const std = @import("std"); const Enviroment = @import("./env.zig"); const PlatformSpecific = switch (@import("builtin").target.os.tag) { .macos => @import("./darwin_c.zig"), .linux => @import("./linux_c.zig"), else => struct {}, }; pub usingnamespace PlatformSpecific; const C = std.c; const builtin = @import("builtin"); const os = std.os; const mem = std.mem; const Stat = std.fs.File.Stat; const Kind = std.fs.File.Kind; const StatError = std.fs.File.StatError; const errno = os.errno; const mode_t = C.mode_t; const libc_stat = C.Stat; const zeroes = mem.zeroes; pub const darwin = @import("./darwin_c.zig"); pub const linux = @import("./linux_c.zig"); pub extern "c" fn chmod([*c]const u8, mode_t) c_int; pub extern "c" fn fchmod(std.c.fd_t, mode_t) c_int; pub extern "c" fn umask(mode_t) mode_t; pub extern "c" fn fchmodat(c_int, [*c]const u8, mode_t, c_int) c_int; pub extern "c" fn fchown(std.c.fd_t, std.c.uid_t, std.c.gid_t) c_int; pub extern "c" fn lchown(path: [*:0]const u8, std.c.uid_t, std.c.gid_t) c_int; pub extern "c" fn chown(path: [*:0]const u8, std.c.uid_t, std.c.gid_t) c_int; pub extern "c" fn lstat([*c]const u8, [*c]libc_stat) c_int; pub extern "c" fn lstat64([*c]const u8, [*c]libc_stat) c_int; pub extern "c" fn lchmod(path: [*:0]const u8, mode: mode_t) c_int; pub extern "c" fn truncate(path: [*:0]const u8, len: os.off_t) c_int; pub extern "c" fn lutimes(path: [*:0]const u8, times: *const [2]std.os.timeval) c_int; pub extern "c" fn mkdtemp(template: [*c]u8) ?[*:0]u8; pub fn lstat_absolute(path: [:0]const u8) !Stat { if (builtin.os.tag == .windows) { @compileError("Not implemented yet"); } var st = zeroes(libc_stat); switch (errno(lstat64(path.ptr, &st))) { .SUCCESS => {}, .NOENT => return error.FileNotFound, // .EINVAL => unreachable, .BADF => unreachable, // Always a race condition. .NOMEM => return error.SystemResources, .ACCES => return error.AccessDenied, else => |err| return os.unexpectedErrno(err), } const atime = st.atime(); const mtime = st.mtime(); const ctime = st.ctime(); return Stat{ .inode = st.ino, .size = @bitCast(u64, st.size), .mode = st.mode, .kind = switch (builtin.os.tag) { .wasi => switch (st.filetype) { os.FILETYPE_BLOCK_DEVICE => Kind.BlockDevice, os.FILETYPE_CHARACTER_DEVICE => Kind.CharacterDevice, os.FILETYPE_DIRECTORY => Kind.Directory, os.FILETYPE_SYMBOLIC_LINK => Kind.SymLink, os.FILETYPE_REGULAR_FILE => Kind.File, os.FILETYPE_SOCKET_STREAM, os.FILETYPE_SOCKET_DGRAM => Kind.UnixDomainSocket, else => Kind.Unknown, }, else => switch (st.mode & os.S.IFMT) { os.S.IFBLK => Kind.BlockDevice, os.S.IFCHR => Kind.CharacterDevice, os.S.IFDIR => Kind.Directory, os.S.IFIFO => Kind.NamedPipe, os.S.IFLNK => Kind.SymLink, os.S.IFREG => Kind.File, os.S.IFSOCK => Kind.UnixDomainSocket, else => Kind.Unknown, }, }, .atime = @as(i128, atime.tv_sec) * std.time.ns_per_s + atime.tv_nsec, .mtime = @as(i128, mtime.tv_sec) * std.time.ns_per_s + mtime.tv_nsec, .ctime = @as(i128, ctime.tv_sec) * std.time.ns_per_s + ctime.tv_nsec, }; } // renameatZ fails when renaming across mount points // we assume that this is relatively uncommon pub fn moveFileZ(from_dir: std.os.fd_t, filename: [*:0]const u8, to_dir: std.os.fd_t, destination: [*:0]const u8) !void { std.os.renameatZ(from_dir, filename, to_dir, destination) catch |err| { switch (err) { error.RenameAcrossMountPoints => { try moveFileZSlow(from_dir, filename, to_dir, destination); }, else => { return err; }, } }; } pub fn moveFileZWithHandle(from_handle: std.os.fd_t, from_dir: std.os.fd_t, filename: [*:0]const u8, to_dir: std.os.fd_t, destination: [*:0]const u8) !void { std.os.renameatZ(from_dir, filename, to_dir, destination) catch |err| { switch (err) { error.RenameAcrossMountPoints => { try moveFileZSlowWithHandle(from_handle, to_dir, destination); }, else => { return err; }, } }; } // On Linux, this will be fast because sendfile() supports copying between two file descriptors on disk // macOS & BSDs will be slow because pub fn moveFileZSlow(from_dir: std.os.fd_t, filename: [*:0]const u8, to_dir: std.os.fd_t, destination: [*:0]const u8) !void { const in_handle = try std.os.openatZ(from_dir, filename, std.os.O.RDONLY | std.os.O.CLOEXEC, 0600); try moveFileZSlowWithHandle(in_handle, to_dir, destination); } pub fn moveFileZSlowWithHandle(in_handle: std.os.fd_t, to_dir: std.os.fd_t, destination: [*:0]const u8) !void { const stat_ = try std.os.fstat(in_handle); // delete if exists, don't care if it fails. it may fail due to the file not existing // delete here because we run into weird truncation issues if we do not // ftruncate() instead didn't work. // this is technically racy because it could end up deleting the file without saving std.os.unlinkatZ(to_dir, destination, 0) catch {}; const out_handle = try std.os.openatZ(to_dir, destination, std.os.O.WRONLY | std.os.O.CREAT | std.os.O.CLOEXEC, 022); defer std.os.close(out_handle); if (comptime Enviroment.isLinux) { _ = std.os.system.fallocate(out_handle, 0, 0, @intCast(i64, stat_.size)); _ = try std.os.sendfile(out_handle, in_handle, 0, @intCast(usize, stat_.size), &[_]std.os.iovec_const{}, &[_]std.os.iovec_const{}, 0); } else { if (comptime Enviroment.isMac) { // if this fails, it doesn't matter // we only really care about read & write succeeding PlatformSpecific.preallocate_file( out_handle, @intCast(std.os.off_t, 0), @intCast(std.os.off_t, stat_.size), ) catch {}; } var buf: [8092 * 2]u8 = undefined; var total_read: usize = 0; while (true) { const read = try std.os.pread(in_handle, &buf, total_read); total_read += read; if (read == 0) break; const bytes = buf[0..read]; const written = try std.os.write(out_handle, bytes); if (written == 0) break; } } _ = fchmod(out_handle, stat_.mode); _ = fchown(out_handle, stat_.uid, stat_.gid); } pub fn kindFromMode(mode: os.mode_t) std.fs.File.Kind { return switch (mode & os.S.IFMT) { os.S.IFBLK => std.fs.File.Kind.BlockDevice, os.S.IFCHR => std.fs.File.Kind.CharacterDevice, os.S.IFDIR => std.fs.File.Kind.Directory, os.S.IFIFO => std.fs.File.Kind.NamedPipe, os.S.IFLNK => std.fs.File.Kind.SymLink, os.S.IFREG => std.fs.File.Kind.File, os.S.IFSOCK => std.fs.File.Kind.UnixDomainSocket, else => .Unknown, }; }