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diff --git a/src/deps/skia/include/gpu/GrDriverBugWorkaroundsAutogen.h b/src/deps/skia/include/gpu/GrDriverBugWorkaroundsAutogen.h
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+++ b/src/deps/skia/include/gpu/GrDriverBugWorkaroundsAutogen.h
@@ -0,0 +1,45 @@
+// Copyright 2018 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file is auto-generated from build_workaround_header.py
+// DO NOT EDIT!
+
+#define GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP) \
+ GPU_OP(ADD_AND_TRUE_TO_LOOP_CONDITION, \
+ add_and_true_to_loop_condition) \
+ GPU_OP(DISABLE_BLEND_EQUATION_ADVANCED, \
+ disable_blend_equation_advanced) \
+ GPU_OP(DISABLE_DISCARD_FRAMEBUFFER, \
+ disable_discard_framebuffer) \
+ GPU_OP(DISABLE_DUAL_SOURCE_BLENDING_SUPPORT, \
+ disable_dual_source_blending_support) \
+ GPU_OP(DISABLE_TEXTURE_STORAGE, \
+ disable_texture_storage) \
+ GPU_OP(DISALLOW_LARGE_INSTANCED_DRAW, \
+ disallow_large_instanced_draw) \
+ GPU_OP(EMULATE_ABS_INT_FUNCTION, \
+ emulate_abs_int_function) \
+ GPU_OP(FLUSH_ON_FRAMEBUFFER_CHANGE, \
+ flush_on_framebuffer_change) \
+ GPU_OP(FORCE_UPDATE_SCISSOR_STATE_WHEN_BINDING_FBO0, \
+ force_update_scissor_state_when_binding_fbo0) \
+ GPU_OP(GL_CLEAR_BROKEN, \
+ gl_clear_broken) \
+ GPU_OP(MAX_FRAGMENT_UNIFORM_VECTORS_32, \
+ max_fragment_uniform_vectors_32) \
+ GPU_OP(MAX_MSAA_SAMPLE_COUNT_4, \
+ max_msaa_sample_count_4) \
+ GPU_OP(MAX_TEXTURE_SIZE_LIMIT_4096, \
+ max_texture_size_limit_4096) \
+ GPU_OP(PACK_PARAMETERS_WORKAROUND_WITH_PACK_BUFFER, \
+ pack_parameters_workaround_with_pack_buffer) \
+ GPU_OP(REMOVE_POW_WITH_CONSTANT_EXPONENT, \
+ remove_pow_with_constant_exponent) \
+ GPU_OP(REWRITE_DO_WHILE_LOOPS, \
+ rewrite_do_while_loops) \
+ GPU_OP(UNBIND_ATTACHMENTS_ON_BOUND_RENDER_FBO_DELETE, \
+ unbind_attachments_on_bound_render_fbo_delete) \
+ GPU_OP(UNFOLD_SHORT_CIRCUIT_AS_TERNARY_OPERATION, \
+ unfold_short_circuit_as_ternary_operation) \
+// The End