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-rw-r--r--Source/FieldSolver/FiniteDifferenceSolver/FiniteDifferenceAlgorithms/CylindricalYeeAlgorithm.H96
1 files changed, 38 insertions, 58 deletions
diff --git a/Source/FieldSolver/FiniteDifferenceSolver/FiniteDifferenceAlgorithms/CylindricalYeeAlgorithm.H b/Source/FieldSolver/FiniteDifferenceSolver/FiniteDifferenceAlgorithms/CylindricalYeeAlgorithm.H
index 3f408479c..9258fdff4 100644
--- a/Source/FieldSolver/FiniteDifferenceSolver/FiniteDifferenceAlgorithms/CylindricalYeeAlgorithm.H
+++ b/Source/FieldSolver/FiniteDifferenceSolver/FiniteDifferenceAlgorithms/CylindricalYeeAlgorithm.H
@@ -5,97 +5,77 @@
#include <AMReX_Array4.H>
#include <AMReX_Gpu.H>
-struct YeeAlgorithm {
+struct CylindricalYeeAlgorithm {
static void InitializeStencilCoefficients(
std::array<amrex::Real,3>& cell_size,
- amrex::Gpu::ManagedVector<amrex::Real>& stencil_coefs_x,
- amrex::Gpu::ManagedVector<amrex::Real>& stencil_coefs_y,
+ amrex::Gpu::ManagedVector<amrex::Real>& stencil_coefs_r,
amrex::Gpu::ManagedVector<amrex::Real>& stencil_coefs_z ) {
// Store the inverse cell size along each direction in the coefficients
- stencil_coefs_x.resize(1);
- stencil_coefs_x[0] = 1./cell_size[0];
- stencil_coefs_y.resize(1);
- stencil_coefs_y[0] = 1./cell_size[1];
+ stencil_coefs_r.resize(1);
+ stencil_coefs_r[0] = 1./cell_size[0]; // 1./dr
stencil_coefs_z.resize(1);
- stencil_coefs_z[0] = 1./cell_size[2];
+ stencil_coefs_z[0] = 1./cell_size[2]; // 1./dz
}
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE
- static amrex::Real UpwardDx(
+ static amrex::Real UpwardDr(
amrex::Array4<amrex::Real> const& F,
- amrex::Real const* coefs_x, int const n_coefs_x,
- int const i, int const j, int const k ) {
+ amrex::Real const* coefs_r, int const n_coefs_r,
+ int const i, int const j, int const k, int const comp ) {
- amrex::Real inv_dx = coefs_x[0];
- return inv_dx*( F(i+1,j,k) - F(i,j,k) );
+ amrex::Real inv_dr = coefs_r[0];
+ return inv_dr*( F(i+1,j,k,comp) - F(i,j,k,comp) );
};
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE
- static amrex::Real DownwardDx(
+ static amrex::Real DownwardDr(
amrex::Array4<amrex::Real> const& F,
- amrex::Real const* coefs_x, int const n_coefs_x,
- int const i, int const j, int const k ) {
+ amrex::Real const* coefs_r, int const n_coefs_r,
+ int const i, int const j, int const k, int const comp ) {
- amrex::Real inv_dx = coefs_x[0];
- return inv_dx*( F(i,j,k) - F(i-1,j,k) );
- };
-
- AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE
- static amrex::Real UpwardDy(
- amrex::Array4<amrex::Real> const& F,
- amrex::Real const* coefs_y, int const n_coefs_y,
- int const i, int const j, int const k ) {
-
- #if defined WARPX_DIM_3D
- amrex::Real inv_dy = coefs_y[0];
- return inv_dy*( F(i,j+1,k) - F(i,j,k) );
- #elif (defined WARPX_DIM_XZ)
- return 0; // 2D Cartesian: derivative along y is 0
- #endif
- };
-
- AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE
- static amrex::Real DownwardDy(
- amrex::Array4<amrex::Real> const& F,
- amrex::Real const* coefs_y, int const n_coefs_y,
- int const i, int const j, int const k ) {
-
- #if defined WARPX_DIM_3D
- amrex::Real inv_dy = coefs_y[0];
- return inv_dy*( F(i,j,k) - F(i,j-1,k) );
- #elif (defined WARPX_DIM_XZ)
- return 0; // 2D Cartesian: derivative along y is 0
- #endif
+ amrex::Real inv_dr = coefs_r[0];
+ return inv_dr*( F(i,j,k,comp) - F(i-1,j,k,comp) );
};
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE
static amrex::Real UpwardDz(
amrex::Array4<amrex::Real> const& F,
amrex::Real const* coefs_z, int const n_coefs_z,
- int const i, int const j, int const k ) {
+ int const i, int const j, int const k, int const comp ) {
amrex::Real inv_dz = coefs_z[0];
- #if defined WARPX_DIM_3D
- return inv_dz*( F(i,j,k+1) - F(i,j,k) );
- #elif (defined WARPX_DIM_XZ)
- return inv_dz*( F(i,j+1,k) - F(i,j,k) );
- #endif
+ return inv_dz*( F(i,j+1,k,comp) - F(i,j,k,comp) );
};
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE
static amrex::Real DownwardDz(
amrex::Array4<amrex::Real> const& F,
amrex::Real const* coefs_z, int const n_coefs_z,
- int const i, int const j, int const k ) {
+ int const i, int const j, int const k, int const comp ) {
amrex::Real inv_dz = coefs_z[0];
- #if defined WARPX_DIM_3D
- return inv_dz*( F(i,j,k) - F(i,j,k-1) );
- #elif (defined WARPX_DIM_XZ)
- return inv_dz*( F(i,j,k) - F(i,j-1,k) );
- #endif
+ return inv_dz*( F(i,j,k,comp) - F(i,j-1,k,comp) );
+ };
+
+ AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE
+ static amrex::Real DivideByR(
+ amrex::Array4<amrex::Real> const& F,
+ amrex::Real const r, int const dr, int const m,
+ int const i, int const j, int const k, int const comp) {
+
+ if (r != 0) {
+ return F(i,j,k,comp)/r;
+ } else { // r==0 ; singularity when dividing by r
+ if (m==1) {
+ // For m==1, F is linear in r, for small r
+ // Therefore, the formula below regularizes the singularity
+ return F(i+1,j,k,comp)/dr;
+ } else {
+ return 0;
+ }
+ }
};
};