# this is the environment script for building bun's dependencies # it sets c compiler and flags export SCRIPT_DIR=$(cd -- "$(dirname -- "${BASH_SOURCE[0]}")" &>/dev/null && pwd) export BUN_BASE_DIR=${BUN_BASE_DIR:-$(cd $SCRIPT_DIR && cd .. && pwd)} export BUN_DEPS_DIR=${BUN_DEPS_DIR:-$BUN_BASE_DIR/src/deps/} export BUN_DEPS_OUT_DIR=${BUN_DEPS_OUT_DIR:-$BUN_BASE_DIR/src/deps/} # this compiler detection could be better export CC=${CC:-$(which clang-16 || which clang || which cc)} export CXX=${CXX:-$(which clang++-16 || which clang++ || which c++)} export AR=${AR:-$(which llvm-ar || which ar)} export CPUS=${CPUS:-$(nproc || sysctl -n hw.ncpu || echo 1)} export CMAKE_CXX_COMPILER=${CXX} export CMAKE_C_COMPILER=${CC} export CFLAGS='-O3 -fno-exceptions -fvisibility=hidden -fvisibility-inlines-hidden' export CXXFLAGS='-O3 -fno-exceptions -fvisibility=hidden -fvisibility-inlines-hidden' export CMAKE_FLAGS=( -DCMAKE_C_COMPILER="${CC}" -DCMAKE_CXX_COMPILER="${CXX}" -DCMAKE_C_FLAGS="$CFLAGS" -DCMAKE_CXX_FLAGS="$CXXFLAGS" -DCMAKE_BUILD_TYPE=Release ) if [[ $(uname -s) == 'Darwin' ]]; then if ! [[ $(uname -m) == 'arm64' ]]; then export CMAKE_OSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET:-10.14} else export CMAKE_OSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET:-11.0} fi CMAKE_FLAGS+=(-DCMAKE_OSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET}) export CFLAGS="$CFLAGS -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET}" export CXXFLAGS="$CXXFLAGS -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET}" fi mkdir -p $BUN_DEPS_OUT_DIR if [[ "${BASH_SOURCE[0]}" == "${0}" ]]; then echo "C Compiler: ${CC}" echo "C++ Compiler: ${CXX}" fi