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Diffstat (limited to 'src/deps/skia/include/private/SkShadowFlags.h')
-rw-r--r-- | src/deps/skia/include/private/SkShadowFlags.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/deps/skia/include/private/SkShadowFlags.h b/src/deps/skia/include/private/SkShadowFlags.h new file mode 100644 index 000000000..6438f041a --- /dev/null +++ b/src/deps/skia/include/private/SkShadowFlags.h @@ -0,0 +1,25 @@ +/* + * Copyright 2017 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifndef SkShadowFlags_DEFINED +#define SkShadowFlags_DEFINED + +// A set of flags shared between the SkAmbientShadowMaskFilter and the SkSpotShadowMaskFilter +enum SkShadowFlags { + kNone_ShadowFlag = 0x00, + /** The occluding object is not opaque. Knowing that the occluder is opaque allows + * us to cull shadow geometry behind it and improve performance. */ + kTransparentOccluder_ShadowFlag = 0x01, + /** Don't try to use analytic shadows. */ + kGeometricOnly_ShadowFlag = 0x02, + /** Light position represents a direction, light radius is blur radius at elevation 1 */ + kDirectionalLight_ShadowFlag = 0x04, + /** mask for all shadow flags */ + kAll_ShadowFlag = 0x07 +}; + +#endif |