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+/* Copyright 2019-2020 Andrew Myers, Yinjian Zhao
+ *
+ * This file is part of WarpX.
+ *
+ * License: BSD-3-Clause-LBNL
+ */
+#ifndef WARPX_PARTICLES_COLLISION_COMPUTE_TEMPERATURE_H_
+#define WARPX_PARTICLES_COLLISION_COMPUTE_TEMPERATURE_H_
+
+#include "Utils/WarpXConst.H"
+
+
+template <typename T_index, typename T_R>
+AMREX_GPU_HOST_DEVICE
+T_R ComputeTemperature (
+ T_index const Is, T_index const Ie, T_index const *I,
+ T_R const *ux, T_R const *uy, T_R const *uz, T_R const m )
+{
+
+ T_R constexpr inv_c2 = T_R(1.0) / ( PhysConst::c * PhysConst::c );
+
+ int N = Ie - Is;
+ if ( N == 0 ) { return T_R(0.0); }
+
+ T_R vx = T_R(0.0); T_R vy = T_R(0.0);
+ T_R vz = T_R(0.0); T_R vs = T_R(0.0);
+ T_R gm = T_R(0.0); T_R us = T_R(0.0);
+
+ for (int i = Is; i < static_cast<int>(Ie); ++i)
+ {
+ us = ( ux[ I[i] ] * ux[ I[i] ] +
+ uy[ I[i] ] * uy[ I[i] ] +
+ uz[ I[i] ] * uz[ I[i] ] );
+ gm = std::sqrt( T_R(1.0) + us*inv_c2 );
+ vx += ux[ I[i] ] / gm;
+ vy += uy[ I[i] ] / gm;
+ vz += uz[ I[i] ] / gm;
+ vs += us / gm / gm;
+ }
+
+ vx = vx / N; vy = vy / N;
+ vz = vz / N; vs = vs / N;
+
+ return m/T_R(3.0)*(vs-(vx*vx+vy*vy+vz*vz));
+}
+
+#endif // WARPX_PARTICLES_COLLISION_COMPUTE_TEMPERATURE_H_