# JS Modules - `./node` contains all `node:*` modules - `./bun` contains all `bun:*` modules - `./thirdparty` contains npm modules we replace like `ws` When you change any of those folders, run this to bundle and minify them: ```bash $ make esm ``` These modules are bundled into the binary, but in debug mode they are loaded from the filesystem, so you do not need to rerun `make dev`. If you want to override the modules in a release build, you can set `BUN_OVERRIDE_MODULE_PATH` to the path to the repo: ```bash $ BUN_OVERRIDE_MODULE_PATH=/path/to/bun-repo bun ... ``` For any private types like `Bun.fs()`, add them to `./private.d.ts` # Builtins - `./builtins` contains builtins that use intrinsics. They're inlined into generated C++ code. It's a separate system, see the readme in that folder. When anything in that is changed, run this to regenerate the code: ```make $ make regenerate-bindings $ make bun-link-lld-debug ``` 4-legacy Unnamed repository; edit this file 'description' to name the repository.
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2024-11-06Update to Vite 6.0.0-beta.6 (#12323)Gravatar Bjorn Lu 15-100/+123
2024-11-06[ci] formatGravatar Bjorn Lu 2-18/+17
2024-11-06Add support for Svelte 5 @render syntax (#12390)Gravatar Bjorn Lu 3-0/+30
2024-11-06fix(deps): update all non-major dependencies (#12366)Gravatar renovate[bot] 29-533/+552