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#ifndef WARPX_SPECTRAL_BASE_ALGORITHM_H_
#define WARPX_SPECTRAL_BASE_ALGORITHM_H_

#include <SpectralKSpace.H>
#include <SpectralFieldData.H>

/* \brief Class that updates the field in spectral space
 * and stores the coefficients of the corresponding update equation.
 *
 * `SpectralBaseAlgorithm` is only a base class and cannot be used directly.
 * Instead use its subclasses, which implement the specific field update
 * equations for a given spectral algorithm.
 */
class SpectralBaseAlgorithm
{
    public:
        // Virtual member function ; meant to be overridden in subclasses
        virtual void pushSpectralFields(SpectralFieldData& f) const = 0;
        virtual int getRequiredNumberOfFields() const = 0;
        // The destructor should also be a virtual function, so that
        // a pointer to subclass of `SpectraBaseAlgorithm` actually
        // calls the subclass's destructor.
        virtual ~SpectralBaseAlgorithm() {};

    protected: // Meant to be used in the subclasses

        using SpectralCoefficients = amrex::FabArray< amrex::BaseFab <amrex::Real> >;

        // Constructor
        SpectralBaseAlgorithm(const SpectralKSpace& spectral_kspace,
                              const amrex::DistributionMapping& dm,
                              const int norder_x, const int norder_y,
                              const int norder_z, const bool nodal)
          // Compute and assign the modified k vectors
          : modified_kx_vec(spectral_kspace.getModifiedKComponent(dm,0,norder_x,nodal)),
#if (AMREX_SPACEDIM==3)
            modified_ky_vec(spectral_kspace.getModifiedKComponent(dm,1,norder_y,nodal)),
            modified_kz_vec(spectral_kspace.getModifiedKComponent(dm,2,norder_z,nodal))
#else
            modified_kz_vec(spectral_kspace.getModifiedKComponent(dm,1,norder_z,nodal))
#endif
          {};

        // Modified finite-order vectors
        KVectorComponent modified_kx_vec, modified_kz_vec;
#if (AMREX_SPACEDIM==3)
        KVectorComponent modified_ky_vec;
#endif
};

#endif // WARPX_SPECTRAL_BASE_ALGORITHM_H_
=13&d=retro' width='13' height='13' alt='Gravatar' /> sharevb 6-28/+139 * feat(new tool): ascii art generator Fix #829 ; Text ASCII Art Generator (using figlet) * fix: make fonts list searchable * refactor(ascii-generator): updated tool definition * refactor(ascii-generator): equilibrate ui --------- Co-authored-by: Corentin Thomasset <corentin.thomasset74@gmail.com> 2024-02-12refactor(home): lightened tool cards (#882)Gravatar Corentin THOMASSET 1-53/+16 2024-02-12refactor(home): removed n-grid to prevent layout shift (#881)Gravatar Corentin THOMASSET 1-55/+39 2024-02-11feat(i18n): get locales on build (#880)Gravatar Corentin THOMASSET 478-1143/+1027 2024-02-05feat(i18n): added vi tools translations (#876)Gravatar David Nguyen 79-3/+326 * Update Vietnamese translations in vi.yml file * Add Vietnamese translations for various tools 2024-02-05feat(i18n): added zh tools translations (#874)Gravatar QingFeng 78-0/+323 2024-02-01feat(i18n): added missing locale files in tools (#863)Gravatar Corentin THOMASSET 312-0/+61 2024-02-01feat(i18n): added vietnamese language (#859)Gravatar hieudt-2054 3-2/+74 2024-02-01refactor(i18n): added locales per tool (#861)Gravatar Corentin THOMASSET 154-168/+539 2024-01-31feat(i18n): added spanish language (#854)Gravatar Raúl Mora 2-0/+86 * spanish translation * Create es.yaml