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authorGravatar Phil Miller <phil@intensecomputing.com> 2022-04-26 10:06:17 -0700
committerGravatar GitHub <noreply@github.com> 2022-04-26 10:06:17 -0700
commit8eb3163d865fbabb22c227b8f1810db079cca8f3 (patch)
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Add profiling to ParticleBoundaryBuffer::gatherParticles (#3061)
This turned out to be a major portion of a particle-heavy simulation, and was being entirely attributed to WarpX::Evolve().
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