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-rw-r--r--src/javascript/jsc/bindings/webcore/EventPath.cpp423
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diff --git a/src/javascript/jsc/bindings/webcore/EventPath.cpp b/src/javascript/jsc/bindings/webcore/EventPath.cpp
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--- a/src/javascript/jsc/bindings/webcore/EventPath.cpp
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-// /*
-// * Copyright (C) 2013 Google Inc. All rights reserved.
-// * Copyright (C) 2013-2022 Apple Inc. All rights reserved.
-// *
-// * This library is free software; you can redistribute it and/or
-// * modify it under the terms of the GNU Library General Public
-// * License as published by the Free Software Foundation; either
-// * version 2 of the License, or (at your option) any later version.
-// *
-// * This library is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// * Library General Public License for more details.
-// *
-// * You should have received a copy of the GNU Library General Public License
-// * along with this library; see the file COPYING.LIB. If not, write to
-// * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
-// * Boston, MA 02110-1301, USA.
-// */
-
-// #include "config.h"
-// #include "EventPath.h"
-
-// // #include "DOMWindow.h"
-// #include "Event.h"
-// #include "EventContext.h"
-// #include "EventNames.h"
-// // #include "FullscreenManager.h"
-// // #include "HTMLSlotElement.h"
-// // #include "MouseEvent.h"
-// #include "Node.h"
-// // #include "PseudoElement.h"
-// // #include "ShadowRoot.h"
-// // #include "TouchEvent.h"
-
-// namespace WebCore {
-
-// static inline bool shouldEventCrossShadowBoundary(Event& event, ShadowRoot& shadowRoot, EventTarget& target)
-// {
-// // #if ENABLE(FULLSCREEN_API) && ENABLE(VIDEO)
-// // // Video-only full screen is a mode where we use the shadow DOM as an implementation
-// // // detail that should not be detectable by the web content.
-// // if (is<Node>(target)) {
-// // if (auto* element = downcast<Node>(target).document().fullscreenManager().currentFullscreenElement()) {
-// // // FIXME: We assume that if the full screen element is a media element that it's
-// // // the video-only full screen. Both here and elsewhere. But that is probably wrong.
-// // if (element->isMediaElement() && shadowRoot.host() == element)
-// // return false;
-// // }
-// // }
-// // #endif
-
-// bool targetIsInShadowRoot = is<Node>(target) && &downcast<Node>(target).treeScope().rootNode() == &shadowRoot;
-// return !targetIsInShadowRoot || event.composed();
-// }
-
-// static Node* nodeOrHostIfPseudoElement(Node* node)
-// {
-// retur nnode;
-// // return is<PseudoElement>(*node) ? downcast<PseudoElement>(*node).hostElement() : node;
-// }
-
-// class RelatedNodeRetargeter {
-// public:
-// RelatedNodeRetargeter(Node& relatedNode, Node& target);
-
-// Node* currentNode(Node& currentTreeScope);
-// void moveToNewTreeScope(TreeScope* previousTreeScope, TreeScope& newTreeScope);
-
-// private:
-// Node* nodeInLowestCommonAncestor();
-// void collectTreeScopes();
-
-// void checkConsistency(Node& currentTarget);
-
-// Node& m_relatedNode;
-// Node* m_retargetedRelatedNode;
-// Vector<TreeScope*, 8> m_ancestorTreeScopes;
-// unsigned m_lowestCommonAncestorIndex { 0 };
-// bool m_hasDifferentTreeRoot { false };
-// };
-
-// EventPath::EventPath(Node& originalTarget, Event& event)
-// {
-// buildPath(originalTarget, event);
-
-// if (auto* relatedTarget = event.relatedTarget(); is<Node>(relatedTarget) && !m_path.isEmpty())
-// setRelatedTarget(originalTarget, downcast<Node>(*relatedTarget));
-
-// #if ENABLE(TOUCH_EVENTS)
-// if (is<TouchEvent>(event))
-// retargetTouchLists(downcast<TouchEvent>(event));
-// #endif
-// }
-
-// void EventPath::buildPath(Node& originalTarget, Event& event)
-// {
-// UNUSED_PARAM(originalTarget);
-// UNUSED_PARAM(event);
-// // EventContext::Type contextType = [&]() {
-// // if (is<MouseEvent>(event) || event.isFocusEvent())
-// // return EventContext::Type::MouseOrFocus;
-// // #if ENABLE(TOUCH_EVENTS)
-// // if (is<TouchEvent>(event))
-// // return EventContext::Type::Touch;
-// // #endif
-// // return EventContext::Type::Normal;
-// // }();
-
-// // Node* node = nodeOrHostIfPseudoElement(&originalTarget);
-// // Node* target = node ? eventTargetRespectingTargetRules(*node) : nullptr;
-// // int closedShadowDepth = 0;
-// // // Depths are used to decided which nodes are excluded in event.composedPath when the tree is mutated during event dispatching.
-// // // They could be negative for nodes outside the shadow tree of the target node.
-// // while (node) {
-// // while (node) {
-// // m_path.append(EventContext { contextType, *node, eventTargetRespectingTargetRules(*node), target, closedShadowDepth });
-
-// // if (is<ShadowRoot>(*node))
-// // break;
-
-// // ContainerNode* parent = node->parentNode();
-// // if (UNLIKELY(!parent)) {
-// // // https://dom.spec.whatwg.org/#interface-document
-// // if (is<Document>(*node) && event.type() != eventNames().loadEvent) {
-// // ASSERT(target);
-// // if (target) {
-// // if (auto* window = downcast<Document>(*node).domWindow())
-// // m_path.append(EventContext { EventContext::Type::Window, node, window, target, closedShadowDepth });
-// // }
-// // }
-// // return;
-// // }
-
-// // if (auto* shadowRootOfParent = parent->shadowRoot(); UNLIKELY(shadowRootOfParent)) {
-// // if (auto* assignedSlot = shadowRootOfParent->findAssignedSlot(*node)) {
-// // if (shadowRootOfParent->mode() != ShadowRootMode::Open)
-// // closedShadowDepth++;
-// // // node is assigned to a slot. Continue dispatching the event at this slot.
-// // parent = assignedSlot;
-// // }
-// // }
-// // node = parent;
-// // }
-
-// // bool exitingShadowTreeOfTarget = &target->treeScope() == &node->treeScope();
-// // ShadowRoot& shadowRoot = downcast<ShadowRoot>(*node);
-// // if (!shouldEventCrossShadowBoundary(event, shadowRoot, originalTarget))
-// // return;
-// // node = shadowRoot.host();
-// // if (shadowRoot.mode() != ShadowRootMode::Open)
-// // closedShadowDepth--;
-// // if (exitingShadowTreeOfTarget)
-// // target = eventTargetRespectingTargetRules(*node);
-// }
-// }
-
-// void EventPath::setRelatedTarget(Node& origin, Node& relatedNode)
-// {
-// UNUSED_PARAM(origin);
-// UNUSED_PARAM(relatedNode);
-// // RelatedNodeRetargeter retargeter(relatedNode, *m_path[0].node());
-
-// // bool originIsRelatedTarget = &origin == &relatedNode;
-// // Node& rootNodeInOriginTreeScope = origin.treeScope().rootNode();
-// // TreeScope* previousTreeScope = nullptr;
-// // size_t originalEventPathSize = m_path.size();
-// // for (unsigned contextIndex = 0; contextIndex < originalEventPathSize; contextIndex++) {
-// // auto& context = m_path[contextIndex];
-// // if (!context.isMouseOrFocusEventContext()) {
-// // ASSERT(context.isWindowContext());
-// // continue;
-// // }
-
-// // Node& currentTarget = *context.node();
-// // TreeScope& currentTreeScope = currentTarget.treeScope();
-// // if (UNLIKELY(previousTreeScope && &currentTreeScope != previousTreeScope))
-// // retargeter.moveToNewTreeScope(previousTreeScope, currentTreeScope);
-
-// // Node* currentRelatedNode = retargeter.currentNode(currentTarget);
-// // if (UNLIKELY(!originIsRelatedTarget && context.target() == currentRelatedNode)) {
-// // m_path.shrink(contextIndex);
-// // break;
-// // }
-
-// // context.setRelatedTarget(currentRelatedNode);
-
-// // if (UNLIKELY(originIsRelatedTarget && context.node() == &rootNodeInOriginTreeScope)) {
-// // m_path.shrink(contextIndex + 1);
-// // break;
-// // }
-
-// // previousTreeScope = &currentTreeScope;
-// // }
-// }
-
-// #if ENABLE(TOUCH_EVENTS)
-
-// void EventPath::retargetTouch(EventContext::TouchListType type, const Touch& touch)
-// {
-// auto* eventTarget = touch.target();
-// if (!is<Node>(eventTarget))
-// return;
-
-// RelatedNodeRetargeter retargeter(downcast<Node>(*eventTarget), *m_path[0].node());
-// TreeScope* previousTreeScope = nullptr;
-// for (auto& context : m_path) {
-// Node& currentTarget = *context.node();
-// TreeScope& currentTreeScope = currentTarget.treeScope();
-// if (UNLIKELY(previousTreeScope && &currentTreeScope != previousTreeScope))
-// retargeter.moveToNewTreeScope(previousTreeScope, currentTreeScope);
-
-// if (context.isTouchEventContext()) {
-// Node* currentRelatedNode = retargeter.currentNode(currentTarget);
-// context.touchList(type).append(touch.cloneWithNewTarget(currentRelatedNode));
-// } else
-// ASSERT(context.isWindowContext());
-
-// previousTreeScope = &currentTreeScope;
-// }
-// }
-
-// void EventPath::retargetTouchList(EventContext::TouchListType type, const TouchList* list)
-// {
-// for (unsigned i = 0, length = list ? list->length() : 0; i < length; ++i)
-// retargetTouch(type, *list->item(i));
-// }
-
-// void EventPath::retargetTouchLists(const TouchEvent& event)
-// {
-// retargetTouchList(EventContext::TouchListType::Touches, event.touches());
-// retargetTouchList(EventContext::TouchListType::TargetTouches, event.targetTouches());
-// retargetTouchList(EventContext::TouchListType::ChangedTouches, event.changedTouches());
-// }
-
-// #endif
-
-// // https://dom.spec.whatwg.org/#dom-event-composedpath
-// // Any node whose depth computed in EventPath::buildPath is greater than the context object is excluded.
-// // Because we can exit out of a closed shadow tree and re-enter another closed shadow tree via a slot,
-// // we decrease the *allowed depth* whenever we moved to a "shallower" (closer-to-document) tree.
-// Vector<EventTarget*> EventPath::computePathUnclosedToTarget(const EventTarget& target) const
-// {
-// Vector<EventTarget*> path;
-// auto pathSize = m_path.size();
-// RELEASE_ASSERT(pathSize);
-// path.reserveInitialCapacity(pathSize);
-
-// auto currentTargetIndex = m_path.findIf([&target](auto& context) {
-// return context.currentTarget() == &target;
-// });
-// RELEASE_ASSERT(currentTargetIndex != notFound);
-// auto currentTargetDepth = m_path[currentTargetIndex].closedShadowDepth();
-
-// auto appendTargetWithLesserDepth = [&path](const EventContext& currentContext, int& currentDepthAllowed) {
-// auto depth = currentContext.closedShadowDepth();
-// bool contextIsInsideInnerShadowTree = depth > currentDepthAllowed;
-// if (contextIsInsideInnerShadowTree)
-// return;
-// bool movedOutOfShadowTree = depth < currentDepthAllowed;
-// if (movedOutOfShadowTree)
-// currentDepthAllowed = depth;
-// path.uncheckedAppend(currentContext.currentTarget());
-// };
-
-// auto currentDepthAllowed = currentTargetDepth;
-// auto i = currentTargetIndex;
-// do {
-// appendTargetWithLesserDepth(m_path[i], currentDepthAllowed);
-// } while (i--);
-// path.reverse();
-
-// currentDepthAllowed = currentTargetDepth;
-// for (auto i = currentTargetIndex + 1; i < pathSize; ++i)
-// appendTargetWithLesserDepth(m_path[i], currentDepthAllowed);
-
-// return path;
-// }
-
-// EventPath::EventPath(const Vector<EventTarget*>& targets)
-// {
-// m_path = targets.map([&](auto* target) {
-// ASSERT(target);
-// ASSERT(!is<Node>(target));
-// return EventContext { EventContext::Type::Normal, nullptr, target, *targets.begin(), 0 };
-// });
-// }
-
-// static Node* moveOutOfAllShadowRoots(Node& startingNode)
-// {
-// Node* node = &startingNode;
-// while (node->isInShadowTree())
-// node = downcast<ShadowRoot>(node->treeScope().rootNode()).host();
-// return node;
-// }
-
-// RelatedNodeRetargeter::RelatedNodeRetargeter(Node& relatedNode, Node& target)
-// : m_relatedNode(relatedNode)
-// , m_retargetedRelatedNode(&relatedNode)
-// {
-// auto& targetTreeScope = target.treeScope();
-// TreeScope* currentTreeScope = &m_relatedNode.treeScope();
-// if (LIKELY(currentTreeScope == &targetTreeScope && target.isConnected() && m_relatedNode.isConnected()))
-// return;
-
-// if (&currentTreeScope->documentScope() != &targetTreeScope.documentScope()) {
-// m_hasDifferentTreeRoot = true;
-// m_retargetedRelatedNode = nullptr;
-// return;
-// }
-// if (relatedNode.isConnected() != target.isConnected()) {
-// m_hasDifferentTreeRoot = true;
-// m_retargetedRelatedNode = moveOutOfAllShadowRoots(relatedNode);
-// return;
-// }
-
-// collectTreeScopes();
-
-// // FIXME: We should collect this while constructing the event path.
-// Vector<TreeScope*, 8> targetTreeScopeAncestors;
-// for (TreeScope* currentTreeScope = &targetTreeScope; currentTreeScope; currentTreeScope = currentTreeScope->parentTreeScope())
-// targetTreeScopeAncestors.append(currentTreeScope);
-// ASSERT_WITH_SECURITY_IMPLICATION(!targetTreeScopeAncestors.isEmpty());
-
-// unsigned i = m_ancestorTreeScopes.size();
-// unsigned j = targetTreeScopeAncestors.size();
-// ASSERT_WITH_SECURITY_IMPLICATION(m_ancestorTreeScopes.last() == targetTreeScopeAncestors.last());
-// while (m_ancestorTreeScopes[i - 1] == targetTreeScopeAncestors[j - 1]) {
-// i--;
-// j--;
-// if (!i || !j)
-// break;
-// }
-
-// bool lowestCommonAncestorIsDocumentScope = i + 1 == m_ancestorTreeScopes.size();
-// if (lowestCommonAncestorIsDocumentScope && !relatedNode.isConnected() && !target.isConnected()) {
-// Node& relatedNodeAncestorInDocumentScope = i ? *downcast<ShadowRoot>(m_ancestorTreeScopes[i - 1]->rootNode()).shadowHost() : relatedNode;
-// Node& targetAncestorInDocumentScope = j ? *downcast<ShadowRoot>(targetTreeScopeAncestors[j - 1]->rootNode()).shadowHost() : target;
-// if (&targetAncestorInDocumentScope.rootNode() != &relatedNodeAncestorInDocumentScope.rootNode()) {
-// m_hasDifferentTreeRoot = true;
-// m_retargetedRelatedNode = moveOutOfAllShadowRoots(relatedNode);
-// return;
-// }
-// }
-
-// m_lowestCommonAncestorIndex = i;
-// m_retargetedRelatedNode = nodeInLowestCommonAncestor();
-// }
-
-// inline Node* RelatedNodeRetargeter::currentNode(Node& currentTarget)
-// {
-// checkConsistency(currentTarget);
-// return m_retargetedRelatedNode;
-// }
-
-// void RelatedNodeRetargeter::moveToNewTreeScope(TreeScope* previousTreeScope, TreeScope& newTreeScope)
-// {
-// if (m_hasDifferentTreeRoot)
-// return;
-
-// auto& currentRelatedNodeScope = m_retargetedRelatedNode->treeScope();
-// if (previousTreeScope != &currentRelatedNodeScope) {
-// // currentRelatedNode is still outside our shadow tree. New tree scope may contain currentRelatedNode
-// // but there is no need to re-target it. Moving into a slot (thereby a deeper shadow tree) doesn't matter.
-// return;
-// }
-
-// bool enteredSlot = newTreeScope.parentTreeScope() == previousTreeScope;
-// if (enteredSlot) {
-// if (m_lowestCommonAncestorIndex) {
-// if (m_ancestorTreeScopes.isEmpty())
-// collectTreeScopes();
-// bool relatedNodeIsInSlot = m_ancestorTreeScopes[m_lowestCommonAncestorIndex - 1] == &newTreeScope;
-// if (relatedNodeIsInSlot) {
-// m_lowestCommonAncestorIndex--;
-// m_retargetedRelatedNode = nodeInLowestCommonAncestor();
-// ASSERT(&newTreeScope == &m_retargetedRelatedNode->treeScope());
-// }
-// } else
-// ASSERT(m_retargetedRelatedNode == &m_relatedNode);
-// } else {
-// ASSERT(previousTreeScope->parentTreeScope() == &newTreeScope);
-// m_lowestCommonAncestorIndex++;
-// ASSERT_WITH_SECURITY_IMPLICATION(m_ancestorTreeScopes.isEmpty() || m_lowestCommonAncestorIndex < m_ancestorTreeScopes.size());
-// m_retargetedRelatedNode = downcast<ShadowRoot>(currentRelatedNodeScope.rootNode()).host();
-// ASSERT(&newTreeScope == &m_retargetedRelatedNode->treeScope());
-// }
-// }
-
-// inline Node* RelatedNodeRetargeter::nodeInLowestCommonAncestor()
-// {
-// if (!m_lowestCommonAncestorIndex)
-// return &m_relatedNode;
-// auto& rootNode = m_ancestorTreeScopes[m_lowestCommonAncestorIndex - 1]->rootNode();
-// return downcast<ShadowRoot>(rootNode).host();
-// }
-
-// void RelatedNodeRetargeter::collectTreeScopes()
-// {
-// ASSERT(m_ancestorTreeScopes.isEmpty());
-// for (TreeScope* currentTreeScope = &m_relatedNode.treeScope(); currentTreeScope; currentTreeScope = currentTreeScope->parentTreeScope())
-// m_ancestorTreeScopes.append(currentTreeScope);
-// ASSERT_WITH_SECURITY_IMPLICATION(!m_ancestorTreeScopes.isEmpty());
-// }
-
-// #if !ASSERT_ENABLED
-
-// inline void RelatedNodeRetargeter::checkConsistency(Node&)
-// {
-// }
-
-// #else // ASSERT_ENABLED
-
-// void RelatedNodeRetargeter::checkConsistency(Node& currentTarget)
-// {
-// if (!m_retargetedRelatedNode)
-// return;
-// ASSERT(!currentTarget.isClosedShadowHidden(*m_retargetedRelatedNode));
-// ASSERT(m_retargetedRelatedNode == currentTarget.treeScope().retargetToScope(m_relatedNode).ptr());
-// }
-
-// #endif // ASSERT_ENABLED
-// }