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-rw-r--r--src/deps/skia/include/utils/SkAnimCodecPlayer.h60
1 files changed, 60 insertions, 0 deletions
diff --git a/src/deps/skia/include/utils/SkAnimCodecPlayer.h b/src/deps/skia/include/utils/SkAnimCodecPlayer.h
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+++ b/src/deps/skia/include/utils/SkAnimCodecPlayer.h
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+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkAnimCodecPlayer_DEFINED
+#define SkAnimCodecPlayer_DEFINED
+
+#include "include/codec/SkCodec.h"
+
+class SkImage;
+
+class SkAnimCodecPlayer {
+public:
+ SkAnimCodecPlayer(std::unique_ptr<SkCodec> codec);
+ ~SkAnimCodecPlayer();
+
+ /**
+ * Returns the current frame of the animation. This defaults to the first frame for
+ * animated codecs (i.e. msec = 0). Calling this multiple times (without calling seek())
+ * will always return the same image object (or null if there was an error).
+ */
+ sk_sp<SkImage> getFrame();
+
+ /**
+ * Return the size of the image(s) that will be returned by getFrame().
+ */
+ SkISize dimensions() const;
+
+ /**
+ * Returns the total duration of the animation in milliseconds. Returns 0 for a single-frame
+ * image.
+ */
+ uint32_t duration() const { return fTotalDuration; }
+
+ /**
+ * Finds the closest frame associated with the time code (in milliseconds) and sets that
+ * to be the current frame (call getFrame() to retrieve that image).
+ * Returns true iff this call to seek() changed the "current frame" for the animation.
+ * Thus if seek() returns false, then getFrame() will return the same image as it did
+ * before this call to seek().
+ */
+ bool seek(uint32_t msec);
+
+
+private:
+ std::unique_ptr<SkCodec> fCodec;
+ SkImageInfo fImageInfo;
+ std::vector<SkCodec::FrameInfo> fFrameInfos;
+ std::vector<sk_sp<SkImage> > fImages;
+ int fCurrIndex = 0;
+ uint32_t fTotalDuration;
+
+ sk_sp<SkImage> getFrameAt(int index);
+};
+
+#endif
+