use core::mem::size_of; use bits32::task::*; use shared::descriptor; use shared::PrivilegeLevel; pub use shared::segmentation::*; /// Reload code segment register. /// Note this is special since we can not directly move /// to %cs. Instead we push the new segment selector /// and return value on the stack and use lretl /// to reload cs and continue at 1:. pub unsafe fn set_cs(sel: SegmentSelector) { asm!("pushl $0; \ pushl $$1f; \ lretl; \ 1:" :: "ri" (sel.bits() as usize) : "memory"); } impl SegmentDescriptor { pub fn new_memory(base: u32, limit: u32, ty: Type, accessed: bool, dpl: PrivilegeLevel) -> SegmentDescriptor { let ty1 = descriptor::Type::SegmentDescriptor { ty: ty, accessed: accessed, }; let flags = FLAGS_DB; let seg = SegmentDescriptor::memory_or_tss(base, limit, ty1, dpl, flags); seg } pub fn new_tss(tss: &TaskStateSegment, dpl: PrivilegeLevel) -> [SegmentDescriptor; 2] { let tss_ptr = tss as *const TaskStateSegment; let ty1 = descriptor::Type::SystemDescriptor { size: true, ty: descriptor::SystemType::TssAvailable, }; let seg = SegmentDescriptor::memory_or_tss(tss_ptr as u32, size_of::() as u32, ty1, dpl, Flags::empty()); seg } }