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Diffstat (limited to 'src/deps/skia/include/gpu/ShaderErrorHandler.h')
-rw-r--r-- | src/deps/skia/include/gpu/ShaderErrorHandler.h | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/src/deps/skia/include/gpu/ShaderErrorHandler.h b/src/deps/skia/include/gpu/ShaderErrorHandler.h new file mode 100644 index 000000000..8960da5c5 --- /dev/null +++ b/src/deps/skia/include/gpu/ShaderErrorHandler.h @@ -0,0 +1,36 @@ +/* + * Copyright 2021 Google LLC + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifndef skgpu_ShaderErrorHandler_DEFINED +#define skgpu_ShaderErrorHandler_DEFINED + +#include "include/core/SkTypes.h" + +namespace skgpu { +/** + * Abstract class to report errors when compiling shaders. + */ +class SK_API ShaderErrorHandler { +public: + virtual ~ShaderErrorHandler() = default; + + virtual void compileError(const char* shader, const char* errors) = 0; + +protected: + ShaderErrorHandler() = default; + ShaderErrorHandler(const ShaderErrorHandler&) = delete; + ShaderErrorHandler& operator=(const ShaderErrorHandler&) = delete; +}; + +/** + * Used when no error handler is set. Will report failures via SkDebugf and asserts. + */ +ShaderErrorHandler* DefaultShaderErrorHandler(); + +} // namespace skgpu + +#endif // skgpu_ShaderErrorHandler_DEFINED |