[`Worker`](https://developer.mozilla.org/en-US/docs/Web/API/Worker) lets you start and communicate with a new JavaScript instance running on a separate thread while sharing I/O resources with the main thread. You can use TypeScript, CommonJS, ESM, JSX, etc in your workers. `Worker` support was added in Bun v0.6.15. Bun implements a minimal version of the [Web Workers API](https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API) with extensions that make it work better for server-side use cases. ## Usage Like in browsers, [`Worker`](https://developer.mozilla.org/en-US/docs/Web/API/Worker) is a global. Use it to create a new worker thread. Main thread: ```js const worker = new Worker(new URL("worker.ts", import.meta.url).href); worker.postMessage("hello"); worker.onmessage = event => { console.log(event.data); }; ``` Worker thread: {% codetabs %} ```ts#worker.ts self.onmessage = (event: MessageEvent) => { console.log(event.data); postMessage("world"); }; ``` {% /codetabs %} ### Sending & receiving messages with `postMessage` To send messages, use [`worker.postMessage`](https://developer.mozilla.org/en-US/docs/Web/API/Worker/postMessage) and [`self.postMessage`](https://developer.mozilla.org/en-US/docs/Web/API/Window/postMessage). This leverages the [HTML Structured Clone Algorithm](https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API/Structured_clone_algorithm). ```js // On the worker thread, `postMessage` is automatically "routed" to the parent thread. postMessage({ hello: "world" }); // On the main thread worker.postMessage({ hello: "world" }); ``` To receive messages, use the [`message` event handler](https://developer.mozilla.org/en-US/docs/Web/API/Worker/message_event) on the worker and main thread. ```js // Worker thread: self.addEventListener("message", = event => { console.log(event.data); }); // or use the setter: // self.onmessage = fn // if on the main thread worker.addEventListener("message", = event => { console.log(event.data); }); // or use the setter: // worker.onmessage = fn ``` ### Terminating a worker A `Worker` instance terminate automatically when Bun's process exits. To terminate a `Worker` sooner, call `worker.terminate()`. ```ts const worker = new Worker(new URL("worker.ts", import.meta.url).href); // ...some time later worker.terminate(); ``` ### Managing lifetime with `worker.ref` and `worker.unref` By default, a `Worker` will **not** keep the process alive. To keep the process alive until the `Worker` terminates, call `worker.ref()`. ```ts const worker = new Worker(new URL("worker.ts", import.meta.url).href); worker.ref(); ``` You can also pass an `options` object to `Worker`: ```ts const worker = new Worker(new URL("worker.ts", import.meta.url).href, { bun: { ref: true, }, }); ``` To stop keeping the process alive, call `worker.unref()`. ```ts const worker = new Worker(new URL("worker.ts", import.meta.url).href); worker.ref(); // ...later on worker.unref(); ``` Note: `worker.ref()` and `worker.unref()` do not exist in browsers. ### Memory Usage JavaScript instances sometimes use a lot of memory. Bun's `Worker` supports a `smol` mode that reduces memory usage, at a cost of performance. To enable `smol` mode, pass `smol: true` to the `options` object in the `Worker` constructor. ```js const worker = new Worker("./i-am-smol.ts", { bun: { smol: true, }, }); ``` #### What does `smol` mode actually do? It sets ` JSC::HeapSize` to be `Small` instead of the default `Large` ### Worker supports ES Modules, CommonJS, TypeScript, JSX, etc Like the rest of Bun, `Worker` in Bun support CommonJS, ES Modules, TypeScript, JSX, TSX and more out of the box. No extra build steps are necessary. You can use `import` and `export` in your worker code. This is different than browsers, where `"type": "module"` is necessary to use ES Modules. To simplify error handling, the initial script to load is resolved at the time `new Worker(url)` is called. ```js const worker = new Worker("/not-found.js"); // throws an error immediately ``` The specifier passed to `Worker` is resolved relative to the project root (like typing `bun ./path/to/file.js`). ### `"open"` event The `"open"` event is emitted when a worker is created and ready to receive messages. ```ts const worker = new Worker(new URL("worker.ts", import.meta.url).href); worker.addEventListener("open", () => { console.log("worker is ready"); }); ``` This event does not exist in browsers. ### `"close"` event The `"close"` event is emitted when a worker has been terminated. It can take some time for the worker to actually terminate, so this event is emitted when the worker has been marked as terminated. ```ts const worker = new Worker(new URL("worker.ts", import.meta.url).href); worker.addEventListener("close", () => { console.log("worker is ready"); }); ``` This event does not exist in browsers. ### `process.exit()` inside a worker Calling `process.exit()` in a Worker terminates the worker, but does not terminate the main process. Like in Node.js, `process.on('beforeExit', callback)` and `process.on('exit', callback)` are emitted on the worker thread (and not on the main thread).