlib binding closed\"), self._handle.params(level, strategy), !self._hadError) {\n if (self._level = level, self._strategy = strategy, callback)\n callback();\n }\n });\n } else\n process.nextTick(callback);\n }, Zlib.prototype.reset = function() {\n return assert(this._handle, \"zlib binding closed\"), this._handle.reset();\n }, Zlib.prototype._flush = function(callback) {\n this._transform(Buffer2.alloc(0), \"\", callback);\n }, Zlib.prototype.flush = function(kind, callback) {\n var _this2 = this, ws = this._writableState;\n if (typeof kind === \"function\" || kind === void 0 && !callback)\n callback = kind, kind = binding.Z_FULL_FLUSH;\n if (ws.ended) {\n if (callback)\n process.nextTick(callback);\n } else if (ws.ending) {\n if (callback)\n this.once(\"end\", callback);\n } else if (ws.needDrain) {\n if (callback)\n this.once(\"drain\", function() {\n return _this2.flush(kind, callback);\n });\n } else\n this._flushFlag = kind, this.write(Buffer2.alloc(0), \"\", callback);\n }, Zlib.prototype.close = function(callback) {\n _close(this, callback), process.nextTick(emitCloseNT, this);\n };\n function _close(engine, callback) {\n if (callback)\n process.nextTick(callback);\n if (!engine._handle)\n return;\n engine._handle.close(), engine._handle = null;\n }\n function emitCloseNT(self) {\n self.emit(\"close\");\n }\n Zlib.prototype._transform = function(chunk, encoding, cb) {\n var flushFlag, ws = this._writableState, ending = ws.ending || ws.ended, last = ending && (!chunk || ws.length === chunk.length);\n if (chunk !== null && !Buffer2.isBuffer(chunk))\n return cb(new Error(\"invalid input\"));\n if (!this._handle)\n return cb(new Error(\"zlib binding closed\"));\n if (last)\n flushFlag = this._finishFlushFlag;\n else if (flushFlag = this._flushFlag, chunk.length >= ws.length)\n this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH;\n this._processChunk(chunk, flushFlag, cb);\n }, Zlib.prototype._processChunk = function(chunk, flushFlag, cb) {\n var availInBefore = chunk && chunk.length, availOutBefore = this._chunkSize - this._offset, inOff = 0, self = this, async = typeof cb === \"function\";\n if (!async) {\n var buffers = [], nread = 0, error;\n this.on(\"error\", function(er) {\n error = er;\n }), assert(this._handle, \"zlib binding closed\");\n do\n var res = this._handle.writeSync(flushFlag, chunk, inOff, availInBefore, this._buffer, this._offset, availOutBefore);\n while (!this._hadError && callback(res[0], res[1]));\n if (this._hadError)\n throw error;\n if (nread >= kMaxLength)\n _close(this), @throwRangeError(kRangeErrorMessage);\n var buf = Buffer2.concat(buffers, nread);\n return _close(this), buf;\n }\n assert(this._handle, \"zlib binding closed\");\n var req = this._handle.write(flushFlag, chunk, inOff, availInBefore, this._buffer, this._offset, availOutBefore);\n req.buffer = chunk, req.callback = callback;\n function callback(availInAfter, availOutAfter) {\n if (this)\n this.buffer = null, this.callback = null;\n if (self._hadError)\n return;\n var have = availOutBefore - availOutAfter;\n if (assert(have >= 0, \"have should not go down\"), have > 0) {\n var out = self._buffer.slice(self._offset, self._offset + have);\n if (self._offset += have, async)\n self.push(out);\n else\n buffers.push(out), nread += out.length;\n }\n if (availOutAfter === 0 || self._offset >= self._chunkSize)\n availOutBefore = self._chunkSize, self._offset = 0, self._buffer = Buffer2.allocUnsafe(self._chunkSize);\n if (availOutAfter === 0) {\n if (inOff += availInBefore - availInAfter, availInBefore = availInAfter, !async)\n return !0;\n var newReq = self._handle.write(flushFlag, chunk, inOff, availInBefore, self._buffer, self._offset, self._chunkSize);\n newReq.callback = callback, newReq.buffer = chunk;\n return;\n }\n if (!async)\n return !1;\n cb();\n }\n }, util.inherits(Deflate, Zlib), util.inherits(Inflate, Zlib), util.inherits(Gzip, Zlib), util.inherits(Gunzip, Zlib), util.inherits(DeflateRaw, Zlib), util.inherits(InflateRaw, Zlib), util.inherits(Unzip, Zlib);\n }\n});\nreturn require_lib()})\n"_s; // // @@ -367,7 +367,7 @@ static constexpr ASCIILiteral NodeReadlinePromisesCode = "(function (){\"use str // // -static constexpr ASCIILiteral NodeReplCode = "(function (){\"use strict\";// src/js/out/tmp/node/repl.ts\nvar $, { throwNotImplemented } = @getInternalField(@internalModuleRegistry, 3) || @createInternalModuleById(3);\n$ = {\n lines: [],\n context: globalThis,\n historyIndex: -1,\n cursor: 0,\n historySize: 1000,\n removeHistoryDuplicates: !1,\n crlfDelay: 100,\n completer: () => {\n throwNotImplemented(\"node:repl\");\n },\n history: [],\n _initialPrompt: \"> \",\n terminal: !0,\n input: new Proxy({}, {\n get() {\n throwNotImplemented(\"node:repl\");\n },\n has: () => !1,\n ownKeys: () => [],\n getOwnPropertyDescriptor: () => {\n return;\n },\n set() {\n throwNotImplemented(\"node:repl\");\n }\n }),\n line: \"\",\n eval: () => {\n throwNotImplemented(\"node:repl\");\n },\n isCompletionEnabled: !0,\n escapeCodeTimeout: 500,\n tabSize: 8,\n breakEvalOnSigint: !0,\n useGlobal: !0,\n underscoreAssigned: !1,\n last: void 0,\n _domain: void 0,\n allowBlockingCompletions: !1,\n useColors: !0,\n output: new Proxy({}, {\n get() {\n throwNotImplemented(\"node:repl\");\n },\n has: () => !1,\n ownKeys: () => [],\n getOwnPropertyDescriptor: () => {\n return;\n },\n set() {\n throwNotImplemented(\"node:repl\");\n }\n })\n};\nreturn $})\n"_s; +static constexpr ASCIILiteral NodeReplCode = "(function (){\"use strict\";// src/js/out/tmp/node/repl.ts\nvar $, { throwNotImplemented } = @getInternalField(@internalModuleRegistry, 3) || @createInternalModuleById(3);\n$ = {\n lines: [],\n context: globalThis,\n historyIndex: -1,\n cursor: 0,\n historySize: 1000,\n removeHistoryDuplicates: !1,\n crlfDelay: 100,\n completer: () => {\n throwNotImplemented(\"node:repl\");\n },\n history: [],\n _initialPrompt: \"> \",\n terminal: !0,\n input: new Proxy({}, {\n get() {\n throwNotImplemented(\"node:repl\");\n },\n has: () => !1,\n ownKeys: () => [],\n getOwnPropertyDescriptor: () => {\n return;\n },\n set() {\n throwNotImplemented(\"node:repl\");\n }\n }),\n line: \"\",\n eval: () => {\n throwNotImplemented(\"node:repl\");\n },\n isCompletionEnabled: !0,\n escapeCodeTimeout: 500,\n tabSize: 8,\n breakEvalOnSigint: !0,\n useGlobal: !0,\n underscoreAssigned: !1,\n last: void 0,\n _domain: void 0,\n allowBlockingCompletions: !1,\n useColors: !0,\n output: new Proxy({}, {\n get() {\n throwNotImplemented(\"node:repl\");\n },\n has: () => !1,\n ownKeys: () => [],\n getOwnPropertyDescriptor: () => {\n return;\n },\n set() {\n throwNotImplemented(\"node:repl\");\n }\n }),\n _builtinLibs: [\n \"bun\",\n \"ffi\",\n \"assert\",\n \"assert/strict\",\n \"async_hooks\",\n \"buffer\",\n \"child_process\",\n \"cluster\",\n \"console\",\n \"constants\",\n \"crypto\",\n \"dgram\",\n \"diagnostics_channel\",\n \"dns\",\n \"dns/promises\",\n \"domain\",\n \"events\",\n \"fs\",\n \"fs/promises\",\n \"http\",\n \"http2\",\n \"https\",\n \"inspector\",\n \"inspector/promises\",\n \"module\",\n \"net\",\n \"os\",\n \"path\",\n \"path/posix\",\n \"path/win32\",\n \"perf_hooks\",\n \"process\",\n \"punycode\",\n \"querystring\",\n \"readline\",\n \"readline/promises\",\n \"repl\",\n \"stream\",\n \"stream/consumers\",\n \"stream/promises\",\n \"stream/web\",\n \"string_decoder\",\n \"sys\",\n \"timers\",\n \"timers/promises\",\n \"tls\",\n \"trace_events\",\n \"tty\",\n \"url\",\n \"util\",\n \"util/types\",\n \"v8\",\n \"vm\",\n \"wasi\",\n \"worker_threads\",\n \"zlib\"\n ]\n};\nreturn $})\n"_s; // // @@ -427,7 +427,7 @@ static constexpr ASCIILiteral NodeWorkerThreadsCode = "(function (){\"use strict // // -static constexpr ASCIILiteral NodeZlibCode = "(function (){\"use strict\";// src/js/out/tmp/node/zlib.ts\nvar assert = @getInternalField(@internalModuleRegistry, 4) || @createInternalModuleById(4), BufferModule = @requireNativeModule(\"node:buffer\"), StreamModule = @getInternalField(@internalModuleRegistry, 35) || @createInternalModuleById(35), Util = @getInternalField(@internalModuleRegistry, 43) || @createInternalModuleById(43), __getOwnPropNames = Object.getOwnPropertyNames, __commonJS = (cb, mod) => function __require() {\n return mod || (0, cb[__getOwnPropNames(cb)[0]])((mod = { exports: {} }).exports, mod), mod.exports;\n}, require_zstream = __commonJS({\n \"node_modules/pako/lib/zlib/zstream.js\"(exports, module2) {\n function ZStream() {\n this.input = null, this.next_in = 0, this.avail_in = 0, this.total_in = 0, this.output = null, this.next_out = 0, this.avail_out = 0, this.total_out = 0, this.msg = \"\", this.state = null, this.data_type = 2, this.adler = 0;\n }\n module2.exports = ZStream;\n }\n}), require_common = __commonJS({\n \"node_modules/pako/lib/utils/common.js\"(exports) {\n var TYPED_OK = typeof Uint8Array !== \"undefined\" && typeof Uint16Array !== \"undefined\" && typeof Int32Array !== \"undefined\";\n function _has(obj, key) {\n return Object.prototype.hasOwnProperty.call(obj, key);\n }\n exports.assign = function(obj) {\n var sources = Array.prototype.slice.call(arguments, 1);\n while (sources.length) {\n var source = sources.shift();\n if (!source)\n continue;\n if (typeof source !== \"object\")\n @throwTypeError(source + \"must be non-object\");\n for (var p in source)\n if (_has(source, p))\n obj[p] = source[p];\n }\n return obj;\n }, exports.shrinkBuf = function(buf, size) {\n if (buf.length === size)\n return buf;\n if (buf.subarray)\n return buf.subarray(0, size);\n return buf.length = size, buf;\n };\n var fnTyped = {\n arraySet: function(dest, src, src_offs, len, dest_offs) {\n if (src.subarray && dest.subarray) {\n dest.set(src.subarray(src_offs, src_offs + len), dest_offs);\n return;\n }\n for (var i = 0;i < len; i++)\n dest[dest_offs + i] = src[src_offs + i];\n },\n flattenChunks: function(chunks) {\n var i, l, len, pos, chunk, result;\n len = 0;\n for (i = 0, l = chunks.length;i < l; i++)\n len += chunks[i].length;\n result = new Uint8Array(len), pos = 0;\n for (i = 0, l = chunks.length;i < l; i++)\n chunk = chunks[i], result.set(chunk, pos), pos += chunk.length;\n return result;\n }\n }, fnUntyped = {\n arraySet: function(dest, src, src_offs, len, dest_offs) {\n for (var i = 0;i < len; i++)\n dest[dest_offs + i] = src[src_offs + i];\n },\n flattenChunks: function(chunks) {\n return [].concat.apply([], chunks);\n }\n };\n exports.setTyped = function(on) {\n if (on)\n exports.Buf8 = Uint8Array, exports.Buf16 = Uint16Array, exports.Buf32 = Int32Array, exports.assign(exports, fnTyped);\n else\n exports.Buf8 = Array, exports.Buf16 = Array, exports.Buf32 = Array, exports.assign(exports, fnUntyped);\n }, exports.setTyped(TYPED_OK);\n }\n}), require_trees = __commonJS({\n \"node_modules/pako/lib/zlib/trees.js\"(exports) {\n var utils = require_common(), Z_FIXED = 4, Z_BINARY = 0, Z_TEXT = 1, Z_UNKNOWN = 2;\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0)\n buf[len] = 0;\n }\n var STORED_BLOCK = 0, STATIC_TREES = 1, DYN_TREES = 2, MIN_MATCH = 3, MAX_MATCH = 258, LENGTH_CODES = 29, LITERALS = 256, L_CODES = LITERALS + 1 + LENGTH_CODES, D_CODES = 30, BL_CODES = 19, HEAP_SIZE = 2 * L_CODES + 1, MAX_BITS = 15, Buf_size = 16, MAX_BL_BITS = 7, END_BLOCK = 256, REP_3_6 = 16, REPZ_3_10 = 17, REPZ_11_138 = 18, extra_lbits = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0], extra_dbits = [\n 0,\n 0,\n 0,\n 0,\n 1,\n 1,\n 2,\n 2,\n 3,\n 3,\n 4,\n 4,\n 5,\n 5,\n 6,\n 6,\n 7,\n 7,\n 8,\n 8,\n 9,\n 9,\n 10,\n 10,\n 11,\n 11,\n 12,\n 12,\n 13,\n 13\n ], extra_blbits = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7], bl_order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15], DIST_CODE_LEN = 512, static_ltree = new Array((L_CODES + 2) * 2);\n zero(static_ltree);\n var static_dtree = new Array(D_CODES * 2);\n zero(static_dtree);\n var _dist_code = new Array(DIST_CODE_LEN);\n zero(_dist_code);\n var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);\n zero(_length_code);\n var base_length = new Array(LENGTH_CODES);\n zero(base_length);\n var base_dist = new Array(D_CODES);\n zero(base_dist);\n function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {\n this.static_tree = static_tree, this.extra_bits = extra_bits, this.extra_base = extra_base, this.elems = elems, this.max_length = max_length, this.has_stree = static_tree && static_tree.length;\n }\n var static_l_desc, static_d_desc, static_bl_desc;\n function TreeDesc(dyn_tree, stat_desc) {\n this.dyn_tree = dyn_tree, this.max_code = 0, this.stat_desc = stat_desc;\n }\n function d_code(dist) {\n return dist < 256 \? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];\n }\n function put_short(s, w) {\n s.pending_buf[s.pending++] = w & 255, s.pending_buf[s.pending++] = w >>> 8 & 255;\n }\n function send_bits(s, value, length) {\n if (s.bi_valid > Buf_size - length)\n s.bi_buf |= value << s.bi_valid & 65535, put_short(s, s.bi_buf), s.bi_buf = value >> Buf_size - s.bi_valid, s.bi_valid += length - Buf_size;\n else\n s.bi_buf |= value << s.bi_valid & 65535, s.bi_valid += length;\n }\n function send_code(s, c, tree) {\n send_bits(s, tree[c * 2], tree[c * 2 + 1]);\n }\n function bi_reverse(code, len) {\n var res = 0;\n do\n res |= code & 1, code >>>= 1, res <<= 1;\n while (--len > 0);\n return res >>> 1;\n }\n function bi_flush(s) {\n if (s.bi_valid === 16)\n put_short(s, s.bi_buf), s.bi_buf = 0, s.bi_valid = 0;\n else if (s.bi_valid >= 8)\n s.pending_buf[s.pending++] = s.bi_buf & 255, s.bi_buf >>= 8, s.bi_valid -= 8;\n }\n function gen_bitlen(s, desc) {\n var { dyn_tree: tree, max_code } = desc, stree = desc.stat_desc.static_tree, has_stree = desc.stat_desc.has_stree, extra = desc.stat_desc.extra_bits, base = desc.stat_desc.extra_base, max_length = desc.stat_desc.max_length, h, n, m, bits, xbits, f, overflow = 0;\n for (bits = 0;bits <= MAX_BITS; bits++)\n s.bl_count[bits] = 0;\n tree[s.heap[s.heap_max] * 2 + 1] = 0;\n for (h = s.heap_max + 1;h < HEAP_SIZE; h++) {\n if (n = s.heap[h], bits = tree[tree[n * 2 + 1] * 2 + 1] + 1, bits > max_length)\n bits = max_length, overflow++;\n if (tree[n * 2 + 1] = bits, n > max_code)\n continue;\n if (s.bl_count[bits]++, xbits = 0, n >= base)\n xbits = extra[n - base];\n if (f = tree[n * 2], s.opt_len += f * (bits + xbits), has_stree)\n s.static_len += f * (stree[n * 2 + 1] + xbits);\n }\n if (overflow === 0)\n return;\n do {\n bits = max_length - 1;\n while (s.bl_count[bits] === 0)\n bits--;\n s.bl_count[bits]--, s.bl_count[bits + 1] += 2, s.bl_count[max_length]--, overflow -= 2;\n } while (overflow > 0);\n for (bits = max_length;bits !== 0; bits--) {\n n = s.bl_count[bits];\n while (n !== 0) {\n if (m = s.heap[--h], m > max_code)\n continue;\n if (tree[m * 2 + 1] !== bits)\n s.opt_len += (bits - tree[m * 2 + 1]) * tree[m * 2], tree[m * 2 + 1] = bits;\n n--;\n }\n }\n }\n function gen_codes(tree, max_code, bl_count) {\n var next_code = new Array(MAX_BITS + 1), code = 0, bits, n;\n for (bits = 1;bits <= MAX_BITS; bits++)\n next_code[bits] = code = code + bl_count[bits - 1] << 1;\n for (n = 0;n <= max_code; n++) {\n var len = tree[n * 2 + 1];\n if (len === 0)\n continue;\n tree[n * 2] = bi_reverse(next_code[len]++, len);\n }\n }\n function tr_static_init() {\n var n, bits, length, code, dist, bl_count = new Array(MAX_BITS + 1);\n length = 0;\n for (code = 0;code < LENGTH_CODES - 1; code++) {\n base_length[code] = length;\n for (n = 0;n < 1 << extra_lbits[code]; n++)\n _length_code[length++] = code;\n }\n _length_code[length - 1] = code, dist = 0;\n for (code = 0;code < 16; code++) {\n base_dist[code] = dist;\n for (n = 0;n < 1 << extra_dbits[code]; n++)\n _dist_code[dist++] = code;\n }\n dist >>= 7;\n for (;code < D_CODES; code++) {\n base_dist[code] = dist << 7;\n for (n = 0;n < 1 << extra_dbits[code] - 7; n++)\n _dist_code[256 + dist++] = code;\n }\n for (bits = 0;bits <= MAX_BITS; bits++)\n bl_count[bits] = 0;\n n = 0;\n while (n <= 143)\n static_ltree[n * 2 + 1] = 8, n++, bl_count[8]++;\n while (n <= 255)\n static_ltree[n * 2 + 1] = 9, n++, bl_count[9]++;\n while (n <= 279)\n static_ltree[n * 2 + 1] = 7, n++, bl_count[7]++;\n while (n <= 287)\n static_ltree[n * 2 + 1] = 8, n++, bl_count[8]++;\n gen_codes(static_ltree, L_CODES + 1, bl_count);\n for (n = 0;n < D_CODES; n++)\n static_dtree[n * 2 + 1] = 5, static_dtree[n * 2] = bi_reverse(n, 5);\n static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS), static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS), static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);\n }\n function init_block(s) {\n var n;\n for (n = 0;n < L_CODES; n++)\n s.dyn_ltree[n * 2] = 0;\n for (n = 0;n < D_CODES; n++)\n s.dyn_dtree[n * 2] = 0;\n for (n = 0;n < BL_CODES; n++)\n s.bl_tree[n * 2] = 0;\n s.dyn_ltree[END_BLOCK * 2] = 1, s.opt_len = s.static_len = 0, s.last_lit = s.matches = 0;\n }\n function bi_windup(s) {\n if (s.bi_valid > 8)\n put_short(s, s.bi_buf);\n else if (s.bi_valid > 0)\n s.pending_buf[s.pending++] = s.bi_buf;\n s.bi_buf = 0, s.bi_valid = 0;\n }\n function copy_block(s, buf, len, header) {\n if (bi_windup(s), header)\n put_short(s, len), put_short(s, ~len);\n utils.arraySet(s.pending_buf, s.window, buf, len, s.pending), s.pending += len;\n }\n function smaller(tree, n, m, depth) {\n var _n2 = n * 2, _m2 = m * 2;\n return tree[_n2] < tree[_m2] || tree[_n2] === tree[_m2] && depth[n] <= depth[m];\n }\n function pqdownheap(s, tree, k) {\n var v = s.heap[k], j = k << 1;\n while (j <= s.heap_len) {\n if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth))\n j++;\n if (smaller(tree, v, s.heap[j], s.depth))\n break;\n s.heap[k] = s.heap[j], k = j, j <<= 1;\n }\n s.heap[k] = v;\n }\n function compress_block(s, ltree, dtree) {\n var dist, lc, lx = 0, code, extra;\n if (s.last_lit !== 0)\n do\n if (dist = s.pending_buf[s.d_buf + lx * 2] << 8 | s.pending_buf[s.d_buf + lx * 2 + 1], lc = s.pending_buf[s.l_buf + lx], lx++, dist === 0)\n send_code(s, lc, ltree);\n else {\n if (code = _length_code[lc], send_code(s, code + LITERALS + 1, ltree), extra = extra_lbits[code], extra !== 0)\n lc -= base_length[code], send_bits(s, lc, extra);\n if (dist--, code = d_code(dist), send_code(s, code, dtree), extra = extra_dbits[code], extra !== 0)\n dist -= base_dist[code], send_bits(s, dist, extra);\n }\n while (lx < s.last_lit);\n send_code(s, END_BLOCK, ltree);\n }\n function build_tree(s, desc) {\n var tree = desc.dyn_tree, stree = desc.stat_desc.static_tree, has_stree = desc.stat_desc.has_stree, elems = desc.stat_desc.elems, n, m, max_code = -1, node;\n s.heap_len = 0, s.heap_max = HEAP_SIZE;\n for (n = 0;n < elems; n++)\n if (tree[n * 2] !== 0)\n s.heap[++s.heap_len] = max_code = n, s.depth[n] = 0;\n else\n tree[n * 2 + 1] = 0;\n while (s.heap_len < 2)\n if (node = s.heap[++s.heap_len] = max_code < 2 \? ++max_code : 0, tree[node * 2] = 1, s.depth[node] = 0, s.opt_len--, has_stree)\n s.static_len -= stree[node * 2 + 1];\n desc.max_code = max_code;\n for (n = s.heap_len >> 1;n >= 1; n--)\n pqdownheap(s, tree, n);\n node = elems;\n do\n n = s.heap[1], s.heap[1] = s.heap[s.heap_len--], pqdownheap(s, tree, 1), m = s.heap[1], s.heap[--s.heap_max] = n, s.heap[--s.heap_max] = m, tree[node * 2] = tree[n * 2] + tree[m * 2], s.depth[node] = (s.depth[n] >= s.depth[m] \? s.depth[n] : s.depth[m]) + 1, tree[n * 2 + 1] = tree[m * 2 + 1] = node, s.heap[1] = node++, pqdownheap(s, tree, 1);\n while (s.heap_len >= 2);\n s.heap[--s.heap_max] = s.heap[1], gen_bitlen(s, desc), gen_codes(tree, max_code, s.bl_count);\n }\n function scan_tree(s, tree, max_code) {\n var n, prevlen = -1, curlen, nextlen = tree[1], count = 0, max_count = 7, min_count = 4;\n if (nextlen === 0)\n max_count = 138, min_count = 3;\n tree[(max_code + 1) * 2 + 1] = 65535;\n for (n = 0;n <= max_code; n++) {\n if (curlen = nextlen, nextlen = tree[(n + 1) * 2 + 1], ++count < max_count && curlen === nextlen)\n continue;\n else if (count < min_count)\n s.bl_tree[curlen * 2] += count;\n else if (curlen !== 0) {\n if (curlen !== prevlen)\n s.bl_tree[curlen * 2]++;\n s.bl_tree[REP_3_6 * 2]++;\n } else if (count <= 10)\n s.bl_tree[REPZ_3_10 * 2]++;\n else\n s.bl_tree[REPZ_11_138 * 2]++;\n if (count = 0, prevlen = curlen, nextlen === 0)\n max_count = 138, min_count = 3;\n else if (curlen === nextlen)\n max_count = 6, min_count = 3;\n else\n max_count = 7, min_count = 4;\n }\n }\n function send_tree(s, tree, max_code) {\n var n, prevlen = -1, curlen, nextlen = tree[1], count = 0, max_count = 7, min_count = 4;\n if (nextlen === 0)\n max_count = 138, min_count = 3;\n for (n = 0;n <= max_code; n++) {\n if (curlen = nextlen, nextlen = tree[(n + 1) * 2 + 1], ++count < max_count && curlen === nextlen)\n continue;\n else if (count < min_count)\n do\n send_code(s, curlen, s.bl_tree);\n while (--count !== 0);\n else if (curlen !== 0) {\n if (curlen !== prevlen)\n send_code(s, curlen, s.bl_tree), count--;\n send_code(s, REP_3_6, s.bl_tree), send_bits(s, count - 3, 2);\n } else if (count <= 10)\n send_code(s, REPZ_3_10, s.bl_tree), send_bits(s, count - 3, 3);\n else\n send_code(s, REPZ_11_138, s.bl_tree), send_bits(s, count - 11, 7);\n if (count = 0, prevlen = curlen, nextlen === 0)\n max_count = 138, min_count = 3;\n else if (curlen === nextlen)\n max_count = 6, min_count = 3;\n else\n max_count = 7, min_count = 4;\n }\n }\n function build_bl_tree(s) {\n var max_blindex;\n scan_tree(s, s.dyn_ltree, s.l_desc.max_code), scan_tree(s, s.dyn_dtree, s.d_desc.max_code), build_tree(s, s.bl_desc);\n for (max_blindex = BL_CODES - 1;max_blindex >= 3; max_blindex--)\n if (s.bl_tree[bl_order[max_blindex] * 2 + 1] !== 0)\n break;\n return s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4, max_blindex;\n }\n function send_all_trees(s, lcodes, dcodes, blcodes) {\n var rank;\n send_bits(s, lcodes - 257, 5), send_bits(s, dcodes - 1, 5), send_bits(s, blcodes - 4, 4);\n for (rank = 0;rank < blcodes; rank++)\n send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1], 3);\n send_tree(s, s.dyn_ltree, lcodes - 1), send_tree(s, s.dyn_dtree, dcodes - 1);\n }\n function detect_data_type(s) {\n var black_mask = 4093624447, n;\n for (n = 0;n <= 31; n++, black_mask >>>= 1)\n if (black_mask & 1 && s.dyn_ltree[n * 2] !== 0)\n return Z_BINARY;\n if (s.dyn_ltree[18] !== 0 || s.dyn_ltree[20] !== 0 || s.dyn_ltree[26] !== 0)\n return Z_TEXT;\n for (n = 32;n < LITERALS; n++)\n if (s.dyn_ltree[n * 2] !== 0)\n return Z_TEXT;\n return Z_BINARY;\n }\n var static_init_done = !1;\n function _tr_init(s) {\n if (!static_init_done)\n tr_static_init(), static_init_done = !0;\n s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc), s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc), s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc), s.bi_buf = 0, s.bi_valid = 0, init_block(s);\n }\n function _tr_stored_block(s, buf, stored_len, last) {\n send_bits(s, (STORED_BLOCK << 1) + (last \? 1 : 0), 3), copy_block(s, buf, stored_len, !0);\n }\n function _tr_align(s) {\n send_bits(s, STATIC_TREES << 1, 3), send_code(s, END_BLOCK, static_ltree), bi_flush(s);\n }\n function _tr_flush_block(s, buf, stored_len, last) {\n var opt_lenb, static_lenb, max_blindex = 0;\n if (s.level > 0) {\n if (s.strm.data_type === Z_UNKNOWN)\n s.strm.data_type = detect_data_type(s);\n if (build_tree(s, s.l_desc), build_tree(s, s.d_desc), max_blindex = build_bl_tree(s), opt_lenb = s.opt_len + 3 + 7 >>> 3, static_lenb = s.static_len + 3 + 7 >>> 3, static_lenb <= opt_lenb)\n opt_lenb = static_lenb;\n } else\n opt_lenb = static_lenb = stored_len + 5;\n if (stored_len + 4 <= opt_lenb && buf !== -1)\n _tr_stored_block(s, buf, stored_len, last);\n else if (s.strategy === Z_FIXED || static_lenb === opt_lenb)\n send_bits(s, (STATIC_TREES << 1) + (last \? 1 : 0), 3), compress_block(s, static_ltree, static_dtree);\n else\n send_bits(s, (DYN_TREES << 1) + (last \? 1 : 0), 3), send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1), compress_block(s, s.dyn_ltree, s.dyn_dtree);\n if (init_block(s), last)\n bi_windup(s);\n }\n function _tr_tally(s, dist, lc) {\n if (s.pending_buf[s.d_buf + s.last_lit * 2] = dist >>> 8 & 255, s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 255, s.pending_buf[s.l_buf + s.last_lit] = lc & 255, s.last_lit++, dist === 0)\n s.dyn_ltree[lc * 2]++;\n else\n s.matches++, dist--, s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]++, s.dyn_dtree[d_code(dist) * 2]++;\n return s.last_lit === s.lit_bufsize - 1;\n }\n exports._tr_init = _tr_init, exports._tr_stored_block = _tr_stored_block, exports._tr_flush_block = _tr_flush_block, exports._tr_tally = _tr_tally, exports._tr_align = _tr_align;\n }\n}), require_adler32 = __commonJS({\n \"node_modules/pako/lib/zlib/adler32.js\"(exports, module2) {\n function adler32(adler, buf, len, pos) {\n var s1 = adler & 65535 | 0, s2 = adler >>> 16 & 65535 | 0, n = 0;\n while (len !== 0) {\n n = len > 2000 \? 2000 : len, len -= n;\n do\n s1 = s1 + buf[pos++] | 0, s2 = s2 + s1 | 0;\n while (--n);\n s1 %= 65521, s2 %= 65521;\n }\n return s1 | s2 << 16 | 0;\n }\n module2.exports = adler32;\n }\n}), require_crc32 = __commonJS({\n \"node_modules/pako/lib/zlib/crc32.js\"(exports, module2) {\n function makeTable() {\n var c, table = [];\n for (var n = 0;n < 256; n++) {\n c = n;\n for (var k = 0;k < 8; k++)\n c = c & 1 \? 3988292384 ^ c >>> 1 : c >>> 1;\n table[n] = c;\n }\n return table;\n }\n var crcTable = makeTable();\n function crc32(crc, buf, len, pos) {\n var t = crcTable, end = pos + len;\n crc ^= -1;\n for (var i = pos;i < end; i++)\n crc = crc >>> 8 ^ t[(crc ^ buf[i]) & 255];\n return crc ^ -1;\n }\n module2.exports = crc32;\n }\n}), require_messages = __commonJS({\n \"node_modules/pako/lib/zlib/messages.js\"(exports, module2) {\n module2.exports = {\n 2: \"need dictionary\",\n 1: \"stream end\",\n 0: \"\",\n \"-1\": \"file error\",\n \"-2\": \"stream error\",\n \"-3\": \"data error\",\n \"-4\": \"insufficient memory\",\n \"-5\": \"buffer error\",\n \"-6\": \"incompatible version\"\n };\n }\n}), require_deflate = __commonJS({\n \"node_modules/pako/lib/zlib/deflate.js\"(exports) {\n var utils = require_common(), trees = require_trees(), adler32 = require_adler32(), crc32 = require_crc32(), msg = require_messages(), Z_NO_FLUSH = 0, Z_PARTIAL_FLUSH = 1, Z_FULL_FLUSH = 3, Z_FINISH = 4, Z_BLOCK = 5, Z_OK = 0, Z_STREAM_END = 1, Z_STREAM_ERROR = -2, Z_DATA_ERROR = -3, Z_BUF_ERROR = -5, Z_DEFAULT_COMPRESSION = -1, Z_FILTERED = 1, Z_HUFFMAN_ONLY = 2, Z_RLE = 3, Z_FIXED = 4, Z_DEFAULT_STRATEGY = 0, Z_UNKNOWN = 2, Z_DEFLATED = 8, MAX_MEM_LEVEL = 9, MAX_WBITS = 15, DEF_MEM_LEVEL = 8, LENGTH_CODES = 29, LITERALS = 256, L_CODES = LITERALS + 1 + LENGTH_CODES, D_CODES = 30, BL_CODES = 19, HEAP_SIZE = 2 * L_CODES + 1, MAX_BITS = 15, MIN_MATCH = 3, MAX_MATCH = 258, MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1, PRESET_DICT = 32, INIT_STATE = 42, EXTRA_STATE = 69, NAME_STATE = 73, COMMENT_STATE = 91, HCRC_STATE = 103, BUSY_STATE = 113, FINISH_STATE = 666, BS_NEED_MORE = 1, BS_BLOCK_DONE = 2, BS_FINISH_STARTED = 3, BS_FINISH_DONE = 4, OS_CODE = 3;\n function err(strm, errorCode) {\n return strm.msg = msg[errorCode], errorCode;\n }\n function rank(f) {\n return (f << 1) - (f > 4 \? 9 : 0);\n }\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0)\n buf[len] = 0;\n }\n function flush_pending(strm) {\n var s = strm.state, len = s.pending;\n if (len > strm.avail_out)\n len = strm.avail_out;\n if (len === 0)\n return;\n if (utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out), strm.next_out += len, s.pending_out += len, strm.total_out += len, strm.avail_out -= len, s.pending -= len, s.pending === 0)\n s.pending_out = 0;\n }\n function flush_block_only(s, last) {\n trees._tr_flush_block(s, s.block_start >= 0 \? s.block_start : -1, s.strstart - s.block_start, last), s.block_start = s.strstart, flush_pending(s.strm);\n }\n function put_byte(s, b) {\n s.pending_buf[s.pending++] = b;\n }\n function putShortMSB(s, b) {\n s.pending_buf[s.pending++] = b >>> 8 & 255, s.pending_buf[s.pending++] = b & 255;\n }\n function read_buf(strm, buf, start, size) {\n var len = strm.avail_in;\n if (len > size)\n len = size;\n if (len === 0)\n return 0;\n if (strm.avail_in -= len, utils.arraySet(buf, strm.input, strm.next_in, len, start), strm.state.wrap === 1)\n strm.adler = adler32(strm.adler, buf, len, start);\n else if (strm.state.wrap === 2)\n strm.adler = crc32(strm.adler, buf, len, start);\n return strm.next_in += len, strm.total_in += len, len;\n }\n function longest_match(s, cur_match) {\n var { max_chain_length: chain_length, strstart: scan } = s, match, len, best_len = s.prev_length, nice_match = s.nice_match, limit = s.strstart > s.w_size - MIN_LOOKAHEAD \? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0, _win = s.window, wmask = s.w_mask, prev = s.prev, strend = s.strstart + MAX_MATCH, scan_end1 = _win[scan + best_len - 1], scan_end = _win[scan + best_len];\n if (s.prev_length >= s.good_match)\n chain_length >>= 2;\n if (nice_match > s.lookahead)\n nice_match = s.lookahead;\n do {\n if (match = cur_match, _win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1])\n continue;\n scan += 2, match++;\n do\n ;\n while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend);\n if (len = MAX_MATCH - (strend - scan), scan = strend - MAX_MATCH, len > best_len) {\n if (s.match_start = cur_match, best_len = len, len >= nice_match)\n break;\n scan_end1 = _win[scan + best_len - 1], scan_end = _win[scan + best_len];\n }\n } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);\n if (best_len <= s.lookahead)\n return best_len;\n return s.lookahead;\n }\n function fill_window(s) {\n var _w_size = s.w_size, p, n, m, more, str;\n do {\n if (more = s.window_size - s.lookahead - s.strstart, s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {\n utils.arraySet(s.window, s.window, _w_size, _w_size, 0), s.match_start -= _w_size, s.strstart -= _w_size, s.block_start -= _w_size, n = s.hash_size, p = n;\n do\n m = s.head[--p], s.head[p] = m >= _w_size \? m - _w_size : 0;\n while (--n);\n n = _w_size, p = n;\n do\n m = s.prev[--p], s.prev[p] = m >= _w_size \? m - _w_size : 0;\n while (--n);\n more += _w_size;\n }\n if (s.strm.avail_in === 0)\n break;\n if (n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more), s.lookahead += n, s.lookahead + s.insert >= MIN_MATCH) {\n str = s.strstart - s.insert, s.ins_h = s.window[str], s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + 1]) & s.hash_mask;\n while (s.insert)\n if (s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask, s.prev[str & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = str, str++, s.insert--, s.lookahead + s.insert < MIN_MATCH)\n break;\n }\n } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);\n }\n function deflate_stored(s, flush) {\n var max_block_size = 65535;\n if (max_block_size > s.pending_buf_size - 5)\n max_block_size = s.pending_buf_size - 5;\n for (;; ) {\n if (s.lookahead <= 1) {\n if (fill_window(s), s.lookahead === 0 && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n s.strstart += s.lookahead, s.lookahead = 0;\n var max_start = s.block_start + max_block_size;\n if (s.strstart === 0 || s.strstart >= max_start) {\n if (s.lookahead = s.strstart - max_start, s.strstart = max_start, flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n if (s.strstart - s.block_start >= s.w_size - MIN_LOOKAHEAD) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.strstart > s.block_start) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_NEED_MORE;\n }\n function deflate_fast(s, flush) {\n var hash_head, bflush;\n for (;; ) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n if (fill_window(s), s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (hash_head = 0, s.lookahead >= MIN_MATCH)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n if (hash_head !== 0 && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD)\n s.match_length = longest_match(s, hash_head);\n if (s.match_length >= MIN_MATCH)\n if (bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH), s.lookahead -= s.match_length, s.match_length <= s.max_lazy_match && s.lookahead >= MIN_MATCH) {\n s.match_length--;\n do\n s.strstart++, s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n while (--s.match_length !== 0);\n s.strstart++;\n } else\n s.strstart += s.match_length, s.match_length = 0, s.ins_h = s.window[s.strstart], s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + 1]) & s.hash_mask;\n else\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++;\n if (bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = s.strstart < MIN_MATCH - 1 \? s.strstart : MIN_MATCH - 1, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_slow(s, flush) {\n var hash_head, bflush, max_insert;\n for (;; ) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n if (fill_window(s), s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (hash_head = 0, s.lookahead >= MIN_MATCH)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n if (s.prev_length = s.match_length, s.prev_match = s.match_start, s.match_length = MIN_MATCH - 1, hash_head !== 0 && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) {\n if (s.match_length = longest_match(s, hash_head), s.match_length <= 5 && (s.strategy === Z_FILTERED || s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096))\n s.match_length = MIN_MATCH - 1;\n }\n if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {\n max_insert = s.strstart + s.lookahead - MIN_MATCH, bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH), s.lookahead -= s.prev_length - 1, s.prev_length -= 2;\n do\n if (++s.strstart <= max_insert)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n while (--s.prev_length !== 0);\n if (s.match_available = 0, s.match_length = MIN_MATCH - 1, s.strstart++, bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n } else if (s.match_available) {\n if (bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]), bflush)\n flush_block_only(s, !1);\n if (s.strstart++, s.lookahead--, s.strm.avail_out === 0)\n return BS_NEED_MORE;\n } else\n s.match_available = 1, s.strstart++, s.lookahead--;\n }\n if (s.match_available)\n bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]), s.match_available = 0;\n if (s.insert = s.strstart < MIN_MATCH - 1 \? s.strstart : MIN_MATCH - 1, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_rle(s, flush) {\n var bflush, prev, scan, strend, _win = s.window;\n for (;; ) {\n if (s.lookahead <= MAX_MATCH) {\n if (fill_window(s), s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (s.match_length = 0, s.lookahead >= MIN_MATCH && s.strstart > 0) {\n if (scan = s.strstart - 1, prev = _win[scan], prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {\n strend = s.strstart + MAX_MATCH;\n do\n ;\n while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend);\n if (s.match_length = MAX_MATCH - (strend - scan), s.match_length > s.lookahead)\n s.match_length = s.lookahead;\n }\n }\n if (s.match_length >= MIN_MATCH)\n bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH), s.lookahead -= s.match_length, s.strstart += s.match_length, s.match_length = 0;\n else\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++;\n if (bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_huff(s, flush) {\n var bflush;\n for (;; ) {\n if (s.lookahead === 0) {\n if (fill_window(s), s.lookahead === 0) {\n if (flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n break;\n }\n }\n if (s.match_length = 0, bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++, bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function Config(good_length, max_lazy, nice_length, max_chain, func) {\n this.good_length = good_length, this.max_lazy = max_lazy, this.nice_length = nice_length, this.max_chain = max_chain, this.func = func;\n }\n var configuration_table = [\n new Config(0, 0, 0, 0, deflate_stored),\n new Config(4, 4, 8, 4, deflate_fast),\n new Config(4, 5, 16, 8, deflate_fast),\n new Config(4, 6, 32, 32, deflate_fast),\n new Config(4, 4, 16, 16, deflate_slow),\n new Config(8, 16, 32, 32, deflate_slow),\n new Config(8, 16, 128, 128, deflate_slow),\n new Config(8, 32, 128, 256, deflate_slow),\n new Config(32, 128, 258, 1024, deflate_slow),\n new Config(32, 258, 258, 4096, deflate_slow)\n ];\n function lm_init(s) {\n s.window_size = 2 * s.w_size, zero(s.head), s.max_lazy_match = configuration_table[s.level].max_lazy, s.good_match = configuration_table[s.level].good_length, s.nice_match = configuration_table[s.level].nice_length, s.max_chain_length = configuration_table[s.level].max_chain, s.strstart = 0, s.block_start = 0, s.lookahead = 0, s.insert = 0, s.match_length = s.prev_length = MIN_MATCH - 1, s.match_available = 0, s.ins_h = 0;\n }\n function DeflateState() {\n this.strm = null, this.status = 0, this.pending_buf = null, this.pending_buf_size = 0, this.pending_out = 0, this.pending = 0, this.wrap = 0, this.gzhead = null, this.gzindex = 0, this.method = Z_DEFLATED, this.last_flush = -1, this.w_size = 0, this.w_bits = 0, this.w_mask = 0, this.window = null, this.window_size = 0, this.prev = null, this.head = null, this.ins_h = 0, this.hash_size = 0, this.hash_bits = 0, this.hash_mask = 0, this.hash_shift = 0, this.block_start = 0, this.match_length = 0, this.prev_match = 0, this.match_available = 0, this.strstart = 0, this.match_start = 0, this.lookahead = 0, this.prev_length = 0, this.max_chain_length = 0, this.max_lazy_match = 0, this.level = 0, this.strategy = 0, this.good_match = 0, this.nice_match = 0, this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2), this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2), this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2), zero(this.dyn_ltree), zero(this.dyn_dtree), zero(this.bl_tree), this.l_desc = null, this.d_desc = null, this.bl_desc = null, this.bl_count = new utils.Buf16(MAX_BITS + 1), this.heap = new utils.Buf16(2 * L_CODES + 1), zero(this.heap), this.heap_len = 0, this.heap_max = 0, this.depth = new utils.Buf16(2 * L_CODES + 1), zero(this.depth), this.l_buf = 0, this.lit_bufsize = 0, this.last_lit = 0, this.d_buf = 0, this.opt_len = 0, this.static_len = 0, this.matches = 0, this.insert = 0, this.bi_buf = 0, this.bi_valid = 0;\n }\n function deflateResetKeep(strm) {\n var s;\n if (!strm || !strm.state)\n return err(strm, Z_STREAM_ERROR);\n if (strm.total_in = strm.total_out = 0, strm.data_type = Z_UNKNOWN, s = strm.state, s.pending = 0, s.pending_out = 0, s.wrap < 0)\n s.wrap = -s.wrap;\n return s.status = s.wrap \? INIT_STATE : BUSY_STATE, strm.adler = s.wrap === 2 \? 0 : 1, s.last_flush = Z_NO_FLUSH, trees._tr_init(s), Z_OK;\n }\n function deflateReset(strm) {\n var ret = deflateResetKeep(strm);\n if (ret === Z_OK)\n lm_init(strm.state);\n return ret;\n }\n function deflateSetHeader(strm, head) {\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (strm.state.wrap !== 2)\n return Z_STREAM_ERROR;\n return strm.state.gzhead = head, Z_OK;\n }\n function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {\n if (!strm)\n return Z_STREAM_ERROR;\n var wrap = 1;\n if (level === Z_DEFAULT_COMPRESSION)\n level = 6;\n if (windowBits < 0)\n wrap = 0, windowBits = -windowBits;\n else if (windowBits > 15)\n wrap = 2, windowBits -= 16;\n if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED)\n return err(strm, Z_STREAM_ERROR);\n if (windowBits === 8)\n windowBits = 9;\n var s = new DeflateState;\n return strm.state = s, s.strm = strm, s.wrap = wrap, s.gzhead = null, s.w_bits = windowBits, s.w_size = 1 << s.w_bits, s.w_mask = s.w_size - 1, s.hash_bits = memLevel + 7, s.hash_size = 1 << s.hash_bits, s.hash_mask = s.hash_size - 1, s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH), s.window = new utils.Buf8(s.w_size * 2), s.head = new utils.Buf16(s.hash_size), s.prev = new utils.Buf16(s.w_size), s.lit_bufsize = 1 << memLevel + 6, s.pending_buf_size = s.lit_bufsize * 4, s.pending_buf = new utils.Buf8(s.pending_buf_size), s.d_buf = 1 * s.lit_bufsize, s.l_buf = 3 * s.lit_bufsize, s.level = level, s.strategy = strategy, s.method = method, deflateReset(strm);\n }\n function deflateInit(strm, level) {\n return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);\n }\n function deflate(strm, flush) {\n var old_flush, s, beg, val;\n if (!strm || !strm.state || flush > Z_BLOCK || flush < 0)\n return strm \? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;\n if (s = strm.state, !strm.output || !strm.input && strm.avail_in !== 0 || s.status === FINISH_STATE && flush !== Z_FINISH)\n return err(strm, strm.avail_out === 0 \? Z_BUF_ERROR : Z_STREAM_ERROR);\n if (s.strm = strm, old_flush = s.last_flush, s.last_flush = flush, s.status === INIT_STATE)\n if (s.wrap === 2)\n if (strm.adler = 0, put_byte(s, 31), put_byte(s, 139), put_byte(s, 8), !s.gzhead)\n put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, s.level === 9 \? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 \? 4 : 0), put_byte(s, OS_CODE), s.status = BUSY_STATE;\n else {\n if (put_byte(s, (s.gzhead.text \? 1 : 0) + (s.gzhead.hcrc \? 2 : 0) + (!s.gzhead.extra \? 0 : 4) + (!s.gzhead.name \? 0 : 8) + (!s.gzhead.comment \? 0 : 16)), put_byte(s, s.gzhead.time & 255), put_byte(s, s.gzhead.time >> 8 & 255), put_byte(s, s.gzhead.time >> 16 & 255), put_byte(s, s.gzhead.time >> 24 & 255), put_byte(s, s.level === 9 \? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 \? 4 : 0), put_byte(s, s.gzhead.os & 255), s.gzhead.extra && s.gzhead.extra.length)\n put_byte(s, s.gzhead.extra.length & 255), put_byte(s, s.gzhead.extra.length >> 8 & 255);\n if (s.gzhead.hcrc)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);\n s.gzindex = 0, s.status = EXTRA_STATE;\n }\n else {\n var header = Z_DEFLATED + (s.w_bits - 8 << 4) << 8, level_flags = -1;\n if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2)\n level_flags = 0;\n else if (s.level < 6)\n level_flags = 1;\n else if (s.level === 6)\n level_flags = 2;\n else\n level_flags = 3;\n if (header |= level_flags << 6, s.strstart !== 0)\n header |= PRESET_DICT;\n if (header += 31 - header % 31, s.status = BUSY_STATE, putShortMSB(s, header), s.strstart !== 0)\n putShortMSB(s, strm.adler >>> 16), putShortMSB(s, strm.adler & 65535);\n strm.adler = 1;\n }\n if (s.status === EXTRA_STATE)\n if (s.gzhead.extra) {\n beg = s.pending;\n while (s.gzindex < (s.gzhead.extra.length & 65535)) {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size)\n break;\n }\n put_byte(s, s.gzhead.extra[s.gzindex] & 255), s.gzindex++;\n }\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (s.gzindex === s.gzhead.extra.length)\n s.gzindex = 0, s.status = NAME_STATE;\n } else\n s.status = NAME_STATE;\n if (s.status === NAME_STATE)\n if (s.gzhead.name) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.name.length)\n val = s.gzhead.name.charCodeAt(s.gzindex++) & 255;\n else\n val = 0;\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (val === 0)\n s.gzindex = 0, s.status = COMMENT_STATE;\n } else\n s.status = COMMENT_STATE;\n if (s.status === COMMENT_STATE)\n if (s.gzhead.comment) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.comment.length)\n val = s.gzhead.comment.charCodeAt(s.gzindex++) & 255;\n else\n val = 0;\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (val === 0)\n s.status = HCRC_STATE;\n } else\n s.status = HCRC_STATE;\n if (s.status === HCRC_STATE)\n if (s.gzhead.hcrc) {\n if (s.pending + 2 > s.pending_buf_size)\n flush_pending(strm);\n if (s.pending + 2 <= s.pending_buf_size)\n put_byte(s, strm.adler & 255), put_byte(s, strm.adler >> 8 & 255), strm.adler = 0, s.status = BUSY_STATE;\n } else\n s.status = BUSY_STATE;\n if (s.pending !== 0) {\n if (flush_pending(strm), strm.avail_out === 0)\n return s.last_flush = -1, Z_OK;\n } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH)\n return err(strm, Z_BUF_ERROR);\n if (s.status === FINISH_STATE && strm.avail_in !== 0)\n return err(strm, Z_BUF_ERROR);\n if (strm.avail_in !== 0 || s.lookahead !== 0 || flush !== Z_NO_FLUSH && s.status !== FINISH_STATE) {\n var bstate = s.strategy === Z_HUFFMAN_ONLY \? deflate_huff(s, flush) : s.strategy === Z_RLE \? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush);\n if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE)\n s.status = FINISH_STATE;\n if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {\n if (strm.avail_out === 0)\n s.last_flush = -1;\n return Z_OK;\n }\n if (bstate === BS_BLOCK_DONE) {\n if (flush === Z_PARTIAL_FLUSH)\n trees._tr_align(s);\n else if (flush !== Z_BLOCK) {\n if (trees._tr_stored_block(s, 0, 0, !1), flush === Z_FULL_FLUSH) {\n if (zero(s.head), s.lookahead === 0)\n s.strstart = 0, s.block_start = 0, s.insert = 0;\n }\n }\n if (flush_pending(strm), strm.avail_out === 0)\n return s.last_flush = -1, Z_OK;\n }\n }\n if (flush !== Z_FINISH)\n return Z_OK;\n if (s.wrap <= 0)\n return Z_STREAM_END;\n if (s.wrap === 2)\n put_byte(s, strm.adler & 255), put_byte(s, strm.adler >> 8 & 255), put_byte(s, strm.adler >> 16 & 255), put_byte(s, strm.adler >> 24 & 255), put_byte(s, strm.total_in & 255), put_byte(s, strm.total_in >> 8 & 255), put_byte(s, strm.total_in >> 16 & 255), put_byte(s, strm.total_in >> 24 & 255);\n else\n putShortMSB(s, strm.adler >>> 16), putShortMSB(s, strm.adler & 65535);\n if (flush_pending(strm), s.wrap > 0)\n s.wrap = -s.wrap;\n return s.pending !== 0 \? Z_OK : Z_STREAM_END;\n }\n function deflateEnd(strm) {\n var status;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (status = strm.state.status, status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE)\n return err(strm, Z_STREAM_ERROR);\n return strm.state = null, status === BUSY_STATE \? err(strm, Z_DATA_ERROR) : Z_OK;\n }\n function deflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length, s, str, n, wrap, avail, next, input, tmpDict;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (s = strm.state, wrap = s.wrap, wrap === 2 || wrap === 1 && s.status !== INIT_STATE || s.lookahead)\n return Z_STREAM_ERROR;\n if (wrap === 1)\n strm.adler = adler32(strm.adler, dictionary, dictLength, 0);\n if (s.wrap = 0, dictLength >= s.w_size) {\n if (wrap === 0)\n zero(s.head), s.strstart = 0, s.block_start = 0, s.insert = 0;\n tmpDict = new utils.Buf8(s.w_size), utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0), dictionary = tmpDict, dictLength = s.w_size;\n }\n avail = strm.avail_in, next = strm.next_in, input = strm.input, strm.avail_in = dictLength, strm.next_in = 0, strm.input = dictionary, fill_window(s);\n while (s.lookahead >= MIN_MATCH) {\n str = s.strstart, n = s.lookahead - (MIN_MATCH - 1);\n do\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask, s.prev[str & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = str, str++;\n while (--n);\n s.strstart = str, s.lookahead = MIN_MATCH - 1, fill_window(s);\n }\n return s.strstart += s.lookahead, s.block_start = s.strstart, s.insert = s.lookahead, s.lookahead = 0, s.match_length = s.prev_length = MIN_MATCH - 1, s.match_available = 0, strm.next_in = next, strm.input = input, strm.avail_in = avail, s.wrap = wrap, Z_OK;\n }\n exports.deflateInit = deflateInit, exports.deflateInit2 = deflateInit2, exports.deflateReset = deflateReset, exports.deflateResetKeep = deflateResetKeep, exports.deflateSetHeader = deflateSetHeader, exports.deflate = deflate, exports.deflateEnd = deflateEnd, exports.deflateSetDictionary = deflateSetDictionary, exports.deflateInfo = \"pako deflate (from Nodeca project)\";\n }\n}), require_inffast = __commonJS({\n \"node_modules/pako/lib/zlib/inffast.js\"(exports, module2) {\n var BAD = 30, TYPE = 12;\n module2.exports = function inflate_fast(strm, start) {\n var state, _in, last, _out, beg, end, dmax, wsize, whave, wnext, s_window, hold, bits, lcode, dcode, lmask, dmask, here, op, len, dist, from, from_source, input, output;\n state = strm.state, _in = strm.next_in, input = strm.input, last = _in + (strm.avail_in - 5), _out = strm.next_out, output = strm.output, beg = _out - (start - strm.avail_out), end = _out + (strm.avail_out - 257), dmax = state.dmax, wsize = state.wsize, whave = state.whave, wnext = state.wnext, s_window = state.window, hold = state.hold, bits = state.bits, lcode = state.lencode, dcode = state.distcode, lmask = (1 << state.lenbits) - 1, dmask = (1 << state.distbits) - 1;\n top:\n do {\n if (bits < 15)\n hold += input[_in++] << bits, bits += 8, hold += input[_in++] << bits, bits += 8;\n here = lcode[hold & lmask];\n dolen:\n for (;; ) {\n if (op = here >>> 24, hold >>>= op, bits -= op, op = here >>> 16 & 255, op === 0)\n output[_out++] = here & 65535;\n else if (op & 16) {\n if (len = here & 65535, op &= 15, op) {\n if (bits < op)\n hold += input[_in++] << bits, bits += 8;\n len += hold & (1 << op) - 1, hold >>>= op, bits -= op;\n }\n if (bits < 15)\n hold += input[_in++] << bits, bits += 8, hold += input[_in++] << bits, bits += 8;\n here = dcode[hold & dmask];\n dodist:\n for (;; ) {\n if (op = here >>> 24, hold >>>= op, bits -= op, op = here >>> 16 & 255, op & 16) {\n if (dist = here & 65535, op &= 15, bits < op) {\n if (hold += input[_in++] << bits, bits += 8, bits < op)\n hold += input[_in++] << bits, bits += 8;\n }\n if (dist += hold & (1 << op) - 1, dist > dmax) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break top;\n }\n if (hold >>>= op, bits -= op, op = _out - beg, dist > op) {\n if (op = dist - op, op > whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break top;\n }\n }\n if (from = 0, from_source = s_window, wnext === 0) {\n if (from += wsize - op, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n } else if (wnext < op) {\n if (from += wsize + wnext - op, op -= wnext, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n if (from = 0, wnext < len) {\n op = wnext, len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n }\n } else if (from += wnext - op, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n while (len > 2)\n output[_out++] = from_source[from++], output[_out++] = from_source[from++], output[_out++] = from_source[from++], len -= 3;\n if (len) {\n if (output[_out++] = from_source[from++], len > 1)\n output[_out++] = from_source[from++];\n }\n } else {\n from = _out - dist;\n do\n output[_out++] = output[from++], output[_out++] = output[from++], output[_out++] = output[from++], len -= 3;\n while (len > 2);\n if (len) {\n if (output[_out++] = output[from++], len > 1)\n output[_out++] = output[from++];\n }\n }\n } else if ((op & 64) === 0) {\n here = dcode[(here & 65535) + (hold & (1 << op) - 1)];\n continue dodist;\n } else {\n strm.msg = \"invalid distance code\", state.mode = BAD;\n break top;\n }\n break;\n }\n } else if ((op & 64) === 0) {\n here = lcode[(here & 65535) + (hold & (1 << op) - 1)];\n continue dolen;\n } else if (op & 32) {\n state.mode = TYPE;\n break top;\n } else {\n strm.msg = \"invalid literal/length code\", state.mode = BAD;\n break top;\n }\n break;\n }\n } while (_in < last && _out < end);\n len = bits >> 3, _in -= len, bits -= len << 3, hold &= (1 << bits) - 1, strm.next_in = _in, strm.next_out = _out, strm.avail_in = _in < last \? 5 + (last - _in) : 5 - (_in - last), strm.avail_out = _out < end \? 257 + (end - _out) : 257 - (_out - end), state.hold = hold, state.bits = bits;\n return;\n };\n }\n}), require_inftrees = __commonJS({\n \"node_modules/pako/lib/zlib/inftrees.js\"(exports, module2) {\n var utils = require_common(), MAXBITS = 15, ENOUGH_LENS = 852, ENOUGH_DISTS = 592, CODES = 0, LENS = 1, DISTS = 2, lbase = [\n 3,\n 4,\n 5,\n 6,\n 7,\n 8,\n 9,\n 10,\n 11,\n 13,\n 15,\n 17,\n 19,\n 23,\n 27,\n 31,\n 35,\n 43,\n 51,\n 59,\n 67,\n 83,\n 99,\n 115,\n 131,\n 163,\n 195,\n 227,\n 258,\n 0,\n 0\n ], lext = [\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 17,\n 17,\n 17,\n 17,\n 18,\n 18,\n 18,\n 18,\n 19,\n 19,\n 19,\n 19,\n 20,\n 20,\n 20,\n 20,\n 21,\n 21,\n 21,\n 21,\n 16,\n 72,\n 78\n ], dbase = [\n 1,\n 2,\n 3,\n 4,\n 5,\n 7,\n 9,\n 13,\n 17,\n 25,\n 33,\n 49,\n 65,\n 97,\n 129,\n 193,\n 257,\n 385,\n 513,\n 769,\n 1025,\n 1537,\n 2049,\n 3073,\n 4097,\n 6145,\n 8193,\n 12289,\n 16385,\n 24577,\n 0,\n 0\n ], dext = [\n 16,\n 16,\n 16,\n 16,\n 17,\n 17,\n 18,\n 18,\n 19,\n 19,\n 20,\n 20,\n 21,\n 21,\n 22,\n 22,\n 23,\n 23,\n 24,\n 24,\n 25,\n 25,\n 26,\n 26,\n 27,\n 27,\n 28,\n 28,\n 29,\n 29,\n 64,\n 64\n ];\n module2.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) {\n var bits = opts.bits, len = 0, sym = 0, min = 0, max = 0, root = 0, curr = 0, drop = 0, left = 0, used = 0, huff = 0, incr, fill, low, mask, next, base = null, base_index = 0, end, count = new utils.Buf16(MAXBITS + 1), offs = new utils.Buf16(MAXBITS + 1), extra = null, extra_index = 0, here_bits, here_op, here_val;\n for (len = 0;len <= MAXBITS; len++)\n count[len] = 0;\n for (sym = 0;sym < codes; sym++)\n count[lens[lens_index + sym]]++;\n root = bits;\n for (max = MAXBITS;max >= 1; max--)\n if (count[max] !== 0)\n break;\n if (root > max)\n root = max;\n if (max === 0)\n return table[table_index++] = 1 << 24 | 64 << 16 | 0, table[table_index++] = 1 << 24 | 64 << 16 | 0, opts.bits = 1, 0;\n for (min = 1;min < max; min++)\n if (count[min] !== 0)\n break;\n if (root < min)\n root = min;\n left = 1;\n for (len = 1;len <= MAXBITS; len++)\n if (left <<= 1, left -= count[len], left < 0)\n return -1;\n if (left > 0 && (type === CODES || max !== 1))\n return -1;\n offs[1] = 0;\n for (len = 1;len < MAXBITS; len++)\n offs[len + 1] = offs[len] + count[len];\n for (sym = 0;sym < codes; sym++)\n if (lens[lens_index + sym] !== 0)\n work[offs[lens[lens_index + sym]]++] = sym;\n if (type === CODES)\n base = extra = work, end = 19;\n else if (type === LENS)\n base = lbase, base_index -= 257, extra = lext, extra_index -= 257, end = 256;\n else\n base = dbase, extra = dext, end = -1;\n if (huff = 0, sym = 0, len = min, next = table_index, curr = root, drop = 0, low = -1, used = 1 << root, mask = used - 1, type === LENS && used > ENOUGH_LENS || type === DISTS && used > ENOUGH_DISTS)\n return 1;\n for (;; ) {\n if (here_bits = len - drop, work[sym] < end)\n here_op = 0, here_val = work[sym];\n else if (work[sym] > end)\n here_op = extra[extra_index + work[sym]], here_val = base[base_index + work[sym]];\n else\n here_op = 96, here_val = 0;\n incr = 1 << len - drop, fill = 1 << curr, min = fill;\n do\n fill -= incr, table[next + (huff >> drop) + fill] = here_bits << 24 | here_op << 16 | here_val | 0;\n while (fill !== 0);\n incr = 1 << len - 1;\n while (huff & incr)\n incr >>= 1;\n if (incr !== 0)\n huff &= incr - 1, huff += incr;\n else\n huff = 0;\n if (sym++, --count[len] === 0) {\n if (len === max)\n break;\n len = lens[lens_index + work[sym]];\n }\n if (len > root && (huff & mask) !== low) {\n if (drop === 0)\n drop = root;\n next += min, curr = len - drop, left = 1 << curr;\n while (curr + drop < max) {\n if (left -= count[curr + drop], left <= 0)\n break;\n curr++, left <<= 1;\n }\n if (used += 1 << curr, type === LENS && used > ENOUGH_LENS || type === DISTS && used > ENOUGH_DISTS)\n return 1;\n low = huff & mask, table[low] = root << 24 | curr << 16 | next - table_index | 0;\n }\n }\n if (huff !== 0)\n table[next + huff] = len - drop << 24 | 64 << 16 | 0;\n return opts.bits = root, 0;\n };\n }\n}), require_inflate = __commonJS({\n \"node_modules/pako/lib/zlib/inflate.js\"(exports) {\n var utils = require_common(), adler32 = require_adler32(), crc32 = require_crc32(), inflate_fast = require_inffast(), inflate_table = require_inftrees(), CODES = 0, LENS = 1, DISTS = 2, Z_FINISH = 4, Z_BLOCK = 5, Z_TREES = 6, Z_OK = 0, Z_STREAM_END = 1, Z_NEED_DICT = 2, Z_STREAM_ERROR = -2, Z_DATA_ERROR = -3, Z_MEM_ERROR = -4, Z_BUF_ERROR = -5, Z_DEFLATED = 8, HEAD = 1, FLAGS = 2, TIME = 3, OS = 4, EXLEN = 5, EXTRA = 6, NAME = 7, COMMENT = 8, HCRC = 9, DICTID = 10, DICT = 11, TYPE = 12, TYPEDO = 13, STORED = 14, COPY_ = 15, COPY = 16, TABLE = 17, LENLENS = 18, CODELENS = 19, LEN_ = 20, LEN = 21, LENEXT = 22, DIST = 23, DISTEXT = 24, MATCH = 25, LIT = 26, CHECK = 27, LENGTH = 28, DONE = 29, BAD = 30, MEM = 31, SYNC = 32, ENOUGH_LENS = 852, ENOUGH_DISTS = 592, MAX_WBITS = 15, DEF_WBITS = MAX_WBITS;\n function zswap32(q) {\n return (q >>> 24 & 255) + (q >>> 8 & 65280) + ((q & 65280) << 8) + ((q & 255) << 24);\n }\n function InflateState() {\n this.mode = 0, this.last = !1, this.wrap = 0, this.havedict = !1, this.flags = 0, this.dmax = 0, this.check = 0, this.total = 0, this.head = null, this.wbits = 0, this.wsize = 0, this.whave = 0, this.wnext = 0, this.window = null, this.hold = 0, this.bits = 0, this.length = 0, this.offset = 0, this.extra = 0, this.lencode = null, this.distcode = null, this.lenbits = 0, this.distbits = 0, this.ncode = 0, this.nlen = 0, this.ndist = 0, this.have = 0, this.next = null, this.lens = new utils.Buf16(320), this.work = new utils.Buf16(288), this.lendyn = null, this.distdyn = null, this.sane = 0, this.back = 0, this.was = 0;\n }\n function inflateResetKeep(strm) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, strm.total_in = strm.total_out = state.total = 0, strm.msg = \"\", state.wrap)\n strm.adler = state.wrap & 1;\n return state.mode = HEAD, state.last = 0, state.havedict = 0, state.dmax = 32768, state.head = null, state.hold = 0, state.bits = 0, state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS), state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS), state.sane = 1, state.back = -1, Z_OK;\n }\n function inflateReset(strm) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n return state = strm.state, state.wsize = 0, state.whave = 0, state.wnext = 0, inflateResetKeep(strm);\n }\n function inflateReset2(strm, windowBits) {\n var wrap, state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, windowBits < 0)\n wrap = 0, windowBits = -windowBits;\n else if (wrap = (windowBits >> 4) + 1, windowBits < 48)\n windowBits &= 15;\n if (windowBits && (windowBits < 8 || windowBits > 15))\n return Z_STREAM_ERROR;\n if (state.window !== null && state.wbits !== windowBits)\n state.window = null;\n return state.wrap = wrap, state.wbits = windowBits, inflateReset(strm);\n }\n function inflateInit2(strm, windowBits) {\n var ret, state;\n if (!strm)\n return Z_STREAM_ERROR;\n if (state = new InflateState, strm.state = state, state.window = null, ret = inflateReset2(strm, windowBits), ret !== Z_OK)\n strm.state = null;\n return ret;\n }\n function inflateInit(strm) {\n return inflateInit2(strm, DEF_WBITS);\n }\n var virgin = !0, lenfix, distfix;\n function fixedtables(state) {\n if (virgin) {\n var sym;\n lenfix = new utils.Buf32(512), distfix = new utils.Buf32(32), sym = 0;\n while (sym < 144)\n state.lens[sym++] = 8;\n while (sym < 256)\n state.lens[sym++] = 9;\n while (sym < 280)\n state.lens[sym++] = 7;\n while (sym < 288)\n state.lens[sym++] = 8;\n inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {\n bits: 9\n }), sym = 0;\n while (sym < 32)\n state.lens[sym++] = 5;\n inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {\n bits: 5\n }), virgin = !1;\n }\n state.lencode = lenfix, state.lenbits = 9, state.distcode = distfix, state.distbits = 5;\n }\n function updatewindow(strm, src, end, copy) {\n var dist, state = strm.state;\n if (state.window === null)\n state.wsize = 1 << state.wbits, state.wnext = 0, state.whave = 0, state.window = new utils.Buf8(state.wsize);\n if (copy >= state.wsize)\n utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0), state.wnext = 0, state.whave = state.wsize;\n else {\n if (dist = state.wsize - state.wnext, dist > copy)\n dist = copy;\n if (utils.arraySet(state.window, src, end - copy, dist, state.wnext), copy -= dist, copy)\n utils.arraySet(state.window, src, end - copy, copy, 0), state.wnext = copy, state.whave = state.wsize;\n else {\n if (state.wnext += dist, state.wnext === state.wsize)\n state.wnext = 0;\n if (state.whave < state.wsize)\n state.whave += dist;\n }\n }\n return 0;\n }\n function inflate(strm, flush) {\n var state, input, output, next, put, have, left, hold, bits, _in, _out, copy, from, from_source, here = 0, here_bits, here_op, here_val, last_bits, last_op, last_val, len, ret, hbuf = new utils.Buf8(4), opts, n, order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];\n if (!strm || !strm.state || !strm.output || !strm.input && strm.avail_in !== 0)\n return Z_STREAM_ERROR;\n if (state = strm.state, state.mode === TYPE)\n state.mode = TYPEDO;\n put = strm.next_out, output = strm.output, left = strm.avail_out, next = strm.next_in, input = strm.input, have = strm.avail_in, hold = state.hold, bits = state.bits, _in = have, _out = left, ret = Z_OK;\n inf_leave:\n for (;; )\n switch (state.mode) {\n case HEAD:\n if (state.wrap === 0) {\n state.mode = TYPEDO;\n break;\n }\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.wrap & 2 && hold === 35615) {\n state.check = 0, hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0), hold = 0, bits = 0, state.mode = FLAGS;\n break;\n }\n if (state.flags = 0, state.head)\n state.head.done = !1;\n if (!(state.wrap & 1) || (((hold & 255) << 8) + (hold >> 8)) % 31) {\n strm.msg = \"incorrect header check\", state.mode = BAD;\n break;\n }\n if ((hold & 15) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\", state.mode = BAD;\n break;\n }\n if (hold >>>= 4, bits -= 4, len = (hold & 15) + 8, state.wbits === 0)\n state.wbits = len;\n else if (len > state.wbits) {\n strm.msg = \"invalid window size\", state.mode = BAD;\n break;\n }\n state.dmax = 1 << len, strm.adler = state.check = 1, state.mode = hold & 512 \? DICTID : TYPE, hold = 0, bits = 0;\n break;\n case FLAGS:\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.flags = hold, (state.flags & 255) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\", state.mode = BAD;\n break;\n }\n if (state.flags & 57344) {\n strm.msg = \"unknown header flags set\", state.mode = BAD;\n break;\n }\n if (state.head)\n state.head.text = hold >> 8 & 1;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0, state.mode = TIME;\n case TIME:\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.head)\n state.head.time = hold;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, hbuf[2] = hold >>> 16 & 255, hbuf[3] = hold >>> 24 & 255, state.check = crc32(state.check, hbuf, 4, 0);\n hold = 0, bits = 0, state.mode = OS;\n case OS:\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.head)\n state.head.xflags = hold & 255, state.head.os = hold >> 8;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0, state.mode = EXLEN;\n case EXLEN:\n if (state.flags & 1024) {\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.length = hold, state.head)\n state.head.extra_len = hold;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0;\n } else if (state.head)\n state.head.extra = null;\n state.mode = EXTRA;\n case EXTRA:\n if (state.flags & 1024) {\n if (copy = state.length, copy > have)\n copy = have;\n if (copy) {\n if (state.head) {\n if (len = state.head.extra_len - state.length, !state.head.extra)\n state.head.extra = new Array(state.head.extra_len);\n utils.arraySet(state.head.extra, input, next, copy, len);\n }\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n have -= copy, next += copy, state.length -= copy;\n }\n if (state.length)\n break inf_leave;\n }\n state.length = 0, state.mode = NAME;\n case NAME:\n if (state.flags & 2048) {\n if (have === 0)\n break inf_leave;\n copy = 0;\n do\n if (len = input[next + copy++], state.head && len && state.length < 65536)\n state.head.name += String.fromCharCode(len);\n while (len && copy < have);\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n if (have -= copy, next += copy, len)\n break inf_leave;\n } else if (state.head)\n state.head.name = null;\n state.length = 0, state.mode = COMMENT;\n case COMMENT:\n if (state.flags & 4096) {\n if (have === 0)\n break inf_leave;\n copy = 0;\n do\n if (len = input[next + copy++], state.head && len && state.length < 65536)\n state.head.comment += String.fromCharCode(len);\n while (len && copy < have);\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n if (have -= copy, next += copy, len)\n break inf_leave;\n } else if (state.head)\n state.head.comment = null;\n state.mode = HCRC;\n case HCRC:\n if (state.flags & 512) {\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold !== (state.check & 65535)) {\n strm.msg = \"header crc mismatch\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n if (state.head)\n state.head.hcrc = state.flags >> 9 & 1, state.head.done = !0;\n strm.adler = state.check = 0, state.mode = TYPE;\n break;\n case DICTID:\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n strm.adler = state.check = zswap32(hold), hold = 0, bits = 0, state.mode = DICT;\n case DICT:\n if (state.havedict === 0)\n return strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, Z_NEED_DICT;\n strm.adler = state.check = 1, state.mode = TYPE;\n case TYPE:\n if (flush === Z_BLOCK || flush === Z_TREES)\n break inf_leave;\n case TYPEDO:\n if (state.last) {\n hold >>>= bits & 7, bits -= bits & 7, state.mode = CHECK;\n break;\n }\n while (bits < 3) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n switch (state.last = hold & 1, hold >>>= 1, bits -= 1, hold & 3) {\n case 0:\n state.mode = STORED;\n break;\n case 1:\n if (fixedtables(state), state.mode = LEN_, flush === Z_TREES) {\n hold >>>= 2, bits -= 2;\n break inf_leave;\n }\n break;\n case 2:\n state.mode = TABLE;\n break;\n case 3:\n strm.msg = \"invalid block type\", state.mode = BAD;\n }\n hold >>>= 2, bits -= 2;\n break;\n case STORED:\n hold >>>= bits & 7, bits -= bits & 7;\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if ((hold & 65535) !== (hold >>> 16 ^ 65535)) {\n strm.msg = \"invalid stored block lengths\", state.mode = BAD;\n break;\n }\n if (state.length = hold & 65535, hold = 0, bits = 0, state.mode = COPY_, flush === Z_TREES)\n break inf_leave;\n case COPY_:\n state.mode = COPY;\n case COPY:\n if (copy = state.length, copy) {\n if (copy > have)\n copy = have;\n if (copy > left)\n copy = left;\n if (copy === 0)\n break inf_leave;\n utils.arraySet(output, input, next, copy, put), have -= copy, next += copy, left -= copy, put += copy, state.length -= copy;\n break;\n }\n state.mode = TYPE;\n break;\n case TABLE:\n while (bits < 14) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.nlen = (hold & 31) + 257, hold >>>= 5, bits -= 5, state.ndist = (hold & 31) + 1, hold >>>= 5, bits -= 5, state.ncode = (hold & 15) + 4, hold >>>= 4, bits -= 4, state.nlen > 286 || state.ndist > 30) {\n strm.msg = \"too many length or distance symbols\", state.mode = BAD;\n break;\n }\n state.have = 0, state.mode = LENLENS;\n case LENLENS:\n while (state.have < state.ncode) {\n while (bits < 3) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.lens[order[state.have++]] = hold & 7, hold >>>= 3, bits -= 3;\n }\n while (state.have < 19)\n state.lens[order[state.have++]] = 0;\n if (state.lencode = state.lendyn, state.lenbits = 7, opts = { bits: state.lenbits }, ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts), state.lenbits = opts.bits, ret) {\n strm.msg = \"invalid code lengths set\", state.mode = BAD;\n break;\n }\n state.have = 0, state.mode = CODELENS;\n case CODELENS:\n while (state.have < state.nlen + state.ndist) {\n for (;; ) {\n if (here = state.lencode[hold & (1 << state.lenbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (here_val < 16)\n hold >>>= here_bits, bits -= here_bits, state.lens[state.have++] = here_val;\n else {\n if (here_val === 16) {\n n = here_bits + 2;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.have === 0) {\n strm.msg = \"invalid bit length repeat\", state.mode = BAD;\n break;\n }\n len = state.lens[state.have - 1], copy = 3 + (hold & 3), hold >>>= 2, bits -= 2;\n } else if (here_val === 17) {\n n = here_bits + 3;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= here_bits, bits -= here_bits, len = 0, copy = 3 + (hold & 7), hold >>>= 3, bits -= 3;\n } else {\n n = here_bits + 7;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= here_bits, bits -= here_bits, len = 0, copy = 11 + (hold & 127), hold >>>= 7, bits -= 7;\n }\n if (state.have + copy > state.nlen + state.ndist) {\n strm.msg = \"invalid bit length repeat\", state.mode = BAD;\n break;\n }\n while (copy--)\n state.lens[state.have++] = len;\n }\n }\n if (state.mode === BAD)\n break;\n if (state.lens[256] === 0) {\n strm.msg = \"invalid code -- missing end-of-block\", state.mode = BAD;\n break;\n }\n if (state.lenbits = 9, opts = { bits: state.lenbits }, ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts), state.lenbits = opts.bits, ret) {\n strm.msg = \"invalid literal/lengths set\", state.mode = BAD;\n break;\n }\n if (state.distbits = 6, state.distcode = state.distdyn, opts = { bits: state.distbits }, ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts), state.distbits = opts.bits, ret) {\n strm.msg = \"invalid distances set\", state.mode = BAD;\n break;\n }\n if (state.mode = LEN_, flush === Z_TREES)\n break inf_leave;\n case LEN_:\n state.mode = LEN;\n case LEN:\n if (have >= 6 && left >= 258) {\n if (strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, inflate_fast(strm, _out), put = strm.next_out, output = strm.output, left = strm.avail_out, next = strm.next_in, input = strm.input, have = strm.avail_in, hold = state.hold, bits = state.bits, state.mode === TYPE)\n state.back = -1;\n break;\n }\n state.back = 0;\n for (;; ) {\n if (here = state.lencode[hold & (1 << state.lenbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (here_op && (here_op & 240) === 0) {\n last_bits = here_bits, last_op = here_op, last_val = here_val;\n for (;; ) {\n if (here = state.lencode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> last_bits)], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, last_bits + here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= last_bits, bits -= last_bits, state.back += last_bits;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.back += here_bits, state.length = here_val, here_op === 0) {\n state.mode = LIT;\n break;\n }\n if (here_op & 32) {\n state.back = -1, state.mode = TYPE;\n break;\n }\n if (here_op & 64) {\n strm.msg = \"invalid literal/length code\", state.mode = BAD;\n break;\n }\n state.extra = here_op & 15, state.mode = LENEXT;\n case LENEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.length += hold & (1 << state.extra) - 1, hold >>>= state.extra, bits -= state.extra, state.back += state.extra;\n }\n state.was = state.length, state.mode = DIST;\n case DIST:\n for (;; ) {\n if (here = state.distcode[hold & (1 << state.distbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if ((here_op & 240) === 0) {\n last_bits = here_bits, last_op = here_op, last_val = here_val;\n for (;; ) {\n if (here = state.distcode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> last_bits)], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, last_bits + here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= last_bits, bits -= last_bits, state.back += last_bits;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.back += here_bits, here_op & 64) {\n strm.msg = \"invalid distance code\", state.mode = BAD;\n break;\n }\n state.offset = here_val, state.extra = here_op & 15, state.mode = DISTEXT;\n case DISTEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.offset += hold & (1 << state.extra) - 1, hold >>>= state.extra, bits -= state.extra, state.back += state.extra;\n }\n if (state.offset > state.dmax) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break;\n }\n state.mode = MATCH;\n case MATCH:\n if (left === 0)\n break inf_leave;\n if (copy = _out - left, state.offset > copy) {\n if (copy = state.offset - copy, copy > state.whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break;\n }\n }\n if (copy > state.wnext)\n copy -= state.wnext, from = state.wsize - copy;\n else\n from = state.wnext - copy;\n if (copy > state.length)\n copy = state.length;\n from_source = state.window;\n } else\n from_source = output, from = put - state.offset, copy = state.length;\n if (copy > left)\n copy = left;\n left -= copy, state.length -= copy;\n do\n output[put++] = from_source[from++];\n while (--copy);\n if (state.length === 0)\n state.mode = LEN;\n break;\n case LIT:\n if (left === 0)\n break inf_leave;\n output[put++] = state.length, left--, state.mode = LEN;\n break;\n case CHECK:\n if (state.wrap) {\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold |= input[next++] << bits, bits += 8;\n }\n if (_out -= left, strm.total_out += _out, state.total += _out, _out)\n strm.adler = state.check = state.flags \? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out);\n if (_out = left, (state.flags \? hold : zswap32(hold)) !== state.check) {\n strm.msg = \"incorrect data check\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n state.mode = LENGTH;\n case LENGTH:\n if (state.wrap && state.flags) {\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold !== (state.total & 4294967295)) {\n strm.msg = \"incorrect length check\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n state.mode = DONE;\n case DONE:\n ret = Z_STREAM_END;\n break inf_leave;\n case BAD:\n ret = Z_DATA_ERROR;\n break inf_leave;\n case MEM:\n return Z_MEM_ERROR;\n case SYNC:\n default:\n return Z_STREAM_ERROR;\n }\n if (strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, state.wsize || _out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH)) {\n if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out))\n return state.mode = MEM, Z_MEM_ERROR;\n }\n if (_in -= strm.avail_in, _out -= strm.avail_out, strm.total_in += _in, strm.total_out += _out, state.total += _out, state.wrap && _out)\n strm.adler = state.check = state.flags \? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out);\n if (strm.data_type = state.bits + (state.last \? 64 : 0) + (state.mode === TYPE \? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ \? 256 : 0), (_in === 0 && _out === 0 || flush === Z_FINISH) && ret === Z_OK)\n ret = Z_BUF_ERROR;\n return ret;\n }\n function inflateEnd(strm) {\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n var state = strm.state;\n if (state.window)\n state.window = null;\n return strm.state = null, Z_OK;\n }\n function inflateGetHeader(strm, head) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, (state.wrap & 2) === 0)\n return Z_STREAM_ERROR;\n return state.head = head, head.done = !1, Z_OK;\n }\n function inflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length, state, dictid, ret;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, state.wrap !== 0 && state.mode !== DICT)\n return Z_STREAM_ERROR;\n if (state.mode === DICT) {\n if (dictid = 1, dictid = adler32(dictid, dictionary, dictLength, 0), dictid !== state.check)\n return Z_DATA_ERROR;\n }\n if (ret = updatewindow(strm, dictionary, dictLength, dictLength), ret)\n return state.mode = MEM, Z_MEM_ERROR;\n return state.havedict = 1, Z_OK;\n }\n exports.inflateReset = inflateReset, exports.inflateReset2 = inflateReset2, exports.inflateResetKeep = inflateResetKeep, exports.inflateInit = inflateInit, exports.inflateInit2 = inflateInit2, exports.inflate = inflate, exports.inflateEnd = inflateEnd, exports.inflateGetHeader = inflateGetHeader, exports.inflateSetDictionary = inflateSetDictionary, exports.inflateInfo = \"pako inflate (from Nodeca project)\";\n }\n}), require_constants = __commonJS({\n \"node_modules/pako/lib/zlib/constants.js\"(exports, module2) {\n module2.exports = {\n Z_NO_FLUSH: 0,\n Z_PARTIAL_FLUSH: 1,\n Z_SYNC_FLUSH: 2,\n Z_FULL_FLUSH: 3,\n Z_FINISH: 4,\n Z_BLOCK: 5,\n Z_TREES: 6,\n Z_OK: 0,\n Z_STREAM_END: 1,\n Z_NEED_DICT: 2,\n Z_ERRNO: -1,\n Z_STREAM_ERROR: -2,\n Z_DATA_ERROR: -3,\n Z_BUF_ERROR: -5,\n Z_NO_COMPRESSION: 0,\n Z_BEST_SPEED: 1,\n Z_BEST_COMPRESSION: 9,\n Z_DEFAULT_COMPRESSION: -1,\n Z_FILTERED: 1,\n Z_HUFFMAN_ONLY: 2,\n Z_RLE: 3,\n Z_FIXED: 4,\n Z_DEFAULT_STRATEGY: 0,\n Z_BINARY: 0,\n Z_TEXT: 1,\n Z_UNKNOWN: 2,\n Z_DEFLATED: 8\n };\n }\n}), require_binding = __commonJS({\n \"node_modules/browserify-zlib/lib/binding.js\"(exports) {\n var Zstream = require_zstream(), zlib_deflate = require_deflate(), zlib_inflate = require_inflate(), constants = require_constants();\n for (key in constants)\n exports[key] = constants[key];\n var key;\n exports.NONE = 0, exports.DEFLATE = 1, exports.INFLATE = 2, exports.GZIP = 3, exports.GUNZIP = 4, exports.DEFLATERAW = 5, exports.INFLATERAW = 6, exports.UNZIP = 7;\n var GZIP_HEADER_ID1 = 31, GZIP_HEADER_ID2 = 139;\n function Zlib(mode) {\n if (typeof mode !== \"number\" || mode < exports.DEFLATE || mode > exports.UNZIP)\n @throwTypeError(\"Bad argument\");\n this.dictionary = null, this.err = 0, this.flush = 0, this.init_done = !1, this.level = 0, this.memLevel = 0, this.mode = mode, this.strategy = 0, this.windowBits = 0, this.write_in_progress = !1, this.pending_close = !1, this.gzip_id_bytes_read = 0;\n }\n Zlib.prototype = {}, Zlib.prototype.close = function() {\n if (this.write_in_progress) {\n this.pending_close = !0;\n return;\n }\n if (this.pending_close = !1, assert(this.init_done, \"close before init\"), assert(this.mode <= exports.UNZIP), this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW)\n zlib_deflate.deflateEnd(this.strm);\n else if (this.mode === exports.INFLATE || this.mode === exports.GUNZIP || this.mode === exports.INFLATERAW || this.mode === exports.UNZIP)\n zlib_inflate.inflateEnd(this.strm);\n this.mode = exports.NONE, this.dictionary = null;\n }, Zlib.prototype.write = function(flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(!0, flush, input, in_off, in_len, out, out_off, out_len);\n }, Zlib.prototype.writeSync = function(flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(!1, flush, input, in_off, in_len, out, out_off, out_len);\n }, Zlib.prototype._write = function(async, flush, input, in_off, in_len, out, out_off, out_len) {\n if (assert.equal(arguments.length, 8), assert(this.init_done, \"write before init\"), assert(this.mode !== exports.NONE, \"already finalized\"), assert.equal(!1, this.write_in_progress, \"write already in progress\"), assert.equal(!1, this.pending_close, \"close is pending\"), this.write_in_progress = !0, assert.equal(!1, flush === void 0, \"must provide flush value\"), this.write_in_progress = !0, flush !== exports.Z_NO_FLUSH && flush !== exports.Z_PARTIAL_FLUSH && flush !== exports.Z_SYNC_FLUSH && flush !== exports.Z_FULL_FLUSH && flush !== exports.Z_FINISH && flush !== exports.Z_BLOCK)\n throw new Error(\"Invalid flush value\");\n if (input == null)\n input = Buffer.alloc(0), in_len = 0, in_off = 0;\n if (this.strm.avail_in = in_len, this.strm.input = input, this.strm.next_in = in_off, this.strm.avail_out = out_len, this.strm.output = out, this.strm.next_out = out_off, this.flush = flush, !async) {\n if (this._process(), this._checkError())\n return this._afterSync();\n return;\n }\n var self = this;\n return process.nextTick(function() {\n self._process(), self._after();\n }), this;\n }, Zlib.prototype._afterSync = function() {\n var avail_out = this.strm.avail_out, avail_in = this.strm.avail_in;\n return this.write_in_progress = !1, [avail_in, avail_out];\n }, Zlib.prototype._process = function() {\n var next_expected_header_byte = null;\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflate(this.strm, this.flush);\n break;\n case exports.UNZIP:\n if (this.strm.avail_in > 0)\n next_expected_header_byte = this.strm.next_in;\n switch (this.gzip_id_bytes_read) {\n case 0:\n if (next_expected_header_byte === null)\n break;\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) {\n if (this.gzip_id_bytes_read = 1, next_expected_header_byte++, this.strm.avail_in === 1)\n break;\n } else {\n this.mode = exports.INFLATE;\n break;\n }\n case 1:\n if (next_expected_header_byte === null)\n break;\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2)\n this.gzip_id_bytes_read = 2, this.mode = exports.GUNZIP;\n else\n this.mode = exports.INFLATE;\n break;\n default:\n throw new Error(\"invalid number of gzip magic number bytes read\");\n }\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n if (this.err = zlib_inflate.inflate(this.strm, this.flush), this.err === exports.Z_NEED_DICT && this.dictionary) {\n if (this.err = zlib_inflate.inflateSetDictionary(this.strm, this.dictionary), this.err === exports.Z_OK)\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n else if (this.err === exports.Z_DATA_ERROR)\n this.err = exports.Z_NEED_DICT;\n }\n while (this.strm.avail_in > 0 && this.mode === exports.GUNZIP && this.err === exports.Z_STREAM_END && this.strm.next_in[0] !== 0)\n this.reset(), this.err = zlib_inflate.inflate(this.strm, this.flush);\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n }, Zlib.prototype._checkError = function() {\n switch (this.err) {\n case exports.Z_OK:\n case exports.Z_BUF_ERROR:\n if (this.strm.avail_out !== 0 && this.flush === exports.Z_FINISH)\n return this._error(\"unexpected end of file\"), !1;\n break;\n case exports.Z_STREAM_END:\n break;\n case exports.Z_NEED_DICT:\n if (this.dictionary == null)\n this._error(\"Missing dictionary\");\n else\n this._error(\"Bad dictionary\");\n return !1;\n default:\n return this._error(\"Zlib error\"), !1;\n }\n return !0;\n }, Zlib.prototype._after = function() {\n if (!this._checkError())\n return;\n var avail_out = this.strm.avail_out, avail_in = this.strm.avail_in;\n if (this.write_in_progress = !1, this.callback(avail_in, avail_out), this.pending_close)\n this.close();\n }, Zlib.prototype._error = function(message) {\n if (this.strm.msg)\n message = this.strm.msg;\n if (this.onerror(message, this.err), this.write_in_progress = !1, this.pending_close)\n this.close();\n }, Zlib.prototype.init = function(windowBits, level, memLevel, strategy, dictionary) {\n assert(arguments.length === 4 || arguments.length === 5, \"init(windowBits, level, memLevel, strategy, [dictionary])\"), assert(windowBits >= 8 && windowBits <= 15, \"invalid windowBits\"), assert(level >= -1 && level <= 9, \"invalid compression level\"), assert(memLevel >= 1 && memLevel <= 9, \"invalid memlevel\"), assert(strategy === exports.Z_FILTERED || strategy === exports.Z_HUFFMAN_ONLY || strategy === exports.Z_RLE || strategy === exports.Z_FIXED || strategy === exports.Z_DEFAULT_STRATEGY, \"invalid strategy\"), this._init(level, windowBits, memLevel, strategy, dictionary), this._setDictionary();\n }, Zlib.prototype.params = function() {\n throw new Error(\"deflateParams Not supported\");\n }, Zlib.prototype.reset = function() {\n this._reset(), this._setDictionary();\n }, Zlib.prototype._init = function(level, windowBits, memLevel, strategy, dictionary) {\n if (this.level = level, this.windowBits = windowBits, this.memLevel = memLevel, this.strategy = strategy, this.flush = exports.Z_NO_FLUSH, this.err = exports.Z_OK, this.mode === exports.GZIP || this.mode === exports.GUNZIP)\n this.windowBits += 16;\n if (this.mode === exports.UNZIP)\n this.windowBits += 32;\n if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW)\n this.windowBits = -1 * this.windowBits;\n switch (this.strm = new Zstream, this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateInit2(this.strm, this.level, exports.Z_DEFLATED, this.windowBits, this.memLevel, this.strategy);\n break;\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n case exports.UNZIP:\n this.err = zlib_inflate.inflateInit2(this.strm, this.windowBits);\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Init error\");\n this.dictionary = dictionary, this.write_in_progress = !1, this.init_done = !0;\n }, Zlib.prototype._setDictionary = function() {\n if (this.dictionary == null)\n return;\n switch (this.err = exports.Z_OK, this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Failed to set dictionary\");\n }, Zlib.prototype._reset = function() {\n switch (this.err = exports.Z_OK, this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n case exports.GZIP:\n this.err = zlib_deflate.deflateReset(this.strm);\n break;\n case exports.INFLATE:\n case exports.INFLATERAW:\n case exports.GUNZIP:\n this.err = zlib_inflate.inflateReset(this.strm);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Failed to reset stream\");\n }, exports.Zlib = Zlib;\n }\n}), require_lib = __commonJS({\n \"node_modules/browserify-zlib/lib/index.js\"(exports) {\n var Buffer2 = BufferModule.Buffer, Transform = StreamModule.Transform, binding = require_binding(), util = Util, kMaxLength = BufferModule.kMaxLength, kRangeErrorMessage = \"Cannot create final Buffer. It would be larger than 0x\" + kMaxLength.toString(16) + \" bytes\";\n binding.Z_MIN_WINDOWBITS = 8, binding.Z_MAX_WINDOWBITS = 15, binding.Z_DEFAULT_WINDOWBITS = 15, binding.Z_MIN_CHUNK = 64, binding.Z_MAX_CHUNK = Infinity, binding.Z_DEFAULT_CHUNK = 16384, binding.Z_MIN_MEMLEVEL = 1, binding.Z_MAX_MEMLEVEL = 9, binding.Z_DEFAULT_MEMLEVEL = 8, binding.Z_MIN_LEVEL = -1, binding.Z_MAX_LEVEL = 9, binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;\n var bkeys = Object.keys(binding);\n for (bk = 0;bk < bkeys.length; bk++)\n if (bkey = bkeys[bk], bkey.match(/^Z/))\n Object.defineProperty(exports, bkey, {\n enumerable: !0,\n value: binding[bkey],\n writable: !1\n });\n var bkey, bk, codes = {\n Z_OK: binding.Z_OK,\n Z_STREAM_END: binding.Z_STREAM_END,\n Z_NEED_DICT: binding.Z_NEED_DICT,\n Z_ERRNO: binding.Z_ERRNO,\n Z_STREAM_ERROR: binding.Z_STREAM_ERROR,\n Z_DATA_ERROR: binding.Z_DATA_ERROR,\n Z_MEM_ERROR: binding.Z_MEM_ERROR,\n Z_BUF_ERROR: binding.Z_BUF_ERROR,\n Z_VERSION_ERROR: binding.Z_VERSION_ERROR\n }, ckeys = Object.keys(codes);\n for (ck = 0;ck < ckeys.length; ck++)\n ckey = ckeys[ck], codes[codes[ckey]] = ckey;\n var ckey, ck;\n Object.defineProperty(exports, \"codes\", {\n enumerable: !0,\n value: Object.freeze(codes),\n writable: !1\n }), exports.constants = require_constants(), exports.Deflate = Deflate, exports.Inflate = Inflate, exports.Gzip = Gzip, exports.Gunzip = Gunzip, exports.DeflateRaw = DeflateRaw, exports.InflateRaw = InflateRaw, exports.Unzip = Unzip, exports.createDeflate = function(o) {\n return new Deflate(o);\n }, exports.createInflate = function(o) {\n return new Inflate(o);\n }, exports.createDeflateRaw = function(o) {\n return new DeflateRaw(o);\n }, exports.createInflateRaw = function(o) {\n return new InflateRaw(o);\n }, exports.createGzip = function(o) {\n return new Gzip(o);\n }, exports.createGunzip = function(o) {\n return new Gunzip(o);\n }, exports.createUnzip = function(o) {\n return new Unzip(o);\n }, exports.deflate = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Deflate(opts), buffer, callback);\n }, exports.deflateSync = function(buffer, opts) {\n return zlibBufferSync(new Deflate(opts), buffer);\n }, exports.gzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Gzip(opts), buffer, callback);\n }, exports.gzipSync = function(buffer, opts) {\n return zlibBufferSync(new Gzip(opts), buffer);\n }, exports.deflateRaw = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new DeflateRaw(opts), buffer, callback);\n }, exports.deflateRawSync = function(buffer, opts) {\n return zlibBufferSync(new DeflateRaw(opts), buffer);\n }, exports.unzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Unzip(opts), buffer, callback);\n }, exports.unzipSync = function(buffer, opts) {\n return zlibBufferSync(new Unzip(opts), buffer);\n }, exports.inflate = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Inflate(opts), buffer, callback);\n }, exports.inflateSync = function(buffer, opts) {\n return zlibBufferSync(new Inflate(opts), buffer);\n }, exports.gunzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Gunzip(opts), buffer, callback);\n }, exports.gunzipSync = function(buffer, opts) {\n return zlibBufferSync(new Gunzip(opts), buffer);\n }, exports.inflateRaw = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new InflateRaw(opts), buffer, callback);\n }, exports.inflateRawSync = function(buffer, opts) {\n return zlibBufferSync(new InflateRaw(opts), buffer);\n };\n function zlibBuffer(engine, buffer, callback) {\n var buffers = [], nread = 0;\n engine.on(\"error\", onError), engine.on(\"end\", onEnd), engine.end(buffer), flow();\n function flow() {\n var chunk;\n while ((chunk = engine.read()) !== null)\n buffers.push(chunk), nread += chunk.length;\n engine.once(\"readable\", flow);\n }\n function onError(err) {\n engine.removeListener(\"end\", onEnd), engine.removeListener(\"readable\", flow), callback(err);\n }\n function onEnd() {\n var buf, err = null;\n if (nread >= kMaxLength)\n err = new RangeError(kRangeErrorMessage);\n else\n buf = Buffer2.concat(buffers, nread);\n buffers = [], engine.close(), callback(err, buf);\n }\n }\n function zlibBufferSync(engine, buffer) {\n if (typeof buffer === \"string\")\n buffer = Buffer2.from(buffer);\n if (!Buffer2.isBuffer(buffer))\n @throwTypeError(\"Not a string or buffer\");\n var flushFlag = engine._finishFlushFlag;\n return engine._processChunk(buffer, flushFlag);\n }\n function Deflate(opts) {\n if (!(this instanceof Deflate))\n return new Deflate(opts);\n Zlib.call(this, opts, binding.DEFLATE);\n }\n function Inflate(opts) {\n if (!(this instanceof Inflate))\n return new Inflate(opts);\n Zlib.call(this, opts, binding.INFLATE);\n }\n function Gzip(opts) {\n if (!(this instanceof Gzip))\n return new Gzip(opts);\n Zlib.call(this, opts, binding.GZIP);\n }\n function Gunzip(opts) {\n if (!(this instanceof Gunzip))\n return new Gunzip(opts);\n Zlib.call(this, opts, binding.GUNZIP);\n }\n function DeflateRaw(opts) {\n if (!(this instanceof DeflateRaw))\n return new DeflateRaw(opts);\n Zlib.call(this, opts, binding.DEFLATERAW);\n }\n function InflateRaw(opts) {\n if (!(this instanceof InflateRaw))\n return new InflateRaw(opts);\n Zlib.call(this, opts, binding.INFLATERAW);\n }\n function Unzip(opts) {\n if (!(this instanceof Unzip))\n return new Unzip(opts);\n Zlib.call(this, opts, binding.UNZIP);\n }\n function isValidFlushFlag(flag) {\n return flag === binding.Z_NO_FLUSH || flag === binding.Z_PARTIAL_FLUSH || flag === binding.Z_SYNC_FLUSH || flag === binding.Z_FULL_FLUSH || flag === binding.Z_FINISH || flag === binding.Z_BLOCK;\n }\n function Zlib(opts, mode) {\n var _this = this;\n if (this._opts = opts = opts || {}, this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK, Transform.call(this, opts), opts.flush && !isValidFlushFlag(opts.flush))\n throw new Error(\"Invalid flush flag: \" + opts.flush);\n if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush))\n throw new Error(\"Invalid flush flag: \" + opts.finishFlush);\n if (this._flushFlag = opts.flush || binding.Z_NO_FLUSH, this._finishFlushFlag = typeof opts.finishFlush !== \"undefined\" \? opts.finishFlush : binding.Z_FINISH, opts.chunkSize) {\n if (opts.chunkSize < exports.Z_MIN_CHUNK || opts.chunkSize > exports.Z_MAX_CHUNK)\n throw new Error(\"Invalid chunk size: \" + opts.chunkSize);\n }\n if (opts.windowBits) {\n if (opts.windowBits < exports.Z_MIN_WINDOWBITS || opts.windowBits > exports.Z_MAX_WINDOWBITS)\n throw new Error(\"Invalid windowBits: \" + opts.windowBits);\n }\n if (opts.level) {\n if (opts.level < exports.Z_MIN_LEVEL || opts.level > exports.Z_MAX_LEVEL)\n throw new Error(\"Invalid compression level: \" + opts.level);\n }\n if (opts.memLevel) {\n if (opts.memLevel < exports.Z_MIN_MEMLEVEL || opts.memLevel > exports.Z_MAX_MEMLEVEL)\n throw new Error(\"Invalid memLevel: \" + opts.memLevel);\n }\n if (opts.strategy) {\n if (opts.strategy != exports.Z_FILTERED && opts.strategy != exports.Z_HUFFMAN_ONLY && opts.strategy != exports.Z_RLE && opts.strategy != exports.Z_FIXED && opts.strategy != exports.Z_DEFAULT_STRATEGY)\n throw new Error(\"Invalid strategy: \" + opts.strategy);\n }\n if (opts.dictionary) {\n if (!Buffer2.isBuffer(opts.dictionary))\n throw new Error(\"Invalid dictionary: it should be a Buffer instance\");\n }\n this._handle = new binding.Zlib(mode);\n var self = this;\n this._hadError = !1, this._handle.onerror = function(message, errno) {\n _close(self), self._hadError = !0;\n var error = new Error(message);\n error.errno = errno, error.code = exports.codes[errno], self.emit(\"error\", error);\n };\n var level = exports.Z_DEFAULT_COMPRESSION;\n if (typeof opts.level === \"number\")\n level = opts.level;\n var strategy = exports.Z_DEFAULT_STRATEGY;\n if (typeof opts.strategy === \"number\")\n strategy = opts.strategy;\n this._handle.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS, level, opts.memLevel || exports.Z_DEFAULT_MEMLEVEL, strategy, opts.dictionary), this._buffer = Buffer2.allocUnsafe(this._chunkSize), this._offset = 0, this._level = level, this._strategy = strategy, this.once(\"end\", this.close), Object.defineProperty(this, \"_closed\", {\n get: function() {\n return !_this._handle;\n },\n configurable: !0,\n enumerable: !0\n });\n }\n util.inherits(Zlib, Transform), Zlib.prototype.params = function(level, strategy, callback) {\n if (level < exports.Z_MIN_LEVEL || level > exports.Z_MAX_LEVEL)\n @throwRangeError(\"Invalid compression level: \" + level);\n if (strategy != exports.Z_FILTERED && strategy != exports.Z_HUFFMAN_ONLY && strategy != exports.Z_RLE && strategy != exports.Z_FIXED && strategy != exports.Z_DEFAULT_STRATEGY)\n @throwTypeError(\"Invalid strategy: \" + strategy);\n if (this._level !== level || this._strategy !== strategy) {\n var self = this;\n this.flush(binding.Z_SYNC_FLUSH, function() {\n if (assert(self._handle, \"zlib binding closed\"), self._handle.params(level, strategy), !self._hadError) {\n if (self._level = level, self._strategy = strategy, callback)\n callback();\n }\n });\n } else\n process.nextTick(callback);\n }, Zlib.prototype.reset = function() {\n return assert(this._handle, \"zlib binding closed\"), this._handle.reset();\n }, Zlib.prototype._flush = function(callback) {\n this._transform(Buffer2.alloc(0), \"\", callback);\n }, Zlib.prototype.flush = function(kind, callback) {\n var _this2 = this, ws = this._writableState;\n if (typeof kind === \"function\" || kind === void 0 && !callback)\n callback = kind, kind = binding.Z_FULL_FLUSH;\n if (ws.ended) {\n if (callback)\n process.nextTick(callback);\n } else if (ws.ending) {\n if (callback)\n this.once(\"end\", callback);\n } else if (ws.needDrain) {\n if (callback)\n this.once(\"drain\", function() {\n return _this2.flush(kind, callback);\n });\n } else\n this._flushFlag = kind, this.write(Buffer2.alloc(0), \"\", callback);\n }, Zlib.prototype.close = function(callback) {\n _close(this, callback), process.nextTick(emitCloseNT, this);\n };\n function _close(engine, callback) {\n if (callback)\n process.nextTick(callback);\n if (!engine._handle)\n return;\n engine._handle.close(), engine._handle = null;\n }\n function emitCloseNT(self) {\n self.emit(\"close\");\n }\n Zlib.prototype._transform = function(chunk, encoding, cb) {\n var flushFlag, ws = this._writableState, ending = ws.ending || ws.ended, last = ending && (!chunk || ws.length === chunk.length);\n if (chunk !== null && !Buffer2.isBuffer(chunk))\n return cb(new Error(\"invalid input\"));\n if (!this._handle)\n return cb(new Error(\"zlib binding closed\"));\n if (last)\n flushFlag = this._finishFlushFlag;\n else if (flushFlag = this._flushFlag, chunk.length >= ws.length)\n this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH;\n this._processChunk(chunk, flushFlag, cb);\n }, Zlib.prototype._processChunk = function(chunk, flushFlag, cb) {\n var availInBefore = chunk && chunk.length, availOutBefore = this._chunkSize - this._offset, inOff = 0, self = this, async = typeof cb === \"function\";\n if (!async) {\n var buffers = [], nread = 0, error;\n this.on(\"error\", function(er) {\n error = er;\n }), assert(this._handle, \"zlib binding closed\");\n do\n var res = this._handle.writeSync(flushFlag, chunk, inOff, availInBefore, this._buffer, this._offset, availOutBefore);\n while (!this._hadError && callback(res[0], res[1]));\n if (this._hadError)\n throw error;\n if (nread >= kMaxLength)\n _close(this), @throwRangeError(kRangeErrorMessage);\n var buf = Buffer2.concat(buffers, nread);\n return _close(this), buf;\n }\n assert(this._handle, \"zlib binding closed\");\n var req = this._handle.write(flushFlag, chunk, inOff, availInBefore, this._buffer, this._offset, availOutBefore);\n req.buffer = chunk, req.callback = callback;\n function callback(availInAfter, availOutAfter) {\n if (this)\n this.buffer = null, this.callback = null;\n if (self._hadError)\n return;\n var have = availOutBefore - availOutAfter;\n if (assert(have >= 0, \"have should not go down\"), have > 0) {\n var out = self._buffer.slice(self._offset, self._offset + have);\n if (self._offset += have, async)\n self.push(out);\n else\n buffers.push(out), nread += out.length;\n }\n if (availOutAfter === 0 || self._offset >= self._chunkSize)\n availOutBefore = self._chunkSize, self._offset = 0, self._buffer = Buffer2.allocUnsafe(self._chunkSize);\n if (availOutAfter === 0) {\n if (inOff += availInBefore - availInAfter, availInBefore = availInAfter, !async)\n return !0;\n var newReq = self._handle.write(flushFlag, chunk, inOff, availInBefore, self._buffer, self._offset, self._chunkSize);\n newReq.callback = callback, newReq.buffer = chunk;\n return;\n }\n if (!async)\n return !1;\n cb();\n }\n }, util.inherits(Deflate, Zlib), util.inherits(Inflate, Zlib), util.inherits(Gzip, Zlib), util.inherits(Gunzip, Zlib), util.inherits(DeflateRaw, Zlib), util.inherits(InflateRaw, Zlib), util.inherits(Unzip, Zlib);\n }\n});\nreturn require_lib()})\n"_s; +static constexpr ASCIILiteral NodeZlibCode = "(function (){\"use strict\";// src/js/out/tmp/node/zlib.ts\nvar assert = @getInternalField(@internalModuleRegistry, 4) || @createInternalModuleById(4), BufferModule = @requireNativeModule(\"node:buffer\"), StreamModule = @getInternalField(@internalModuleRegistry, 35) || @createInternalModuleById(35), Util = @getInternalField(@internalModuleRegistry, 43) || @createInternalModuleById(43), __getOwnPropNames = Object.getOwnPropertyNames, __commonJS = (cb, mod) => function __require() {\n return mod || (0, cb[__getOwnPropNames(cb)[0]])((mod = { exports: {} }).exports, mod), mod.exports;\n}, require_zstream = __commonJS({\n \"node_modules/pako/lib/zlib/zstream.js\"(exports, module2) {\n function ZStream() {\n this.input = null, this.next_in = 0, this.avail_in = 0, this.total_in = 0, this.output = null, this.next_out = 0, this.avail_out = 0, this.total_out = 0, this.msg = \"\", this.state = null, this.data_type = 2, this.adler = 0;\n }\n module2.exports = ZStream;\n }\n}), require_common = __commonJS({\n \"node_modules/pako/lib/utils/common.js\"(exports) {\n var TYPED_OK = typeof Uint8Array !== \"undefined\" && typeof Uint16Array !== \"undefined\" && typeof Int32Array !== \"undefined\";\n function _has(obj, key) {\n return Object.prototype.hasOwnProperty.call(obj, key);\n }\n exports.assign = function(obj) {\n var sources = Array.prototype.slice.call(arguments, 1);\n while (sources.length) {\n var source = sources.shift();\n if (!source)\n continue;\n if (typeof source !== \"object\")\n @throwTypeError(source + \"must be non-object\");\n for (var p in source)\n if (_has(source, p))\n obj[p] = source[p];\n }\n return obj;\n }, exports.shrinkBuf = function(buf, size) {\n if (buf.length === size)\n return buf;\n if (buf.subarray)\n return buf.subarray(0, size);\n return buf.length = size, buf;\n };\n var fnTyped = {\n arraySet: function(dest, src, src_offs, len, dest_offs) {\n if (src.subarray && dest.subarray) {\n dest.set(src.subarray(src_offs, src_offs + len), dest_offs);\n return;\n }\n for (var i = 0;i < len; i++)\n dest[dest_offs + i] = src[src_offs + i];\n },\n flattenChunks: function(chunks) {\n var i, l, len, pos, chunk, result;\n len = 0;\n for (i = 0, l = chunks.length;i < l; i++)\n len += chunks[i].length;\n result = new Uint8Array(len), pos = 0;\n for (i = 0, l = chunks.length;i < l; i++)\n chunk = chunks[i], result.set(chunk, pos), pos += chunk.length;\n return result;\n }\n }, fnUntyped = {\n arraySet: function(dest, src, src_offs, len, dest_offs) {\n for (var i = 0;i < len; i++)\n dest[dest_offs + i] = src[src_offs + i];\n },\n flattenChunks: function(chunks) {\n return [].concat.apply([], chunks);\n }\n };\n exports.setTyped = function(on) {\n if (on)\n exports.Buf8 = Uint8Array, exports.Buf16 = Uint16Array, exports.Buf32 = Int32Array, exports.assign(exports, fnTyped);\n else\n exports.Buf8 = Array, exports.Buf16 = Array, exports.Buf32 = Array, exports.assign(exports, fnUntyped);\n }, exports.setTyped(TYPED_OK);\n }\n}), require_trees = __commonJS({\n \"node_modules/pako/lib/zlib/trees.js\"(exports) {\n var utils = require_common(), Z_FIXED = 4, Z_BINARY = 0, Z_TEXT = 1, Z_UNKNOWN = 2;\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0)\n buf[len] = 0;\n }\n var STORED_BLOCK = 0, STATIC_TREES = 1, DYN_TREES = 2, MIN_MATCH = 3, MAX_MATCH = 258, LENGTH_CODES = 29, LITERALS = 256, L_CODES = LITERALS + 1 + LENGTH_CODES, D_CODES = 30, BL_CODES = 19, HEAP_SIZE = 2 * L_CODES + 1, MAX_BITS = 15, Buf_size = 16, MAX_BL_BITS = 7, END_BLOCK = 256, REP_3_6 = 16, REPZ_3_10 = 17, REPZ_11_138 = 18, extra_lbits = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0], extra_dbits = [\n 0,\n 0,\n 0,\n 0,\n 1,\n 1,\n 2,\n 2,\n 3,\n 3,\n 4,\n 4,\n 5,\n 5,\n 6,\n 6,\n 7,\n 7,\n 8,\n 8,\n 9,\n 9,\n 10,\n 10,\n 11,\n 11,\n 12,\n 12,\n 13,\n 13\n ], extra_blbits = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7], bl_order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15], DIST_CODE_LEN = 512, static_ltree = new Array((L_CODES + 2) * 2);\n zero(static_ltree);\n var static_dtree = new Array(D_CODES * 2);\n zero(static_dtree);\n var _dist_code = new Array(DIST_CODE_LEN);\n zero(_dist_code);\n var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);\n zero(_length_code);\n var base_length = new Array(LENGTH_CODES);\n zero(base_length);\n var base_dist = new Array(D_CODES);\n zero(base_dist);\n function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {\n this.static_tree = static_tree, this.extra_bits = extra_bits, this.extra_base = extra_base, this.elems = elems, this.max_length = max_length, this.has_stree = static_tree && static_tree.length;\n }\n var static_l_desc, static_d_desc, static_bl_desc;\n function TreeDesc(dyn_tree, stat_desc) {\n this.dyn_tree = dyn_tree, this.max_code = 0, this.stat_desc = stat_desc;\n }\n function d_code(dist) {\n return dist < 256 \? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];\n }\n function put_short(s, w) {\n s.pending_buf[s.pending++] = w & 255, s.pending_buf[s.pending++] = w >>> 8 & 255;\n }\n function send_bits(s, value, length) {\n if (s.bi_valid > Buf_size - length)\n s.bi_buf |= value << s.bi_valid & 65535, put_short(s, s.bi_buf), s.bi_buf = value >> Buf_size - s.bi_valid, s.bi_valid += length - Buf_size;\n else\n s.bi_buf |= value << s.bi_valid & 65535, s.bi_valid += length;\n }\n function send_code(s, c, tree) {\n send_bits(s, tree[c * 2], tree[c * 2 + 1]);\n }\n function bi_reverse(code, len) {\n var res = 0;\n do\n res |= code & 1, code >>>= 1, res <<= 1;\n while (--len > 0);\n return res >>> 1;\n }\n function bi_flush(s) {\n if (s.bi_valid === 16)\n put_short(s, s.bi_buf), s.bi_buf = 0, s.bi_valid = 0;\n else if (s.bi_valid >= 8)\n s.pending_buf[s.pending++] = s.bi_buf & 255, s.bi_buf >>= 8, s.bi_valid -= 8;\n }\n function gen_bitlen(s, desc) {\n var { dyn_tree: tree, max_code } = desc, stree = desc.stat_desc.static_tree, has_stree = desc.stat_desc.has_stree, extra = desc.stat_desc.extra_bits, base = desc.stat_desc.extra_base, max_length = desc.stat_desc.max_length, h, n, m, bits, xbits, f, overflow = 0;\n for (bits = 0;bits <= MAX_BITS; bits++)\n s.bl_count[bits] = 0;\n tree[s.heap[s.heap_max] * 2 + 1] = 0;\n for (h = s.heap_max + 1;h < HEAP_SIZE; h++) {\n if (n = s.heap[h], bits = tree[tree[n * 2 + 1] * 2 + 1] + 1, bits > max_length)\n bits = max_length, overflow++;\n if (tree[n * 2 + 1] = bits, n > max_code)\n continue;\n if (s.bl_count[bits]++, xbits = 0, n >= base)\n xbits = extra[n - base];\n if (f = tree[n * 2], s.opt_len += f * (bits + xbits), has_stree)\n s.static_len += f * (stree[n * 2 + 1] + xbits);\n }\n if (overflow === 0)\n return;\n do {\n bits = max_length - 1;\n while (s.bl_count[bits] === 0)\n bits--;\n s.bl_count[bits]--, s.bl_count[bits + 1] += 2, s.bl_count[max_length]--, overflow -= 2;\n } while (overflow > 0);\n for (bits = max_length;bits !== 0; bits--) {\n n = s.bl_count[bits];\n while (n !== 0) {\n if (m = s.heap[--h], m > max_code)\n continue;\n if (tree[m * 2 + 1] !== bits)\n s.opt_len += (bits - tree[m * 2 + 1]) * tree[m * 2], tree[m * 2 + 1] = bits;\n n--;\n }\n }\n }\n function gen_codes(tree, max_code, bl_count) {\n var next_code = new Array(MAX_BITS + 1), code = 0, bits, n;\n for (bits = 1;bits <= MAX_BITS; bits++)\n next_code[bits] = code = code + bl_count[bits - 1] << 1;\n for (n = 0;n <= max_code; n++) {\n var len = tree[n * 2 + 1];\n if (len === 0)\n continue;\n tree[n * 2] = bi_reverse(next_code[len]++, len);\n }\n }\n function tr_static_init() {\n var n, bits, length, code, dist, bl_count = new Array(MAX_BITS + 1);\n length = 0;\n for (code = 0;code < LENGTH_CODES - 1; code++) {\n base_length[code] = length;\n for (n = 0;n < 1 << extra_lbits[code]; n++)\n _length_code[length++] = code;\n }\n _length_code[length - 1] = code, dist = 0;\n for (code = 0;code < 16; code++) {\n base_dist[code] = dist;\n for (n = 0;n < 1 << extra_dbits[code]; n++)\n _dist_code[dist++] = code;\n }\n dist >>= 7;\n for (;code < D_CODES; code++) {\n base_dist[code] = dist << 7;\n for (n = 0;n < 1 << extra_dbits[code] - 7; n++)\n _dist_code[256 + dist++] = code;\n }\n for (bits = 0;bits <= MAX_BITS; bits++)\n bl_count[bits] = 0;\n n = 0;\n while (n <= 143)\n static_ltree[n * 2 + 1] = 8, n++, bl_count[8]++;\n while (n <= 255)\n static_ltree[n * 2 + 1] = 9, n++, bl_count[9]++;\n while (n <= 279)\n static_ltree[n * 2 + 1] = 7, n++, bl_count[7]++;\n while (n <= 287)\n static_ltree[n * 2 + 1] = 8, n++, bl_count[8]++;\n gen_codes(static_ltree, L_CODES + 1, bl_count);\n for (n = 0;n < D_CODES; n++)\n static_dtree[n * 2 + 1] = 5, static_dtree[n * 2] = bi_reverse(n, 5);\n static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS), static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS), static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);\n }\n function init_block(s) {\n var n;\n for (n = 0;n < L_CODES; n++)\n s.dyn_ltree[n * 2] = 0;\n for (n = 0;n < D_CODES; n++)\n s.dyn_dtree[n * 2] = 0;\n for (n = 0;n < BL_CODES; n++)\n s.bl_tree[n * 2] = 0;\n s.dyn_ltree[END_BLOCK * 2] = 1, s.opt_len = s.static_len = 0, s.last_lit = s.matches = 0;\n }\n function bi_windup(s) {\n if (s.bi_valid > 8)\n put_short(s, s.bi_buf);\n else if (s.bi_valid > 0)\n s.pending_buf[s.pending++] = s.bi_buf;\n s.bi_buf = 0, s.bi_valid = 0;\n }\n function copy_block(s, buf, len, header) {\n if (bi_windup(s), header)\n put_short(s, len), put_short(s, ~len);\n utils.arraySet(s.pending_buf, s.window, buf, len, s.pending), s.pending += len;\n }\n function smaller(tree, n, m, depth) {\n var _n2 = n * 2, _m2 = m * 2;\n return tree[_n2] < tree[_m2] || tree[_n2] === tree[_m2] && depth[n] <= depth[m];\n }\n function pqdownheap(s, tree, k) {\n var v = s.heap[k], j = k << 1;\n while (j <= s.heap_len) {\n if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth))\n j++;\n if (smaller(tree, v, s.heap[j], s.depth))\n break;\n s.heap[k] = s.heap[j], k = j, j <<= 1;\n }\n s.heap[k] = v;\n }\n function compress_block(s, ltree, dtree) {\n var dist, lc, lx = 0, code, extra;\n if (s.last_lit !== 0)\n do\n if (dist = s.pending_buf[s.d_buf + lx * 2] << 8 | s.pending_buf[s.d_buf + lx * 2 + 1], lc = s.pending_buf[s.l_buf + lx], lx++, dist === 0)\n send_code(s, lc, ltree);\n else {\n if (code = _length_code[lc], send_code(s, code + LITERALS + 1, ltree), extra = extra_lbits[code], extra !== 0)\n lc -= base_length[code], send_bits(s, lc, extra);\n if (dist--, code = d_code(dist), send_code(s, code, dtree), extra = extra_dbits[code], extra !== 0)\n dist -= base_dist[code], send_bits(s, dist, extra);\n }\n while (lx < s.last_lit);\n send_code(s, END_BLOCK, ltree);\n }\n function build_tree(s, desc) {\n var tree = desc.dyn_tree, stree = desc.stat_desc.static_tree, has_stree = desc.stat_desc.has_stree, elems = desc.stat_desc.elems, n, m, max_code = -1, node;\n s.heap_len = 0, s.heap_max = HEAP_SIZE;\n for (n = 0;n < elems; n++)\n if (tree[n * 2] !== 0)\n s.heap[++s.heap_len] = max_code = n, s.depth[n] = 0;\n else\n tree[n * 2 + 1] = 0;\n while (s.heap_len < 2)\n if (node = s.heap[++s.heap_len] = max_code < 2 \? ++max_code : 0, tree[node * 2] = 1, s.depth[node] = 0, s.opt_len--, has_stree)\n s.static_len -= stree[node * 2 + 1];\n desc.max_code = max_code;\n for (n = s.heap_len >> 1;n >= 1; n--)\n pqdownheap(s, tree, n);\n node = elems;\n do\n n = s.heap[1], s.heap[1] = s.heap[s.heap_len--], pqdownheap(s, tree, 1), m = s.heap[1], s.heap[--s.heap_max] = n, s.heap[--s.heap_max] = m, tree[node * 2] = tree[n * 2] + tree[m * 2], s.depth[node] = (s.depth[n] >= s.depth[m] \? s.depth[n] : s.depth[m]) + 1, tree[n * 2 + 1] = tree[m * 2 + 1] = node, s.heap[1] = node++, pqdownheap(s, tree, 1);\n while (s.heap_len >= 2);\n s.heap[--s.heap_max] = s.heap[1], gen_bitlen(s, desc), gen_codes(tree, max_code, s.bl_count);\n }\n function scan_tree(s, tree, max_code) {\n var n, prevlen = -1, curlen, nextlen = tree[1], count = 0, max_count = 7, min_count = 4;\n if (nextlen === 0)\n max_count = 138, min_count = 3;\n tree[(max_code + 1) * 2 + 1] = 65535;\n for (n = 0;n <= max_code; n++) {\n if (curlen = nextlen, nextlen = tree[(n + 1) * 2 + 1], ++count < max_count && curlen === nextlen)\n continue;\n else if (count < min_count)\n s.bl_tree[curlen * 2] += count;\n else if (curlen !== 0) {\n if (curlen !== prevlen)\n s.bl_tree[curlen * 2]++;\n s.bl_tree[REP_3_6 * 2]++;\n } else if (count <= 10)\n s.bl_tree[REPZ_3_10 * 2]++;\n else\n s.bl_tree[REPZ_11_138 * 2]++;\n if (count = 0, prevlen = curlen, nextlen === 0)\n max_count = 138, min_count = 3;\n else if (curlen === nextlen)\n max_count = 6, min_count = 3;\n else\n max_count = 7, min_count = 4;\n }\n }\n function send_tree(s, tree, max_code) {\n var n, prevlen = -1, curlen, nextlen = tree[1], count = 0, max_count = 7, min_count = 4;\n if (nextlen === 0)\n max_count = 138, min_count = 3;\n for (n = 0;n <= max_code; n++) {\n if (curlen = nextlen, nextlen = tree[(n + 1) * 2 + 1], ++count < max_count && curlen === nextlen)\n continue;\n else if (count < min_count)\n do\n send_code(s, curlen, s.bl_tree);\n while (--count !== 0);\n else if (curlen !== 0) {\n if (curlen !== prevlen)\n send_code(s, curlen, s.bl_tree), count--;\n send_code(s, REP_3_6, s.bl_tree), send_bits(s, count - 3, 2);\n } else if (count <= 10)\n send_code(s, REPZ_3_10, s.bl_tree), send_bits(s, count - 3, 3);\n else\n send_code(s, REPZ_11_138, s.bl_tree), send_bits(s, count - 11, 7);\n if (count = 0, prevlen = curlen, nextlen === 0)\n max_count = 138, min_count = 3;\n else if (curlen === nextlen)\n max_count = 6, min_count = 3;\n else\n max_count = 7, min_count = 4;\n }\n }\n function build_bl_tree(s) {\n var max_blindex;\n scan_tree(s, s.dyn_ltree, s.l_desc.max_code), scan_tree(s, s.dyn_dtree, s.d_desc.max_code), build_tree(s, s.bl_desc);\n for (max_blindex = BL_CODES - 1;max_blindex >= 3; max_blindex--)\n if (s.bl_tree[bl_order[max_blindex] * 2 + 1] !== 0)\n break;\n return s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4, max_blindex;\n }\n function send_all_trees(s, lcodes, dcodes, blcodes) {\n var rank;\n send_bits(s, lcodes - 257, 5), send_bits(s, dcodes - 1, 5), send_bits(s, blcodes - 4, 4);\n for (rank = 0;rank < blcodes; rank++)\n send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1], 3);\n send_tree(s, s.dyn_ltree, lcodes - 1), send_tree(s, s.dyn_dtree, dcodes - 1);\n }\n function detect_data_type(s) {\n var black_mask = 4093624447, n;\n for (n = 0;n <= 31; n++, black_mask >>>= 1)\n if (black_mask & 1 && s.dyn_ltree[n * 2] !== 0)\n return Z_BINARY;\n if (s.dyn_ltree[18] !== 0 || s.dyn_ltree[20] !== 0 || s.dyn_ltree[26] !== 0)\n return Z_TEXT;\n for (n = 32;n < LITERALS; n++)\n if (s.dyn_ltree[n * 2] !== 0)\n return Z_TEXT;\n return Z_BINARY;\n }\n var static_init_done = !1;\n function _tr_init(s) {\n if (!static_init_done)\n tr_static_init(), static_init_done = !0;\n s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc), s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc), s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc), s.bi_buf = 0, s.bi_valid = 0, init_block(s);\n }\n function _tr_stored_block(s, buf, stored_len, last) {\n send_bits(s, (STORED_BLOCK << 1) + (last \? 1 : 0), 3), copy_block(s, buf, stored_len, !0);\n }\n function _tr_align(s) {\n send_bits(s, STATIC_TREES << 1, 3), send_code(s, END_BLOCK, static_ltree), bi_flush(s);\n }\n function _tr_flush_block(s, buf, stored_len, last) {\n var opt_lenb, static_lenb, max_blindex = 0;\n if (s.level > 0) {\n if (s.strm.data_type === Z_UNKNOWN)\n s.strm.data_type = detect_data_type(s);\n if (build_tree(s, s.l_desc), build_tree(s, s.d_desc), max_blindex = build_bl_tree(s), opt_lenb = s.opt_len + 3 + 7 >>> 3, static_lenb = s.static_len + 3 + 7 >>> 3, static_lenb <= opt_lenb)\n opt_lenb = static_lenb;\n } else\n opt_lenb = static_lenb = stored_len + 5;\n if (stored_len + 4 <= opt_lenb && buf !== -1)\n _tr_stored_block(s, buf, stored_len, last);\n else if (s.strategy === Z_FIXED || static_lenb === opt_lenb)\n send_bits(s, (STATIC_TREES << 1) + (last \? 1 : 0), 3), compress_block(s, static_ltree, static_dtree);\n else\n send_bits(s, (DYN_TREES << 1) + (last \? 1 : 0), 3), send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1), compress_block(s, s.dyn_ltree, s.dyn_dtree);\n if (init_block(s), last)\n bi_windup(s);\n }\n function _tr_tally(s, dist, lc) {\n if (s.pending_buf[s.d_buf + s.last_lit * 2] = dist >>> 8 & 255, s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 255, s.pending_buf[s.l_buf + s.last_lit] = lc & 255, s.last_lit++, dist === 0)\n s.dyn_ltree[lc * 2]++;\n else\n s.matches++, dist--, s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]++, s.dyn_dtree[d_code(dist) * 2]++;\n return s.last_lit === s.lit_bufsize - 1;\n }\n exports._tr_init = _tr_init, exports._tr_stored_block = _tr_stored_block, exports._tr_flush_block = _tr_flush_block, exports._tr_tally = _tr_tally, exports._tr_align = _tr_align;\n }\n}), require_adler32 = __commonJS({\n \"node_modules/pako/lib/zlib/adler32.js\"(exports, module2) {\n function adler32(adler, buf, len, pos) {\n var s1 = adler & 65535 | 0, s2 = adler >>> 16 & 65535 | 0, n = 0;\n while (len !== 0) {\n n = len > 2000 \? 2000 : len, len -= n;\n do\n s1 = s1 + buf[pos++] | 0, s2 = s2 + s1 | 0;\n while (--n);\n s1 %= 65521, s2 %= 65521;\n }\n return s1 | s2 << 16 | 0;\n }\n module2.exports = adler32;\n }\n}), require_crc32 = __commonJS({\n \"node_modules/pako/lib/zlib/crc32.js\"(exports, module2) {\n function makeTable() {\n var c, table = [];\n for (var n = 0;n < 256; n++) {\n c = n;\n for (var k = 0;k < 8; k++)\n c = c & 1 \? 3988292384 ^ c >>> 1 : c >>> 1;\n table[n] = c;\n }\n return table;\n }\n var crcTable = makeTable();\n function crc32(crc, buf, len, pos) {\n var t = crcTable, end = pos + len;\n crc ^= -1;\n for (var i = pos;i < end; i++)\n crc = crc >>> 8 ^ t[(crc ^ buf[i]) & 255];\n return crc ^ -1;\n }\n module2.exports = crc32;\n }\n}), require_messages = __commonJS({\n \"node_modules/pako/lib/zlib/messages.js\"(exports, module2) {\n module2.exports = {\n 2: \"need dictionary\",\n 1: \"stream end\",\n 0: \"\",\n \"-1\": \"file error\",\n \"-2\": \"stream error\",\n \"-3\": \"data error\",\n \"-4\": \"insufficient memory\",\n \"-5\": \"buffer error\",\n \"-6\": \"incompatible version\"\n };\n }\n}), require_deflate = __commonJS({\n \"node_modules/pako/lib/zlib/deflate.js\"(exports) {\n var utils = require_common(), trees = require_trees(), adler32 = require_adler32(), crc32 = require_crc32(), msg = require_messages(), Z_NO_FLUSH = 0, Z_PARTIAL_FLUSH = 1, Z_FULL_FLUSH = 3, Z_FINISH = 4, Z_BLOCK = 5, Z_OK = 0, Z_STREAM_END = 1, Z_STREAM_ERROR = -2, Z_DATA_ERROR = -3, Z_BUF_ERROR = -5, Z_DEFAULT_COMPRESSION = -1, Z_FILTERED = 1, Z_HUFFMAN_ONLY = 2, Z_RLE = 3, Z_FIXED = 4, Z_DEFAULT_STRATEGY = 0, Z_UNKNOWN = 2, Z_DEFLATED = 8, MAX_MEM_LEVEL = 9, MAX_WBITS = 15, DEF_MEM_LEVEL = 8, LENGTH_CODES = 29, LITERALS = 256, L_CODES = LITERALS + 1 + LENGTH_CODES, D_CODES = 30, BL_CODES = 19, HEAP_SIZE = 2 * L_CODES + 1, MAX_BITS = 15, MIN_MATCH = 3, MAX_MATCH = 258, MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1, PRESET_DICT = 32, INIT_STATE = 42, EXTRA_STATE = 69, NAME_STATE = 73, COMMENT_STATE = 91, HCRC_STATE = 103, BUSY_STATE = 113, FINISH_STATE = 666, BS_NEED_MORE = 1, BS_BLOCK_DONE = 2, BS_FINISH_STARTED = 3, BS_FINISH_DONE = 4, OS_CODE = 3;\n function err(strm, errorCode) {\n return strm.msg = msg[errorCode], errorCode;\n }\n function rank(f) {\n return (f << 1) - (f > 4 \? 9 : 0);\n }\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0)\n buf[len] = 0;\n }\n function flush_pending(strm) {\n var s = strm.state, len = s.pending;\n if (len > strm.avail_out)\n len = strm.avail_out;\n if (len === 0)\n return;\n if (utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out), strm.next_out += len, s.pending_out += len, strm.total_out += len, strm.avail_out -= len, s.pending -= len, s.pending === 0)\n s.pending_out = 0;\n }\n function flush_block_only(s, last) {\n trees._tr_flush_block(s, s.block_start >= 0 \? s.block_start : -1, s.strstart - s.block_start, last), s.block_start = s.strstart, flush_pending(s.strm);\n }\n function put_byte(s, b) {\n s.pending_buf[s.pending++] = b;\n }\n function putShortMSB(s, b) {\n s.pending_buf[s.pending++] = b >>> 8 & 255, s.pending_buf[s.pending++] = b & 255;\n }\n function read_buf(strm, buf, start, size) {\n var len = strm.avail_in;\n if (len > size)\n len = size;\n if (len === 0)\n return 0;\n if (strm.avail_in -= len, utils.arraySet(buf, strm.input, strm.next_in, len, start), strm.state.wrap === 1)\n strm.adler = adler32(strm.adler, buf, len, start);\n else if (strm.state.wrap === 2)\n strm.adler = crc32(strm.adler, buf, len, start);\n return strm.next_in += len, strm.total_in += len, len;\n }\n function longest_match(s, cur_match) {\n var { max_chain_length: chain_length, strstart: scan } = s, match, len, best_len = s.prev_length, nice_match = s.nice_match, limit = s.strstart > s.w_size - MIN_LOOKAHEAD \? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0, _win = s.window, wmask = s.w_mask, prev = s.prev, strend = s.strstart + MAX_MATCH, scan_end1 = _win[scan + best_len - 1], scan_end = _win[scan + best_len];\n if (s.prev_length >= s.good_match)\n chain_length >>= 2;\n if (nice_match > s.lookahead)\n nice_match = s.lookahead;\n do {\n if (match = cur_match, _win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1])\n continue;\n scan += 2, match++;\n do\n ;\n while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend);\n if (len = MAX_MATCH - (strend - scan), scan = strend - MAX_MATCH, len > best_len) {\n if (s.match_start = cur_match, best_len = len, len >= nice_match)\n break;\n scan_end1 = _win[scan + best_len - 1], scan_end = _win[scan + best_len];\n }\n } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);\n if (best_len <= s.lookahead)\n return best_len;\n return s.lookahead;\n }\n function fill_window(s) {\n var _w_size = s.w_size, p, n, m, more, str;\n do {\n if (more = s.window_size - s.lookahead - s.strstart, s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {\n utils.arraySet(s.window, s.window, _w_size, _w_size, 0), s.match_start -= _w_size, s.strstart -= _w_size, s.block_start -= _w_size, n = s.hash_size, p = n;\n do\n m = s.head[--p], s.head[p] = m >= _w_size \? m - _w_size : 0;\n while (--n);\n n = _w_size, p = n;\n do\n m = s.prev[--p], s.prev[p] = m >= _w_size \? m - _w_size : 0;\n while (--n);\n more += _w_size;\n }\n if (s.strm.avail_in === 0)\n break;\n if (n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more), s.lookahead += n, s.lookahead + s.insert >= MIN_MATCH) {\n str = s.strstart - s.insert, s.ins_h = s.window[str], s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + 1]) & s.hash_mask;\n while (s.insert)\n if (s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask, s.prev[str & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = str, str++, s.insert--, s.lookahead + s.insert < MIN_MATCH)\n break;\n }\n } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);\n }\n function deflate_stored(s, flush) {\n var max_block_size = 65535;\n if (max_block_size > s.pending_buf_size - 5)\n max_block_size = s.pending_buf_size - 5;\n for (;; ) {\n if (s.lookahead <= 1) {\n if (fill_window(s), s.lookahead === 0 && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n s.strstart += s.lookahead, s.lookahead = 0;\n var max_start = s.block_start + max_block_size;\n if (s.strstart === 0 || s.strstart >= max_start) {\n if (s.lookahead = s.strstart - max_start, s.strstart = max_start, flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n if (s.strstart - s.block_start >= s.w_size - MIN_LOOKAHEAD) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.strstart > s.block_start) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_NEED_MORE;\n }\n function deflate_fast(s, flush) {\n var hash_head, bflush;\n for (;; ) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n if (fill_window(s), s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (hash_head = 0, s.lookahead >= MIN_MATCH)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n if (hash_head !== 0 && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD)\n s.match_length = longest_match(s, hash_head);\n if (s.match_length >= MIN_MATCH)\n if (bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH), s.lookahead -= s.match_length, s.match_length <= s.max_lazy_match && s.lookahead >= MIN_MATCH) {\n s.match_length--;\n do\n s.strstart++, s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n while (--s.match_length !== 0);\n s.strstart++;\n } else\n s.strstart += s.match_length, s.match_length = 0, s.ins_h = s.window[s.strstart], s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + 1]) & s.hash_mask;\n else\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++;\n if (bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = s.strstart < MIN_MATCH - 1 \? s.strstart : MIN_MATCH - 1, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_slow(s, flush) {\n var hash_head, bflush, max_insert;\n for (;; ) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n if (fill_window(s), s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (hash_head = 0, s.lookahead >= MIN_MATCH)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n if (s.prev_length = s.match_length, s.prev_match = s.match_start, s.match_length = MIN_MATCH - 1, hash_head !== 0 && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) {\n if (s.match_length = longest_match(s, hash_head), s.match_length <= 5 && (s.strategy === Z_FILTERED || s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096))\n s.match_length = MIN_MATCH - 1;\n }\n if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {\n max_insert = s.strstart + s.lookahead - MIN_MATCH, bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH), s.lookahead -= s.prev_length - 1, s.prev_length -= 2;\n do\n if (++s.strstart <= max_insert)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n while (--s.prev_length !== 0);\n if (s.match_available = 0, s.match_length = MIN_MATCH - 1, s.strstart++, bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n } else if (s.match_available) {\n if (bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]), bflush)\n flush_block_only(s, !1);\n if (s.strstart++, s.lookahead--, s.strm.avail_out === 0)\n return BS_NEED_MORE;\n } else\n s.match_available = 1, s.strstart++, s.lookahead--;\n }\n if (s.match_available)\n bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]), s.match_available = 0;\n if (s.insert = s.strstart < MIN_MATCH - 1 \? s.strstart : MIN_MATCH - 1, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_rle(s, flush) {\n var bflush, prev, scan, strend, _win = s.window;\n for (;; ) {\n if (s.lookahead <= MAX_MATCH) {\n if (fill_window(s), s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (s.match_length = 0, s.lookahead >= MIN_MATCH && s.strstart > 0) {\n if (scan = s.strstart - 1, prev = _win[scan], prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {\n strend = s.strstart + MAX_MATCH;\n do\n ;\n while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend);\n if (s.match_length = MAX_MATCH - (strend - scan), s.match_length > s.lookahead)\n s.match_length = s.lookahead;\n }\n }\n if (s.match_length >= MIN_MATCH)\n bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH), s.lookahead -= s.match_length, s.strstart += s.match_length, s.match_length = 0;\n else\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++;\n if (bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_huff(s, flush) {\n var bflush;\n for (;; ) {\n if (s.lookahead === 0) {\n if (fill_window(s), s.lookahead === 0) {\n if (flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n break;\n }\n }\n if (s.match_length = 0, bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++, bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function Config(good_length, max_lazy, nice_length, max_chain, func) {\n this.good_length = good_length, this.max_lazy = max_lazy, this.nice_length = nice_length, this.max_chain = max_chain, this.func = func;\n }\n var configuration_table = [\n new Config(0, 0, 0, 0, deflate_stored),\n new Config(4, 4, 8, 4, deflate_fast),\n new Config(4, 5, 16, 8, deflate_fast),\n new Config(4, 6, 32, 32, deflate_fast),\n new Config(4, 4, 16, 16, deflate_slow),\n new Config(8, 16, 32, 32, deflate_slow),\n new Config(8, 16, 128, 128, deflate_slow),\n new Config(8, 32, 128, 256, deflate_slow),\n new Config(32, 128, 258, 1024, deflate_slow),\n new Config(32, 258, 258, 4096, deflate_slow)\n ];\n function lm_init(s) {\n s.window_size = 2 * s.w_size, zero(s.head), s.max_lazy_match = configuration_table[s.level].max_lazy, s.good_match = configuration_table[s.level].good_length, s.nice_match = configuration_table[s.level].nice_length, s.max_chain_length = configuration_table[s.level].max_chain, s.strstart = 0, s.block_start = 0, s.lookahead = 0, s.insert = 0, s.match_length = s.prev_length = MIN_MATCH - 1, s.match_available = 0, s.ins_h = 0;\n }\n function DeflateState() {\n this.strm = null, this.status = 0, this.pending_buf = null, this.pending_buf_size = 0, this.pending_out = 0, this.pending = 0, this.wrap = 0, this.gzhead = null, this.gzindex = 0, this.method = Z_DEFLATED, this.last_flush = -1, this.w_size = 0, this.w_bits = 0, this.w_mask = 0, this.window = null, this.window_size = 0, this.prev = null, this.head = null, this.ins_h = 0, this.hash_size = 0, this.hash_bits = 0, this.hash_mask = 0, this.hash_shift = 0, this.block_start = 0, this.match_length = 0, this.prev_match = 0, this.match_available = 0, this.strstart = 0, this.match_start = 0, this.lookahead = 0, this.prev_length = 0, this.max_chain_length = 0, this.max_lazy_match = 0, this.level = 0, this.strategy = 0, this.good_match = 0, this.nice_match = 0, this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2), this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2), this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2), zero(this.dyn_ltree), zero(this.dyn_dtree), zero(this.bl_tree), this.l_desc = null, this.d_desc = null, this.bl_desc = null, this.bl_count = new utils.Buf16(MAX_BITS + 1), this.heap = new utils.Buf16(2 * L_CODES + 1), zero(this.heap), this.heap_len = 0, this.heap_max = 0, this.depth = new utils.Buf16(2 * L_CODES + 1), zero(this.depth), this.l_buf = 0, this.lit_bufsize = 0, this.last_lit = 0, this.d_buf = 0, this.opt_len = 0, this.static_len = 0, this.matches = 0, this.insert = 0, this.bi_buf = 0, this.bi_valid = 0;\n }\n function deflateResetKeep(strm) {\n var s;\n if (!strm || !strm.state)\n return err(strm, Z_STREAM_ERROR);\n if (strm.total_in = strm.total_out = 0, strm.data_type = Z_UNKNOWN, s = strm.state, s.pending = 0, s.pending_out = 0, s.wrap < 0)\n s.wrap = -s.wrap;\n return s.status = s.wrap \? INIT_STATE : BUSY_STATE, strm.adler = s.wrap === 2 \? 0 : 1, s.last_flush = Z_NO_FLUSH, trees._tr_init(s), Z_OK;\n }\n function deflateReset(strm) {\n var ret = deflateResetKeep(strm);\n if (ret === Z_OK)\n lm_init(strm.state);\n return ret;\n }\n function deflateSetHeader(strm, head) {\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (strm.state.wrap !== 2)\n return Z_STREAM_ERROR;\n return strm.state.gzhead = head, Z_OK;\n }\n function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {\n if (!strm)\n return Z_STREAM_ERROR;\n var wrap = 1;\n if (level === Z_DEFAULT_COMPRESSION)\n level = 6;\n if (windowBits < 0)\n wrap = 0, windowBits = -windowBits;\n else if (windowBits > 15)\n wrap = 2, windowBits -= 16;\n if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED)\n return err(strm, Z_STREAM_ERROR);\n if (windowBits === 8)\n windowBits = 9;\n var s = new DeflateState;\n return strm.state = s, s.strm = strm, s.wrap = wrap, s.gzhead = null, s.w_bits = windowBits, s.w_size = 1 << s.w_bits, s.w_mask = s.w_size - 1, s.hash_bits = memLevel + 7, s.hash_size = 1 << s.hash_bits, s.hash_mask = s.hash_size - 1, s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH), s.window = new utils.Buf8(s.w_size * 2), s.head = new utils.Buf16(s.hash_size), s.prev = new utils.Buf16(s.w_size), s.lit_bufsize = 1 << memLevel + 6, s.pending_buf_size = s.lit_bufsize * 4, s.pending_buf = new utils.Buf8(s.pending_buf_size), s.d_buf = 1 * s.lit_bufsize, s.l_buf = 3 * s.lit_bufsize, s.level = level, s.strategy = strategy, s.method = method, deflateReset(strm);\n }\n function deflateInit(strm, level) {\n return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);\n }\n function deflate(strm, flush) {\n var old_flush, s, beg, val;\n if (!strm || !strm.state || flush > Z_BLOCK || flush < 0)\n return strm \? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;\n if (s = strm.state, !strm.output || !strm.input && strm.avail_in !== 0 || s.status === FINISH_STATE && flush !== Z_FINISH)\n return err(strm, strm.avail_out === 0 \? Z_BUF_ERROR : Z_STREAM_ERROR);\n if (s.strm = strm, old_flush = s.last_flush, s.last_flush = flush, s.status === INIT_STATE)\n if (s.wrap === 2)\n if (strm.adler = 0, put_byte(s, 31), put_byte(s, 139), put_byte(s, 8), !s.gzhead)\n put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, s.level === 9 \? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 \? 4 : 0), put_byte(s, OS_CODE), s.status = BUSY_STATE;\n else {\n if (put_byte(s, (s.gzhead.text \? 1 : 0) + (s.gzhead.hcrc \? 2 : 0) + (!s.gzhead.extra \? 0 : 4) + (!s.gzhead.name \? 0 : 8) + (!s.gzhead.comment \? 0 : 16)), put_byte(s, s.gzhead.time & 255), put_byte(s, s.gzhead.time >> 8 & 255), put_byte(s, s.gzhead.time >> 16 & 255), put_byte(s, s.gzhead.time >> 24 & 255), put_byte(s, s.level === 9 \? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 \? 4 : 0), put_byte(s, s.gzhead.os & 255), s.gzhead.extra && s.gzhead.extra.length)\n put_byte(s, s.gzhead.extra.length & 255), put_byte(s, s.gzhead.extra.length >> 8 & 255);\n if (s.gzhead.hcrc)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);\n s.gzindex = 0, s.status = EXTRA_STATE;\n }\n else {\n var header = Z_DEFLATED + (s.w_bits - 8 << 4) << 8, level_flags = -1;\n if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2)\n level_flags = 0;\n else if (s.level < 6)\n level_flags = 1;\n else if (s.level === 6)\n level_flags = 2;\n else\n level_flags = 3;\n if (header |= level_flags << 6, s.strstart !== 0)\n header |= PRESET_DICT;\n if (header += 31 - header % 31, s.status = BUSY_STATE, putShortMSB(s, header), s.strstart !== 0)\n putShortMSB(s, strm.adler >>> 16), putShortMSB(s, strm.adler & 65535);\n strm.adler = 1;\n }\n if (s.status === EXTRA_STATE)\n if (s.gzhead.extra) {\n beg = s.pending;\n while (s.gzindex < (s.gzhead.extra.length & 65535)) {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size)\n break;\n }\n put_byte(s, s.gzhead.extra[s.gzindex] & 255), s.gzindex++;\n }\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (s.gzindex === s.gzhead.extra.length)\n s.gzindex = 0, s.status = NAME_STATE;\n } else\n s.status = NAME_STATE;\n if (s.status === NAME_STATE)\n if (s.gzhead.name) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.name.length)\n val = s.gzhead.name.charCodeAt(s.gzindex++) & 255;\n else\n val = 0;\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (val === 0)\n s.gzindex = 0, s.status = COMMENT_STATE;\n } else\n s.status = COMMENT_STATE;\n if (s.status === COMMENT_STATE)\n if (s.gzhead.comment) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.comment.length)\n val = s.gzhead.comment.charCodeAt(s.gzindex++) & 255;\n else\n val = 0;\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (val === 0)\n s.status = HCRC_STATE;\n } else\n s.status = HCRC_STATE;\n if (s.status === HCRC_STATE)\n if (s.gzhead.hcrc) {\n if (s.pending + 2 > s.pending_buf_size)\n flush_pending(strm);\n if (s.pending + 2 <= s.pending_buf_size)\n put_byte(s, strm.adler & 255), put_byte(s, strm.adler >> 8 & 255), strm.adler = 0, s.status = BUSY_STATE;\n } else\n s.status = BUSY_STATE;\n if (s.pending !== 0) {\n if (flush_pending(strm), strm.avail_out === 0)\n return s.last_flush = -1, Z_OK;\n } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH)\n return err(strm, Z_BUF_ERROR);\n if (s.status === FINISH_STATE && strm.avail_in !== 0)\n return err(strm, Z_BUF_ERROR);\n if (strm.avail_in !== 0 || s.lookahead !== 0 || flush !== Z_NO_FLUSH && s.status !== FINISH_STATE) {\n var bstate = s.strategy === Z_HUFFMAN_ONLY \? deflate_huff(s, flush) : s.strategy === Z_RLE \? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush);\n if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE)\n s.status = FINISH_STATE;\n if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {\n if (strm.avail_out === 0)\n s.last_flush = -1;\n return Z_OK;\n }\n if (bstate === BS_BLOCK_DONE) {\n if (flush === Z_PARTIAL_FLUSH)\n trees._tr_align(s);\n else if (flush !== Z_BLOCK) {\n if (trees._tr_stored_block(s, 0, 0, !1), flush === Z_FULL_FLUSH) {\n if (zero(s.head), s.lookahead === 0)\n s.strstart = 0, s.block_start = 0, s.insert = 0;\n }\n }\n if (flush_pending(strm), strm.avail_out === 0)\n return s.last_flush = -1, Z_OK;\n }\n }\n if (flush !== Z_FINISH)\n return Z_OK;\n if (s.wrap <= 0)\n return Z_STREAM_END;\n if (s.wrap === 2)\n put_byte(s, strm.adler & 255), put_byte(s, strm.adler >> 8 & 255), put_byte(s, strm.adler >> 16 & 255), put_byte(s, strm.adler >> 24 & 255), put_byte(s, strm.total_in & 255), put_byte(s, strm.total_in >> 8 & 255), put_byte(s, strm.total_in >> 16 & 255), put_byte(s, strm.total_in >> 24 & 255);\n else\n putShortMSB(s, strm.adler >>> 16), putShortMSB(s, strm.adler & 65535);\n if (flush_pending(strm), s.wrap > 0)\n s.wrap = -s.wrap;\n return s.pending !== 0 \? Z_OK : Z_STREAM_END;\n }\n function deflateEnd(strm) {\n var status;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (status = strm.state.status, status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE)\n return err(strm, Z_STREAM_ERROR);\n return strm.state = null, status === BUSY_STATE \? err(strm, Z_DATA_ERROR) : Z_OK;\n }\n function deflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length, s, str, n, wrap, avail, next, input, tmpDict;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (s = strm.state, wrap = s.wrap, wrap === 2 || wrap === 1 && s.status !== INIT_STATE || s.lookahead)\n return Z_STREAM_ERROR;\n if (wrap === 1)\n strm.adler = adler32(strm.adler, dictionary, dictLength, 0);\n if (s.wrap = 0, dictLength >= s.w_size) {\n if (wrap === 0)\n zero(s.head), s.strstart = 0, s.block_start = 0, s.insert = 0;\n tmpDict = new utils.Buf8(s.w_size), utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0), dictionary = tmpDict, dictLength = s.w_size;\n }\n avail = strm.avail_in, next = strm.next_in, input = strm.input, strm.avail_in = dictLength, strm.next_in = 0, strm.input = dictionary, fill_window(s);\n while (s.lookahead >= MIN_MATCH) {\n str = s.strstart, n = s.lookahead - (MIN_MATCH - 1);\n do\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask, s.prev[str & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = str, str++;\n while (--n);\n s.strstart = str, s.lookahead = MIN_MATCH - 1, fill_window(s);\n }\n return s.strstart += s.lookahead, s.block_start = s.strstart, s.insert = s.lookahead, s.lookahead = 0, s.match_length = s.prev_length = MIN_MATCH - 1, s.match_available = 0, strm.next_in = next, strm.input = input, strm.avail_in = avail, s.wrap = wrap, Z_OK;\n }\n exports.deflateInit = deflateInit, exports.deflateInit2 = deflateInit2, exports.deflateReset = deflateReset, exports.deflateResetKeep = deflateResetKeep, exports.deflateSetHeader = deflateSetHeader, exports.deflate = deflate, exports.deflateEnd = deflateEnd, exports.deflateSetDictionary = deflateSetDictionary, exports.deflateInfo = \"pako deflate (from Nodeca project)\";\n }\n}), require_inffast = __commonJS({\n \"node_modules/pako/lib/zlib/inffast.js\"(exports, module2) {\n var BAD = 30, TYPE = 12;\n module2.exports = function inflate_fast(strm, start) {\n var state, _in, last, _out, beg, end, dmax, wsize, whave, wnext, s_window, hold, bits, lcode, dcode, lmask, dmask, here, op, len, dist, from, from_source, input, output;\n state = strm.state, _in = strm.next_in, input = strm.input, last = _in + (strm.avail_in - 5), _out = strm.next_out, output = strm.output, beg = _out - (start - strm.avail_out), end = _out + (strm.avail_out - 257), dmax = state.dmax, wsize = state.wsize, whave = state.whave, wnext = state.wnext, s_window = state.window, hold = state.hold, bits = state.bits, lcode = state.lencode, dcode = state.distcode, lmask = (1 << state.lenbits) - 1, dmask = (1 << state.distbits) - 1;\n top:\n do {\n if (bits < 15)\n hold += input[_in++] << bits, bits += 8, hold += input[_in++] << bits, bits += 8;\n here = lcode[hold & lmask];\n dolen:\n for (;; ) {\n if (op = here >>> 24, hold >>>= op, bits -= op, op = here >>> 16 & 255, op === 0)\n output[_out++] = here & 65535;\n else if (op & 16) {\n if (len = here & 65535, op &= 15, op) {\n if (bits < op)\n hold += input[_in++] << bits, bits += 8;\n len += hold & (1 << op) - 1, hold >>>= op, bits -= op;\n }\n if (bits < 15)\n hold += input[_in++] << bits, bits += 8, hold += input[_in++] << bits, bits += 8;\n here = dcode[hold & dmask];\n dodist:\n for (;; ) {\n if (op = here >>> 24, hold >>>= op, bits -= op, op = here >>> 16 & 255, op & 16) {\n if (dist = here & 65535, op &= 15, bits < op) {\n if (hold += input[_in++] << bits, bits += 8, bits < op)\n hold += input[_in++] << bits, bits += 8;\n }\n if (dist += hold & (1 << op) - 1, dist > dmax) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break top;\n }\n if (hold >>>= op, bits -= op, op = _out - beg, dist > op) {\n if (op = dist - op, op > whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break top;\n }\n }\n if (from = 0, from_source = s_window, wnext === 0) {\n if (from += wsize - op, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n } else if (wnext < op) {\n if (from += wsize + wnext - op, op -= wnext, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n if (from = 0, wnext < len) {\n op = wnext, len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n }\n } else if (from += wnext - op, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n while (len > 2)\n output[_out++] = from_source[from++], output[_out++] = from_source[from++], output[_out++] = from_source[from++], len -= 3;\n if (len) {\n if (output[_out++] = from_source[from++], len > 1)\n output[_out++] = from_source[from++];\n }\n } else {\n from = _out - dist;\n do\n output[_out++] = output[from++], output[_out++] = output[from++], output[_out++] = output[from++], len -= 3;\n while (len > 2);\n if (len) {\n if (output[_out++] = output[from++], len > 1)\n output[_out++] = output[from++];\n }\n }\n } else if ((op & 64) === 0) {\n here = dcode[(here & 65535) + (hold & (1 << op) - 1)];\n continue dodist;\n } else {\n strm.msg = \"invalid distance code\", state.mode = BAD;\n break top;\n }\n break;\n }\n } else if ((op & 64) === 0) {\n here = lcode[(here & 65535) + (hold & (1 << op) - 1)];\n continue dolen;\n } else if (op & 32) {\n state.mode = TYPE;\n break top;\n } else {\n strm.msg = \"invalid literal/length code\", state.mode = BAD;\n break top;\n }\n break;\n }\n } while (_in < last && _out < end);\n len = bits >> 3, _in -= len, bits -= len << 3, hold &= (1 << bits) - 1, strm.next_in = _in, strm.next_out = _out, strm.avail_in = _in < last \? 5 + (last - _in) : 5 - (_in - last), strm.avail_out = _out < end \? 257 + (end - _out) : 257 - (_out - end), state.hold = hold, state.bits = bits;\n return;\n };\n }\n}), require_inftrees = __commonJS({\n \"node_modules/pako/lib/zlib/inftrees.js\"(exports, module2) {\n var utils = require_common(), MAXBITS = 15, ENOUGH_LENS = 852, ENOUGH_DISTS = 592, CODES = 0, LENS = 1, DISTS = 2, lbase = [\n 3,\n 4,\n 5,\n 6,\n 7,\n 8,\n 9,\n 10,\n 11,\n 13,\n 15,\n 17,\n 19,\n 23,\n 27,\n 31,\n 35,\n 43,\n 51,\n 59,\n 67,\n 83,\n 99,\n 115,\n 131,\n 163,\n 195,\n 227,\n 258,\n 0,\n 0\n ], lext = [\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 17,\n 17,\n 17,\n 17,\n 18,\n 18,\n 18,\n 18,\n 19,\n 19,\n 19,\n 19,\n 20,\n 20,\n 20,\n 20,\n 21,\n 21,\n 21,\n 21,\n 16,\n 72,\n 78\n ], dbase = [\n 1,\n 2,\n 3,\n 4,\n 5,\n 7,\n 9,\n 13,\n 17,\n 25,\n 33,\n 49,\n 65,\n 97,\n 129,\n 193,\n 257,\n 385,\n 513,\n 769,\n 1025,\n 1537,\n 2049,\n 3073,\n 4097,\n 6145,\n 8193,\n 12289,\n 16385,\n 24577,\n 0,\n 0\n ], dext = [\n 16,\n 16,\n 16,\n 16,\n 17,\n 17,\n 18,\n 18,\n 19,\n 19,\n 20,\n 20,\n 21,\n 21,\n 22,\n 22,\n 23,\n 23,\n 24,\n 24,\n 25,\n 25,\n 26,\n 26,\n 27,\n 27,\n 28,\n 28,\n 29,\n 29,\n 64,\n 64\n ];\n module2.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) {\n var bits = opts.bits, len = 0, sym = 0, min = 0, max = 0, root = 0, curr = 0, drop = 0, left = 0, used = 0, huff = 0, incr, fill, low, mask, next, base = null, base_index = 0, end, count = new utils.Buf16(MAXBITS + 1), offs = new utils.Buf16(MAXBITS + 1), extra = null, extra_index = 0, here_bits, here_op, here_val;\n for (len = 0;len <= MAXBITS; len++)\n count[len] = 0;\n for (sym = 0;sym < codes; sym++)\n count[lens[lens_index + sym]]++;\n root = bits;\n for (max = MAXBITS;max >= 1; max--)\n if (count[max] !== 0)\n break;\n if (root > max)\n root = max;\n if (max === 0)\n return table[table_index++] = 1 << 24 | 64 << 16 | 0, table[table_index++] = 1 << 24 | 64 << 16 | 0, opts.bits = 1, 0;\n for (min = 1;min < max; min++)\n if (count[min] !== 0)\n break;\n if (root < min)\n root = min;\n left = 1;\n for (len = 1;len <= MAXBITS; len++)\n if (left <<= 1, left -= count[len], left < 0)\n return -1;\n if (left > 0 && (type === CODES || max !== 1))\n return -1;\n offs[1] = 0;\n for (len = 1;len < MAXBITS; len++)\n offs[len + 1] = offs[len] + count[len];\n for (sym = 0;sym < codes; sym++)\n if (lens[lens_index + sym] !== 0)\n work[offs[lens[lens_index + sym]]++] = sym;\n if (type === CODES)\n base = extra = work, end = 19;\n else if (type === LENS)\n base = lbase, base_index -= 257, extra = lext, extra_index -= 257, end = 256;\n else\n base = dbase, extra = dext, end = -1;\n if (huff = 0, sym = 0, len = min, next = table_index, curr = root, drop = 0, low = -1, used = 1 << root, mask = used - 1, type === LENS && used > ENOUGH_LENS || type === DISTS && used > ENOUGH_DISTS)\n return 1;\n for (;; ) {\n if (here_bits = len - drop, work[sym] < end)\n here_op = 0, here_val = work[sym];\n else if (work[sym] > end)\n here_op = extra[extra_index + work[sym]], here_val = base[base_index + work[sym]];\n else\n here_op = 96, here_val = 0;\n incr = 1 << len - drop, fill = 1 << curr, min = fill;\n do\n fill -= incr, table[next + (huff >> drop) + fill] = here_bits << 24 | here_op << 16 | here_val | 0;\n while (fill !== 0);\n incr = 1 << len - 1;\n while (huff & incr)\n incr >>= 1;\n if (incr !== 0)\n huff &= incr - 1, huff += incr;\n else\n huff = 0;\n if (sym++, --count[len] === 0) {\n if (len === max)\n break;\n len = lens[lens_index + work[sym]];\n }\n if (len > root && (huff & mask) !== low) {\n if (drop === 0)\n drop = root;\n next += min, curr = len - drop, left = 1 << curr;\n while (curr + drop < max) {\n if (left -= count[curr + drop], left <= 0)\n break;\n curr++, left <<= 1;\n }\n if (used += 1 << curr, type === LENS && used > ENOUGH_LENS || type === DISTS && used > ENOUGH_DISTS)\n return 1;\n low = huff & mask, table[low] = root << 24 | curr << 16 | next - table_index | 0;\n }\n }\n if (huff !== 0)\n table[next + huff] = len - drop << 24 | 64 << 16 | 0;\n return opts.bits = root, 0;\n };\n }\n}), require_inflate = __commonJS({\n \"node_modules/pako/lib/zlib/inflate.js\"(exports) {\n var utils = require_common(), adler32 = require_adler32(), crc32 = require_crc32(), inflate_fast = require_inffast(), inflate_table = require_inftrees(), CODES = 0, LENS = 1, DISTS = 2, Z_FINISH = 4, Z_BLOCK = 5, Z_TREES = 6, Z_OK = 0, Z_STREAM_END = 1, Z_NEED_DICT = 2, Z_STREAM_ERROR = -2, Z_DATA_ERROR = -3, Z_MEM_ERROR = -4, Z_BUF_ERROR = -5, Z_DEFLATED = 8, HEAD = 1, FLAGS = 2, TIME = 3, OS = 4, EXLEN = 5, EXTRA = 6, NAME = 7, COMMENT = 8, HCRC = 9, DICTID = 10, DICT = 11, TYPE = 12, TYPEDO = 13, STORED = 14, COPY_ = 15, COPY = 16, TABLE = 17, LENLENS = 18, CODELENS = 19, LEN_ = 20, LEN = 21, LENEXT = 22, DIST = 23, DISTEXT = 24, MATCH = 25, LIT = 26, CHECK = 27, LENGTH = 28, DONE = 29, BAD = 30, MEM = 31, SYNC = 32, ENOUGH_LENS = 852, ENOUGH_DISTS = 592, MAX_WBITS = 15, DEF_WBITS = MAX_WBITS;\n function zswap32(q) {\n return (q >>> 24 & 255) + (q >>> 8 & 65280) + ((q & 65280) << 8) + ((q & 255) << 24);\n }\n function InflateState() {\n this.mode = 0, this.last = !1, this.wrap = 0, this.havedict = !1, this.flags = 0, this.dmax = 0, this.check = 0, this.total = 0, this.head = null, this.wbits = 0, this.wsize = 0, this.whave = 0, this.wnext = 0, this.window = null, this.hold = 0, this.bits = 0, this.length = 0, this.offset = 0, this.extra = 0, this.lencode = null, this.distcode = null, this.lenbits = 0, this.distbits = 0, this.ncode = 0, this.nlen = 0, this.ndist = 0, this.have = 0, this.next = null, this.lens = new utils.Buf16(320), this.work = new utils.Buf16(288), this.lendyn = null, this.distdyn = null, this.sane = 0, this.back = 0, this.was = 0;\n }\n function inflateResetKeep(strm) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, strm.total_in = strm.total_out = state.total = 0, strm.msg = \"\", state.wrap)\n strm.adler = state.wrap & 1;\n return state.mode = HEAD, state.last = 0, state.havedict = 0, state.dmax = 32768, state.head = null, state.hold = 0, state.bits = 0, state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS), state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS), state.sane = 1, state.back = -1, Z_OK;\n }\n function inflateReset(strm) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n return state = strm.state, state.wsize = 0, state.whave = 0, state.wnext = 0, inflateResetKeep(strm);\n }\n function inflateReset2(strm, windowBits) {\n var wrap, state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, windowBits < 0)\n wrap = 0, windowBits = -windowBits;\n else if (wrap = (windowBits >> 4) + 1, windowBits < 48)\n windowBits &= 15;\n if (windowBits && (windowBits < 8 || windowBits > 15))\n return Z_STREAM_ERROR;\n if (state.window !== null && state.wbits !== windowBits)\n state.window = null;\n return state.wrap = wrap, state.wbits = windowBits, inflateReset(strm);\n }\n function inflateInit2(strm, windowBits) {\n var ret, state;\n if (!strm)\n return Z_STREAM_ERROR;\n if (state = new InflateState, strm.state = state, state.window = null, ret = inflateReset2(strm, windowBits), ret !== Z_OK)\n strm.state = null;\n return ret;\n }\n function inflateInit(strm) {\n return inflateInit2(strm, DEF_WBITS);\n }\n var virgin = !0, lenfix, distfix;\n function fixedtables(state) {\n if (virgin) {\n var sym;\n lenfix = new utils.Buf32(512), distfix = new utils.Buf32(32), sym = 0;\n while (sym < 144)\n state.lens[sym++] = 8;\n while (sym < 256)\n state.lens[sym++] = 9;\n while (sym < 280)\n state.lens[sym++] = 7;\n while (sym < 288)\n state.lens[sym++] = 8;\n inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {\n bits: 9\n }), sym = 0;\n while (sym < 32)\n state.lens[sym++] = 5;\n inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {\n bits: 5\n }), virgin = !1;\n }\n state.lencode = lenfix, state.lenbits = 9, state.distcode = distfix, state.distbits = 5;\n }\n function updatewindow(strm, src, end, copy) {\n var dist, state = strm.state;\n if (state.window === null)\n state.wsize = 1 << state.wbits, state.wnext = 0, state.whave = 0, state.window = new utils.Buf8(state.wsize);\n if (copy >= state.wsize)\n utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0), state.wnext = 0, state.whave = state.wsize;\n else {\n if (dist = state.wsize - state.wnext, dist > copy)\n dist = copy;\n if (utils.arraySet(state.window, src, end - copy, dist, state.wnext), copy -= dist, copy)\n utils.arraySet(state.window, src, end - copy, copy, 0), state.wnext = copy, state.whave = state.wsize;\n else {\n if (state.wnext += dist, state.wnext === state.wsize)\n state.wnext = 0;\n if (state.whave < state.wsize)\n state.whave += dist;\n }\n }\n return 0;\n }\n function inflate(strm, flush) {\n var state, input, output, next, put, have, left, hold, bits, _in, _out, copy, from, from_source, here = 0, here_bits, here_op, here_val, last_bits, last_op, last_val, len, ret, hbuf = new utils.Buf8(4), opts, n, order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];\n if (!strm || !strm.state || !strm.output || !strm.input && strm.avail_in !== 0)\n return Z_STREAM_ERROR;\n if (state = strm.state, state.mode === TYPE)\n state.mode = TYPEDO;\n put = strm.next_out, output = strm.output, left = strm.avail_out, next = strm.next_in, input = strm.input, have = strm.avail_in, hold = state.hold, bits = state.bits, _in = have, _out = left, ret = Z_OK;\n inf_leave:\n for (;; )\n switch (state.mode) {\n case HEAD:\n if (state.wrap === 0) {\n state.mode = TYPEDO;\n break;\n }\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.wrap & 2 && hold === 35615) {\n state.check = 0, hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0), hold = 0, bits = 0, state.mode = FLAGS;\n break;\n }\n if (state.flags = 0, state.head)\n state.head.done = !1;\n if (!(state.wrap & 1) || (((hold & 255) << 8) + (hold >> 8)) % 31) {\n strm.msg = \"incorrect header check\", state.mode = BAD;\n break;\n }\n if ((hold & 15) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\", state.mode = BAD;\n break;\n }\n if (hold >>>= 4, bits -= 4, len = (hold & 15) + 8, state.wbits === 0)\n state.wbits = len;\n else if (len > state.wbits) {\n strm.msg = \"invalid window size\", state.mode = BAD;\n break;\n }\n state.dmax = 1 << len, strm.adler = state.check = 1, state.mode = hold & 512 \? DICTID : TYPE, hold = 0, bits = 0;\n break;\n case FLAGS:\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.flags = hold, (state.flags & 255) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\", state.mode = BAD;\n break;\n }\n if (state.flags & 57344) {\n strm.msg = \"unknown header flags set\", state.mode = BAD;\n break;\n }\n if (state.head)\n state.head.text = hold >> 8 & 1;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0, state.mode = TIME;\n case TIME:\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.head)\n state.head.time = hold;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, hbuf[2] = hold >>> 16 & 255, hbuf[3] = hold >>> 24 & 255, state.check = crc32(state.check, hbuf, 4, 0);\n hold = 0, bits = 0, state.mode = OS;\n case OS:\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.head)\n state.head.xflags = hold & 255, state.head.os = hold >> 8;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0, state.mode = EXLEN;\n case EXLEN:\n if (state.flags & 1024) {\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.length = hold, state.head)\n state.head.extra_len = hold;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0;\n } else if (state.head)\n state.head.extra = null;\n state.mode = EXTRA;\n case EXTRA:\n if (state.flags & 1024) {\n if (copy = state.length, copy > have)\n copy = have;\n if (copy) {\n if (state.head) {\n if (len = state.head.extra_len - state.length, !state.head.extra)\n state.head.extra = new Array(state.head.extra_len);\n utils.arraySet(state.head.extra, input, next, copy, len);\n }\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n have -= copy, next += copy, state.length -= copy;\n }\n if (state.length)\n break inf_leave;\n }\n state.length = 0, state.mode = NAME;\n case NAME:\n if (state.flags & 2048) {\n if (have === 0)\n break inf_leave;\n copy = 0;\n do\n if (len = input[next + copy++], state.head && len && state.length < 65536)\n state.head.name += String.fromCharCode(len);\n while (len && copy < have);\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n if (have -= copy, next += copy, len)\n break inf_leave;\n } else if (state.head)\n state.head.name = null;\n state.length = 0, state.mode = COMMENT;\n case COMMENT:\n if (state.flags & 4096) {\n if (have === 0)\n break inf_leave;\n copy = 0;\n do\n if (len = input[next + copy++], state.head && len && state.length < 65536)\n state.head.comment += String.fromCharCode(len);\n while (len && copy < have);\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n if (have -= copy, next += copy, len)\n break inf_leave;\n } else if (state.head)\n state.head.comment = null;\n state.mode = HCRC;\n case HCRC:\n if (state.flags & 512) {\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold !== (state.check & 65535)) {\n strm.msg = \"header crc mismatch\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n if (state.head)\n state.head.hcrc = state.flags >> 9 & 1, state.head.done = !0;\n strm.adler = state.check = 0, state.mode = TYPE;\n break;\n case DICTID:\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n strm.adler = state.check = zswap32(hold), hold = 0, bits = 0, state.mode = DICT;\n case DICT:\n if (state.havedict === 0)\n return strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, Z_NEED_DICT;\n strm.adler = state.check = 1, state.mode = TYPE;\n case TYPE:\n if (flush === Z_BLOCK || flush === Z_TREES)\n break inf_leave;\n case TYPEDO:\n if (state.last) {\n hold >>>= bits & 7, bits -= bits & 7, state.mode = CHECK;\n break;\n }\n while (bits < 3) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n switch (state.last = hold & 1, hold >>>= 1, bits -= 1, hold & 3) {\n case 0:\n state.mode = STORED;\n break;\n case 1:\n if (fixedtables(state), state.mode = LEN_, flush === Z_TREES) {\n hold >>>= 2, bits -= 2;\n break inf_leave;\n }\n break;\n case 2:\n state.mode = TABLE;\n break;\n case 3:\n strm.msg = \"invalid block type\", state.mode = BAD;\n }\n hold >>>= 2, bits -= 2;\n break;\n case STORED:\n hold >>>= bits & 7, bits -= bits & 7;\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if ((hold & 65535) !== (hold >>> 16 ^ 65535)) {\n strm.msg = \"invalid stored block lengths\", state.mode = BAD;\n break;\n }\n if (state.length = hold & 65535, hold = 0, bits = 0, state.mode = COPY_, flush === Z_TREES)\n break inf_leave;\n case COPY_:\n state.mode = COPY;\n case COPY:\n if (copy = state.length, copy) {\n if (copy > have)\n copy = have;\n if (copy > left)\n copy = left;\n if (copy === 0)\n break inf_leave;\n utils.arraySet(output, input, next, copy, put), have -= copy, next += copy, left -= copy, put += copy, state.length -= copy;\n break;\n }\n state.mode = TYPE;\n break;\n case TABLE:\n while (bits < 14) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.nlen = (hold & 31) + 257, hold >>>= 5, bits -= 5, state.ndist = (hold & 31) + 1, hold >>>= 5, bits -= 5, state.ncode = (hold & 15) + 4, hold >>>= 4, bits -= 4, state.nlen > 286 || state.ndist > 30) {\n strm.msg = \"too many length or distance symbols\", state.mode = BAD;\n break;\n }\n state.have = 0, state.mode = LENLENS;\n case LENLENS:\n while (state.have < state.ncode) {\n while (bits < 3) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.lens[order[state.have++]] = hold & 7, hold >>>= 3, bits -= 3;\n }\n while (state.have < 19)\n state.lens[order[state.have++]] = 0;\n if (state.lencode = state.lendyn, state.lenbits = 7, opts = { bits: state.lenbits }, ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts), state.lenbits = opts.bits, ret) {\n strm.msg = \"invalid code lengths set\", state.mode = BAD;\n break;\n }\n state.have = 0, state.mode = CODELENS;\n case CODELENS:\n while (state.have < state.nlen + state.ndist) {\n for (;; ) {\n if (here = state.lencode[hold & (1 << state.lenbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (here_val < 16)\n hold >>>= here_bits, bits -= here_bits, state.lens[state.have++] = here_val;\n else {\n if (here_val === 16) {\n n = here_bits + 2;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.have === 0) {\n strm.msg = \"invalid bit length repeat\", state.mode = BAD;\n break;\n }\n len = state.lens[state.have - 1], copy = 3 + (hold & 3), hold >>>= 2, bits -= 2;\n } else if (here_val === 17) {\n n = here_bits + 3;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= here_bits, bits -= here_bits, len = 0, copy = 3 + (hold & 7), hold >>>= 3, bits -= 3;\n } else {\n n = here_bits + 7;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= here_bits, bits -= here_bits, len = 0, copy = 11 + (hold & 127), hold >>>= 7, bits -= 7;\n }\n if (state.have + copy > state.nlen + state.ndist) {\n strm.msg = \"invalid bit length repeat\", state.mode = BAD;\n break;\n }\n while (copy--)\n state.lens[state.have++] = len;\n }\n }\n if (state.mode === BAD)\n break;\n if (state.lens[256] === 0) {\n strm.msg = \"invalid code -- missing end-of-block\", state.mode = BAD;\n break;\n }\n if (state.lenbits = 9, opts = { bits: state.lenbits }, ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts), state.lenbits = opts.bits, ret) {\n strm.msg = \"invalid literal/lengths set\", state.mode = BAD;\n break;\n }\n if (state.distbits = 6, state.distcode = state.distdyn, opts = { bits: state.distbits }, ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts), state.distbits = opts.bits, ret) {\n strm.msg = \"invalid distances set\", state.mode = BAD;\n break;\n }\n if (state.mode = LEN_, flush === Z_TREES)\n break inf_leave;\n case LEN_:\n state.mode = LEN;\n case LEN:\n if (have >= 6 && left >= 258) {\n if (strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, inflate_fast(strm, _out), put = strm.next_out, output = strm.output, left = strm.avail_out, next = strm.next_in, input = strm.input, have = strm.avail_in, hold = state.hold, bits = state.bits, state.mode === TYPE)\n state.back = -1;\n break;\n }\n state.back = 0;\n for (;; ) {\n if (here = state.lencode[hold & (1 << state.lenbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (here_op && (here_op & 240) === 0) {\n last_bits = here_bits, last_op = here_op, last_val = here_val;\n for (;; ) {\n if (here = state.lencode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> last_bits)], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, last_bits + here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= last_bits, bits -= last_bits, state.back += last_bits;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.back += here_bits, state.length = here_val, here_op === 0) {\n state.mode = LIT;\n break;\n }\n if (here_op & 32) {\n state.back = -1, state.mode = TYPE;\n break;\n }\n if (here_op & 64) {\n strm.msg = \"invalid literal/length code\", state.mode = BAD;\n break;\n }\n state.extra = here_op & 15, state.mode = LENEXT;\n case LENEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.length += hold & (1 << state.extra) - 1, hold >>>= state.extra, bits -= state.extra, state.back += state.extra;\n }\n state.was = state.length, state.mode = DIST;\n case DIST:\n for (;; ) {\n if (here = state.distcode[hold & (1 << state.distbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if ((here_op & 240) === 0) {\n last_bits = here_bits, last_op = here_op, last_val = here_val;\n for (;; ) {\n if (here = state.distcode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> last_bits)], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, last_bits + here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= last_bits, bits -= last_bits, state.back += last_bits;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.back += here_bits, here_op & 64) {\n strm.msg = \"invalid distance code\", state.mode = BAD;\n break;\n }\n state.offset = here_val, state.extra = here_op & 15, state.mode = DISTEXT;\n case DISTEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.offset += hold & (1 << state.extra) - 1, hold >>>= state.extra, bits -= state.extra, state.back += state.extra;\n }\n if (state.offset > state.dmax) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break;\n }\n state.mode = MATCH;\n case MATCH:\n if (left === 0)\n break inf_leave;\n if (copy = _out - left, state.offset > copy) {\n if (copy = state.offset - copy, copy > state.whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break;\n }\n }\n if (copy > state.wnext)\n copy -= state.wnext, from = state.wsize - copy;\n else\n from = state.wnext - copy;\n if (copy > state.length)\n copy = state.length;\n from_source = state.window;\n } else\n from_source = output, from = put - state.offset, copy = state.length;\n if (copy > left)\n copy = left;\n left -= copy, state.length -= copy;\n do\n output[put++] = from_source[from++];\n while (--copy);\n if (state.length === 0)\n state.mode = LEN;\n break;\n case LIT:\n if (left === 0)\n break inf_leave;\n output[put++] = state.length, left--, state.mode = LEN;\n break;\n case CHECK:\n if (state.wrap) {\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold |= input[next++] << bits, bits += 8;\n }\n if (_out -= left, strm.total_out += _out, state.total += _out, _out)\n strm.adler = state.check = state.flags \? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out);\n if (_out = left, (state.flags \? hold : zswap32(hold)) !== state.check) {\n strm.msg = \"incorrect data check\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n state.mode = LENGTH;\n case LENGTH:\n if (state.wrap && state.flags) {\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold !== (state.total & 4294967295)) {\n strm.msg = \"incorrect length check\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n state.mode = DONE;\n case DONE:\n ret = Z_STREAM_END;\n break inf_leave;\n case BAD:\n ret = Z_DATA_ERROR;\n break inf_leave;\n case MEM:\n return Z_MEM_ERROR;\n case SYNC:\n default:\n return Z_STREAM_ERROR;\n }\n if (strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, state.wsize || _out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH)) {\n if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out))\n return state.mode = MEM, Z_MEM_ERROR;\n }\n if (_in -= strm.avail_in, _out -= strm.avail_out, strm.total_in += _in, strm.total_out += _out, state.total += _out, state.wrap && _out)\n strm.adler = state.check = state.flags \? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out);\n if (strm.data_type = state.bits + (state.last \? 64 : 0) + (state.mode === TYPE \? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ \? 256 : 0), (_in === 0 && _out === 0 || flush === Z_FINISH) && ret === Z_OK)\n ret = Z_BUF_ERROR;\n return ret;\n }\n function inflateEnd(strm) {\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n var state = strm.state;\n if (state.window)\n state.window = null;\n return strm.state = null, Z_OK;\n }\n function inflateGetHeader(strm, head) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, (state.wrap & 2) === 0)\n return Z_STREAM_ERROR;\n return state.head = head, head.done = !1, Z_OK;\n }\n function inflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length, state, dictid, ret;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, state.wrap !== 0 && state.mode !== DICT)\n return Z_STREAM_ERROR;\n if (state.mode === DICT) {\n if (dictid = 1, dictid = adler32(dictid, dictionary, dictLength, 0), dictid !== state.check)\n return Z_DATA_ERROR;\n }\n if (ret = updatewindow(strm, dictionary, dictLength, dictLength), ret)\n return state.mode = MEM, Z_MEM_ERROR;\n return state.havedict = 1, Z_OK;\n }\n exports.inflateReset = inflateReset, exports.inflateReset2 = inflateReset2, exports.inflateResetKeep = inflateResetKeep, exports.inflateInit = inflateInit, exports.inflateInit2 = inflateInit2, exports.inflate = inflate, exports.inflateEnd = inflateEnd, exports.inflateGetHeader = inflateGetHeader, exports.inflateSetDictionary = inflateSetDictionary, exports.inflateInfo = \"pako inflate (from Nodeca project)\";\n }\n}), require_constants = __commonJS({\n \"node_modules/pako/lib/zlib/constants.js\"(exports, module2) {\n module2.exports = {\n Z_NO_FLUSH: 0,\n Z_PARTIAL_FLUSH: 1,\n Z_SYNC_FLUSH: 2,\n Z_FULL_FLUSH: 3,\n Z_FINISH: 4,\n Z_BLOCK: 5,\n Z_TREES: 6,\n Z_OK: 0,\n Z_STREAM_END: 1,\n Z_NEED_DICT: 2,\n Z_ERRNO: -1,\n Z_STREAM_ERROR: -2,\n Z_DATA_ERROR: -3,\n Z_BUF_ERROR: -5,\n Z_NO_COMPRESSION: 0,\n Z_BEST_SPEED: 1,\n Z_BEST_COMPRESSION: 9,\n Z_DEFAULT_COMPRESSION: -1,\n Z_FILTERED: 1,\n Z_HUFFMAN_ONLY: 2,\n Z_RLE: 3,\n Z_FIXED: 4,\n Z_DEFAULT_STRATEGY: 0,\n Z_BINARY: 0,\n Z_TEXT: 1,\n Z_UNKNOWN: 2,\n Z_DEFLATED: 8\n };\n }\n}), require_binding = __commonJS({\n \"node_modules/browserify-zlib/lib/binding.js\"(exports) {\n var Zstream = require_zstream(), zlib_deflate = require_deflate(), zlib_inflate = require_inflate(), constants = require_constants();\n for (key in constants)\n exports[key] = constants[key];\n var key;\n exports.NONE = 0, exports.DEFLATE = 1, exports.INFLATE = 2, exports.GZIP = 3, exports.GUNZIP = 4, exports.DEFLATERAW = 5, exports.INFLATERAW = 6, exports.UNZIP = 7;\n var GZIP_HEADER_ID1 = 31, GZIP_HEADER_ID2 = 139;\n function Zlib(mode) {\n if (typeof mode !== \"number\" || mode < exports.DEFLATE || mode > exports.UNZIP)\n @throwTypeError(\"Bad argument\");\n this.dictionary = null, this.err = 0, this.flush = 0, this.init_done = !1, this.level = 0, this.memLevel = 0, this.mode = mode, this.strategy = 0, this.windowBits = 0, this.write_in_progress = !1, this.pending_close = !1, this.gzip_id_bytes_read = 0;\n }\n Zlib.prototype = {}, Zlib.prototype.close = function() {\n if (this.write_in_progress) {\n this.pending_close = !0;\n return;\n }\n if (this.pending_close = !1, assert(this.init_done, \"close before init\"), assert(this.mode <= exports.UNZIP), this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW)\n zlib_deflate.deflateEnd(this.strm);\n else if (this.mode === exports.INFLATE || this.mode === exports.GUNZIP || this.mode === exports.INFLATERAW || this.mode === exports.UNZIP)\n zlib_inflate.inflateEnd(this.strm);\n this.mode = exports.NONE, this.dictionary = null;\n }, Zlib.prototype.write = function(flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(!0, flush, input, in_off, in_len, out, out_off, out_len);\n }, Zlib.prototype.writeSync = function(flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(!1, flush, input, in_off, in_len, out, out_off, out_len);\n }, Zlib.prototype._write = function(async, flush, input, in_off, in_len, out, out_off, out_len) {\n if (assert.equal(arguments.length, 8), assert(this.init_done, \"write before init\"), assert(this.mode !== exports.NONE, \"already finalized\"), assert.equal(!1, this.write_in_progress, \"write already in progress\"), assert.equal(!1, this.pending_close, \"close is pending\"), this.write_in_progress = !0, assert.equal(!1, flush === void 0, \"must provide flush value\"), this.write_in_progress = !0, flush !== exports.Z_NO_FLUSH && flush !== exports.Z_PARTIAL_FLUSH && flush !== exports.Z_SYNC_FLUSH && flush !== exports.Z_FULL_FLUSH && flush !== exports.Z_FINISH && flush !== exports.Z_BLOCK)\n throw new Error(\"Invalid flush value\");\n if (input == null)\n input = Buffer.alloc(0), in_len = 0, in_off = 0;\n if (this.strm.avail_in = in_len, this.strm.input = input, this.strm.next_in = in_off, this.strm.avail_out = out_len, this.strm.output = out, this.strm.next_out = out_off, this.flush = flush, !async) {\n if (this._process(), this._checkError())\n return this._afterSync();\n return;\n }\n var self = this;\n return process.nextTick(function() {\n self._process(), self._after();\n }), this;\n }, Zlib.prototype._afterSync = function() {\n var avail_out = this.strm.avail_out, avail_in = this.strm.avail_in;\n return this.write_in_progress = !1, [avail_in, avail_out];\n }, Zlib.prototype._process = function() {\n var next_expected_header_byte = null;\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflate(this.strm, this.flush);\n break;\n case exports.UNZIP:\n if (this.strm.avail_in > 0)\n next_expected_header_byte = this.strm.next_in;\n switch (this.gzip_id_bytes_read) {\n case 0:\n if (next_expected_header_byte === null)\n break;\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) {\n if (this.gzip_id_bytes_read = 1, next_expected_header_byte++, this.strm.avail_in === 1)\n break;\n } else {\n this.mode = exports.INFLATE;\n break;\n }\n case 1:\n if (next_expected_header_byte === null)\n break;\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2)\n this.gzip_id_bytes_read = 2, this.mode = exports.GUNZIP;\n else\n this.mode = exports.INFLATE;\n break;\n default:\n throw new Error(\"invalid number of gzip magic number bytes read\");\n }\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n if (this.err = zlib_inflate.inflate(this.strm, this.flush), this.err === exports.Z_NEED_DICT && this.dictionary) {\n if (this.err = zlib_inflate.inflateSetDictionary(this.strm, this.dictionary), this.err === exports.Z_OK)\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n else if (this.err === exports.Z_DATA_ERROR)\n this.err = exports.Z_NEED_DICT;\n }\n while (this.strm.avail_in > 0 && this.mode === exports.GUNZIP && this.err === exports.Z_STREAM_END && this.strm.next_in[0] !== 0)\n this.reset(), this.err = zlib_inflate.inflate(this.strm, this.flush);\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n }, Zlib.prototype._checkError = function() {\n switch (this.err) {\n case exports.Z_OK:\n case exports.Z_BUF_ERROR:\n if (this.strm.avail_out !== 0 && this.flush === exports.Z_FINISH)\n return this._error(\"unexpected end of file\"), !1;\n break;\n case exports.Z_STREAM_END:\n break;\n case exports.Z_NEED_DICT:\n if (this.dictionary == null)\n this._error(\"Missing dictionary\");\n else\n this._error(\"Bad dictionary\");\n return !1;\n default:\n return this._error(\"Zlib error\"), !1;\n }\n return !0;\n }, Zlib.prototype._after = function() {\n if (!this._checkError())\n return;\n var avail_out = this.strm.avail_out, avail_in = this.strm.avail_in;\n if (this.write_in_progress = !1, this.callback(avail_in, avail_out), this.pending_close)\n this.close();\n }, Zlib.prototype._error = function(message) {\n if (this.strm.msg)\n message = this.strm.msg;\n if (this.onerror(message, this.err), this.write_in_progress = !1, this.pending_close)\n this.close();\n }, Zlib.prototype.init = function(windowBits, level, memLevel, strategy, dictionary) {\n assert(arguments.length === 4 || arguments.length === 5, \"init(windowBits, level, memLevel, strategy, [dictionary])\"), assert(windowBits >= 8 && windowBits <= 15, \"invalid windowBits\"), assert(level >= -1 && level <= 9, \"invalid compression level\"), assert(memLevel >= 1 && memLevel <= 9, \"invalid memlevel\"), assert(strategy === exports.Z_FILTERED || strategy === exports.Z_HUFFMAN_ONLY || strategy === exports.Z_RLE || strategy === exports.Z_FIXED || strategy === exports.Z_DEFAULT_STRATEGY, \"invalid strategy\"), this._init(level, windowBits, memLevel, strategy, dictionary), this._setDictionary();\n }, Zlib.prototype.params = function() {\n throw new Error(\"deflateParams Not supported\");\n }, Zlib.prototype.reset = function() {\n this._reset(), this._setDictionary();\n }, Zlib.prototype._init = function(level, windowBits, memLevel, strategy, dictionary) {\n if (this.level = level, this.windowBits = windowBits, this.memLevel = memLevel, this.strategy = strategy, this.flush = exports.Z_NO_FLUSH, this.err = exports.Z_OK, this.mode === exports.GZIP || this.mode === exports.GUNZIP)\n this.windowBits += 16;\n if (this.mode === exports.UNZIP)\n this.windowBits += 32;\n if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW)\n this.windowBits = -1 * this.windowBits;\n switch (this.strm = new Zstream, this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateInit2(this.strm, this.level, exports.Z_DEFLATED, this.windowBits, this.memLevel, this.strategy);\n break;\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n case exports.UNZIP:\n this.err = zlib_inflate.inflateInit2(this.strm, this.windowBits);\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Init error\");\n this.dictionary = dictionary, this.write_in_progress = !1, this.init_done = !0;\n }, Zlib.prototype._setDictionary = function() {\n if (this.dictionary == null)\n return;\n switch (this.err = exports.Z_OK, this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Failed to set dictionary\");\n }, Zlib.prototype._reset = function() {\n switch (this.err = exports.Z_OK, this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n case exports.GZIP:\n this.err = zlib_deflate.deflateReset(this.strm);\n break;\n case exports.INFLATE:\n case exports.INFLATERAW:\n case exports.GUNZIP:\n this.err = zlib_inflate.inflateReset(this.strm);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Failed to reset stream\");\n }, exports.Zlib = Zlib;\n }\n}), require_lib = __commonJS({\n \"node_modules/browserify-zlib/lib/index.js\"(exports) {\n var Buffer2 = BufferModule.Buffer, Transform = StreamModule.Transform, binding = require_binding(), util = Util, kMaxLength = BufferModule.kMaxLength, kRangeErrorMessage = \"Cannot create final Buffer. It would be larger than 0x\" + kMaxLength.toString(16) + \" bytes\";\n binding.Z_MIN_WINDOWBITS = 8, binding.Z_MAX_WINDOWBITS = 15, binding.Z_DEFAULT_WINDOWBITS = 15, binding.Z_MIN_CHUNK = 64, binding.Z_MAX_CHUNK = Infinity, binding.Z_DEFAULT_CHUNK = 16384, binding.Z_MIN_MEMLEVEL = 1, binding.Z_MAX_MEMLEVEL = 9, binding.Z_DEFAULT_MEMLEVEL = 8, binding.Z_MIN_LEVEL = -1, binding.Z_MAX_LEVEL = 9, binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;\n var bkeys = Object.keys(binding);\n for (bk = 0;bk < bkeys.length; bk++)\n if (bkey = bkeys[bk], bkey.match(/^Z/))\n Object.defineProperty(exports, bkey, {\n enumerable: !0,\n value: binding[bkey],\n writable: !1\n });\n var bkey, bk, codes = {\n Z_OK: binding.Z_OK,\n Z_STREAM_END: binding.Z_STREAM_END,\n Z_NEED_DICT: binding.Z_NEED_DICT,\n Z_ERRNO: binding.Z_ERRNO,\n Z_STREAM_ERROR: binding.Z_STREAM_ERROR,\n Z_DATA_ERROR: binding.Z_DATA_ERROR,\n Z_MEM_ERROR: binding.Z_MEM_ERROR,\n Z_BUF_ERROR: binding.Z_BUF_ERROR,\n Z_VERSION_ERROR: binding.Z_VERSION_ERROR\n }, ckeys = Object.keys(codes);\n for (ck = 0;ck < ckeys.length; ck++)\n ckey = ckeys[ck], codes[codes[ckey]] = ckey;\n var ckey, ck;\n Object.defineProperty(exports, \"codes\", {\n enumerable: !0,\n value: Object.freeze(codes),\n writable: !1\n }), exports.constants = require_constants(), exports.Deflate = Deflate, exports.Inflate = Inflate, exports.Gzip = Gzip, exports.Gunzip = Gunzip, exports.DeflateRaw = DeflateRaw, exports.InflateRaw = InflateRaw, exports.Unzip = Unzip, exports.createDeflate = function(o) {\n return new Deflate(o);\n }, exports.createInflate = function(o) {\n return new Inflate(o);\n }, exports.createDeflateRaw = function(o) {\n return new DeflateRaw(o);\n }, exports.createInflateRaw = function(o) {\n return new InflateRaw(o);\n }, exports.createGzip = function(o) {\n return new Gzip(o);\n }, exports.createGunzip = function(o) {\n return new Gunzip(o);\n }, exports.createUnzip = function(o) {\n return new Unzip(o);\n }, exports.deflate = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Deflate(opts), buffer, callback);\n }, exports.deflateSync = function(buffer, opts) {\n return zlibBufferSync(new Deflate(opts), buffer);\n }, exports.gzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Gzip(opts), buffer, callback);\n }, exports.gzipSync = function(buffer, opts) {\n return zlibBufferSync(new Gzip(opts), buffer);\n }, exports.deflateRaw = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new DeflateRaw(opts), buffer, callback);\n }, exports.deflateRawSync = function(buffer, opts) {\n return zlibBufferSync(new DeflateRaw(opts), buffer);\n }, exports.unzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Unzip(opts), buffer, callback);\n }, exports.unzipSync = function(buffer, opts) {\n return zlibBufferSync(new Unzip(opts), buffer);\n }, exports.inflate = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Inflate(opts), buffer, callback);\n }, exports.inflateSync = function(buffer, opts) {\n return zlibBufferSync(new Inflate(opts), buffer);\n }, exports.gunzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Gunzip(opts), buffer, callback);\n }, exports.gunzipSync = function(buffer, opts) {\n return zlibBufferSync(new Gunzip(opts), buffer);\n }, exports.inflateRaw = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new InflateRaw(opts), buffer, callback);\n }, exports.inflateRawSync = function(buffer, opts) {\n return zlibBufferSync(new InflateRaw(opts), buffer);\n }, exports.brotliCompress = function(buffer, opts, callback) {\n throw new Error(\"zlib.brotliCompress is not implemented\");\n };\n function zlibBuffer(engine, buffer, callback) {\n var buffers = [], nread = 0;\n engine.on(\"error\", onError), engine.on(\"end\", onEnd), engine.end(buffer), flow();\n function flow() {\n var chunk;\n while ((chunk = engine.read()) !== null)\n buffers.push(chunk), nread += chunk.length;\n engine.once(\"readable\", flow);\n }\n function onError(err) {\n engine.removeListener(\"end\", onEnd), engine.removeListener(\"readable\", flow), callback(err);\n }\n function onEnd() {\n var buf, err = null;\n if (nread >= kMaxLength)\n err = new RangeError(kRangeErrorMessage);\n else\n buf = Buffer2.concat(buffers, nread);\n buffers = [], engine.close(), callback(err, buf);\n }\n }\n function zlibBufferSync(engine, buffer) {\n if (typeof buffer === \"string\")\n buffer = Buffer2.from(buffer);\n if (!Buffer2.isBuffer(buffer))\n @throwTypeError(\"Not a string or buffer\");\n var flushFlag = engine._finishFlushFlag;\n return engine._processChunk(buffer, flushFlag);\n }\n function Deflate(opts) {\n if (!(this instanceof Deflate))\n return new Deflate(opts);\n Zlib.call(this, opts, binding.DEFLATE);\n }\n function Inflate(opts) {\n if (!(this instanceof Inflate))\n return new Inflate(opts);\n Zlib.call(this, opts, binding.INFLATE);\n }\n function Gzip(opts) {\n if (!(this instanceof Gzip))\n return new Gzip(opts);\n Zlib.call(this, opts, binding.GZIP);\n }\n function Gunzip(opts) {\n if (!(this instanceof Gunzip))\n return new Gunzip(opts);\n Zlib.call(this, opts, binding.GUNZIP);\n }\n function DeflateRaw(opts) {\n if (!(this instanceof DeflateRaw))\n return new DeflateRaw(opts);\n Zlib.call(this, opts, binding.DEFLATERAW);\n }\n function InflateRaw(opts) {\n if (!(this instanceof InflateRaw))\n return new InflateRaw(opts);\n Zlib.call(this, opts, binding.INFLATERAW);\n }\n function Unzip(opts) {\n if (!(this instanceof Unzip))\n return new Unzip(opts);\n Zlib.call(this, opts, binding.UNZIP);\n }\n function isValidFlushFlag(flag) {\n return flag === binding.Z_NO_FLUSH || flag === binding.Z_PARTIAL_FLUSH || flag === binding.Z_SYNC_FLUSH || flag === binding.Z_FULL_FLUSH || flag === binding.Z_FINISH || flag === binding.Z_BLOCK;\n }\n function Zlib(opts, mode) {\n var _this = this;\n if (this._opts = opts = opts || {}, this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK, Transform.call(this, opts), opts.flush && !isValidFlushFlag(opts.flush))\n throw new Error(\"Invalid flush flag: \" + opts.flush);\n if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush))\n throw new Error(\"Invalid flush flag: \" + opts.finishFlush);\n if (this._flushFlag = opts.flush || binding.Z_NO_FLUSH, this._finishFlushFlag = typeof opts.finishFlush !== \"undefined\" \? opts.finishFlush : binding.Z_FINISH, opts.chunkSize) {\n if (opts.chunkSize < exports.Z_MIN_CHUNK || opts.chunkSize > exports.Z_MAX_CHUNK)\n throw new Error(\"Invalid chunk size: \" + opts.chunkSize);\n }\n if (opts.windowBits) {\n if (opts.windowBits < exports.Z_MIN_WINDOWBITS || opts.windowBits > exports.Z_MAX_WINDOWBITS)\n throw new Error(\"Invalid windowBits: \" + opts.windowBits);\n }\n if (opts.level) {\n if (opts.level < exports.Z_MIN_LEVEL || opts.level > exports.Z_MAX_LEVEL)\n throw new Error(\"Invalid compression level: \" + opts.level);\n }\n if (opts.memLevel) {\n if (opts.memLevel < exports.Z_MIN_MEMLEVEL || opts.memLevel > exports.Z_MAX_MEMLEVEL)\n throw new Error(\"Invalid memLevel: \" + opts.memLevel);\n }\n if (opts.strategy) {\n if (opts.strategy != exports.Z_FILTERED && opts.strategy != exports.Z_HUFFMAN_ONLY && opts.strategy != exports.Z_RLE && opts.strategy != exports.Z_FIXED && opts.strategy != exports.Z_DEFAULT_STRATEGY)\n throw new Error(\"Invalid strategy: \" + opts.strategy);\n }\n if (opts.dictionary) {\n if (!Buffer2.isBuffer(opts.dictionary))\n throw new Error(\"Invalid dictionary: it should be a Buffer instance\");\n }\n this._handle = new binding.Zlib(mode);\n var self = this;\n this._hadError = !1, this._handle.onerror = function(message, errno) {\n _close(self), self._hadError = !0;\n var error = new Error(message);\n error.errno = errno, error.code = exports.codes[errno], self.emit(\"error\", error);\n };\n var level = exports.Z_DEFAULT_COMPRESSION;\n if (typeof opts.level === \"number\")\n level = opts.level;\n var strategy = exports.Z_DEFAULT_STRATEGY;\n if (typeof opts.strategy === \"number\")\n strategy = opts.strategy;\n this._handle.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS, level, opts.memLevel || exports.Z_DEFAULT_MEMLEVEL, strategy, opts.dictionary), this._buffer = Buffer2.allocUnsafe(this._chunkSize), this._offset = 0, this._level = level, this._strategy = strategy, this.once(\"end\", this.close), Object.defineProperty(this, \"_closed\", {\n get: function() {\n return !_this._handle;\n },\n configurable: !0,\n enumerable: !0\n });\n }\n util.inherits(Zlib, Transform), Zlib.prototype.params = function(level, strategy, callback) {\n if (level < exports.Z_MIN_LEVEL || level > exports.Z_MAX_LEVEL)\n @throwRangeError(\"Invalid compression level: \" + level);\n if (strategy != exports.Z_FILTERED && strategy != exports.Z_HUFFMAN_ONLY && strategy != exports.Z_RLE && strategy != exports.Z_FIXED && strategy != exports.Z_DEFAULT_STRATEGY)\n @throwTypeError(\"Invalid strategy: \" + strategy);\n if (this._level !== level || this._strategy !== strategy) {\n var self = this;\n this.flush(binding.Z_SYNC_FLUSH, function() {\n if (assert(self._handle, \"zlib binding closed\"), self._handle.params(level, strategy), !self._hadError) {\n if (self._level = level, self._strategy = strategy, callback)\n callback();\n }\n });\n } else\n process.nextTick(callback);\n }, Zlib.prototype.reset = function() {\n return assert(this._handle, \"zlib binding closed\"), this._handle.reset();\n }, Zlib.prototype._flush = function(callback) {\n this._transform(Buffer2.alloc(0), \"\", callback);\n }, Zlib.prototype.flush = function(kind, callback) {\n var _this2 = this, ws = this._writableState;\n if (typeof kind === \"function\" || kind === void 0 && !callback)\n callback = kind, kind = binding.Z_FULL_FLUSH;\n if (ws.ended) {\n if (callback)\n process.nextTick(callback);\n } else if (ws.ending) {\n if (callback)\n this.once(\"end\", callback);\n } else if (ws.needDrain) {\n if (callback)\n this.once(\"drain\", function() {\n return _this2.flush(kind, callback);\n });\n } else\n this._flushFlag = kind, this.write(Buffer2.alloc(0), \"\", callback);\n }, Zlib.prototype.close = function(callback) {\n _close(this, callback), process.nextTick(emitCloseNT, this);\n };\n function _close(engine, callback) {\n if (callback)\n process.nextTick(callback);\n if (!engine._handle)\n return;\n engine._handle.close(), engine._handle = null;\n }\n function emitCloseNT(self) {\n self.emit(\"close\");\n }\n Zlib.prototype._transform = function(chunk, encoding, cb) {\n var flushFlag, ws = this._writableState, ending = ws.ending || ws.ended, last = ending && (!chunk || ws.length === chunk.length);\n if (chunk !== null && !Buffer2.isBuffer(chunk))\n return cb(new Error(\"invalid input\"));\n if (!this._handle)\n return cb(new Error(\"zlib binding closed\"));\n if (last)\n flushFlag = this._finishFlushFlag;\n else if (flushFlag = this._flushFlag, chunk.length >= ws.length)\n this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH;\n this._processChunk(chunk, flushFlag, cb);\n }, Zlib.prototype._processChunk = function(chunk, flushFlag, cb) {\n var availInBefore = chunk && chunk.length, availOutBefore = this._chunkSize - this._offset, inOff = 0, self = this, async = typeof cb === \"function\";\n if (!async) {\n var buffers = [], nread = 0, error;\n this.on(\"error\", function(er) {\n error = er;\n }), assert(this._handle, \"zlib binding closed\");\n do\n var res = this._handle.writeSync(flushFlag, chunk, inOff, availInBefore, this._buffer, this._offset, availOutBefore);\n while (!this._hadError && callback(res[0], res[1]));\n if (this._hadError)\n throw error;\n if (nread >= kMaxLength)\n _close(this), @throwRangeError(kRangeErrorMessage);\n var buf = Buffer2.concat(buffers, nread);\n return _close(this), buf;\n }\n assert(this._handle, \"zlib binding closed\");\n var req = this._handle.write(flushFlag, chunk, inOff, availInBefore, this._buffer, this._offset, availOutBefore);\n req.buffer = chunk, req.callback = callback;\n function callback(availInAfter, availOutAfter) {\n if (this)\n this.buffer = null, this.callback = null;\n if (self._hadError)\n return;\n var have = availOutBefore - availOutAfter;\n if (assert(have >= 0, \"have should not go down\"), have > 0) {\n var out = self._buffer.slice(self._offset, self._offset + have);\n if (self._offset += have, async)\n self.push(out);\n else\n buffers.push(out), nread += out.length;\n }\n if (availOutAfter === 0 || self._offset >= self._chunkSize)\n availOutBefore = self._chunkSize, self._offset = 0, self._buffer = Buffer2.allocUnsafe(self._chunkSize);\n if (availOutAfter === 0) {\n if (inOff += availInBefore - availInAfter, availInBefore = availInAfter, !async)\n return !0;\n var newReq = self._handle.write(flushFlag, chunk, inOff, availInBefore, self._buffer, self._offset, self._chunkSize);\n newReq.callback = callback, newReq.buffer = chunk;\n return;\n }\n if (!async)\n return !1;\n cb();\n }\n }, util.inherits(Deflate, Zlib), util.inherits(Inflate, Zlib), util.inherits(Gzip, Zlib), util.inherits(Gunzip, Zlib), util.inherits(DeflateRaw, Zlib), util.inherits(InflateRaw, Zlib), util.inherits(Unzip, Zlib);\n }\n});\nreturn require_lib()})\n"_s; // // @@ -597,7 +597,7 @@ static constexpr ASCIILiteral NodeReadlinePromisesCode = "(function (){\"use str // // -static constexpr ASCIILiteral NodeReplCode = "(function (){\"use strict\";// src/js/out/tmp/node/repl.ts\nvar $, { throwNotImplemented } = @getInternalField(@internalModuleRegistry, 3) || @createInternalModuleById(3);\n$ = {\n lines: [],\n context: globalThis,\n historyIndex: -1,\n cursor: 0,\n historySize: 1000,\n removeHistoryDuplicates: !1,\n crlfDelay: 100,\n completer: () => {\n throwNotImplemented(\"node:repl\");\n },\n history: [],\n _initialPrompt: \"> \",\n terminal: !0,\n input: new Proxy({}, {\n get() {\n throwNotImplemented(\"node:repl\");\n },\n has: () => !1,\n ownKeys: () => [],\n getOwnPropertyDescriptor: () => {\n return;\n },\n set() {\n throwNotImplemented(\"node:repl\");\n }\n }),\n line: \"\",\n eval: () => {\n throwNotImplemented(\"node:repl\");\n },\n isCompletionEnabled: !0,\n escapeCodeTimeout: 500,\n tabSize: 8,\n breakEvalOnSigint: !0,\n useGlobal: !0,\n underscoreAssigned: !1,\n last: void 0,\n _domain: void 0,\n allowBlockingCompletions: !1,\n useColors: !0,\n output: new Proxy({}, {\n get() {\n throwNotImplemented(\"node:repl\");\n },\n has: () => !1,\n ownKeys: () => [],\n getOwnPropertyDescriptor: () => {\n return;\n },\n set() {\n throwNotImplemented(\"node:repl\");\n }\n })\n};\nreturn $})\n"_s; +static constexpr ASCIILiteral NodeReplCode = "(function (){\"use strict\";// src/js/out/tmp/node/repl.ts\nvar $, { throwNotImplemented } = @getInternalField(@internalModuleRegistry, 3) || @createInternalModuleById(3);\n$ = {\n lines: [],\n context: globalThis,\n historyIndex: -1,\n cursor: 0,\n historySize: 1000,\n removeHistoryDuplicates: !1,\n crlfDelay: 100,\n completer: () => {\n throwNotImplemented(\"node:repl\");\n },\n history: [],\n _initialPrompt: \"> \",\n terminal: !0,\n input: new Proxy({}, {\n get() {\n throwNotImplemented(\"node:repl\");\n },\n has: () => !1,\n ownKeys: () => [],\n getOwnPropertyDescriptor: () => {\n return;\n },\n set() {\n throwNotImplemented(\"node:repl\");\n }\n }),\n line: \"\",\n eval: () => {\n throwNotImplemented(\"node:repl\");\n },\n isCompletionEnabled: !0,\n escapeCodeTimeout: 500,\n tabSize: 8,\n breakEvalOnSigint: !0,\n useGlobal: !0,\n underscoreAssigned: !1,\n last: void 0,\n _domain: void 0,\n allowBlockingCompletions: !1,\n useColors: !0,\n output: new Proxy({}, {\n get() {\n throwNotImplemented(\"node:repl\");\n },\n has: () => !1,\n ownKeys: () => [],\n getOwnPropertyDescriptor: () => {\n return;\n },\n set() {\n throwNotImplemented(\"node:repl\");\n }\n }),\n _builtinLibs: [\n \"bun\",\n \"ffi\",\n \"assert\",\n \"assert/strict\",\n \"async_hooks\",\n \"buffer\",\n \"child_process\",\n \"cluster\",\n \"console\",\n \"constants\",\n \"crypto\",\n \"dgram\",\n \"diagnostics_channel\",\n \"dns\",\n \"dns/promises\",\n \"domain\",\n \"events\",\n \"fs\",\n \"fs/promises\",\n \"http\",\n \"http2\",\n \"https\",\n \"inspector\",\n \"inspector/promises\",\n \"module\",\n \"net\",\n \"os\",\n \"path\",\n \"path/posix\",\n \"path/win32\",\n \"perf_hooks\",\n \"process\",\n \"punycode\",\n \"querystring\",\n \"readline\",\n \"readline/promises\",\n \"repl\",\n \"stream\",\n \"stream/consumers\",\n \"stream/promises\",\n \"stream/web\",\n \"string_decoder\",\n \"sys\",\n \"timers\",\n \"timers/promises\",\n \"tls\",\n \"trace_events\",\n \"tty\",\n \"url\",\n \"util\",\n \"util/types\",\n \"v8\",\n \"vm\",\n \"wasi\",\n \"worker_threads\",\n \"zlib\"\n ]\n};\nreturn $})\n"_s; // // @@ -657,7 +657,7 @@ static constexpr ASCIILiteral NodeWorkerThreadsCode = "(function (){\"use strict // // -static constexpr ASCIILiteral NodeZlibCode = "(function (){\"use strict\";// src/js/out/tmp/node/zlib.ts\nvar assert = @getInternalField(@internalModuleRegistry, 4) || @createInternalModuleById(4), BufferModule = @requireNativeModule(\"node:buffer\"), StreamModule = @getInternalField(@internalModuleRegistry, 35) || @createInternalModuleById(35), Util = @getInternalField(@internalModuleRegistry, 43) || @createInternalModuleById(43), __getOwnPropNames = Object.getOwnPropertyNames, __commonJS = (cb, mod) => function __require() {\n return mod || (0, cb[__getOwnPropNames(cb)[0]])((mod = { exports: {} }).exports, mod), mod.exports;\n}, require_zstream = __commonJS({\n \"node_modules/pako/lib/zlib/zstream.js\"(exports, module2) {\n function ZStream() {\n this.input = null, this.next_in = 0, this.avail_in = 0, this.total_in = 0, this.output = null, this.next_out = 0, this.avail_out = 0, this.total_out = 0, this.msg = \"\", this.state = null, this.data_type = 2, this.adler = 0;\n }\n module2.exports = ZStream;\n }\n}), require_common = __commonJS({\n \"node_modules/pako/lib/utils/common.js\"(exports) {\n var TYPED_OK = typeof Uint8Array !== \"undefined\" && typeof Uint16Array !== \"undefined\" && typeof Int32Array !== \"undefined\";\n function _has(obj, key) {\n return Object.prototype.hasOwnProperty.call(obj, key);\n }\n exports.assign = function(obj) {\n var sources = Array.prototype.slice.call(arguments, 1);\n while (sources.length) {\n var source = sources.shift();\n if (!source)\n continue;\n if (typeof source !== \"object\")\n @throwTypeError(source + \"must be non-object\");\n for (var p in source)\n if (_has(source, p))\n obj[p] = source[p];\n }\n return obj;\n }, exports.shrinkBuf = function(buf, size) {\n if (buf.length === size)\n return buf;\n if (buf.subarray)\n return buf.subarray(0, size);\n return buf.length = size, buf;\n };\n var fnTyped = {\n arraySet: function(dest, src, src_offs, len, dest_offs) {\n if (src.subarray && dest.subarray) {\n dest.set(src.subarray(src_offs, src_offs + len), dest_offs);\n return;\n }\n for (var i = 0;i < len; i++)\n dest[dest_offs + i] = src[src_offs + i];\n },\n flattenChunks: function(chunks) {\n var i, l, len, pos, chunk, result;\n len = 0;\n for (i = 0, l = chunks.length;i < l; i++)\n len += chunks[i].length;\n result = new Uint8Array(len), pos = 0;\n for (i = 0, l = chunks.length;i < l; i++)\n chunk = chunks[i], result.set(chunk, pos), pos += chunk.length;\n return result;\n }\n }, fnUntyped = {\n arraySet: function(dest, src, src_offs, len, dest_offs) {\n for (var i = 0;i < len; i++)\n dest[dest_offs + i] = src[src_offs + i];\n },\n flattenChunks: function(chunks) {\n return [].concat.apply([], chunks);\n }\n };\n exports.setTyped = function(on) {\n if (on)\n exports.Buf8 = Uint8Array, exports.Buf16 = Uint16Array, exports.Buf32 = Int32Array, exports.assign(exports, fnTyped);\n else\n exports.Buf8 = Array, exports.Buf16 = Array, exports.Buf32 = Array, exports.assign(exports, fnUntyped);\n }, exports.setTyped(TYPED_OK);\n }\n}), require_trees = __commonJS({\n \"node_modules/pako/lib/zlib/trees.js\"(exports) {\n var utils = require_common(), Z_FIXED = 4, Z_BINARY = 0, Z_TEXT = 1, Z_UNKNOWN = 2;\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0)\n buf[len] = 0;\n }\n var STORED_BLOCK = 0, STATIC_TREES = 1, DYN_TREES = 2, MIN_MATCH = 3, MAX_MATCH = 258, LENGTH_CODES = 29, LITERALS = 256, L_CODES = LITERALS + 1 + LENGTH_CODES, D_CODES = 30, BL_CODES = 19, HEAP_SIZE = 2 * L_CODES + 1, MAX_BITS = 15, Buf_size = 16, MAX_BL_BITS = 7, END_BLOCK = 256, REP_3_6 = 16, REPZ_3_10 = 17, REPZ_11_138 = 18, extra_lbits = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0], extra_dbits = [\n 0,\n 0,\n 0,\n 0,\n 1,\n 1,\n 2,\n 2,\n 3,\n 3,\n 4,\n 4,\n 5,\n 5,\n 6,\n 6,\n 7,\n 7,\n 8,\n 8,\n 9,\n 9,\n 10,\n 10,\n 11,\n 11,\n 12,\n 12,\n 13,\n 13\n ], extra_blbits = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7], bl_order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15], DIST_CODE_LEN = 512, static_ltree = new Array((L_CODES + 2) * 2);\n zero(static_ltree);\n var static_dtree = new Array(D_CODES * 2);\n zero(static_dtree);\n var _dist_code = new Array(DIST_CODE_LEN);\n zero(_dist_code);\n var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);\n zero(_length_code);\n var base_length = new Array(LENGTH_CODES);\n zero(base_length);\n var base_dist = new Array(D_CODES);\n zero(base_dist);\n function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {\n this.static_tree = static_tree, this.extra_bits = extra_bits, this.extra_base = extra_base, this.elems = elems, this.max_length = max_length, this.has_stree = static_tree && static_tree.length;\n }\n var static_l_desc, static_d_desc, static_bl_desc;\n function TreeDesc(dyn_tree, stat_desc) {\n this.dyn_tree = dyn_tree, this.max_code = 0, this.stat_desc = stat_desc;\n }\n function d_code(dist) {\n return dist < 256 \? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];\n }\n function put_short(s, w) {\n s.pending_buf[s.pending++] = w & 255, s.pending_buf[s.pending++] = w >>> 8 & 255;\n }\n function send_bits(s, value, length) {\n if (s.bi_valid > Buf_size - length)\n s.bi_buf |= value << s.bi_valid & 65535, put_short(s, s.bi_buf), s.bi_buf = value >> Buf_size - s.bi_valid, s.bi_valid += length - Buf_size;\n else\n s.bi_buf |= value << s.bi_valid & 65535, s.bi_valid += length;\n }\n function send_code(s, c, tree) {\n send_bits(s, tree[c * 2], tree[c * 2 + 1]);\n }\n function bi_reverse(code, len) {\n var res = 0;\n do\n res |= code & 1, code >>>= 1, res <<= 1;\n while (--len > 0);\n return res >>> 1;\n }\n function bi_flush(s) {\n if (s.bi_valid === 16)\n put_short(s, s.bi_buf), s.bi_buf = 0, s.bi_valid = 0;\n else if (s.bi_valid >= 8)\n s.pending_buf[s.pending++] = s.bi_buf & 255, s.bi_buf >>= 8, s.bi_valid -= 8;\n }\n function gen_bitlen(s, desc) {\n var { dyn_tree: tree, max_code } = desc, stree = desc.stat_desc.static_tree, has_stree = desc.stat_desc.has_stree, extra = desc.stat_desc.extra_bits, base = desc.stat_desc.extra_base, max_length = desc.stat_desc.max_length, h, n, m, bits, xbits, f, overflow = 0;\n for (bits = 0;bits <= MAX_BITS; bits++)\n s.bl_count[bits] = 0;\n tree[s.heap[s.heap_max] * 2 + 1] = 0;\n for (h = s.heap_max + 1;h < HEAP_SIZE; h++) {\n if (n = s.heap[h], bits = tree[tree[n * 2 + 1] * 2 + 1] + 1, bits > max_length)\n bits = max_length, overflow++;\n if (tree[n * 2 + 1] = bits, n > max_code)\n continue;\n if (s.bl_count[bits]++, xbits = 0, n >= base)\n xbits = extra[n - base];\n if (f = tree[n * 2], s.opt_len += f * (bits + xbits), has_stree)\n s.static_len += f * (stree[n * 2 + 1] + xbits);\n }\n if (overflow === 0)\n return;\n do {\n bits = max_length - 1;\n while (s.bl_count[bits] === 0)\n bits--;\n s.bl_count[bits]--, s.bl_count[bits + 1] += 2, s.bl_count[max_length]--, overflow -= 2;\n } while (overflow > 0);\n for (bits = max_length;bits !== 0; bits--) {\n n = s.bl_count[bits];\n while (n !== 0) {\n if (m = s.heap[--h], m > max_code)\n continue;\n if (tree[m * 2 + 1] !== bits)\n s.opt_len += (bits - tree[m * 2 + 1]) * tree[m * 2], tree[m * 2 + 1] = bits;\n n--;\n }\n }\n }\n function gen_codes(tree, max_code, bl_count) {\n var next_code = new Array(MAX_BITS + 1), code = 0, bits, n;\n for (bits = 1;bits <= MAX_BITS; bits++)\n next_code[bits] = code = code + bl_count[bits - 1] << 1;\n for (n = 0;n <= max_code; n++) {\n var len = tree[n * 2 + 1];\n if (len === 0)\n continue;\n tree[n * 2] = bi_reverse(next_code[len]++, len);\n }\n }\n function tr_static_init() {\n var n, bits, length, code, dist, bl_count = new Array(MAX_BITS + 1);\n length = 0;\n for (code = 0;code < LENGTH_CODES - 1; code++) {\n base_length[code] = length;\n for (n = 0;n < 1 << extra_lbits[code]; n++)\n _length_code[length++] = code;\n }\n _length_code[length - 1] = code, dist = 0;\n for (code = 0;code < 16; code++) {\n base_dist[code] = dist;\n for (n = 0;n < 1 << extra_dbits[code]; n++)\n _dist_code[dist++] = code;\n }\n dist >>= 7;\n for (;code < D_CODES; code++) {\n base_dist[code] = dist << 7;\n for (n = 0;n < 1 << extra_dbits[code] - 7; n++)\n _dist_code[256 + dist++] = code;\n }\n for (bits = 0;bits <= MAX_BITS; bits++)\n bl_count[bits] = 0;\n n = 0;\n while (n <= 143)\n static_ltree[n * 2 + 1] = 8, n++, bl_count[8]++;\n while (n <= 255)\n static_ltree[n * 2 + 1] = 9, n++, bl_count[9]++;\n while (n <= 279)\n static_ltree[n * 2 + 1] = 7, n++, bl_count[7]++;\n while (n <= 287)\n static_ltree[n * 2 + 1] = 8, n++, bl_count[8]++;\n gen_codes(static_ltree, L_CODES + 1, bl_count);\n for (n = 0;n < D_CODES; n++)\n static_dtree[n * 2 + 1] = 5, static_dtree[n * 2] = bi_reverse(n, 5);\n static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS), static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS), static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);\n }\n function init_block(s) {\n var n;\n for (n = 0;n < L_CODES; n++)\n s.dyn_ltree[n * 2] = 0;\n for (n = 0;n < D_CODES; n++)\n s.dyn_dtree[n * 2] = 0;\n for (n = 0;n < BL_CODES; n++)\n s.bl_tree[n * 2] = 0;\n s.dyn_ltree[END_BLOCK * 2] = 1, s.opt_len = s.static_len = 0, s.last_lit = s.matches = 0;\n }\n function bi_windup(s) {\n if (s.bi_valid > 8)\n put_short(s, s.bi_buf);\n else if (s.bi_valid > 0)\n s.pending_buf[s.pending++] = s.bi_buf;\n s.bi_buf = 0, s.bi_valid = 0;\n }\n function copy_block(s, buf, len, header) {\n if (bi_windup(s), header)\n put_short(s, len), put_short(s, ~len);\n utils.arraySet(s.pending_buf, s.window, buf, len, s.pending), s.pending += len;\n }\n function smaller(tree, n, m, depth) {\n var _n2 = n * 2, _m2 = m * 2;\n return tree[_n2] < tree[_m2] || tree[_n2] === tree[_m2] && depth[n] <= depth[m];\n }\n function pqdownheap(s, tree, k) {\n var v = s.heap[k], j = k << 1;\n while (j <= s.heap_len) {\n if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth))\n j++;\n if (smaller(tree, v, s.heap[j], s.depth))\n break;\n s.heap[k] = s.heap[j], k = j, j <<= 1;\n }\n s.heap[k] = v;\n }\n function compress_block(s, ltree, dtree) {\n var dist, lc, lx = 0, code, extra;\n if (s.last_lit !== 0)\n do\n if (dist = s.pending_buf[s.d_buf + lx * 2] << 8 | s.pending_buf[s.d_buf + lx * 2 + 1], lc = s.pending_buf[s.l_buf + lx], lx++, dist === 0)\n send_code(s, lc, ltree);\n else {\n if (code = _length_code[lc], send_code(s, code + LITERALS + 1, ltree), extra = extra_lbits[code], extra !== 0)\n lc -= base_length[code], send_bits(s, lc, extra);\n if (dist--, code = d_code(dist), send_code(s, code, dtree), extra = extra_dbits[code], extra !== 0)\n dist -= base_dist[code], send_bits(s, dist, extra);\n }\n while (lx < s.last_lit);\n send_code(s, END_BLOCK, ltree);\n }\n function build_tree(s, desc) {\n var tree = desc.dyn_tree, stree = desc.stat_desc.static_tree, has_stree = desc.stat_desc.has_stree, elems = desc.stat_desc.elems, n, m, max_code = -1, node;\n s.heap_len = 0, s.heap_max = HEAP_SIZE;\n for (n = 0;n < elems; n++)\n if (tree[n * 2] !== 0)\n s.heap[++s.heap_len] = max_code = n, s.depth[n] = 0;\n else\n tree[n * 2 + 1] = 0;\n while (s.heap_len < 2)\n if (node = s.heap[++s.heap_len] = max_code < 2 \? ++max_code : 0, tree[node * 2] = 1, s.depth[node] = 0, s.opt_len--, has_stree)\n s.static_len -= stree[node * 2 + 1];\n desc.max_code = max_code;\n for (n = s.heap_len >> 1;n >= 1; n--)\n pqdownheap(s, tree, n);\n node = elems;\n do\n n = s.heap[1], s.heap[1] = s.heap[s.heap_len--], pqdownheap(s, tree, 1), m = s.heap[1], s.heap[--s.heap_max] = n, s.heap[--s.heap_max] = m, tree[node * 2] = tree[n * 2] + tree[m * 2], s.depth[node] = (s.depth[n] >= s.depth[m] \? s.depth[n] : s.depth[m]) + 1, tree[n * 2 + 1] = tree[m * 2 + 1] = node, s.heap[1] = node++, pqdownheap(s, tree, 1);\n while (s.heap_len >= 2);\n s.heap[--s.heap_max] = s.heap[1], gen_bitlen(s, desc), gen_codes(tree, max_code, s.bl_count);\n }\n function scan_tree(s, tree, max_code) {\n var n, prevlen = -1, curlen, nextlen = tree[1], count = 0, max_count = 7, min_count = 4;\n if (nextlen === 0)\n max_count = 138, min_count = 3;\n tree[(max_code + 1) * 2 + 1] = 65535;\n for (n = 0;n <= max_code; n++) {\n if (curlen = nextlen, nextlen = tree[(n + 1) * 2 + 1], ++count < max_count && curlen === nextlen)\n continue;\n else if (count < min_count)\n s.bl_tree[curlen * 2] += count;\n else if (curlen !== 0) {\n if (curlen !== prevlen)\n s.bl_tree[curlen * 2]++;\n s.bl_tree[REP_3_6 * 2]++;\n } else if (count <= 10)\n s.bl_tree[REPZ_3_10 * 2]++;\n else\n s.bl_tree[REPZ_11_138 * 2]++;\n if (count = 0, prevlen = curlen, nextlen === 0)\n max_count = 138, min_count = 3;\n else if (curlen === nextlen)\n max_count = 6, min_count = 3;\n else\n max_count = 7, min_count = 4;\n }\n }\n function send_tree(s, tree, max_code) {\n var n, prevlen = -1, curlen, nextlen = tree[1], count = 0, max_count = 7, min_count = 4;\n if (nextlen === 0)\n max_count = 138, min_count = 3;\n for (n = 0;n <= max_code; n++) {\n if (curlen = nextlen, nextlen = tree[(n + 1) * 2 + 1], ++count < max_count && curlen === nextlen)\n continue;\n else if (count < min_count)\n do\n send_code(s, curlen, s.bl_tree);\n while (--count !== 0);\n else if (curlen !== 0) {\n if (curlen !== prevlen)\n send_code(s, curlen, s.bl_tree), count--;\n send_code(s, REP_3_6, s.bl_tree), send_bits(s, count - 3, 2);\n } else if (count <= 10)\n send_code(s, REPZ_3_10, s.bl_tree), send_bits(s, count - 3, 3);\n else\n send_code(s, REPZ_11_138, s.bl_tree), send_bits(s, count - 11, 7);\n if (count = 0, prevlen = curlen, nextlen === 0)\n max_count = 138, min_count = 3;\n else if (curlen === nextlen)\n max_count = 6, min_count = 3;\n else\n max_count = 7, min_count = 4;\n }\n }\n function build_bl_tree(s) {\n var max_blindex;\n scan_tree(s, s.dyn_ltree, s.l_desc.max_code), scan_tree(s, s.dyn_dtree, s.d_desc.max_code), build_tree(s, s.bl_desc);\n for (max_blindex = BL_CODES - 1;max_blindex >= 3; max_blindex--)\n if (s.bl_tree[bl_order[max_blindex] * 2 + 1] !== 0)\n break;\n return s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4, max_blindex;\n }\n function send_all_trees(s, lcodes, dcodes, blcodes) {\n var rank;\n send_bits(s, lcodes - 257, 5), send_bits(s, dcodes - 1, 5), send_bits(s, blcodes - 4, 4);\n for (rank = 0;rank < blcodes; rank++)\n send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1], 3);\n send_tree(s, s.dyn_ltree, lcodes - 1), send_tree(s, s.dyn_dtree, dcodes - 1);\n }\n function detect_data_type(s) {\n var black_mask = 4093624447, n;\n for (n = 0;n <= 31; n++, black_mask >>>= 1)\n if (black_mask & 1 && s.dyn_ltree[n * 2] !== 0)\n return Z_BINARY;\n if (s.dyn_ltree[18] !== 0 || s.dyn_ltree[20] !== 0 || s.dyn_ltree[26] !== 0)\n return Z_TEXT;\n for (n = 32;n < LITERALS; n++)\n if (s.dyn_ltree[n * 2] !== 0)\n return Z_TEXT;\n return Z_BINARY;\n }\n var static_init_done = !1;\n function _tr_init(s) {\n if (!static_init_done)\n tr_static_init(), static_init_done = !0;\n s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc), s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc), s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc), s.bi_buf = 0, s.bi_valid = 0, init_block(s);\n }\n function _tr_stored_block(s, buf, stored_len, last) {\n send_bits(s, (STORED_BLOCK << 1) + (last \? 1 : 0), 3), copy_block(s, buf, stored_len, !0);\n }\n function _tr_align(s) {\n send_bits(s, STATIC_TREES << 1, 3), send_code(s, END_BLOCK, static_ltree), bi_flush(s);\n }\n function _tr_flush_block(s, buf, stored_len, last) {\n var opt_lenb, static_lenb, max_blindex = 0;\n if (s.level > 0) {\n if (s.strm.data_type === Z_UNKNOWN)\n s.strm.data_type = detect_data_type(s);\n if (build_tree(s, s.l_desc), build_tree(s, s.d_desc), max_blindex = build_bl_tree(s), opt_lenb = s.opt_len + 3 + 7 >>> 3, static_lenb = s.static_len + 3 + 7 >>> 3, static_lenb <= opt_lenb)\n opt_lenb = static_lenb;\n } else\n opt_lenb = static_lenb = stored_len + 5;\n if (stored_len + 4 <= opt_lenb && buf !== -1)\n _tr_stored_block(s, buf, stored_len, last);\n else if (s.strategy === Z_FIXED || static_lenb === opt_lenb)\n send_bits(s, (STATIC_TREES << 1) + (last \? 1 : 0), 3), compress_block(s, static_ltree, static_dtree);\n else\n send_bits(s, (DYN_TREES << 1) + (last \? 1 : 0), 3), send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1), compress_block(s, s.dyn_ltree, s.dyn_dtree);\n if (init_block(s), last)\n bi_windup(s);\n }\n function _tr_tally(s, dist, lc) {\n if (s.pending_buf[s.d_buf + s.last_lit * 2] = dist >>> 8 & 255, s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 255, s.pending_buf[s.l_buf + s.last_lit] = lc & 255, s.last_lit++, dist === 0)\n s.dyn_ltree[lc * 2]++;\n else\n s.matches++, dist--, s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]++, s.dyn_dtree[d_code(dist) * 2]++;\n return s.last_lit === s.lit_bufsize - 1;\n }\n exports._tr_init = _tr_init, exports._tr_stored_block = _tr_stored_block, exports._tr_flush_block = _tr_flush_block, exports._tr_tally = _tr_tally, exports._tr_align = _tr_align;\n }\n}), require_adler32 = __commonJS({\n \"node_modules/pako/lib/zlib/adler32.js\"(exports, module2) {\n function adler32(adler, buf, len, pos) {\n var s1 = adler & 65535 | 0, s2 = adler >>> 16 & 65535 | 0, n = 0;\n while (len !== 0) {\n n = len > 2000 \? 2000 : len, len -= n;\n do\n s1 = s1 + buf[pos++] | 0, s2 = s2 + s1 | 0;\n while (--n);\n s1 %= 65521, s2 %= 65521;\n }\n return s1 | s2 << 16 | 0;\n }\n module2.exports = adler32;\n }\n}), require_crc32 = __commonJS({\n \"node_modules/pako/lib/zlib/crc32.js\"(exports, module2) {\n function makeTable() {\n var c, table = [];\n for (var n = 0;n < 256; n++) {\n c = n;\n for (var k = 0;k < 8; k++)\n c = c & 1 \? 3988292384 ^ c >>> 1 : c >>> 1;\n table[n] = c;\n }\n return table;\n }\n var crcTable = makeTable();\n function crc32(crc, buf, len, pos) {\n var t = crcTable, end = pos + len;\n crc ^= -1;\n for (var i = pos;i < end; i++)\n crc = crc >>> 8 ^ t[(crc ^ buf[i]) & 255];\n return crc ^ -1;\n }\n module2.exports = crc32;\n }\n}), require_messages = __commonJS({\n \"node_modules/pako/lib/zlib/messages.js\"(exports, module2) {\n module2.exports = {\n 2: \"need dictionary\",\n 1: \"stream end\",\n 0: \"\",\n \"-1\": \"file error\",\n \"-2\": \"stream error\",\n \"-3\": \"data error\",\n \"-4\": \"insufficient memory\",\n \"-5\": \"buffer error\",\n \"-6\": \"incompatible version\"\n };\n }\n}), require_deflate = __commonJS({\n \"node_modules/pako/lib/zlib/deflate.js\"(exports) {\n var utils = require_common(), trees = require_trees(), adler32 = require_adler32(), crc32 = require_crc32(), msg = require_messages(), Z_NO_FLUSH = 0, Z_PARTIAL_FLUSH = 1, Z_FULL_FLUSH = 3, Z_FINISH = 4, Z_BLOCK = 5, Z_OK = 0, Z_STREAM_END = 1, Z_STREAM_ERROR = -2, Z_DATA_ERROR = -3, Z_BUF_ERROR = -5, Z_DEFAULT_COMPRESSION = -1, Z_FILTERED = 1, Z_HUFFMAN_ONLY = 2, Z_RLE = 3, Z_FIXED = 4, Z_DEFAULT_STRATEGY = 0, Z_UNKNOWN = 2, Z_DEFLATED = 8, MAX_MEM_LEVEL = 9, MAX_WBITS = 15, DEF_MEM_LEVEL = 8, LENGTH_CODES = 29, LITERALS = 256, L_CODES = LITERALS + 1 + LENGTH_CODES, D_CODES = 30, BL_CODES = 19, HEAP_SIZE = 2 * L_CODES + 1, MAX_BITS = 15, MIN_MATCH = 3, MAX_MATCH = 258, MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1, PRESET_DICT = 32, INIT_STATE = 42, EXTRA_STATE = 69, NAME_STATE = 73, COMMENT_STATE = 91, HCRC_STATE = 103, BUSY_STATE = 113, FINISH_STATE = 666, BS_NEED_MORE = 1, BS_BLOCK_DONE = 2, BS_FINISH_STARTED = 3, BS_FINISH_DONE = 4, OS_CODE = 3;\n function err(strm, errorCode) {\n return strm.msg = msg[errorCode], errorCode;\n }\n function rank(f) {\n return (f << 1) - (f > 4 \? 9 : 0);\n }\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0)\n buf[len] = 0;\n }\n function flush_pending(strm) {\n var s = strm.state, len = s.pending;\n if (len > strm.avail_out)\n len = strm.avail_out;\n if (len === 0)\n return;\n if (utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out), strm.next_out += len, s.pending_out += len, strm.total_out += len, strm.avail_out -= len, s.pending -= len, s.pending === 0)\n s.pending_out = 0;\n }\n function flush_block_only(s, last) {\n trees._tr_flush_block(s, s.block_start >= 0 \? s.block_start : -1, s.strstart - s.block_start, last), s.block_start = s.strstart, flush_pending(s.strm);\n }\n function put_byte(s, b) {\n s.pending_buf[s.pending++] = b;\n }\n function putShortMSB(s, b) {\n s.pending_buf[s.pending++] = b >>> 8 & 255, s.pending_buf[s.pending++] = b & 255;\n }\n function read_buf(strm, buf, start, size) {\n var len = strm.avail_in;\n if (len > size)\n len = size;\n if (len === 0)\n return 0;\n if (strm.avail_in -= len, utils.arraySet(buf, strm.input, strm.next_in, len, start), strm.state.wrap === 1)\n strm.adler = adler32(strm.adler, buf, len, start);\n else if (strm.state.wrap === 2)\n strm.adler = crc32(strm.adler, buf, len, start);\n return strm.next_in += len, strm.total_in += len, len;\n }\n function longest_match(s, cur_match) {\n var { max_chain_length: chain_length, strstart: scan } = s, match, len, best_len = s.prev_length, nice_match = s.nice_match, limit = s.strstart > s.w_size - MIN_LOOKAHEAD \? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0, _win = s.window, wmask = s.w_mask, prev = s.prev, strend = s.strstart + MAX_MATCH, scan_end1 = _win[scan + best_len - 1], scan_end = _win[scan + best_len];\n if (s.prev_length >= s.good_match)\n chain_length >>= 2;\n if (nice_match > s.lookahead)\n nice_match = s.lookahead;\n do {\n if (match = cur_match, _win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1])\n continue;\n scan += 2, match++;\n do\n ;\n while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend);\n if (len = MAX_MATCH - (strend - scan), scan = strend - MAX_MATCH, len > best_len) {\n if (s.match_start = cur_match, best_len = len, len >= nice_match)\n break;\n scan_end1 = _win[scan + best_len - 1], scan_end = _win[scan + best_len];\n }\n } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);\n if (best_len <= s.lookahead)\n return best_len;\n return s.lookahead;\n }\n function fill_window(s) {\n var _w_size = s.w_size, p, n, m, more, str;\n do {\n if (more = s.window_size - s.lookahead - s.strstart, s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {\n utils.arraySet(s.window, s.window, _w_size, _w_size, 0), s.match_start -= _w_size, s.strstart -= _w_size, s.block_start -= _w_size, n = s.hash_size, p = n;\n do\n m = s.head[--p], s.head[p] = m >= _w_size \? m - _w_size : 0;\n while (--n);\n n = _w_size, p = n;\n do\n m = s.prev[--p], s.prev[p] = m >= _w_size \? m - _w_size : 0;\n while (--n);\n more += _w_size;\n }\n if (s.strm.avail_in === 0)\n break;\n if (n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more), s.lookahead += n, s.lookahead + s.insert >= MIN_MATCH) {\n str = s.strstart - s.insert, s.ins_h = s.window[str], s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + 1]) & s.hash_mask;\n while (s.insert)\n if (s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask, s.prev[str & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = str, str++, s.insert--, s.lookahead + s.insert < MIN_MATCH)\n break;\n }\n } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);\n }\n function deflate_stored(s, flush) {\n var max_block_size = 65535;\n if (max_block_size > s.pending_buf_size - 5)\n max_block_size = s.pending_buf_size - 5;\n for (;; ) {\n if (s.lookahead <= 1) {\n if (fill_window(s), s.lookahead === 0 && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n s.strstart += s.lookahead, s.lookahead = 0;\n var max_start = s.block_start + max_block_size;\n if (s.strstart === 0 || s.strstart >= max_start) {\n if (s.lookahead = s.strstart - max_start, s.strstart = max_start, flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n if (s.strstart - s.block_start >= s.w_size - MIN_LOOKAHEAD) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.strstart > s.block_start) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_NEED_MORE;\n }\n function deflate_fast(s, flush) {\n var hash_head, bflush;\n for (;; ) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n if (fill_window(s), s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (hash_head = 0, s.lookahead >= MIN_MATCH)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n if (hash_head !== 0 && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD)\n s.match_length = longest_match(s, hash_head);\n if (s.match_length >= MIN_MATCH)\n if (bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH), s.lookahead -= s.match_length, s.match_length <= s.max_lazy_match && s.lookahead >= MIN_MATCH) {\n s.match_length--;\n do\n s.strstart++, s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n while (--s.match_length !== 0);\n s.strstart++;\n } else\n s.strstart += s.match_length, s.match_length = 0, s.ins_h = s.window[s.strstart], s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + 1]) & s.hash_mask;\n else\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++;\n if (bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = s.strstart < MIN_MATCH - 1 \? s.strstart : MIN_MATCH - 1, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_slow(s, flush) {\n var hash_head, bflush, max_insert;\n for (;; ) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n if (fill_window(s), s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (hash_head = 0, s.lookahead >= MIN_MATCH)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n if (s.prev_length = s.match_length, s.prev_match = s.match_start, s.match_length = MIN_MATCH - 1, hash_head !== 0 && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) {\n if (s.match_length = longest_match(s, hash_head), s.match_length <= 5 && (s.strategy === Z_FILTERED || s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096))\n s.match_length = MIN_MATCH - 1;\n }\n if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {\n max_insert = s.strstart + s.lookahead - MIN_MATCH, bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH), s.lookahead -= s.prev_length - 1, s.prev_length -= 2;\n do\n if (++s.strstart <= max_insert)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n while (--s.prev_length !== 0);\n if (s.match_available = 0, s.match_length = MIN_MATCH - 1, s.strstart++, bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n } else if (s.match_available) {\n if (bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]), bflush)\n flush_block_only(s, !1);\n if (s.strstart++, s.lookahead--, s.strm.avail_out === 0)\n return BS_NEED_MORE;\n } else\n s.match_available = 1, s.strstart++, s.lookahead--;\n }\n if (s.match_available)\n bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]), s.match_available = 0;\n if (s.insert = s.strstart < MIN_MATCH - 1 \? s.strstart : MIN_MATCH - 1, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_rle(s, flush) {\n var bflush, prev, scan, strend, _win = s.window;\n for (;; ) {\n if (s.lookahead <= MAX_MATCH) {\n if (fill_window(s), s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (s.match_length = 0, s.lookahead >= MIN_MATCH && s.strstart > 0) {\n if (scan = s.strstart - 1, prev = _win[scan], prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {\n strend = s.strstart + MAX_MATCH;\n do\n ;\n while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend);\n if (s.match_length = MAX_MATCH - (strend - scan), s.match_length > s.lookahead)\n s.match_length = s.lookahead;\n }\n }\n if (s.match_length >= MIN_MATCH)\n bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH), s.lookahead -= s.match_length, s.strstart += s.match_length, s.match_length = 0;\n else\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++;\n if (bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_huff(s, flush) {\n var bflush;\n for (;; ) {\n if (s.lookahead === 0) {\n if (fill_window(s), s.lookahead === 0) {\n if (flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n break;\n }\n }\n if (s.match_length = 0, bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++, bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function Config(good_length, max_lazy, nice_length, max_chain, func) {\n this.good_length = good_length, this.max_lazy = max_lazy, this.nice_length = nice_length, this.max_chain = max_chain, this.func = func;\n }\n var configuration_table = [\n new Config(0, 0, 0, 0, deflate_stored),\n new Config(4, 4, 8, 4, deflate_fast),\n new Config(4, 5, 16, 8, deflate_fast),\n new Config(4, 6, 32, 32, deflate_fast),\n new Config(4, 4, 16, 16, deflate_slow),\n new Config(8, 16, 32, 32, deflate_slow),\n new Config(8, 16, 128, 128, deflate_slow),\n new Config(8, 32, 128, 256, deflate_slow),\n new Config(32, 128, 258, 1024, deflate_slow),\n new Config(32, 258, 258, 4096, deflate_slow)\n ];\n function lm_init(s) {\n s.window_size = 2 * s.w_size, zero(s.head), s.max_lazy_match = configuration_table[s.level].max_lazy, s.good_match = configuration_table[s.level].good_length, s.nice_match = configuration_table[s.level].nice_length, s.max_chain_length = configuration_table[s.level].max_chain, s.strstart = 0, s.block_start = 0, s.lookahead = 0, s.insert = 0, s.match_length = s.prev_length = MIN_MATCH - 1, s.match_available = 0, s.ins_h = 0;\n }\n function DeflateState() {\n this.strm = null, this.status = 0, this.pending_buf = null, this.pending_buf_size = 0, this.pending_out = 0, this.pending = 0, this.wrap = 0, this.gzhead = null, this.gzindex = 0, this.method = Z_DEFLATED, this.last_flush = -1, this.w_size = 0, this.w_bits = 0, this.w_mask = 0, this.window = null, this.window_size = 0, this.prev = null, this.head = null, this.ins_h = 0, this.hash_size = 0, this.hash_bits = 0, this.hash_mask = 0, this.hash_shift = 0, this.block_start = 0, this.match_length = 0, this.prev_match = 0, this.match_available = 0, this.strstart = 0, this.match_start = 0, this.lookahead = 0, this.prev_length = 0, this.max_chain_length = 0, this.max_lazy_match = 0, this.level = 0, this.strategy = 0, this.good_match = 0, this.nice_match = 0, this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2), this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2), this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2), zero(this.dyn_ltree), zero(this.dyn_dtree), zero(this.bl_tree), this.l_desc = null, this.d_desc = null, this.bl_desc = null, this.bl_count = new utils.Buf16(MAX_BITS + 1), this.heap = new utils.Buf16(2 * L_CODES + 1), zero(this.heap), this.heap_len = 0, this.heap_max = 0, this.depth = new utils.Buf16(2 * L_CODES + 1), zero(this.depth), this.l_buf = 0, this.lit_bufsize = 0, this.last_lit = 0, this.d_buf = 0, this.opt_len = 0, this.static_len = 0, this.matches = 0, this.insert = 0, this.bi_buf = 0, this.bi_valid = 0;\n }\n function deflateResetKeep(strm) {\n var s;\n if (!strm || !strm.state)\n return err(strm, Z_STREAM_ERROR);\n if (strm.total_in = strm.total_out = 0, strm.data_type = Z_UNKNOWN, s = strm.state, s.pending = 0, s.pending_out = 0, s.wrap < 0)\n s.wrap = -s.wrap;\n return s.status = s.wrap \? INIT_STATE : BUSY_STATE, strm.adler = s.wrap === 2 \? 0 : 1, s.last_flush = Z_NO_FLUSH, trees._tr_init(s), Z_OK;\n }\n function deflateReset(strm) {\n var ret = deflateResetKeep(strm);\n if (ret === Z_OK)\n lm_init(strm.state);\n return ret;\n }\n function deflateSetHeader(strm, head) {\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (strm.state.wrap !== 2)\n return Z_STREAM_ERROR;\n return strm.state.gzhead = head, Z_OK;\n }\n function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {\n if (!strm)\n return Z_STREAM_ERROR;\n var wrap = 1;\n if (level === Z_DEFAULT_COMPRESSION)\n level = 6;\n if (windowBits < 0)\n wrap = 0, windowBits = -windowBits;\n else if (windowBits > 15)\n wrap = 2, windowBits -= 16;\n if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED)\n return err(strm, Z_STREAM_ERROR);\n if (windowBits === 8)\n windowBits = 9;\n var s = new DeflateState;\n return strm.state = s, s.strm = strm, s.wrap = wrap, s.gzhead = null, s.w_bits = windowBits, s.w_size = 1 << s.w_bits, s.w_mask = s.w_size - 1, s.hash_bits = memLevel + 7, s.hash_size = 1 << s.hash_bits, s.hash_mask = s.hash_size - 1, s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH), s.window = new utils.Buf8(s.w_size * 2), s.head = new utils.Buf16(s.hash_size), s.prev = new utils.Buf16(s.w_size), s.lit_bufsize = 1 << memLevel + 6, s.pending_buf_size = s.lit_bufsize * 4, s.pending_buf = new utils.Buf8(s.pending_buf_size), s.d_buf = 1 * s.lit_bufsize, s.l_buf = 3 * s.lit_bufsize, s.level = level, s.strategy = strategy, s.method = method, deflateReset(strm);\n }\n function deflateInit(strm, level) {\n return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);\n }\n function deflate(strm, flush) {\n var old_flush, s, beg, val;\n if (!strm || !strm.state || flush > Z_BLOCK || flush < 0)\n return strm \? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;\n if (s = strm.state, !strm.output || !strm.input && strm.avail_in !== 0 || s.status === FINISH_STATE && flush !== Z_FINISH)\n return err(strm, strm.avail_out === 0 \? Z_BUF_ERROR : Z_STREAM_ERROR);\n if (s.strm = strm, old_flush = s.last_flush, s.last_flush = flush, s.status === INIT_STATE)\n if (s.wrap === 2)\n if (strm.adler = 0, put_byte(s, 31), put_byte(s, 139), put_byte(s, 8), !s.gzhead)\n put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, s.level === 9 \? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 \? 4 : 0), put_byte(s, OS_CODE), s.status = BUSY_STATE;\n else {\n if (put_byte(s, (s.gzhead.text \? 1 : 0) + (s.gzhead.hcrc \? 2 : 0) + (!s.gzhead.extra \? 0 : 4) + (!s.gzhead.name \? 0 : 8) + (!s.gzhead.comment \? 0 : 16)), put_byte(s, s.gzhead.time & 255), put_byte(s, s.gzhead.time >> 8 & 255), put_byte(s, s.gzhead.time >> 16 & 255), put_byte(s, s.gzhead.time >> 24 & 255), put_byte(s, s.level === 9 \? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 \? 4 : 0), put_byte(s, s.gzhead.os & 255), s.gzhead.extra && s.gzhead.extra.length)\n put_byte(s, s.gzhead.extra.length & 255), put_byte(s, s.gzhead.extra.length >> 8 & 255);\n if (s.gzhead.hcrc)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);\n s.gzindex = 0, s.status = EXTRA_STATE;\n }\n else {\n var header = Z_DEFLATED + (s.w_bits - 8 << 4) << 8, level_flags = -1;\n if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2)\n level_flags = 0;\n else if (s.level < 6)\n level_flags = 1;\n else if (s.level === 6)\n level_flags = 2;\n else\n level_flags = 3;\n if (header |= level_flags << 6, s.strstart !== 0)\n header |= PRESET_DICT;\n if (header += 31 - header % 31, s.status = BUSY_STATE, putShortMSB(s, header), s.strstart !== 0)\n putShortMSB(s, strm.adler >>> 16), putShortMSB(s, strm.adler & 65535);\n strm.adler = 1;\n }\n if (s.status === EXTRA_STATE)\n if (s.gzhead.extra) {\n beg = s.pending;\n while (s.gzindex < (s.gzhead.extra.length & 65535)) {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size)\n break;\n }\n put_byte(s, s.gzhead.extra[s.gzindex] & 255), s.gzindex++;\n }\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (s.gzindex === s.gzhead.extra.length)\n s.gzindex = 0, s.status = NAME_STATE;\n } else\n s.status = NAME_STATE;\n if (s.status === NAME_STATE)\n if (s.gzhead.name) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.name.length)\n val = s.gzhead.name.charCodeAt(s.gzindex++) & 255;\n else\n val = 0;\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (val === 0)\n s.gzindex = 0, s.status = COMMENT_STATE;\n } else\n s.status = COMMENT_STATE;\n if (s.status === COMMENT_STATE)\n if (s.gzhead.comment) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.comment.length)\n val = s.gzhead.comment.charCodeAt(s.gzindex++) & 255;\n else\n val = 0;\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (val === 0)\n s.status = HCRC_STATE;\n } else\n s.status = HCRC_STATE;\n if (s.status === HCRC_STATE)\n if (s.gzhead.hcrc) {\n if (s.pending + 2 > s.pending_buf_size)\n flush_pending(strm);\n if (s.pending + 2 <= s.pending_buf_size)\n put_byte(s, strm.adler & 255), put_byte(s, strm.adler >> 8 & 255), strm.adler = 0, s.status = BUSY_STATE;\n } else\n s.status = BUSY_STATE;\n if (s.pending !== 0) {\n if (flush_pending(strm), strm.avail_out === 0)\n return s.last_flush = -1, Z_OK;\n } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH)\n return err(strm, Z_BUF_ERROR);\n if (s.status === FINISH_STATE && strm.avail_in !== 0)\n return err(strm, Z_BUF_ERROR);\n if (strm.avail_in !== 0 || s.lookahead !== 0 || flush !== Z_NO_FLUSH && s.status !== FINISH_STATE) {\n var bstate = s.strategy === Z_HUFFMAN_ONLY \? deflate_huff(s, flush) : s.strategy === Z_RLE \? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush);\n if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE)\n s.status = FINISH_STATE;\n if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {\n if (strm.avail_out === 0)\n s.last_flush = -1;\n return Z_OK;\n }\n if (bstate === BS_BLOCK_DONE) {\n if (flush === Z_PARTIAL_FLUSH)\n trees._tr_align(s);\n else if (flush !== Z_BLOCK) {\n if (trees._tr_stored_block(s, 0, 0, !1), flush === Z_FULL_FLUSH) {\n if (zero(s.head), s.lookahead === 0)\n s.strstart = 0, s.block_start = 0, s.insert = 0;\n }\n }\n if (flush_pending(strm), strm.avail_out === 0)\n return s.last_flush = -1, Z_OK;\n }\n }\n if (flush !== Z_FINISH)\n return Z_OK;\n if (s.wrap <= 0)\n return Z_STREAM_END;\n if (s.wrap === 2)\n put_byte(s, strm.adler & 255), put_byte(s, strm.adler >> 8 & 255), put_byte(s, strm.adler >> 16 & 255), put_byte(s, strm.adler >> 24 & 255), put_byte(s, strm.total_in & 255), put_byte(s, strm.total_in >> 8 & 255), put_byte(s, strm.total_in >> 16 & 255), put_byte(s, strm.total_in >> 24 & 255);\n else\n putShortMSB(s, strm.adler >>> 16), putShortMSB(s, strm.adler & 65535);\n if (flush_pending(strm), s.wrap > 0)\n s.wrap = -s.wrap;\n return s.pending !== 0 \? Z_OK : Z_STREAM_END;\n }\n function deflateEnd(strm) {\n var status;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (status = strm.state.status, status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE)\n return err(strm, Z_STREAM_ERROR);\n return strm.state = null, status === BUSY_STATE \? err(strm, Z_DATA_ERROR) : Z_OK;\n }\n function deflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length, s, str, n, wrap, avail, next, input, tmpDict;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (s = strm.state, wrap = s.wrap, wrap === 2 || wrap === 1 && s.status !== INIT_STATE || s.lookahead)\n return Z_STREAM_ERROR;\n if (wrap === 1)\n strm.adler = adler32(strm.adler, dictionary, dictLength, 0);\n if (s.wrap = 0, dictLength >= s.w_size) {\n if (wrap === 0)\n zero(s.head), s.strstart = 0, s.block_start = 0, s.insert = 0;\n tmpDict = new utils.Buf8(s.w_size), utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0), dictionary = tmpDict, dictLength = s.w_size;\n }\n avail = strm.avail_in, next = strm.next_in, input = strm.input, strm.avail_in = dictLength, strm.next_in = 0, strm.input = dictionary, fill_window(s);\n while (s.lookahead >= MIN_MATCH) {\n str = s.strstart, n = s.lookahead - (MIN_MATCH - 1);\n do\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask, s.prev[str & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = str, str++;\n while (--n);\n s.strstart = str, s.lookahead = MIN_MATCH - 1, fill_window(s);\n }\n return s.strstart += s.lookahead, s.block_start = s.strstart, s.insert = s.lookahead, s.lookahead = 0, s.match_length = s.prev_length = MIN_MATCH - 1, s.match_available = 0, strm.next_in = next, strm.input = input, strm.avail_in = avail, s.wrap = wrap, Z_OK;\n }\n exports.deflateInit = deflateInit, exports.deflateInit2 = deflateInit2, exports.deflateReset = deflateReset, exports.deflateResetKeep = deflateResetKeep, exports.deflateSetHeader = deflateSetHeader, exports.deflate = deflate, exports.deflateEnd = deflateEnd, exports.deflateSetDictionary = deflateSetDictionary, exports.deflateInfo = \"pako deflate (from Nodeca project)\";\n }\n}), require_inffast = __commonJS({\n \"node_modules/pako/lib/zlib/inffast.js\"(exports, module2) {\n var BAD = 30, TYPE = 12;\n module2.exports = function inflate_fast(strm, start) {\n var state, _in, last, _out, beg, end, dmax, wsize, whave, wnext, s_window, hold, bits, lcode, dcode, lmask, dmask, here, op, len, dist, from, from_source, input, output;\n state = strm.state, _in = strm.next_in, input = strm.input, last = _in + (strm.avail_in - 5), _out = strm.next_out, output = strm.output, beg = _out - (start - strm.avail_out), end = _out + (strm.avail_out - 257), dmax = state.dmax, wsize = state.wsize, whave = state.whave, wnext = state.wnext, s_window = state.window, hold = state.hold, bits = state.bits, lcode = state.lencode, dcode = state.distcode, lmask = (1 << state.lenbits) - 1, dmask = (1 << state.distbits) - 1;\n top:\n do {\n if (bits < 15)\n hold += input[_in++] << bits, bits += 8, hold += input[_in++] << bits, bits += 8;\n here = lcode[hold & lmask];\n dolen:\n for (;; ) {\n if (op = here >>> 24, hold >>>= op, bits -= op, op = here >>> 16 & 255, op === 0)\n output[_out++] = here & 65535;\n else if (op & 16) {\n if (len = here & 65535, op &= 15, op) {\n if (bits < op)\n hold += input[_in++] << bits, bits += 8;\n len += hold & (1 << op) - 1, hold >>>= op, bits -= op;\n }\n if (bits < 15)\n hold += input[_in++] << bits, bits += 8, hold += input[_in++] << bits, bits += 8;\n here = dcode[hold & dmask];\n dodist:\n for (;; ) {\n if (op = here >>> 24, hold >>>= op, bits -= op, op = here >>> 16 & 255, op & 16) {\n if (dist = here & 65535, op &= 15, bits < op) {\n if (hold += input[_in++] << bits, bits += 8, bits < op)\n hold += input[_in++] << bits, bits += 8;\n }\n if (dist += hold & (1 << op) - 1, dist > dmax) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break top;\n }\n if (hold >>>= op, bits -= op, op = _out - beg, dist > op) {\n if (op = dist - op, op > whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break top;\n }\n }\n if (from = 0, from_source = s_window, wnext === 0) {\n if (from += wsize - op, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n } else if (wnext < op) {\n if (from += wsize + wnext - op, op -= wnext, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n if (from = 0, wnext < len) {\n op = wnext, len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n }\n } else if (from += wnext - op, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n while (len > 2)\n output[_out++] = from_source[from++], output[_out++] = from_source[from++], output[_out++] = from_source[from++], len -= 3;\n if (len) {\n if (output[_out++] = from_source[from++], len > 1)\n output[_out++] = from_source[from++];\n }\n } else {\n from = _out - dist;\n do\n output[_out++] = output[from++], output[_out++] = output[from++], output[_out++] = output[from++], len -= 3;\n while (len > 2);\n if (len) {\n if (output[_out++] = output[from++], len > 1)\n output[_out++] = output[from++];\n }\n }\n } else if ((op & 64) === 0) {\n here = dcode[(here & 65535) + (hold & (1 << op) - 1)];\n continue dodist;\n } else {\n strm.msg = \"invalid distance code\", state.mode = BAD;\n break top;\n }\n break;\n }\n } else if ((op & 64) === 0) {\n here = lcode[(here & 65535) + (hold & (1 << op) - 1)];\n continue dolen;\n } else if (op & 32) {\n state.mode = TYPE;\n break top;\n } else {\n strm.msg = \"invalid literal/length code\", state.mode = BAD;\n break top;\n }\n break;\n }\n } while (_in < last && _out < end);\n len = bits >> 3, _in -= len, bits -= len << 3, hold &= (1 << bits) - 1, strm.next_in = _in, strm.next_out = _out, strm.avail_in = _in < last \? 5 + (last - _in) : 5 - (_in - last), strm.avail_out = _out < end \? 257 + (end - _out) : 257 - (_out - end), state.hold = hold, state.bits = bits;\n return;\n };\n }\n}), require_inftrees = __commonJS({\n \"node_modules/pako/lib/zlib/inftrees.js\"(exports, module2) {\n var utils = require_common(), MAXBITS = 15, ENOUGH_LENS = 852, ENOUGH_DISTS = 592, CODES = 0, LENS = 1, DISTS = 2, lbase = [\n 3,\n 4,\n 5,\n 6,\n 7,\n 8,\n 9,\n 10,\n 11,\n 13,\n 15,\n 17,\n 19,\n 23,\n 27,\n 31,\n 35,\n 43,\n 51,\n 59,\n 67,\n 83,\n 99,\n 115,\n 131,\n 163,\n 195,\n 227,\n 258,\n 0,\n 0\n ], lext = [\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 17,\n 17,\n 17,\n 17,\n 18,\n 18,\n 18,\n 18,\n 19,\n 19,\n 19,\n 19,\n 20,\n 20,\n 20,\n 20,\n 21,\n 21,\n 21,\n 21,\n 16,\n 72,\n 78\n ], dbase = [\n 1,\n 2,\n 3,\n 4,\n 5,\n 7,\n 9,\n 13,\n 17,\n 25,\n 33,\n 49,\n 65,\n 97,\n 129,\n 193,\n 257,\n 385,\n 513,\n 769,\n 1025,\n 1537,\n 2049,\n 3073,\n 4097,\n 6145,\n 8193,\n 12289,\n 16385,\n 24577,\n 0,\n 0\n ], dext = [\n 16,\n 16,\n 16,\n 16,\n 17,\n 17,\n 18,\n 18,\n 19,\n 19,\n 20,\n 20,\n 21,\n 21,\n 22,\n 22,\n 23,\n 23,\n 24,\n 24,\n 25,\n 25,\n 26,\n 26,\n 27,\n 27,\n 28,\n 28,\n 29,\n 29,\n 64,\n 64\n ];\n module2.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) {\n var bits = opts.bits, len = 0, sym = 0, min = 0, max = 0, root = 0, curr = 0, drop = 0, left = 0, used = 0, huff = 0, incr, fill, low, mask, next, base = null, base_index = 0, end, count = new utils.Buf16(MAXBITS + 1), offs = new utils.Buf16(MAXBITS + 1), extra = null, extra_index = 0, here_bits, here_op, here_val;\n for (len = 0;len <= MAXBITS; len++)\n count[len] = 0;\n for (sym = 0;sym < codes; sym++)\n count[lens[lens_index + sym]]++;\n root = bits;\n for (max = MAXBITS;max >= 1; max--)\n if (count[max] !== 0)\n break;\n if (root > max)\n root = max;\n if (max === 0)\n return table[table_index++] = 1 << 24 | 64 << 16 | 0, table[table_index++] = 1 << 24 | 64 << 16 | 0, opts.bits = 1, 0;\n for (min = 1;min < max; min++)\n if (count[min] !== 0)\n break;\n if (root < min)\n root = min;\n left = 1;\n for (len = 1;len <= MAXBITS; len++)\n if (left <<= 1, left -= count[len], left < 0)\n return -1;\n if (left > 0 && (type === CODES || max !== 1))\n return -1;\n offs[1] = 0;\n for (len = 1;len < MAXBITS; len++)\n offs[len + 1] = offs[len] + count[len];\n for (sym = 0;sym < codes; sym++)\n if (lens[lens_index + sym] !== 0)\n work[offs[lens[lens_index + sym]]++] = sym;\n if (type === CODES)\n base = extra = work, end = 19;\n else if (type === LENS)\n base = lbase, base_index -= 257, extra = lext, extra_index -= 257, end = 256;\n else\n base = dbase, extra = dext, end = -1;\n if (huff = 0, sym = 0, len = min, next = table_index, curr = root, drop = 0, low = -1, used = 1 << root, mask = used - 1, type === LENS && used > ENOUGH_LENS || type === DISTS && used > ENOUGH_DISTS)\n return 1;\n for (;; ) {\n if (here_bits = len - drop, work[sym] < end)\n here_op = 0, here_val = work[sym];\n else if (work[sym] > end)\n here_op = extra[extra_index + work[sym]], here_val = base[base_index + work[sym]];\n else\n here_op = 96, here_val = 0;\n incr = 1 << len - drop, fill = 1 << curr, min = fill;\n do\n fill -= incr, table[next + (huff >> drop) + fill] = here_bits << 24 | here_op << 16 | here_val | 0;\n while (fill !== 0);\n incr = 1 << len - 1;\n while (huff & incr)\n incr >>= 1;\n if (incr !== 0)\n huff &= incr - 1, huff += incr;\n else\n huff = 0;\n if (sym++, --count[len] === 0) {\n if (len === max)\n break;\n len = lens[lens_index + work[sym]];\n }\n if (len > root && (huff & mask) !== low) {\n if (drop === 0)\n drop = root;\n next += min, curr = len - drop, left = 1 << curr;\n while (curr + drop < max) {\n if (left -= count[curr + drop], left <= 0)\n break;\n curr++, left <<= 1;\n }\n if (used += 1 << curr, type === LENS && used > ENOUGH_LENS || type === DISTS && used > ENOUGH_DISTS)\n return 1;\n low = huff & mask, table[low] = root << 24 | curr << 16 | next - table_index | 0;\n }\n }\n if (huff !== 0)\n table[next + huff] = len - drop << 24 | 64 << 16 | 0;\n return opts.bits = root, 0;\n };\n }\n}), require_inflate = __commonJS({\n \"node_modules/pako/lib/zlib/inflate.js\"(exports) {\n var utils = require_common(), adler32 = require_adler32(), crc32 = require_crc32(), inflate_fast = require_inffast(), inflate_table = require_inftrees(), CODES = 0, LENS = 1, DISTS = 2, Z_FINISH = 4, Z_BLOCK = 5, Z_TREES = 6, Z_OK = 0, Z_STREAM_END = 1, Z_NEED_DICT = 2, Z_STREAM_ERROR = -2, Z_DATA_ERROR = -3, Z_MEM_ERROR = -4, Z_BUF_ERROR = -5, Z_DEFLATED = 8, HEAD = 1, FLAGS = 2, TIME = 3, OS = 4, EXLEN = 5, EXTRA = 6, NAME = 7, COMMENT = 8, HCRC = 9, DICTID = 10, DICT = 11, TYPE = 12, TYPEDO = 13, STORED = 14, COPY_ = 15, COPY = 16, TABLE = 17, LENLENS = 18, CODELENS = 19, LEN_ = 20, LEN = 21, LENEXT = 22, DIST = 23, DISTEXT = 24, MATCH = 25, LIT = 26, CHECK = 27, LENGTH = 28, DONE = 29, BAD = 30, MEM = 31, SYNC = 32, ENOUGH_LENS = 852, ENOUGH_DISTS = 592, MAX_WBITS = 15, DEF_WBITS = MAX_WBITS;\n function zswap32(q) {\n return (q >>> 24 & 255) + (q >>> 8 & 65280) + ((q & 65280) << 8) + ((q & 255) << 24);\n }\n function InflateState() {\n this.mode = 0, this.last = !1, this.wrap = 0, this.havedict = !1, this.flags = 0, this.dmax = 0, this.check = 0, this.total = 0, this.head = null, this.wbits = 0, this.wsize = 0, this.whave = 0, this.wnext = 0, this.window = null, this.hold = 0, this.bits = 0, this.length = 0, this.offset = 0, this.extra = 0, this.lencode = null, this.distcode = null, this.lenbits = 0, this.distbits = 0, this.ncode = 0, this.nlen = 0, this.ndist = 0, this.have = 0, this.next = null, this.lens = new utils.Buf16(320), this.work = new utils.Buf16(288), this.lendyn = null, this.distdyn = null, this.sane = 0, this.back = 0, this.was = 0;\n }\n function inflateResetKeep(strm) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, strm.total_in = strm.total_out = state.total = 0, strm.msg = \"\", state.wrap)\n strm.adler = state.wrap & 1;\n return state.mode = HEAD, state.last = 0, state.havedict = 0, state.dmax = 32768, state.head = null, state.hold = 0, state.bits = 0, state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS), state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS), state.sane = 1, state.back = -1, Z_OK;\n }\n function inflateReset(strm) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n return state = strm.state, state.wsize = 0, state.whave = 0, state.wnext = 0, inflateResetKeep(strm);\n }\n function inflateReset2(strm, windowBits) {\n var wrap, state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, windowBits < 0)\n wrap = 0, windowBits = -windowBits;\n else if (wrap = (windowBits >> 4) + 1, windowBits < 48)\n windowBits &= 15;\n if (windowBits && (windowBits < 8 || windowBits > 15))\n return Z_STREAM_ERROR;\n if (state.window !== null && state.wbits !== windowBits)\n state.window = null;\n return state.wrap = wrap, state.wbits = windowBits, inflateReset(strm);\n }\n function inflateInit2(strm, windowBits) {\n var ret, state;\n if (!strm)\n return Z_STREAM_ERROR;\n if (state = new InflateState, strm.state = state, state.window = null, ret = inflateReset2(strm, windowBits), ret !== Z_OK)\n strm.state = null;\n return ret;\n }\n function inflateInit(strm) {\n return inflateInit2(strm, DEF_WBITS);\n }\n var virgin = !0, lenfix, distfix;\n function fixedtables(state) {\n if (virgin) {\n var sym;\n lenfix = new utils.Buf32(512), distfix = new utils.Buf32(32), sym = 0;\n while (sym < 144)\n state.lens[sym++] = 8;\n while (sym < 256)\n state.lens[sym++] = 9;\n while (sym < 280)\n state.lens[sym++] = 7;\n while (sym < 288)\n state.lens[sym++] = 8;\n inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {\n bits: 9\n }), sym = 0;\n while (sym < 32)\n state.lens[sym++] = 5;\n inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {\n bits: 5\n }), virgin = !1;\n }\n state.lencode = lenfix, state.lenbits = 9, state.distcode = distfix, state.distbits = 5;\n }\n function updatewindow(strm, src, end, copy) {\n var dist, state = strm.state;\n if (state.window === null)\n state.wsize = 1 << state.wbits, state.wnext = 0, state.whave = 0, state.window = new utils.Buf8(state.wsize);\n if (copy >= state.wsize)\n utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0), state.wnext = 0, state.whave = state.wsize;\n else {\n if (dist = state.wsize - state.wnext, dist > copy)\n dist = copy;\n if (utils.arraySet(state.window, src, end - copy, dist, state.wnext), copy -= dist, copy)\n utils.arraySet(state.window, src, end - copy, copy, 0), state.wnext = copy, state.whave = state.wsize;\n else {\n if (state.wnext += dist, state.wnext === state.wsize)\n state.wnext = 0;\n if (state.whave < state.wsize)\n state.whave += dist;\n }\n }\n return 0;\n }\n function inflate(strm, flush) {\n var state, input, output, next, put, have, left, hold, bits, _in, _out, copy, from, from_source, here = 0, here_bits, here_op, here_val, last_bits, last_op, last_val, len, ret, hbuf = new utils.Buf8(4), opts, n, order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];\n if (!strm || !strm.state || !strm.output || !strm.input && strm.avail_in !== 0)\n return Z_STREAM_ERROR;\n if (state = strm.state, state.mode === TYPE)\n state.mode = TYPEDO;\n put = strm.next_out, output = strm.output, left = strm.avail_out, next = strm.next_in, input = strm.input, have = strm.avail_in, hold = state.hold, bits = state.bits, _in = have, _out = left, ret = Z_OK;\n inf_leave:\n for (;; )\n switch (state.mode) {\n case HEAD:\n if (state.wrap === 0) {\n state.mode = TYPEDO;\n break;\n }\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.wrap & 2 && hold === 35615) {\n state.check = 0, hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0), hold = 0, bits = 0, state.mode = FLAGS;\n break;\n }\n if (state.flags = 0, state.head)\n state.head.done = !1;\n if (!(state.wrap & 1) || (((hold & 255) << 8) + (hold >> 8)) % 31) {\n strm.msg = \"incorrect header check\", state.mode = BAD;\n break;\n }\n if ((hold & 15) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\", state.mode = BAD;\n break;\n }\n if (hold >>>= 4, bits -= 4, len = (hold & 15) + 8, state.wbits === 0)\n state.wbits = len;\n else if (len > state.wbits) {\n strm.msg = \"invalid window size\", state.mode = BAD;\n break;\n }\n state.dmax = 1 << len, strm.adler = state.check = 1, state.mode = hold & 512 \? DICTID : TYPE, hold = 0, bits = 0;\n break;\n case FLAGS:\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.flags = hold, (state.flags & 255) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\", state.mode = BAD;\n break;\n }\n if (state.flags & 57344) {\n strm.msg = \"unknown header flags set\", state.mode = BAD;\n break;\n }\n if (state.head)\n state.head.text = hold >> 8 & 1;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0, state.mode = TIME;\n case TIME:\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.head)\n state.head.time = hold;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, hbuf[2] = hold >>> 16 & 255, hbuf[3] = hold >>> 24 & 255, state.check = crc32(state.check, hbuf, 4, 0);\n hold = 0, bits = 0, state.mode = OS;\n case OS:\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.head)\n state.head.xflags = hold & 255, state.head.os = hold >> 8;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0, state.mode = EXLEN;\n case EXLEN:\n if (state.flags & 1024) {\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.length = hold, state.head)\n state.head.extra_len = hold;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0;\n } else if (state.head)\n state.head.extra = null;\n state.mode = EXTRA;\n case EXTRA:\n if (state.flags & 1024) {\n if (copy = state.length, copy > have)\n copy = have;\n if (copy) {\n if (state.head) {\n if (len = state.head.extra_len - state.length, !state.head.extra)\n state.head.extra = new Array(state.head.extra_len);\n utils.arraySet(state.head.extra, input, next, copy, len);\n }\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n have -= copy, next += copy, state.length -= copy;\n }\n if (state.length)\n break inf_leave;\n }\n state.length = 0, state.mode = NAME;\n case NAME:\n if (state.flags & 2048) {\n if (have === 0)\n break inf_leave;\n copy = 0;\n do\n if (len = input[next + copy++], state.head && len && state.length < 65536)\n state.head.name += String.fromCharCode(len);\n while (len && copy < have);\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n if (have -= copy, next += copy, len)\n break inf_leave;\n } else if (state.head)\n state.head.name = null;\n state.length = 0, state.mode = COMMENT;\n case COMMENT:\n if (state.flags & 4096) {\n if (have === 0)\n break inf_leave;\n copy = 0;\n do\n if (len = input[next + copy++], state.head && len && state.length < 65536)\n state.head.comment += String.fromCharCode(len);\n while (len && copy < have);\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n if (have -= copy, next += copy, len)\n break inf_leave;\n } else if (state.head)\n state.head.comment = null;\n state.mode = HCRC;\n case HCRC:\n if (state.flags & 512) {\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold !== (state.check & 65535)) {\n strm.msg = \"header crc mismatch\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n if (state.head)\n state.head.hcrc = state.flags >> 9 & 1, state.head.done = !0;\n strm.adler = state.check = 0, state.mode = TYPE;\n break;\n case DICTID:\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n strm.adler = state.check = zswap32(hold), hold = 0, bits = 0, state.mode = DICT;\n case DICT:\n if (state.havedict === 0)\n return strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, Z_NEED_DICT;\n strm.adler = state.check = 1, state.mode = TYPE;\n case TYPE:\n if (flush === Z_BLOCK || flush === Z_TREES)\n break inf_leave;\n case TYPEDO:\n if (state.last) {\n hold >>>= bits & 7, bits -= bits & 7, state.mode = CHECK;\n break;\n }\n while (bits < 3) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n switch (state.last = hold & 1, hold >>>= 1, bits -= 1, hold & 3) {\n case 0:\n state.mode = STORED;\n break;\n case 1:\n if (fixedtables(state), state.mode = LEN_, flush === Z_TREES) {\n hold >>>= 2, bits -= 2;\n break inf_leave;\n }\n break;\n case 2:\n state.mode = TABLE;\n break;\n case 3:\n strm.msg = \"invalid block type\", state.mode = BAD;\n }\n hold >>>= 2, bits -= 2;\n break;\n case STORED:\n hold >>>= bits & 7, bits -= bits & 7;\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if ((hold & 65535) !== (hold >>> 16 ^ 65535)) {\n strm.msg = \"invalid stored block lengths\", state.mode = BAD;\n break;\n }\n if (state.length = hold & 65535, hold = 0, bits = 0, state.mode = COPY_, flush === Z_TREES)\n break inf_leave;\n case COPY_:\n state.mode = COPY;\n case COPY:\n if (copy = state.length, copy) {\n if (copy > have)\n copy = have;\n if (copy > left)\n copy = left;\n if (copy === 0)\n break inf_leave;\n utils.arraySet(output, input, next, copy, put), have -= copy, next += copy, left -= copy, put += copy, state.length -= copy;\n break;\n }\n state.mode = TYPE;\n break;\n case TABLE:\n while (bits < 14) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.nlen = (hold & 31) + 257, hold >>>= 5, bits -= 5, state.ndist = (hold & 31) + 1, hold >>>= 5, bits -= 5, state.ncode = (hold & 15) + 4, hold >>>= 4, bits -= 4, state.nlen > 286 || state.ndist > 30) {\n strm.msg = \"too many length or distance symbols\", state.mode = BAD;\n break;\n }\n state.have = 0, state.mode = LENLENS;\n case LENLENS:\n while (state.have < state.ncode) {\n while (bits < 3) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.lens[order[state.have++]] = hold & 7, hold >>>= 3, bits -= 3;\n }\n while (state.have < 19)\n state.lens[order[state.have++]] = 0;\n if (state.lencode = state.lendyn, state.lenbits = 7, opts = { bits: state.lenbits }, ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts), state.lenbits = opts.bits, ret) {\n strm.msg = \"invalid code lengths set\", state.mode = BAD;\n break;\n }\n state.have = 0, state.mode = CODELENS;\n case CODELENS:\n while (state.have < state.nlen + state.ndist) {\n for (;; ) {\n if (here = state.lencode[hold & (1 << state.lenbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (here_val < 16)\n hold >>>= here_bits, bits -= here_bits, state.lens[state.have++] = here_val;\n else {\n if (here_val === 16) {\n n = here_bits + 2;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.have === 0) {\n strm.msg = \"invalid bit length repeat\", state.mode = BAD;\n break;\n }\n len = state.lens[state.have - 1], copy = 3 + (hold & 3), hold >>>= 2, bits -= 2;\n } else if (here_val === 17) {\n n = here_bits + 3;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= here_bits, bits -= here_bits, len = 0, copy = 3 + (hold & 7), hold >>>= 3, bits -= 3;\n } else {\n n = here_bits + 7;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= here_bits, bits -= here_bits, len = 0, copy = 11 + (hold & 127), hold >>>= 7, bits -= 7;\n }\n if (state.have + copy > state.nlen + state.ndist) {\n strm.msg = \"invalid bit length repeat\", state.mode = BAD;\n break;\n }\n while (copy--)\n state.lens[state.have++] = len;\n }\n }\n if (state.mode === BAD)\n break;\n if (state.lens[256] === 0) {\n strm.msg = \"invalid code -- missing end-of-block\", state.mode = BAD;\n break;\n }\n if (state.lenbits = 9, opts = { bits: state.lenbits }, ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts), state.lenbits = opts.bits, ret) {\n strm.msg = \"invalid literal/lengths set\", state.mode = BAD;\n break;\n }\n if (state.distbits = 6, state.distcode = state.distdyn, opts = { bits: state.distbits }, ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts), state.distbits = opts.bits, ret) {\n strm.msg = \"invalid distances set\", state.mode = BAD;\n break;\n }\n if (state.mode = LEN_, flush === Z_TREES)\n break inf_leave;\n case LEN_:\n state.mode = LEN;\n case LEN:\n if (have >= 6 && left >= 258) {\n if (strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, inflate_fast(strm, _out), put = strm.next_out, output = strm.output, left = strm.avail_out, next = strm.next_in, input = strm.input, have = strm.avail_in, hold = state.hold, bits = state.bits, state.mode === TYPE)\n state.back = -1;\n break;\n }\n state.back = 0;\n for (;; ) {\n if (here = state.lencode[hold & (1 << state.lenbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (here_op && (here_op & 240) === 0) {\n last_bits = here_bits, last_op = here_op, last_val = here_val;\n for (;; ) {\n if (here = state.lencode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> last_bits)], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, last_bits + here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= last_bits, bits -= last_bits, state.back += last_bits;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.back += here_bits, state.length = here_val, here_op === 0) {\n state.mode = LIT;\n break;\n }\n if (here_op & 32) {\n state.back = -1, state.mode = TYPE;\n break;\n }\n if (here_op & 64) {\n strm.msg = \"invalid literal/length code\", state.mode = BAD;\n break;\n }\n state.extra = here_op & 15, state.mode = LENEXT;\n case LENEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.length += hold & (1 << state.extra) - 1, hold >>>= state.extra, bits -= state.extra, state.back += state.extra;\n }\n state.was = state.length, state.mode = DIST;\n case DIST:\n for (;; ) {\n if (here = state.distcode[hold & (1 << state.distbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if ((here_op & 240) === 0) {\n last_bits = here_bits, last_op = here_op, last_val = here_val;\n for (;; ) {\n if (here = state.distcode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> last_bits)], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, last_bits + here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= last_bits, bits -= last_bits, state.back += last_bits;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.back += here_bits, here_op & 64) {\n strm.msg = \"invalid distance code\", state.mode = BAD;\n break;\n }\n state.offset = here_val, state.extra = here_op & 15, state.mode = DISTEXT;\n case DISTEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.offset += hold & (1 << state.extra) - 1, hold >>>= state.extra, bits -= state.extra, state.back += state.extra;\n }\n if (state.offset > state.dmax) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break;\n }\n state.mode = MATCH;\n case MATCH:\n if (left === 0)\n break inf_leave;\n if (copy = _out - left, state.offset > copy) {\n if (copy = state.offset - copy, copy > state.whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break;\n }\n }\n if (copy > state.wnext)\n copy -= state.wnext, from = state.wsize - copy;\n else\n from = state.wnext - copy;\n if (copy > state.length)\n copy = state.length;\n from_source = state.window;\n } else\n from_source = output, from = put - state.offset, copy = state.length;\n if (copy > left)\n copy = left;\n left -= copy, state.length -= copy;\n do\n output[put++] = from_source[from++];\n while (--copy);\n if (state.length === 0)\n state.mode = LEN;\n break;\n case LIT:\n if (left === 0)\n break inf_leave;\n output[put++] = state.length, left--, state.mode = LEN;\n break;\n case CHECK:\n if (state.wrap) {\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold |= input[next++] << bits, bits += 8;\n }\n if (_out -= left, strm.total_out += _out, state.total += _out, _out)\n strm.adler = state.check = state.flags \? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out);\n if (_out = left, (state.flags \? hold : zswap32(hold)) !== state.check) {\n strm.msg = \"incorrect data check\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n state.mode = LENGTH;\n case LENGTH:\n if (state.wrap && state.flags) {\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold !== (state.total & 4294967295)) {\n strm.msg = \"incorrect length check\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n state.mode = DONE;\n case DONE:\n ret = Z_STREAM_END;\n break inf_leave;\n case BAD:\n ret = Z_DATA_ERROR;\n break inf_leave;\n case MEM:\n return Z_MEM_ERROR;\n case SYNC:\n default:\n return Z_STREAM_ERROR;\n }\n if (strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, state.wsize || _out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH)) {\n if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out))\n return state.mode = MEM, Z_MEM_ERROR;\n }\n if (_in -= strm.avail_in, _out -= strm.avail_out, strm.total_in += _in, strm.total_out += _out, state.total += _out, state.wrap && _out)\n strm.adler = state.check = state.flags \? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out);\n if (strm.data_type = state.bits + (state.last \? 64 : 0) + (state.mode === TYPE \? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ \? 256 : 0), (_in === 0 && _out === 0 || flush === Z_FINISH) && ret === Z_OK)\n ret = Z_BUF_ERROR;\n return ret;\n }\n function inflateEnd(strm) {\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n var state = strm.state;\n if (state.window)\n state.window = null;\n return strm.state = null, Z_OK;\n }\n function inflateGetHeader(strm, head) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, (state.wrap & 2) === 0)\n return Z_STREAM_ERROR;\n return state.head = head, head.done = !1, Z_OK;\n }\n function inflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length, state, dictid, ret;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, state.wrap !== 0 && state.mode !== DICT)\n return Z_STREAM_ERROR;\n if (state.mode === DICT) {\n if (dictid = 1, dictid = adler32(dictid, dictionary, dictLength, 0), dictid !== state.check)\n return Z_DATA_ERROR;\n }\n if (ret = updatewindow(strm, dictionary, dictLength, dictLength), ret)\n return state.mode = MEM, Z_MEM_ERROR;\n return state.havedict = 1, Z_OK;\n }\n exports.inflateReset = inflateReset, exports.inflateReset2 = inflateReset2, exports.inflateResetKeep = inflateResetKeep, exports.inflateInit = inflateInit, exports.inflateInit2 = inflateInit2, exports.inflate = inflate, exports.inflateEnd = inflateEnd, exports.inflateGetHeader = inflateGetHeader, exports.inflateSetDictionary = inflateSetDictionary, exports.inflateInfo = \"pako inflate (from Nodeca project)\";\n }\n}), require_constants = __commonJS({\n \"node_modules/pako/lib/zlib/constants.js\"(exports, module2) {\n module2.exports = {\n Z_NO_FLUSH: 0,\n Z_PARTIAL_FLUSH: 1,\n Z_SYNC_FLUSH: 2,\n Z_FULL_FLUSH: 3,\n Z_FINISH: 4,\n Z_BLOCK: 5,\n Z_TREES: 6,\n Z_OK: 0,\n Z_STREAM_END: 1,\n Z_NEED_DICT: 2,\n Z_ERRNO: -1,\n Z_STREAM_ERROR: -2,\n Z_DATA_ERROR: -3,\n Z_BUF_ERROR: -5,\n Z_NO_COMPRESSION: 0,\n Z_BEST_SPEED: 1,\n Z_BEST_COMPRESSION: 9,\n Z_DEFAULT_COMPRESSION: -1,\n Z_FILTERED: 1,\n Z_HUFFMAN_ONLY: 2,\n Z_RLE: 3,\n Z_FIXED: 4,\n Z_DEFAULT_STRATEGY: 0,\n Z_BINARY: 0,\n Z_TEXT: 1,\n Z_UNKNOWN: 2,\n Z_DEFLATED: 8\n };\n }\n}), require_binding = __commonJS({\n \"node_modules/browserify-zlib/lib/binding.js\"(exports) {\n var Zstream = require_zstream(), zlib_deflate = require_deflate(), zlib_inflate = require_inflate(), constants = require_constants();\n for (key in constants)\n exports[key] = constants[key];\n var key;\n exports.NONE = 0, exports.DEFLATE = 1, exports.INFLATE = 2, exports.GZIP = 3, exports.GUNZIP = 4, exports.DEFLATERAW = 5, exports.INFLATERAW = 6, exports.UNZIP = 7;\n var GZIP_HEADER_ID1 = 31, GZIP_HEADER_ID2 = 139;\n function Zlib(mode) {\n if (typeof mode !== \"number\" || mode < exports.DEFLATE || mode > exports.UNZIP)\n @throwTypeError(\"Bad argument\");\n this.dictionary = null, this.err = 0, this.flush = 0, this.init_done = !1, this.level = 0, this.memLevel = 0, this.mode = mode, this.strategy = 0, this.windowBits = 0, this.write_in_progress = !1, this.pending_close = !1, this.gzip_id_bytes_read = 0;\n }\n Zlib.prototype = {}, Zlib.prototype.close = function() {\n if (this.write_in_progress) {\n this.pending_close = !0;\n return;\n }\n if (this.pending_close = !1, assert(this.init_done, \"close before init\"), assert(this.mode <= exports.UNZIP), this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW)\n zlib_deflate.deflateEnd(this.strm);\n else if (this.mode === exports.INFLATE || this.mode === exports.GUNZIP || this.mode === exports.INFLATERAW || this.mode === exports.UNZIP)\n zlib_inflate.inflateEnd(this.strm);\n this.mode = exports.NONE, this.dictionary = null;\n }, Zlib.prototype.write = function(flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(!0, flush, input, in_off, in_len, out, out_off, out_len);\n }, Zlib.prototype.writeSync = function(flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(!1, flush, input, in_off, in_len, out, out_off, out_len);\n }, Zlib.prototype._write = function(async, flush, input, in_off, in_len, out, out_off, out_len) {\n if (assert.equal(arguments.length, 8), assert(this.init_done, \"write before init\"), assert(this.mode !== exports.NONE, \"already finalized\"), assert.equal(!1, this.write_in_progress, \"write already in progress\"), assert.equal(!1, this.pending_close, \"close is pending\"), this.write_in_progress = !0, assert.equal(!1, flush === void 0, \"must provide flush value\"), this.write_in_progress = !0, flush !== exports.Z_NO_FLUSH && flush !== exports.Z_PARTIAL_FLUSH && flush !== exports.Z_SYNC_FLUSH && flush !== exports.Z_FULL_FLUSH && flush !== exports.Z_FINISH && flush !== exports.Z_BLOCK)\n throw new Error(\"Invalid flush value\");\n if (input == null)\n input = Buffer.alloc(0), in_len = 0, in_off = 0;\n if (this.strm.avail_in = in_len, this.strm.input = input, this.strm.next_in = in_off, this.strm.avail_out = out_len, this.strm.output = out, this.strm.next_out = out_off, this.flush = flush, !async) {\n if (this._process(), this._checkError())\n return this._afterSync();\n return;\n }\n var self = this;\n return process.nextTick(function() {\n self._process(), self._after();\n }), this;\n }, Zlib.prototype._afterSync = function() {\n var avail_out = this.strm.avail_out, avail_in = this.strm.avail_in;\n return this.write_in_progress = !1, [avail_in, avail_out];\n }, Zlib.prototype._process = function() {\n var next_expected_header_byte = null;\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflate(this.strm, this.flush);\n break;\n case exports.UNZIP:\n if (this.strm.avail_in > 0)\n next_expected_header_byte = this.strm.next_in;\n switch (this.gzip_id_bytes_read) {\n case 0:\n if (next_expected_header_byte === null)\n break;\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) {\n if (this.gzip_id_bytes_read = 1, next_expected_header_byte++, this.strm.avail_in === 1)\n break;\n } else {\n this.mode = exports.INFLATE;\n break;\n }\n case 1:\n if (next_expected_header_byte === null)\n break;\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2)\n this.gzip_id_bytes_read = 2, this.mode = exports.GUNZIP;\n else\n this.mode = exports.INFLATE;\n break;\n default:\n throw new Error(\"invalid number of gzip magic number bytes read\");\n }\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n if (this.err = zlib_inflate.inflate(this.strm, this.flush), this.err === exports.Z_NEED_DICT && this.dictionary) {\n if (this.err = zlib_inflate.inflateSetDictionary(this.strm, this.dictionary), this.err === exports.Z_OK)\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n else if (this.err === exports.Z_DATA_ERROR)\n this.err = exports.Z_NEED_DICT;\n }\n while (this.strm.avail_in > 0 && this.mode === exports.GUNZIP && this.err === exports.Z_STREAM_END && this.strm.next_in[0] !== 0)\n this.reset(), this.err = zlib_inflate.inflate(this.strm, this.flush);\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n }, Zlib.prototype._checkError = function() {\n switch (this.err) {\n case exports.Z_OK:\n case exports.Z_BUF_ERROR:\n if (this.strm.avail_out !== 0 && this.flush === exports.Z_FINISH)\n return this._error(\"unexpected end of file\"), !1;\n break;\n case exports.Z_STREAM_END:\n break;\n case exports.Z_NEED_DICT:\n if (this.dictionary == null)\n this._error(\"Missing dictionary\");\n else\n this._error(\"Bad dictionary\");\n return !1;\n default:\n return this._error(\"Zlib error\"), !1;\n }\n return !0;\n }, Zlib.prototype._after = function() {\n if (!this._checkError())\n return;\n var avail_out = this.strm.avail_out, avail_in = this.strm.avail_in;\n if (this.write_in_progress = !1, this.callback(avail_in, avail_out), this.pending_close)\n this.close();\n }, Zlib.prototype._error = function(message) {\n if (this.strm.msg)\n message = this.strm.msg;\n if (this.onerror(message, this.err), this.write_in_progress = !1, this.pending_close)\n this.close();\n }, Zlib.prototype.init = function(windowBits, level, memLevel, strategy, dictionary) {\n assert(arguments.length === 4 || arguments.length === 5, \"init(windowBits, level, memLevel, strategy, [dictionary])\"), assert(windowBits >= 8 && windowBits <= 15, \"invalid windowBits\"), assert(level >= -1 && level <= 9, \"invalid compression level\"), assert(memLevel >= 1 && memLevel <= 9, \"invalid memlevel\"), assert(strategy === exports.Z_FILTERED || strategy === exports.Z_HUFFMAN_ONLY || strategy === exports.Z_RLE || strategy === exports.Z_FIXED || strategy === exports.Z_DEFAULT_STRATEGY, \"invalid strategy\"), this._init(level, windowBits, memLevel, strategy, dictionary), this._setDictionary();\n }, Zlib.prototype.params = function() {\n throw new Error(\"deflateParams Not supported\");\n }, Zlib.prototype.reset = function() {\n this._reset(), this._setDictionary();\n }, Zlib.prototype._init = function(level, windowBits, memLevel, strategy, dictionary) {\n if (this.level = level, this.windowBits = windowBits, this.memLevel = memLevel, this.strategy = strategy, this.flush = exports.Z_NO_FLUSH, this.err = exports.Z_OK, this.mode === exports.GZIP || this.mode === exports.GUNZIP)\n this.windowBits += 16;\n if (this.mode === exports.UNZIP)\n this.windowBits += 32;\n if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW)\n this.windowBits = -1 * this.windowBits;\n switch (this.strm = new Zstream, this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateInit2(this.strm, this.level, exports.Z_DEFLATED, this.windowBits, this.memLevel, this.strategy);\n break;\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n case exports.UNZIP:\n this.err = zlib_inflate.inflateInit2(this.strm, this.windowBits);\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Init error\");\n this.dictionary = dictionary, this.write_in_progress = !1, this.init_done = !0;\n }, Zlib.prototype._setDictionary = function() {\n if (this.dictionary == null)\n return;\n switch (this.err = exports.Z_OK, this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Failed to set dictionary\");\n }, Zlib.prototype._reset = function() {\n switch (this.err = exports.Z_OK, this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n case exports.GZIP:\n this.err = zlib_deflate.deflateReset(this.strm);\n break;\n case exports.INFLATE:\n case exports.INFLATERAW:\n case exports.GUNZIP:\n this.err = zlib_inflate.inflateReset(this.strm);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Failed to reset stream\");\n }, exports.Zlib = Zlib;\n }\n}), require_lib = __commonJS({\n \"node_modules/browserify-zlib/lib/index.js\"(exports) {\n var Buffer2 = BufferModule.Buffer, Transform = StreamModule.Transform, binding = require_binding(), util = Util, kMaxLength = BufferModule.kMaxLength, kRangeErrorMessage = \"Cannot create final Buffer. It would be larger than 0x\" + kMaxLength.toString(16) + \" bytes\";\n binding.Z_MIN_WINDOWBITS = 8, binding.Z_MAX_WINDOWBITS = 15, binding.Z_DEFAULT_WINDOWBITS = 15, binding.Z_MIN_CHUNK = 64, binding.Z_MAX_CHUNK = Infinity, binding.Z_DEFAULT_CHUNK = 16384, binding.Z_MIN_MEMLEVEL = 1, binding.Z_MAX_MEMLEVEL = 9, binding.Z_DEFAULT_MEMLEVEL = 8, binding.Z_MIN_LEVEL = -1, binding.Z_MAX_LEVEL = 9, binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;\n var bkeys = Object.keys(binding);\n for (bk = 0;bk < bkeys.length; bk++)\n if (bkey = bkeys[bk], bkey.match(/^Z/))\n Object.defineProperty(exports, bkey, {\n enumerable: !0,\n value: binding[bkey],\n writable: !1\n });\n var bkey, bk, codes = {\n Z_OK: binding.Z_OK,\n Z_STREAM_END: binding.Z_STREAM_END,\n Z_NEED_DICT: binding.Z_NEED_DICT,\n Z_ERRNO: binding.Z_ERRNO,\n Z_STREAM_ERROR: binding.Z_STREAM_ERROR,\n Z_DATA_ERROR: binding.Z_DATA_ERROR,\n Z_MEM_ERROR: binding.Z_MEM_ERROR,\n Z_BUF_ERROR: binding.Z_BUF_ERROR,\n Z_VERSION_ERROR: binding.Z_VERSION_ERROR\n }, ckeys = Object.keys(codes);\n for (ck = 0;ck < ckeys.length; ck++)\n ckey = ckeys[ck], codes[codes[ckey]] = ckey;\n var ckey, ck;\n Object.defineProperty(exports, \"codes\", {\n enumerable: !0,\n value: Object.freeze(codes),\n writable: !1\n }), exports.constants = require_constants(), exports.Deflate = Deflate, exports.Inflate = Inflate, exports.Gzip = Gzip, exports.Gunzip = Gunzip, exports.DeflateRaw = DeflateRaw, exports.InflateRaw = InflateRaw, exports.Unzip = Unzip, exports.createDeflate = function(o) {\n return new Deflate(o);\n }, exports.createInflate = function(o) {\n return new Inflate(o);\n }, exports.createDeflateRaw = function(o) {\n return new DeflateRaw(o);\n }, exports.createInflateRaw = function(o) {\n return new InflateRaw(o);\n }, exports.createGzip = function(o) {\n return new Gzip(o);\n }, exports.createGunzip = function(o) {\n return new Gunzip(o);\n }, exports.createUnzip = function(o) {\n return new Unzip(o);\n }, exports.deflate = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Deflate(opts), buffer, callback);\n }, exports.deflateSync = function(buffer, opts) {\n return zlibBufferSync(new Deflate(opts), buffer);\n }, exports.gzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Gzip(opts), buffer, callback);\n }, exports.gzipSync = function(buffer, opts) {\n return zlibBufferSync(new Gzip(opts), buffer);\n }, exports.deflateRaw = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new DeflateRaw(opts), buffer, callback);\n }, exports.deflateRawSync = function(buffer, opts) {\n return zlibBufferSync(new DeflateRaw(opts), buffer);\n }, exports.unzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Unzip(opts), buffer, callback);\n }, exports.unzipSync = function(buffer, opts) {\n return zlibBufferSync(new Unzip(opts), buffer);\n }, exports.inflate = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Inflate(opts), buffer, callback);\n }, exports.inflateSync = function(buffer, opts) {\n return zlibBufferSync(new Inflate(opts), buffer);\n }, exports.gunzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Gunzip(opts), buffer, callback);\n }, exports.gunzipSync = function(buffer, opts) {\n return zlibBufferSync(new Gunzip(opts), buffer);\n }, exports.inflateRaw = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new InflateRaw(opts), buffer, callback);\n }, exports.inflateRawSync = function(buffer, opts) {\n return zlibBufferSync(new InflateRaw(opts), buffer);\n };\n function zlibBuffer(engine, buffer, callback) {\n var buffers = [], nread = 0;\n engine.on(\"error\", onError), engine.on(\"end\", onEnd), engine.end(buffer), flow();\n function flow() {\n var chunk;\n while ((chunk = engine.read()) !== null)\n buffers.push(chunk), nread += chunk.length;\n engine.once(\"readable\", flow);\n }\n function onError(err) {\n engine.removeListener(\"end\", onEnd), engine.removeListener(\"readable\", flow), callback(err);\n }\n function onEnd() {\n var buf, err = null;\n if (nread >= kMaxLength)\n err = new RangeError(kRangeErrorMessage);\n else\n buf = Buffer2.concat(buffers, nread);\n buffers = [], engine.close(), callback(err, buf);\n }\n }\n function zlibBufferSync(engine, buffer) {\n if (typeof buffer === \"string\")\n buffer = Buffer2.from(buffer);\n if (!Buffer2.isBuffer(buffer))\n @throwTypeError(\"Not a string or buffer\");\n var flushFlag = engine._finishFlushFlag;\n return engine._processChunk(buffer, flushFlag);\n }\n function Deflate(opts) {\n if (!(this instanceof Deflate))\n return new Deflate(opts);\n Zlib.call(this, opts, binding.DEFLATE);\n }\n function Inflate(opts) {\n if (!(this instanceof Inflate))\n return new Inflate(opts);\n Zlib.call(this, opts, binding.INFLATE);\n }\n function Gzip(opts) {\n if (!(this instanceof Gzip))\n return new Gzip(opts);\n Zlib.call(this, opts, binding.GZIP);\n }\n function Gunzip(opts) {\n if (!(this instanceof Gunzip))\n return new Gunzip(opts);\n Zlib.call(this, opts, binding.GUNZIP);\n }\n function DeflateRaw(opts) {\n if (!(this instanceof DeflateRaw))\n return new DeflateRaw(opts);\n Zlib.call(this, opts, binding.DEFLATERAW);\n }\n function InflateRaw(opts) {\n if (!(this instanceof InflateRaw))\n return new InflateRaw(opts);\n Zlib.call(this, opts, binding.INFLATERAW);\n }\n function Unzip(opts) {\n if (!(this instanceof Unzip))\n return new Unzip(opts);\n Zlib.call(this, opts, binding.UNZIP);\n }\n function isValidFlushFlag(flag) {\n return flag === binding.Z_NO_FLUSH || flag === binding.Z_PARTIAL_FLUSH || flag === binding.Z_SYNC_FLUSH || flag === binding.Z_FULL_FLUSH || flag === binding.Z_FINISH || flag === binding.Z_BLOCK;\n }\n function Zlib(opts, mode) {\n var _this = this;\n if (this._opts = opts = opts || {}, this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK, Transform.call(this, opts), opts.flush && !isValidFlushFlag(opts.flush))\n throw new Error(\"Invalid flush flag: \" + opts.flush);\n if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush))\n throw new Error(\"Invalid flush flag: \" + opts.finishFlush);\n if (this._flushFlag = opts.flush || binding.Z_NO_FLUSH, this._finishFlushFlag = typeof opts.finishFlush !== \"undefined\" \? opts.finishFlush : binding.Z_FINISH, opts.chunkSize) {\n if (opts.chunkSize < exports.Z_MIN_CHUNK || opts.chunkSize > exports.Z_MAX_CHUNK)\n throw new Error(\"Invalid chunk size: \" + opts.chunkSize);\n }\n if (opts.windowBits) {\n if (opts.windowBits < exports.Z_MIN_WINDOWBITS || opts.windowBits > exports.Z_MAX_WINDOWBITS)\n throw new Error(\"Invalid windowBits: \" + opts.windowBits);\n }\n if (opts.level) {\n if (opts.level < exports.Z_MIN_LEVEL || opts.level > exports.Z_MAX_LEVEL)\n throw new Error(\"Invalid compression level: \" + opts.level);\n }\n if (opts.memLevel) {\n if (opts.memLevel < exports.Z_MIN_MEMLEVEL || opts.memLevel > exports.Z_MAX_MEMLEVEL)\n throw new Error(\"Invalid memLevel: \" + opts.memLevel);\n }\n if (opts.strategy) {\n if (opts.strategy != exports.Z_FILTERED && opts.strategy != exports.Z_HUFFMAN_ONLY && opts.strategy != exports.Z_RLE && opts.strategy != exports.Z_FIXED && opts.strategy != exports.Z_DEFAULT_STRATEGY)\n throw new Error(\"Invalid strategy: \" + opts.strategy);\n }\n if (opts.dictionary) {\n if (!Buffer2.isBuffer(opts.dictionary))\n throw new Error(\"Invalid dictionary: it should be a Buffer instance\");\n }\n this._handle = new binding.Zlib(mode);\n var self = this;\n this._hadError = !1, this._handle.onerror = function(message, errno) {\n _close(self), self._hadError = !0;\n var error = new Error(message);\n error.errno = errno, error.code = exports.codes[errno], self.emit(\"error\", error);\n };\n var level = exports.Z_DEFAULT_COMPRESSION;\n if (typeof opts.level === \"number\")\n level = opts.level;\n var strategy = exports.Z_DEFAULT_STRATEGY;\n if (typeof opts.strategy === \"number\")\n strategy = opts.strategy;\n this._handle.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS, level, opts.memLevel || exports.Z_DEFAULT_MEMLEVEL, strategy, opts.dictionary), this._buffer = Buffer2.allocUnsafe(this._chunkSize), this._offset = 0, this._level = level, this._strategy = strategy, this.once(\"end\", this.close), Object.defineProperty(this, \"_closed\", {\n get: function() {\n return !_this._handle;\n },\n configurable: !0,\n enumerable: !0\n });\n }\n util.inherits(Zlib, Transform), Zlib.prototype.params = function(level, strategy, callback) {\n if (level < exports.Z_MIN_LEVEL || level > exports.Z_MAX_LEVEL)\n @throwRangeError(\"Invalid compression level: \" + level);\n if (strategy != exports.Z_FILTERED && strategy != exports.Z_HUFFMAN_ONLY && strategy != exports.Z_RLE && strategy != exports.Z_FIXED && strategy != exports.Z_DEFAULT_STRATEGY)\n @throwTypeError(\"Invalid strategy: \" + strategy);\n if (this._level !== level || this._strategy !== strategy) {\n var self = this;\n this.flush(binding.Z_SYNC_FLUSH, function() {\n if (assert(self._handle, \"zlib binding closed\"), self._handle.params(level, strategy), !self._hadError) {\n if (self._level = level, self._strategy = strategy, callback)\n callback();\n }\n });\n } else\n process.nextTick(callback);\n }, Zlib.prototype.reset = function() {\n return assert(this._handle, \"zlib binding closed\"), this._handle.reset();\n }, Zlib.prototype._flush = function(callback) {\n this._transform(Buffer2.alloc(0), \"\", callback);\n }, Zlib.prototype.flush = function(kind, callback) {\n var _this2 = this, ws = this._writableState;\n if (typeof kind === \"function\" || kind === void 0 && !callback)\n callback = kind, kind = binding.Z_FULL_FLUSH;\n if (ws.ended) {\n if (callback)\n process.nextTick(callback);\n } else if (ws.ending) {\n if (callback)\n this.once(\"end\", callback);\n } else if (ws.needDrain) {\n if (callback)\n this.once(\"drain\", function() {\n return _this2.flush(kind, callback);\n });\n } else\n this._flushFlag = kind, this.write(Buffer2.alloc(0), \"\", callback);\n }, Zlib.prototype.close = function(callback) {\n _close(this, callback), process.nextTick(emitCloseNT, this);\n };\n function _close(engine, callback) {\n if (callback)\n process.nextTick(callback);\n if (!engine._handle)\n return;\n engine._handle.close(), engine._handle = null;\n }\n function emitCloseNT(self) {\n self.emit(\"close\");\n }\n Zlib.prototype._transform = function(chunk, encoding, cb) {\n var flushFlag, ws = this._writableState, ending = ws.ending || ws.ended, last = ending && (!chunk || ws.length === chunk.length);\n if (chunk !== null && !Buffer2.isBuffer(chunk))\n return cb(new Error(\"invalid input\"));\n if (!this._handle)\n return cb(new Error(\"zlib binding closed\"));\n if (last)\n flushFlag = this._finishFlushFlag;\n else if (flushFlag = this._flushFlag, chunk.length >= ws.length)\n this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH;\n this._processChunk(chunk, flushFlag, cb);\n }, Zlib.prototype._processChunk = function(chunk, flushFlag, cb) {\n var availInBefore = chunk && chunk.length, availOutBefore = this._chunkSize - this._offset, inOff = 0, self = this, async = typeof cb === \"function\";\n if (!async) {\n var buffers = [], nread = 0, error;\n this.on(\"error\", function(er) {\n error = er;\n }), assert(this._handle, \"zlib binding closed\");\n do\n var res = this._handle.writeSync(flushFlag, chunk, inOff, availInBefore, this._buffer, this._offset, availOutBefore);\n while (!this._hadError && callback(res[0], res[1]));\n if (this._hadError)\n throw error;\n if (nread >= kMaxLength)\n _close(this), @throwRangeError(kRangeErrorMessage);\n var buf = Buffer2.concat(buffers, nread);\n return _close(this), buf;\n }\n assert(this._handle, \"zlib binding closed\");\n var req = this._handle.write(flushFlag, chunk, inOff, availInBefore, this._buffer, this._offset, availOutBefore);\n req.buffer = chunk, req.callback = callback;\n function callback(availInAfter, availOutAfter) {\n if (this)\n this.buffer = null, this.callback = null;\n if (self._hadError)\n return;\n var have = availOutBefore - availOutAfter;\n if (assert(have >= 0, \"have should not go down\"), have > 0) {\n var out = self._buffer.slice(self._offset, self._offset + have);\n if (self._offset += have, async)\n self.push(out);\n else\n buffers.push(out), nread += out.length;\n }\n if (availOutAfter === 0 || self._offset >= self._chunkSize)\n availOutBefore = self._chunkSize, self._offset = 0, self._buffer = Buffer2.allocUnsafe(self._chunkSize);\n if (availOutAfter === 0) {\n if (inOff += availInBefore - availInAfter, availInBefore = availInAfter, !async)\n return !0;\n var newReq = self._handle.write(flushFlag, chunk, inOff, availInBefore, self._buffer, self._offset, self._chunkSize);\n newReq.callback = callback, newReq.buffer = chunk;\n return;\n }\n if (!async)\n return !1;\n cb();\n }\n }, util.inherits(Deflate, Zlib), util.inherits(Inflate, Zlib), util.inherits(Gzip, Zlib), util.inherits(Gunzip, Zlib), util.inherits(DeflateRaw, Zlib), util.inherits(InflateRaw, Zlib), util.inherits(Unzip, Zlib);\n }\n});\nreturn require_lib()})\n"_s; +static constexpr ASCIILiteral NodeZlibCode = "(function (){\"use strict\";// src/js/out/tmp/node/zlib.ts\nvar assert = @getInternalField(@internalModuleRegistry, 4) || @createInternalModuleById(4), BufferModule = @requireNativeModule(\"node:buffer\"), StreamModule = @getInternalField(@internalModuleRegistry, 35) || @createInternalModuleById(35), Util = @getInternalField(@internalModuleRegistry, 43) || @createInternalModuleById(43), __getOwnPropNames = Object.getOwnPropertyNames, __commonJS = (cb, mod) => function __require() {\n return mod || (0, cb[__getOwnPropNames(cb)[0]])((mod = { exports: {} }).exports, mod), mod.exports;\n}, require_zstream = __commonJS({\n \"node_modules/pako/lib/zlib/zstream.js\"(exports, module2) {\n function ZStream() {\n this.input = null, this.next_in = 0, this.avail_in = 0, this.total_in = 0, this.output = null, this.next_out = 0, this.avail_out = 0, this.total_out = 0, this.msg = \"\", this.state = null, this.data_type = 2, this.adler = 0;\n }\n module2.exports = ZStream;\n }\n}), require_common = __commonJS({\n \"node_modules/pako/lib/utils/common.js\"(exports) {\n var TYPED_OK = typeof Uint8Array !== \"undefined\" && typeof Uint16Array !== \"undefined\" && typeof Int32Array !== \"undefined\";\n function _has(obj, key) {\n return Object.prototype.hasOwnProperty.call(obj, key);\n }\n exports.assign = function(obj) {\n var sources = Array.prototype.slice.call(arguments, 1);\n while (sources.length) {\n var source = sources.shift();\n if (!source)\n continue;\n if (typeof source !== \"object\")\n @throwTypeError(source + \"must be non-object\");\n for (var p in source)\n if (_has(source, p))\n obj[p] = source[p];\n }\n return obj;\n }, exports.shrinkBuf = function(buf, size) {\n if (buf.length === size)\n return buf;\n if (buf.subarray)\n return buf.subarray(0, size);\n return buf.length = size, buf;\n };\n var fnTyped = {\n arraySet: function(dest, src, src_offs, len, dest_offs) {\n if (src.subarray && dest.subarray) {\n dest.set(src.subarray(src_offs, src_offs + len), dest_offs);\n return;\n }\n for (var i = 0;i < len; i++)\n dest[dest_offs + i] = src[src_offs + i];\n },\n flattenChunks: function(chunks) {\n var i, l, len, pos, chunk, result;\n len = 0;\n for (i = 0, l = chunks.length;i < l; i++)\n len += chunks[i].length;\n result = new Uint8Array(len), pos = 0;\n for (i = 0, l = chunks.length;i < l; i++)\n chunk = chunks[i], result.set(chunk, pos), pos += chunk.length;\n return result;\n }\n }, fnUntyped = {\n arraySet: function(dest, src, src_offs, len, dest_offs) {\n for (var i = 0;i < len; i++)\n dest[dest_offs + i] = src[src_offs + i];\n },\n flattenChunks: function(chunks) {\n return [].concat.apply([], chunks);\n }\n };\n exports.setTyped = function(on) {\n if (on)\n exports.Buf8 = Uint8Array, exports.Buf16 = Uint16Array, exports.Buf32 = Int32Array, exports.assign(exports, fnTyped);\n else\n exports.Buf8 = Array, exports.Buf16 = Array, exports.Buf32 = Array, exports.assign(exports, fnUntyped);\n }, exports.setTyped(TYPED_OK);\n }\n}), require_trees = __commonJS({\n \"node_modules/pako/lib/zlib/trees.js\"(exports) {\n var utils = require_common(), Z_FIXED = 4, Z_BINARY = 0, Z_TEXT = 1, Z_UNKNOWN = 2;\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0)\n buf[len] = 0;\n }\n var STORED_BLOCK = 0, STATIC_TREES = 1, DYN_TREES = 2, MIN_MATCH = 3, MAX_MATCH = 258, LENGTH_CODES = 29, LITERALS = 256, L_CODES = LITERALS + 1 + LENGTH_CODES, D_CODES = 30, BL_CODES = 19, HEAP_SIZE = 2 * L_CODES + 1, MAX_BITS = 15, Buf_size = 16, MAX_BL_BITS = 7, END_BLOCK = 256, REP_3_6 = 16, REPZ_3_10 = 17, REPZ_11_138 = 18, extra_lbits = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0], extra_dbits = [\n 0,\n 0,\n 0,\n 0,\n 1,\n 1,\n 2,\n 2,\n 3,\n 3,\n 4,\n 4,\n 5,\n 5,\n 6,\n 6,\n 7,\n 7,\n 8,\n 8,\n 9,\n 9,\n 10,\n 10,\n 11,\n 11,\n 12,\n 12,\n 13,\n 13\n ], extra_blbits = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7], bl_order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15], DIST_CODE_LEN = 512, static_ltree = new Array((L_CODES + 2) * 2);\n zero(static_ltree);\n var static_dtree = new Array(D_CODES * 2);\n zero(static_dtree);\n var _dist_code = new Array(DIST_CODE_LEN);\n zero(_dist_code);\n var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);\n zero(_length_code);\n var base_length = new Array(LENGTH_CODES);\n zero(base_length);\n var base_dist = new Array(D_CODES);\n zero(base_dist);\n function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {\n this.static_tree = static_tree, this.extra_bits = extra_bits, this.extra_base = extra_base, this.elems = elems, this.max_length = max_length, this.has_stree = static_tree && static_tree.length;\n }\n var static_l_desc, static_d_desc, static_bl_desc;\n function TreeDesc(dyn_tree, stat_desc) {\n this.dyn_tree = dyn_tree, this.max_code = 0, this.stat_desc = stat_desc;\n }\n function d_code(dist) {\n return dist < 256 \? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];\n }\n function put_short(s, w) {\n s.pending_buf[s.pending++] = w & 255, s.pending_buf[s.pending++] = w >>> 8 & 255;\n }\n function send_bits(s, value, length) {\n if (s.bi_valid > Buf_size - length)\n s.bi_buf |= value << s.bi_valid & 65535, put_short(s, s.bi_buf), s.bi_buf = value >> Buf_size - s.bi_valid, s.bi_valid += length - Buf_size;\n else\n s.bi_buf |= value << s.bi_valid & 65535, s.bi_valid += length;\n }\n function send_code(s, c, tree) {\n send_bits(s, tree[c * 2], tree[c * 2 + 1]);\n }\n function bi_reverse(code, len) {\n var res = 0;\n do\n res |= code & 1, code >>>= 1, res <<= 1;\n while (--len > 0);\n return res >>> 1;\n }\n function bi_flush(s) {\n if (s.bi_valid === 16)\n put_short(s, s.bi_buf), s.bi_buf = 0, s.bi_valid = 0;\n else if (s.bi_valid >= 8)\n s.pending_buf[s.pending++] = s.bi_buf & 255, s.bi_buf >>= 8, s.bi_valid -= 8;\n }\n function gen_bitlen(s, desc) {\n var { dyn_tree: tree, max_code } = desc, stree = desc.stat_desc.static_tree, has_stree = desc.stat_desc.has_stree, extra = desc.stat_desc.extra_bits, base = desc.stat_desc.extra_base, max_length = desc.stat_desc.max_length, h, n, m, bits, xbits, f, overflow = 0;\n for (bits = 0;bits <= MAX_BITS; bits++)\n s.bl_count[bits] = 0;\n tree[s.heap[s.heap_max] * 2 + 1] = 0;\n for (h = s.heap_max + 1;h < HEAP_SIZE; h++) {\n if (n = s.heap[h], bits = tree[tree[n * 2 + 1] * 2 + 1] + 1, bits > max_length)\n bits = max_length, overflow++;\n if (tree[n * 2 + 1] = bits, n > max_code)\n continue;\n if (s.bl_count[bits]++, xbits = 0, n >= base)\n xbits = extra[n - base];\n if (f = tree[n * 2], s.opt_len += f * (bits + xbits), has_stree)\n s.static_len += f * (stree[n * 2 + 1] + xbits);\n }\n if (overflow === 0)\n return;\n do {\n bits = max_length - 1;\n while (s.bl_count[bits] === 0)\n bits--;\n s.bl_count[bits]--, s.bl_count[bits + 1] += 2, s.bl_count[max_length]--, overflow -= 2;\n } while (overflow > 0);\n for (bits = max_length;bits !== 0; bits--) {\n n = s.bl_count[bits];\n while (n !== 0) {\n if (m = s.heap[--h], m > max_code)\n continue;\n if (tree[m * 2 + 1] !== bits)\n s.opt_len += (bits - tree[m * 2 + 1]) * tree[m * 2], tree[m * 2 + 1] = bits;\n n--;\n }\n }\n }\n function gen_codes(tree, max_code, bl_count) {\n var next_code = new Array(MAX_BITS + 1), code = 0, bits, n;\n for (bits = 1;bits <= MAX_BITS; bits++)\n next_code[bits] = code = code + bl_count[bits - 1] << 1;\n for (n = 0;n <= max_code; n++) {\n var len = tree[n * 2 + 1];\n if (len === 0)\n continue;\n tree[n * 2] = bi_reverse(next_code[len]++, len);\n }\n }\n function tr_static_init() {\n var n, bits, length, code, dist, bl_count = new Array(MAX_BITS + 1);\n length = 0;\n for (code = 0;code < LENGTH_CODES - 1; code++) {\n base_length[code] = length;\n for (n = 0;n < 1 << extra_lbits[code]; n++)\n _length_code[length++] = code;\n }\n _length_code[length - 1] = code, dist = 0;\n for (code = 0;code < 16; code++) {\n base_dist[code] = dist;\n for (n = 0;n < 1 << extra_dbits[code]; n++)\n _dist_code[dist++] = code;\n }\n dist >>= 7;\n for (;code < D_CODES; code++) {\n base_dist[code] = dist << 7;\n for (n = 0;n < 1 << extra_dbits[code] - 7; n++)\n _dist_code[256 + dist++] = code;\n }\n for (bits = 0;bits <= MAX_BITS; bits++)\n bl_count[bits] = 0;\n n = 0;\n while (n <= 143)\n static_ltree[n * 2 + 1] = 8, n++, bl_count[8]++;\n while (n <= 255)\n static_ltree[n * 2 + 1] = 9, n++, bl_count[9]++;\n while (n <= 279)\n static_ltree[n * 2 + 1] = 7, n++, bl_count[7]++;\n while (n <= 287)\n static_ltree[n * 2 + 1] = 8, n++, bl_count[8]++;\n gen_codes(static_ltree, L_CODES + 1, bl_count);\n for (n = 0;n < D_CODES; n++)\n static_dtree[n * 2 + 1] = 5, static_dtree[n * 2] = bi_reverse(n, 5);\n static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS), static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS), static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);\n }\n function init_block(s) {\n var n;\n for (n = 0;n < L_CODES; n++)\n s.dyn_ltree[n * 2] = 0;\n for (n = 0;n < D_CODES; n++)\n s.dyn_dtree[n * 2] = 0;\n for (n = 0;n < BL_CODES; n++)\n s.bl_tree[n * 2] = 0;\n s.dyn_ltree[END_BLOCK * 2] = 1, s.opt_len = s.static_len = 0, s.last_lit = s.matches = 0;\n }\n function bi_windup(s) {\n if (s.bi_valid > 8)\n put_short(s, s.bi_buf);\n else if (s.bi_valid > 0)\n s.pending_buf[s.pending++] = s.bi_buf;\n s.bi_buf = 0, s.bi_valid = 0;\n }\n function copy_block(s, buf, len, header) {\n if (bi_windup(s), header)\n put_short(s, len), put_short(s, ~len);\n utils.arraySet(s.pending_buf, s.window, buf, len, s.pending), s.pending += len;\n }\n function smaller(tree, n, m, depth) {\n var _n2 = n * 2, _m2 = m * 2;\n return tree[_n2] < tree[_m2] || tree[_n2] === tree[_m2] && depth[n] <= depth[m];\n }\n function pqdownheap(s, tree, k) {\n var v = s.heap[k], j = k << 1;\n while (j <= s.heap_len) {\n if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth))\n j++;\n if (smaller(tree, v, s.heap[j], s.depth))\n break;\n s.heap[k] = s.heap[j], k = j, j <<= 1;\n }\n s.heap[k] = v;\n }\n function compress_block(s, ltree, dtree) {\n var dist, lc, lx = 0, code, extra;\n if (s.last_lit !== 0)\n do\n if (dist = s.pending_buf[s.d_buf + lx * 2] << 8 | s.pending_buf[s.d_buf + lx * 2 + 1], lc = s.pending_buf[s.l_buf + lx], lx++, dist === 0)\n send_code(s, lc, ltree);\n else {\n if (code = _length_code[lc], send_code(s, code + LITERALS + 1, ltree), extra = extra_lbits[code], extra !== 0)\n lc -= base_length[code], send_bits(s, lc, extra);\n if (dist--, code = d_code(dist), send_code(s, code, dtree), extra = extra_dbits[code], extra !== 0)\n dist -= base_dist[code], send_bits(s, dist, extra);\n }\n while (lx < s.last_lit);\n send_code(s, END_BLOCK, ltree);\n }\n function build_tree(s, desc) {\n var tree = desc.dyn_tree, stree = desc.stat_desc.static_tree, has_stree = desc.stat_desc.has_stree, elems = desc.stat_desc.elems, n, m, max_code = -1, node;\n s.heap_len = 0, s.heap_max = HEAP_SIZE;\n for (n = 0;n < elems; n++)\n if (tree[n * 2] !== 0)\n s.heap[++s.heap_len] = max_code = n, s.depth[n] = 0;\n else\n tree[n * 2 + 1] = 0;\n while (s.heap_len < 2)\n if (node = s.heap[++s.heap_len] = max_code < 2 \? ++max_code : 0, tree[node * 2] = 1, s.depth[node] = 0, s.opt_len--, has_stree)\n s.static_len -= stree[node * 2 + 1];\n desc.max_code = max_code;\n for (n = s.heap_len >> 1;n >= 1; n--)\n pqdownheap(s, tree, n);\n node = elems;\n do\n n = s.heap[1], s.heap[1] = s.heap[s.heap_len--], pqdownheap(s, tree, 1), m = s.heap[1], s.heap[--s.heap_max] = n, s.heap[--s.heap_max] = m, tree[node * 2] = tree[n * 2] + tree[m * 2], s.depth[node] = (s.depth[n] >= s.depth[m] \? s.depth[n] : s.depth[m]) + 1, tree[n * 2 + 1] = tree[m * 2 + 1] = node, s.heap[1] = node++, pqdownheap(s, tree, 1);\n while (s.heap_len >= 2);\n s.heap[--s.heap_max] = s.heap[1], gen_bitlen(s, desc), gen_codes(tree, max_code, s.bl_count);\n }\n function scan_tree(s, tree, max_code) {\n var n, prevlen = -1, curlen, nextlen = tree[1], count = 0, max_count = 7, min_count = 4;\n if (nextlen === 0)\n max_count = 138, min_count = 3;\n tree[(max_code + 1) * 2 + 1] = 65535;\n for (n = 0;n <= max_code; n++) {\n if (curlen = nextlen, nextlen = tree[(n + 1) * 2 + 1], ++count < max_count && curlen === nextlen)\n continue;\n else if (count < min_count)\n s.bl_tree[curlen * 2] += count;\n else if (curlen !== 0) {\n if (curlen !== prevlen)\n s.bl_tree[curlen * 2]++;\n s.bl_tree[REP_3_6 * 2]++;\n } else if (count <= 10)\n s.bl_tree[REPZ_3_10 * 2]++;\n else\n s.bl_tree[REPZ_11_138 * 2]++;\n if (count = 0, prevlen = curlen, nextlen === 0)\n max_count = 138, min_count = 3;\n else if (curlen === nextlen)\n max_count = 6, min_count = 3;\n else\n max_count = 7, min_count = 4;\n }\n }\n function send_tree(s, tree, max_code) {\n var n, prevlen = -1, curlen, nextlen = tree[1], count = 0, max_count = 7, min_count = 4;\n if (nextlen === 0)\n max_count = 138, min_count = 3;\n for (n = 0;n <= max_code; n++) {\n if (curlen = nextlen, nextlen = tree[(n + 1) * 2 + 1], ++count < max_count && curlen === nextlen)\n continue;\n else if (count < min_count)\n do\n send_code(s, curlen, s.bl_tree);\n while (--count !== 0);\n else if (curlen !== 0) {\n if (curlen !== prevlen)\n send_code(s, curlen, s.bl_tree), count--;\n send_code(s, REP_3_6, s.bl_tree), send_bits(s, count - 3, 2);\n } else if (count <= 10)\n send_code(s, REPZ_3_10, s.bl_tree), send_bits(s, count - 3, 3);\n else\n send_code(s, REPZ_11_138, s.bl_tree), send_bits(s, count - 11, 7);\n if (count = 0, prevlen = curlen, nextlen === 0)\n max_count = 138, min_count = 3;\n else if (curlen === nextlen)\n max_count = 6, min_count = 3;\n else\n max_count = 7, min_count = 4;\n }\n }\n function build_bl_tree(s) {\n var max_blindex;\n scan_tree(s, s.dyn_ltree, s.l_desc.max_code), scan_tree(s, s.dyn_dtree, s.d_desc.max_code), build_tree(s, s.bl_desc);\n for (max_blindex = BL_CODES - 1;max_blindex >= 3; max_blindex--)\n if (s.bl_tree[bl_order[max_blindex] * 2 + 1] !== 0)\n break;\n return s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4, max_blindex;\n }\n function send_all_trees(s, lcodes, dcodes, blcodes) {\n var rank;\n send_bits(s, lcodes - 257, 5), send_bits(s, dcodes - 1, 5), send_bits(s, blcodes - 4, 4);\n for (rank = 0;rank < blcodes; rank++)\n send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1], 3);\n send_tree(s, s.dyn_ltree, lcodes - 1), send_tree(s, s.dyn_dtree, dcodes - 1);\n }\n function detect_data_type(s) {\n var black_mask = 4093624447, n;\n for (n = 0;n <= 31; n++, black_mask >>>= 1)\n if (black_mask & 1 && s.dyn_ltree[n * 2] !== 0)\n return Z_BINARY;\n if (s.dyn_ltree[18] !== 0 || s.dyn_ltree[20] !== 0 || s.dyn_ltree[26] !== 0)\n return Z_TEXT;\n for (n = 32;n < LITERALS; n++)\n if (s.dyn_ltree[n * 2] !== 0)\n return Z_TEXT;\n return Z_BINARY;\n }\n var static_init_done = !1;\n function _tr_init(s) {\n if (!static_init_done)\n tr_static_init(), static_init_done = !0;\n s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc), s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc), s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc), s.bi_buf = 0, s.bi_valid = 0, init_block(s);\n }\n function _tr_stored_block(s, buf, stored_len, last) {\n send_bits(s, (STORED_BLOCK << 1) + (last \? 1 : 0), 3), copy_block(s, buf, stored_len, !0);\n }\n function _tr_align(s) {\n send_bits(s, STATIC_TREES << 1, 3), send_code(s, END_BLOCK, static_ltree), bi_flush(s);\n }\n function _tr_flush_block(s, buf, stored_len, last) {\n var opt_lenb, static_lenb, max_blindex = 0;\n if (s.level > 0) {\n if (s.strm.data_type === Z_UNKNOWN)\n s.strm.data_type = detect_data_type(s);\n if (build_tree(s, s.l_desc), build_tree(s, s.d_desc), max_blindex = build_bl_tree(s), opt_lenb = s.opt_len + 3 + 7 >>> 3, static_lenb = s.static_len + 3 + 7 >>> 3, static_lenb <= opt_lenb)\n opt_lenb = static_lenb;\n } else\n opt_lenb = static_lenb = stored_len + 5;\n if (stored_len + 4 <= opt_lenb && buf !== -1)\n _tr_stored_block(s, buf, stored_len, last);\n else if (s.strategy === Z_FIXED || static_lenb === opt_lenb)\n send_bits(s, (STATIC_TREES << 1) + (last \? 1 : 0), 3), compress_block(s, static_ltree, static_dtree);\n else\n send_bits(s, (DYN_TREES << 1) + (last \? 1 : 0), 3), send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1), compress_block(s, s.dyn_ltree, s.dyn_dtree);\n if (init_block(s), last)\n bi_windup(s);\n }\n function _tr_tally(s, dist, lc) {\n if (s.pending_buf[s.d_buf + s.last_lit * 2] = dist >>> 8 & 255, s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 255, s.pending_buf[s.l_buf + s.last_lit] = lc & 255, s.last_lit++, dist === 0)\n s.dyn_ltree[lc * 2]++;\n else\n s.matches++, dist--, s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]++, s.dyn_dtree[d_code(dist) * 2]++;\n return s.last_lit === s.lit_bufsize - 1;\n }\n exports._tr_init = _tr_init, exports._tr_stored_block = _tr_stored_block, exports._tr_flush_block = _tr_flush_block, exports._tr_tally = _tr_tally, exports._tr_align = _tr_align;\n }\n}), require_adler32 = __commonJS({\n \"node_modules/pako/lib/zlib/adler32.js\"(exports, module2) {\n function adler32(adler, buf, len, pos) {\n var s1 = adler & 65535 | 0, s2 = adler >>> 16 & 65535 | 0, n = 0;\n while (len !== 0) {\n n = len > 2000 \? 2000 : len, len -= n;\n do\n s1 = s1 + buf[pos++] | 0, s2 = s2 + s1 | 0;\n while (--n);\n s1 %= 65521, s2 %= 65521;\n }\n return s1 | s2 << 16 | 0;\n }\n module2.exports = adler32;\n }\n}), require_crc32 = __commonJS({\n \"node_modules/pako/lib/zlib/crc32.js\"(exports, module2) {\n function makeTable() {\n var c, table = [];\n for (var n = 0;n < 256; n++) {\n c = n;\n for (var k = 0;k < 8; k++)\n c = c & 1 \? 3988292384 ^ c >>> 1 : c >>> 1;\n table[n] = c;\n }\n return table;\n }\n var crcTable = makeTable();\n function crc32(crc, buf, len, pos) {\n var t = crcTable, end = pos + len;\n crc ^= -1;\n for (var i = pos;i < end; i++)\n crc = crc >>> 8 ^ t[(crc ^ buf[i]) & 255];\n return crc ^ -1;\n }\n module2.exports = crc32;\n }\n}), require_messages = __commonJS({\n \"node_modules/pako/lib/zlib/messages.js\"(exports, module2) {\n module2.exports = {\n 2: \"need dictionary\",\n 1: \"stream end\",\n 0: \"\",\n \"-1\": \"file error\",\n \"-2\": \"stream error\",\n \"-3\": \"data error\",\n \"-4\": \"insufficient memory\",\n \"-5\": \"buffer error\",\n \"-6\": \"incompatible version\"\n };\n }\n}), require_deflate = __commonJS({\n \"node_modules/pako/lib/zlib/deflate.js\"(exports) {\n var utils = require_common(), trees = require_trees(), adler32 = require_adler32(), crc32 = require_crc32(), msg = require_messages(), Z_NO_FLUSH = 0, Z_PARTIAL_FLUSH = 1, Z_FULL_FLUSH = 3, Z_FINISH = 4, Z_BLOCK = 5, Z_OK = 0, Z_STREAM_END = 1, Z_STREAM_ERROR = -2, Z_DATA_ERROR = -3, Z_BUF_ERROR = -5, Z_DEFAULT_COMPRESSION = -1, Z_FILTERED = 1, Z_HUFFMAN_ONLY = 2, Z_RLE = 3, Z_FIXED = 4, Z_DEFAULT_STRATEGY = 0, Z_UNKNOWN = 2, Z_DEFLATED = 8, MAX_MEM_LEVEL = 9, MAX_WBITS = 15, DEF_MEM_LEVEL = 8, LENGTH_CODES = 29, LITERALS = 256, L_CODES = LITERALS + 1 + LENGTH_CODES, D_CODES = 30, BL_CODES = 19, HEAP_SIZE = 2 * L_CODES + 1, MAX_BITS = 15, MIN_MATCH = 3, MAX_MATCH = 258, MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1, PRESET_DICT = 32, INIT_STATE = 42, EXTRA_STATE = 69, NAME_STATE = 73, COMMENT_STATE = 91, HCRC_STATE = 103, BUSY_STATE = 113, FINISH_STATE = 666, BS_NEED_MORE = 1, BS_BLOCK_DONE = 2, BS_FINISH_STARTED = 3, BS_FINISH_DONE = 4, OS_CODE = 3;\n function err(strm, errorCode) {\n return strm.msg = msg[errorCode], errorCode;\n }\n function rank(f) {\n return (f << 1) - (f > 4 \? 9 : 0);\n }\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0)\n buf[len] = 0;\n }\n function flush_pending(strm) {\n var s = strm.state, len = s.pending;\n if (len > strm.avail_out)\n len = strm.avail_out;\n if (len === 0)\n return;\n if (utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out), strm.next_out += len, s.pending_out += len, strm.total_out += len, strm.avail_out -= len, s.pending -= len, s.pending === 0)\n s.pending_out = 0;\n }\n function flush_block_only(s, last) {\n trees._tr_flush_block(s, s.block_start >= 0 \? s.block_start : -1, s.strstart - s.block_start, last), s.block_start = s.strstart, flush_pending(s.strm);\n }\n function put_byte(s, b) {\n s.pending_buf[s.pending++] = b;\n }\n function putShortMSB(s, b) {\n s.pending_buf[s.pending++] = b >>> 8 & 255, s.pending_buf[s.pending++] = b & 255;\n }\n function read_buf(strm, buf, start, size) {\n var len = strm.avail_in;\n if (len > size)\n len = size;\n if (len === 0)\n return 0;\n if (strm.avail_in -= len, utils.arraySet(buf, strm.input, strm.next_in, len, start), strm.state.wrap === 1)\n strm.adler = adler32(strm.adler, buf, len, start);\n else if (strm.state.wrap === 2)\n strm.adler = crc32(strm.adler, buf, len, start);\n return strm.next_in += len, strm.total_in += len, len;\n }\n function longest_match(s, cur_match) {\n var { max_chain_length: chain_length, strstart: scan } = s, match, len, best_len = s.prev_length, nice_match = s.nice_match, limit = s.strstart > s.w_size - MIN_LOOKAHEAD \? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0, _win = s.window, wmask = s.w_mask, prev = s.prev, strend = s.strstart + MAX_MATCH, scan_end1 = _win[scan + best_len - 1], scan_end = _win[scan + best_len];\n if (s.prev_length >= s.good_match)\n chain_length >>= 2;\n if (nice_match > s.lookahead)\n nice_match = s.lookahead;\n do {\n if (match = cur_match, _win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1])\n continue;\n scan += 2, match++;\n do\n ;\n while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend);\n if (len = MAX_MATCH - (strend - scan), scan = strend - MAX_MATCH, len > best_len) {\n if (s.match_start = cur_match, best_len = len, len >= nice_match)\n break;\n scan_end1 = _win[scan + best_len - 1], scan_end = _win[scan + best_len];\n }\n } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);\n if (best_len <= s.lookahead)\n return best_len;\n return s.lookahead;\n }\n function fill_window(s) {\n var _w_size = s.w_size, p, n, m, more, str;\n do {\n if (more = s.window_size - s.lookahead - s.strstart, s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {\n utils.arraySet(s.window, s.window, _w_size, _w_size, 0), s.match_start -= _w_size, s.strstart -= _w_size, s.block_start -= _w_size, n = s.hash_size, p = n;\n do\n m = s.head[--p], s.head[p] = m >= _w_size \? m - _w_size : 0;\n while (--n);\n n = _w_size, p = n;\n do\n m = s.prev[--p], s.prev[p] = m >= _w_size \? m - _w_size : 0;\n while (--n);\n more += _w_size;\n }\n if (s.strm.avail_in === 0)\n break;\n if (n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more), s.lookahead += n, s.lookahead + s.insert >= MIN_MATCH) {\n str = s.strstart - s.insert, s.ins_h = s.window[str], s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + 1]) & s.hash_mask;\n while (s.insert)\n if (s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask, s.prev[str & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = str, str++, s.insert--, s.lookahead + s.insert < MIN_MATCH)\n break;\n }\n } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);\n }\n function deflate_stored(s, flush) {\n var max_block_size = 65535;\n if (max_block_size > s.pending_buf_size - 5)\n max_block_size = s.pending_buf_size - 5;\n for (;; ) {\n if (s.lookahead <= 1) {\n if (fill_window(s), s.lookahead === 0 && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n s.strstart += s.lookahead, s.lookahead = 0;\n var max_start = s.block_start + max_block_size;\n if (s.strstart === 0 || s.strstart >= max_start) {\n if (s.lookahead = s.strstart - max_start, s.strstart = max_start, flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n if (s.strstart - s.block_start >= s.w_size - MIN_LOOKAHEAD) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.strstart > s.block_start) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_NEED_MORE;\n }\n function deflate_fast(s, flush) {\n var hash_head, bflush;\n for (;; ) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n if (fill_window(s), s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (hash_head = 0, s.lookahead >= MIN_MATCH)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n if (hash_head !== 0 && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD)\n s.match_length = longest_match(s, hash_head);\n if (s.match_length >= MIN_MATCH)\n if (bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH), s.lookahead -= s.match_length, s.match_length <= s.max_lazy_match && s.lookahead >= MIN_MATCH) {\n s.match_length--;\n do\n s.strstart++, s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n while (--s.match_length !== 0);\n s.strstart++;\n } else\n s.strstart += s.match_length, s.match_length = 0, s.ins_h = s.window[s.strstart], s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + 1]) & s.hash_mask;\n else\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++;\n if (bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = s.strstart < MIN_MATCH - 1 \? s.strstart : MIN_MATCH - 1, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_slow(s, flush) {\n var hash_head, bflush, max_insert;\n for (;; ) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n if (fill_window(s), s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (hash_head = 0, s.lookahead >= MIN_MATCH)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n if (s.prev_length = s.match_length, s.prev_match = s.match_start, s.match_length = MIN_MATCH - 1, hash_head !== 0 && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) {\n if (s.match_length = longest_match(s, hash_head), s.match_length <= 5 && (s.strategy === Z_FILTERED || s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096))\n s.match_length = MIN_MATCH - 1;\n }\n if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {\n max_insert = s.strstart + s.lookahead - MIN_MATCH, bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH), s.lookahead -= s.prev_length - 1, s.prev_length -= 2;\n do\n if (++s.strstart <= max_insert)\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask, hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = s.strstart;\n while (--s.prev_length !== 0);\n if (s.match_available = 0, s.match_length = MIN_MATCH - 1, s.strstart++, bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n } else if (s.match_available) {\n if (bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]), bflush)\n flush_block_only(s, !1);\n if (s.strstart++, s.lookahead--, s.strm.avail_out === 0)\n return BS_NEED_MORE;\n } else\n s.match_available = 1, s.strstart++, s.lookahead--;\n }\n if (s.match_available)\n bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]), s.match_available = 0;\n if (s.insert = s.strstart < MIN_MATCH - 1 \? s.strstart : MIN_MATCH - 1, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_rle(s, flush) {\n var bflush, prev, scan, strend, _win = s.window;\n for (;; ) {\n if (s.lookahead <= MAX_MATCH) {\n if (fill_window(s), s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n if (s.lookahead === 0)\n break;\n }\n if (s.match_length = 0, s.lookahead >= MIN_MATCH && s.strstart > 0) {\n if (scan = s.strstart - 1, prev = _win[scan], prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {\n strend = s.strstart + MAX_MATCH;\n do\n ;\n while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend);\n if (s.match_length = MAX_MATCH - (strend - scan), s.match_length > s.lookahead)\n s.match_length = s.lookahead;\n }\n }\n if (s.match_length >= MIN_MATCH)\n bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH), s.lookahead -= s.match_length, s.strstart += s.match_length, s.match_length = 0;\n else\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++;\n if (bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function deflate_huff(s, flush) {\n var bflush;\n for (;; ) {\n if (s.lookahead === 0) {\n if (fill_window(s), s.lookahead === 0) {\n if (flush === Z_NO_FLUSH)\n return BS_NEED_MORE;\n break;\n }\n }\n if (s.match_length = 0, bflush = trees._tr_tally(s, 0, s.window[s.strstart]), s.lookahead--, s.strstart++, bflush) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n }\n if (s.insert = 0, flush === Z_FINISH) {\n if (flush_block_only(s, !0), s.strm.avail_out === 0)\n return BS_FINISH_STARTED;\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n if (flush_block_only(s, !1), s.strm.avail_out === 0)\n return BS_NEED_MORE;\n }\n return BS_BLOCK_DONE;\n }\n function Config(good_length, max_lazy, nice_length, max_chain, func) {\n this.good_length = good_length, this.max_lazy = max_lazy, this.nice_length = nice_length, this.max_chain = max_chain, this.func = func;\n }\n var configuration_table = [\n new Config(0, 0, 0, 0, deflate_stored),\n new Config(4, 4, 8, 4, deflate_fast),\n new Config(4, 5, 16, 8, deflate_fast),\n new Config(4, 6, 32, 32, deflate_fast),\n new Config(4, 4, 16, 16, deflate_slow),\n new Config(8, 16, 32, 32, deflate_slow),\n new Config(8, 16, 128, 128, deflate_slow),\n new Config(8, 32, 128, 256, deflate_slow),\n new Config(32, 128, 258, 1024, deflate_slow),\n new Config(32, 258, 258, 4096, deflate_slow)\n ];\n function lm_init(s) {\n s.window_size = 2 * s.w_size, zero(s.head), s.max_lazy_match = configuration_table[s.level].max_lazy, s.good_match = configuration_table[s.level].good_length, s.nice_match = configuration_table[s.level].nice_length, s.max_chain_length = configuration_table[s.level].max_chain, s.strstart = 0, s.block_start = 0, s.lookahead = 0, s.insert = 0, s.match_length = s.prev_length = MIN_MATCH - 1, s.match_available = 0, s.ins_h = 0;\n }\n function DeflateState() {\n this.strm = null, this.status = 0, this.pending_buf = null, this.pending_buf_size = 0, this.pending_out = 0, this.pending = 0, this.wrap = 0, this.gzhead = null, this.gzindex = 0, this.method = Z_DEFLATED, this.last_flush = -1, this.w_size = 0, this.w_bits = 0, this.w_mask = 0, this.window = null, this.window_size = 0, this.prev = null, this.head = null, this.ins_h = 0, this.hash_size = 0, this.hash_bits = 0, this.hash_mask = 0, this.hash_shift = 0, this.block_start = 0, this.match_length = 0, this.prev_match = 0, this.match_available = 0, this.strstart = 0, this.match_start = 0, this.lookahead = 0, this.prev_length = 0, this.max_chain_length = 0, this.max_lazy_match = 0, this.level = 0, this.strategy = 0, this.good_match = 0, this.nice_match = 0, this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2), this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2), this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2), zero(this.dyn_ltree), zero(this.dyn_dtree), zero(this.bl_tree), this.l_desc = null, this.d_desc = null, this.bl_desc = null, this.bl_count = new utils.Buf16(MAX_BITS + 1), this.heap = new utils.Buf16(2 * L_CODES + 1), zero(this.heap), this.heap_len = 0, this.heap_max = 0, this.depth = new utils.Buf16(2 * L_CODES + 1), zero(this.depth), this.l_buf = 0, this.lit_bufsize = 0, this.last_lit = 0, this.d_buf = 0, this.opt_len = 0, this.static_len = 0, this.matches = 0, this.insert = 0, this.bi_buf = 0, this.bi_valid = 0;\n }\n function deflateResetKeep(strm) {\n var s;\n if (!strm || !strm.state)\n return err(strm, Z_STREAM_ERROR);\n if (strm.total_in = strm.total_out = 0, strm.data_type = Z_UNKNOWN, s = strm.state, s.pending = 0, s.pending_out = 0, s.wrap < 0)\n s.wrap = -s.wrap;\n return s.status = s.wrap \? INIT_STATE : BUSY_STATE, strm.adler = s.wrap === 2 \? 0 : 1, s.last_flush = Z_NO_FLUSH, trees._tr_init(s), Z_OK;\n }\n function deflateReset(strm) {\n var ret = deflateResetKeep(strm);\n if (ret === Z_OK)\n lm_init(strm.state);\n return ret;\n }\n function deflateSetHeader(strm, head) {\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (strm.state.wrap !== 2)\n return Z_STREAM_ERROR;\n return strm.state.gzhead = head, Z_OK;\n }\n function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {\n if (!strm)\n return Z_STREAM_ERROR;\n var wrap = 1;\n if (level === Z_DEFAULT_COMPRESSION)\n level = 6;\n if (windowBits < 0)\n wrap = 0, windowBits = -windowBits;\n else if (windowBits > 15)\n wrap = 2, windowBits -= 16;\n if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED)\n return err(strm, Z_STREAM_ERROR);\n if (windowBits === 8)\n windowBits = 9;\n var s = new DeflateState;\n return strm.state = s, s.strm = strm, s.wrap = wrap, s.gzhead = null, s.w_bits = windowBits, s.w_size = 1 << s.w_bits, s.w_mask = s.w_size - 1, s.hash_bits = memLevel + 7, s.hash_size = 1 << s.hash_bits, s.hash_mask = s.hash_size - 1, s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH), s.window = new utils.Buf8(s.w_size * 2), s.head = new utils.Buf16(s.hash_size), s.prev = new utils.Buf16(s.w_size), s.lit_bufsize = 1 << memLevel + 6, s.pending_buf_size = s.lit_bufsize * 4, s.pending_buf = new utils.Buf8(s.pending_buf_size), s.d_buf = 1 * s.lit_bufsize, s.l_buf = 3 * s.lit_bufsize, s.level = level, s.strategy = strategy, s.method = method, deflateReset(strm);\n }\n function deflateInit(strm, level) {\n return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);\n }\n function deflate(strm, flush) {\n var old_flush, s, beg, val;\n if (!strm || !strm.state || flush > Z_BLOCK || flush < 0)\n return strm \? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;\n if (s = strm.state, !strm.output || !strm.input && strm.avail_in !== 0 || s.status === FINISH_STATE && flush !== Z_FINISH)\n return err(strm, strm.avail_out === 0 \? Z_BUF_ERROR : Z_STREAM_ERROR);\n if (s.strm = strm, old_flush = s.last_flush, s.last_flush = flush, s.status === INIT_STATE)\n if (s.wrap === 2)\n if (strm.adler = 0, put_byte(s, 31), put_byte(s, 139), put_byte(s, 8), !s.gzhead)\n put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, 0), put_byte(s, s.level === 9 \? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 \? 4 : 0), put_byte(s, OS_CODE), s.status = BUSY_STATE;\n else {\n if (put_byte(s, (s.gzhead.text \? 1 : 0) + (s.gzhead.hcrc \? 2 : 0) + (!s.gzhead.extra \? 0 : 4) + (!s.gzhead.name \? 0 : 8) + (!s.gzhead.comment \? 0 : 16)), put_byte(s, s.gzhead.time & 255), put_byte(s, s.gzhead.time >> 8 & 255), put_byte(s, s.gzhead.time >> 16 & 255), put_byte(s, s.gzhead.time >> 24 & 255), put_byte(s, s.level === 9 \? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 \? 4 : 0), put_byte(s, s.gzhead.os & 255), s.gzhead.extra && s.gzhead.extra.length)\n put_byte(s, s.gzhead.extra.length & 255), put_byte(s, s.gzhead.extra.length >> 8 & 255);\n if (s.gzhead.hcrc)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);\n s.gzindex = 0, s.status = EXTRA_STATE;\n }\n else {\n var header = Z_DEFLATED + (s.w_bits - 8 << 4) << 8, level_flags = -1;\n if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2)\n level_flags = 0;\n else if (s.level < 6)\n level_flags = 1;\n else if (s.level === 6)\n level_flags = 2;\n else\n level_flags = 3;\n if (header |= level_flags << 6, s.strstart !== 0)\n header |= PRESET_DICT;\n if (header += 31 - header % 31, s.status = BUSY_STATE, putShortMSB(s, header), s.strstart !== 0)\n putShortMSB(s, strm.adler >>> 16), putShortMSB(s, strm.adler & 65535);\n strm.adler = 1;\n }\n if (s.status === EXTRA_STATE)\n if (s.gzhead.extra) {\n beg = s.pending;\n while (s.gzindex < (s.gzhead.extra.length & 65535)) {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size)\n break;\n }\n put_byte(s, s.gzhead.extra[s.gzindex] & 255), s.gzindex++;\n }\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (s.gzindex === s.gzhead.extra.length)\n s.gzindex = 0, s.status = NAME_STATE;\n } else\n s.status = NAME_STATE;\n if (s.status === NAME_STATE)\n if (s.gzhead.name) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.name.length)\n val = s.gzhead.name.charCodeAt(s.gzindex++) & 255;\n else\n val = 0;\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (val === 0)\n s.gzindex = 0, s.status = COMMENT_STATE;\n } else\n s.status = COMMENT_STATE;\n if (s.status === COMMENT_STATE)\n if (s.gzhead.comment) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (flush_pending(strm), beg = s.pending, s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.comment.length)\n val = s.gzhead.comment.charCodeAt(s.gzindex++) & 255;\n else\n val = 0;\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg)\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n if (val === 0)\n s.status = HCRC_STATE;\n } else\n s.status = HCRC_STATE;\n if (s.status === HCRC_STATE)\n if (s.gzhead.hcrc) {\n if (s.pending + 2 > s.pending_buf_size)\n flush_pending(strm);\n if (s.pending + 2 <= s.pending_buf_size)\n put_byte(s, strm.adler & 255), put_byte(s, strm.adler >> 8 & 255), strm.adler = 0, s.status = BUSY_STATE;\n } else\n s.status = BUSY_STATE;\n if (s.pending !== 0) {\n if (flush_pending(strm), strm.avail_out === 0)\n return s.last_flush = -1, Z_OK;\n } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH)\n return err(strm, Z_BUF_ERROR);\n if (s.status === FINISH_STATE && strm.avail_in !== 0)\n return err(strm, Z_BUF_ERROR);\n if (strm.avail_in !== 0 || s.lookahead !== 0 || flush !== Z_NO_FLUSH && s.status !== FINISH_STATE) {\n var bstate = s.strategy === Z_HUFFMAN_ONLY \? deflate_huff(s, flush) : s.strategy === Z_RLE \? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush);\n if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE)\n s.status = FINISH_STATE;\n if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {\n if (strm.avail_out === 0)\n s.last_flush = -1;\n return Z_OK;\n }\n if (bstate === BS_BLOCK_DONE) {\n if (flush === Z_PARTIAL_FLUSH)\n trees._tr_align(s);\n else if (flush !== Z_BLOCK) {\n if (trees._tr_stored_block(s, 0, 0, !1), flush === Z_FULL_FLUSH) {\n if (zero(s.head), s.lookahead === 0)\n s.strstart = 0, s.block_start = 0, s.insert = 0;\n }\n }\n if (flush_pending(strm), strm.avail_out === 0)\n return s.last_flush = -1, Z_OK;\n }\n }\n if (flush !== Z_FINISH)\n return Z_OK;\n if (s.wrap <= 0)\n return Z_STREAM_END;\n if (s.wrap === 2)\n put_byte(s, strm.adler & 255), put_byte(s, strm.adler >> 8 & 255), put_byte(s, strm.adler >> 16 & 255), put_byte(s, strm.adler >> 24 & 255), put_byte(s, strm.total_in & 255), put_byte(s, strm.total_in >> 8 & 255), put_byte(s, strm.total_in >> 16 & 255), put_byte(s, strm.total_in >> 24 & 255);\n else\n putShortMSB(s, strm.adler >>> 16), putShortMSB(s, strm.adler & 65535);\n if (flush_pending(strm), s.wrap > 0)\n s.wrap = -s.wrap;\n return s.pending !== 0 \? Z_OK : Z_STREAM_END;\n }\n function deflateEnd(strm) {\n var status;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (status = strm.state.status, status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE)\n return err(strm, Z_STREAM_ERROR);\n return strm.state = null, status === BUSY_STATE \? err(strm, Z_DATA_ERROR) : Z_OK;\n }\n function deflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length, s, str, n, wrap, avail, next, input, tmpDict;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (s = strm.state, wrap = s.wrap, wrap === 2 || wrap === 1 && s.status !== INIT_STATE || s.lookahead)\n return Z_STREAM_ERROR;\n if (wrap === 1)\n strm.adler = adler32(strm.adler, dictionary, dictLength, 0);\n if (s.wrap = 0, dictLength >= s.w_size) {\n if (wrap === 0)\n zero(s.head), s.strstart = 0, s.block_start = 0, s.insert = 0;\n tmpDict = new utils.Buf8(s.w_size), utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0), dictionary = tmpDict, dictLength = s.w_size;\n }\n avail = strm.avail_in, next = strm.next_in, input = strm.input, strm.avail_in = dictLength, strm.next_in = 0, strm.input = dictionary, fill_window(s);\n while (s.lookahead >= MIN_MATCH) {\n str = s.strstart, n = s.lookahead - (MIN_MATCH - 1);\n do\n s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask, s.prev[str & s.w_mask] = s.head[s.ins_h], s.head[s.ins_h] = str, str++;\n while (--n);\n s.strstart = str, s.lookahead = MIN_MATCH - 1, fill_window(s);\n }\n return s.strstart += s.lookahead, s.block_start = s.strstart, s.insert = s.lookahead, s.lookahead = 0, s.match_length = s.prev_length = MIN_MATCH - 1, s.match_available = 0, strm.next_in = next, strm.input = input, strm.avail_in = avail, s.wrap = wrap, Z_OK;\n }\n exports.deflateInit = deflateInit, exports.deflateInit2 = deflateInit2, exports.deflateReset = deflateReset, exports.deflateResetKeep = deflateResetKeep, exports.deflateSetHeader = deflateSetHeader, exports.deflate = deflate, exports.deflateEnd = deflateEnd, exports.deflateSetDictionary = deflateSetDictionary, exports.deflateInfo = \"pako deflate (from Nodeca project)\";\n }\n}), require_inffast = __commonJS({\n \"node_modules/pako/lib/zlib/inffast.js\"(exports, module2) {\n var BAD = 30, TYPE = 12;\n module2.exports = function inflate_fast(strm, start) {\n var state, _in, last, _out, beg, end, dmax, wsize, whave, wnext, s_window, hold, bits, lcode, dcode, lmask, dmask, here, op, len, dist, from, from_source, input, output;\n state = strm.state, _in = strm.next_in, input = strm.input, last = _in + (strm.avail_in - 5), _out = strm.next_out, output = strm.output, beg = _out - (start - strm.avail_out), end = _out + (strm.avail_out - 257), dmax = state.dmax, wsize = state.wsize, whave = state.whave, wnext = state.wnext, s_window = state.window, hold = state.hold, bits = state.bits, lcode = state.lencode, dcode = state.distcode, lmask = (1 << state.lenbits) - 1, dmask = (1 << state.distbits) - 1;\n top:\n do {\n if (bits < 15)\n hold += input[_in++] << bits, bits += 8, hold += input[_in++] << bits, bits += 8;\n here = lcode[hold & lmask];\n dolen:\n for (;; ) {\n if (op = here >>> 24, hold >>>= op, bits -= op, op = here >>> 16 & 255, op === 0)\n output[_out++] = here & 65535;\n else if (op & 16) {\n if (len = here & 65535, op &= 15, op) {\n if (bits < op)\n hold += input[_in++] << bits, bits += 8;\n len += hold & (1 << op) - 1, hold >>>= op, bits -= op;\n }\n if (bits < 15)\n hold += input[_in++] << bits, bits += 8, hold += input[_in++] << bits, bits += 8;\n here = dcode[hold & dmask];\n dodist:\n for (;; ) {\n if (op = here >>> 24, hold >>>= op, bits -= op, op = here >>> 16 & 255, op & 16) {\n if (dist = here & 65535, op &= 15, bits < op) {\n if (hold += input[_in++] << bits, bits += 8, bits < op)\n hold += input[_in++] << bits, bits += 8;\n }\n if (dist += hold & (1 << op) - 1, dist > dmax) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break top;\n }\n if (hold >>>= op, bits -= op, op = _out - beg, dist > op) {\n if (op = dist - op, op > whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break top;\n }\n }\n if (from = 0, from_source = s_window, wnext === 0) {\n if (from += wsize - op, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n } else if (wnext < op) {\n if (from += wsize + wnext - op, op -= wnext, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n if (from = 0, wnext < len) {\n op = wnext, len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n }\n } else if (from += wnext - op, op < len) {\n len -= op;\n do\n output[_out++] = s_window[from++];\n while (--op);\n from = _out - dist, from_source = output;\n }\n while (len > 2)\n output[_out++] = from_source[from++], output[_out++] = from_source[from++], output[_out++] = from_source[from++], len -= 3;\n if (len) {\n if (output[_out++] = from_source[from++], len > 1)\n output[_out++] = from_source[from++];\n }\n } else {\n from = _out - dist;\n do\n output[_out++] = output[from++], output[_out++] = output[from++], output[_out++] = output[from++], len -= 3;\n while (len > 2);\n if (len) {\n if (output[_out++] = output[from++], len > 1)\n output[_out++] = output[from++];\n }\n }\n } else if ((op & 64) === 0) {\n here = dcode[(here & 65535) + (hold & (1 << op) - 1)];\n continue dodist;\n } else {\n strm.msg = \"invalid distance code\", state.mode = BAD;\n break top;\n }\n break;\n }\n } else if ((op & 64) === 0) {\n here = lcode[(here & 65535) + (hold & (1 << op) - 1)];\n continue dolen;\n } else if (op & 32) {\n state.mode = TYPE;\n break top;\n } else {\n strm.msg = \"invalid literal/length code\", state.mode = BAD;\n break top;\n }\n break;\n }\n } while (_in < last && _out < end);\n len = bits >> 3, _in -= len, bits -= len << 3, hold &= (1 << bits) - 1, strm.next_in = _in, strm.next_out = _out, strm.avail_in = _in < last \? 5 + (last - _in) : 5 - (_in - last), strm.avail_out = _out < end \? 257 + (end - _out) : 257 - (_out - end), state.hold = hold, state.bits = bits;\n return;\n };\n }\n}), require_inftrees = __commonJS({\n \"node_modules/pako/lib/zlib/inftrees.js\"(exports, module2) {\n var utils = require_common(), MAXBITS = 15, ENOUGH_LENS = 852, ENOUGH_DISTS = 592, CODES = 0, LENS = 1, DISTS = 2, lbase = [\n 3,\n 4,\n 5,\n 6,\n 7,\n 8,\n 9,\n 10,\n 11,\n 13,\n 15,\n 17,\n 19,\n 23,\n 27,\n 31,\n 35,\n 43,\n 51,\n 59,\n 67,\n 83,\n 99,\n 115,\n 131,\n 163,\n 195,\n 227,\n 258,\n 0,\n 0\n ], lext = [\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 16,\n 17,\n 17,\n 17,\n 17,\n 18,\n 18,\n 18,\n 18,\n 19,\n 19,\n 19,\n 19,\n 20,\n 20,\n 20,\n 20,\n 21,\n 21,\n 21,\n 21,\n 16,\n 72,\n 78\n ], dbase = [\n 1,\n 2,\n 3,\n 4,\n 5,\n 7,\n 9,\n 13,\n 17,\n 25,\n 33,\n 49,\n 65,\n 97,\n 129,\n 193,\n 257,\n 385,\n 513,\n 769,\n 1025,\n 1537,\n 2049,\n 3073,\n 4097,\n 6145,\n 8193,\n 12289,\n 16385,\n 24577,\n 0,\n 0\n ], dext = [\n 16,\n 16,\n 16,\n 16,\n 17,\n 17,\n 18,\n 18,\n 19,\n 19,\n 20,\n 20,\n 21,\n 21,\n 22,\n 22,\n 23,\n 23,\n 24,\n 24,\n 25,\n 25,\n 26,\n 26,\n 27,\n 27,\n 28,\n 28,\n 29,\n 29,\n 64,\n 64\n ];\n module2.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) {\n var bits = opts.bits, len = 0, sym = 0, min = 0, max = 0, root = 0, curr = 0, drop = 0, left = 0, used = 0, huff = 0, incr, fill, low, mask, next, base = null, base_index = 0, end, count = new utils.Buf16(MAXBITS + 1), offs = new utils.Buf16(MAXBITS + 1), extra = null, extra_index = 0, here_bits, here_op, here_val;\n for (len = 0;len <= MAXBITS; len++)\n count[len] = 0;\n for (sym = 0;sym < codes; sym++)\n count[lens[lens_index + sym]]++;\n root = bits;\n for (max = MAXBITS;max >= 1; max--)\n if (count[max] !== 0)\n break;\n if (root > max)\n root = max;\n if (max === 0)\n return table[table_index++] = 1 << 24 | 64 << 16 | 0, table[table_index++] = 1 << 24 | 64 << 16 | 0, opts.bits = 1, 0;\n for (min = 1;min < max; min++)\n if (count[min] !== 0)\n break;\n if (root < min)\n root = min;\n left = 1;\n for (len = 1;len <= MAXBITS; len++)\n if (left <<= 1, left -= count[len], left < 0)\n return -1;\n if (left > 0 && (type === CODES || max !== 1))\n return -1;\n offs[1] = 0;\n for (len = 1;len < MAXBITS; len++)\n offs[len + 1] = offs[len] + count[len];\n for (sym = 0;sym < codes; sym++)\n if (lens[lens_index + sym] !== 0)\n work[offs[lens[lens_index + sym]]++] = sym;\n if (type === CODES)\n base = extra = work, end = 19;\n else if (type === LENS)\n base = lbase, base_index -= 257, extra = lext, extra_index -= 257, end = 256;\n else\n base = dbase, extra = dext, end = -1;\n if (huff = 0, sym = 0, len = min, next = table_index, curr = root, drop = 0, low = -1, used = 1 << root, mask = used - 1, type === LENS && used > ENOUGH_LENS || type === DISTS && used > ENOUGH_DISTS)\n return 1;\n for (;; ) {\n if (here_bits = len - drop, work[sym] < end)\n here_op = 0, here_val = work[sym];\n else if (work[sym] > end)\n here_op = extra[extra_index + work[sym]], here_val = base[base_index + work[sym]];\n else\n here_op = 96, here_val = 0;\n incr = 1 << len - drop, fill = 1 << curr, min = fill;\n do\n fill -= incr, table[next + (huff >> drop) + fill] = here_bits << 24 | here_op << 16 | here_val | 0;\n while (fill !== 0);\n incr = 1 << len - 1;\n while (huff & incr)\n incr >>= 1;\n if (incr !== 0)\n huff &= incr - 1, huff += incr;\n else\n huff = 0;\n if (sym++, --count[len] === 0) {\n if (len === max)\n break;\n len = lens[lens_index + work[sym]];\n }\n if (len > root && (huff & mask) !== low) {\n if (drop === 0)\n drop = root;\n next += min, curr = len - drop, left = 1 << curr;\n while (curr + drop < max) {\n if (left -= count[curr + drop], left <= 0)\n break;\n curr++, left <<= 1;\n }\n if (used += 1 << curr, type === LENS && used > ENOUGH_LENS || type === DISTS && used > ENOUGH_DISTS)\n return 1;\n low = huff & mask, table[low] = root << 24 | curr << 16 | next - table_index | 0;\n }\n }\n if (huff !== 0)\n table[next + huff] = len - drop << 24 | 64 << 16 | 0;\n return opts.bits = root, 0;\n };\n }\n}), require_inflate = __commonJS({\n \"node_modules/pako/lib/zlib/inflate.js\"(exports) {\n var utils = require_common(), adler32 = require_adler32(), crc32 = require_crc32(), inflate_fast = require_inffast(), inflate_table = require_inftrees(), CODES = 0, LENS = 1, DISTS = 2, Z_FINISH = 4, Z_BLOCK = 5, Z_TREES = 6, Z_OK = 0, Z_STREAM_END = 1, Z_NEED_DICT = 2, Z_STREAM_ERROR = -2, Z_DATA_ERROR = -3, Z_MEM_ERROR = -4, Z_BUF_ERROR = -5, Z_DEFLATED = 8, HEAD = 1, FLAGS = 2, TIME = 3, OS = 4, EXLEN = 5, EXTRA = 6, NAME = 7, COMMENT = 8, HCRC = 9, DICTID = 10, DICT = 11, TYPE = 12, TYPEDO = 13, STORED = 14, COPY_ = 15, COPY = 16, TABLE = 17, LENLENS = 18, CODELENS = 19, LEN_ = 20, LEN = 21, LENEXT = 22, DIST = 23, DISTEXT = 24, MATCH = 25, LIT = 26, CHECK = 27, LENGTH = 28, DONE = 29, BAD = 30, MEM = 31, SYNC = 32, ENOUGH_LENS = 852, ENOUGH_DISTS = 592, MAX_WBITS = 15, DEF_WBITS = MAX_WBITS;\n function zswap32(q) {\n return (q >>> 24 & 255) + (q >>> 8 & 65280) + ((q & 65280) << 8) + ((q & 255) << 24);\n }\n function InflateState() {\n this.mode = 0, this.last = !1, this.wrap = 0, this.havedict = !1, this.flags = 0, this.dmax = 0, this.check = 0, this.total = 0, this.head = null, this.wbits = 0, this.wsize = 0, this.whave = 0, this.wnext = 0, this.window = null, this.hold = 0, this.bits = 0, this.length = 0, this.offset = 0, this.extra = 0, this.lencode = null, this.distcode = null, this.lenbits = 0, this.distbits = 0, this.ncode = 0, this.nlen = 0, this.ndist = 0, this.have = 0, this.next = null, this.lens = new utils.Buf16(320), this.work = new utils.Buf16(288), this.lendyn = null, this.distdyn = null, this.sane = 0, this.back = 0, this.was = 0;\n }\n function inflateResetKeep(strm) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, strm.total_in = strm.total_out = state.total = 0, strm.msg = \"\", state.wrap)\n strm.adler = state.wrap & 1;\n return state.mode = HEAD, state.last = 0, state.havedict = 0, state.dmax = 32768, state.head = null, state.hold = 0, state.bits = 0, state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS), state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS), state.sane = 1, state.back = -1, Z_OK;\n }\n function inflateReset(strm) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n return state = strm.state, state.wsize = 0, state.whave = 0, state.wnext = 0, inflateResetKeep(strm);\n }\n function inflateReset2(strm, windowBits) {\n var wrap, state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, windowBits < 0)\n wrap = 0, windowBits = -windowBits;\n else if (wrap = (windowBits >> 4) + 1, windowBits < 48)\n windowBits &= 15;\n if (windowBits && (windowBits < 8 || windowBits > 15))\n return Z_STREAM_ERROR;\n if (state.window !== null && state.wbits !== windowBits)\n state.window = null;\n return state.wrap = wrap, state.wbits = windowBits, inflateReset(strm);\n }\n function inflateInit2(strm, windowBits) {\n var ret, state;\n if (!strm)\n return Z_STREAM_ERROR;\n if (state = new InflateState, strm.state = state, state.window = null, ret = inflateReset2(strm, windowBits), ret !== Z_OK)\n strm.state = null;\n return ret;\n }\n function inflateInit(strm) {\n return inflateInit2(strm, DEF_WBITS);\n }\n var virgin = !0, lenfix, distfix;\n function fixedtables(state) {\n if (virgin) {\n var sym;\n lenfix = new utils.Buf32(512), distfix = new utils.Buf32(32), sym = 0;\n while (sym < 144)\n state.lens[sym++] = 8;\n while (sym < 256)\n state.lens[sym++] = 9;\n while (sym < 280)\n state.lens[sym++] = 7;\n while (sym < 288)\n state.lens[sym++] = 8;\n inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {\n bits: 9\n }), sym = 0;\n while (sym < 32)\n state.lens[sym++] = 5;\n inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {\n bits: 5\n }), virgin = !1;\n }\n state.lencode = lenfix, state.lenbits = 9, state.distcode = distfix, state.distbits = 5;\n }\n function updatewindow(strm, src, end, copy) {\n var dist, state = strm.state;\n if (state.window === null)\n state.wsize = 1 << state.wbits, state.wnext = 0, state.whave = 0, state.window = new utils.Buf8(state.wsize);\n if (copy >= state.wsize)\n utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0), state.wnext = 0, state.whave = state.wsize;\n else {\n if (dist = state.wsize - state.wnext, dist > copy)\n dist = copy;\n if (utils.arraySet(state.window, src, end - copy, dist, state.wnext), copy -= dist, copy)\n utils.arraySet(state.window, src, end - copy, copy, 0), state.wnext = copy, state.whave = state.wsize;\n else {\n if (state.wnext += dist, state.wnext === state.wsize)\n state.wnext = 0;\n if (state.whave < state.wsize)\n state.whave += dist;\n }\n }\n return 0;\n }\n function inflate(strm, flush) {\n var state, input, output, next, put, have, left, hold, bits, _in, _out, copy, from, from_source, here = 0, here_bits, here_op, here_val, last_bits, last_op, last_val, len, ret, hbuf = new utils.Buf8(4), opts, n, order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];\n if (!strm || !strm.state || !strm.output || !strm.input && strm.avail_in !== 0)\n return Z_STREAM_ERROR;\n if (state = strm.state, state.mode === TYPE)\n state.mode = TYPEDO;\n put = strm.next_out, output = strm.output, left = strm.avail_out, next = strm.next_in, input = strm.input, have = strm.avail_in, hold = state.hold, bits = state.bits, _in = have, _out = left, ret = Z_OK;\n inf_leave:\n for (;; )\n switch (state.mode) {\n case HEAD:\n if (state.wrap === 0) {\n state.mode = TYPEDO;\n break;\n }\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.wrap & 2 && hold === 35615) {\n state.check = 0, hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0), hold = 0, bits = 0, state.mode = FLAGS;\n break;\n }\n if (state.flags = 0, state.head)\n state.head.done = !1;\n if (!(state.wrap & 1) || (((hold & 255) << 8) + (hold >> 8)) % 31) {\n strm.msg = \"incorrect header check\", state.mode = BAD;\n break;\n }\n if ((hold & 15) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\", state.mode = BAD;\n break;\n }\n if (hold >>>= 4, bits -= 4, len = (hold & 15) + 8, state.wbits === 0)\n state.wbits = len;\n else if (len > state.wbits) {\n strm.msg = \"invalid window size\", state.mode = BAD;\n break;\n }\n state.dmax = 1 << len, strm.adler = state.check = 1, state.mode = hold & 512 \? DICTID : TYPE, hold = 0, bits = 0;\n break;\n case FLAGS:\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.flags = hold, (state.flags & 255) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\", state.mode = BAD;\n break;\n }\n if (state.flags & 57344) {\n strm.msg = \"unknown header flags set\", state.mode = BAD;\n break;\n }\n if (state.head)\n state.head.text = hold >> 8 & 1;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0, state.mode = TIME;\n case TIME:\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.head)\n state.head.time = hold;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, hbuf[2] = hold >>> 16 & 255, hbuf[3] = hold >>> 24 & 255, state.check = crc32(state.check, hbuf, 4, 0);\n hold = 0, bits = 0, state.mode = OS;\n case OS:\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.head)\n state.head.xflags = hold & 255, state.head.os = hold >> 8;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0, state.mode = EXLEN;\n case EXLEN:\n if (state.flags & 1024) {\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.length = hold, state.head)\n state.head.extra_len = hold;\n if (state.flags & 512)\n hbuf[0] = hold & 255, hbuf[1] = hold >>> 8 & 255, state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0, bits = 0;\n } else if (state.head)\n state.head.extra = null;\n state.mode = EXTRA;\n case EXTRA:\n if (state.flags & 1024) {\n if (copy = state.length, copy > have)\n copy = have;\n if (copy) {\n if (state.head) {\n if (len = state.head.extra_len - state.length, !state.head.extra)\n state.head.extra = new Array(state.head.extra_len);\n utils.arraySet(state.head.extra, input, next, copy, len);\n }\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n have -= copy, next += copy, state.length -= copy;\n }\n if (state.length)\n break inf_leave;\n }\n state.length = 0, state.mode = NAME;\n case NAME:\n if (state.flags & 2048) {\n if (have === 0)\n break inf_leave;\n copy = 0;\n do\n if (len = input[next + copy++], state.head && len && state.length < 65536)\n state.head.name += String.fromCharCode(len);\n while (len && copy < have);\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n if (have -= copy, next += copy, len)\n break inf_leave;\n } else if (state.head)\n state.head.name = null;\n state.length = 0, state.mode = COMMENT;\n case COMMENT:\n if (state.flags & 4096) {\n if (have === 0)\n break inf_leave;\n copy = 0;\n do\n if (len = input[next + copy++], state.head && len && state.length < 65536)\n state.head.comment += String.fromCharCode(len);\n while (len && copy < have);\n if (state.flags & 512)\n state.check = crc32(state.check, input, copy, next);\n if (have -= copy, next += copy, len)\n break inf_leave;\n } else if (state.head)\n state.head.comment = null;\n state.mode = HCRC;\n case HCRC:\n if (state.flags & 512) {\n while (bits < 16) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold !== (state.check & 65535)) {\n strm.msg = \"header crc mismatch\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n if (state.head)\n state.head.hcrc = state.flags >> 9 & 1, state.head.done = !0;\n strm.adler = state.check = 0, state.mode = TYPE;\n break;\n case DICTID:\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n strm.adler = state.check = zswap32(hold), hold = 0, bits = 0, state.mode = DICT;\n case DICT:\n if (state.havedict === 0)\n return strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, Z_NEED_DICT;\n strm.adler = state.check = 1, state.mode = TYPE;\n case TYPE:\n if (flush === Z_BLOCK || flush === Z_TREES)\n break inf_leave;\n case TYPEDO:\n if (state.last) {\n hold >>>= bits & 7, bits -= bits & 7, state.mode = CHECK;\n break;\n }\n while (bits < 3) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n switch (state.last = hold & 1, hold >>>= 1, bits -= 1, hold & 3) {\n case 0:\n state.mode = STORED;\n break;\n case 1:\n if (fixedtables(state), state.mode = LEN_, flush === Z_TREES) {\n hold >>>= 2, bits -= 2;\n break inf_leave;\n }\n break;\n case 2:\n state.mode = TABLE;\n break;\n case 3:\n strm.msg = \"invalid block type\", state.mode = BAD;\n }\n hold >>>= 2, bits -= 2;\n break;\n case STORED:\n hold >>>= bits & 7, bits -= bits & 7;\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if ((hold & 65535) !== (hold >>> 16 ^ 65535)) {\n strm.msg = \"invalid stored block lengths\", state.mode = BAD;\n break;\n }\n if (state.length = hold & 65535, hold = 0, bits = 0, state.mode = COPY_, flush === Z_TREES)\n break inf_leave;\n case COPY_:\n state.mode = COPY;\n case COPY:\n if (copy = state.length, copy) {\n if (copy > have)\n copy = have;\n if (copy > left)\n copy = left;\n if (copy === 0)\n break inf_leave;\n utils.arraySet(output, input, next, copy, put), have -= copy, next += copy, left -= copy, put += copy, state.length -= copy;\n break;\n }\n state.mode = TYPE;\n break;\n case TABLE:\n while (bits < 14) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (state.nlen = (hold & 31) + 257, hold >>>= 5, bits -= 5, state.ndist = (hold & 31) + 1, hold >>>= 5, bits -= 5, state.ncode = (hold & 15) + 4, hold >>>= 4, bits -= 4, state.nlen > 286 || state.ndist > 30) {\n strm.msg = \"too many length or distance symbols\", state.mode = BAD;\n break;\n }\n state.have = 0, state.mode = LENLENS;\n case LENLENS:\n while (state.have < state.ncode) {\n while (bits < 3) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.lens[order[state.have++]] = hold & 7, hold >>>= 3, bits -= 3;\n }\n while (state.have < 19)\n state.lens[order[state.have++]] = 0;\n if (state.lencode = state.lendyn, state.lenbits = 7, opts = { bits: state.lenbits }, ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts), state.lenbits = opts.bits, ret) {\n strm.msg = \"invalid code lengths set\", state.mode = BAD;\n break;\n }\n state.have = 0, state.mode = CODELENS;\n case CODELENS:\n while (state.have < state.nlen + state.ndist) {\n for (;; ) {\n if (here = state.lencode[hold & (1 << state.lenbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (here_val < 16)\n hold >>>= here_bits, bits -= here_bits, state.lens[state.have++] = here_val;\n else {\n if (here_val === 16) {\n n = here_bits + 2;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.have === 0) {\n strm.msg = \"invalid bit length repeat\", state.mode = BAD;\n break;\n }\n len = state.lens[state.have - 1], copy = 3 + (hold & 3), hold >>>= 2, bits -= 2;\n } else if (here_val === 17) {\n n = here_bits + 3;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= here_bits, bits -= here_bits, len = 0, copy = 3 + (hold & 7), hold >>>= 3, bits -= 3;\n } else {\n n = here_bits + 7;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= here_bits, bits -= here_bits, len = 0, copy = 11 + (hold & 127), hold >>>= 7, bits -= 7;\n }\n if (state.have + copy > state.nlen + state.ndist) {\n strm.msg = \"invalid bit length repeat\", state.mode = BAD;\n break;\n }\n while (copy--)\n state.lens[state.have++] = len;\n }\n }\n if (state.mode === BAD)\n break;\n if (state.lens[256] === 0) {\n strm.msg = \"invalid code -- missing end-of-block\", state.mode = BAD;\n break;\n }\n if (state.lenbits = 9, opts = { bits: state.lenbits }, ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts), state.lenbits = opts.bits, ret) {\n strm.msg = \"invalid literal/lengths set\", state.mode = BAD;\n break;\n }\n if (state.distbits = 6, state.distcode = state.distdyn, opts = { bits: state.distbits }, ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts), state.distbits = opts.bits, ret) {\n strm.msg = \"invalid distances set\", state.mode = BAD;\n break;\n }\n if (state.mode = LEN_, flush === Z_TREES)\n break inf_leave;\n case LEN_:\n state.mode = LEN;\n case LEN:\n if (have >= 6 && left >= 258) {\n if (strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, inflate_fast(strm, _out), put = strm.next_out, output = strm.output, left = strm.avail_out, next = strm.next_in, input = strm.input, have = strm.avail_in, hold = state.hold, bits = state.bits, state.mode === TYPE)\n state.back = -1;\n break;\n }\n state.back = 0;\n for (;; ) {\n if (here = state.lencode[hold & (1 << state.lenbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (here_op && (here_op & 240) === 0) {\n last_bits = here_bits, last_op = here_op, last_val = here_val;\n for (;; ) {\n if (here = state.lencode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> last_bits)], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, last_bits + here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= last_bits, bits -= last_bits, state.back += last_bits;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.back += here_bits, state.length = here_val, here_op === 0) {\n state.mode = LIT;\n break;\n }\n if (here_op & 32) {\n state.back = -1, state.mode = TYPE;\n break;\n }\n if (here_op & 64) {\n strm.msg = \"invalid literal/length code\", state.mode = BAD;\n break;\n }\n state.extra = here_op & 15, state.mode = LENEXT;\n case LENEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.length += hold & (1 << state.extra) - 1, hold >>>= state.extra, bits -= state.extra, state.back += state.extra;\n }\n state.was = state.length, state.mode = DIST;\n case DIST:\n for (;; ) {\n if (here = state.distcode[hold & (1 << state.distbits) - 1], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if ((here_op & 240) === 0) {\n last_bits = here_bits, last_op = here_op, last_val = here_val;\n for (;; ) {\n if (here = state.distcode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> last_bits)], here_bits = here >>> 24, here_op = here >>> 16 & 255, here_val = here & 65535, last_bits + here_bits <= bits)\n break;\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n hold >>>= last_bits, bits -= last_bits, state.back += last_bits;\n }\n if (hold >>>= here_bits, bits -= here_bits, state.back += here_bits, here_op & 64) {\n strm.msg = \"invalid distance code\", state.mode = BAD;\n break;\n }\n state.offset = here_val, state.extra = here_op & 15, state.mode = DISTEXT;\n case DISTEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n state.offset += hold & (1 << state.extra) - 1, hold >>>= state.extra, bits -= state.extra, state.back += state.extra;\n }\n if (state.offset > state.dmax) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break;\n }\n state.mode = MATCH;\n case MATCH:\n if (left === 0)\n break inf_leave;\n if (copy = _out - left, state.offset > copy) {\n if (copy = state.offset - copy, copy > state.whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\", state.mode = BAD;\n break;\n }\n }\n if (copy > state.wnext)\n copy -= state.wnext, from = state.wsize - copy;\n else\n from = state.wnext - copy;\n if (copy > state.length)\n copy = state.length;\n from_source = state.window;\n } else\n from_source = output, from = put - state.offset, copy = state.length;\n if (copy > left)\n copy = left;\n left -= copy, state.length -= copy;\n do\n output[put++] = from_source[from++];\n while (--copy);\n if (state.length === 0)\n state.mode = LEN;\n break;\n case LIT:\n if (left === 0)\n break inf_leave;\n output[put++] = state.length, left--, state.mode = LEN;\n break;\n case CHECK:\n if (state.wrap) {\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold |= input[next++] << bits, bits += 8;\n }\n if (_out -= left, strm.total_out += _out, state.total += _out, _out)\n strm.adler = state.check = state.flags \? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out);\n if (_out = left, (state.flags \? hold : zswap32(hold)) !== state.check) {\n strm.msg = \"incorrect data check\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n state.mode = LENGTH;\n case LENGTH:\n if (state.wrap && state.flags) {\n while (bits < 32) {\n if (have === 0)\n break inf_leave;\n have--, hold += input[next++] << bits, bits += 8;\n }\n if (hold !== (state.total & 4294967295)) {\n strm.msg = \"incorrect length check\", state.mode = BAD;\n break;\n }\n hold = 0, bits = 0;\n }\n state.mode = DONE;\n case DONE:\n ret = Z_STREAM_END;\n break inf_leave;\n case BAD:\n ret = Z_DATA_ERROR;\n break inf_leave;\n case MEM:\n return Z_MEM_ERROR;\n case SYNC:\n default:\n return Z_STREAM_ERROR;\n }\n if (strm.next_out = put, strm.avail_out = left, strm.next_in = next, strm.avail_in = have, state.hold = hold, state.bits = bits, state.wsize || _out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH)) {\n if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out))\n return state.mode = MEM, Z_MEM_ERROR;\n }\n if (_in -= strm.avail_in, _out -= strm.avail_out, strm.total_in += _in, strm.total_out += _out, state.total += _out, state.wrap && _out)\n strm.adler = state.check = state.flags \? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out);\n if (strm.data_type = state.bits + (state.last \? 64 : 0) + (state.mode === TYPE \? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ \? 256 : 0), (_in === 0 && _out === 0 || flush === Z_FINISH) && ret === Z_OK)\n ret = Z_BUF_ERROR;\n return ret;\n }\n function inflateEnd(strm) {\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n var state = strm.state;\n if (state.window)\n state.window = null;\n return strm.state = null, Z_OK;\n }\n function inflateGetHeader(strm, head) {\n var state;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, (state.wrap & 2) === 0)\n return Z_STREAM_ERROR;\n return state.head = head, head.done = !1, Z_OK;\n }\n function inflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length, state, dictid, ret;\n if (!strm || !strm.state)\n return Z_STREAM_ERROR;\n if (state = strm.state, state.wrap !== 0 && state.mode !== DICT)\n return Z_STREAM_ERROR;\n if (state.mode === DICT) {\n if (dictid = 1, dictid = adler32(dictid, dictionary, dictLength, 0), dictid !== state.check)\n return Z_DATA_ERROR;\n }\n if (ret = updatewindow(strm, dictionary, dictLength, dictLength), ret)\n return state.mode = MEM, Z_MEM_ERROR;\n return state.havedict = 1, Z_OK;\n }\n exports.inflateReset = inflateReset, exports.inflateReset2 = inflateReset2, exports.inflateResetKeep = inflateResetKeep, exports.inflateInit = inflateInit, exports.inflateInit2 = inflateInit2, exports.inflate = inflate, exports.inflateEnd = inflateEnd, exports.inflateGetHeader = inflateGetHeader, exports.inflateSetDictionary = inflateSetDictionary, exports.inflateInfo = \"pako inflate (from Nodeca project)\";\n }\n}), require_constants = __commonJS({\n \"node_modules/pako/lib/zlib/constants.js\"(exports, module2) {\n module2.exports = {\n Z_NO_FLUSH: 0,\n Z_PARTIAL_FLUSH: 1,\n Z_SYNC_FLUSH: 2,\n Z_FULL_FLUSH: 3,\n Z_FINISH: 4,\n Z_BLOCK: 5,\n Z_TREES: 6,\n Z_OK: 0,\n Z_STREAM_END: 1,\n Z_NEED_DICT: 2,\n Z_ERRNO: -1,\n Z_STREAM_ERROR: -2,\n Z_DATA_ERROR: -3,\n Z_BUF_ERROR: -5,\n Z_NO_COMPRESSION: 0,\n Z_BEST_SPEED: 1,\n Z_BEST_COMPRESSION: 9,\n Z_DEFAULT_COMPRESSION: -1,\n Z_FILTERED: 1,\n Z_HUFFMAN_ONLY: 2,\n Z_RLE: 3,\n Z_FIXED: 4,\n Z_DEFAULT_STRATEGY: 0,\n Z_BINARY: 0,\n Z_TEXT: 1,\n Z_UNKNOWN: 2,\n Z_DEFLATED: 8\n };\n }\n}), require_binding = __commonJS({\n \"node_modules/browserify-zlib/lib/binding.js\"(exports) {\n var Zstream = require_zstream(), zlib_deflate = require_deflate(), zlib_inflate = require_inflate(), constants = require_constants();\n for (key in constants)\n exports[key] = constants[key];\n var key;\n exports.NONE = 0, exports.DEFLATE = 1, exports.INFLATE = 2, exports.GZIP = 3, exports.GUNZIP = 4, exports.DEFLATERAW = 5, exports.INFLATERAW = 6, exports.UNZIP = 7;\n var GZIP_HEADER_ID1 = 31, GZIP_HEADER_ID2 = 139;\n function Zlib(mode) {\n if (typeof mode !== \"number\" || mode < exports.DEFLATE || mode > exports.UNZIP)\n @throwTypeError(\"Bad argument\");\n this.dictionary = null, this.err = 0, this.flush = 0, this.init_done = !1, this.level = 0, this.memLevel = 0, this.mode = mode, this.strategy = 0, this.windowBits = 0, this.write_in_progress = !1, this.pending_close = !1, this.gzip_id_bytes_read = 0;\n }\n Zlib.prototype = {}, Zlib.prototype.close = function() {\n if (this.write_in_progress) {\n this.pending_close = !0;\n return;\n }\n if (this.pending_close = !1, assert(this.init_done, \"close before init\"), assert(this.mode <= exports.UNZIP), this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW)\n zlib_deflate.deflateEnd(this.strm);\n else if (this.mode === exports.INFLATE || this.mode === exports.GUNZIP || this.mode === exports.INFLATERAW || this.mode === exports.UNZIP)\n zlib_inflate.inflateEnd(this.strm);\n this.mode = exports.NONE, this.dictionary = null;\n }, Zlib.prototype.write = function(flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(!0, flush, input, in_off, in_len, out, out_off, out_len);\n }, Zlib.prototype.writeSync = function(flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(!1, flush, input, in_off, in_len, out, out_off, out_len);\n }, Zlib.prototype._write = function(async, flush, input, in_off, in_len, out, out_off, out_len) {\n if (assert.equal(arguments.length, 8), assert(this.init_done, \"write before init\"), assert(this.mode !== exports.NONE, \"already finalized\"), assert.equal(!1, this.write_in_progress, \"write already in progress\"), assert.equal(!1, this.pending_close, \"close is pending\"), this.write_in_progress = !0, assert.equal(!1, flush === void 0, \"must provide flush value\"), this.write_in_progress = !0, flush !== exports.Z_NO_FLUSH && flush !== exports.Z_PARTIAL_FLUSH && flush !== exports.Z_SYNC_FLUSH && flush !== exports.Z_FULL_FLUSH && flush !== exports.Z_FINISH && flush !== exports.Z_BLOCK)\n throw new Error(\"Invalid flush value\");\n if (input == null)\n input = Buffer.alloc(0), in_len = 0, in_off = 0;\n if (this.strm.avail_in = in_len, this.strm.input = input, this.strm.next_in = in_off, this.strm.avail_out = out_len, this.strm.output = out, this.strm.next_out = out_off, this.flush = flush, !async) {\n if (this._process(), this._checkError())\n return this._afterSync();\n return;\n }\n var self = this;\n return process.nextTick(function() {\n self._process(), self._after();\n }), this;\n }, Zlib.prototype._afterSync = function() {\n var avail_out = this.strm.avail_out, avail_in = this.strm.avail_in;\n return this.write_in_progress = !1, [avail_in, avail_out];\n }, Zlib.prototype._process = function() {\n var next_expected_header_byte = null;\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflate(this.strm, this.flush);\n break;\n case exports.UNZIP:\n if (this.strm.avail_in > 0)\n next_expected_header_byte = this.strm.next_in;\n switch (this.gzip_id_bytes_read) {\n case 0:\n if (next_expected_header_byte === null)\n break;\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) {\n if (this.gzip_id_bytes_read = 1, next_expected_header_byte++, this.strm.avail_in === 1)\n break;\n } else {\n this.mode = exports.INFLATE;\n break;\n }\n case 1:\n if (next_expected_header_byte === null)\n break;\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2)\n this.gzip_id_bytes_read = 2, this.mode = exports.GUNZIP;\n else\n this.mode = exports.INFLATE;\n break;\n default:\n throw new Error(\"invalid number of gzip magic number bytes read\");\n }\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n if (this.err = zlib_inflate.inflate(this.strm, this.flush), this.err === exports.Z_NEED_DICT && this.dictionary) {\n if (this.err = zlib_inflate.inflateSetDictionary(this.strm, this.dictionary), this.err === exports.Z_OK)\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n else if (this.err === exports.Z_DATA_ERROR)\n this.err = exports.Z_NEED_DICT;\n }\n while (this.strm.avail_in > 0 && this.mode === exports.GUNZIP && this.err === exports.Z_STREAM_END && this.strm.next_in[0] !== 0)\n this.reset(), this.err = zlib_inflate.inflate(this.strm, this.flush);\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n }, Zlib.prototype._checkError = function() {\n switch (this.err) {\n case exports.Z_OK:\n case exports.Z_BUF_ERROR:\n if (this.strm.avail_out !== 0 && this.flush === exports.Z_FINISH)\n return this._error(\"unexpected end of file\"), !1;\n break;\n case exports.Z_STREAM_END:\n break;\n case exports.Z_NEED_DICT:\n if (this.dictionary == null)\n this._error(\"Missing dictionary\");\n else\n this._error(\"Bad dictionary\");\n return !1;\n default:\n return this._error(\"Zlib error\"), !1;\n }\n return !0;\n }, Zlib.prototype._after = function() {\n if (!this._checkError())\n return;\n var avail_out = this.strm.avail_out, avail_in = this.strm.avail_in;\n if (this.write_in_progress = !1, this.callback(avail_in, avail_out), this.pending_close)\n this.close();\n }, Zlib.prototype._error = function(message) {\n if (this.strm.msg)\n message = this.strm.msg;\n if (this.onerror(message, this.err), this.write_in_progress = !1, this.pending_close)\n this.close();\n }, Zlib.prototype.init = function(windowBits, level, memLevel, strategy, dictionary) {\n assert(arguments.length === 4 || arguments.length === 5, \"init(windowBits, level, memLevel, strategy, [dictionary])\"), assert(windowBits >= 8 && windowBits <= 15, \"invalid windowBits\"), assert(level >= -1 && level <= 9, \"invalid compression level\"), assert(memLevel >= 1 && memLevel <= 9, \"invalid memlevel\"), assert(strategy === exports.Z_FILTERED || strategy === exports.Z_HUFFMAN_ONLY || strategy === exports.Z_RLE || strategy === exports.Z_FIXED || strategy === exports.Z_DEFAULT_STRATEGY, \"invalid strategy\"), this._init(level, windowBits, memLevel, strategy, dictionary), this._setDictionary();\n }, Zlib.prototype.params = function() {\n throw new Error(\"deflateParams Not supported\");\n }, Zlib.prototype.reset = function() {\n this._reset(), this._setDictionary();\n }, Zlib.prototype._init = function(level, windowBits, memLevel, strategy, dictionary) {\n if (this.level = level, this.windowBits = windowBits, this.memLevel = memLevel, this.strategy = strategy, this.flush = exports.Z_NO_FLUSH, this.err = exports.Z_OK, this.mode === exports.GZIP || this.mode === exports.GUNZIP)\n this.windowBits += 16;\n if (this.mode === exports.UNZIP)\n this.windowBits += 32;\n if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW)\n this.windowBits = -1 * this.windowBits;\n switch (this.strm = new Zstream, this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateInit2(this.strm, this.level, exports.Z_DEFLATED, this.windowBits, this.memLevel, this.strategy);\n break;\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n case exports.UNZIP:\n this.err = zlib_inflate.inflateInit2(this.strm, this.windowBits);\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Init error\");\n this.dictionary = dictionary, this.write_in_progress = !1, this.init_done = !0;\n }, Zlib.prototype._setDictionary = function() {\n if (this.dictionary == null)\n return;\n switch (this.err = exports.Z_OK, this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Failed to set dictionary\");\n }, Zlib.prototype._reset = function() {\n switch (this.err = exports.Z_OK, this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n case exports.GZIP:\n this.err = zlib_deflate.deflateReset(this.strm);\n break;\n case exports.INFLATE:\n case exports.INFLATERAW:\n case exports.GUNZIP:\n this.err = zlib_inflate.inflateReset(this.strm);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK)\n this._error(\"Failed to reset stream\");\n }, exports.Zlib = Zlib;\n }\n}), require_lib = __commonJS({\n \"node_modules/browserify-zlib/lib/index.js\"(exports) {\n var Buffer2 = BufferModule.Buffer, Transform = StreamModule.Transform, binding = require_binding(), util = Util, kMaxLength = BufferModule.kMaxLength, kRangeErrorMessage = \"Cannot create final Buffer. It would be larger than 0x\" + kMaxLength.toString(16) + \" bytes\";\n binding.Z_MIN_WINDOWBITS = 8, binding.Z_MAX_WINDOWBITS = 15, binding.Z_DEFAULT_WINDOWBITS = 15, binding.Z_MIN_CHUNK = 64, binding.Z_MAX_CHUNK = Infinity, binding.Z_DEFAULT_CHUNK = 16384, binding.Z_MIN_MEMLEVEL = 1, binding.Z_MAX_MEMLEVEL = 9, binding.Z_DEFAULT_MEMLEVEL = 8, binding.Z_MIN_LEVEL = -1, binding.Z_MAX_LEVEL = 9, binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;\n var bkeys = Object.keys(binding);\n for (bk = 0;bk < bkeys.length; bk++)\n if (bkey = bkeys[bk], bkey.match(/^Z/))\n Object.defineProperty(exports, bkey, {\n enumerable: !0,\n value: binding[bkey],\n writable: !1\n });\n var bkey, bk, codes = {\n Z_OK: binding.Z_OK,\n Z_STREAM_END: binding.Z_STREAM_END,\n Z_NEED_DICT: binding.Z_NEED_DICT,\n Z_ERRNO: binding.Z_ERRNO,\n Z_STREAM_ERROR: binding.Z_STREAM_ERROR,\n Z_DATA_ERROR: binding.Z_DATA_ERROR,\n Z_MEM_ERROR: binding.Z_MEM_ERROR,\n Z_BUF_ERROR: binding.Z_BUF_ERROR,\n Z_VERSION_ERROR: binding.Z_VERSION_ERROR\n }, ckeys = Object.keys(codes);\n for (ck = 0;ck < ckeys.length; ck++)\n ckey = ckeys[ck], codes[codes[ckey]] = ckey;\n var ckey, ck;\n Object.defineProperty(exports, \"codes\", {\n enumerable: !0,\n value: Object.freeze(codes),\n writable: !1\n }), exports.constants = require_constants(), exports.Deflate = Deflate, exports.Inflate = Inflate, exports.Gzip = Gzip, exports.Gunzip = Gunzip, exports.DeflateRaw = DeflateRaw, exports.InflateRaw = InflateRaw, exports.Unzip = Unzip, exports.createDeflate = function(o) {\n return new Deflate(o);\n }, exports.createInflate = function(o) {\n return new Inflate(o);\n }, exports.createDeflateRaw = function(o) {\n return new DeflateRaw(o);\n }, exports.createInflateRaw = function(o) {\n return new InflateRaw(o);\n }, exports.createGzip = function(o) {\n return new Gzip(o);\n }, exports.createGunzip = function(o) {\n return new Gunzip(o);\n }, exports.createUnzip = function(o) {\n return new Unzip(o);\n }, exports.deflate = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Deflate(opts), buffer, callback);\n }, exports.deflateSync = function(buffer, opts) {\n return zlibBufferSync(new Deflate(opts), buffer);\n }, exports.gzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Gzip(opts), buffer, callback);\n }, exports.gzipSync = function(buffer, opts) {\n return zlibBufferSync(new Gzip(opts), buffer);\n }, exports.deflateRaw = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new DeflateRaw(opts), buffer, callback);\n }, exports.deflateRawSync = function(buffer, opts) {\n return zlibBufferSync(new DeflateRaw(opts), buffer);\n }, exports.unzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Unzip(opts), buffer, callback);\n }, exports.unzipSync = function(buffer, opts) {\n return zlibBufferSync(new Unzip(opts), buffer);\n }, exports.inflate = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Inflate(opts), buffer, callback);\n }, exports.inflateSync = function(buffer, opts) {\n return zlibBufferSync(new Inflate(opts), buffer);\n }, exports.gunzip = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new Gunzip(opts), buffer, callback);\n }, exports.gunzipSync = function(buffer, opts) {\n return zlibBufferSync(new Gunzip(opts), buffer);\n }, exports.inflateRaw = function(buffer, opts, callback) {\n if (typeof opts === \"function\")\n callback = opts, opts = {};\n return zlibBuffer(new InflateRaw(opts), buffer, callback);\n }, exports.inflateRawSync = function(buffer, opts) {\n return zlibBufferSync(new InflateRaw(opts), buffer);\n }, exports.brotliCompress = function(buffer, opts, callback) {\n throw new Error(\"zlib.brotliCompress is not implemented\");\n };\n function zlibBuffer(engine, buffer, callback) {\n var buffers = [], nread = 0;\n engine.on(\"error\", onError), engine.on(\"end\", onEnd), engine.end(buffer), flow();\n function flow() {\n var chunk;\n while ((chunk = engine.read()) !== null)\n buffers.push(chunk), nread += chunk.length;\n engine.once(\"readable\", flow);\n }\n function onError(err) {\n engine.removeListener(\"end\", onEnd), engine.removeListener(\"readable\", flow), callback(err);\n }\n function onEnd() {\n var buf, err = null;\n if (nread >= kMaxLength)\n err = new RangeError(kRangeErrorMessage);\n else\n buf = Buffer2.concat(buffers, nread);\n buffers = [], engine.close(), callback(err, buf);\n }\n }\n function zlibBufferSync(engine, buffer) {\n if (typeof buffer === \"string\")\n buffer = Buffer2.from(buffer);\n if (!Buffer2.isBuffer(buffer))\n @throwTypeError(\"Not a string or buffer\");\n var flushFlag = engine._finishFlushFlag;\n return engine._processChunk(buffer, flushFlag);\n }\n function Deflate(opts) {\n if (!(this instanceof Deflate))\n return new Deflate(opts);\n Zlib.call(this, opts, binding.DEFLATE);\n }\n function Inflate(opts) {\n if (!(this instanceof Inflate))\n return new Inflate(opts);\n Zlib.call(this, opts, binding.INFLATE);\n }\n function Gzip(opts) {\n if (!(this instanceof Gzip))\n return new Gzip(opts);\n Zlib.call(this, opts, binding.GZIP);\n }\n function Gunzip(opts) {\n if (!(this instanceof Gunzip))\n return new Gunzip(opts);\n Zlib.call(this, opts, binding.GUNZIP);\n }\n function DeflateRaw(opts) {\n if (!(this instanceof DeflateRaw))\n return new DeflateRaw(opts);\n Zlib.call(this, opts, binding.DEFLATERAW);\n }\n function InflateRaw(opts) {\n if (!(this instanceof InflateRaw))\n return new InflateRaw(opts);\n Zlib.call(this, opts, binding.INFLATERAW);\n }\n function Unzip(opts) {\n if (!(this instanceof Unzip))\n return new Unzip(opts);\n Zlib.call(this, opts, binding.UNZIP);\n }\n function isValidFlushFlag(flag) {\n return flag === binding.Z_NO_FLUSH || flag === binding.Z_PARTIAL_FLUSH || flag === binding.Z_SYNC_FLUSH || flag === binding.Z_FULL_FLUSH || flag === binding.Z_FINISH || flag === binding.Z_BLOCK;\n }\n function Zlib(opts, mode) {\n var _this = this;\n if (this._opts = opts = opts || {}, this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK, Transform.call(this, opts), opts.flush && !isValidFlushFlag(opts.flush))\n throw new Error(\"Invalid flush flag: \" + opts.flush);\n if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush))\n throw new Error(\"Invalid flush flag: \" + opts.finishFlush);\n if (this._flushFlag = opts.flush || binding.Z_NO_FLUSH, this._finishFlushFlag = typeof opts.finishFlush !== \"undefined\" \? opts.finishFlush : binding.Z_FINISH, opts.chunkSize) {\n if (opts.chunkSize < exports.Z_MIN_CHUNK || opts.chunkSize > exports.Z_MAX_CHUNK)\n throw new Error(\"Invalid chunk size: \" + opts.chunkSize);\n }\n if (opts.windowBits) {\n if (opts.windowBits < exports.Z_MIN_WINDOWBITS || opts.windowBits > exports.Z_MAX_WINDOWBITS)\n throw new Error(\"Invalid windowBits: \" + opts.windowBits);\n }\n if (opts.level) {\n if (opts.level < exports.Z_MIN_LEVEL || opts.level > exports.Z_MAX_LEVEL)\n throw new Error(\"Invalid compression level: \" + opts.level);\n }\n if (opts.memLevel) {\n if (opts.memLevel < exports.Z_MIN_MEMLEVEL || opts.memLevel > exports.Z_MAX_MEMLEVEL)\n throw new Error(\"Invalid memLevel: \" + opts.memLevel);\n }\n if (opts.strategy) {\n if (opts.strategy != exports.Z_FILTERED && opts.strategy != exports.Z_HUFFMAN_ONLY && opts.strategy != exports.Z_RLE && opts.strategy != exports.Z_FIXED && opts.strategy != exports.Z_DEFAULT_STRATEGY)\n throw new Error(\"Invalid strategy: \" + opts.strategy);\n }\n if (opts.dictionary) {\n if (!Buffer2.isBuffer(opts.dictionary))\n throw new Error(\"Invalid dictionary: it should be a Buffer instance\");\n }\n this._handle = new binding.Zlib(mode);\n var self = this;\n this._hadError = !1, this._handle.onerror = function(message, errno) {\n _close(self), self._hadError = !0;\n var error = new Error(message);\n error.errno = errno, error.code = exports.codes[errno], self.emit(\"error\", error);\n };\n var level = exports.Z_DEFAULT_COMPRESSION;\n if (typeof opts.level === \"number\")\n level = opts.level;\n var strategy = exports.Z_DEFAULT_STRATEGY;\n if (typeof opts.strategy === \"number\")\n strategy = opts.strategy;\n this._handle.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS, level, opts.memLevel || exports.Z_DEFAULT_MEMLEVEL, strategy, opts.dictionary), this._buffer = Buffer2.allocUnsafe(this._chunkSize), this._offset = 0, this._level = level, this._strategy = strategy, this.once(\"end\", this.close), Object.defineProperty(this, \"_closed\", {\n get: function() {\n return !_this._handle;\n },\n configurable: !0,\n enumerable: !0\n });\n }\n util.inherits(Zlib, Transform), Zlib.prototype.params = function(level, strategy, callback) {\n if (level < exports.Z_MIN_LEVEL || level > exports.Z_MAX_LEVEL)\n @throwRangeError(\"Invalid compression level: \" + level);\n if (strategy != exports.Z_FILTERED && strategy != exports.Z_HUFFMAN_ONLY && strategy != exports.Z_RLE && strategy != exports.Z_FIXED && strategy != exports.Z_DEFAULT_STRATEGY)\n @throwTypeError(\"Invalid strategy: \" + strategy);\n if (this._level !== level || this._strategy !== strategy) {\n var self = this;\n this.flush(binding.Z_SYNC_FLUSH, function() {\n if (assert(self._handle, \"zlib binding closed\"), self._handle.params(level, strategy), !self._hadError) {\n if (self._level = level, self._strategy = strategy, callback)\n callback();\n }\n });\n } else\n process.nextTick(callback);\n }, Zlib.prototype.reset = function() {\n return assert(this._handle, \"zlib binding closed\"), this._handle.reset();\n }, Zlib.prototype._flush = function(callback) {\n this._transform(Buffer2.alloc(0), \"\", callback);\n }, Zlib.prototype.flush = function(kind, callback) {\n var _this2 = this, ws = this._writableState;\n if (typeof kind === \"function\" || kind === void 0 && !callback)\n callback = kind, kind = binding.Z_FULL_FLUSH;\n if (ws.ended) {\n if (callback)\n process.nextTick(callback);\n } else if (ws.ending) {\n if (callback)\n this.once(\"end\", callback);\n } else if (ws.needDrain) {\n if (callback)\n this.once(\"drain\", function() {\n return _this2.flush(kind, callback);\n });\n } else\n this._flushFlag = kind, this.write(Buffer2.alloc(0), \"\", callback);\n }, Zlib.prototype.close = function(callback) {\n _close(this, callback), process.nextTick(emitCloseNT, this);\n };\n function _close(engine, callback) {\n if (callback)\n process.nextTick(callback);\n if (!engine._handle)\n return;\n engine._handle.close(), engine._handle = null;\n }\n function emitCloseNT(self) {\n self.emit(\"close\");\n }\n Zlib.prototype._transform = function(chunk, encoding, cb) {\n var flushFlag, ws = this._writableState, ending = ws.ending || ws.ended, last = ending && (!chunk || ws.length === chunk.length);\n if (chunk !== null && !Buffer2.isBuffer(chunk))\n return cb(new Error(\"invalid input\"));\n if (!this._handle)\n return cb(new Error(\"zlib binding closed\"));\n if (last)\n flushFlag = this._finishFlushFlag;\n else if (flushFlag = this._flushFlag, chunk.length >= ws.length)\n this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH;\n this._processChunk(chunk, flushFlag, cb);\n }, Zlib.prototype._processChunk = function(chunk, flushFlag, cb) {\n var availInBefore = chunk && chunk.length, availOutBefore = this._chunkSize - this._offset, inOff = 0, self = this, async = typeof cb === \"function\";\n if (!async) {\n var buffers = [], nread = 0, error;\n this.on(\"error\", function(er) {\n error = er;\n }), assert(this._handle, \"zlib binding closed\");\n do\n var res = this._handle.writeSync(flushFlag, chunk, inOff, availInBefore, this._buffer, this._offset, availOutBefore);\n while (!this._hadError && callback(res[0], res[1]));\n if (this._hadError)\n throw error;\n if (nread >= kMaxLength)\n _close(this), @throwRangeError(kRangeErrorMessage);\n var buf = Buffer2.concat(buffers, nread);\n return _close(this), buf;\n }\n assert(this._handle, \"zlib binding closed\");\n var req = this._handle.write(flushFlag, chunk, inOff, availInBefore, this._buffer, this._offset, availOutBefore);\n req.buffer = chunk, req.callback = callback;\n function callback(availInAfter, availOutAfter) {\n if (this)\n this.buffer = null, this.callback = null;\n if (self._hadError)\n return;\n var have = availOutBefore - availOutAfter;\n if (assert(have >= 0, \"have should not go down\"), have > 0) {\n var out = self._buffer.slice(self._offset, self._offset + have);\n if (self._offset += have, async)\n self.push(out);\n else\n buffers.push(out), nread += out.length;\n }\n if (availOutAfter === 0 || self._offset >= self._chunkSize)\n availOutBefore = self._chunkSize, self._offset = 0, self._buffer = Buffer2.allocUnsafe(self._chunkSize);\n if (availOutAfter === 0) {\n if (inOff += availInBefore - availInAfter, availInBefore = availInAfter, !async)\n return !0;\n var newReq = self._handle.write(flushFlag, chunk, inOff, availInBefore, self._buffer, self._offset, self._chunkSize);\n newReq.callback = callback, newReq.buffer = chunk;\n return;\n }\n if (!async)\n return !1;\n cb();\n }\n }, util.inherits(Deflate, Zlib), util.inherits(Inflate, Zlib), util.inherits(Gzip, Zlib), util.inherits(Gunzip, Zlib), util.inherits(DeflateRaw, Zlib), util.inherits(InflateRaw, Zlib), util.inherits(Unzip, Zlib);\n }\n});\nreturn require_lib()})\n"_s; // // diff --git a/src/js/out/WebCoreJSBuiltins.cpp b/src/js/out/WebCoreJSBuiltins.cpp index 1f6fe4ab8..f789f3d25 100644 --- a/src/js/out/WebCoreJSBuiltins.cpp +++ b/src/js/out/WebCoreJSBuiltins.cpp @@ -722,9 +722,9 @@ const char* const s_moduleRequireCode = "(function (id){\"use strict\";const exi const JSC::ConstructAbility s_moduleRequireResolveCodeConstructAbility = JSC::ConstructAbility::CannotConstruct; const JSC::ConstructorKind s_moduleRequireResolveCodeConstructorKind = JSC::ConstructorKind::None; const JSC::ImplementationVisibility s_moduleRequireResolveCodeImplementationVisibility = JSC::ImplementationVisibility::Public; -const int s_moduleRequireResolveCodeLength = 96; +const int s_moduleRequireResolveCodeLength = 194; static const JSC::Intrinsic s_moduleRequireResolveCodeIntrinsic = JSC::NoIntrinsic; -const char* const s_moduleRequireResolveCode = "(function (id){\"use strict\";return @resolveSync(id,typeof this===\"string\"\?this:this\?.path,!1)})\n"; +const char* const s_moduleRequireResolveCode = "(function (id){\"use strict\";try{return @resolveSync(id,typeof this===\"string\"\?this:this\?.path,!1)}catch(error){var e=new Error(`Cannot find module '${id}'`);throw e.code=\"MODULE_NOT_FOUND\",e}})\n"; // requireNativeModule const JSC::ConstructAbility s_moduleRequireNativeModuleCodeConstructAbility = JSC::ConstructAbility::CannotConstruct; |