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author | 2021-06-25 14:02:17 -0700 | |
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committer | 2021-06-25 14:02:17 -0700 | |
commit | 4e8eba636a354c5a83f6909e8081662e0082f488 (patch) | |
tree | 365554aca6db26358701dae7fc710233f0e1f848 /Source/FieldSolver/SpectralSolver/SpectralFieldData.H | |
parent | 0b6ddad4ce039277025b80ba81ff2692b3a80724 (diff) | |
download | WarpX-4e8eba636a354c5a83f6909e8081662e0082f488.tar.gz WarpX-4e8eba636a354c5a83f6909e8081662e0082f488.tar.zst WarpX-4e8eba636a354c5a83f6909e8081662e0082f488.zip |
Evolve: Avoid Resetting Walltime (#2032)
* Moved walltime to WarpX.H so that it doesn't reset for each sim.step() call
* Move Real walltime to static instance in WarpXEvolve.cpp and rename all instances of walltime to evolve_time
Diffstat (limited to 'Source/FieldSolver/SpectralSolver/SpectralFieldData.H')
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