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const std = @import("std");
const Enviroment = @import("./env.zig");
pub usingnamespace switch (std.Target.current.os.tag) {
.macos => @import("./darwin_c.zig"),
else => struct {},
};
usingnamespace std.c;
const builtin = @import("builtin");
const os = std.os;
const mem = std.mem;
const Stat = std.fs.File.Stat;
const Kind = std.fs.File.Kind;
const StatError = std.fs.File.StatError;
const errno = os.errno;
const zeroes = mem.zeroes;
pub extern "c" fn chmod([*c]const u8, mode_t) c_int;
pub extern "c" fn fchmod(std.c.fd_t, mode_t) c_int;
pub extern "c" fn umask(mode_t) mode_t;
pub extern "c" fn fchmodat(c_int, [*c]const u8, mode_t, c_int) c_int;
pub extern "c" fn fchown(std.c.fd_t, std.c.uid_t, std.c.gid_t) c_int;
pub extern "c" fn lstat([*c]const u8, [*c]libc_stat) c_int;
pub extern "c" fn lstat64([*c]const u8, [*c]libc_stat) c_int;
pub fn lstat_absolute(path: [:0]const u8) StatError!Stat {
if (builtin.os.tag == .windows) {
var io_status_block: windows.IO_STATUS_BLOCK = undefined;
var info: windows.FILE_ALL_INFORMATION = undefined;
const rc = windows.ntdll.NtQueryInformationFile(self.handle, &io_status_block, &info, @sizeOf(windows.FILE_ALL_INFORMATION), .FileAllInformation);
switch (rc) {
.SUCCESS => {},
.BUFFER_OVERFLOW => {},
.INVALID_PARAMETER => unreachable,
.ACCESS_DENIED => return error.AccessDenied,
else => return windows.unexpectedStatus(rc),
}
return Stat{
.inode = info.InternalInformation.IndexNumber,
.size = @bitCast(u64, info.StandardInformation.EndOfFile),
.mode = 0,
.kind = if (info.StandardInformation.Directory == 0) .File else .Directory,
.atime = windows.fromSysTime(info.BasicInformation.LastAccessTime),
.mtime = windows.fromSysTime(info.BasicInformation.LastWriteTime),
.ctime = windows.fromSysTime(info.BasicInformation.CreationTime),
};
}
var st = zeroes(libc_stat);
switch (errno(lstat64(path.ptr, &st))) {
.SUCCESS => {},
// .EINVAL => unreachable,
.BADF => unreachable, // Always a race condition.
.NOMEM => return error.SystemResources,
.ACCES => return error.AccessDenied,
else => |err| return os.unexpectedErrno(err),
}
const atime = st.atime();
const mtime = st.mtime();
const ctime = st.ctime();
return Stat{
.inode = st.ino,
.size = @bitCast(u64, st.size),
.mode = st.mode,
.kind = switch (builtin.os.tag) {
.wasi => switch (st.filetype) {
os.FILETYPE_BLOCK_DEVICE => Kind.BlockDevice,
os.FILETYPE_CHARACTER_DEVICE => Kind.CharacterDevice,
os.FILETYPE_DIRECTORY => Kind.Directory,
os.FILETYPE_SYMBOLIC_LINK => Kind.SymLink,
os.FILETYPE_REGULAR_FILE => Kind.File,
os.FILETYPE_SOCKET_STREAM, os.FILETYPE_SOCKET_DGRAM => Kind.UnixDomainSocket,
else => Kind.Unknown,
},
else => switch (st.mode & os.S_IFMT) {
os.S_IFBLK => Kind.BlockDevice,
os.S_IFCHR => Kind.CharacterDevice,
os.S_IFDIR => Kind.Directory,
os.S_IFIFO => Kind.NamedPipe,
os.S_IFLNK => Kind.SymLink,
os.S_IFREG => Kind.File,
os.S_IFSOCK => Kind.UnixDomainSocket,
else => Kind.Unknown,
},
},
.atime = @as(i128, atime.tv_sec) * std.time.ns_per_s + atime.tv_nsec,
.mtime = @as(i128, mtime.tv_sec) * std.time.ns_per_s + mtime.tv_nsec,
.ctime = @as(i128, ctime.tv_sec) * std.time.ns_per_s + ctime.tv_nsec,
};
}
// renameatZ fails when renaming across mount points
// we assume that this is relatively uncommon
pub fn moveFileZ(from_dir: std.os.fd_t, filename: [*:0]const u8, to_dir: std.os.fd_t, destination: [*:0]const u8) !void {
std.os.renameatZ(from_dir, filename, to_dir, destination) catch |err| {
switch (err) {
error.RenameAcrossMountPoints => {
try moveFileZSlow(from_dir, filename, to_dir, destination);
},
else => {
return err;
},
}
};
}
pub fn moveFileZWithHandle(from_handle: std.os.fd_t, from_dir: std.os.fd_t, filename: [*:0]const u8, to_dir: std.os.fd_t, destination: [*:0]const u8) !void {
std.os.renameatZ(from_dir, filename, to_dir, destination) catch |err| {
switch (err) {
error.RenameAcrossMountPoints => {
try moveFileZSlowWithHandle(from_handle, to_dir, destination);
},
else => {
return err;
},
}
};
}
// On Linux, this will be fast because sendfile() supports copying between two file descriptors on disk
// macOS & BSDs will be slow because
pub fn moveFileZSlow(from_dir: std.os.fd_t, filename: [*:0]const u8, to_dir: std.os.fd_t, destination: [*:0]const u8) !void {
const in_handle = try std.os.openatZ(from_dir, filename, std.os.O_RDONLY | std.os.O_CLOEXEC, 0600);
try moveFileZSlowWithHandle(in_handle, to_dir, destination);
}
pub fn moveFileZSlowWithHandle(in_handle: std.os.fd_t, to_dir: std.os.fd_t, destination: [*:0]const u8) !void {
const stat_ = try std.os.fstat(in_handle);
// delete if exists, don't care if it fails. it may fail due to the file not existing
// delete here because we run into weird truncation issues if we do not
// ftruncate() instead didn't work.
// this is technically racy because it could end up deleting the file without saving
std.os.unlinkatZ(to_dir, destination, 0) catch {};
const out_handle = try std.os.openatZ(to_dir, destination, std.os.O_WRONLY | std.os.O_CREAT | std.os.O_CLOEXEC, 022);
defer std.os.close(out_handle);
if (comptime Enviroment.isLinux) {
_ = std.os.system.fallocate(out_handle, 0, 0, @intCast(i64, stat_.size));
_ = try std.os.sendfile(out_handle, in_handle, 0, @intCast(usize, stat_.size), &[_]std.c.iovec_const{}, &[_]std.c.iovec_const{}, 0);
} else {
if (comptime Enviroment.isMac) {
// if this fails, it doesn't matter
// we only really care about read & write succeeding
preallocate_file(
out_handle,
@intCast(std.os.off_t, 0),
@intCast(std.os.off_t, stat_.size),
) catch {};
}
var buf: [8092 * 2]u8 = undefined;
var total_read: usize = 0;
while (true) {
const read = try std.os.pread(in_handle, &buf, total_read);
total_read += read;
if (read == 0) break;
const bytes = buf[0..read];
const written = try std.os.write(out_handle, bytes);
if (written == 0) break;
}
}
_ = fchmod(out_handle, stat_.mode);
_ = fchown(out_handle, stat_.uid, stat_.gid);
}
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