import { spawnSync } from "child_process"; import { bench, run } from "./runner.mjs"; var memory = new Uint8Array(128 * 1024 * 1024); memory.fill(10); // prevent memory from being garbage collected globalThis.memory = memory; bench("spawnSync echo hi", () => { spawnSync("echo", ["hi"], { encoding: "buffer", shell: false }); }); await run();