const std = @import("std"); pub const string = []const u8; pub const stringMutable = []u8; pub const CodePoint = i32; // macOS sets file path limit to 1024 // Since a pointer on x64 is 64 bits and only 46 bits are used // We can safely store the entire path slice in a single u64. pub const PathString = packed struct { const PathIntLen = std.math.IntFittingRange(0, std.fs.MAX_PATH_BYTES); pub const use_small_path_string = @bitSizeOf(usize) - @bitSizeOf(PathIntLen) >= 53; pub const PathInt = if (use_small_path_string) PathIntLen else usize; pub const PointerIntType = if (use_small_path_string) u53 else usize; ptr: PointerIntType, len: PathInt, pub inline fn slice(this: PathString) string { @setRuntimeSafety(false); // "cast causes pointer to be null" is fine here. if it is null, the len will be 0. return @intToPtr([*]u8, @intCast(usize, this.ptr))[0..this.len]; } pub inline fn init(str: string) PathString { @setRuntimeSafety(false); // "cast causes pointer to be null" is fine here. if it is null, the len will be 0. return PathString{ .ptr = @truncate(PointerIntType, @ptrToInt(str.ptr)), .len = @truncate(PathInt, str.len), }; } pub inline fn isEmpty(this: PathString) bool { return this.len == 0; } pub const empty = PathString{ .ptr = 0, .len = 0 }; comptime { if (use_small_path_string and @bitSizeOf(PathString) != 64) { @compileError("PathString must be 64 bits"); } else if (!use_small_path_string and @bitSizeOf(PathString) != 128) { @compileError("PathString must be 128 bits"); } } };