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#ifndef WARPX_PARTICLES_PUSHER_UPDATEPOSITIONPHOTON_H_
#define WARPX_PARTICLES_PUSHER_UPDATEPOSITIONPHOTON_H_
#include <WarpXConst.H>
#include <AMReX_FArrayBox.H>
#include <AMReX_REAL.H>
/* \brief Push the position of a photon particle over one timestep,
* given the value of its momenta `ux`, `uy`, `uz` */
AMREX_GPU_HOST_DEVICE AMREX_INLINE
void UpdatePositionPhoton(
amrex::ParticleReal& x, amrex::ParticleReal& y, amrex::ParticleReal& z,
const amrex::ParticleReal ux, const amrex::ParticleReal uy, const amrex::ParticleReal uz,
const amrex::Real dt )
{
// Compute speed of light over inverse of momentum modulus
const amrex::Real c_over_umod = PhysConst::c/std::sqrt(ux*ux + uy*uy + uz*uz);
// Update positions over one time step
x += ux * c_over_umod * dt;
#if (defined WARPX_DIM_3D) || (defined WARPX_DIM_RZ) // RZ pushes particles in 3D
y += uy * c_over_umod * dt;
#endif
z += uz * c_over_umod * dt;
}
#endif // WARPX_PARTICLES_PUSHER_UPDATEPOSITION_H_
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