blob: a78aa19458afc6bfd1aa2f550408ed581b4be8e5 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
|
/* Copyright 2021 Andrew Myers
*
* This file is part of WarpX.
*
* License: BSD-3-Clause-LBNL
*/
#ifndef PARTICLEBOUNDARYPROCESS_H_
#define PARTICLEBOUNDARYPROCESS_H_
#include <AMReX_REAL.H>
#include <AMReX_RealVect.H>
#include <AMReX_Random.H>
namespace ParticleBoundaryProcess {
struct NoOp {
template <typename PData>
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE
void operator() (const PData& /*ptd*/, int /*i*/,
const amrex::RealVect& /*pos*/, const amrex::RealVect& /*normal*/,
amrex::RandomEngine const& /*engine*/) const noexcept
{}
};
struct Absorb {
template <typename PData>
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE
void operator() (const PData& ptd, int i,
const amrex::RealVect& /*pos*/, const amrex::RealVect& /*normal*/,
amrex::RandomEngine const& /*engine*/) const noexcept
{
auto& p = ptd.m_aos[i];
p.id() = -p.id();
}
};
}
#endif
|