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+/*
+ * Copyright (C) 2017-2021 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+// https://html.spec.whatwg.org/multipage/canvas.html#canvasimagedata
+interface mixin CanvasImageData {
+ // pixel manipulation
+ ImageData createImageData([EnforceRange] long sw, [EnforceRange] long sh, optional ImageDataSettings settings);
+ ImageData createImageData(ImageData imagedata);
+ ImageData getImageData([EnforceRange] long sx, [EnforceRange] long sy, [EnforceRange] long sw, [EnforceRange] long sh, optional ImageDataSettings settings);
+ undefined putImageData(ImageData imagedata, [EnforceRange] long dx, [EnforceRange] long dy);
+ undefined putImageData(ImageData imagedata, [EnforceRange] long dx, [EnforceRange] long dy, [EnforceRange] long dirtyX, [EnforceRange] long dirtyY, [EnforceRange] long dirtyWidth, [EnforceRange] long dirtyHeight);
+};