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const std = @import("std");
pub fn build(b: *std.build.Builder) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard release options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
const mode = b.standardReleaseOptions();
var exe: *std.build.LibExeObjStep = undefined;
if (target.getCpuArch().isWasm()) {
exe = b.addExecutable("esdev", "src/main_wasm.zig");
} else {
exe = b.addExecutable("esdev", "src/main.zig");
}
exe.setTarget(target);
exe.setBuildMode(mode);
exe.addLibPath("/usr/local/lib");
exe.install();
const run_cmd = exe.run();
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
}
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