const std = @import("std"); pub fn build(b: *std.build.Builder) void { // Standard target options allows the person running `zig build` to choose // what target to build for. Here we do not override the defaults, which // means any target is allowed, and the default is native. Other options // for restricting supported target set are available. const target = b.standardTargetOptions(.{}); // Standard release options allow the person running `zig build` to select // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. const mode = b.standardReleaseOptions(); var exe: *std.build.LibExeObjStep = undefined; if (target.getCpuArch().isWasm()) { exe = b.addExecutable("esdev", "src/main_wasm.zig"); } else { exe = b.addExecutable("esdev", "src/main.zig"); } var cwd_buf = [_]u8{0} ** 4096; var cwd = std.os.getcwd(&cwd_buf) catch unreachable; var walker = std.fs.walkPath(std.heap.page_allocator, cwd) catch unreachable; if (std.builtin.is_test) { while (walker.next() catch unreachable) |entry| { if (std.mem.endsWith(u8, entry.basename, "_test.zig")) { std.debug.print("[test] Added {s}", .{entry.basename}); _ = b.addTest(entry.path); } } } exe.setTarget(target); exe.setBuildMode(mode); exe.linkLibC(); exe.addLibPath("/usr/local/lib"); exe.install(); const run_cmd = exe.run(); run_cmd.step.dependOn(b.getInstallStep()); if (b.args) |args| { run_cmd.addArgs(args); } const run_step = b.step("run", "Run the app"); run_step.dependOn(&run_cmd.step); }