From 9ac3cab1b7b1b1e78f86ce3c6a80fbee312162e6 Mon Sep 17 00:00:00 2001 From: Miek Gieben Date: Fri, 19 Aug 2016 17:14:17 -0700 Subject: Make CoreDNS a server type plugin for Caddy (#220) * Make CoreDNS a server type plugin for Caddy Remove code we don't need and port all middleware over. Fix all tests and rework the documentation. Also make `go generate` build a caddy binary which we then copy into our directory. This means `go build`-builds remain working as-is. And new etc instances in each etcd test for better isolation. Fix more tests and rework test.Server with the newer support Caddy offers. Fix Makefile to support new mode of operation. --- core/assets/path.go | 29 ----------------------------- 1 file changed, 29 deletions(-) delete mode 100644 core/assets/path.go (limited to 'core/assets/path.go') diff --git a/core/assets/path.go b/core/assets/path.go deleted file mode 100644 index abe4638d0..000000000 --- a/core/assets/path.go +++ /dev/null @@ -1,29 +0,0 @@ -package assets - -import ( - "os" - "path/filepath" - "runtime" -) - -// Path returns the path to the folder -// where the application may store data. This -// currently resolves to ~/.coredns -func Path() string { - return filepath.Join(userHomeDir(), ".coredns") -} - -// userHomeDir returns the user's home directory according to -// environment variables. -// -// Credit: http://stackoverflow.com/a/7922977/1048862 -func userHomeDir() string { - if runtime.GOOS == "windows" { - home := os.Getenv("HOMEDRIVE") + os.Getenv("HOMEPATH") - if home == "" { - home = os.Getenv("USERPROFILE") - } - return home - } - return os.Getenv("HOME") -} -- cgit v1.2.3