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authorGravatar nruof <86024944+nruof@users.noreply.github.com> 2021-06-25 14:02:17 -0700
committerGravatar GitHub <noreply@github.com> 2021-06-25 14:02:17 -0700
commit4e8eba636a354c5a83f6909e8081662e0082f488 (patch)
tree365554aca6db26358701dae7fc710233f0e1f848 /Source/FieldSolver/SpectralSolver/SpectralFieldData.H
parent0b6ddad4ce039277025b80ba81ff2692b3a80724 (diff)
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Evolve: Avoid Resetting Walltime (#2032)
* Moved walltime to WarpX.H so that it doesn't reset for each sim.step() call * Move Real walltime to static instance in WarpXEvolve.cpp and rename all instances of walltime to evolve_time
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