aboutsummaryrefslogtreecommitdiff
path: root/src/deps/skia/include/c/sk_shader.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/deps/skia/include/c/sk_shader.h')
-rw-r--r--src/deps/skia/include/c/sk_shader.h143
1 files changed, 143 insertions, 0 deletions
diff --git a/src/deps/skia/include/c/sk_shader.h b/src/deps/skia/include/c/sk_shader.h
new file mode 100644
index 000000000..023ccbaea
--- /dev/null
+++ b/src/deps/skia/include/c/sk_shader.h
@@ -0,0 +1,143 @@
+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+// EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL
+// DO NOT USE -- FOR INTERNAL TESTING ONLY
+
+#ifndef sk_shader_DEFINED
+#define sk_shader_DEFINED
+
+#include "include/c/sk_types.h"
+
+SK_C_PLUS_PLUS_BEGIN_GUARD
+
+SK_API void sk_shader_ref(sk_shader_t*);
+SK_API void sk_shader_unref(sk_shader_t*);
+
+typedef enum {
+ CLAMP_SK_SHADER_TILEMODE,
+ REPEAT_SK_SHADER_TILEMODE,
+ MIRROR_SK_SHADER_TILEMODE,
+} sk_shader_tilemode_t;
+
+/**
+ Returns a shader that generates a linear gradient between the two
+ specified points.
+
+ @param points The start and end points for the gradient.
+ @param colors The array[count] of colors, to be distributed between
+ the two points
+ @param colorPos May be NULL. array[count] of SkScalars, or NULL, of
+ the relative position of each corresponding color
+ in the colors array. If this is NULL, the the
+ colors are distributed evenly between the start
+ and end point. If this is not null, the values
+ must begin with 0, end with 1.0, and intermediate
+ values must be strictly increasing.
+ @param colorCount Must be >=2. The number of colors (and pos if not
+ NULL) entries.
+ @param mode The tiling mode
+*/
+SK_API sk_shader_t* sk_shader_new_linear_gradient(const sk_point_t points[2],
+ const sk_color_t colors[],
+ const float colorPos[],
+ int colorCount,
+ sk_shader_tilemode_t tileMode,
+ const sk_matrix_t* localMatrix);
+
+
+/**
+ Returns a shader that generates a radial gradient given the center
+ and radius.
+
+ @param center The center of the circle for this gradient
+ @param radius Must be positive. The radius of the circle for this
+ gradient
+ @param colors The array[count] of colors, to be distributed
+ between the center and edge of the circle
+ @param colorPos May be NULL. The array[count] of the relative
+ position of each corresponding color in the colors
+ array. If this is NULL, the the colors are
+ distributed evenly between the center and edge of
+ the circle. If this is not null, the values must
+ begin with 0, end with 1.0, and intermediate
+ values must be strictly increasing.
+ @param count Must be >= 2. The number of colors (and pos if not
+ NULL) entries
+ @param tileMode The tiling mode
+ @param localMatrix May be NULL
+*/
+SK_API sk_shader_t* sk_shader_new_radial_gradient(const sk_point_t* center,
+ float radius,
+ const sk_color_t colors[],
+ const float colorPos[],
+ int colorCount,
+ sk_shader_tilemode_t tileMode,
+ const sk_matrix_t* localMatrix);
+
+/**
+ Returns a shader that generates a sweep gradient given a center.
+
+ @param center The coordinates of the center of the sweep
+ @param colors The array[count] of colors, to be distributed around
+ the center.
+ @param colorPos May be NULL. The array[count] of the relative
+ position of each corresponding color in the colors
+ array. If this is NULL, the the colors are
+ distributed evenly between the center and edge of
+ the circle. If this is not null, the values must
+ begin with 0, end with 1.0, and intermediate
+ values must be strictly increasing.
+ @param colorCount Must be >= 2. The number of colors (and pos if
+ not NULL) entries
+ @param localMatrix May be NULL
+*/
+SK_API sk_shader_t* sk_shader_new_sweep_gradient(const sk_point_t* center,
+ const sk_color_t colors[],
+ const float colorPos[],
+ int colorCount,
+ const sk_matrix_t* localMatrix);
+
+/**
+ Returns a shader that generates a conical gradient given two circles, or
+ returns NULL if the inputs are invalid. The gradient interprets the
+ two circles according to the following HTML spec.
+ http://dev.w3.org/html5/2dcontext/#dom-context-2d-createradialgradient
+
+ Returns a shader that generates a sweep gradient given a center.
+
+ @param start, startRadius Defines the first circle.
+ @param end, endRadius Defines the first circle.
+ @param colors The array[count] of colors, to be distributed between
+ the two circles.
+ @param colorPos May be NULL. The array[count] of the relative
+ position of each corresponding color in the colors
+ array. If this is NULL, the the colors are
+ distributed evenly between the two circles. If
+ this is not null, the values must begin with 0,
+ end with 1.0, and intermediate values must be
+ strictly increasing.
+ @param colorCount Must be >= 2. The number of colors (and pos if
+ not NULL) entries
+ @param tileMode The tiling mode
+ @param localMatrix May be NULL
+
+*/
+SK_API sk_shader_t* sk_shader_new_two_point_conical_gradient(
+ const sk_point_t* start,
+ float startRadius,
+ const sk_point_t* end,
+ float endRadius,
+ const sk_color_t colors[],
+ const float colorPos[],
+ int colorCount,
+ sk_shader_tilemode_t tileMode,
+ const sk_matrix_t* localMatrix);
+
+SK_C_PLUS_PLUS_END_GUARD
+
+#endif