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+# Migrating from v0.5.x to v0.6.0
+
+This section describes how to upgrade from v0.5.x to v0.6.0 of the RTIC framework.
+
+## `Cargo.toml` - version bump
+
+Change the version of `cortex-m-rtic` to `"0.6.0"`.
+
+## Module instead of Const
+
+With the support of attributes on modules the `const APP` workaround is not needed.
+
+Change
+
+``` rust
+#[rtic::app(/* .. */)]
+const APP: () = {
+ [code here]
+};
+```
+
+into
+
+``` rust
+#[rtic::app(/* .. */)]
+mod app {
+ [code here]
+}
+```
+
+Now that a regular Rust module is used it means it is possible to have custom
+user code within that module.
+Additionally, it means that `use`-statements for resources etc may be required.
+
+## Init always returns late resources
+
+In order to make the API more symmetric the #[init]-task always returns a late resource.
+
+From this:
+
+``` rust
+#[rtic::app(device = lm3s6965)]
+mod app {
+ #[init]
+ fn init(_: init::Context) {
+ rtic::pend(Interrupt::UART0);
+ }
+ [more code]
+}
+```
+
+to this:
+
+``` rust
+#[rtic::app(device = lm3s6965)]
+mod app {
+ #[init]
+ fn init(_: init::Context) -> init::LateResources {
+ rtic::pend(Interrupt::UART0);
+
+ init::LateResources {}
+ }
+ [more code]
+}
+```
+
+## Resources struct - #[resources]
+
+Previously the RTIC resources had to be in in a struct named exactly "Resources":
+
+``` rust
+struct Resources {
+ // Resources defined in here
+}
+```
+
+With RTIC v0.6.0 the resources struct is annotated similarly like
+`#[task]`, `#[init]`, `#[idle]`: with an attribute `#[resources]`
+
+``` rust
+#[resources]
+struct Resources {
+ // Resources defined in here
+}
+```
+
+In fact, the name of the struct is now up to the developer:
+
+``` rust
+#[resources]
+struct whateveryouwant {
+ // Resources defined in here
+}
+```
+
+would work equally well.