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Diffstat (limited to 'src/js/out/modules_dev/node/zlib.js.map')
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diff --git a/src/js/out/modules_dev/node/zlib.js.map b/src/js/out/modules_dev/node/zlib.js.map
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@@ -0,0 +1,12 @@
+{
+ "version": 3,
+ "sources": ["src/js/node/zlib.js", "src/js/node/zlib.js", "src/js/node/zlib.js"],
+ "sourcesContent": [
+ "// Hardcoded module \"node:zlib\"\n// TODO: **use a native binding from Bun for this!!**\n// This is a very slow module!\n// It should really be fixed. It will show up in benchmarking. It also loads\n// slowly. We need to fix it!\n\nvar __create = Object.create;\nvar __defProp = Object.defineProperty;\nvar __getOwnPropDesc = Object.getOwnPropertyDescriptor;\nvar __getOwnPropNames = Object.getOwnPropertyNames;\nvar __getProtoOf = Object.getPrototypeOf;\nvar __hasOwnProp = Object.prototype.hasOwnProperty;\nvar __commonJS = (cb, mod) =>\n function __require() {\n return mod || (0, cb[__getOwnPropNames(cb)[0]])((mod = { exports: {} }).exports, mod), mod.exports;\n };\n\nvar __copyProps = (to, from, except, desc) => {\n if ((from && typeof from === \"object\") || typeof from === \"function\") {\n for (let key of __getOwnPropNames(from))\n if (!__hasOwnProp.call(to, key) && key !== except)\n __defProp(to, key, {\n get: () => from[key],\n enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable,\n });\n }\n return to;\n};\nvar __reExport = (target, mod, secondTarget) => (\n __copyProps(target, mod, \"default\"), secondTarget && __copyProps(secondTarget, mod, \"default\")\n);\nvar __toESM = (mod, isNodeMode, target) => (\n (target = mod != null ? __create(__getProtoOf(mod)) : {}),\n __copyProps(\n isNodeMode || !mod || !mod.__esModule ? __defProp(target, \"default\", { value: mod, enumerable: true }) : target,\n mod,\n )\n);\nvar __toCommonJS = mod => __copyProps(__defProp({}, \"__esModule\", { value: true }), mod);\n\nconst require = id => import.meta.require(id);\n\n// node_modules/pako/lib/zlib/zstream.js\nvar require_zstream = __commonJS({\n \"node_modules/pako/lib/zlib/zstream.js\"(exports, module2) {\n \"use strict\";\n function ZStream() {\n this.input = null;\n this.next_in = 0;\n this.avail_in = 0;\n this.total_in = 0;\n this.output = null;\n this.next_out = 0;\n this.avail_out = 0;\n this.total_out = 0;\n this.msg = \"\";\n this.state = null;\n this.data_type = 2;\n this.adler = 0;\n }\n module2.exports = ZStream;\n },\n});\n\n// node_modules/pako/lib/utils/common.js\nvar require_common = __commonJS({\n \"node_modules/pako/lib/utils/common.js\"(exports) {\n \"use strict\";\n var TYPED_OK =\n typeof Uint8Array !== \"undefined\" && typeof Uint16Array !== \"undefined\" && typeof Int32Array !== \"undefined\";\n function _has(obj, key) {\n return Object.prototype.hasOwnProperty.call(obj, key);\n }\n exports.assign = function (obj) {\n var sources = Array.prototype.slice.call(arguments, 1);\n while (sources.length) {\n var source = sources.shift();\n if (!source) {\n continue;\n }\n if (typeof source !== \"object\") {\n throw new TypeError(source + \"must be non-object\");\n }\n for (var p in source) {\n if (_has(source, p)) {\n obj[p] = source[p];\n }\n }\n }\n return obj;\n };\n exports.shrinkBuf = function (buf, size) {\n if (buf.length === size) {\n return buf;\n }\n if (buf.subarray) {\n return buf.subarray(0, size);\n }\n buf.length = size;\n return buf;\n };\n var fnTyped = {\n arraySet: function (dest, src, src_offs, len, dest_offs) {\n if (src.subarray && dest.subarray) {\n dest.set(src.subarray(src_offs, src_offs + len), dest_offs);\n return;\n }\n for (var i = 0; i < len; i++) {\n dest[dest_offs + i] = src[src_offs + i];\n }\n },\n flattenChunks: function (chunks) {\n var i, l, len, pos, chunk, result;\n len = 0;\n for (i = 0, l = chunks.length; i < l; i++) {\n len += chunks[i].length;\n }\n result = new Uint8Array(len);\n pos = 0;\n for (i = 0, l = chunks.length; i < l; i++) {\n chunk = chunks[i];\n result.set(chunk, pos);\n pos += chunk.length;\n }\n return result;\n },\n };\n var fnUntyped = {\n arraySet: function (dest, src, src_offs, len, dest_offs) {\n for (var i = 0; i < len; i++) {\n dest[dest_offs + i] = src[src_offs + i];\n }\n },\n flattenChunks: function (chunks) {\n return [].concat.apply([], chunks);\n },\n };\n exports.setTyped = function (on) {\n if (on) {\n exports.Buf8 = Uint8Array;\n exports.Buf16 = Uint16Array;\n exports.Buf32 = Int32Array;\n exports.assign(exports, fnTyped);\n } else {\n exports.Buf8 = Array;\n exports.Buf16 = Array;\n exports.Buf32 = Array;\n exports.assign(exports, fnUntyped);\n }\n };\n exports.setTyped(TYPED_OK);\n },\n});\n\n// node_modules/pako/lib/zlib/trees.js\nvar require_trees = __commonJS({\n \"node_modules/pako/lib/zlib/trees.js\"(exports) {\n \"use strict\";\n var utils = require_common();\n var Z_FIXED = 4;\n var Z_BINARY = 0;\n var Z_TEXT = 1;\n var Z_UNKNOWN = 2;\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0) {\n buf[len] = 0;\n }\n }\n var STORED_BLOCK = 0;\n var STATIC_TREES = 1;\n var DYN_TREES = 2;\n var MIN_MATCH = 3;\n var MAX_MATCH = 258;\n var LENGTH_CODES = 29;\n var LITERALS = 256;\n var L_CODES = LITERALS + 1 + LENGTH_CODES;\n var D_CODES = 30;\n var BL_CODES = 19;\n var HEAP_SIZE = 2 * L_CODES + 1;\n var MAX_BITS = 15;\n var Buf_size = 16;\n var MAX_BL_BITS = 7;\n var END_BLOCK = 256;\n var REP_3_6 = 16;\n var REPZ_3_10 = 17;\n var REPZ_11_138 = 18;\n var extra_lbits = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0];\n var extra_dbits = [\n 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13,\n ];\n var extra_blbits = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7];\n var bl_order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];\n var DIST_CODE_LEN = 512;\n var static_ltree = new Array((L_CODES + 2) * 2);\n zero(static_ltree);\n var static_dtree = new Array(D_CODES * 2);\n zero(static_dtree);\n var _dist_code = new Array(DIST_CODE_LEN);\n zero(_dist_code);\n var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);\n zero(_length_code);\n var base_length = new Array(LENGTH_CODES);\n zero(base_length);\n var base_dist = new Array(D_CODES);\n zero(base_dist);\n function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {\n this.static_tree = static_tree;\n this.extra_bits = extra_bits;\n this.extra_base = extra_base;\n this.elems = elems;\n this.max_length = max_length;\n this.has_stree = static_tree && static_tree.length;\n }\n var static_l_desc;\n var static_d_desc;\n var static_bl_desc;\n function TreeDesc(dyn_tree, stat_desc) {\n this.dyn_tree = dyn_tree;\n this.max_code = 0;\n this.stat_desc = stat_desc;\n }\n function d_code(dist) {\n return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];\n }\n function put_short(s, w) {\n s.pending_buf[s.pending++] = w & 255;\n s.pending_buf[s.pending++] = (w >>> 8) & 255;\n }\n function send_bits(s, value, length) {\n if (s.bi_valid > Buf_size - length) {\n s.bi_buf |= (value << s.bi_valid) & 65535;\n put_short(s, s.bi_buf);\n s.bi_buf = value >> (Buf_size - s.bi_valid);\n s.bi_valid += length - Buf_size;\n } else {\n s.bi_buf |= (value << s.bi_valid) & 65535;\n s.bi_valid += length;\n }\n }\n function send_code(s, c, tree) {\n send_bits(s, tree[c * 2], tree[c * 2 + 1]);\n }\n function bi_reverse(code, len) {\n var res = 0;\n do {\n res |= code & 1;\n code >>>= 1;\n res <<= 1;\n } while (--len > 0);\n return res >>> 1;\n }\n function bi_flush(s) {\n if (s.bi_valid === 16) {\n put_short(s, s.bi_buf);\n s.bi_buf = 0;\n s.bi_valid = 0;\n } else if (s.bi_valid >= 8) {\n s.pending_buf[s.pending++] = s.bi_buf & 255;\n s.bi_buf >>= 8;\n s.bi_valid -= 8;\n }\n }\n function gen_bitlen(s, desc) {\n var tree = desc.dyn_tree;\n var max_code = desc.max_code;\n var stree = desc.stat_desc.static_tree;\n var has_stree = desc.stat_desc.has_stree;\n var extra = desc.stat_desc.extra_bits;\n var base = desc.stat_desc.extra_base;\n var max_length = desc.stat_desc.max_length;\n var h;\n var n, m;\n var bits;\n var xbits;\n var f;\n var overflow = 0;\n for (bits = 0; bits <= MAX_BITS; bits++) {\n s.bl_count[bits] = 0;\n }\n tree[s.heap[s.heap_max] * 2 + 1] = 0;\n for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {\n n = s.heap[h];\n bits = tree[tree[n * 2 + 1] * 2 + 1] + 1;\n if (bits > max_length) {\n bits = max_length;\n overflow++;\n }\n tree[n * 2 + 1] = bits;\n if (n > max_code) {\n continue;\n }\n s.bl_count[bits]++;\n xbits = 0;\n if (n >= base) {\n xbits = extra[n - base];\n }\n f = tree[n * 2];\n s.opt_len += f * (bits + xbits);\n if (has_stree) {\n s.static_len += f * (stree[n * 2 + 1] + xbits);\n }\n }\n if (overflow === 0) {\n return;\n }\n do {\n bits = max_length - 1;\n while (s.bl_count[bits] === 0) {\n bits--;\n }\n s.bl_count[bits]--;\n s.bl_count[bits + 1] += 2;\n s.bl_count[max_length]--;\n overflow -= 2;\n } while (overflow > 0);\n for (bits = max_length; bits !== 0; bits--) {\n n = s.bl_count[bits];\n while (n !== 0) {\n m = s.heap[--h];\n if (m > max_code) {\n continue;\n }\n if (tree[m * 2 + 1] !== bits) {\n s.opt_len += (bits - tree[m * 2 + 1]) * tree[m * 2];\n tree[m * 2 + 1] = bits;\n }\n n--;\n }\n }\n }\n function gen_codes(tree, max_code, bl_count) {\n var next_code = new Array(MAX_BITS + 1);\n var code = 0;\n var bits;\n var n;\n for (bits = 1; bits <= MAX_BITS; bits++) {\n next_code[bits] = code = (code + bl_count[bits - 1]) << 1;\n }\n for (n = 0; n <= max_code; n++) {\n var len = tree[n * 2 + 1];\n if (len === 0) {\n continue;\n }\n tree[n * 2] = bi_reverse(next_code[len]++, len);\n }\n }\n function tr_static_init() {\n var n;\n var bits;\n var length;\n var code;\n var dist;\n var bl_count = new Array(MAX_BITS + 1);\n length = 0;\n for (code = 0; code < LENGTH_CODES - 1; code++) {\n base_length[code] = length;\n for (n = 0; n < 1 << extra_lbits[code]; n++) {\n _length_code[length++] = code;\n }\n }\n _length_code[length - 1] = code;\n dist = 0;\n for (code = 0; code < 16; code++) {\n base_dist[code] = dist;\n for (n = 0; n < 1 << extra_dbits[code]; n++) {\n _dist_code[dist++] = code;\n }\n }\n dist >>= 7;\n for (; code < D_CODES; code++) {\n base_dist[code] = dist << 7;\n for (n = 0; n < 1 << (extra_dbits[code] - 7); n++) {\n _dist_code[256 + dist++] = code;\n }\n }\n for (bits = 0; bits <= MAX_BITS; bits++) {\n bl_count[bits] = 0;\n }\n n = 0;\n while (n <= 143) {\n static_ltree[n * 2 + 1] = 8;\n n++;\n bl_count[8]++;\n }\n while (n <= 255) {\n static_ltree[n * 2 + 1] = 9;\n n++;\n bl_count[9]++;\n }\n while (n <= 279) {\n static_ltree[n * 2 + 1] = 7;\n n++;\n bl_count[7]++;\n }\n while (n <= 287) {\n static_ltree[n * 2 + 1] = 8;\n n++;\n bl_count[8]++;\n }\n gen_codes(static_ltree, L_CODES + 1, bl_count);\n for (n = 0; n < D_CODES; n++) {\n static_dtree[n * 2 + 1] = 5;\n static_dtree[n * 2] = bi_reverse(n, 5);\n }\n static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);\n static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);\n static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);\n }\n function init_block(s) {\n var n;\n for (n = 0; n < L_CODES; n++) {\n s.dyn_ltree[n * 2] = 0;\n }\n for (n = 0; n < D_CODES; n++) {\n s.dyn_dtree[n * 2] = 0;\n }\n for (n = 0; n < BL_CODES; n++) {\n s.bl_tree[n * 2] = 0;\n }\n s.dyn_ltree[END_BLOCK * 2] = 1;\n s.opt_len = s.static_len = 0;\n s.last_lit = s.matches = 0;\n }\n function bi_windup(s) {\n if (s.bi_valid > 8) {\n put_short(s, s.bi_buf);\n } else if (s.bi_valid > 0) {\n s.pending_buf[s.pending++] = s.bi_buf;\n }\n s.bi_buf = 0;\n s.bi_valid = 0;\n }\n function copy_block(s, buf, len, header) {\n bi_windup(s);\n if (header) {\n put_short(s, len);\n put_short(s, ~len);\n }\n utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);\n s.pending += len;\n }\n function smaller(tree, n, m, depth) {\n var _n2 = n * 2;\n var _m2 = m * 2;\n return tree[_n2] < tree[_m2] || (tree[_n2] === tree[_m2] && depth[n] <= depth[m]);\n }\n function pqdownheap(s, tree, k) {\n var v = s.heap[k];\n var j = k << 1;\n while (j <= s.heap_len) {\n if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {\n j++;\n }\n if (smaller(tree, v, s.heap[j], s.depth)) {\n break;\n }\n s.heap[k] = s.heap[j];\n k = j;\n j <<= 1;\n }\n s.heap[k] = v;\n }\n function compress_block(s, ltree, dtree) {\n var dist;\n var lc;\n var lx = 0;\n var code;\n var extra;\n if (s.last_lit !== 0) {\n do {\n dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | s.pending_buf[s.d_buf + lx * 2 + 1];\n lc = s.pending_buf[s.l_buf + lx];\n lx++;\n if (dist === 0) {\n send_code(s, lc, ltree);\n } else {\n code = _length_code[lc];\n send_code(s, code + LITERALS + 1, ltree);\n extra = extra_lbits[code];\n if (extra !== 0) {\n lc -= base_length[code];\n send_bits(s, lc, extra);\n }\n dist--;\n code = d_code(dist);\n send_code(s, code, dtree);\n extra = extra_dbits[code];\n if (extra !== 0) {\n dist -= base_dist[code];\n send_bits(s, dist, extra);\n }\n }\n } while (lx < s.last_lit);\n }\n send_code(s, END_BLOCK, ltree);\n }\n function build_tree(s, desc) {\n var tree = desc.dyn_tree;\n var stree = desc.stat_desc.static_tree;\n var has_stree = desc.stat_desc.has_stree;\n var elems = desc.stat_desc.elems;\n var n, m;\n var max_code = -1;\n var node;\n s.heap_len = 0;\n s.heap_max = HEAP_SIZE;\n for (n = 0; n < elems; n++) {\n if (tree[n * 2] !== 0) {\n s.heap[++s.heap_len] = max_code = n;\n s.depth[n] = 0;\n } else {\n tree[n * 2 + 1] = 0;\n }\n }\n while (s.heap_len < 2) {\n node = s.heap[++s.heap_len] = max_code < 2 ? ++max_code : 0;\n tree[node * 2] = 1;\n s.depth[node] = 0;\n s.opt_len--;\n if (has_stree) {\n s.static_len -= stree[node * 2 + 1];\n }\n }\n desc.max_code = max_code;\n for (n = s.heap_len >> 1; n >= 1; n--) {\n pqdownheap(s, tree, n);\n }\n node = elems;\n do {\n n = s.heap[1];\n s.heap[1] = s.heap[s.heap_len--];\n pqdownheap(s, tree, 1);\n m = s.heap[1];\n s.heap[--s.heap_max] = n;\n s.heap[--s.heap_max] = m;\n tree[node * 2] = tree[n * 2] + tree[m * 2];\n s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;\n tree[n * 2 + 1] = tree[m * 2 + 1] = node;\n s.heap[1] = node++;\n pqdownheap(s, tree, 1);\n } while (s.heap_len >= 2);\n s.heap[--s.heap_max] = s.heap[1];\n gen_bitlen(s, desc);\n gen_codes(tree, max_code, s.bl_count);\n }\n function scan_tree(s, tree, max_code) {\n var n;\n var prevlen = -1;\n var curlen;\n var nextlen = tree[0 * 2 + 1];\n var count = 0;\n var max_count = 7;\n var min_count = 4;\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n }\n tree[(max_code + 1) * 2 + 1] = 65535;\n for (n = 0; n <= max_code; n++) {\n curlen = nextlen;\n nextlen = tree[(n + 1) * 2 + 1];\n if (++count < max_count && curlen === nextlen) {\n continue;\n } else if (count < min_count) {\n s.bl_tree[curlen * 2] += count;\n } else if (curlen !== 0) {\n if (curlen !== prevlen) {\n s.bl_tree[curlen * 2]++;\n }\n s.bl_tree[REP_3_6 * 2]++;\n } else if (count <= 10) {\n s.bl_tree[REPZ_3_10 * 2]++;\n } else {\n s.bl_tree[REPZ_11_138 * 2]++;\n }\n count = 0;\n prevlen = curlen;\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n } else if (curlen === nextlen) {\n max_count = 6;\n min_count = 3;\n } else {\n max_count = 7;\n min_count = 4;\n }\n }\n }\n function send_tree(s, tree, max_code) {\n var n;\n var prevlen = -1;\n var curlen;\n var nextlen = tree[0 * 2 + 1];\n var count = 0;\n var max_count = 7;\n var min_count = 4;\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n }\n for (n = 0; n <= max_code; n++) {\n curlen = nextlen;\n nextlen = tree[(n + 1) * 2 + 1];\n if (++count < max_count && curlen === nextlen) {\n continue;\n } else if (count < min_count) {\n do {\n send_code(s, curlen, s.bl_tree);\n } while (--count !== 0);\n } else if (curlen !== 0) {\n if (curlen !== prevlen) {\n send_code(s, curlen, s.bl_tree);\n count--;\n }\n send_code(s, REP_3_6, s.bl_tree);\n send_bits(s, count - 3, 2);\n } else if (count <= 10) {\n send_code(s, REPZ_3_10, s.bl_tree);\n send_bits(s, count - 3, 3);\n } else {\n send_code(s, REPZ_11_138, s.bl_tree);\n send_bits(s, count - 11, 7);\n }\n count = 0;\n prevlen = curlen;\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n } else if (curlen === nextlen) {\n max_count = 6;\n min_count = 3;\n } else {\n max_count = 7;\n min_count = 4;\n }\n }\n }\n function build_bl_tree(s) {\n var max_blindex;\n scan_tree(s, s.dyn_ltree, s.l_desc.max_code);\n scan_tree(s, s.dyn_dtree, s.d_desc.max_code);\n build_tree(s, s.bl_desc);\n for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {\n if (s.bl_tree[bl_order[max_blindex] * 2 + 1] !== 0) {\n break;\n }\n }\n s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;\n return max_blindex;\n }\n function send_all_trees(s, lcodes, dcodes, blcodes) {\n var rank;\n send_bits(s, lcodes - 257, 5);\n send_bits(s, dcodes - 1, 5);\n send_bits(s, blcodes - 4, 4);\n for (rank = 0; rank < blcodes; rank++) {\n send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1], 3);\n }\n send_tree(s, s.dyn_ltree, lcodes - 1);\n send_tree(s, s.dyn_dtree, dcodes - 1);\n }\n function detect_data_type(s) {\n var black_mask = 4093624447;\n var n;\n for (n = 0; n <= 31; n++, black_mask >>>= 1) {\n if (black_mask & 1 && s.dyn_ltree[n * 2] !== 0) {\n return Z_BINARY;\n }\n }\n if (s.dyn_ltree[9 * 2] !== 0 || s.dyn_ltree[10 * 2] !== 0 || s.dyn_ltree[13 * 2] !== 0) {\n return Z_TEXT;\n }\n for (n = 32; n < LITERALS; n++) {\n if (s.dyn_ltree[n * 2] !== 0) {\n return Z_TEXT;\n }\n }\n return Z_BINARY;\n }\n var static_init_done = false;\n function _tr_init(s) {\n if (!static_init_done) {\n tr_static_init();\n static_init_done = true;\n }\n s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);\n s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);\n s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);\n s.bi_buf = 0;\n s.bi_valid = 0;\n init_block(s);\n }\n function _tr_stored_block(s, buf, stored_len, last) {\n send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3);\n copy_block(s, buf, stored_len, true);\n }\n function _tr_align(s) {\n send_bits(s, STATIC_TREES << 1, 3);\n send_code(s, END_BLOCK, static_ltree);\n bi_flush(s);\n }\n function _tr_flush_block(s, buf, stored_len, last) {\n var opt_lenb, static_lenb;\n var max_blindex = 0;\n if (s.level > 0) {\n if (s.strm.data_type === Z_UNKNOWN) {\n s.strm.data_type = detect_data_type(s);\n }\n build_tree(s, s.l_desc);\n build_tree(s, s.d_desc);\n max_blindex = build_bl_tree(s);\n opt_lenb = (s.opt_len + 3 + 7) >>> 3;\n static_lenb = (s.static_len + 3 + 7) >>> 3;\n if (static_lenb <= opt_lenb) {\n opt_lenb = static_lenb;\n }\n } else {\n opt_lenb = static_lenb = stored_len + 5;\n }\n if (stored_len + 4 <= opt_lenb && buf !== -1) {\n _tr_stored_block(s, buf, stored_len, last);\n } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {\n send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);\n compress_block(s, static_ltree, static_dtree);\n } else {\n send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);\n send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);\n compress_block(s, s.dyn_ltree, s.dyn_dtree);\n }\n init_block(s);\n if (last) {\n bi_windup(s);\n }\n }\n function _tr_tally(s, dist, lc) {\n s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 255;\n s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 255;\n s.pending_buf[s.l_buf + s.last_lit] = lc & 255;\n s.last_lit++;\n if (dist === 0) {\n s.dyn_ltree[lc * 2]++;\n } else {\n s.matches++;\n dist--;\n s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]++;\n s.dyn_dtree[d_code(dist) * 2]++;\n }\n return s.last_lit === s.lit_bufsize - 1;\n }\n exports._tr_init = _tr_init;\n exports._tr_stored_block = _tr_stored_block;\n exports._tr_flush_block = _tr_flush_block;\n exports._tr_tally = _tr_tally;\n exports._tr_align = _tr_align;\n },\n});\n\n// node_modules/pako/lib/zlib/adler32.js\nvar require_adler32 = __commonJS({\n \"node_modules/pako/lib/zlib/adler32.js\"(exports, module2) {\n \"use strict\";\n function adler32(adler, buf, len, pos) {\n var s1 = (adler & 65535) | 0,\n s2 = ((adler >>> 16) & 65535) | 0,\n n = 0;\n while (len !== 0) {\n n = len > 2e3 ? 2e3 : len;\n len -= n;\n do {\n s1 = (s1 + buf[pos++]) | 0;\n s2 = (s2 + s1) | 0;\n } while (--n);\n s1 %= 65521;\n s2 %= 65521;\n }\n return s1 | (s2 << 16) | 0;\n }\n module2.exports = adler32;\n },\n});\n\n// node_modules/pako/lib/zlib/crc32.js\nvar require_crc32 = __commonJS({\n \"node_modules/pako/lib/zlib/crc32.js\"(exports, module2) {\n \"use strict\";\n function makeTable() {\n var c,\n table = [];\n for (var n = 0; n < 256; n++) {\n c = n;\n for (var k = 0; k < 8; k++) {\n c = c & 1 ? 3988292384 ^ (c >>> 1) : c >>> 1;\n }\n table[n] = c;\n }\n return table;\n }\n var crcTable = makeTable();\n function crc32(crc, buf, len, pos) {\n var t = crcTable,\n end = pos + len;\n crc ^= -1;\n for (var i = pos; i < end; i++) {\n crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 255];\n }\n return crc ^ -1;\n }\n module2.exports = crc32;\n },\n});\n\n// node_modules/pako/lib/zlib/messages.js\nvar require_messages = __commonJS({\n \"node_modules/pako/lib/zlib/messages.js\"(exports, module2) {\n \"use strict\";\n module2.exports = {\n 2: \"need dictionary\",\n 1: \"stream end\",\n 0: \"\",\n \"-1\": \"file error\",\n \"-2\": \"stream error\",\n \"-3\": \"data error\",\n \"-4\": \"insufficient memory\",\n \"-5\": \"buffer error\",\n \"-6\": \"incompatible version\",\n };\n },\n});\n\n// node_modules/pako/lib/zlib/deflate.js\nvar require_deflate = __commonJS({\n \"node_modules/pako/lib/zlib/deflate.js\"(exports) {\n \"use strict\";\n var utils = require_common();\n var trees = require_trees();\n var adler32 = require_adler32();\n var crc32 = require_crc32();\n var msg = require_messages();\n var Z_NO_FLUSH = 0;\n var Z_PARTIAL_FLUSH = 1;\n var Z_FULL_FLUSH = 3;\n var Z_FINISH = 4;\n var Z_BLOCK = 5;\n var Z_OK = 0;\n var Z_STREAM_END = 1;\n var Z_STREAM_ERROR = -2;\n var Z_DATA_ERROR = -3;\n var Z_BUF_ERROR = -5;\n var Z_DEFAULT_COMPRESSION = -1;\n var Z_FILTERED = 1;\n var Z_HUFFMAN_ONLY = 2;\n var Z_RLE = 3;\n var Z_FIXED = 4;\n var Z_DEFAULT_STRATEGY = 0;\n var Z_UNKNOWN = 2;\n var Z_DEFLATED = 8;\n var MAX_MEM_LEVEL = 9;\n var MAX_WBITS = 15;\n var DEF_MEM_LEVEL = 8;\n var LENGTH_CODES = 29;\n var LITERALS = 256;\n var L_CODES = LITERALS + 1 + LENGTH_CODES;\n var D_CODES = 30;\n var BL_CODES = 19;\n var HEAP_SIZE = 2 * L_CODES + 1;\n var MAX_BITS = 15;\n var MIN_MATCH = 3;\n var MAX_MATCH = 258;\n var MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1;\n var PRESET_DICT = 32;\n var INIT_STATE = 42;\n var EXTRA_STATE = 69;\n var NAME_STATE = 73;\n var COMMENT_STATE = 91;\n var HCRC_STATE = 103;\n var BUSY_STATE = 113;\n var FINISH_STATE = 666;\n var BS_NEED_MORE = 1;\n var BS_BLOCK_DONE = 2;\n var BS_FINISH_STARTED = 3;\n var BS_FINISH_DONE = 4;\n var OS_CODE = 3;\n function err(strm, errorCode) {\n strm.msg = msg[errorCode];\n return errorCode;\n }\n function rank(f) {\n return (f << 1) - (f > 4 ? 9 : 0);\n }\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0) {\n buf[len] = 0;\n }\n }\n function flush_pending(strm) {\n var s = strm.state;\n var len = s.pending;\n if (len > strm.avail_out) {\n len = strm.avail_out;\n }\n if (len === 0) {\n return;\n }\n utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);\n strm.next_out += len;\n s.pending_out += len;\n strm.total_out += len;\n strm.avail_out -= len;\n s.pending -= len;\n if (s.pending === 0) {\n s.pending_out = 0;\n }\n }\n function flush_block_only(s, last) {\n trees._tr_flush_block(s, s.block_start >= 0 ? s.block_start : -1, s.strstart - s.block_start, last);\n s.block_start = s.strstart;\n flush_pending(s.strm);\n }\n function put_byte(s, b) {\n s.pending_buf[s.pending++] = b;\n }\n function putShortMSB(s, b) {\n s.pending_buf[s.pending++] = (b >>> 8) & 255;\n s.pending_buf[s.pending++] = b & 255;\n }\n function read_buf(strm, buf, start, size) {\n var len = strm.avail_in;\n if (len > size) {\n len = size;\n }\n if (len === 0) {\n return 0;\n }\n strm.avail_in -= len;\n utils.arraySet(buf, strm.input, strm.next_in, len, start);\n if (strm.state.wrap === 1) {\n strm.adler = adler32(strm.adler, buf, len, start);\n } else if (strm.state.wrap === 2) {\n strm.adler = crc32(strm.adler, buf, len, start);\n }\n strm.next_in += len;\n strm.total_in += len;\n return len;\n }\n function longest_match(s, cur_match) {\n var chain_length = s.max_chain_length;\n var scan = s.strstart;\n var match;\n var len;\n var best_len = s.prev_length;\n var nice_match = s.nice_match;\n var limit = s.strstart > s.w_size - MIN_LOOKAHEAD ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0;\n var _win = s.window;\n var wmask = s.w_mask;\n var prev = s.prev;\n var strend = s.strstart + MAX_MATCH;\n var scan_end1 = _win[scan + best_len - 1];\n var scan_end = _win[scan + best_len];\n if (s.prev_length >= s.good_match) {\n chain_length >>= 2;\n }\n if (nice_match > s.lookahead) {\n nice_match = s.lookahead;\n }\n do {\n match = cur_match;\n if (\n _win[match + best_len] !== scan_end ||\n _win[match + best_len - 1] !== scan_end1 ||\n _win[match] !== _win[scan] ||\n _win[++match] !== _win[scan + 1]\n ) {\n continue;\n }\n scan += 2;\n match++;\n do {} while (\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n scan < strend\n );\n len = MAX_MATCH - (strend - scan);\n scan = strend - MAX_MATCH;\n if (len > best_len) {\n s.match_start = cur_match;\n best_len = len;\n if (len >= nice_match) {\n break;\n }\n scan_end1 = _win[scan + best_len - 1];\n scan_end = _win[scan + best_len];\n }\n } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);\n if (best_len <= s.lookahead) {\n return best_len;\n }\n return s.lookahead;\n }\n function fill_window(s) {\n var _w_size = s.w_size;\n var p, n, m, more, str;\n do {\n more = s.window_size - s.lookahead - s.strstart;\n if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {\n utils.arraySet(s.window, s.window, _w_size, _w_size, 0);\n s.match_start -= _w_size;\n s.strstart -= _w_size;\n s.block_start -= _w_size;\n n = s.hash_size;\n p = n;\n do {\n m = s.head[--p];\n s.head[p] = m >= _w_size ? m - _w_size : 0;\n } while (--n);\n n = _w_size;\n p = n;\n do {\n m = s.prev[--p];\n s.prev[p] = m >= _w_size ? m - _w_size : 0;\n } while (--n);\n more += _w_size;\n }\n if (s.strm.avail_in === 0) {\n break;\n }\n n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);\n s.lookahead += n;\n if (s.lookahead + s.insert >= MIN_MATCH) {\n str = s.strstart - s.insert;\n s.ins_h = s.window[str];\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;\n while (s.insert) {\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;\n s.prev[str & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = str;\n str++;\n s.insert--;\n if (s.lookahead + s.insert < MIN_MATCH) {\n break;\n }\n }\n }\n } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);\n }\n function deflate_stored(s, flush) {\n var max_block_size = 65535;\n if (max_block_size > s.pending_buf_size - 5) {\n max_block_size = s.pending_buf_size - 5;\n }\n for (;;) {\n if (s.lookahead <= 1) {\n fill_window(s);\n if (s.lookahead === 0 && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) {\n break;\n }\n }\n s.strstart += s.lookahead;\n s.lookahead = 0;\n var max_start = s.block_start + max_block_size;\n if (s.strstart === 0 || s.strstart >= max_start) {\n s.lookahead = s.strstart - max_start;\n s.strstart = max_start;\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n if (s.strstart - s.block_start >= s.w_size - MIN_LOOKAHEAD) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n }\n s.insert = 0;\n if (flush === Z_FINISH) {\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n return BS_FINISH_DONE;\n }\n if (s.strstart > s.block_start) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n return BS_NEED_MORE;\n }\n function deflate_fast(s, flush) {\n var hash_head;\n var bflush;\n for (;;) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n fill_window(s);\n if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) {\n break;\n }\n }\n hash_head = 0;\n if (s.lookahead >= MIN_MATCH) {\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n }\n if (hash_head !== 0 && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) {\n s.match_length = longest_match(s, hash_head);\n }\n if (s.match_length >= MIN_MATCH) {\n bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);\n s.lookahead -= s.match_length;\n if (s.match_length <= s.max_lazy_match && s.lookahead >= MIN_MATCH) {\n s.match_length--;\n do {\n s.strstart++;\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n } while (--s.match_length !== 0);\n s.strstart++;\n } else {\n s.strstart += s.match_length;\n s.match_length = 0;\n s.ins_h = s.window[s.strstart];\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;\n }\n } else {\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n s.lookahead--;\n s.strstart++;\n }\n if (bflush) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n }\n s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;\n if (flush === Z_FINISH) {\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n return BS_BLOCK_DONE;\n }\n function deflate_slow(s, flush) {\n var hash_head;\n var bflush;\n var max_insert;\n for (;;) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n fill_window(s);\n if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) {\n break;\n }\n }\n hash_head = 0;\n if (s.lookahead >= MIN_MATCH) {\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n }\n s.prev_length = s.match_length;\n s.prev_match = s.match_start;\n s.match_length = MIN_MATCH - 1;\n if (hash_head !== 0 && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) {\n s.match_length = longest_match(s, hash_head);\n if (\n s.match_length <= 5 &&\n (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096))\n ) {\n s.match_length = MIN_MATCH - 1;\n }\n }\n if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {\n max_insert = s.strstart + s.lookahead - MIN_MATCH;\n bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);\n s.lookahead -= s.prev_length - 1;\n s.prev_length -= 2;\n do {\n if (++s.strstart <= max_insert) {\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n }\n } while (--s.prev_length !== 0);\n s.match_available = 0;\n s.match_length = MIN_MATCH - 1;\n s.strstart++;\n if (bflush) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n } else if (s.match_available) {\n bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);\n if (bflush) {\n flush_block_only(s, false);\n }\n s.strstart++;\n s.lookahead--;\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n } else {\n s.match_available = 1;\n s.strstart++;\n s.lookahead--;\n }\n }\n if (s.match_available) {\n bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);\n s.match_available = 0;\n }\n s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;\n if (flush === Z_FINISH) {\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n return BS_BLOCK_DONE;\n }\n function deflate_rle(s, flush) {\n var bflush;\n var prev;\n var scan, strend;\n var _win = s.window;\n for (;;) {\n if (s.lookahead <= MAX_MATCH) {\n fill_window(s);\n if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) {\n break;\n }\n }\n s.match_length = 0;\n if (s.lookahead >= MIN_MATCH && s.strstart > 0) {\n scan = s.strstart - 1;\n prev = _win[scan];\n if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {\n strend = s.strstart + MAX_MATCH;\n do {} while (\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n scan < strend\n );\n s.match_length = MAX_MATCH - (strend - scan);\n if (s.match_length > s.lookahead) {\n s.match_length = s.lookahead;\n }\n }\n }\n if (s.match_length >= MIN_MATCH) {\n bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);\n s.lookahead -= s.match_length;\n s.strstart += s.match_length;\n s.match_length = 0;\n } else {\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n s.lookahead--;\n s.strstart++;\n }\n if (bflush) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n }\n s.insert = 0;\n if (flush === Z_FINISH) {\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n return BS_BLOCK_DONE;\n }\n function deflate_huff(s, flush) {\n var bflush;\n for (;;) {\n if (s.lookahead === 0) {\n fill_window(s);\n if (s.lookahead === 0) {\n if (flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n break;\n }\n }\n s.match_length = 0;\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n s.lookahead--;\n s.strstart++;\n if (bflush) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n }\n s.insert = 0;\n if (flush === Z_FINISH) {\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n return BS_BLOCK_DONE;\n }\n function Config(good_length, max_lazy, nice_length, max_chain, func) {\n this.good_length = good_length;\n this.max_lazy = max_lazy;\n this.nice_length = nice_length;\n this.max_chain = max_chain;\n this.func = func;\n }\n var configuration_table;\n configuration_table = [\n new Config(0, 0, 0, 0, deflate_stored),\n new Config(4, 4, 8, 4, deflate_fast),\n new Config(4, 5, 16, 8, deflate_fast),\n new Config(4, 6, 32, 32, deflate_fast),\n new Config(4, 4, 16, 16, deflate_slow),\n new Config(8, 16, 32, 32, deflate_slow),\n new Config(8, 16, 128, 128, deflate_slow),\n new Config(8, 32, 128, 256, deflate_slow),\n new Config(32, 128, 258, 1024, deflate_slow),\n new Config(32, 258, 258, 4096, deflate_slow),\n ];\n function lm_init(s) {\n s.window_size = 2 * s.w_size;\n zero(s.head);\n s.max_lazy_match = configuration_table[s.level].max_lazy;\n s.good_match = configuration_table[s.level].good_length;\n s.nice_match = configuration_table[s.level].nice_length;\n s.max_chain_length = configuration_table[s.level].max_chain;\n s.strstart = 0;\n s.block_start = 0;\n s.lookahead = 0;\n s.insert = 0;\n s.match_length = s.prev_length = MIN_MATCH - 1;\n s.match_available = 0;\n s.ins_h = 0;\n }\n function DeflateState() {\n this.strm = null;\n this.status = 0;\n this.pending_buf = null;\n this.pending_buf_size = 0;\n this.pending_out = 0;\n this.pending = 0;\n this.wrap = 0;\n this.gzhead = null;\n this.gzindex = 0;\n this.method = Z_DEFLATED;\n this.last_flush = -1;\n this.w_size = 0;\n this.w_bits = 0;\n this.w_mask = 0;\n this.window = null;\n this.window_size = 0;\n this.prev = null;\n this.head = null;\n this.ins_h = 0;\n this.hash_size = 0;\n this.hash_bits = 0;\n this.hash_mask = 0;\n this.hash_shift = 0;\n this.block_start = 0;\n this.match_length = 0;\n this.prev_match = 0;\n this.match_available = 0;\n this.strstart = 0;\n this.match_start = 0;\n this.lookahead = 0;\n this.prev_length = 0;\n this.max_chain_length = 0;\n this.max_lazy_match = 0;\n this.level = 0;\n this.strategy = 0;\n this.good_match = 0;\n this.nice_match = 0;\n this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);\n this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2);\n this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2);\n zero(this.dyn_ltree);\n zero(this.dyn_dtree);\n zero(this.bl_tree);\n this.l_desc = null;\n this.d_desc = null;\n this.bl_desc = null;\n this.bl_count = new utils.Buf16(MAX_BITS + 1);\n this.heap = new utils.Buf16(2 * L_CODES + 1);\n zero(this.heap);\n this.heap_len = 0;\n this.heap_max = 0;\n this.depth = new utils.Buf16(2 * L_CODES + 1);\n zero(this.depth);\n this.l_buf = 0;\n this.lit_bufsize = 0;\n this.last_lit = 0;\n this.d_buf = 0;\n this.opt_len = 0;\n this.static_len = 0;\n this.matches = 0;\n this.insert = 0;\n this.bi_buf = 0;\n this.bi_valid = 0;\n }\n function deflateResetKeep(strm) {\n var s;\n if (!strm || !strm.state) {\n return err(strm, Z_STREAM_ERROR);\n }\n strm.total_in = strm.total_out = 0;\n strm.data_type = Z_UNKNOWN;\n s = strm.state;\n s.pending = 0;\n s.pending_out = 0;\n if (s.wrap < 0) {\n s.wrap = -s.wrap;\n }\n s.status = s.wrap ? INIT_STATE : BUSY_STATE;\n strm.adler = s.wrap === 2 ? 0 : 1;\n s.last_flush = Z_NO_FLUSH;\n trees._tr_init(s);\n return Z_OK;\n }\n function deflateReset(strm) {\n var ret = deflateResetKeep(strm);\n if (ret === Z_OK) {\n lm_init(strm.state);\n }\n return ret;\n }\n function deflateSetHeader(strm, head) {\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n if (strm.state.wrap !== 2) {\n return Z_STREAM_ERROR;\n }\n strm.state.gzhead = head;\n return Z_OK;\n }\n function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {\n if (!strm) {\n return Z_STREAM_ERROR;\n }\n var wrap = 1;\n if (level === Z_DEFAULT_COMPRESSION) {\n level = 6;\n }\n if (windowBits < 0) {\n wrap = 0;\n windowBits = -windowBits;\n } else if (windowBits > 15) {\n wrap = 2;\n windowBits -= 16;\n }\n if (\n memLevel < 1 ||\n memLevel > MAX_MEM_LEVEL ||\n method !== Z_DEFLATED ||\n windowBits < 8 ||\n windowBits > 15 ||\n level < 0 ||\n level > 9 ||\n strategy < 0 ||\n strategy > Z_FIXED\n ) {\n return err(strm, Z_STREAM_ERROR);\n }\n if (windowBits === 8) {\n windowBits = 9;\n }\n var s = new DeflateState();\n strm.state = s;\n s.strm = strm;\n s.wrap = wrap;\n s.gzhead = null;\n s.w_bits = windowBits;\n s.w_size = 1 << s.w_bits;\n s.w_mask = s.w_size - 1;\n s.hash_bits = memLevel + 7;\n s.hash_size = 1 << s.hash_bits;\n s.hash_mask = s.hash_size - 1;\n s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);\n s.window = new utils.Buf8(s.w_size * 2);\n s.head = new utils.Buf16(s.hash_size);\n s.prev = new utils.Buf16(s.w_size);\n s.lit_bufsize = 1 << (memLevel + 6);\n s.pending_buf_size = s.lit_bufsize * 4;\n s.pending_buf = new utils.Buf8(s.pending_buf_size);\n s.d_buf = 1 * s.lit_bufsize;\n s.l_buf = (1 + 2) * s.lit_bufsize;\n s.level = level;\n s.strategy = strategy;\n s.method = method;\n return deflateReset(strm);\n }\n function deflateInit(strm, level) {\n return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);\n }\n function deflate(strm, flush) {\n var old_flush, s;\n var beg, val;\n if (!strm || !strm.state || flush > Z_BLOCK || flush < 0) {\n return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;\n }\n s = strm.state;\n if (!strm.output || (!strm.input && strm.avail_in !== 0) || (s.status === FINISH_STATE && flush !== Z_FINISH)) {\n return err(strm, strm.avail_out === 0 ? Z_BUF_ERROR : Z_STREAM_ERROR);\n }\n s.strm = strm;\n old_flush = s.last_flush;\n s.last_flush = flush;\n if (s.status === INIT_STATE) {\n if (s.wrap === 2) {\n strm.adler = 0;\n put_byte(s, 31);\n put_byte(s, 139);\n put_byte(s, 8);\n if (!s.gzhead) {\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, s.level === 9 ? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0);\n put_byte(s, OS_CODE);\n s.status = BUSY_STATE;\n } else {\n put_byte(\n s,\n (s.gzhead.text ? 1 : 0) +\n (s.gzhead.hcrc ? 2 : 0) +\n (!s.gzhead.extra ? 0 : 4) +\n (!s.gzhead.name ? 0 : 8) +\n (!s.gzhead.comment ? 0 : 16),\n );\n put_byte(s, s.gzhead.time & 255);\n put_byte(s, (s.gzhead.time >> 8) & 255);\n put_byte(s, (s.gzhead.time >> 16) & 255);\n put_byte(s, (s.gzhead.time >> 24) & 255);\n put_byte(s, s.level === 9 ? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0);\n put_byte(s, s.gzhead.os & 255);\n if (s.gzhead.extra && s.gzhead.extra.length) {\n put_byte(s, s.gzhead.extra.length & 255);\n put_byte(s, (s.gzhead.extra.length >> 8) & 255);\n }\n if (s.gzhead.hcrc) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);\n }\n s.gzindex = 0;\n s.status = EXTRA_STATE;\n }\n } else {\n var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;\n var level_flags = -1;\n if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {\n level_flags = 0;\n } else if (s.level < 6) {\n level_flags = 1;\n } else if (s.level === 6) {\n level_flags = 2;\n } else {\n level_flags = 3;\n }\n header |= level_flags << 6;\n if (s.strstart !== 0) {\n header |= PRESET_DICT;\n }\n header += 31 - (header % 31);\n s.status = BUSY_STATE;\n putShortMSB(s, header);\n if (s.strstart !== 0) {\n putShortMSB(s, strm.adler >>> 16);\n putShortMSB(s, strm.adler & 65535);\n }\n strm.adler = 1;\n }\n }\n if (s.status === EXTRA_STATE) {\n if (s.gzhead.extra) {\n beg = s.pending;\n while (s.gzindex < (s.gzhead.extra.length & 65535)) {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n flush_pending(strm);\n beg = s.pending;\n if (s.pending === s.pending_buf_size) {\n break;\n }\n }\n put_byte(s, s.gzhead.extra[s.gzindex] & 255);\n s.gzindex++;\n }\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n if (s.gzindex === s.gzhead.extra.length) {\n s.gzindex = 0;\n s.status = NAME_STATE;\n }\n } else {\n s.status = NAME_STATE;\n }\n }\n if (s.status === NAME_STATE) {\n if (s.gzhead.name) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n flush_pending(strm);\n beg = s.pending;\n if (s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.name.length) {\n val = s.gzhead.name.charCodeAt(s.gzindex++) & 255;\n } else {\n val = 0;\n }\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n if (val === 0) {\n s.gzindex = 0;\n s.status = COMMENT_STATE;\n }\n } else {\n s.status = COMMENT_STATE;\n }\n }\n if (s.status === COMMENT_STATE) {\n if (s.gzhead.comment) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n flush_pending(strm);\n beg = s.pending;\n if (s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.comment.length) {\n val = s.gzhead.comment.charCodeAt(s.gzindex++) & 255;\n } else {\n val = 0;\n }\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n if (val === 0) {\n s.status = HCRC_STATE;\n }\n } else {\n s.status = HCRC_STATE;\n }\n }\n if (s.status === HCRC_STATE) {\n if (s.gzhead.hcrc) {\n if (s.pending + 2 > s.pending_buf_size) {\n flush_pending(strm);\n }\n if (s.pending + 2 <= s.pending_buf_size) {\n put_byte(s, strm.adler & 255);\n put_byte(s, (strm.adler >> 8) & 255);\n strm.adler = 0;\n s.status = BUSY_STATE;\n }\n } else {\n s.status = BUSY_STATE;\n }\n }\n if (s.pending !== 0) {\n flush_pending(strm);\n if (strm.avail_out === 0) {\n s.last_flush = -1;\n return Z_OK;\n }\n } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH) {\n return err(strm, Z_BUF_ERROR);\n }\n if (s.status === FINISH_STATE && strm.avail_in !== 0) {\n return err(strm, Z_BUF_ERROR);\n }\n if (strm.avail_in !== 0 || s.lookahead !== 0 || (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {\n var bstate =\n s.strategy === Z_HUFFMAN_ONLY\n ? deflate_huff(s, flush)\n : s.strategy === Z_RLE\n ? deflate_rle(s, flush)\n : configuration_table[s.level].func(s, flush);\n if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {\n s.status = FINISH_STATE;\n }\n if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {\n if (strm.avail_out === 0) {\n s.last_flush = -1;\n }\n return Z_OK;\n }\n if (bstate === BS_BLOCK_DONE) {\n if (flush === Z_PARTIAL_FLUSH) {\n trees._tr_align(s);\n } else if (flush !== Z_BLOCK) {\n trees._tr_stored_block(s, 0, 0, false);\n if (flush === Z_FULL_FLUSH) {\n zero(s.head);\n if (s.lookahead === 0) {\n s.strstart = 0;\n s.block_start = 0;\n s.insert = 0;\n }\n }\n }\n flush_pending(strm);\n if (strm.avail_out === 0) {\n s.last_flush = -1;\n return Z_OK;\n }\n }\n }\n if (flush !== Z_FINISH) {\n return Z_OK;\n }\n if (s.wrap <= 0) {\n return Z_STREAM_END;\n }\n if (s.wrap === 2) {\n put_byte(s, strm.adler & 255);\n put_byte(s, (strm.adler >> 8) & 255);\n put_byte(s, (strm.adler >> 16) & 255);\n put_byte(s, (strm.adler >> 24) & 255);\n put_byte(s, strm.total_in & 255);\n put_byte(s, (strm.total_in >> 8) & 255);\n put_byte(s, (strm.total_in >> 16) & 255);\n put_byte(s, (strm.total_in >> 24) & 255);\n } else {\n putShortMSB(s, strm.adler >>> 16);\n putShortMSB(s, strm.adler & 65535);\n }\n flush_pending(strm);\n if (s.wrap > 0) {\n s.wrap = -s.wrap;\n }\n return s.pending !== 0 ? Z_OK : Z_STREAM_END;\n }\n function deflateEnd(strm) {\n var status;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n status = strm.state.status;\n if (\n status !== INIT_STATE &&\n status !== EXTRA_STATE &&\n status !== NAME_STATE &&\n status !== COMMENT_STATE &&\n status !== HCRC_STATE &&\n status !== BUSY_STATE &&\n status !== FINISH_STATE\n ) {\n return err(strm, Z_STREAM_ERROR);\n }\n strm.state = null;\n return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;\n }\n function deflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length;\n var s;\n var str, n;\n var wrap;\n var avail;\n var next;\n var input;\n var tmpDict;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n s = strm.state;\n wrap = s.wrap;\n if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {\n return Z_STREAM_ERROR;\n }\n if (wrap === 1) {\n strm.adler = adler32(strm.adler, dictionary, dictLength, 0);\n }\n s.wrap = 0;\n if (dictLength >= s.w_size) {\n if (wrap === 0) {\n zero(s.head);\n s.strstart = 0;\n s.block_start = 0;\n s.insert = 0;\n }\n tmpDict = new utils.Buf8(s.w_size);\n utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);\n dictionary = tmpDict;\n dictLength = s.w_size;\n }\n avail = strm.avail_in;\n next = strm.next_in;\n input = strm.input;\n strm.avail_in = dictLength;\n strm.next_in = 0;\n strm.input = dictionary;\n fill_window(s);\n while (s.lookahead >= MIN_MATCH) {\n str = s.strstart;\n n = s.lookahead - (MIN_MATCH - 1);\n do {\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;\n s.prev[str & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = str;\n str++;\n } while (--n);\n s.strstart = str;\n s.lookahead = MIN_MATCH - 1;\n fill_window(s);\n }\n s.strstart += s.lookahead;\n s.block_start = s.strstart;\n s.insert = s.lookahead;\n s.lookahead = 0;\n s.match_length = s.prev_length = MIN_MATCH - 1;\n s.match_available = 0;\n strm.next_in = next;\n strm.input = input;\n strm.avail_in = avail;\n s.wrap = wrap;\n return Z_OK;\n }\n exports.deflateInit = deflateInit;\n exports.deflateInit2 = deflateInit2;\n exports.deflateReset = deflateReset;\n exports.deflateResetKeep = deflateResetKeep;\n exports.deflateSetHeader = deflateSetHeader;\n exports.deflate = deflate;\n exports.deflateEnd = deflateEnd;\n exports.deflateSetDictionary = deflateSetDictionary;\n exports.deflateInfo = \"pako deflate (from Nodeca project)\";\n },\n});\n\n// node_modules/pako/lib/zlib/inffast.js\nvar require_inffast = __commonJS({\n \"node_modules/pako/lib/zlib/inffast.js\"(exports, module2) {\n \"use strict\";\n var BAD = 30;\n var TYPE = 12;\n module2.exports = function inflate_fast(strm, start) {\n var state;\n var _in;\n var last;\n var _out;\n var beg;\n var end;\n var dmax;\n var wsize;\n var whave;\n var wnext;\n var s_window;\n var hold;\n var bits;\n var lcode;\n var dcode;\n var lmask;\n var dmask;\n var here;\n var op;\n var len;\n var dist;\n var from;\n var from_source;\n var input, output;\n state = strm.state;\n _in = strm.next_in;\n input = strm.input;\n last = _in + (strm.avail_in - 5);\n _out = strm.next_out;\n output = strm.output;\n beg = _out - (start - strm.avail_out);\n end = _out + (strm.avail_out - 257);\n dmax = state.dmax;\n wsize = state.wsize;\n whave = state.whave;\n wnext = state.wnext;\n s_window = state.window;\n hold = state.hold;\n bits = state.bits;\n lcode = state.lencode;\n dcode = state.distcode;\n lmask = (1 << state.lenbits) - 1;\n dmask = (1 << state.distbits) - 1;\n top: do {\n if (bits < 15) {\n hold += input[_in++] << bits;\n bits += 8;\n hold += input[_in++] << bits;\n bits += 8;\n }\n here = lcode[hold & lmask];\n dolen: for (;;) {\n op = here >>> 24;\n hold >>>= op;\n bits -= op;\n op = (here >>> 16) & 255;\n if (op === 0) {\n output[_out++] = here & 65535;\n } else if (op & 16) {\n len = here & 65535;\n op &= 15;\n if (op) {\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n }\n len += hold & ((1 << op) - 1);\n hold >>>= op;\n bits -= op;\n }\n if (bits < 15) {\n hold += input[_in++] << bits;\n bits += 8;\n hold += input[_in++] << bits;\n bits += 8;\n }\n here = dcode[hold & dmask];\n dodist: for (;;) {\n op = here >>> 24;\n hold >>>= op;\n bits -= op;\n op = (here >>> 16) & 255;\n if (op & 16) {\n dist = here & 65535;\n op &= 15;\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n }\n }\n dist += hold & ((1 << op) - 1);\n if (dist > dmax) {\n strm.msg = \"invalid distance too far back\";\n state.mode = BAD;\n break top;\n }\n hold >>>= op;\n bits -= op;\n op = _out - beg;\n if (dist > op) {\n op = dist - op;\n if (op > whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\";\n state.mode = BAD;\n break top;\n }\n }\n from = 0;\n from_source = s_window;\n if (wnext === 0) {\n from += wsize - op;\n if (op < len) {\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist;\n from_source = output;\n }\n } else if (wnext < op) {\n from += wsize + wnext - op;\n op -= wnext;\n if (op < len) {\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = 0;\n if (wnext < len) {\n op = wnext;\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist;\n from_source = output;\n }\n }\n } else {\n from += wnext - op;\n if (op < len) {\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist;\n from_source = output;\n }\n }\n while (len > 2) {\n output[_out++] = from_source[from++];\n output[_out++] = from_source[from++];\n output[_out++] = from_source[from++];\n len -= 3;\n }\n if (len) {\n output[_out++] = from_source[from++];\n if (len > 1) {\n output[_out++] = from_source[from++];\n }\n }\n } else {\n from = _out - dist;\n do {\n output[_out++] = output[from++];\n output[_out++] = output[from++];\n output[_out++] = output[from++];\n len -= 3;\n } while (len > 2);\n if (len) {\n output[_out++] = output[from++];\n if (len > 1) {\n output[_out++] = output[from++];\n }\n }\n }\n } else if ((op & 64) === 0) {\n here = dcode[(here & 65535) + (hold & ((1 << op) - 1))];\n continue dodist;\n } else {\n strm.msg = \"invalid distance code\";\n state.mode = BAD;\n break top;\n }\n break;\n }\n } else if ((op & 64) === 0) {\n here = lcode[(here & 65535) + (hold & ((1 << op) - 1))];\n continue dolen;\n } else if (op & 32) {\n state.mode = TYPE;\n break top;\n } else {\n strm.msg = \"invalid literal/length code\";\n state.mode = BAD;\n break top;\n }\n break;\n }\n } while (_in < last && _out < end);\n len = bits >> 3;\n _in -= len;\n bits -= len << 3;\n hold &= (1 << bits) - 1;\n strm.next_in = _in;\n strm.next_out = _out;\n strm.avail_in = _in < last ? 5 + (last - _in) : 5 - (_in - last);\n strm.avail_out = _out < end ? 257 + (end - _out) : 257 - (_out - end);\n state.hold = hold;\n state.bits = bits;\n return;\n };\n },\n});\n\n// node_modules/pako/lib/zlib/inftrees.js\nvar require_inftrees = __commonJS({\n \"node_modules/pako/lib/zlib/inftrees.js\"(exports, module2) {\n \"use strict\";\n var utils = require_common();\n var MAXBITS = 15;\n var ENOUGH_LENS = 852;\n var ENOUGH_DISTS = 592;\n var CODES = 0;\n var LENS = 1;\n var DISTS = 2;\n var lbase = [\n 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258,\n 0, 0,\n ];\n var lext = [\n 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21,\n 16, 72, 78,\n ];\n var dbase = [\n 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,\n 8193, 12289, 16385, 24577, 0, 0,\n ];\n var dext = [\n 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28,\n 29, 29, 64, 64,\n ];\n module2.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) {\n var bits = opts.bits;\n var len = 0;\n var sym = 0;\n var min = 0,\n max = 0;\n var root = 0;\n var curr = 0;\n var drop = 0;\n var left = 0;\n var used = 0;\n var huff = 0;\n var incr;\n var fill;\n var low;\n var mask;\n var next;\n var base = null;\n var base_index = 0;\n var end;\n var count = new utils.Buf16(MAXBITS + 1);\n var offs = new utils.Buf16(MAXBITS + 1);\n var extra = null;\n var extra_index = 0;\n var here_bits, here_op, here_val;\n for (len = 0; len <= MAXBITS; len++) {\n count[len] = 0;\n }\n for (sym = 0; sym < codes; sym++) {\n count[lens[lens_index + sym]]++;\n }\n root = bits;\n for (max = MAXBITS; max >= 1; max--) {\n if (count[max] !== 0) {\n break;\n }\n }\n if (root > max) {\n root = max;\n }\n if (max === 0) {\n table[table_index++] = (1 << 24) | (64 << 16) | 0;\n table[table_index++] = (1 << 24) | (64 << 16) | 0;\n opts.bits = 1;\n return 0;\n }\n for (min = 1; min < max; min++) {\n if (count[min] !== 0) {\n break;\n }\n }\n if (root < min) {\n root = min;\n }\n left = 1;\n for (len = 1; len <= MAXBITS; len++) {\n left <<= 1;\n left -= count[len];\n if (left < 0) {\n return -1;\n }\n }\n if (left > 0 && (type === CODES || max !== 1)) {\n return -1;\n }\n offs[1] = 0;\n for (len = 1; len < MAXBITS; len++) {\n offs[len + 1] = offs[len] + count[len];\n }\n for (sym = 0; sym < codes; sym++) {\n if (lens[lens_index + sym] !== 0) {\n work[offs[lens[lens_index + sym]]++] = sym;\n }\n }\n if (type === CODES) {\n base = extra = work;\n end = 19;\n } else if (type === LENS) {\n base = lbase;\n base_index -= 257;\n extra = lext;\n extra_index -= 257;\n end = 256;\n } else {\n base = dbase;\n extra = dext;\n end = -1;\n }\n huff = 0;\n sym = 0;\n len = min;\n next = table_index;\n curr = root;\n drop = 0;\n low = -1;\n used = 1 << root;\n mask = used - 1;\n if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) {\n return 1;\n }\n for (;;) {\n here_bits = len - drop;\n if (work[sym] < end) {\n here_op = 0;\n here_val = work[sym];\n } else if (work[sym] > end) {\n here_op = extra[extra_index + work[sym]];\n here_val = base[base_index + work[sym]];\n } else {\n here_op = 32 + 64;\n here_val = 0;\n }\n incr = 1 << (len - drop);\n fill = 1 << curr;\n min = fill;\n do {\n fill -= incr;\n table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val | 0;\n } while (fill !== 0);\n incr = 1 << (len - 1);\n while (huff & incr) {\n incr >>= 1;\n }\n if (incr !== 0) {\n huff &= incr - 1;\n huff += incr;\n } else {\n huff = 0;\n }\n sym++;\n if (--count[len] === 0) {\n if (len === max) {\n break;\n }\n len = lens[lens_index + work[sym]];\n }\n if (len > root && (huff & mask) !== low) {\n if (drop === 0) {\n drop = root;\n }\n next += min;\n curr = len - drop;\n left = 1 << curr;\n while (curr + drop < max) {\n left -= count[curr + drop];\n if (left <= 0) {\n break;\n }\n curr++;\n left <<= 1;\n }\n used += 1 << curr;\n if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) {\n return 1;\n }\n low = huff & mask;\n table[low] = (root << 24) | (curr << 16) | (next - table_index) | 0;\n }\n }\n if (huff !== 0) {\n table[next + huff] = ((len - drop) << 24) | (64 << 16) | 0;\n }\n opts.bits = root;\n return 0;\n };\n },\n});\n\n// node_modules/pako/lib/zlib/inflate.js\nvar require_inflate = __commonJS({\n \"node_modules/pako/lib/zlib/inflate.js\"(exports) {\n \"use strict\";\n var utils = require_common();\n var adler32 = require_adler32();\n var crc32 = require_crc32();\n var inflate_fast = require_inffast();\n var inflate_table = require_inftrees();\n var CODES = 0;\n var LENS = 1;\n var DISTS = 2;\n var Z_FINISH = 4;\n var Z_BLOCK = 5;\n var Z_TREES = 6;\n var Z_OK = 0;\n var Z_STREAM_END = 1;\n var Z_NEED_DICT = 2;\n var Z_STREAM_ERROR = -2;\n var Z_DATA_ERROR = -3;\n var Z_MEM_ERROR = -4;\n var Z_BUF_ERROR = -5;\n var Z_DEFLATED = 8;\n var HEAD = 1;\n var FLAGS = 2;\n var TIME = 3;\n var OS = 4;\n var EXLEN = 5;\n var EXTRA = 6;\n var NAME = 7;\n var COMMENT = 8;\n var HCRC = 9;\n var DICTID = 10;\n var DICT = 11;\n var TYPE = 12;\n var TYPEDO = 13;\n var STORED = 14;\n var COPY_ = 15;\n var COPY = 16;\n var TABLE = 17;\n var LENLENS = 18;\n var CODELENS = 19;\n var LEN_ = 20;\n var LEN = 21;\n var LENEXT = 22;\n var DIST = 23;\n var DISTEXT = 24;\n var MATCH = 25;\n var LIT = 26;\n var CHECK = 27;\n var LENGTH = 28;\n var DONE = 29;\n var BAD = 30;\n var MEM = 31;\n var SYNC = 32;\n var ENOUGH_LENS = 852;\n var ENOUGH_DISTS = 592;\n var MAX_WBITS = 15;\n var DEF_WBITS = MAX_WBITS;\n function zswap32(q) {\n return ((q >>> 24) & 255) + ((q >>> 8) & 65280) + ((q & 65280) << 8) + ((q & 255) << 24);\n }\n function InflateState() {\n this.mode = 0;\n this.last = false;\n this.wrap = 0;\n this.havedict = false;\n this.flags = 0;\n this.dmax = 0;\n this.check = 0;\n this.total = 0;\n this.head = null;\n this.wbits = 0;\n this.wsize = 0;\n this.whave = 0;\n this.wnext = 0;\n this.window = null;\n this.hold = 0;\n this.bits = 0;\n this.length = 0;\n this.offset = 0;\n this.extra = 0;\n this.lencode = null;\n this.distcode = null;\n this.lenbits = 0;\n this.distbits = 0;\n this.ncode = 0;\n this.nlen = 0;\n this.ndist = 0;\n this.have = 0;\n this.next = null;\n this.lens = new utils.Buf16(320);\n this.work = new utils.Buf16(288);\n this.lendyn = null;\n this.distdyn = null;\n this.sane = 0;\n this.back = 0;\n this.was = 0;\n }\n function inflateResetKeep(strm) {\n var state;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n strm.total_in = strm.total_out = state.total = 0;\n strm.msg = \"\";\n if (state.wrap) {\n strm.adler = state.wrap & 1;\n }\n state.mode = HEAD;\n state.last = 0;\n state.havedict = 0;\n state.dmax = 32768;\n state.head = null;\n state.hold = 0;\n state.bits = 0;\n state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);\n state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);\n state.sane = 1;\n state.back = -1;\n return Z_OK;\n }\n function inflateReset(strm) {\n var state;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n state.wsize = 0;\n state.whave = 0;\n state.wnext = 0;\n return inflateResetKeep(strm);\n }\n function inflateReset2(strm, windowBits) {\n var wrap;\n var state;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n if (windowBits < 0) {\n wrap = 0;\n windowBits = -windowBits;\n } else {\n wrap = (windowBits >> 4) + 1;\n if (windowBits < 48) {\n windowBits &= 15;\n }\n }\n if (windowBits && (windowBits < 8 || windowBits > 15)) {\n return Z_STREAM_ERROR;\n }\n if (state.window !== null && state.wbits !== windowBits) {\n state.window = null;\n }\n state.wrap = wrap;\n state.wbits = windowBits;\n return inflateReset(strm);\n }\n function inflateInit2(strm, windowBits) {\n var ret;\n var state;\n if (!strm) {\n return Z_STREAM_ERROR;\n }\n state = new InflateState();\n strm.state = state;\n state.window = null;\n ret = inflateReset2(strm, windowBits);\n if (ret !== Z_OK) {\n strm.state = null;\n }\n return ret;\n }\n function inflateInit(strm) {\n return inflateInit2(strm, DEF_WBITS);\n }\n var virgin = true;\n var lenfix;\n var distfix;\n function fixedtables(state) {\n if (virgin) {\n var sym;\n lenfix = new utils.Buf32(512);\n distfix = new utils.Buf32(32);\n sym = 0;\n while (sym < 144) {\n state.lens[sym++] = 8;\n }\n while (sym < 256) {\n state.lens[sym++] = 9;\n }\n while (sym < 280) {\n state.lens[sym++] = 7;\n }\n while (sym < 288) {\n state.lens[sym++] = 8;\n }\n inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {\n bits: 9,\n });\n sym = 0;\n while (sym < 32) {\n state.lens[sym++] = 5;\n }\n inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {\n bits: 5,\n });\n virgin = false;\n }\n state.lencode = lenfix;\n state.lenbits = 9;\n state.distcode = distfix;\n state.distbits = 5;\n }\n function updatewindow(strm, src, end, copy) {\n var dist;\n var state = strm.state;\n if (state.window === null) {\n state.wsize = 1 << state.wbits;\n state.wnext = 0;\n state.whave = 0;\n state.window = new utils.Buf8(state.wsize);\n }\n if (copy >= state.wsize) {\n utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);\n state.wnext = 0;\n state.whave = state.wsize;\n } else {\n dist = state.wsize - state.wnext;\n if (dist > copy) {\n dist = copy;\n }\n utils.arraySet(state.window, src, end - copy, dist, state.wnext);\n copy -= dist;\n if (copy) {\n utils.arraySet(state.window, src, end - copy, copy, 0);\n state.wnext = copy;\n state.whave = state.wsize;\n } else {\n state.wnext += dist;\n if (state.wnext === state.wsize) {\n state.wnext = 0;\n }\n if (state.whave < state.wsize) {\n state.whave += dist;\n }\n }\n }\n return 0;\n }\n function inflate(strm, flush) {\n var state;\n var input, output;\n var next;\n var put;\n var have, left;\n var hold;\n var bits;\n var _in, _out;\n var copy;\n var from;\n var from_source;\n var here = 0;\n var here_bits, here_op, here_val;\n var last_bits, last_op, last_val;\n var len;\n var ret;\n var hbuf = new utils.Buf8(4);\n var opts;\n var n;\n var order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];\n if (!strm || !strm.state || !strm.output || (!strm.input && strm.avail_in !== 0)) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n if (state.mode === TYPE) {\n state.mode = TYPEDO;\n }\n put = strm.next_out;\n output = strm.output;\n left = strm.avail_out;\n next = strm.next_in;\n input = strm.input;\n have = strm.avail_in;\n hold = state.hold;\n bits = state.bits;\n _in = have;\n _out = left;\n ret = Z_OK;\n inf_leave: for (;;) {\n switch (state.mode) {\n case HEAD:\n if (state.wrap === 0) {\n state.mode = TYPEDO;\n break;\n }\n while (bits < 16) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (state.wrap & 2 && hold === 35615) {\n state.check = 0;\n hbuf[0] = hold & 255;\n hbuf[1] = (hold >>> 8) & 255;\n state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0;\n bits = 0;\n state.mode = FLAGS;\n break;\n }\n state.flags = 0;\n if (state.head) {\n state.head.done = false;\n }\n if (!(state.wrap & 1) || (((hold & 255) << 8) + (hold >> 8)) % 31) {\n strm.msg = \"incorrect header check\";\n state.mode = BAD;\n break;\n }\n if ((hold & 15) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\";\n state.mode = BAD;\n break;\n }\n hold >>>= 4;\n bits -= 4;\n len = (hold & 15) + 8;\n if (state.wbits === 0) {\n state.wbits = len;\n } else if (len > state.wbits) {\n strm.msg = \"invalid window size\";\n state.mode = BAD;\n break;\n }\n state.dmax = 1 << len;\n strm.adler = state.check = 1;\n state.mode = hold & 512 ? DICTID : TYPE;\n hold = 0;\n bits = 0;\n break;\n case FLAGS:\n while (bits < 16) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.flags = hold;\n if ((state.flags & 255) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\";\n state.mode = BAD;\n break;\n }\n if (state.flags & 57344) {\n strm.msg = \"unknown header flags set\";\n state.mode = BAD;\n break;\n }\n if (state.head) {\n state.head.text = (hold >> 8) & 1;\n }\n if (state.flags & 512) {\n hbuf[0] = hold & 255;\n hbuf[1] = (hold >>> 8) & 255;\n state.check = crc32(state.check, hbuf, 2, 0);\n }\n hold = 0;\n bits = 0;\n state.mode = TIME;\n case TIME:\n while (bits < 32) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (state.head) {\n state.head.time = hold;\n }\n if (state.flags & 512) {\n hbuf[0] = hold & 255;\n hbuf[1] = (hold >>> 8) & 255;\n hbuf[2] = (hold >>> 16) & 255;\n hbuf[3] = (hold >>> 24) & 255;\n state.check = crc32(state.check, hbuf, 4, 0);\n }\n hold = 0;\n bits = 0;\n state.mode = OS;\n case OS:\n while (bits < 16) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (state.head) {\n state.head.xflags = hold & 255;\n state.head.os = hold >> 8;\n }\n if (state.flags & 512) {\n hbuf[0] = hold & 255;\n hbuf[1] = (hold >>> 8) & 255;\n state.check = crc32(state.check, hbuf, 2, 0);\n }\n hold = 0;\n bits = 0;\n state.mode = EXLEN;\n case EXLEN:\n if (state.flags & 1024) {\n while (bits < 16) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.length = hold;\n if (state.head) {\n state.head.extra_len = hold;\n }\n if (state.flags & 512) {\n hbuf[0] = hold & 255;\n hbuf[1] = (hold >>> 8) & 255;\n state.check = crc32(state.check, hbuf, 2, 0);\n }\n hold = 0;\n bits = 0;\n } else if (state.head) {\n state.head.extra = null;\n }\n state.mode = EXTRA;\n case EXTRA:\n if (state.flags & 1024) {\n copy = state.length;\n if (copy > have) {\n copy = have;\n }\n if (copy) {\n if (state.head) {\n len = state.head.extra_len - state.length;\n if (!state.head.extra) {\n state.head.extra = new Array(state.head.extra_len);\n }\n utils.arraySet(state.head.extra, input, next, copy, len);\n }\n if (state.flags & 512) {\n state.check = crc32(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n state.length -= copy;\n }\n if (state.length) {\n break inf_leave;\n }\n }\n state.length = 0;\n state.mode = NAME;\n case NAME:\n if (state.flags & 2048) {\n if (have === 0) {\n break inf_leave;\n }\n copy = 0;\n do {\n len = input[next + copy++];\n if (state.head && len && state.length < 65536) {\n state.head.name += String.fromCharCode(len);\n }\n } while (len && copy < have);\n if (state.flags & 512) {\n state.check = crc32(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n if (len) {\n break inf_leave;\n }\n } else if (state.head) {\n state.head.name = null;\n }\n state.length = 0;\n state.mode = COMMENT;\n case COMMENT:\n if (state.flags & 4096) {\n if (have === 0) {\n break inf_leave;\n }\n copy = 0;\n do {\n len = input[next + copy++];\n if (state.head && len && state.length < 65536) {\n state.head.comment += String.fromCharCode(len);\n }\n } while (len && copy < have);\n if (state.flags & 512) {\n state.check = crc32(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n if (len) {\n break inf_leave;\n }\n } else if (state.head) {\n state.head.comment = null;\n }\n state.mode = HCRC;\n case HCRC:\n if (state.flags & 512) {\n while (bits < 16) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (hold !== (state.check & 65535)) {\n strm.msg = \"header crc mismatch\";\n state.mode = BAD;\n break;\n }\n hold = 0;\n bits = 0;\n }\n if (state.head) {\n state.head.hcrc = (state.flags >> 9) & 1;\n state.head.done = true;\n }\n strm.adler = state.check = 0;\n state.mode = TYPE;\n break;\n case DICTID:\n while (bits < 32) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n strm.adler = state.check = zswap32(hold);\n hold = 0;\n bits = 0;\n state.mode = DICT;\n case DICT:\n if (state.havedict === 0) {\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n return Z_NEED_DICT;\n }\n strm.adler = state.check = 1;\n state.mode = TYPE;\n case TYPE:\n if (flush === Z_BLOCK || flush === Z_TREES) {\n break inf_leave;\n }\n case TYPEDO:\n if (state.last) {\n hold >>>= bits & 7;\n bits -= bits & 7;\n state.mode = CHECK;\n break;\n }\n while (bits < 3) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.last = hold & 1;\n hold >>>= 1;\n bits -= 1;\n switch (hold & 3) {\n case 0:\n state.mode = STORED;\n break;\n case 1:\n fixedtables(state);\n state.mode = LEN_;\n if (flush === Z_TREES) {\n hold >>>= 2;\n bits -= 2;\n break inf_leave;\n }\n break;\n case 2:\n state.mode = TABLE;\n break;\n case 3:\n strm.msg = \"invalid block type\";\n state.mode = BAD;\n }\n hold >>>= 2;\n bits -= 2;\n break;\n case STORED:\n hold >>>= bits & 7;\n bits -= bits & 7;\n while (bits < 32) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if ((hold & 65535) !== ((hold >>> 16) ^ 65535)) {\n strm.msg = \"invalid stored block lengths\";\n state.mode = BAD;\n break;\n }\n state.length = hold & 65535;\n hold = 0;\n bits = 0;\n state.mode = COPY_;\n if (flush === Z_TREES) {\n break inf_leave;\n }\n case COPY_:\n state.mode = COPY;\n case COPY:\n copy = state.length;\n if (copy) {\n if (copy > have) {\n copy = have;\n }\n if (copy > left) {\n copy = left;\n }\n if (copy === 0) {\n break inf_leave;\n }\n utils.arraySet(output, input, next, copy, put);\n have -= copy;\n next += copy;\n left -= copy;\n put += copy;\n state.length -= copy;\n break;\n }\n state.mode = TYPE;\n break;\n case TABLE:\n while (bits < 14) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.nlen = (hold & 31) + 257;\n hold >>>= 5;\n bits -= 5;\n state.ndist = (hold & 31) + 1;\n hold >>>= 5;\n bits -= 5;\n state.ncode = (hold & 15) + 4;\n hold >>>= 4;\n bits -= 4;\n if (state.nlen > 286 || state.ndist > 30) {\n strm.msg = \"too many length or distance symbols\";\n state.mode = BAD;\n break;\n }\n state.have = 0;\n state.mode = LENLENS;\n case LENLENS:\n while (state.have < state.ncode) {\n while (bits < 3) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.lens[order[state.have++]] = hold & 7;\n hold >>>= 3;\n bits -= 3;\n }\n while (state.have < 19) {\n state.lens[order[state.have++]] = 0;\n }\n state.lencode = state.lendyn;\n state.lenbits = 7;\n opts = { bits: state.lenbits };\n ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);\n state.lenbits = opts.bits;\n if (ret) {\n strm.msg = \"invalid code lengths set\";\n state.mode = BAD;\n break;\n }\n state.have = 0;\n state.mode = CODELENS;\n case CODELENS:\n while (state.have < state.nlen + state.ndist) {\n for (;;) {\n here = state.lencode[hold & ((1 << state.lenbits) - 1)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 255;\n here_val = here & 65535;\n if (here_bits <= bits) {\n break;\n }\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (here_val < 16) {\n hold >>>= here_bits;\n bits -= here_bits;\n state.lens[state.have++] = here_val;\n } else {\n if (here_val === 16) {\n n = here_bits + 2;\n while (bits < n) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n hold >>>= here_bits;\n bits -= here_bits;\n if (state.have === 0) {\n strm.msg = \"invalid bit length repeat\";\n state.mode = BAD;\n break;\n }\n len = state.lens[state.have - 1];\n copy = 3 + (hold & 3);\n hold >>>= 2;\n bits -= 2;\n } else if (here_val === 17) {\n n = here_bits + 3;\n while (bits < n) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n hold >>>= here_bits;\n bits -= here_bits;\n len = 0;\n copy = 3 + (hold & 7);\n hold >>>= 3;\n bits -= 3;\n } else {\n n = here_bits + 7;\n while (bits < n) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n hold >>>= here_bits;\n bits -= here_bits;\n len = 0;\n copy = 11 + (hold & 127);\n hold >>>= 7;\n bits -= 7;\n }\n if (state.have + copy > state.nlen + state.ndist) {\n strm.msg = \"invalid bit length repeat\";\n state.mode = BAD;\n break;\n }\n while (copy--) {\n state.lens[state.have++] = len;\n }\n }\n }\n if (state.mode === BAD) {\n break;\n }\n if (state.lens[256] === 0) {\n strm.msg = \"invalid code -- missing end-of-block\";\n state.mode = BAD;\n break;\n }\n state.lenbits = 9;\n opts = { bits: state.lenbits };\n ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);\n state.lenbits = opts.bits;\n if (ret) {\n strm.msg = \"invalid literal/lengths set\";\n state.mode = BAD;\n break;\n }\n state.distbits = 6;\n state.distcode = state.distdyn;\n opts = { bits: state.distbits };\n ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);\n state.distbits = opts.bits;\n if (ret) {\n strm.msg = \"invalid distances set\";\n state.mode = BAD;\n break;\n }\n state.mode = LEN_;\n if (flush === Z_TREES) {\n break inf_leave;\n }\n case LEN_:\n state.mode = LEN;\n case LEN:\n if (have >= 6 && left >= 258) {\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n inflate_fast(strm, _out);\n put = strm.next_out;\n output = strm.output;\n left = strm.avail_out;\n next = strm.next_in;\n input = strm.input;\n have = strm.avail_in;\n hold = state.hold;\n bits = state.bits;\n if (state.mode === TYPE) {\n state.back = -1;\n }\n break;\n }\n state.back = 0;\n for (;;) {\n here = state.lencode[hold & ((1 << state.lenbits) - 1)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 255;\n here_val = here & 65535;\n if (here_bits <= bits) {\n break;\n }\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (here_op && (here_op & 240) === 0) {\n last_bits = here_bits;\n last_op = here_op;\n last_val = here_val;\n for (;;) {\n here = state.lencode[last_val + ((hold & ((1 << (last_bits + last_op)) - 1)) >> last_bits)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 255;\n here_val = here & 65535;\n if (last_bits + here_bits <= bits) {\n break;\n }\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n hold >>>= last_bits;\n bits -= last_bits;\n state.back += last_bits;\n }\n hold >>>= here_bits;\n bits -= here_bits;\n state.back += here_bits;\n state.length = here_val;\n if (here_op === 0) {\n state.mode = LIT;\n break;\n }\n if (here_op & 32) {\n state.back = -1;\n state.mode = TYPE;\n break;\n }\n if (here_op & 64) {\n strm.msg = \"invalid literal/length code\";\n state.mode = BAD;\n break;\n }\n state.extra = here_op & 15;\n state.mode = LENEXT;\n case LENEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.length += hold & ((1 << state.extra) - 1);\n hold >>>= state.extra;\n bits -= state.extra;\n state.back += state.extra;\n }\n state.was = state.length;\n state.mode = DIST;\n case DIST:\n for (;;) {\n here = state.distcode[hold & ((1 << state.distbits) - 1)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 255;\n here_val = here & 65535;\n if (here_bits <= bits) {\n break;\n }\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if ((here_op & 240) === 0) {\n last_bits = here_bits;\n last_op = here_op;\n last_val = here_val;\n for (;;) {\n here = state.distcode[last_val + ((hold & ((1 << (last_bits + last_op)) - 1)) >> last_bits)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 255;\n here_val = here & 65535;\n if (last_bits + here_bits <= bits) {\n break;\n }\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n hold >>>= last_bits;\n bits -= last_bits;\n state.back += last_bits;\n }\n hold >>>= here_bits;\n bits -= here_bits;\n state.back += here_bits;\n if (here_op & 64) {\n strm.msg = \"invalid distance code\";\n state.mode = BAD;\n break;\n }\n state.offset = here_val;\n state.extra = here_op & 15;\n state.mode = DISTEXT;\n case DISTEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.offset += hold & ((1 << state.extra) - 1);\n hold >>>= state.extra;\n bits -= state.extra;\n state.back += state.extra;\n }\n if (state.offset > state.dmax) {\n strm.msg = \"invalid distance too far back\";\n state.mode = BAD;\n break;\n }\n state.mode = MATCH;\n case MATCH:\n if (left === 0) {\n break inf_leave;\n }\n copy = _out - left;\n if (state.offset > copy) {\n copy = state.offset - copy;\n if (copy > state.whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\";\n state.mode = BAD;\n break;\n }\n }\n if (copy > state.wnext) {\n copy -= state.wnext;\n from = state.wsize - copy;\n } else {\n from = state.wnext - copy;\n }\n if (copy > state.length) {\n copy = state.length;\n }\n from_source = state.window;\n } else {\n from_source = output;\n from = put - state.offset;\n copy = state.length;\n }\n if (copy > left) {\n copy = left;\n }\n left -= copy;\n state.length -= copy;\n do {\n output[put++] = from_source[from++];\n } while (--copy);\n if (state.length === 0) {\n state.mode = LEN;\n }\n break;\n case LIT:\n if (left === 0) {\n break inf_leave;\n }\n output[put++] = state.length;\n left--;\n state.mode = LEN;\n break;\n case CHECK:\n if (state.wrap) {\n while (bits < 32) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold |= input[next++] << bits;\n bits += 8;\n }\n _out -= left;\n strm.total_out += _out;\n state.total += _out;\n if (_out) {\n strm.adler = state.check = state.flags\n ? crc32(state.check, output, _out, put - _out)\n : adler32(state.check, output, _out, put - _out);\n }\n _out = left;\n if ((state.flags ? hold : zswap32(hold)) !== state.check) {\n strm.msg = \"incorrect data check\";\n state.mode = BAD;\n break;\n }\n hold = 0;\n bits = 0;\n }\n state.mode = LENGTH;\n case LENGTH:\n if (state.wrap && state.flags) {\n while (bits < 32) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (hold !== (state.total & 4294967295)) {\n strm.msg = \"incorrect length check\";\n state.mode = BAD;\n break;\n }\n hold = 0;\n bits = 0;\n }\n state.mode = DONE;\n case DONE:\n ret = Z_STREAM_END;\n break inf_leave;\n case BAD:\n ret = Z_DATA_ERROR;\n break inf_leave;\n case MEM:\n return Z_MEM_ERROR;\n case SYNC:\n default:\n return Z_STREAM_ERROR;\n }\n }\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH))) {\n if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {\n state.mode = MEM;\n return Z_MEM_ERROR;\n }\n }\n _in -= strm.avail_in;\n _out -= strm.avail_out;\n strm.total_in += _in;\n strm.total_out += _out;\n state.total += _out;\n if (state.wrap && _out) {\n strm.adler = state.check = state.flags\n ? crc32(state.check, output, _out, strm.next_out - _out)\n : adler32(state.check, output, _out, strm.next_out - _out);\n }\n strm.data_type =\n state.bits +\n (state.last ? 64 : 0) +\n (state.mode === TYPE ? 128 : 0) +\n (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);\n if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {\n ret = Z_BUF_ERROR;\n }\n return ret;\n }\n function inflateEnd(strm) {\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n var state = strm.state;\n if (state.window) {\n state.window = null;\n }\n strm.state = null;\n return Z_OK;\n }\n function inflateGetHeader(strm, head) {\n var state;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n if ((state.wrap & 2) === 0) {\n return Z_STREAM_ERROR;\n }\n state.head = head;\n head.done = false;\n return Z_OK;\n }\n function inflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length;\n var state;\n var dictid;\n var ret;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n if (state.wrap !== 0 && state.mode !== DICT) {\n return Z_STREAM_ERROR;\n }\n if (state.mode === DICT) {\n dictid = 1;\n dictid = adler32(dictid, dictionary, dictLength, 0);\n if (dictid !== state.check) {\n return Z_DATA_ERROR;\n }\n }\n ret = updatewindow(strm, dictionary, dictLength, dictLength);\n if (ret) {\n state.mode = MEM;\n return Z_MEM_ERROR;\n }\n state.havedict = 1;\n return Z_OK;\n }\n exports.inflateReset = inflateReset;\n exports.inflateReset2 = inflateReset2;\n exports.inflateResetKeep = inflateResetKeep;\n exports.inflateInit = inflateInit;\n exports.inflateInit2 = inflateInit2;\n exports.inflate = inflate;\n exports.inflateEnd = inflateEnd;\n exports.inflateGetHeader = inflateGetHeader;\n exports.inflateSetDictionary = inflateSetDictionary;\n exports.inflateInfo = \"pako inflate (from Nodeca project)\";\n },\n});\n\n// node_modules/pako/lib/zlib/constants.js\nvar require_constants = __commonJS({\n \"node_modules/pako/lib/zlib/constants.js\"(exports, module2) {\n \"use strict\";\n module2.exports = {\n Z_NO_FLUSH: 0,\n Z_PARTIAL_FLUSH: 1,\n Z_SYNC_FLUSH: 2,\n Z_FULL_FLUSH: 3,\n Z_FINISH: 4,\n Z_BLOCK: 5,\n Z_TREES: 6,\n Z_OK: 0,\n Z_STREAM_END: 1,\n Z_NEED_DICT: 2,\n Z_ERRNO: -1,\n Z_STREAM_ERROR: -2,\n Z_DATA_ERROR: -3,\n Z_BUF_ERROR: -5,\n Z_NO_COMPRESSION: 0,\n Z_BEST_SPEED: 1,\n Z_BEST_COMPRESSION: 9,\n Z_DEFAULT_COMPRESSION: -1,\n Z_FILTERED: 1,\n Z_HUFFMAN_ONLY: 2,\n Z_RLE: 3,\n Z_FIXED: 4,\n Z_DEFAULT_STRATEGY: 0,\n Z_BINARY: 0,\n Z_TEXT: 1,\n Z_UNKNOWN: 2,\n Z_DEFLATED: 8,\n };\n },\n});\n\n// node_modules/browserify-zlib/lib/binding.js\nvar require_binding = __commonJS({\n \"node_modules/browserify-zlib/lib/binding.js\"(exports) {\n \"use strict\";\n var assert = require(\"assert\");\n var Zstream = require_zstream();\n var zlib_deflate = require_deflate();\n var zlib_inflate = require_inflate();\n var constants = require_constants();\n for (key in constants) {\n exports[key] = constants[key];\n }\n var key;\n exports.NONE = 0;\n exports.DEFLATE = 1;\n exports.INFLATE = 2;\n exports.GZIP = 3;\n exports.GUNZIP = 4;\n exports.DEFLATERAW = 5;\n exports.INFLATERAW = 6;\n exports.UNZIP = 7;\n var GZIP_HEADER_ID1 = 31;\n var GZIP_HEADER_ID2 = 139;\n function Zlib(mode) {\n if (typeof mode !== \"number\" || mode < exports.DEFLATE || mode > exports.UNZIP) {\n throw new TypeError(\"Bad argument\");\n }\n this.dictionary = null;\n this.err = 0;\n this.flush = 0;\n this.init_done = false;\n this.level = 0;\n this.memLevel = 0;\n this.mode = mode;\n this.strategy = 0;\n this.windowBits = 0;\n this.write_in_progress = false;\n this.pending_close = false;\n this.gzip_id_bytes_read = 0;\n }\n Zlib.prototype.close = function () {\n if (this.write_in_progress) {\n this.pending_close = true;\n return;\n }\n this.pending_close = false;\n assert(this.init_done, \"close before init\");\n assert(this.mode <= exports.UNZIP);\n if (this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW) {\n zlib_deflate.deflateEnd(this.strm);\n } else if (\n this.mode === exports.INFLATE ||\n this.mode === exports.GUNZIP ||\n this.mode === exports.INFLATERAW ||\n this.mode === exports.UNZIP\n ) {\n zlib_inflate.inflateEnd(this.strm);\n }\n this.mode = exports.NONE;\n this.dictionary = null;\n };\n Zlib.prototype.write = function (flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(true, flush, input, in_off, in_len, out, out_off, out_len);\n };\n Zlib.prototype.writeSync = function (flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(false, flush, input, in_off, in_len, out, out_off, out_len);\n };\n Zlib.prototype._write = function (async, flush, input, in_off, in_len, out, out_off, out_len) {\n assert.equal(arguments.length, 8);\n assert(this.init_done, \"write before init\");\n assert(this.mode !== exports.NONE, \"already finalized\");\n assert.equal(false, this.write_in_progress, \"write already in progress\");\n assert.equal(false, this.pending_close, \"close is pending\");\n this.write_in_progress = true;\n assert.equal(false, flush === void 0, \"must provide flush value\");\n this.write_in_progress = true;\n if (\n flush !== exports.Z_NO_FLUSH &&\n flush !== exports.Z_PARTIAL_FLUSH &&\n flush !== exports.Z_SYNC_FLUSH &&\n flush !== exports.Z_FULL_FLUSH &&\n flush !== exports.Z_FINISH &&\n flush !== exports.Z_BLOCK\n ) {\n throw new Error(\"Invalid flush value\");\n }\n if (input == null) {\n input = Buffer.alloc(0);\n in_len = 0;\n in_off = 0;\n }\n this.strm.avail_in = in_len;\n this.strm.input = input;\n this.strm.next_in = in_off;\n this.strm.avail_out = out_len;\n this.strm.output = out;\n this.strm.next_out = out_off;\n this.flush = flush;\n if (!async) {\n this._process();\n if (this._checkError()) {\n return this._afterSync();\n }\n return;\n }\n var self = this;\n process.nextTick(function () {\n self._process();\n self._after();\n });\n return this;\n };\n Zlib.prototype._afterSync = function () {\n var avail_out = this.strm.avail_out;\n var avail_in = this.strm.avail_in;\n this.write_in_progress = false;\n return [avail_in, avail_out];\n };\n Zlib.prototype._process = function () {\n var next_expected_header_byte = null;\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflate(this.strm, this.flush);\n break;\n case exports.UNZIP:\n if (this.strm.avail_in > 0) {\n next_expected_header_byte = this.strm.next_in;\n }\n switch (this.gzip_id_bytes_read) {\n case 0:\n if (next_expected_header_byte === null) {\n break;\n }\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) {\n this.gzip_id_bytes_read = 1;\n next_expected_header_byte++;\n if (this.strm.avail_in === 1) {\n break;\n }\n } else {\n this.mode = exports.INFLATE;\n break;\n }\n case 1:\n if (next_expected_header_byte === null) {\n break;\n }\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2) {\n this.gzip_id_bytes_read = 2;\n this.mode = exports.GUNZIP;\n } else {\n this.mode = exports.INFLATE;\n }\n break;\n default:\n throw new Error(\"invalid number of gzip magic number bytes read\");\n }\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n if (this.err === exports.Z_NEED_DICT && this.dictionary) {\n this.err = zlib_inflate.inflateSetDictionary(this.strm, this.dictionary);\n if (this.err === exports.Z_OK) {\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n } else if (this.err === exports.Z_DATA_ERROR) {\n this.err = exports.Z_NEED_DICT;\n }\n }\n while (\n this.strm.avail_in > 0 &&\n this.mode === exports.GUNZIP &&\n this.err === exports.Z_STREAM_END &&\n this.strm.next_in[0] !== 0\n ) {\n this.reset();\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n }\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n };\n Zlib.prototype._checkError = function () {\n switch (this.err) {\n case exports.Z_OK:\n case exports.Z_BUF_ERROR:\n if (this.strm.avail_out !== 0 && this.flush === exports.Z_FINISH) {\n this._error(\"unexpected end of file\");\n return false;\n }\n break;\n case exports.Z_STREAM_END:\n break;\n case exports.Z_NEED_DICT:\n if (this.dictionary == null) {\n this._error(\"Missing dictionary\");\n } else {\n this._error(\"Bad dictionary\");\n }\n return false;\n default:\n this._error(\"Zlib error\");\n return false;\n }\n return true;\n };\n Zlib.prototype._after = function () {\n if (!this._checkError()) {\n return;\n }\n var avail_out = this.strm.avail_out;\n var avail_in = this.strm.avail_in;\n this.write_in_progress = false;\n this.callback(avail_in, avail_out);\n if (this.pending_close) {\n this.close();\n }\n };\n Zlib.prototype._error = function (message) {\n if (this.strm.msg) {\n message = this.strm.msg;\n }\n this.onerror(message, this.err);\n this.write_in_progress = false;\n if (this.pending_close) {\n this.close();\n }\n };\n Zlib.prototype.init = function (windowBits, level, memLevel, strategy, dictionary) {\n assert(\n arguments.length === 4 || arguments.length === 5,\n \"init(windowBits, level, memLevel, strategy, [dictionary])\",\n );\n assert(windowBits >= 8 && windowBits <= 15, \"invalid windowBits\");\n assert(level >= -1 && level <= 9, \"invalid compression level\");\n assert(memLevel >= 1 && memLevel <= 9, \"invalid memlevel\");\n assert(\n strategy === exports.Z_FILTERED ||\n strategy === exports.Z_HUFFMAN_ONLY ||\n strategy === exports.Z_RLE ||\n strategy === exports.Z_FIXED ||\n strategy === exports.Z_DEFAULT_STRATEGY,\n \"invalid strategy\",\n );\n this._init(level, windowBits, memLevel, strategy, dictionary);\n this._setDictionary();\n };\n Zlib.prototype.params = function () {\n throw new Error(\"deflateParams Not supported\");\n };\n Zlib.prototype.reset = function () {\n this._reset();\n this._setDictionary();\n };\n Zlib.prototype._init = function (level, windowBits, memLevel, strategy, dictionary) {\n this.level = level;\n this.windowBits = windowBits;\n this.memLevel = memLevel;\n this.strategy = strategy;\n this.flush = exports.Z_NO_FLUSH;\n this.err = exports.Z_OK;\n if (this.mode === exports.GZIP || this.mode === exports.GUNZIP) {\n this.windowBits += 16;\n }\n if (this.mode === exports.UNZIP) {\n this.windowBits += 32;\n }\n if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW) {\n this.windowBits = -1 * this.windowBits;\n }\n this.strm = new Zstream();\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateInit2(\n this.strm,\n this.level,\n exports.Z_DEFLATED,\n this.windowBits,\n this.memLevel,\n this.strategy,\n );\n break;\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n case exports.UNZIP:\n this.err = zlib_inflate.inflateInit2(this.strm, this.windowBits);\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n if (this.err !== exports.Z_OK) {\n this._error(\"Init error\");\n }\n this.dictionary = dictionary;\n this.write_in_progress = false;\n this.init_done = true;\n };\n Zlib.prototype._setDictionary = function () {\n if (this.dictionary == null) {\n return;\n }\n this.err = exports.Z_OK;\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK) {\n this._error(\"Failed to set dictionary\");\n }\n };\n Zlib.prototype._reset = function () {\n this.err = exports.Z_OK;\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n case exports.GZIP:\n this.err = zlib_deflate.deflateReset(this.strm);\n break;\n case exports.INFLATE:\n case exports.INFLATERAW:\n case exports.GUNZIP:\n this.err = zlib_inflate.inflateReset(this.strm);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK) {\n this._error(\"Failed to reset stream\");\n }\n };\n exports.Zlib = Zlib;\n },\n});\n\n// node_modules/browserify-zlib/lib/index.js\nvar require_lib = __commonJS({\n \"node_modules/browserify-zlib/lib/index.js\"(exports) {\n \"use strict\";\n var Buffer2 = require(\"buffer\").Buffer;\n var Transform = require(\"stream\").Transform;\n var binding = require_binding();\n var util = require(\"util\");\n var assert = require(\"assert\").ok;\n var kMaxLength = require(\"buffer\").kMaxLength;\n var kRangeErrorMessage =\n \"Cannot create final Buffer. It would be larger than 0x\" + kMaxLength.toString(16) + \" bytes\";\n binding.Z_MIN_WINDOWBITS = 8;\n binding.Z_MAX_WINDOWBITS = 15;\n binding.Z_DEFAULT_WINDOWBITS = 15;\n binding.Z_MIN_CHUNK = 64;\n binding.Z_MAX_CHUNK = Infinity;\n binding.Z_DEFAULT_CHUNK = 16 * 1024;\n binding.Z_MIN_MEMLEVEL = 1;\n binding.Z_MAX_MEMLEVEL = 9;\n binding.Z_DEFAULT_MEMLEVEL = 8;\n binding.Z_MIN_LEVEL = -1;\n binding.Z_MAX_LEVEL = 9;\n binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;\n var bkeys = Object.keys(binding);\n for (bk = 0; bk < bkeys.length; bk++) {\n bkey = bkeys[bk];\n if (bkey.match(/^Z/)) {\n Object.defineProperty(exports, bkey, {\n enumerable: true,\n value: binding[bkey],\n writable: false,\n });\n }\n }\n var bkey;\n var bk;\n var codes = {\n Z_OK: binding.Z_OK,\n Z_STREAM_END: binding.Z_STREAM_END,\n Z_NEED_DICT: binding.Z_NEED_DICT,\n Z_ERRNO: binding.Z_ERRNO,\n Z_STREAM_ERROR: binding.Z_STREAM_ERROR,\n Z_DATA_ERROR: binding.Z_DATA_ERROR,\n Z_MEM_ERROR: binding.Z_MEM_ERROR,\n Z_BUF_ERROR: binding.Z_BUF_ERROR,\n Z_VERSION_ERROR: binding.Z_VERSION_ERROR,\n };\n var ckeys = Object.keys(codes);\n for (ck = 0; ck < ckeys.length; ck++) {\n ckey = ckeys[ck];\n codes[codes[ckey]] = ckey;\n }\n var ckey;\n var ck;\n Object.defineProperty(exports, \"codes\", {\n enumerable: true,\n value: Object.freeze(codes),\n writable: false,\n });\n exports.constants = require_constants();\n exports.Deflate = Deflate;\n exports.Inflate = Inflate;\n exports.Gzip = Gzip;\n exports.Gunzip = Gunzip;\n exports.DeflateRaw = DeflateRaw;\n exports.InflateRaw = InflateRaw;\n exports.Unzip = Unzip;\n exports.createDeflate = function (o) {\n return new Deflate(o);\n };\n exports.createInflate = function (o) {\n return new Inflate(o);\n };\n exports.createDeflateRaw = function (o) {\n return new DeflateRaw(o);\n };\n exports.createInflateRaw = function (o) {\n return new InflateRaw(o);\n };\n exports.createGzip = function (o) {\n return new Gzip(o);\n };\n exports.createGunzip = function (o) {\n return new Gunzip(o);\n };\n exports.createUnzip = function (o) {\n return new Unzip(o);\n };\n exports.deflate = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Deflate(opts), buffer, callback);\n };\n exports.deflateSync = function (buffer, opts) {\n return zlibBufferSync(new Deflate(opts), buffer);\n };\n exports.gzip = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Gzip(opts), buffer, callback);\n };\n exports.gzipSync = function (buffer, opts) {\n return zlibBufferSync(new Gzip(opts), buffer);\n };\n exports.deflateRaw = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new DeflateRaw(opts), buffer, callback);\n };\n exports.deflateRawSync = function (buffer, opts) {\n return zlibBufferSync(new DeflateRaw(opts), buffer);\n };\n exports.unzip = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Unzip(opts), buffer, callback);\n };\n exports.unzipSync = function (buffer, opts) {\n return zlibBufferSync(new Unzip(opts), buffer);\n };\n exports.inflate = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Inflate(opts), buffer, callback);\n };\n exports.inflateSync = function (buffer, opts) {\n return zlibBufferSync(new Inflate(opts), buffer);\n };\n exports.gunzip = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Gunzip(opts), buffer, callback);\n };\n exports.gunzipSync = function (buffer, opts) {\n return zlibBufferSync(new Gunzip(opts), buffer);\n };\n exports.inflateRaw = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new InflateRaw(opts), buffer, callback);\n };\n exports.inflateRawSync = function (buffer, opts) {\n return zlibBufferSync(new InflateRaw(opts), buffer);\n };\n function zlibBuffer(engine, buffer, callback) {\n var buffers = [];\n var nread = 0;\n engine.on(\"error\", onError);\n engine.on(\"end\", onEnd);\n engine.end(buffer);\n flow();\n function flow() {\n var chunk;\n while (null !== (chunk = engine.read())) {\n buffers.push(chunk);\n nread += chunk.length;\n }\n engine.once(\"readable\", flow);\n }\n function onError(err) {\n engine.removeListener(\"end\", onEnd);\n engine.removeListener(\"readable\", flow);\n callback(err);\n }\n function onEnd() {\n var buf;\n var err = null;\n if (nread >= kMaxLength) {\n err = new RangeError(kRangeErrorMessage);\n } else {\n buf = Buffer2.concat(buffers, nread);\n }\n buffers = [];\n engine.close();\n callback(err, buf);\n }\n }\n function zlibBufferSync(engine, buffer) {\n if (typeof buffer === \"string\") buffer = Buffer2.from(buffer);\n if (!Buffer2.isBuffer(buffer)) throw new TypeError(\"Not a string or buffer\");\n var flushFlag = engine._finishFlushFlag;\n return engine._processChunk(buffer, flushFlag);\n }\n function Deflate(opts) {\n if (!(this instanceof Deflate)) return new Deflate(opts);\n Zlib.call(this, opts, binding.DEFLATE);\n }\n function Inflate(opts) {\n if (!(this instanceof Inflate)) return new Inflate(opts);\n Zlib.call(this, opts, binding.INFLATE);\n }\n function Gzip(opts) {\n if (!(this instanceof Gzip)) return new Gzip(opts);\n Zlib.call(this, opts, binding.GZIP);\n }\n function Gunzip(opts) {\n if (!(this instanceof Gunzip)) return new Gunzip(opts);\n Zlib.call(this, opts, binding.GUNZIP);\n }\n function DeflateRaw(opts) {\n if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts);\n Zlib.call(this, opts, binding.DEFLATERAW);\n }\n function InflateRaw(opts) {\n if (!(this instanceof InflateRaw)) return new InflateRaw(opts);\n Zlib.call(this, opts, binding.INFLATERAW);\n }\n function Unzip(opts) {\n if (!(this instanceof Unzip)) return new Unzip(opts);\n Zlib.call(this, opts, binding.UNZIP);\n }\n function isValidFlushFlag(flag) {\n return (\n flag === binding.Z_NO_FLUSH ||\n flag === binding.Z_PARTIAL_FLUSH ||\n flag === binding.Z_SYNC_FLUSH ||\n flag === binding.Z_FULL_FLUSH ||\n flag === binding.Z_FINISH ||\n flag === binding.Z_BLOCK\n );\n }\n function Zlib(opts, mode) {\n var _this = this;\n this._opts = opts = opts || {};\n this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK;\n Transform.call(this, opts);\n if (opts.flush && !isValidFlushFlag(opts.flush)) {\n throw new Error(\"Invalid flush flag: \" + opts.flush);\n }\n if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush)) {\n throw new Error(\"Invalid flush flag: \" + opts.finishFlush);\n }\n this._flushFlag = opts.flush || binding.Z_NO_FLUSH;\n this._finishFlushFlag = typeof opts.finishFlush !== \"undefined\" ? opts.finishFlush : binding.Z_FINISH;\n if (opts.chunkSize) {\n if (opts.chunkSize < exports.Z_MIN_CHUNK || opts.chunkSize > exports.Z_MAX_CHUNK) {\n throw new Error(\"Invalid chunk size: \" + opts.chunkSize);\n }\n }\n if (opts.windowBits) {\n if (opts.windowBits < exports.Z_MIN_WINDOWBITS || opts.windowBits > exports.Z_MAX_WINDOWBITS) {\n throw new Error(\"Invalid windowBits: \" + opts.windowBits);\n }\n }\n if (opts.level) {\n if (opts.level < exports.Z_MIN_LEVEL || opts.level > exports.Z_MAX_LEVEL) {\n throw new Error(\"Invalid compression level: \" + opts.level);\n }\n }\n if (opts.memLevel) {\n if (opts.memLevel < exports.Z_MIN_MEMLEVEL || opts.memLevel > exports.Z_MAX_MEMLEVEL) {\n throw new Error(\"Invalid memLevel: \" + opts.memLevel);\n }\n }\n if (opts.strategy) {\n if (\n opts.strategy != exports.Z_FILTERED &&\n opts.strategy != exports.Z_HUFFMAN_ONLY &&\n opts.strategy != exports.Z_RLE &&\n opts.strategy != exports.Z_FIXED &&\n opts.strategy != exports.Z_DEFAULT_STRATEGY\n ) {\n throw new Error(\"Invalid strategy: \" + opts.strategy);\n }\n }\n if (opts.dictionary) {\n if (!Buffer2.isBuffer(opts.dictionary)) {\n throw new Error(\"Invalid dictionary: it should be a Buffer instance\");\n }\n }\n this._handle = new binding.Zlib(mode);\n var self = this;\n this._hadError = false;\n this._handle.onerror = function (message, errno) {\n _close(self);\n self._hadError = true;\n var error = new Error(message);\n error.errno = errno;\n error.code = exports.codes[errno];\n self.emit(\"error\", error);\n };\n var level = exports.Z_DEFAULT_COMPRESSION;\n if (typeof opts.level === \"number\") level = opts.level;\n var strategy = exports.Z_DEFAULT_STRATEGY;\n if (typeof opts.strategy === \"number\") strategy = opts.strategy;\n this._handle.init(\n opts.windowBits || exports.Z_DEFAULT_WINDOWBITS,\n level,\n opts.memLevel || exports.Z_DEFAULT_MEMLEVEL,\n strategy,\n opts.dictionary,\n );\n this._buffer = Buffer2.allocUnsafe(this._chunkSize);\n this._offset = 0;\n this._level = level;\n this._strategy = strategy;\n this.once(\"end\", this.close);\n Object.defineProperty(this, \"_closed\", {\n get: function () {\n return !_this._handle;\n },\n configurable: true,\n enumerable: true,\n });\n }\n util.inherits(Zlib, Transform);\n Zlib.prototype.params = function (level, strategy, callback) {\n if (level < exports.Z_MIN_LEVEL || level > exports.Z_MAX_LEVEL) {\n throw new RangeError(\"Invalid compression level: \" + level);\n }\n if (\n strategy != exports.Z_FILTERED &&\n strategy != exports.Z_HUFFMAN_ONLY &&\n strategy != exports.Z_RLE &&\n strategy != exports.Z_FIXED &&\n strategy != exports.Z_DEFAULT_STRATEGY\n ) {\n throw new TypeError(\"Invalid strategy: \" + strategy);\n }\n if (this._level !== level || this._strategy !== strategy) {\n var self = this;\n this.flush(binding.Z_SYNC_FLUSH, function () {\n assert(self._handle, \"zlib binding closed\");\n self._handle.params(level, strategy);\n if (!self._hadError) {\n self._level = level;\n self._strategy = strategy;\n if (callback) callback();\n }\n });\n } else {\n process.nextTick(callback);\n }\n };\n Zlib.prototype.reset = function () {\n assert(this._handle, \"zlib binding closed\");\n return this._handle.reset();\n };\n Zlib.prototype._flush = function (callback) {\n this._transform(Buffer2.alloc(0), \"\", callback);\n };\n Zlib.prototype.flush = function (kind, callback) {\n var _this2 = this;\n var ws = this._writableState;\n if (typeof kind === \"function\" || (kind === void 0 && !callback)) {\n callback = kind;\n kind = binding.Z_FULL_FLUSH;\n }\n if (ws.ended) {\n if (callback) process.nextTick(callback);\n } else if (ws.ending) {\n if (callback) this.once(\"end\", callback);\n } else if (ws.needDrain) {\n if (callback) {\n this.once(\"drain\", function () {\n return _this2.flush(kind, callback);\n });\n }\n } else {\n this._flushFlag = kind;\n this.write(Buffer2.alloc(0), \"\", callback);\n }\n };\n Zlib.prototype.close = function (callback) {\n _close(this, callback);\n process.nextTick(emitCloseNT, this);\n };\n function _close(engine, callback) {\n if (callback) process.nextTick(callback);\n if (!engine._handle) return;\n engine._handle.close();\n engine._handle = null;\n }\n function emitCloseNT(self) {\n self.emit(\"close\");\n }\n Zlib.prototype._transform = function (chunk, encoding, cb) {\n var flushFlag;\n var ws = this._writableState;\n var ending = ws.ending || ws.ended;\n var last = ending && (!chunk || ws.length === chunk.length);\n if (chunk !== null && !Buffer2.isBuffer(chunk)) return cb(new Error(\"invalid input\"));\n if (!this._handle) return cb(new Error(\"zlib binding closed\"));\n if (last) flushFlag = this._finishFlushFlag;\n else {\n flushFlag = this._flushFlag;\n if (chunk.length >= ws.length) {\n this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH;\n }\n }\n this._processChunk(chunk, flushFlag, cb);\n };\n Zlib.prototype._processChunk = function (chunk, flushFlag, cb) {\n var availInBefore = chunk && chunk.length;\n var availOutBefore = this._chunkSize - this._offset;\n var inOff = 0;\n var self = this;\n var async = typeof cb === \"function\";\n if (!async) {\n var buffers = [];\n var nread = 0;\n var error;\n this.on(\"error\", function (er) {\n error = er;\n });\n assert(this._handle, \"zlib binding closed\");\n do {\n var res = this._handle.writeSync(\n flushFlag,\n chunk,\n inOff,\n availInBefore,\n this._buffer,\n this._offset,\n availOutBefore,\n );\n } while (!this._hadError && callback(res[0], res[1]));\n if (this._hadError) {\n throw error;\n }\n if (nread >= kMaxLength) {\n _close(this);\n throw new RangeError(kRangeErrorMessage);\n }\n var buf = Buffer2.concat(buffers, nread);\n _close(this);\n return buf;\n }\n assert(this._handle, \"zlib binding closed\");\n var req = this._handle.write(flushFlag, chunk, inOff, availInBefore, this._buffer, this._offset, availOutBefore);\n req.buffer = chunk;\n req.callback = callback;\n function callback(availInAfter, availOutAfter) {\n if (this) {\n this.buffer = null;\n this.callback = null;\n }\n if (self._hadError) return;\n var have = availOutBefore - availOutAfter;\n assert(have >= 0, \"have should not go down\");\n if (have > 0) {\n var out = self._buffer.slice(self._offset, self._offset + have);\n self._offset += have;\n if (async) {\n self.push(out);\n } else {\n buffers.push(out);\n nread += out.length;\n }\n }\n if (availOutAfter === 0 || self._offset >= self._chunkSize) {\n availOutBefore = self._chunkSize;\n self._offset = 0;\n self._buffer = Buffer2.allocUnsafe(self._chunkSize);\n }\n if (availOutAfter === 0) {\n inOff += availInBefore - availInAfter;\n availInBefore = availInAfter;\n if (!async) return true;\n var newReq = self._handle.write(\n flushFlag,\n chunk,\n inOff,\n availInBefore,\n self._buffer,\n self._offset,\n self._chunkSize,\n );\n newReq.callback = callback;\n newReq.buffer = chunk;\n return;\n }\n if (!async) return false;\n cb();\n }\n };\n util.inherits(Deflate, Zlib);\n util.inherits(Inflate, Zlib);\n util.inherits(Gzip, Zlib);\n util.inherits(Gunzip, Zlib);\n util.inherits(DeflateRaw, Zlib);\n util.inherits(InflateRaw, Zlib);\n util.inherits(Unzip, Zlib);\n },\n});\n\n// zlib.js\nvar zlib_exports = require_lib();\nzlib_exports[Symbol.for(\"CommonJS\")] = 0;\nexport default zlib_exports;\n\nexport var {\n Deflate,\n Inflate,\n Gzip,\n Gunzip,\n DeflateRaw,\n InflateRaw,\n Unzip,\n createDeflate,\n createInflate,\n createDeflateRaw,\n createInflateRaw,\n createGzip,\n createGunzip,\n createUnzip,\n deflate,\n deflateSync,\n gzip,\n gzipSync,\n deflateRaw,\n deflateRawSync,\n unzip,\n unzipSync,\n inflate,\n inflateSync,\n gunzip,\n gunzipSync,\n inflateRaw,\n inflateRawSync,\n constants,\n} = zlib_exports;\n",
+ "// Hardcoded module \"node:zlib\"\n// TODO: **use a native binding from Bun for this!!**\n// This is a very slow module!\n// It should really be fixed. It will show up in benchmarking. It also loads\n// slowly. We need to fix it!\n\nvar __create = Object.create;\nvar __defProp = Object.defineProperty;\nvar __getOwnPropDesc = Object.getOwnPropertyDescriptor;\nvar __getOwnPropNames = Object.getOwnPropertyNames;\nvar __getProtoOf = Object.getPrototypeOf;\nvar __hasOwnProp = Object.prototype.hasOwnProperty;\nvar __commonJS = (cb, mod) =>\n function __require() {\n return mod || (0, cb[__getOwnPropNames(cb)[0]])((mod = { exports: {} }).exports, mod), mod.exports;\n };\n\nvar __copyProps = (to, from, except, desc) => {\n if ((from && typeof from === \"object\") || typeof from === \"function\") {\n for (let key of __getOwnPropNames(from))\n if (!__hasOwnProp.call(to, key) && key !== except)\n __defProp(to, key, {\n get: () => from[key],\n enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable,\n });\n }\n return to;\n};\nvar __reExport = (target, mod, secondTarget) => (\n __copyProps(target, mod, \"default\"), secondTarget && __copyProps(secondTarget, mod, \"default\")\n);\nvar __toESM = (mod, isNodeMode, target) => (\n (target = mod != null ? __create(__getProtoOf(mod)) : {}),\n __copyProps(\n isNodeMode || !mod || !mod.__esModule ? __defProp(target, \"default\", { value: mod, enumerable: true }) : target,\n mod,\n )\n);\nvar __toCommonJS = mod => __copyProps(__defProp({}, \"__esModule\", { value: true }), mod);\n\nconst require = id => import.meta.require(id);\n\n// node_modules/pako/lib/zlib/zstream.js\nvar require_zstream = __commonJS({\n \"node_modules/pako/lib/zlib/zstream.js\"(exports, module2) {\n \"use strict\";\n function ZStream() {\n this.input = null;\n this.next_in = 0;\n this.avail_in = 0;\n this.total_in = 0;\n this.output = null;\n this.next_out = 0;\n this.avail_out = 0;\n this.total_out = 0;\n this.msg = \"\";\n this.state = null;\n this.data_type = 2;\n this.adler = 0;\n }\n module2.exports = ZStream;\n },\n});\n\n// node_modules/pako/lib/utils/common.js\nvar require_common = __commonJS({\n \"node_modules/pako/lib/utils/common.js\"(exports) {\n \"use strict\";\n var TYPED_OK =\n typeof Uint8Array !== \"undefined\" && typeof Uint16Array !== \"undefined\" && typeof Int32Array !== \"undefined\";\n function _has(obj, key) {\n return Object.prototype.hasOwnProperty.call(obj, key);\n }\n exports.assign = function (obj) {\n var sources = Array.prototype.slice.call(arguments, 1);\n while (sources.length) {\n var source = sources.shift();\n if (!source) {\n continue;\n }\n if (typeof source !== \"object\") {\n throw new TypeError(source + \"must be non-object\");\n }\n for (var p in source) {\n if (_has(source, p)) {\n obj[p] = source[p];\n }\n }\n }\n return obj;\n };\n exports.shrinkBuf = function (buf, size) {\n if (buf.length === size) {\n return buf;\n }\n if (buf.subarray) {\n return buf.subarray(0, size);\n }\n buf.length = size;\n return buf;\n };\n var fnTyped = {\n arraySet: function (dest, src, src_offs, len, dest_offs) {\n if (src.subarray && dest.subarray) {\n dest.set(src.subarray(src_offs, src_offs + len), dest_offs);\n return;\n }\n for (var i = 0; i < len; i++) {\n dest[dest_offs + i] = src[src_offs + i];\n }\n },\n flattenChunks: function (chunks) {\n var i, l, len, pos, chunk, result;\n len = 0;\n for (i = 0, l = chunks.length; i < l; i++) {\n len += chunks[i].length;\n }\n result = new Uint8Array(len);\n pos = 0;\n for (i = 0, l = chunks.length; i < l; i++) {\n chunk = chunks[i];\n result.set(chunk, pos);\n pos += chunk.length;\n }\n return result;\n },\n };\n var fnUntyped = {\n arraySet: function (dest, src, src_offs, len, dest_offs) {\n for (var i = 0; i < len; i++) {\n dest[dest_offs + i] = src[src_offs + i];\n }\n },\n flattenChunks: function (chunks) {\n return [].concat.apply([], chunks);\n },\n };\n exports.setTyped = function (on) {\n if (on) {\n exports.Buf8 = Uint8Array;\n exports.Buf16 = Uint16Array;\n exports.Buf32 = Int32Array;\n exports.assign(exports, fnTyped);\n } else {\n exports.Buf8 = Array;\n exports.Buf16 = Array;\n exports.Buf32 = Array;\n exports.assign(exports, fnUntyped);\n }\n };\n exports.setTyped(TYPED_OK);\n },\n});\n\n// node_modules/pako/lib/zlib/trees.js\nvar require_trees = __commonJS({\n \"node_modules/pako/lib/zlib/trees.js\"(exports) {\n \"use strict\";\n var utils = require_common();\n var Z_FIXED = 4;\n var Z_BINARY = 0;\n var Z_TEXT = 1;\n var Z_UNKNOWN = 2;\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0) {\n buf[len] = 0;\n }\n }\n var STORED_BLOCK = 0;\n var STATIC_TREES = 1;\n var DYN_TREES = 2;\n var MIN_MATCH = 3;\n var MAX_MATCH = 258;\n var LENGTH_CODES = 29;\n var LITERALS = 256;\n var L_CODES = LITERALS + 1 + LENGTH_CODES;\n var D_CODES = 30;\n var BL_CODES = 19;\n var HEAP_SIZE = 2 * L_CODES + 1;\n var MAX_BITS = 15;\n var Buf_size = 16;\n var MAX_BL_BITS = 7;\n var END_BLOCK = 256;\n var REP_3_6 = 16;\n var REPZ_3_10 = 17;\n var REPZ_11_138 = 18;\n var extra_lbits = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0];\n var extra_dbits = [\n 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13,\n ];\n var extra_blbits = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7];\n var bl_order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];\n var DIST_CODE_LEN = 512;\n var static_ltree = new Array((L_CODES + 2) * 2);\n zero(static_ltree);\n var static_dtree = new Array(D_CODES * 2);\n zero(static_dtree);\n var _dist_code = new Array(DIST_CODE_LEN);\n zero(_dist_code);\n var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);\n zero(_length_code);\n var base_length = new Array(LENGTH_CODES);\n zero(base_length);\n var base_dist = new Array(D_CODES);\n zero(base_dist);\n function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {\n this.static_tree = static_tree;\n this.extra_bits = extra_bits;\n this.extra_base = extra_base;\n this.elems = elems;\n this.max_length = max_length;\n this.has_stree = static_tree && static_tree.length;\n }\n var static_l_desc;\n var static_d_desc;\n var static_bl_desc;\n function TreeDesc(dyn_tree, stat_desc) {\n this.dyn_tree = dyn_tree;\n this.max_code = 0;\n this.stat_desc = stat_desc;\n }\n function d_code(dist) {\n return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];\n }\n function put_short(s, w) {\n s.pending_buf[s.pending++] = w & 255;\n s.pending_buf[s.pending++] = (w >>> 8) & 255;\n }\n function send_bits(s, value, length) {\n if (s.bi_valid > Buf_size - length) {\n s.bi_buf |= (value << s.bi_valid) & 65535;\n put_short(s, s.bi_buf);\n s.bi_buf = value >> (Buf_size - s.bi_valid);\n s.bi_valid += length - Buf_size;\n } else {\n s.bi_buf |= (value << s.bi_valid) & 65535;\n s.bi_valid += length;\n }\n }\n function send_code(s, c, tree) {\n send_bits(s, tree[c * 2], tree[c * 2 + 1]);\n }\n function bi_reverse(code, len) {\n var res = 0;\n do {\n res |= code & 1;\n code >>>= 1;\n res <<= 1;\n } while (--len > 0);\n return res >>> 1;\n }\n function bi_flush(s) {\n if (s.bi_valid === 16) {\n put_short(s, s.bi_buf);\n s.bi_buf = 0;\n s.bi_valid = 0;\n } else if (s.bi_valid >= 8) {\n s.pending_buf[s.pending++] = s.bi_buf & 255;\n s.bi_buf >>= 8;\n s.bi_valid -= 8;\n }\n }\n function gen_bitlen(s, desc) {\n var tree = desc.dyn_tree;\n var max_code = desc.max_code;\n var stree = desc.stat_desc.static_tree;\n var has_stree = desc.stat_desc.has_stree;\n var extra = desc.stat_desc.extra_bits;\n var base = desc.stat_desc.extra_base;\n var max_length = desc.stat_desc.max_length;\n var h;\n var n, m;\n var bits;\n var xbits;\n var f;\n var overflow = 0;\n for (bits = 0; bits <= MAX_BITS; bits++) {\n s.bl_count[bits] = 0;\n }\n tree[s.heap[s.heap_max] * 2 + 1] = 0;\n for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {\n n = s.heap[h];\n bits = tree[tree[n * 2 + 1] * 2 + 1] + 1;\n if (bits > max_length) {\n bits = max_length;\n overflow++;\n }\n tree[n * 2 + 1] = bits;\n if (n > max_code) {\n continue;\n }\n s.bl_count[bits]++;\n xbits = 0;\n if (n >= base) {\n xbits = extra[n - base];\n }\n f = tree[n * 2];\n s.opt_len += f * (bits + xbits);\n if (has_stree) {\n s.static_len += f * (stree[n * 2 + 1] + xbits);\n }\n }\n if (overflow === 0) {\n return;\n }\n do {\n bits = max_length - 1;\n while (s.bl_count[bits] === 0) {\n bits--;\n }\n s.bl_count[bits]--;\n s.bl_count[bits + 1] += 2;\n s.bl_count[max_length]--;\n overflow -= 2;\n } while (overflow > 0);\n for (bits = max_length; bits !== 0; bits--) {\n n = s.bl_count[bits];\n while (n !== 0) {\n m = s.heap[--h];\n if (m > max_code) {\n continue;\n }\n if (tree[m * 2 + 1] !== bits) {\n s.opt_len += (bits - tree[m * 2 + 1]) * tree[m * 2];\n tree[m * 2 + 1] = bits;\n }\n n--;\n }\n }\n }\n function gen_codes(tree, max_code, bl_count) {\n var next_code = new Array(MAX_BITS + 1);\n var code = 0;\n var bits;\n var n;\n for (bits = 1; bits <= MAX_BITS; bits++) {\n next_code[bits] = code = (code + bl_count[bits - 1]) << 1;\n }\n for (n = 0; n <= max_code; n++) {\n var len = tree[n * 2 + 1];\n if (len === 0) {\n continue;\n }\n tree[n * 2] = bi_reverse(next_code[len]++, len);\n }\n }\n function tr_static_init() {\n var n;\n var bits;\n var length;\n var code;\n var dist;\n var bl_count = new Array(MAX_BITS + 1);\n length = 0;\n for (code = 0; code < LENGTH_CODES - 1; code++) {\n base_length[code] = length;\n for (n = 0; n < 1 << extra_lbits[code]; n++) {\n _length_code[length++] = code;\n }\n }\n _length_code[length - 1] = code;\n dist = 0;\n for (code = 0; code < 16; code++) {\n base_dist[code] = dist;\n for (n = 0; n < 1 << extra_dbits[code]; n++) {\n _dist_code[dist++] = code;\n }\n }\n dist >>= 7;\n for (; code < D_CODES; code++) {\n base_dist[code] = dist << 7;\n for (n = 0; n < 1 << (extra_dbits[code] - 7); n++) {\n _dist_code[256 + dist++] = code;\n }\n }\n for (bits = 0; bits <= MAX_BITS; bits++) {\n bl_count[bits] = 0;\n }\n n = 0;\n while (n <= 143) {\n static_ltree[n * 2 + 1] = 8;\n n++;\n bl_count[8]++;\n }\n while (n <= 255) {\n static_ltree[n * 2 + 1] = 9;\n n++;\n bl_count[9]++;\n }\n while (n <= 279) {\n static_ltree[n * 2 + 1] = 7;\n n++;\n bl_count[7]++;\n }\n while (n <= 287) {\n static_ltree[n * 2 + 1] = 8;\n n++;\n bl_count[8]++;\n }\n gen_codes(static_ltree, L_CODES + 1, bl_count);\n for (n = 0; n < D_CODES; n++) {\n static_dtree[n * 2 + 1] = 5;\n static_dtree[n * 2] = bi_reverse(n, 5);\n }\n static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);\n static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);\n static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);\n }\n function init_block(s) {\n var n;\n for (n = 0; n < L_CODES; n++) {\n s.dyn_ltree[n * 2] = 0;\n }\n for (n = 0; n < D_CODES; n++) {\n s.dyn_dtree[n * 2] = 0;\n }\n for (n = 0; n < BL_CODES; n++) {\n s.bl_tree[n * 2] = 0;\n }\n s.dyn_ltree[END_BLOCK * 2] = 1;\n s.opt_len = s.static_len = 0;\n s.last_lit = s.matches = 0;\n }\n function bi_windup(s) {\n if (s.bi_valid > 8) {\n put_short(s, s.bi_buf);\n } else if (s.bi_valid > 0) {\n s.pending_buf[s.pending++] = s.bi_buf;\n }\n s.bi_buf = 0;\n s.bi_valid = 0;\n }\n function copy_block(s, buf, len, header) {\n bi_windup(s);\n if (header) {\n put_short(s, len);\n put_short(s, ~len);\n }\n utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);\n s.pending += len;\n }\n function smaller(tree, n, m, depth) {\n var _n2 = n * 2;\n var _m2 = m * 2;\n return tree[_n2] < tree[_m2] || (tree[_n2] === tree[_m2] && depth[n] <= depth[m]);\n }\n function pqdownheap(s, tree, k) {\n var v = s.heap[k];\n var j = k << 1;\n while (j <= s.heap_len) {\n if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {\n j++;\n }\n if (smaller(tree, v, s.heap[j], s.depth)) {\n break;\n }\n s.heap[k] = s.heap[j];\n k = j;\n j <<= 1;\n }\n s.heap[k] = v;\n }\n function compress_block(s, ltree, dtree) {\n var dist;\n var lc;\n var lx = 0;\n var code;\n var extra;\n if (s.last_lit !== 0) {\n do {\n dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | s.pending_buf[s.d_buf + lx * 2 + 1];\n lc = s.pending_buf[s.l_buf + lx];\n lx++;\n if (dist === 0) {\n send_code(s, lc, ltree);\n } else {\n code = _length_code[lc];\n send_code(s, code + LITERALS + 1, ltree);\n extra = extra_lbits[code];\n if (extra !== 0) {\n lc -= base_length[code];\n send_bits(s, lc, extra);\n }\n dist--;\n code = d_code(dist);\n send_code(s, code, dtree);\n extra = extra_dbits[code];\n if (extra !== 0) {\n dist -= base_dist[code];\n send_bits(s, dist, extra);\n }\n }\n } while (lx < s.last_lit);\n }\n send_code(s, END_BLOCK, ltree);\n }\n function build_tree(s, desc) {\n var tree = desc.dyn_tree;\n var stree = desc.stat_desc.static_tree;\n var has_stree = desc.stat_desc.has_stree;\n var elems = desc.stat_desc.elems;\n var n, m;\n var max_code = -1;\n var node;\n s.heap_len = 0;\n s.heap_max = HEAP_SIZE;\n for (n = 0; n < elems; n++) {\n if (tree[n * 2] !== 0) {\n s.heap[++s.heap_len] = max_code = n;\n s.depth[n] = 0;\n } else {\n tree[n * 2 + 1] = 0;\n }\n }\n while (s.heap_len < 2) {\n node = s.heap[++s.heap_len] = max_code < 2 ? ++max_code : 0;\n tree[node * 2] = 1;\n s.depth[node] = 0;\n s.opt_len--;\n if (has_stree) {\n s.static_len -= stree[node * 2 + 1];\n }\n }\n desc.max_code = max_code;\n for (n = s.heap_len >> 1; n >= 1; n--) {\n pqdownheap(s, tree, n);\n }\n node = elems;\n do {\n n = s.heap[1];\n s.heap[1] = s.heap[s.heap_len--];\n pqdownheap(s, tree, 1);\n m = s.heap[1];\n s.heap[--s.heap_max] = n;\n s.heap[--s.heap_max] = m;\n tree[node * 2] = tree[n * 2] + tree[m * 2];\n s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;\n tree[n * 2 + 1] = tree[m * 2 + 1] = node;\n s.heap[1] = node++;\n pqdownheap(s, tree, 1);\n } while (s.heap_len >= 2);\n s.heap[--s.heap_max] = s.heap[1];\n gen_bitlen(s, desc);\n gen_codes(tree, max_code, s.bl_count);\n }\n function scan_tree(s, tree, max_code) {\n var n;\n var prevlen = -1;\n var curlen;\n var nextlen = tree[0 * 2 + 1];\n var count = 0;\n var max_count = 7;\n var min_count = 4;\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n }\n tree[(max_code + 1) * 2 + 1] = 65535;\n for (n = 0; n <= max_code; n++) {\n curlen = nextlen;\n nextlen = tree[(n + 1) * 2 + 1];\n if (++count < max_count && curlen === nextlen) {\n continue;\n } else if (count < min_count) {\n s.bl_tree[curlen * 2] += count;\n } else if (curlen !== 0) {\n if (curlen !== prevlen) {\n s.bl_tree[curlen * 2]++;\n }\n s.bl_tree[REP_3_6 * 2]++;\n } else if (count <= 10) {\n s.bl_tree[REPZ_3_10 * 2]++;\n } else {\n s.bl_tree[REPZ_11_138 * 2]++;\n }\n count = 0;\n prevlen = curlen;\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n } else if (curlen === nextlen) {\n max_count = 6;\n min_count = 3;\n } else {\n max_count = 7;\n min_count = 4;\n }\n }\n }\n function send_tree(s, tree, max_code) {\n var n;\n var prevlen = -1;\n var curlen;\n var nextlen = tree[0 * 2 + 1];\n var count = 0;\n var max_count = 7;\n var min_count = 4;\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n }\n for (n = 0; n <= max_code; n++) {\n curlen = nextlen;\n nextlen = tree[(n + 1) * 2 + 1];\n if (++count < max_count && curlen === nextlen) {\n continue;\n } else if (count < min_count) {\n do {\n send_code(s, curlen, s.bl_tree);\n } while (--count !== 0);\n } else if (curlen !== 0) {\n if (curlen !== prevlen) {\n send_code(s, curlen, s.bl_tree);\n count--;\n }\n send_code(s, REP_3_6, s.bl_tree);\n send_bits(s, count - 3, 2);\n } else if (count <= 10) {\n send_code(s, REPZ_3_10, s.bl_tree);\n send_bits(s, count - 3, 3);\n } else {\n send_code(s, REPZ_11_138, s.bl_tree);\n send_bits(s, count - 11, 7);\n }\n count = 0;\n prevlen = curlen;\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n } else if (curlen === nextlen) {\n max_count = 6;\n min_count = 3;\n } else {\n max_count = 7;\n min_count = 4;\n }\n }\n }\n function build_bl_tree(s) {\n var max_blindex;\n scan_tree(s, s.dyn_ltree, s.l_desc.max_code);\n scan_tree(s, s.dyn_dtree, s.d_desc.max_code);\n build_tree(s, s.bl_desc);\n for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {\n if (s.bl_tree[bl_order[max_blindex] * 2 + 1] !== 0) {\n break;\n }\n }\n s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;\n return max_blindex;\n }\n function send_all_trees(s, lcodes, dcodes, blcodes) {\n var rank;\n send_bits(s, lcodes - 257, 5);\n send_bits(s, dcodes - 1, 5);\n send_bits(s, blcodes - 4, 4);\n for (rank = 0; rank < blcodes; rank++) {\n send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1], 3);\n }\n send_tree(s, s.dyn_ltree, lcodes - 1);\n send_tree(s, s.dyn_dtree, dcodes - 1);\n }\n function detect_data_type(s) {\n var black_mask = 4093624447;\n var n;\n for (n = 0; n <= 31; n++, black_mask >>>= 1) {\n if (black_mask & 1 && s.dyn_ltree[n * 2] !== 0) {\n return Z_BINARY;\n }\n }\n if (s.dyn_ltree[9 * 2] !== 0 || s.dyn_ltree[10 * 2] !== 0 || s.dyn_ltree[13 * 2] !== 0) {\n return Z_TEXT;\n }\n for (n = 32; n < LITERALS; n++) {\n if (s.dyn_ltree[n * 2] !== 0) {\n return Z_TEXT;\n }\n }\n return Z_BINARY;\n }\n var static_init_done = false;\n function _tr_init(s) {\n if (!static_init_done) {\n tr_static_init();\n static_init_done = true;\n }\n s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);\n s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);\n s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);\n s.bi_buf = 0;\n s.bi_valid = 0;\n init_block(s);\n }\n function _tr_stored_block(s, buf, stored_len, last) {\n send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3);\n copy_block(s, buf, stored_len, true);\n }\n function _tr_align(s) {\n send_bits(s, STATIC_TREES << 1, 3);\n send_code(s, END_BLOCK, static_ltree);\n bi_flush(s);\n }\n function _tr_flush_block(s, buf, stored_len, last) {\n var opt_lenb, static_lenb;\n var max_blindex = 0;\n if (s.level > 0) {\n if (s.strm.data_type === Z_UNKNOWN) {\n s.strm.data_type = detect_data_type(s);\n }\n build_tree(s, s.l_desc);\n build_tree(s, s.d_desc);\n max_blindex = build_bl_tree(s);\n opt_lenb = (s.opt_len + 3 + 7) >>> 3;\n static_lenb = (s.static_len + 3 + 7) >>> 3;\n if (static_lenb <= opt_lenb) {\n opt_lenb = static_lenb;\n }\n } else {\n opt_lenb = static_lenb = stored_len + 5;\n }\n if (stored_len + 4 <= opt_lenb && buf !== -1) {\n _tr_stored_block(s, buf, stored_len, last);\n } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {\n send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);\n compress_block(s, static_ltree, static_dtree);\n } else {\n send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);\n send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);\n compress_block(s, s.dyn_ltree, s.dyn_dtree);\n }\n init_block(s);\n if (last) {\n bi_windup(s);\n }\n }\n function _tr_tally(s, dist, lc) {\n s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 255;\n s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 255;\n s.pending_buf[s.l_buf + s.last_lit] = lc & 255;\n s.last_lit++;\n if (dist === 0) {\n s.dyn_ltree[lc * 2]++;\n } else {\n s.matches++;\n dist--;\n s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]++;\n s.dyn_dtree[d_code(dist) * 2]++;\n }\n return s.last_lit === s.lit_bufsize - 1;\n }\n exports._tr_init = _tr_init;\n exports._tr_stored_block = _tr_stored_block;\n exports._tr_flush_block = _tr_flush_block;\n exports._tr_tally = _tr_tally;\n exports._tr_align = _tr_align;\n },\n});\n\n// node_modules/pako/lib/zlib/adler32.js\nvar require_adler32 = __commonJS({\n \"node_modules/pako/lib/zlib/adler32.js\"(exports, module2) {\n \"use strict\";\n function adler32(adler, buf, len, pos) {\n var s1 = (adler & 65535) | 0,\n s2 = ((adler >>> 16) & 65535) | 0,\n n = 0;\n while (len !== 0) {\n n = len > 2e3 ? 2e3 : len;\n len -= n;\n do {\n s1 = (s1 + buf[pos++]) | 0;\n s2 = (s2 + s1) | 0;\n } while (--n);\n s1 %= 65521;\n s2 %= 65521;\n }\n return s1 | (s2 << 16) | 0;\n }\n module2.exports = adler32;\n },\n});\n\n// node_modules/pako/lib/zlib/crc32.js\nvar require_crc32 = __commonJS({\n \"node_modules/pako/lib/zlib/crc32.js\"(exports, module2) {\n \"use strict\";\n function makeTable() {\n var c,\n table = [];\n for (var n = 0; n < 256; n++) {\n c = n;\n for (var k = 0; k < 8; k++) {\n c = c & 1 ? 3988292384 ^ (c >>> 1) : c >>> 1;\n }\n table[n] = c;\n }\n return table;\n }\n var crcTable = makeTable();\n function crc32(crc, buf, len, pos) {\n var t = crcTable,\n end = pos + len;\n crc ^= -1;\n for (var i = pos; i < end; i++) {\n crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 255];\n }\n return crc ^ -1;\n }\n module2.exports = crc32;\n },\n});\n\n// node_modules/pako/lib/zlib/messages.js\nvar require_messages = __commonJS({\n \"node_modules/pako/lib/zlib/messages.js\"(exports, module2) {\n \"use strict\";\n module2.exports = {\n 2: \"need dictionary\",\n 1: \"stream end\",\n 0: \"\",\n \"-1\": \"file error\",\n \"-2\": \"stream error\",\n \"-3\": \"data error\",\n \"-4\": \"insufficient memory\",\n \"-5\": \"buffer error\",\n \"-6\": \"incompatible version\",\n };\n },\n});\n\n// node_modules/pako/lib/zlib/deflate.js\nvar require_deflate = __commonJS({\n \"node_modules/pako/lib/zlib/deflate.js\"(exports) {\n \"use strict\";\n var utils = require_common();\n var trees = require_trees();\n var adler32 = require_adler32();\n var crc32 = require_crc32();\n var msg = require_messages();\n var Z_NO_FLUSH = 0;\n var Z_PARTIAL_FLUSH = 1;\n var Z_FULL_FLUSH = 3;\n var Z_FINISH = 4;\n var Z_BLOCK = 5;\n var Z_OK = 0;\n var Z_STREAM_END = 1;\n var Z_STREAM_ERROR = -2;\n var Z_DATA_ERROR = -3;\n var Z_BUF_ERROR = -5;\n var Z_DEFAULT_COMPRESSION = -1;\n var Z_FILTERED = 1;\n var Z_HUFFMAN_ONLY = 2;\n var Z_RLE = 3;\n var Z_FIXED = 4;\n var Z_DEFAULT_STRATEGY = 0;\n var Z_UNKNOWN = 2;\n var Z_DEFLATED = 8;\n var MAX_MEM_LEVEL = 9;\n var MAX_WBITS = 15;\n var DEF_MEM_LEVEL = 8;\n var LENGTH_CODES = 29;\n var LITERALS = 256;\n var L_CODES = LITERALS + 1 + LENGTH_CODES;\n var D_CODES = 30;\n var BL_CODES = 19;\n var HEAP_SIZE = 2 * L_CODES + 1;\n var MAX_BITS = 15;\n var MIN_MATCH = 3;\n var MAX_MATCH = 258;\n var MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1;\n var PRESET_DICT = 32;\n var INIT_STATE = 42;\n var EXTRA_STATE = 69;\n var NAME_STATE = 73;\n var COMMENT_STATE = 91;\n var HCRC_STATE = 103;\n var BUSY_STATE = 113;\n var FINISH_STATE = 666;\n var BS_NEED_MORE = 1;\n var BS_BLOCK_DONE = 2;\n var BS_FINISH_STARTED = 3;\n var BS_FINISH_DONE = 4;\n var OS_CODE = 3;\n function err(strm, errorCode) {\n strm.msg = msg[errorCode];\n return errorCode;\n }\n function rank(f) {\n return (f << 1) - (f > 4 ? 9 : 0);\n }\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0) {\n buf[len] = 0;\n }\n }\n function flush_pending(strm) {\n var s = strm.state;\n var len = s.pending;\n if (len > strm.avail_out) {\n len = strm.avail_out;\n }\n if (len === 0) {\n return;\n }\n utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);\n strm.next_out += len;\n s.pending_out += len;\n strm.total_out += len;\n strm.avail_out -= len;\n s.pending -= len;\n if (s.pending === 0) {\n s.pending_out = 0;\n }\n }\n function flush_block_only(s, last) {\n trees._tr_flush_block(s, s.block_start >= 0 ? s.block_start : -1, s.strstart - s.block_start, last);\n s.block_start = s.strstart;\n flush_pending(s.strm);\n }\n function put_byte(s, b) {\n s.pending_buf[s.pending++] = b;\n }\n function putShortMSB(s, b) {\n s.pending_buf[s.pending++] = (b >>> 8) & 255;\n s.pending_buf[s.pending++] = b & 255;\n }\n function read_buf(strm, buf, start, size) {\n var len = strm.avail_in;\n if (len > size) {\n len = size;\n }\n if (len === 0) {\n return 0;\n }\n strm.avail_in -= len;\n utils.arraySet(buf, strm.input, strm.next_in, len, start);\n if (strm.state.wrap === 1) {\n strm.adler = adler32(strm.adler, buf, len, start);\n } else if (strm.state.wrap === 2) {\n strm.adler = crc32(strm.adler, buf, len, start);\n }\n strm.next_in += len;\n strm.total_in += len;\n return len;\n }\n function longest_match(s, cur_match) {\n var chain_length = s.max_chain_length;\n var scan = s.strstart;\n var match;\n var len;\n var best_len = s.prev_length;\n var nice_match = s.nice_match;\n var limit = s.strstart > s.w_size - MIN_LOOKAHEAD ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0;\n var _win = s.window;\n var wmask = s.w_mask;\n var prev = s.prev;\n var strend = s.strstart + MAX_MATCH;\n var scan_end1 = _win[scan + best_len - 1];\n var scan_end = _win[scan + best_len];\n if (s.prev_length >= s.good_match) {\n chain_length >>= 2;\n }\n if (nice_match > s.lookahead) {\n nice_match = s.lookahead;\n }\n do {\n match = cur_match;\n if (\n _win[match + best_len] !== scan_end ||\n _win[match + best_len - 1] !== scan_end1 ||\n _win[match] !== _win[scan] ||\n _win[++match] !== _win[scan + 1]\n ) {\n continue;\n }\n scan += 2;\n match++;\n do {} while (\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n scan < strend\n );\n len = MAX_MATCH - (strend - scan);\n scan = strend - MAX_MATCH;\n if (len > best_len) {\n s.match_start = cur_match;\n best_len = len;\n if (len >= nice_match) {\n break;\n }\n scan_end1 = _win[scan + best_len - 1];\n scan_end = _win[scan + best_len];\n }\n } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);\n if (best_len <= s.lookahead) {\n return best_len;\n }\n return s.lookahead;\n }\n function fill_window(s) {\n var _w_size = s.w_size;\n var p, n, m, more, str;\n do {\n more = s.window_size - s.lookahead - s.strstart;\n if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {\n utils.arraySet(s.window, s.window, _w_size, _w_size, 0);\n s.match_start -= _w_size;\n s.strstart -= _w_size;\n s.block_start -= _w_size;\n n = s.hash_size;\n p = n;\n do {\n m = s.head[--p];\n s.head[p] = m >= _w_size ? m - _w_size : 0;\n } while (--n);\n n = _w_size;\n p = n;\n do {\n m = s.prev[--p];\n s.prev[p] = m >= _w_size ? m - _w_size : 0;\n } while (--n);\n more += _w_size;\n }\n if (s.strm.avail_in === 0) {\n break;\n }\n n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);\n s.lookahead += n;\n if (s.lookahead + s.insert >= MIN_MATCH) {\n str = s.strstart - s.insert;\n s.ins_h = s.window[str];\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;\n while (s.insert) {\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;\n s.prev[str & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = str;\n str++;\n s.insert--;\n if (s.lookahead + s.insert < MIN_MATCH) {\n break;\n }\n }\n }\n } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);\n }\n function deflate_stored(s, flush) {\n var max_block_size = 65535;\n if (max_block_size > s.pending_buf_size - 5) {\n max_block_size = s.pending_buf_size - 5;\n }\n for (;;) {\n if (s.lookahead <= 1) {\n fill_window(s);\n if (s.lookahead === 0 && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) {\n break;\n }\n }\n s.strstart += s.lookahead;\n s.lookahead = 0;\n var max_start = s.block_start + max_block_size;\n if (s.strstart === 0 || s.strstart >= max_start) {\n s.lookahead = s.strstart - max_start;\n s.strstart = max_start;\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n if (s.strstart - s.block_start >= s.w_size - MIN_LOOKAHEAD) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n }\n s.insert = 0;\n if (flush === Z_FINISH) {\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n return BS_FINISH_DONE;\n }\n if (s.strstart > s.block_start) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n return BS_NEED_MORE;\n }\n function deflate_fast(s, flush) {\n var hash_head;\n var bflush;\n for (;;) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n fill_window(s);\n if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) {\n break;\n }\n }\n hash_head = 0;\n if (s.lookahead >= MIN_MATCH) {\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n }\n if (hash_head !== 0 && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) {\n s.match_length = longest_match(s, hash_head);\n }\n if (s.match_length >= MIN_MATCH) {\n bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);\n s.lookahead -= s.match_length;\n if (s.match_length <= s.max_lazy_match && s.lookahead >= MIN_MATCH) {\n s.match_length--;\n do {\n s.strstart++;\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n } while (--s.match_length !== 0);\n s.strstart++;\n } else {\n s.strstart += s.match_length;\n s.match_length = 0;\n s.ins_h = s.window[s.strstart];\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;\n }\n } else {\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n s.lookahead--;\n s.strstart++;\n }\n if (bflush) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n }\n s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;\n if (flush === Z_FINISH) {\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n return BS_BLOCK_DONE;\n }\n function deflate_slow(s, flush) {\n var hash_head;\n var bflush;\n var max_insert;\n for (;;) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n fill_window(s);\n if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) {\n break;\n }\n }\n hash_head = 0;\n if (s.lookahead >= MIN_MATCH) {\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n }\n s.prev_length = s.match_length;\n s.prev_match = s.match_start;\n s.match_length = MIN_MATCH - 1;\n if (hash_head !== 0 && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) {\n s.match_length = longest_match(s, hash_head);\n if (\n s.match_length <= 5 &&\n (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096))\n ) {\n s.match_length = MIN_MATCH - 1;\n }\n }\n if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {\n max_insert = s.strstart + s.lookahead - MIN_MATCH;\n bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);\n s.lookahead -= s.prev_length - 1;\n s.prev_length -= 2;\n do {\n if (++s.strstart <= max_insert) {\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n }\n } while (--s.prev_length !== 0);\n s.match_available = 0;\n s.match_length = MIN_MATCH - 1;\n s.strstart++;\n if (bflush) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n } else if (s.match_available) {\n bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);\n if (bflush) {\n flush_block_only(s, false);\n }\n s.strstart++;\n s.lookahead--;\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n } else {\n s.match_available = 1;\n s.strstart++;\n s.lookahead--;\n }\n }\n if (s.match_available) {\n bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);\n s.match_available = 0;\n }\n s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;\n if (flush === Z_FINISH) {\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n return BS_BLOCK_DONE;\n }\n function deflate_rle(s, flush) {\n var bflush;\n var prev;\n var scan, strend;\n var _win = s.window;\n for (;;) {\n if (s.lookahead <= MAX_MATCH) {\n fill_window(s);\n if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) {\n break;\n }\n }\n s.match_length = 0;\n if (s.lookahead >= MIN_MATCH && s.strstart > 0) {\n scan = s.strstart - 1;\n prev = _win[scan];\n if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {\n strend = s.strstart + MAX_MATCH;\n do {} while (\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n scan < strend\n );\n s.match_length = MAX_MATCH - (strend - scan);\n if (s.match_length > s.lookahead) {\n s.match_length = s.lookahead;\n }\n }\n }\n if (s.match_length >= MIN_MATCH) {\n bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);\n s.lookahead -= s.match_length;\n s.strstart += s.match_length;\n s.match_length = 0;\n } else {\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n s.lookahead--;\n s.strstart++;\n }\n if (bflush) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n }\n s.insert = 0;\n if (flush === Z_FINISH) {\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n return BS_BLOCK_DONE;\n }\n function deflate_huff(s, flush) {\n var bflush;\n for (;;) {\n if (s.lookahead === 0) {\n fill_window(s);\n if (s.lookahead === 0) {\n if (flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n break;\n }\n }\n s.match_length = 0;\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n s.lookahead--;\n s.strstart++;\n if (bflush) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n }\n s.insert = 0;\n if (flush === Z_FINISH) {\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n return BS_BLOCK_DONE;\n }\n function Config(good_length, max_lazy, nice_length, max_chain, func) {\n this.good_length = good_length;\n this.max_lazy = max_lazy;\n this.nice_length = nice_length;\n this.max_chain = max_chain;\n this.func = func;\n }\n var configuration_table;\n configuration_table = [\n new Config(0, 0, 0, 0, deflate_stored),\n new Config(4, 4, 8, 4, deflate_fast),\n new Config(4, 5, 16, 8, deflate_fast),\n new Config(4, 6, 32, 32, deflate_fast),\n new Config(4, 4, 16, 16, deflate_slow),\n new Config(8, 16, 32, 32, deflate_slow),\n new Config(8, 16, 128, 128, deflate_slow),\n new Config(8, 32, 128, 256, deflate_slow),\n new Config(32, 128, 258, 1024, deflate_slow),\n new Config(32, 258, 258, 4096, deflate_slow),\n ];\n function lm_init(s) {\n s.window_size = 2 * s.w_size;\n zero(s.head);\n s.max_lazy_match = configuration_table[s.level].max_lazy;\n s.good_match = configuration_table[s.level].good_length;\n s.nice_match = configuration_table[s.level].nice_length;\n s.max_chain_length = configuration_table[s.level].max_chain;\n s.strstart = 0;\n s.block_start = 0;\n s.lookahead = 0;\n s.insert = 0;\n s.match_length = s.prev_length = MIN_MATCH - 1;\n s.match_available = 0;\n s.ins_h = 0;\n }\n function DeflateState() {\n this.strm = null;\n this.status = 0;\n this.pending_buf = null;\n this.pending_buf_size = 0;\n this.pending_out = 0;\n this.pending = 0;\n this.wrap = 0;\n this.gzhead = null;\n this.gzindex = 0;\n this.method = Z_DEFLATED;\n this.last_flush = -1;\n this.w_size = 0;\n this.w_bits = 0;\n this.w_mask = 0;\n this.window = null;\n this.window_size = 0;\n this.prev = null;\n this.head = null;\n this.ins_h = 0;\n this.hash_size = 0;\n this.hash_bits = 0;\n this.hash_mask = 0;\n this.hash_shift = 0;\n this.block_start = 0;\n this.match_length = 0;\n this.prev_match = 0;\n this.match_available = 0;\n this.strstart = 0;\n this.match_start = 0;\n this.lookahead = 0;\n this.prev_length = 0;\n this.max_chain_length = 0;\n this.max_lazy_match = 0;\n this.level = 0;\n this.strategy = 0;\n this.good_match = 0;\n this.nice_match = 0;\n this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);\n this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2);\n this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2);\n zero(this.dyn_ltree);\n zero(this.dyn_dtree);\n zero(this.bl_tree);\n this.l_desc = null;\n this.d_desc = null;\n this.bl_desc = null;\n this.bl_count = new utils.Buf16(MAX_BITS + 1);\n this.heap = new utils.Buf16(2 * L_CODES + 1);\n zero(this.heap);\n this.heap_len = 0;\n this.heap_max = 0;\n this.depth = new utils.Buf16(2 * L_CODES + 1);\n zero(this.depth);\n this.l_buf = 0;\n this.lit_bufsize = 0;\n this.last_lit = 0;\n this.d_buf = 0;\n this.opt_len = 0;\n this.static_len = 0;\n this.matches = 0;\n this.insert = 0;\n this.bi_buf = 0;\n this.bi_valid = 0;\n }\n function deflateResetKeep(strm) {\n var s;\n if (!strm || !strm.state) {\n return err(strm, Z_STREAM_ERROR);\n }\n strm.total_in = strm.total_out = 0;\n strm.data_type = Z_UNKNOWN;\n s = strm.state;\n s.pending = 0;\n s.pending_out = 0;\n if (s.wrap < 0) {\n s.wrap = -s.wrap;\n }\n s.status = s.wrap ? INIT_STATE : BUSY_STATE;\n strm.adler = s.wrap === 2 ? 0 : 1;\n s.last_flush = Z_NO_FLUSH;\n trees._tr_init(s);\n return Z_OK;\n }\n function deflateReset(strm) {\n var ret = deflateResetKeep(strm);\n if (ret === Z_OK) {\n lm_init(strm.state);\n }\n return ret;\n }\n function deflateSetHeader(strm, head) {\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n if (strm.state.wrap !== 2) {\n return Z_STREAM_ERROR;\n }\n strm.state.gzhead = head;\n return Z_OK;\n }\n function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {\n if (!strm) {\n return Z_STREAM_ERROR;\n }\n var wrap = 1;\n if (level === Z_DEFAULT_COMPRESSION) {\n level = 6;\n }\n if (windowBits < 0) {\n wrap = 0;\n windowBits = -windowBits;\n } else if (windowBits > 15) {\n wrap = 2;\n windowBits -= 16;\n }\n if (\n memLevel < 1 ||\n memLevel > MAX_MEM_LEVEL ||\n method !== Z_DEFLATED ||\n windowBits < 8 ||\n windowBits > 15 ||\n level < 0 ||\n level > 9 ||\n strategy < 0 ||\n strategy > Z_FIXED\n ) {\n return err(strm, Z_STREAM_ERROR);\n }\n if (windowBits === 8) {\n windowBits = 9;\n }\n var s = new DeflateState();\n strm.state = s;\n s.strm = strm;\n s.wrap = wrap;\n s.gzhead = null;\n s.w_bits = windowBits;\n s.w_size = 1 << s.w_bits;\n s.w_mask = s.w_size - 1;\n s.hash_bits = memLevel + 7;\n s.hash_size = 1 << s.hash_bits;\n s.hash_mask = s.hash_size - 1;\n s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);\n s.window = new utils.Buf8(s.w_size * 2);\n s.head = new utils.Buf16(s.hash_size);\n s.prev = new utils.Buf16(s.w_size);\n s.lit_bufsize = 1 << (memLevel + 6);\n s.pending_buf_size = s.lit_bufsize * 4;\n s.pending_buf = new utils.Buf8(s.pending_buf_size);\n s.d_buf = 1 * s.lit_bufsize;\n s.l_buf = (1 + 2) * s.lit_bufsize;\n s.level = level;\n s.strategy = strategy;\n s.method = method;\n return deflateReset(strm);\n }\n function deflateInit(strm, level) {\n return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);\n }\n function deflate(strm, flush) {\n var old_flush, s;\n var beg, val;\n if (!strm || !strm.state || flush > Z_BLOCK || flush < 0) {\n return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;\n }\n s = strm.state;\n if (!strm.output || (!strm.input && strm.avail_in !== 0) || (s.status === FINISH_STATE && flush !== Z_FINISH)) {\n return err(strm, strm.avail_out === 0 ? Z_BUF_ERROR : Z_STREAM_ERROR);\n }\n s.strm = strm;\n old_flush = s.last_flush;\n s.last_flush = flush;\n if (s.status === INIT_STATE) {\n if (s.wrap === 2) {\n strm.adler = 0;\n put_byte(s, 31);\n put_byte(s, 139);\n put_byte(s, 8);\n if (!s.gzhead) {\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, s.level === 9 ? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0);\n put_byte(s, OS_CODE);\n s.status = BUSY_STATE;\n } else {\n put_byte(\n s,\n (s.gzhead.text ? 1 : 0) +\n (s.gzhead.hcrc ? 2 : 0) +\n (!s.gzhead.extra ? 0 : 4) +\n (!s.gzhead.name ? 0 : 8) +\n (!s.gzhead.comment ? 0 : 16),\n );\n put_byte(s, s.gzhead.time & 255);\n put_byte(s, (s.gzhead.time >> 8) & 255);\n put_byte(s, (s.gzhead.time >> 16) & 255);\n put_byte(s, (s.gzhead.time >> 24) & 255);\n put_byte(s, s.level === 9 ? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0);\n put_byte(s, s.gzhead.os & 255);\n if (s.gzhead.extra && s.gzhead.extra.length) {\n put_byte(s, s.gzhead.extra.length & 255);\n put_byte(s, (s.gzhead.extra.length >> 8) & 255);\n }\n if (s.gzhead.hcrc) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);\n }\n s.gzindex = 0;\n s.status = EXTRA_STATE;\n }\n } else {\n var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;\n var level_flags = -1;\n if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {\n level_flags = 0;\n } else if (s.level < 6) {\n level_flags = 1;\n } else if (s.level === 6) {\n level_flags = 2;\n } else {\n level_flags = 3;\n }\n header |= level_flags << 6;\n if (s.strstart !== 0) {\n header |= PRESET_DICT;\n }\n header += 31 - (header % 31);\n s.status = BUSY_STATE;\n putShortMSB(s, header);\n if (s.strstart !== 0) {\n putShortMSB(s, strm.adler >>> 16);\n putShortMSB(s, strm.adler & 65535);\n }\n strm.adler = 1;\n }\n }\n if (s.status === EXTRA_STATE) {\n if (s.gzhead.extra) {\n beg = s.pending;\n while (s.gzindex < (s.gzhead.extra.length & 65535)) {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n flush_pending(strm);\n beg = s.pending;\n if (s.pending === s.pending_buf_size) {\n break;\n }\n }\n put_byte(s, s.gzhead.extra[s.gzindex] & 255);\n s.gzindex++;\n }\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n if (s.gzindex === s.gzhead.extra.length) {\n s.gzindex = 0;\n s.status = NAME_STATE;\n }\n } else {\n s.status = NAME_STATE;\n }\n }\n if (s.status === NAME_STATE) {\n if (s.gzhead.name) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n flush_pending(strm);\n beg = s.pending;\n if (s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.name.length) {\n val = s.gzhead.name.charCodeAt(s.gzindex++) & 255;\n } else {\n val = 0;\n }\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n if (val === 0) {\n s.gzindex = 0;\n s.status = COMMENT_STATE;\n }\n } else {\n s.status = COMMENT_STATE;\n }\n }\n if (s.status === COMMENT_STATE) {\n if (s.gzhead.comment) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n flush_pending(strm);\n beg = s.pending;\n if (s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.comment.length) {\n val = s.gzhead.comment.charCodeAt(s.gzindex++) & 255;\n } else {\n val = 0;\n }\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n if (val === 0) {\n s.status = HCRC_STATE;\n }\n } else {\n s.status = HCRC_STATE;\n }\n }\n if (s.status === HCRC_STATE) {\n if (s.gzhead.hcrc) {\n if (s.pending + 2 > s.pending_buf_size) {\n flush_pending(strm);\n }\n if (s.pending + 2 <= s.pending_buf_size) {\n put_byte(s, strm.adler & 255);\n put_byte(s, (strm.adler >> 8) & 255);\n strm.adler = 0;\n s.status = BUSY_STATE;\n }\n } else {\n s.status = BUSY_STATE;\n }\n }\n if (s.pending !== 0) {\n flush_pending(strm);\n if (strm.avail_out === 0) {\n s.last_flush = -1;\n return Z_OK;\n }\n } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH) {\n return err(strm, Z_BUF_ERROR);\n }\n if (s.status === FINISH_STATE && strm.avail_in !== 0) {\n return err(strm, Z_BUF_ERROR);\n }\n if (strm.avail_in !== 0 || s.lookahead !== 0 || (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {\n var bstate =\n s.strategy === Z_HUFFMAN_ONLY\n ? deflate_huff(s, flush)\n : s.strategy === Z_RLE\n ? deflate_rle(s, flush)\n : configuration_table[s.level].func(s, flush);\n if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {\n s.status = FINISH_STATE;\n }\n if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {\n if (strm.avail_out === 0) {\n s.last_flush = -1;\n }\n return Z_OK;\n }\n if (bstate === BS_BLOCK_DONE) {\n if (flush === Z_PARTIAL_FLUSH) {\n trees._tr_align(s);\n } else if (flush !== Z_BLOCK) {\n trees._tr_stored_block(s, 0, 0, false);\n if (flush === Z_FULL_FLUSH) {\n zero(s.head);\n if (s.lookahead === 0) {\n s.strstart = 0;\n s.block_start = 0;\n s.insert = 0;\n }\n }\n }\n flush_pending(strm);\n if (strm.avail_out === 0) {\n s.last_flush = -1;\n return Z_OK;\n }\n }\n }\n if (flush !== Z_FINISH) {\n return Z_OK;\n }\n if (s.wrap <= 0) {\n return Z_STREAM_END;\n }\n if (s.wrap === 2) {\n put_byte(s, strm.adler & 255);\n put_byte(s, (strm.adler >> 8) & 255);\n put_byte(s, (strm.adler >> 16) & 255);\n put_byte(s, (strm.adler >> 24) & 255);\n put_byte(s, strm.total_in & 255);\n put_byte(s, (strm.total_in >> 8) & 255);\n put_byte(s, (strm.total_in >> 16) & 255);\n put_byte(s, (strm.total_in >> 24) & 255);\n } else {\n putShortMSB(s, strm.adler >>> 16);\n putShortMSB(s, strm.adler & 65535);\n }\n flush_pending(strm);\n if (s.wrap > 0) {\n s.wrap = -s.wrap;\n }\n return s.pending !== 0 ? Z_OK : Z_STREAM_END;\n }\n function deflateEnd(strm) {\n var status;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n status = strm.state.status;\n if (\n status !== INIT_STATE &&\n status !== EXTRA_STATE &&\n status !== NAME_STATE &&\n status !== COMMENT_STATE &&\n status !== HCRC_STATE &&\n status !== BUSY_STATE &&\n status !== FINISH_STATE\n ) {\n return err(strm, Z_STREAM_ERROR);\n }\n strm.state = null;\n return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;\n }\n function deflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length;\n var s;\n var str, n;\n var wrap;\n var avail;\n var next;\n var input;\n var tmpDict;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n s = strm.state;\n wrap = s.wrap;\n if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {\n return Z_STREAM_ERROR;\n }\n if (wrap === 1) {\n strm.adler = adler32(strm.adler, dictionary, dictLength, 0);\n }\n s.wrap = 0;\n if (dictLength >= s.w_size) {\n if (wrap === 0) {\n zero(s.head);\n s.strstart = 0;\n s.block_start = 0;\n s.insert = 0;\n }\n tmpDict = new utils.Buf8(s.w_size);\n utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);\n dictionary = tmpDict;\n dictLength = s.w_size;\n }\n avail = strm.avail_in;\n next = strm.next_in;\n input = strm.input;\n strm.avail_in = dictLength;\n strm.next_in = 0;\n strm.input = dictionary;\n fill_window(s);\n while (s.lookahead >= MIN_MATCH) {\n str = s.strstart;\n n = s.lookahead - (MIN_MATCH - 1);\n do {\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;\n s.prev[str & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = str;\n str++;\n } while (--n);\n s.strstart = str;\n s.lookahead = MIN_MATCH - 1;\n fill_window(s);\n }\n s.strstart += s.lookahead;\n s.block_start = s.strstart;\n s.insert = s.lookahead;\n s.lookahead = 0;\n s.match_length = s.prev_length = MIN_MATCH - 1;\n s.match_available = 0;\n strm.next_in = next;\n strm.input = input;\n strm.avail_in = avail;\n s.wrap = wrap;\n return Z_OK;\n }\n exports.deflateInit = deflateInit;\n exports.deflateInit2 = deflateInit2;\n exports.deflateReset = deflateReset;\n exports.deflateResetKeep = deflateResetKeep;\n exports.deflateSetHeader = deflateSetHeader;\n exports.deflate = deflate;\n exports.deflateEnd = deflateEnd;\n exports.deflateSetDictionary = deflateSetDictionary;\n exports.deflateInfo = \"pako deflate (from Nodeca project)\";\n },\n});\n\n// node_modules/pako/lib/zlib/inffast.js\nvar require_inffast = __commonJS({\n \"node_modules/pako/lib/zlib/inffast.js\"(exports, module2) {\n \"use strict\";\n var BAD = 30;\n var TYPE = 12;\n module2.exports = function inflate_fast(strm, start) {\n var state;\n var _in;\n var last;\n var _out;\n var beg;\n var end;\n var dmax;\n var wsize;\n var whave;\n var wnext;\n var s_window;\n var hold;\n var bits;\n var lcode;\n var dcode;\n var lmask;\n var dmask;\n var here;\n var op;\n var len;\n var dist;\n var from;\n var from_source;\n var input, output;\n state = strm.state;\n _in = strm.next_in;\n input = strm.input;\n last = _in + (strm.avail_in - 5);\n _out = strm.next_out;\n output = strm.output;\n beg = _out - (start - strm.avail_out);\n end = _out + (strm.avail_out - 257);\n dmax = state.dmax;\n wsize = state.wsize;\n whave = state.whave;\n wnext = state.wnext;\n s_window = state.window;\n hold = state.hold;\n bits = state.bits;\n lcode = state.lencode;\n dcode = state.distcode;\n lmask = (1 << state.lenbits) - 1;\n dmask = (1 << state.distbits) - 1;\n top: do {\n if (bits < 15) {\n hold += input[_in++] << bits;\n bits += 8;\n hold += input[_in++] << bits;\n bits += 8;\n }\n here = lcode[hold & lmask];\n dolen: for (;;) {\n op = here >>> 24;\n hold >>>= op;\n bits -= op;\n op = (here >>> 16) & 255;\n if (op === 0) {\n output[_out++] = here & 65535;\n } else if (op & 16) {\n len = here & 65535;\n op &= 15;\n if (op) {\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n }\n len += hold & ((1 << op) - 1);\n hold >>>= op;\n bits -= op;\n }\n if (bits < 15) {\n hold += input[_in++] << bits;\n bits += 8;\n hold += input[_in++] << bits;\n bits += 8;\n }\n here = dcode[hold & dmask];\n dodist: for (;;) {\n op = here >>> 24;\n hold >>>= op;\n bits -= op;\n op = (here >>> 16) & 255;\n if (op & 16) {\n dist = here & 65535;\n op &= 15;\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n }\n }\n dist += hold & ((1 << op) - 1);\n if (dist > dmax) {\n strm.msg = \"invalid distance too far back\";\n state.mode = BAD;\n break top;\n }\n hold >>>= op;\n bits -= op;\n op = _out - beg;\n if (dist > op) {\n op = dist - op;\n if (op > whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\";\n state.mode = BAD;\n break top;\n }\n }\n from = 0;\n from_source = s_window;\n if (wnext === 0) {\n from += wsize - op;\n if (op < len) {\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist;\n from_source = output;\n }\n } else if (wnext < op) {\n from += wsize + wnext - op;\n op -= wnext;\n if (op < len) {\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = 0;\n if (wnext < len) {\n op = wnext;\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist;\n from_source = output;\n }\n }\n } else {\n from += wnext - op;\n if (op < len) {\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist;\n from_source = output;\n }\n }\n while (len > 2) {\n output[_out++] = from_source[from++];\n output[_out++] = from_source[from++];\n output[_out++] = from_source[from++];\n len -= 3;\n }\n if (len) {\n output[_out++] = from_source[from++];\n if (len > 1) {\n output[_out++] = from_source[from++];\n }\n }\n } else {\n from = _out - dist;\n do {\n output[_out++] = output[from++];\n output[_out++] = output[from++];\n output[_out++] = output[from++];\n len -= 3;\n } while (len > 2);\n if (len) {\n output[_out++] = output[from++];\n if (len > 1) {\n output[_out++] = output[from++];\n }\n }\n }\n } else if ((op & 64) === 0) {\n here = dcode[(here & 65535) + (hold & ((1 << op) - 1))];\n continue dodist;\n } else {\n strm.msg = \"invalid distance code\";\n state.mode = BAD;\n break top;\n }\n break;\n }\n } else if ((op & 64) === 0) {\n here = lcode[(here & 65535) + (hold & ((1 << op) - 1))];\n continue dolen;\n } else if (op & 32) {\n state.mode = TYPE;\n break top;\n } else {\n strm.msg = \"invalid literal/length code\";\n state.mode = BAD;\n break top;\n }\n break;\n }\n } while (_in < last && _out < end);\n len = bits >> 3;\n _in -= len;\n bits -= len << 3;\n hold &= (1 << bits) - 1;\n strm.next_in = _in;\n strm.next_out = _out;\n strm.avail_in = _in < last ? 5 + (last - _in) : 5 - (_in - last);\n strm.avail_out = _out < end ? 257 + (end - _out) : 257 - (_out - end);\n state.hold = hold;\n state.bits = bits;\n return;\n };\n },\n});\n\n// node_modules/pako/lib/zlib/inftrees.js\nvar require_inftrees = __commonJS({\n \"node_modules/pako/lib/zlib/inftrees.js\"(exports, module2) {\n \"use strict\";\n var utils = require_common();\n var MAXBITS = 15;\n var ENOUGH_LENS = 852;\n var ENOUGH_DISTS = 592;\n var CODES = 0;\n var LENS = 1;\n var DISTS = 2;\n var lbase = [\n 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258,\n 0, 0,\n ];\n var lext = [\n 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21,\n 16, 72, 78,\n ];\n var dbase = [\n 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,\n 8193, 12289, 16385, 24577, 0, 0,\n ];\n var dext = [\n 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28,\n 29, 29, 64, 64,\n ];\n module2.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) {\n var bits = opts.bits;\n var len = 0;\n var sym = 0;\n var min = 0,\n max = 0;\n var root = 0;\n var curr = 0;\n var drop = 0;\n var left = 0;\n var used = 0;\n var huff = 0;\n var incr;\n var fill;\n var low;\n var mask;\n var next;\n var base = null;\n var base_index = 0;\n var end;\n var count = new utils.Buf16(MAXBITS + 1);\n var offs = new utils.Buf16(MAXBITS + 1);\n var extra = null;\n var extra_index = 0;\n var here_bits, here_op, here_val;\n for (len = 0; len <= MAXBITS; len++) {\n count[len] = 0;\n }\n for (sym = 0; sym < codes; sym++) {\n count[lens[lens_index + sym]]++;\n }\n root = bits;\n for (max = MAXBITS; max >= 1; max--) {\n if (count[max] !== 0) {\n break;\n }\n }\n if (root > max) {\n root = max;\n }\n if (max === 0) {\n table[table_index++] = (1 << 24) | (64 << 16) | 0;\n table[table_index++] = (1 << 24) | (64 << 16) | 0;\n opts.bits = 1;\n return 0;\n }\n for (min = 1; min < max; min++) {\n if (count[min] !== 0) {\n break;\n }\n }\n if (root < min) {\n root = min;\n }\n left = 1;\n for (len = 1; len <= MAXBITS; len++) {\n left <<= 1;\n left -= count[len];\n if (left < 0) {\n return -1;\n }\n }\n if (left > 0 && (type === CODES || max !== 1)) {\n return -1;\n }\n offs[1] = 0;\n for (len = 1; len < MAXBITS; len++) {\n offs[len + 1] = offs[len] + count[len];\n }\n for (sym = 0; sym < codes; sym++) {\n if (lens[lens_index + sym] !== 0) {\n work[offs[lens[lens_index + sym]]++] = sym;\n }\n }\n if (type === CODES) {\n base = extra = work;\n end = 19;\n } else if (type === LENS) {\n base = lbase;\n base_index -= 257;\n extra = lext;\n extra_index -= 257;\n end = 256;\n } else {\n base = dbase;\n extra = dext;\n end = -1;\n }\n huff = 0;\n sym = 0;\n len = min;\n next = table_index;\n curr = root;\n drop = 0;\n low = -1;\n used = 1 << root;\n mask = used - 1;\n if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) {\n return 1;\n }\n for (;;) {\n here_bits = len - drop;\n if (work[sym] < end) {\n here_op = 0;\n here_val = work[sym];\n } else if (work[sym] > end) {\n here_op = extra[extra_index + work[sym]];\n here_val = base[base_index + work[sym]];\n } else {\n here_op = 32 + 64;\n here_val = 0;\n }\n incr = 1 << (len - drop);\n fill = 1 << curr;\n min = fill;\n do {\n fill -= incr;\n table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val | 0;\n } while (fill !== 0);\n incr = 1 << (len - 1);\n while (huff & incr) {\n incr >>= 1;\n }\n if (incr !== 0) {\n huff &= incr - 1;\n huff += incr;\n } else {\n huff = 0;\n }\n sym++;\n if (--count[len] === 0) {\n if (len === max) {\n break;\n }\n len = lens[lens_index + work[sym]];\n }\n if (len > root && (huff & mask) !== low) {\n if (drop === 0) {\n drop = root;\n }\n next += min;\n curr = len - drop;\n left = 1 << curr;\n while (curr + drop < max) {\n left -= count[curr + drop];\n if (left <= 0) {\n break;\n }\n curr++;\n left <<= 1;\n }\n used += 1 << curr;\n if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) {\n return 1;\n }\n low = huff & mask;\n table[low] = (root << 24) | (curr << 16) | (next - table_index) | 0;\n }\n }\n if (huff !== 0) {\n table[next + huff] = ((len - drop) << 24) | (64 << 16) | 0;\n }\n opts.bits = root;\n return 0;\n };\n },\n});\n\n// node_modules/pako/lib/zlib/inflate.js\nvar require_inflate = __commonJS({\n \"node_modules/pako/lib/zlib/inflate.js\"(exports) {\n \"use strict\";\n var utils = require_common();\n var adler32 = require_adler32();\n var crc32 = require_crc32();\n var inflate_fast = require_inffast();\n var inflate_table = require_inftrees();\n var CODES = 0;\n var LENS = 1;\n var DISTS = 2;\n var Z_FINISH = 4;\n var Z_BLOCK = 5;\n var Z_TREES = 6;\n var Z_OK = 0;\n var Z_STREAM_END = 1;\n var Z_NEED_DICT = 2;\n var Z_STREAM_ERROR = -2;\n var Z_DATA_ERROR = -3;\n var Z_MEM_ERROR = -4;\n var Z_BUF_ERROR = -5;\n var Z_DEFLATED = 8;\n var HEAD = 1;\n var FLAGS = 2;\n var TIME = 3;\n var OS = 4;\n var EXLEN = 5;\n var EXTRA = 6;\n var NAME = 7;\n var COMMENT = 8;\n var HCRC = 9;\n var DICTID = 10;\n var DICT = 11;\n var TYPE = 12;\n var TYPEDO = 13;\n var STORED = 14;\n var COPY_ = 15;\n var COPY = 16;\n var TABLE = 17;\n var LENLENS = 18;\n var CODELENS = 19;\n var LEN_ = 20;\n var LEN = 21;\n var LENEXT = 22;\n var DIST = 23;\n var DISTEXT = 24;\n var MATCH = 25;\n var LIT = 26;\n var CHECK = 27;\n var LENGTH = 28;\n var DONE = 29;\n var BAD = 30;\n var MEM = 31;\n var SYNC = 32;\n var ENOUGH_LENS = 852;\n var ENOUGH_DISTS = 592;\n var MAX_WBITS = 15;\n var DEF_WBITS = MAX_WBITS;\n function zswap32(q) {\n return ((q >>> 24) & 255) + ((q >>> 8) & 65280) + ((q & 65280) << 8) + ((q & 255) << 24);\n }\n function InflateState() {\n this.mode = 0;\n this.last = false;\n this.wrap = 0;\n this.havedict = false;\n this.flags = 0;\n this.dmax = 0;\n this.check = 0;\n this.total = 0;\n this.head = null;\n this.wbits = 0;\n this.wsize = 0;\n this.whave = 0;\n this.wnext = 0;\n this.window = null;\n this.hold = 0;\n this.bits = 0;\n this.length = 0;\n this.offset = 0;\n this.extra = 0;\n this.lencode = null;\n this.distcode = null;\n this.lenbits = 0;\n this.distbits = 0;\n this.ncode = 0;\n this.nlen = 0;\n this.ndist = 0;\n this.have = 0;\n this.next = null;\n this.lens = new utils.Buf16(320);\n this.work = new utils.Buf16(288);\n this.lendyn = null;\n this.distdyn = null;\n this.sane = 0;\n this.back = 0;\n this.was = 0;\n }\n function inflateResetKeep(strm) {\n var state;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n strm.total_in = strm.total_out = state.total = 0;\n strm.msg = \"\";\n if (state.wrap) {\n strm.adler = state.wrap & 1;\n }\n state.mode = HEAD;\n state.last = 0;\n state.havedict = 0;\n state.dmax = 32768;\n state.head = null;\n state.hold = 0;\n state.bits = 0;\n state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);\n state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);\n state.sane = 1;\n state.back = -1;\n return Z_OK;\n }\n function inflateReset(strm) {\n var state;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n state.wsize = 0;\n state.whave = 0;\n state.wnext = 0;\n return inflateResetKeep(strm);\n }\n function inflateReset2(strm, windowBits) {\n var wrap;\n var state;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n if (windowBits < 0) {\n wrap = 0;\n windowBits = -windowBits;\n } else {\n wrap = (windowBits >> 4) + 1;\n if (windowBits < 48) {\n windowBits &= 15;\n }\n }\n if (windowBits && (windowBits < 8 || windowBits > 15)) {\n return Z_STREAM_ERROR;\n }\n if (state.window !== null && state.wbits !== windowBits) {\n state.window = null;\n }\n state.wrap = wrap;\n state.wbits = windowBits;\n return inflateReset(strm);\n }\n function inflateInit2(strm, windowBits) {\n var ret;\n var state;\n if (!strm) {\n return Z_STREAM_ERROR;\n }\n state = new InflateState();\n strm.state = state;\n state.window = null;\n ret = inflateReset2(strm, windowBits);\n if (ret !== Z_OK) {\n strm.state = null;\n }\n return ret;\n }\n function inflateInit(strm) {\n return inflateInit2(strm, DEF_WBITS);\n }\n var virgin = true;\n var lenfix;\n var distfix;\n function fixedtables(state) {\n if (virgin) {\n var sym;\n lenfix = new utils.Buf32(512);\n distfix = new utils.Buf32(32);\n sym = 0;\n while (sym < 144) {\n state.lens[sym++] = 8;\n }\n while (sym < 256) {\n state.lens[sym++] = 9;\n }\n while (sym < 280) {\n state.lens[sym++] = 7;\n }\n while (sym < 288) {\n state.lens[sym++] = 8;\n }\n inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {\n bits: 9,\n });\n sym = 0;\n while (sym < 32) {\n state.lens[sym++] = 5;\n }\n inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {\n bits: 5,\n });\n virgin = false;\n }\n state.lencode = lenfix;\n state.lenbits = 9;\n state.distcode = distfix;\n state.distbits = 5;\n }\n function updatewindow(strm, src, end, copy) {\n var dist;\n var state = strm.state;\n if (state.window === null) {\n state.wsize = 1 << state.wbits;\n state.wnext = 0;\n state.whave = 0;\n state.window = new utils.Buf8(state.wsize);\n }\n if (copy >= state.wsize) {\n utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);\n state.wnext = 0;\n state.whave = state.wsize;\n } else {\n dist = state.wsize - state.wnext;\n if (dist > copy) {\n dist = copy;\n }\n utils.arraySet(state.window, src, end - copy, dist, state.wnext);\n copy -= dist;\n if (copy) {\n utils.arraySet(state.window, src, end - copy, copy, 0);\n state.wnext = copy;\n state.whave = state.wsize;\n } else {\n state.wnext += dist;\n if (state.wnext === state.wsize) {\n state.wnext = 0;\n }\n if (state.whave < state.wsize) {\n state.whave += dist;\n }\n }\n }\n return 0;\n }\n function inflate(strm, flush) {\n var state;\n var input, output;\n var next;\n var put;\n var have, left;\n var hold;\n var bits;\n var _in, _out;\n var copy;\n var from;\n var from_source;\n var here = 0;\n var here_bits, here_op, here_val;\n var last_bits, last_op, last_val;\n var len;\n var ret;\n var hbuf = new utils.Buf8(4);\n var opts;\n var n;\n var order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];\n if (!strm || !strm.state || !strm.output || (!strm.input && strm.avail_in !== 0)) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n if (state.mode === TYPE) {\n state.mode = TYPEDO;\n }\n put = strm.next_out;\n output = strm.output;\n left = strm.avail_out;\n next = strm.next_in;\n input = strm.input;\n have = strm.avail_in;\n hold = state.hold;\n bits = state.bits;\n _in = have;\n _out = left;\n ret = Z_OK;\n inf_leave: for (;;) {\n switch (state.mode) {\n case HEAD:\n if (state.wrap === 0) {\n state.mode = TYPEDO;\n break;\n }\n while (bits < 16) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (state.wrap & 2 && hold === 35615) {\n state.check = 0;\n hbuf[0] = hold & 255;\n hbuf[1] = (hold >>> 8) & 255;\n state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0;\n bits = 0;\n state.mode = FLAGS;\n break;\n }\n state.flags = 0;\n if (state.head) {\n state.head.done = false;\n }\n if (!(state.wrap & 1) || (((hold & 255) << 8) + (hold >> 8)) % 31) {\n strm.msg = \"incorrect header check\";\n state.mode = BAD;\n break;\n }\n if ((hold & 15) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\";\n state.mode = BAD;\n break;\n }\n hold >>>= 4;\n bits -= 4;\n len = (hold & 15) + 8;\n if (state.wbits === 0) {\n state.wbits = len;\n } else if (len > state.wbits) {\n strm.msg = \"invalid window size\";\n state.mode = BAD;\n break;\n }\n state.dmax = 1 << len;\n strm.adler = state.check = 1;\n state.mode = hold & 512 ? DICTID : TYPE;\n hold = 0;\n bits = 0;\n break;\n case FLAGS:\n while (bits < 16) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.flags = hold;\n if ((state.flags & 255) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\";\n state.mode = BAD;\n break;\n }\n if (state.flags & 57344) {\n strm.msg = \"unknown header flags set\";\n state.mode = BAD;\n break;\n }\n if (state.head) {\n state.head.text = (hold >> 8) & 1;\n }\n if (state.flags & 512) {\n hbuf[0] = hold & 255;\n hbuf[1] = (hold >>> 8) & 255;\n state.check = crc32(state.check, hbuf, 2, 0);\n }\n hold = 0;\n bits = 0;\n state.mode = TIME;\n case TIME:\n while (bits < 32) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (state.head) {\n state.head.time = hold;\n }\n if (state.flags & 512) {\n hbuf[0] = hold & 255;\n hbuf[1] = (hold >>> 8) & 255;\n hbuf[2] = (hold >>> 16) & 255;\n hbuf[3] = (hold >>> 24) & 255;\n state.check = crc32(state.check, hbuf, 4, 0);\n }\n hold = 0;\n bits = 0;\n state.mode = OS;\n case OS:\n while (bits < 16) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (state.head) {\n state.head.xflags = hold & 255;\n state.head.os = hold >> 8;\n }\n if (state.flags & 512) {\n hbuf[0] = hold & 255;\n hbuf[1] = (hold >>> 8) & 255;\n state.check = crc32(state.check, hbuf, 2, 0);\n }\n hold = 0;\n bits = 0;\n state.mode = EXLEN;\n case EXLEN:\n if (state.flags & 1024) {\n while (bits < 16) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.length = hold;\n if (state.head) {\n state.head.extra_len = hold;\n }\n if (state.flags & 512) {\n hbuf[0] = hold & 255;\n hbuf[1] = (hold >>> 8) & 255;\n state.check = crc32(state.check, hbuf, 2, 0);\n }\n hold = 0;\n bits = 0;\n } else if (state.head) {\n state.head.extra = null;\n }\n state.mode = EXTRA;\n case EXTRA:\n if (state.flags & 1024) {\n copy = state.length;\n if (copy > have) {\n copy = have;\n }\n if (copy) {\n if (state.head) {\n len = state.head.extra_len - state.length;\n if (!state.head.extra) {\n state.head.extra = new Array(state.head.extra_len);\n }\n utils.arraySet(state.head.extra, input, next, copy, len);\n }\n if (state.flags & 512) {\n state.check = crc32(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n state.length -= copy;\n }\n if (state.length) {\n break inf_leave;\n }\n }\n state.length = 0;\n state.mode = NAME;\n case NAME:\n if (state.flags & 2048) {\n if (have === 0) {\n break inf_leave;\n }\n copy = 0;\n do {\n len = input[next + copy++];\n if (state.head && len && state.length < 65536) {\n state.head.name += String.fromCharCode(len);\n }\n } while (len && copy < have);\n if (state.flags & 512) {\n state.check = crc32(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n if (len) {\n break inf_leave;\n }\n } else if (state.head) {\n state.head.name = null;\n }\n state.length = 0;\n state.mode = COMMENT;\n case COMMENT:\n if (state.flags & 4096) {\n if (have === 0) {\n break inf_leave;\n }\n copy = 0;\n do {\n len = input[next + copy++];\n if (state.head && len && state.length < 65536) {\n state.head.comment += String.fromCharCode(len);\n }\n } while (len && copy < have);\n if (state.flags & 512) {\n state.check = crc32(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n if (len) {\n break inf_leave;\n }\n } else if (state.head) {\n state.head.comment = null;\n }\n state.mode = HCRC;\n case HCRC:\n if (state.flags & 512) {\n while (bits < 16) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (hold !== (state.check & 65535)) {\n strm.msg = \"header crc mismatch\";\n state.mode = BAD;\n break;\n }\n hold = 0;\n bits = 0;\n }\n if (state.head) {\n state.head.hcrc = (state.flags >> 9) & 1;\n state.head.done = true;\n }\n strm.adler = state.check = 0;\n state.mode = TYPE;\n break;\n case DICTID:\n while (bits < 32) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n strm.adler = state.check = zswap32(hold);\n hold = 0;\n bits = 0;\n state.mode = DICT;\n case DICT:\n if (state.havedict === 0) {\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n return Z_NEED_DICT;\n }\n strm.adler = state.check = 1;\n state.mode = TYPE;\n case TYPE:\n if (flush === Z_BLOCK || flush === Z_TREES) {\n break inf_leave;\n }\n case TYPEDO:\n if (state.last) {\n hold >>>= bits & 7;\n bits -= bits & 7;\n state.mode = CHECK;\n break;\n }\n while (bits < 3) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.last = hold & 1;\n hold >>>= 1;\n bits -= 1;\n switch (hold & 3) {\n case 0:\n state.mode = STORED;\n break;\n case 1:\n fixedtables(state);\n state.mode = LEN_;\n if (flush === Z_TREES) {\n hold >>>= 2;\n bits -= 2;\n break inf_leave;\n }\n break;\n case 2:\n state.mode = TABLE;\n break;\n case 3:\n strm.msg = \"invalid block type\";\n state.mode = BAD;\n }\n hold >>>= 2;\n bits -= 2;\n break;\n case STORED:\n hold >>>= bits & 7;\n bits -= bits & 7;\n while (bits < 32) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if ((hold & 65535) !== ((hold >>> 16) ^ 65535)) {\n strm.msg = \"invalid stored block lengths\";\n state.mode = BAD;\n break;\n }\n state.length = hold & 65535;\n hold = 0;\n bits = 0;\n state.mode = COPY_;\n if (flush === Z_TREES) {\n break inf_leave;\n }\n case COPY_:\n state.mode = COPY;\n case COPY:\n copy = state.length;\n if (copy) {\n if (copy > have) {\n copy = have;\n }\n if (copy > left) {\n copy = left;\n }\n if (copy === 0) {\n break inf_leave;\n }\n utils.arraySet(output, input, next, copy, put);\n have -= copy;\n next += copy;\n left -= copy;\n put += copy;\n state.length -= copy;\n break;\n }\n state.mode = TYPE;\n break;\n case TABLE:\n while (bits < 14) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.nlen = (hold & 31) + 257;\n hold >>>= 5;\n bits -= 5;\n state.ndist = (hold & 31) + 1;\n hold >>>= 5;\n bits -= 5;\n state.ncode = (hold & 15) + 4;\n hold >>>= 4;\n bits -= 4;\n if (state.nlen > 286 || state.ndist > 30) {\n strm.msg = \"too many length or distance symbols\";\n state.mode = BAD;\n break;\n }\n state.have = 0;\n state.mode = LENLENS;\n case LENLENS:\n while (state.have < state.ncode) {\n while (bits < 3) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.lens[order[state.have++]] = hold & 7;\n hold >>>= 3;\n bits -= 3;\n }\n while (state.have < 19) {\n state.lens[order[state.have++]] = 0;\n }\n state.lencode = state.lendyn;\n state.lenbits = 7;\n opts = { bits: state.lenbits };\n ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);\n state.lenbits = opts.bits;\n if (ret) {\n strm.msg = \"invalid code lengths set\";\n state.mode = BAD;\n break;\n }\n state.have = 0;\n state.mode = CODELENS;\n case CODELENS:\n while (state.have < state.nlen + state.ndist) {\n for (;;) {\n here = state.lencode[hold & ((1 << state.lenbits) - 1)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 255;\n here_val = here & 65535;\n if (here_bits <= bits) {\n break;\n }\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (here_val < 16) {\n hold >>>= here_bits;\n bits -= here_bits;\n state.lens[state.have++] = here_val;\n } else {\n if (here_val === 16) {\n n = here_bits + 2;\n while (bits < n) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n hold >>>= here_bits;\n bits -= here_bits;\n if (state.have === 0) {\n strm.msg = \"invalid bit length repeat\";\n state.mode = BAD;\n break;\n }\n len = state.lens[state.have - 1];\n copy = 3 + (hold & 3);\n hold >>>= 2;\n bits -= 2;\n } else if (here_val === 17) {\n n = here_bits + 3;\n while (bits < n) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n hold >>>= here_bits;\n bits -= here_bits;\n len = 0;\n copy = 3 + (hold & 7);\n hold >>>= 3;\n bits -= 3;\n } else {\n n = here_bits + 7;\n while (bits < n) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n hold >>>= here_bits;\n bits -= here_bits;\n len = 0;\n copy = 11 + (hold & 127);\n hold >>>= 7;\n bits -= 7;\n }\n if (state.have + copy > state.nlen + state.ndist) {\n strm.msg = \"invalid bit length repeat\";\n state.mode = BAD;\n break;\n }\n while (copy--) {\n state.lens[state.have++] = len;\n }\n }\n }\n if (state.mode === BAD) {\n break;\n }\n if (state.lens[256] === 0) {\n strm.msg = \"invalid code -- missing end-of-block\";\n state.mode = BAD;\n break;\n }\n state.lenbits = 9;\n opts = { bits: state.lenbits };\n ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);\n state.lenbits = opts.bits;\n if (ret) {\n strm.msg = \"invalid literal/lengths set\";\n state.mode = BAD;\n break;\n }\n state.distbits = 6;\n state.distcode = state.distdyn;\n opts = { bits: state.distbits };\n ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);\n state.distbits = opts.bits;\n if (ret) {\n strm.msg = \"invalid distances set\";\n state.mode = BAD;\n break;\n }\n state.mode = LEN_;\n if (flush === Z_TREES) {\n break inf_leave;\n }\n case LEN_:\n state.mode = LEN;\n case LEN:\n if (have >= 6 && left >= 258) {\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n inflate_fast(strm, _out);\n put = strm.next_out;\n output = strm.output;\n left = strm.avail_out;\n next = strm.next_in;\n input = strm.input;\n have = strm.avail_in;\n hold = state.hold;\n bits = state.bits;\n if (state.mode === TYPE) {\n state.back = -1;\n }\n break;\n }\n state.back = 0;\n for (;;) {\n here = state.lencode[hold & ((1 << state.lenbits) - 1)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 255;\n here_val = here & 65535;\n if (here_bits <= bits) {\n break;\n }\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (here_op && (here_op & 240) === 0) {\n last_bits = here_bits;\n last_op = here_op;\n last_val = here_val;\n for (;;) {\n here = state.lencode[last_val + ((hold & ((1 << (last_bits + last_op)) - 1)) >> last_bits)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 255;\n here_val = here & 65535;\n if (last_bits + here_bits <= bits) {\n break;\n }\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n hold >>>= last_bits;\n bits -= last_bits;\n state.back += last_bits;\n }\n hold >>>= here_bits;\n bits -= here_bits;\n state.back += here_bits;\n state.length = here_val;\n if (here_op === 0) {\n state.mode = LIT;\n break;\n }\n if (here_op & 32) {\n state.back = -1;\n state.mode = TYPE;\n break;\n }\n if (here_op & 64) {\n strm.msg = \"invalid literal/length code\";\n state.mode = BAD;\n break;\n }\n state.extra = here_op & 15;\n state.mode = LENEXT;\n case LENEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.length += hold & ((1 << state.extra) - 1);\n hold >>>= state.extra;\n bits -= state.extra;\n state.back += state.extra;\n }\n state.was = state.length;\n state.mode = DIST;\n case DIST:\n for (;;) {\n here = state.distcode[hold & ((1 << state.distbits) - 1)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 255;\n here_val = here & 65535;\n if (here_bits <= bits) {\n break;\n }\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if ((here_op & 240) === 0) {\n last_bits = here_bits;\n last_op = here_op;\n last_val = here_val;\n for (;;) {\n here = state.distcode[last_val + ((hold & ((1 << (last_bits + last_op)) - 1)) >> last_bits)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 255;\n here_val = here & 65535;\n if (last_bits + here_bits <= bits) {\n break;\n }\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n hold >>>= last_bits;\n bits -= last_bits;\n state.back += last_bits;\n }\n hold >>>= here_bits;\n bits -= here_bits;\n state.back += here_bits;\n if (here_op & 64) {\n strm.msg = \"invalid distance code\";\n state.mode = BAD;\n break;\n }\n state.offset = here_val;\n state.extra = here_op & 15;\n state.mode = DISTEXT;\n case DISTEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.offset += hold & ((1 << state.extra) - 1);\n hold >>>= state.extra;\n bits -= state.extra;\n state.back += state.extra;\n }\n if (state.offset > state.dmax) {\n strm.msg = \"invalid distance too far back\";\n state.mode = BAD;\n break;\n }\n state.mode = MATCH;\n case MATCH:\n if (left === 0) {\n break inf_leave;\n }\n copy = _out - left;\n if (state.offset > copy) {\n copy = state.offset - copy;\n if (copy > state.whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\";\n state.mode = BAD;\n break;\n }\n }\n if (copy > state.wnext) {\n copy -= state.wnext;\n from = state.wsize - copy;\n } else {\n from = state.wnext - copy;\n }\n if (copy > state.length) {\n copy = state.length;\n }\n from_source = state.window;\n } else {\n from_source = output;\n from = put - state.offset;\n copy = state.length;\n }\n if (copy > left) {\n copy = left;\n }\n left -= copy;\n state.length -= copy;\n do {\n output[put++] = from_source[from++];\n } while (--copy);\n if (state.length === 0) {\n state.mode = LEN;\n }\n break;\n case LIT:\n if (left === 0) {\n break inf_leave;\n }\n output[put++] = state.length;\n left--;\n state.mode = LEN;\n break;\n case CHECK:\n if (state.wrap) {\n while (bits < 32) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold |= input[next++] << bits;\n bits += 8;\n }\n _out -= left;\n strm.total_out += _out;\n state.total += _out;\n if (_out) {\n strm.adler = state.check = state.flags\n ? crc32(state.check, output, _out, put - _out)\n : adler32(state.check, output, _out, put - _out);\n }\n _out = left;\n if ((state.flags ? hold : zswap32(hold)) !== state.check) {\n strm.msg = \"incorrect data check\";\n state.mode = BAD;\n break;\n }\n hold = 0;\n bits = 0;\n }\n state.mode = LENGTH;\n case LENGTH:\n if (state.wrap && state.flags) {\n while (bits < 32) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (hold !== (state.total & 4294967295)) {\n strm.msg = \"incorrect length check\";\n state.mode = BAD;\n break;\n }\n hold = 0;\n bits = 0;\n }\n state.mode = DONE;\n case DONE:\n ret = Z_STREAM_END;\n break inf_leave;\n case BAD:\n ret = Z_DATA_ERROR;\n break inf_leave;\n case MEM:\n return Z_MEM_ERROR;\n case SYNC:\n default:\n return Z_STREAM_ERROR;\n }\n }\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH))) {\n if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {\n state.mode = MEM;\n return Z_MEM_ERROR;\n }\n }\n _in -= strm.avail_in;\n _out -= strm.avail_out;\n strm.total_in += _in;\n strm.total_out += _out;\n state.total += _out;\n if (state.wrap && _out) {\n strm.adler = state.check = state.flags\n ? crc32(state.check, output, _out, strm.next_out - _out)\n : adler32(state.check, output, _out, strm.next_out - _out);\n }\n strm.data_type =\n state.bits +\n (state.last ? 64 : 0) +\n (state.mode === TYPE ? 128 : 0) +\n (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);\n if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {\n ret = Z_BUF_ERROR;\n }\n return ret;\n }\n function inflateEnd(strm) {\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n var state = strm.state;\n if (state.window) {\n state.window = null;\n }\n strm.state = null;\n return Z_OK;\n }\n function inflateGetHeader(strm, head) {\n var state;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n if ((state.wrap & 2) === 0) {\n return Z_STREAM_ERROR;\n }\n state.head = head;\n head.done = false;\n return Z_OK;\n }\n function inflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length;\n var state;\n var dictid;\n var ret;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n if (state.wrap !== 0 && state.mode !== DICT) {\n return Z_STREAM_ERROR;\n }\n if (state.mode === DICT) {\n dictid = 1;\n dictid = adler32(dictid, dictionary, dictLength, 0);\n if (dictid !== state.check) {\n return Z_DATA_ERROR;\n }\n }\n ret = updatewindow(strm, dictionary, dictLength, dictLength);\n if (ret) {\n state.mode = MEM;\n return Z_MEM_ERROR;\n }\n state.havedict = 1;\n return Z_OK;\n }\n exports.inflateReset = inflateReset;\n exports.inflateReset2 = inflateReset2;\n exports.inflateResetKeep = inflateResetKeep;\n exports.inflateInit = inflateInit;\n exports.inflateInit2 = inflateInit2;\n exports.inflate = inflate;\n exports.inflateEnd = inflateEnd;\n exports.inflateGetHeader = inflateGetHeader;\n exports.inflateSetDictionary = inflateSetDictionary;\n exports.inflateInfo = \"pako inflate (from Nodeca project)\";\n },\n});\n\n// node_modules/pako/lib/zlib/constants.js\nvar require_constants = __commonJS({\n \"node_modules/pako/lib/zlib/constants.js\"(exports, module2) {\n \"use strict\";\n module2.exports = {\n Z_NO_FLUSH: 0,\n Z_PARTIAL_FLUSH: 1,\n Z_SYNC_FLUSH: 2,\n Z_FULL_FLUSH: 3,\n Z_FINISH: 4,\n Z_BLOCK: 5,\n Z_TREES: 6,\n Z_OK: 0,\n Z_STREAM_END: 1,\n Z_NEED_DICT: 2,\n Z_ERRNO: -1,\n Z_STREAM_ERROR: -2,\n Z_DATA_ERROR: -3,\n Z_BUF_ERROR: -5,\n Z_NO_COMPRESSION: 0,\n Z_BEST_SPEED: 1,\n Z_BEST_COMPRESSION: 9,\n Z_DEFAULT_COMPRESSION: -1,\n Z_FILTERED: 1,\n Z_HUFFMAN_ONLY: 2,\n Z_RLE: 3,\n Z_FIXED: 4,\n Z_DEFAULT_STRATEGY: 0,\n Z_BINARY: 0,\n Z_TEXT: 1,\n Z_UNKNOWN: 2,\n Z_DEFLATED: 8,\n };\n },\n});\n\n// node_modules/browserify-zlib/lib/binding.js\nvar require_binding = __commonJS({\n \"node_modules/browserify-zlib/lib/binding.js\"(exports) {\n \"use strict\";\n var assert = require(\"assert\");\n var Zstream = require_zstream();\n var zlib_deflate = require_deflate();\n var zlib_inflate = require_inflate();\n var constants = require_constants();\n for (key in constants) {\n exports[key] = constants[key];\n }\n var key;\n exports.NONE = 0;\n exports.DEFLATE = 1;\n exports.INFLATE = 2;\n exports.GZIP = 3;\n exports.GUNZIP = 4;\n exports.DEFLATERAW = 5;\n exports.INFLATERAW = 6;\n exports.UNZIP = 7;\n var GZIP_HEADER_ID1 = 31;\n var GZIP_HEADER_ID2 = 139;\n function Zlib(mode) {\n if (typeof mode !== \"number\" || mode < exports.DEFLATE || mode > exports.UNZIP) {\n throw new TypeError(\"Bad argument\");\n }\n this.dictionary = null;\n this.err = 0;\n this.flush = 0;\n this.init_done = false;\n this.level = 0;\n this.memLevel = 0;\n this.mode = mode;\n this.strategy = 0;\n this.windowBits = 0;\n this.write_in_progress = false;\n this.pending_close = false;\n this.gzip_id_bytes_read = 0;\n }\n Zlib.prototype.close = function () {\n if (this.write_in_progress) {\n this.pending_close = true;\n return;\n }\n this.pending_close = false;\n assert(this.init_done, \"close before init\");\n assert(this.mode <= exports.UNZIP);\n if (this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW) {\n zlib_deflate.deflateEnd(this.strm);\n } else if (\n this.mode === exports.INFLATE ||\n this.mode === exports.GUNZIP ||\n this.mode === exports.INFLATERAW ||\n this.mode === exports.UNZIP\n ) {\n zlib_inflate.inflateEnd(this.strm);\n }\n this.mode = exports.NONE;\n this.dictionary = null;\n };\n Zlib.prototype.write = function (flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(true, flush, input, in_off, in_len, out, out_off, out_len);\n };\n Zlib.prototype.writeSync = function (flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(false, flush, input, in_off, in_len, out, out_off, out_len);\n };\n Zlib.prototype._write = function (async, flush, input, in_off, in_len, out, out_off, out_len) {\n assert.equal(arguments.length, 8);\n assert(this.init_done, \"write before init\");\n assert(this.mode !== exports.NONE, \"already finalized\");\n assert.equal(false, this.write_in_progress, \"write already in progress\");\n assert.equal(false, this.pending_close, \"close is pending\");\n this.write_in_progress = true;\n assert.equal(false, flush === void 0, \"must provide flush value\");\n this.write_in_progress = true;\n if (\n flush !== exports.Z_NO_FLUSH &&\n flush !== exports.Z_PARTIAL_FLUSH &&\n flush !== exports.Z_SYNC_FLUSH &&\n flush !== exports.Z_FULL_FLUSH &&\n flush !== exports.Z_FINISH &&\n flush !== exports.Z_BLOCK\n ) {\n throw new Error(\"Invalid flush value\");\n }\n if (input == null) {\n input = Buffer.alloc(0);\n in_len = 0;\n in_off = 0;\n }\n this.strm.avail_in = in_len;\n this.strm.input = input;\n this.strm.next_in = in_off;\n this.strm.avail_out = out_len;\n this.strm.output = out;\n this.strm.next_out = out_off;\n this.flush = flush;\n if (!async) {\n this._process();\n if (this._checkError()) {\n return this._afterSync();\n }\n return;\n }\n var self = this;\n process.nextTick(function () {\n self._process();\n self._after();\n });\n return this;\n };\n Zlib.prototype._afterSync = function () {\n var avail_out = this.strm.avail_out;\n var avail_in = this.strm.avail_in;\n this.write_in_progress = false;\n return [avail_in, avail_out];\n };\n Zlib.prototype._process = function () {\n var next_expected_header_byte = null;\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflate(this.strm, this.flush);\n break;\n case exports.UNZIP:\n if (this.strm.avail_in > 0) {\n next_expected_header_byte = this.strm.next_in;\n }\n switch (this.gzip_id_bytes_read) {\n case 0:\n if (next_expected_header_byte === null) {\n break;\n }\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) {\n this.gzip_id_bytes_read = 1;\n next_expected_header_byte++;\n if (this.strm.avail_in === 1) {\n break;\n }\n } else {\n this.mode = exports.INFLATE;\n break;\n }\n case 1:\n if (next_expected_header_byte === null) {\n break;\n }\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2) {\n this.gzip_id_bytes_read = 2;\n this.mode = exports.GUNZIP;\n } else {\n this.mode = exports.INFLATE;\n }\n break;\n default:\n throw new Error(\"invalid number of gzip magic number bytes read\");\n }\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n if (this.err === exports.Z_NEED_DICT && this.dictionary) {\n this.err = zlib_inflate.inflateSetDictionary(this.strm, this.dictionary);\n if (this.err === exports.Z_OK) {\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n } else if (this.err === exports.Z_DATA_ERROR) {\n this.err = exports.Z_NEED_DICT;\n }\n }\n while (\n this.strm.avail_in > 0 &&\n this.mode === exports.GUNZIP &&\n this.err === exports.Z_STREAM_END &&\n this.strm.next_in[0] !== 0\n ) {\n this.reset();\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n }\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n };\n Zlib.prototype._checkError = function () {\n switch (this.err) {\n case exports.Z_OK:\n case exports.Z_BUF_ERROR:\n if (this.strm.avail_out !== 0 && this.flush === exports.Z_FINISH) {\n this._error(\"unexpected end of file\");\n return false;\n }\n break;\n case exports.Z_STREAM_END:\n break;\n case exports.Z_NEED_DICT:\n if (this.dictionary == null) {\n this._error(\"Missing dictionary\");\n } else {\n this._error(\"Bad dictionary\");\n }\n return false;\n default:\n this._error(\"Zlib error\");\n return false;\n }\n return true;\n };\n Zlib.prototype._after = function () {\n if (!this._checkError()) {\n return;\n }\n var avail_out = this.strm.avail_out;\n var avail_in = this.strm.avail_in;\n this.write_in_progress = false;\n this.callback(avail_in, avail_out);\n if (this.pending_close) {\n this.close();\n }\n };\n Zlib.prototype._error = function (message) {\n if (this.strm.msg) {\n message = this.strm.msg;\n }\n this.onerror(message, this.err);\n this.write_in_progress = false;\n if (this.pending_close) {\n this.close();\n }\n };\n Zlib.prototype.init = function (windowBits, level, memLevel, strategy, dictionary) {\n assert(\n arguments.length === 4 || arguments.length === 5,\n \"init(windowBits, level, memLevel, strategy, [dictionary])\",\n );\n assert(windowBits >= 8 && windowBits <= 15, \"invalid windowBits\");\n assert(level >= -1 && level <= 9, \"invalid compression level\");\n assert(memLevel >= 1 && memLevel <= 9, \"invalid memlevel\");\n assert(\n strategy === exports.Z_FILTERED ||\n strategy === exports.Z_HUFFMAN_ONLY ||\n strategy === exports.Z_RLE ||\n strategy === exports.Z_FIXED ||\n strategy === exports.Z_DEFAULT_STRATEGY,\n \"invalid strategy\",\n );\n this._init(level, windowBits, memLevel, strategy, dictionary);\n this._setDictionary();\n };\n Zlib.prototype.params = function () {\n throw new Error(\"deflateParams Not supported\");\n };\n Zlib.prototype.reset = function () {\n this._reset();\n this._setDictionary();\n };\n Zlib.prototype._init = function (level, windowBits, memLevel, strategy, dictionary) {\n this.level = level;\n this.windowBits = windowBits;\n this.memLevel = memLevel;\n this.strategy = strategy;\n this.flush = exports.Z_NO_FLUSH;\n this.err = exports.Z_OK;\n if (this.mode === exports.GZIP || this.mode === exports.GUNZIP) {\n this.windowBits += 16;\n }\n if (this.mode === exports.UNZIP) {\n this.windowBits += 32;\n }\n if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW) {\n this.windowBits = -1 * this.windowBits;\n }\n this.strm = new Zstream();\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateInit2(\n this.strm,\n this.level,\n exports.Z_DEFLATED,\n this.windowBits,\n this.memLevel,\n this.strategy,\n );\n break;\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n case exports.UNZIP:\n this.err = zlib_inflate.inflateInit2(this.strm, this.windowBits);\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n if (this.err !== exports.Z_OK) {\n this._error(\"Init error\");\n }\n this.dictionary = dictionary;\n this.write_in_progress = false;\n this.init_done = true;\n };\n Zlib.prototype._setDictionary = function () {\n if (this.dictionary == null) {\n return;\n }\n this.err = exports.Z_OK;\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK) {\n this._error(\"Failed to set dictionary\");\n }\n };\n Zlib.prototype._reset = function () {\n this.err = exports.Z_OK;\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n case exports.GZIP:\n this.err = zlib_deflate.deflateReset(this.strm);\n break;\n case exports.INFLATE:\n case exports.INFLATERAW:\n case exports.GUNZIP:\n this.err = zlib_inflate.inflateReset(this.strm);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK) {\n this._error(\"Failed to reset stream\");\n }\n };\n exports.Zlib = Zlib;\n },\n});\n\n// node_modules/browserify-zlib/lib/index.js\nvar require_lib = __commonJS({\n \"node_modules/browserify-zlib/lib/index.js\"(exports) {\n \"use strict\";\n var Buffer2 = require(\"buffer\").Buffer;\n var Transform = require(\"stream\").Transform;\n var binding = require_binding();\n var util = require(\"util\");\n var assert = require(\"assert\").ok;\n var kMaxLength = require(\"buffer\").kMaxLength;\n var kRangeErrorMessage =\n \"Cannot create final Buffer. It would be larger than 0x\" + kMaxLength.toString(16) + \" bytes\";\n binding.Z_MIN_WINDOWBITS = 8;\n binding.Z_MAX_WINDOWBITS = 15;\n binding.Z_DEFAULT_WINDOWBITS = 15;\n binding.Z_MIN_CHUNK = 64;\n binding.Z_MAX_CHUNK = Infinity;\n binding.Z_DEFAULT_CHUNK = 16 * 1024;\n binding.Z_MIN_MEMLEVEL = 1;\n binding.Z_MAX_MEMLEVEL = 9;\n binding.Z_DEFAULT_MEMLEVEL = 8;\n binding.Z_MIN_LEVEL = -1;\n binding.Z_MAX_LEVEL = 9;\n binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;\n var bkeys = Object.keys(binding);\n for (bk = 0; bk < bkeys.length; bk++) {\n bkey = bkeys[bk];\n if (bkey.match(/^Z/)) {\n Object.defineProperty(exports, bkey, {\n enumerable: true,\n value: binding[bkey],\n writable: false,\n });\n }\n }\n var bkey;\n var bk;\n var codes = {\n Z_OK: binding.Z_OK,\n Z_STREAM_END: binding.Z_STREAM_END,\n Z_NEED_DICT: binding.Z_NEED_DICT,\n Z_ERRNO: binding.Z_ERRNO,\n Z_STREAM_ERROR: binding.Z_STREAM_ERROR,\n Z_DATA_ERROR: binding.Z_DATA_ERROR,\n Z_MEM_ERROR: binding.Z_MEM_ERROR,\n Z_BUF_ERROR: binding.Z_BUF_ERROR,\n Z_VERSION_ERROR: binding.Z_VERSION_ERROR,\n };\n var ckeys = Object.keys(codes);\n for (ck = 0; ck < ckeys.length; ck++) {\n ckey = ckeys[ck];\n codes[codes[ckey]] = ckey;\n }\n var ckey;\n var ck;\n Object.defineProperty(exports, \"codes\", {\n enumerable: true,\n value: Object.freeze(codes),\n writable: false,\n });\n exports.constants = require_constants();\n exports.Deflate = Deflate;\n exports.Inflate = Inflate;\n exports.Gzip = Gzip;\n exports.Gunzip = Gunzip;\n exports.DeflateRaw = DeflateRaw;\n exports.InflateRaw = InflateRaw;\n exports.Unzip = Unzip;\n exports.createDeflate = function (o) {\n return new Deflate(o);\n };\n exports.createInflate = function (o) {\n return new Inflate(o);\n };\n exports.createDeflateRaw = function (o) {\n return new DeflateRaw(o);\n };\n exports.createInflateRaw = function (o) {\n return new InflateRaw(o);\n };\n exports.createGzip = function (o) {\n return new Gzip(o);\n };\n exports.createGunzip = function (o) {\n return new Gunzip(o);\n };\n exports.createUnzip = function (o) {\n return new Unzip(o);\n };\n exports.deflate = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Deflate(opts), buffer, callback);\n };\n exports.deflateSync = function (buffer, opts) {\n return zlibBufferSync(new Deflate(opts), buffer);\n };\n exports.gzip = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Gzip(opts), buffer, callback);\n };\n exports.gzipSync = function (buffer, opts) {\n return zlibBufferSync(new Gzip(opts), buffer);\n };\n exports.deflateRaw = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new DeflateRaw(opts), buffer, callback);\n };\n exports.deflateRawSync = function (buffer, opts) {\n return zlibBufferSync(new DeflateRaw(opts), buffer);\n };\n exports.unzip = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Unzip(opts), buffer, callback);\n };\n exports.unzipSync = function (buffer, opts) {\n return zlibBufferSync(new Unzip(opts), buffer);\n };\n exports.inflate = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Inflate(opts), buffer, callback);\n };\n exports.inflateSync = function (buffer, opts) {\n return zlibBufferSync(new Inflate(opts), buffer);\n };\n exports.gunzip = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Gunzip(opts), buffer, callback);\n };\n exports.gunzipSync = function (buffer, opts) {\n return zlibBufferSync(new Gunzip(opts), buffer);\n };\n exports.inflateRaw = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new InflateRaw(opts), buffer, callback);\n };\n exports.inflateRawSync = function (buffer, opts) {\n return zlibBufferSync(new InflateRaw(opts), buffer);\n };\n function zlibBuffer(engine, buffer, callback) {\n var buffers = [];\n var nread = 0;\n engine.on(\"error\", onError);\n engine.on(\"end\", onEnd);\n engine.end(buffer);\n flow();\n function flow() {\n var chunk;\n while (null !== (chunk = engine.read())) {\n buffers.push(chunk);\n nread += chunk.length;\n }\n engine.once(\"readable\", flow);\n }\n function onError(err) {\n engine.removeListener(\"end\", onEnd);\n engine.removeListener(\"readable\", flow);\n callback(err);\n }\n function onEnd() {\n var buf;\n var err = null;\n if (nread >= kMaxLength) {\n err = new RangeError(kRangeErrorMessage);\n } else {\n buf = Buffer2.concat(buffers, nread);\n }\n buffers = [];\n engine.close();\n callback(err, buf);\n }\n }\n function zlibBufferSync(engine, buffer) {\n if (typeof buffer === \"string\") buffer = Buffer2.from(buffer);\n if (!Buffer2.isBuffer(buffer)) throw new TypeError(\"Not a string or buffer\");\n var flushFlag = engine._finishFlushFlag;\n return engine._processChunk(buffer, flushFlag);\n }\n function Deflate(opts) {\n if (!(this instanceof Deflate)) return new Deflate(opts);\n Zlib.call(this, opts, binding.DEFLATE);\n }\n function Inflate(opts) {\n if (!(this instanceof Inflate)) return new Inflate(opts);\n Zlib.call(this, opts, binding.INFLATE);\n }\n function Gzip(opts) {\n if (!(this instanceof Gzip)) return new Gzip(opts);\n Zlib.call(this, opts, binding.GZIP);\n }\n function Gunzip(opts) {\n if (!(this instanceof Gunzip)) return new Gunzip(opts);\n Zlib.call(this, opts, binding.GUNZIP);\n }\n function DeflateRaw(opts) {\n if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts);\n Zlib.call(this, opts, binding.DEFLATERAW);\n }\n function InflateRaw(opts) {\n if (!(this instanceof InflateRaw)) return new InflateRaw(opts);\n Zlib.call(this, opts, binding.INFLATERAW);\n }\n function Unzip(opts) {\n if (!(this instanceof Unzip)) return new Unzip(opts);\n Zlib.call(this, opts, binding.UNZIP);\n }\n function isValidFlushFlag(flag) {\n return (\n flag === binding.Z_NO_FLUSH ||\n flag === binding.Z_PARTIAL_FLUSH ||\n flag === binding.Z_SYNC_FLUSH ||\n flag === binding.Z_FULL_FLUSH ||\n flag === binding.Z_FINISH ||\n flag === binding.Z_BLOCK\n );\n }\n function Zlib(opts, mode) {\n var _this = this;\n this._opts = opts = opts || {};\n this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK;\n Transform.call(this, opts);\n if (opts.flush && !isValidFlushFlag(opts.flush)) {\n throw new Error(\"Invalid flush flag: \" + opts.flush);\n }\n if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush)) {\n throw new Error(\"Invalid flush flag: \" + opts.finishFlush);\n }\n this._flushFlag = opts.flush || binding.Z_NO_FLUSH;\n this._finishFlushFlag = typeof opts.finishFlush !== \"undefined\" ? opts.finishFlush : binding.Z_FINISH;\n if (opts.chunkSize) {\n if (opts.chunkSize < exports.Z_MIN_CHUNK || opts.chunkSize > exports.Z_MAX_CHUNK) {\n throw new Error(\"Invalid chunk size: \" + opts.chunkSize);\n }\n }\n if (opts.windowBits) {\n if (opts.windowBits < exports.Z_MIN_WINDOWBITS || opts.windowBits > exports.Z_MAX_WINDOWBITS) {\n throw new Error(\"Invalid windowBits: \" + opts.windowBits);\n }\n }\n if (opts.level) {\n if (opts.level < exports.Z_MIN_LEVEL || opts.level > exports.Z_MAX_LEVEL) {\n throw new Error(\"Invalid compression level: \" + opts.level);\n }\n }\n if (opts.memLevel) {\n if (opts.memLevel < exports.Z_MIN_MEMLEVEL || opts.memLevel > exports.Z_MAX_MEMLEVEL) {\n throw new Error(\"Invalid memLevel: \" + opts.memLevel);\n }\n }\n if (opts.strategy) {\n if (\n opts.strategy != exports.Z_FILTERED &&\n opts.strategy != exports.Z_HUFFMAN_ONLY &&\n opts.strategy != exports.Z_RLE &&\n opts.strategy != exports.Z_FIXED &&\n opts.strategy != exports.Z_DEFAULT_STRATEGY\n ) {\n throw new Error(\"Invalid strategy: \" + opts.strategy);\n }\n }\n if (opts.dictionary) {\n if (!Buffer2.isBuffer(opts.dictionary)) {\n throw new Error(\"Invalid dictionary: it should be a Buffer instance\");\n }\n }\n this._handle = new binding.Zlib(mode);\n var self = this;\n this._hadError = false;\n this._handle.onerror = function (message, errno) {\n _close(self);\n self._hadError = true;\n var error = new Error(message);\n error.errno = errno;\n error.code = exports.codes[errno];\n self.emit(\"error\", error);\n };\n var level = exports.Z_DEFAULT_COMPRESSION;\n if (typeof opts.level === \"number\") level = opts.level;\n var strategy = exports.Z_DEFAULT_STRATEGY;\n if (typeof opts.strategy === \"number\") strategy = opts.strategy;\n this._handle.init(\n opts.windowBits || exports.Z_DEFAULT_WINDOWBITS,\n level,\n opts.memLevel || exports.Z_DEFAULT_MEMLEVEL,\n strategy,\n opts.dictionary,\n );\n this._buffer = Buffer2.allocUnsafe(this._chunkSize);\n this._offset = 0;\n this._level = level;\n this._strategy = strategy;\n this.once(\"end\", this.close);\n Object.defineProperty(this, \"_closed\", {\n get: function () {\n return !_this._handle;\n },\n configurable: true,\n enumerable: true,\n });\n }\n util.inherits(Zlib, Transform);\n Zlib.prototype.params = function (level, strategy, callback) {\n if (level < exports.Z_MIN_LEVEL || level > exports.Z_MAX_LEVEL) {\n throw new RangeError(\"Invalid compression level: \" + level);\n }\n if (\n strategy != exports.Z_FILTERED &&\n strategy != exports.Z_HUFFMAN_ONLY &&\n strategy != exports.Z_RLE &&\n strategy != exports.Z_FIXED &&\n strategy != exports.Z_DEFAULT_STRATEGY\n ) {\n throw new TypeError(\"Invalid strategy: \" + strategy);\n }\n if (this._level !== level || this._strategy !== strategy) {\n var self = this;\n this.flush(binding.Z_SYNC_FLUSH, function () {\n assert(self._handle, \"zlib binding closed\");\n self._handle.params(level, strategy);\n if (!self._hadError) {\n self._level = level;\n self._strategy = strategy;\n if (callback) callback();\n }\n });\n } else {\n process.nextTick(callback);\n }\n };\n Zlib.prototype.reset = function () {\n assert(this._handle, \"zlib binding closed\");\n return this._handle.reset();\n };\n Zlib.prototype._flush = function (callback) {\n this._transform(Buffer2.alloc(0), \"\", callback);\n };\n Zlib.prototype.flush = function (kind, callback) {\n var _this2 = this;\n var ws = this._writableState;\n if (typeof kind === \"function\" || (kind === void 0 && !callback)) {\n callback = kind;\n kind = binding.Z_FULL_FLUSH;\n }\n if (ws.ended) {\n if (callback) process.nextTick(callback);\n } else if (ws.ending) {\n if (callback) this.once(\"end\", callback);\n } else if (ws.needDrain) {\n if (callback) {\n this.once(\"drain\", function () {\n return _this2.flush(kind, callback);\n });\n }\n } else {\n this._flushFlag = kind;\n this.write(Buffer2.alloc(0), \"\", callback);\n }\n };\n Zlib.prototype.close = function (callback) {\n _close(this, callback);\n process.nextTick(emitCloseNT, this);\n };\n function _close(engine, callback) {\n if (callback) process.nextTick(callback);\n if (!engine._handle) return;\n engine._handle.close();\n engine._handle = null;\n }\n function emitCloseNT(self) {\n self.emit(\"close\");\n }\n Zlib.prototype._transform = function (chunk, encoding, cb) {\n var flushFlag;\n var ws = this._writableState;\n var ending = ws.ending || ws.ended;\n var last = ending && (!chunk || ws.length === chunk.length);\n if (chunk !== null && !Buffer2.isBuffer(chunk)) return cb(new Error(\"invalid input\"));\n if (!this._handle) return cb(new Error(\"zlib binding closed\"));\n if (last) flushFlag = this._finishFlushFlag;\n else {\n flushFlag = this._flushFlag;\n if (chunk.length >= ws.length) {\n this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH;\n }\n }\n this._processChunk(chunk, flushFlag, cb);\n };\n Zlib.prototype._processChunk = function (chunk, flushFlag, cb) {\n var availInBefore = chunk && chunk.length;\n var availOutBefore = this._chunkSize - this._offset;\n var inOff = 0;\n var self = this;\n var async = typeof cb === \"function\";\n if (!async) {\n var buffers = [];\n var nread = 0;\n var error;\n this.on(\"error\", function (er) {\n error = er;\n });\n assert(this._handle, \"zlib binding closed\");\n do {\n var res = this._handle.writeSync(\n flushFlag,\n chunk,\n inOff,\n availInBefore,\n this._buffer,\n this._offset,\n availOutBefore,\n );\n } while (!this._hadError && callback(res[0], res[1]));\n if (this._hadError) {\n throw error;\n }\n if (nread >= kMaxLength) {\n _close(this);\n throw new RangeError(kRangeErrorMessage);\n }\n var buf = Buffer2.concat(buffers, nread);\n _close(this);\n return buf;\n }\n assert(this._handle, \"zlib binding closed\");\n var req = this._handle.write(flushFlag, chunk, inOff, availInBefore, this._buffer, this._offset, availOutBefore);\n req.buffer = chunk;\n req.callback = callback;\n function callback(availInAfter, availOutAfter) {\n if (this) {\n this.buffer = null;\n this.callback = null;\n }\n if (self._hadError) return;\n var have = availOutBefore - availOutAfter;\n assert(have >= 0, \"have should not go down\");\n if (have > 0) {\n var out = self._buffer.slice(self._offset, self._offset + have);\n self._offset += have;\n if (async) {\n self.push(out);\n } else {\n buffers.push(out);\n nread += out.length;\n }\n }\n if (availOutAfter === 0 || self._offset >= self._chunkSize) {\n availOutBefore = self._chunkSize;\n self._offset = 0;\n self._buffer = Buffer2.allocUnsafe(self._chunkSize);\n }\n if (availOutAfter === 0) {\n inOff += availInBefore - availInAfter;\n availInBefore = availInAfter;\n if (!async) return true;\n var newReq = self._handle.write(\n flushFlag,\n chunk,\n inOff,\n availInBefore,\n self._buffer,\n self._offset,\n self._chunkSize,\n );\n newReq.callback = callback;\n newReq.buffer = chunk;\n return;\n }\n if (!async) return false;\n cb();\n }\n };\n util.inherits(Deflate, Zlib);\n util.inherits(Inflate, Zlib);\n util.inherits(Gzip, Zlib);\n util.inherits(Gunzip, Zlib);\n util.inherits(DeflateRaw, Zlib);\n util.inherits(InflateRaw, Zlib);\n util.inherits(Unzip, Zlib);\n },\n});\n\n// zlib.js\nvar zlib_exports = require_lib();\nzlib_exports[Symbol.for(\"CommonJS\")] = 0;\nexport default zlib_exports;\n\nexport var {\n Deflate,\n Inflate,\n Gzip,\n Gunzip,\n DeflateRaw,\n InflateRaw,\n Unzip,\n createDeflate,\n createInflate,\n createDeflateRaw,\n createInflateRaw,\n createGzip,\n createGunzip,\n createUnzip,\n deflate,\n deflateSync,\n gzip,\n gzipSync,\n deflateRaw,\n deflateRawSync,\n unzip,\n unzipSync,\n inflate,\n inflateSync,\n gunzip,\n gunzipSync,\n inflateRaw,\n inflateRawSync,\n constants,\n} = zlib_exports;\n",
+ "// Hardcoded module \"node:zlib\"\n// TODO: **use a native binding from Bun for this!!**\n// This is a very slow module!\n// It should really be fixed. It will show up in benchmarking. It also loads\n// slowly. We need to fix it!\n\nvar __create = Object.create;\nvar __defProp = Object.defineProperty;\nvar __getOwnPropDesc = Object.getOwnPropertyDescriptor;\nvar __getOwnPropNames = Object.getOwnPropertyNames;\nvar __getProtoOf = Object.getPrototypeOf;\nvar __hasOwnProp = Object.prototype.hasOwnProperty;\nvar __commonJS = (cb, mod) =>\n function __require() {\n return mod || (0, cb[__getOwnPropNames(cb)[0]])((mod = { exports: {} }).exports, mod), mod.exports;\n };\n\nvar __copyProps = (to, from, except, desc) => {\n if ((from && typeof from === \"object\") || typeof from === \"function\") {\n for (let key of __getOwnPropNames(from))\n if (!__hasOwnProp.call(to, key) && key !== except)\n __defProp(to, key, {\n get: () => from[key],\n enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable,\n });\n }\n return to;\n};\nvar __reExport = (target, mod, secondTarget) => (\n __copyProps(target, mod, \"default\"), secondTarget && __copyProps(secondTarget, mod, \"default\")\n);\nvar __toESM = (mod, isNodeMode, target) => (\n (target = mod != null ? __create(__getProtoOf(mod)) : {}),\n __copyProps(\n isNodeMode || !mod || !mod.__esModule ? __defProp(target, \"default\", { value: mod, enumerable: true }) : target,\n mod,\n )\n);\nvar __toCommonJS = mod => __copyProps(__defProp({}, \"__esModule\", { value: true }), mod);\n\nconst require = id => import.meta.require(id);\n\n// node_modules/pako/lib/zlib/zstream.js\nvar require_zstream = __commonJS({\n \"node_modules/pako/lib/zlib/zstream.js\"(exports, module2) {\n \"use strict\";\n function ZStream() {\n this.input = null;\n this.next_in = 0;\n this.avail_in = 0;\n this.total_in = 0;\n this.output = null;\n this.next_out = 0;\n this.avail_out = 0;\n this.total_out = 0;\n this.msg = \"\";\n this.state = null;\n this.data_type = 2;\n this.adler = 0;\n }\n module2.exports = ZStream;\n },\n});\n\n// node_modules/pako/lib/utils/common.js\nvar require_common = __commonJS({\n \"node_modules/pako/lib/utils/common.js\"(exports) {\n \"use strict\";\n var TYPED_OK =\n typeof Uint8Array !== \"undefined\" && typeof Uint16Array !== \"undefined\" && typeof Int32Array !== \"undefined\";\n function _has(obj, key) {\n return Object.prototype.hasOwnProperty.call(obj, key);\n }\n exports.assign = function (obj) {\n var sources = Array.prototype.slice.call(arguments, 1);\n while (sources.length) {\n var source = sources.shift();\n if (!source) {\n continue;\n }\n if (typeof source !== \"object\") {\n throw new TypeError(source + \"must be non-object\");\n }\n for (var p in source) {\n if (_has(source, p)) {\n obj[p] = source[p];\n }\n }\n }\n return obj;\n };\n exports.shrinkBuf = function (buf, size) {\n if (buf.length === size) {\n return buf;\n }\n if (buf.subarray) {\n return buf.subarray(0, size);\n }\n buf.length = size;\n return buf;\n };\n var fnTyped = {\n arraySet: function (dest, src, src_offs, len, dest_offs) {\n if (src.subarray && dest.subarray) {\n dest.set(src.subarray(src_offs, src_offs + len), dest_offs);\n return;\n }\n for (var i = 0; i < len; i++) {\n dest[dest_offs + i] = src[src_offs + i];\n }\n },\n flattenChunks: function (chunks) {\n var i, l, len, pos, chunk, result;\n len = 0;\n for (i = 0, l = chunks.length; i < l; i++) {\n len += chunks[i].length;\n }\n result = new Uint8Array(len);\n pos = 0;\n for (i = 0, l = chunks.length; i < l; i++) {\n chunk = chunks[i];\n result.set(chunk, pos);\n pos += chunk.length;\n }\n return result;\n },\n };\n var fnUntyped = {\n arraySet: function (dest, src, src_offs, len, dest_offs) {\n for (var i = 0; i < len; i++) {\n dest[dest_offs + i] = src[src_offs + i];\n }\n },\n flattenChunks: function (chunks) {\n return [].concat.apply([], chunks);\n },\n };\n exports.setTyped = function (on) {\n if (on) {\n exports.Buf8 = Uint8Array;\n exports.Buf16 = Uint16Array;\n exports.Buf32 = Int32Array;\n exports.assign(exports, fnTyped);\n } else {\n exports.Buf8 = Array;\n exports.Buf16 = Array;\n exports.Buf32 = Array;\n exports.assign(exports, fnUntyped);\n }\n };\n exports.setTyped(TYPED_OK);\n },\n});\n\n// node_modules/pako/lib/zlib/trees.js\nvar require_trees = __commonJS({\n \"node_modules/pako/lib/zlib/trees.js\"(exports) {\n \"use strict\";\n var utils = require_common();\n var Z_FIXED = 4;\n var Z_BINARY = 0;\n var Z_TEXT = 1;\n var Z_UNKNOWN = 2;\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0) {\n buf[len] = 0;\n }\n }\n var STORED_BLOCK = 0;\n var STATIC_TREES = 1;\n var DYN_TREES = 2;\n var MIN_MATCH = 3;\n var MAX_MATCH = 258;\n var LENGTH_CODES = 29;\n var LITERALS = 256;\n var L_CODES = LITERALS + 1 + LENGTH_CODES;\n var D_CODES = 30;\n var BL_CODES = 19;\n var HEAP_SIZE = 2 * L_CODES + 1;\n var MAX_BITS = 15;\n var Buf_size = 16;\n var MAX_BL_BITS = 7;\n var END_BLOCK = 256;\n var REP_3_6 = 16;\n var REPZ_3_10 = 17;\n var REPZ_11_138 = 18;\n var extra_lbits = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0];\n var extra_dbits = [\n 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13,\n ];\n var extra_blbits = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7];\n var bl_order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];\n var DIST_CODE_LEN = 512;\n var static_ltree = new Array((L_CODES + 2) * 2);\n zero(static_ltree);\n var static_dtree = new Array(D_CODES * 2);\n zero(static_dtree);\n var _dist_code = new Array(DIST_CODE_LEN);\n zero(_dist_code);\n var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);\n zero(_length_code);\n var base_length = new Array(LENGTH_CODES);\n zero(base_length);\n var base_dist = new Array(D_CODES);\n zero(base_dist);\n function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {\n this.static_tree = static_tree;\n this.extra_bits = extra_bits;\n this.extra_base = extra_base;\n this.elems = elems;\n this.max_length = max_length;\n this.has_stree = static_tree && static_tree.length;\n }\n var static_l_desc;\n var static_d_desc;\n var static_bl_desc;\n function TreeDesc(dyn_tree, stat_desc) {\n this.dyn_tree = dyn_tree;\n this.max_code = 0;\n this.stat_desc = stat_desc;\n }\n function d_code(dist) {\n return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];\n }\n function put_short(s, w) {\n s.pending_buf[s.pending++] = w & 255;\n s.pending_buf[s.pending++] = (w >>> 8) & 255;\n }\n function send_bits(s, value, length) {\n if (s.bi_valid > Buf_size - length) {\n s.bi_buf |= (value << s.bi_valid) & 65535;\n put_short(s, s.bi_buf);\n s.bi_buf = value >> (Buf_size - s.bi_valid);\n s.bi_valid += length - Buf_size;\n } else {\n s.bi_buf |= (value << s.bi_valid) & 65535;\n s.bi_valid += length;\n }\n }\n function send_code(s, c, tree) {\n send_bits(s, tree[c * 2], tree[c * 2 + 1]);\n }\n function bi_reverse(code, len) {\n var res = 0;\n do {\n res |= code & 1;\n code >>>= 1;\n res <<= 1;\n } while (--len > 0);\n return res >>> 1;\n }\n function bi_flush(s) {\n if (s.bi_valid === 16) {\n put_short(s, s.bi_buf);\n s.bi_buf = 0;\n s.bi_valid = 0;\n } else if (s.bi_valid >= 8) {\n s.pending_buf[s.pending++] = s.bi_buf & 255;\n s.bi_buf >>= 8;\n s.bi_valid -= 8;\n }\n }\n function gen_bitlen(s, desc) {\n var tree = desc.dyn_tree;\n var max_code = desc.max_code;\n var stree = desc.stat_desc.static_tree;\n var has_stree = desc.stat_desc.has_stree;\n var extra = desc.stat_desc.extra_bits;\n var base = desc.stat_desc.extra_base;\n var max_length = desc.stat_desc.max_length;\n var h;\n var n, m;\n var bits;\n var xbits;\n var f;\n var overflow = 0;\n for (bits = 0; bits <= MAX_BITS; bits++) {\n s.bl_count[bits] = 0;\n }\n tree[s.heap[s.heap_max] * 2 + 1] = 0;\n for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {\n n = s.heap[h];\n bits = tree[tree[n * 2 + 1] * 2 + 1] + 1;\n if (bits > max_length) {\n bits = max_length;\n overflow++;\n }\n tree[n * 2 + 1] = bits;\n if (n > max_code) {\n continue;\n }\n s.bl_count[bits]++;\n xbits = 0;\n if (n >= base) {\n xbits = extra[n - base];\n }\n f = tree[n * 2];\n s.opt_len += f * (bits + xbits);\n if (has_stree) {\n s.static_len += f * (stree[n * 2 + 1] + xbits);\n }\n }\n if (overflow === 0) {\n return;\n }\n do {\n bits = max_length - 1;\n while (s.bl_count[bits] === 0) {\n bits--;\n }\n s.bl_count[bits]--;\n s.bl_count[bits + 1] += 2;\n s.bl_count[max_length]--;\n overflow -= 2;\n } while (overflow > 0);\n for (bits = max_length; bits !== 0; bits--) {\n n = s.bl_count[bits];\n while (n !== 0) {\n m = s.heap[--h];\n if (m > max_code) {\n continue;\n }\n if (tree[m * 2 + 1] !== bits) {\n s.opt_len += (bits - tree[m * 2 + 1]) * tree[m * 2];\n tree[m * 2 + 1] = bits;\n }\n n--;\n }\n }\n }\n function gen_codes(tree, max_code, bl_count) {\n var next_code = new Array(MAX_BITS + 1);\n var code = 0;\n var bits;\n var n;\n for (bits = 1; bits <= MAX_BITS; bits++) {\n next_code[bits] = code = (code + bl_count[bits - 1]) << 1;\n }\n for (n = 0; n <= max_code; n++) {\n var len = tree[n * 2 + 1];\n if (len === 0) {\n continue;\n }\n tree[n * 2] = bi_reverse(next_code[len]++, len);\n }\n }\n function tr_static_init() {\n var n;\n var bits;\n var length;\n var code;\n var dist;\n var bl_count = new Array(MAX_BITS + 1);\n length = 0;\n for (code = 0; code < LENGTH_CODES - 1; code++) {\n base_length[code] = length;\n for (n = 0; n < 1 << extra_lbits[code]; n++) {\n _length_code[length++] = code;\n }\n }\n _length_code[length - 1] = code;\n dist = 0;\n for (code = 0; code < 16; code++) {\n base_dist[code] = dist;\n for (n = 0; n < 1 << extra_dbits[code]; n++) {\n _dist_code[dist++] = code;\n }\n }\n dist >>= 7;\n for (; code < D_CODES; code++) {\n base_dist[code] = dist << 7;\n for (n = 0; n < 1 << (extra_dbits[code] - 7); n++) {\n _dist_code[256 + dist++] = code;\n }\n }\n for (bits = 0; bits <= MAX_BITS; bits++) {\n bl_count[bits] = 0;\n }\n n = 0;\n while (n <= 143) {\n static_ltree[n * 2 + 1] = 8;\n n++;\n bl_count[8]++;\n }\n while (n <= 255) {\n static_ltree[n * 2 + 1] = 9;\n n++;\n bl_count[9]++;\n }\n while (n <= 279) {\n static_ltree[n * 2 + 1] = 7;\n n++;\n bl_count[7]++;\n }\n while (n <= 287) {\n static_ltree[n * 2 + 1] = 8;\n n++;\n bl_count[8]++;\n }\n gen_codes(static_ltree, L_CODES + 1, bl_count);\n for (n = 0; n < D_CODES; n++) {\n static_dtree[n * 2 + 1] = 5;\n static_dtree[n * 2] = bi_reverse(n, 5);\n }\n static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);\n static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);\n static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);\n }\n function init_block(s) {\n var n;\n for (n = 0; n < L_CODES; n++) {\n s.dyn_ltree[n * 2] = 0;\n }\n for (n = 0; n < D_CODES; n++) {\n s.dyn_dtree[n * 2] = 0;\n }\n for (n = 0; n < BL_CODES; n++) {\n s.bl_tree[n * 2] = 0;\n }\n s.dyn_ltree[END_BLOCK * 2] = 1;\n s.opt_len = s.static_len = 0;\n s.last_lit = s.matches = 0;\n }\n function bi_windup(s) {\n if (s.bi_valid > 8) {\n put_short(s, s.bi_buf);\n } else if (s.bi_valid > 0) {\n s.pending_buf[s.pending++] = s.bi_buf;\n }\n s.bi_buf = 0;\n s.bi_valid = 0;\n }\n function copy_block(s, buf, len, header) {\n bi_windup(s);\n if (header) {\n put_short(s, len);\n put_short(s, ~len);\n }\n utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);\n s.pending += len;\n }\n function smaller(tree, n, m, depth) {\n var _n2 = n * 2;\n var _m2 = m * 2;\n return tree[_n2] < tree[_m2] || (tree[_n2] === tree[_m2] && depth[n] <= depth[m]);\n }\n function pqdownheap(s, tree, k) {\n var v = s.heap[k];\n var j = k << 1;\n while (j <= s.heap_len) {\n if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {\n j++;\n }\n if (smaller(tree, v, s.heap[j], s.depth)) {\n break;\n }\n s.heap[k] = s.heap[j];\n k = j;\n j <<= 1;\n }\n s.heap[k] = v;\n }\n function compress_block(s, ltree, dtree) {\n var dist;\n var lc;\n var lx = 0;\n var code;\n var extra;\n if (s.last_lit !== 0) {\n do {\n dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | s.pending_buf[s.d_buf + lx * 2 + 1];\n lc = s.pending_buf[s.l_buf + lx];\n lx++;\n if (dist === 0) {\n send_code(s, lc, ltree);\n } else {\n code = _length_code[lc];\n send_code(s, code + LITERALS + 1, ltree);\n extra = extra_lbits[code];\n if (extra !== 0) {\n lc -= base_length[code];\n send_bits(s, lc, extra);\n }\n dist--;\n code = d_code(dist);\n send_code(s, code, dtree);\n extra = extra_dbits[code];\n if (extra !== 0) {\n dist -= base_dist[code];\n send_bits(s, dist, extra);\n }\n }\n } while (lx < s.last_lit);\n }\n send_code(s, END_BLOCK, ltree);\n }\n function build_tree(s, desc) {\n var tree = desc.dyn_tree;\n var stree = desc.stat_desc.static_tree;\n var has_stree = desc.stat_desc.has_stree;\n var elems = desc.stat_desc.elems;\n var n, m;\n var max_code = -1;\n var node;\n s.heap_len = 0;\n s.heap_max = HEAP_SIZE;\n for (n = 0; n < elems; n++) {\n if (tree[n * 2] !== 0) {\n s.heap[++s.heap_len] = max_code = n;\n s.depth[n] = 0;\n } else {\n tree[n * 2 + 1] = 0;\n }\n }\n while (s.heap_len < 2) {\n node = s.heap[++s.heap_len] = max_code < 2 ? ++max_code : 0;\n tree[node * 2] = 1;\n s.depth[node] = 0;\n s.opt_len--;\n if (has_stree) {\n s.static_len -= stree[node * 2 + 1];\n }\n }\n desc.max_code = max_code;\n for (n = s.heap_len >> 1; n >= 1; n--) {\n pqdownheap(s, tree, n);\n }\n node = elems;\n do {\n n = s.heap[1];\n s.heap[1] = s.heap[s.heap_len--];\n pqdownheap(s, tree, 1);\n m = s.heap[1];\n s.heap[--s.heap_max] = n;\n s.heap[--s.heap_max] = m;\n tree[node * 2] = tree[n * 2] + tree[m * 2];\n s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;\n tree[n * 2 + 1] = tree[m * 2 + 1] = node;\n s.heap[1] = node++;\n pqdownheap(s, tree, 1);\n } while (s.heap_len >= 2);\n s.heap[--s.heap_max] = s.heap[1];\n gen_bitlen(s, desc);\n gen_codes(tree, max_code, s.bl_count);\n }\n function scan_tree(s, tree, max_code) {\n var n;\n var prevlen = -1;\n var curlen;\n var nextlen = tree[0 * 2 + 1];\n var count = 0;\n var max_count = 7;\n var min_count = 4;\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n }\n tree[(max_code + 1) * 2 + 1] = 65535;\n for (n = 0; n <= max_code; n++) {\n curlen = nextlen;\n nextlen = tree[(n + 1) * 2 + 1];\n if (++count < max_count && curlen === nextlen) {\n continue;\n } else if (count < min_count) {\n s.bl_tree[curlen * 2] += count;\n } else if (curlen !== 0) {\n if (curlen !== prevlen) {\n s.bl_tree[curlen * 2]++;\n }\n s.bl_tree[REP_3_6 * 2]++;\n } else if (count <= 10) {\n s.bl_tree[REPZ_3_10 * 2]++;\n } else {\n s.bl_tree[REPZ_11_138 * 2]++;\n }\n count = 0;\n prevlen = curlen;\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n } else if (curlen === nextlen) {\n max_count = 6;\n min_count = 3;\n } else {\n max_count = 7;\n min_count = 4;\n }\n }\n }\n function send_tree(s, tree, max_code) {\n var n;\n var prevlen = -1;\n var curlen;\n var nextlen = tree[0 * 2 + 1];\n var count = 0;\n var max_count = 7;\n var min_count = 4;\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n }\n for (n = 0; n <= max_code; n++) {\n curlen = nextlen;\n nextlen = tree[(n + 1) * 2 + 1];\n if (++count < max_count && curlen === nextlen) {\n continue;\n } else if (count < min_count) {\n do {\n send_code(s, curlen, s.bl_tree);\n } while (--count !== 0);\n } else if (curlen !== 0) {\n if (curlen !== prevlen) {\n send_code(s, curlen, s.bl_tree);\n count--;\n }\n send_code(s, REP_3_6, s.bl_tree);\n send_bits(s, count - 3, 2);\n } else if (count <= 10) {\n send_code(s, REPZ_3_10, s.bl_tree);\n send_bits(s, count - 3, 3);\n } else {\n send_code(s, REPZ_11_138, s.bl_tree);\n send_bits(s, count - 11, 7);\n }\n count = 0;\n prevlen = curlen;\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n } else if (curlen === nextlen) {\n max_count = 6;\n min_count = 3;\n } else {\n max_count = 7;\n min_count = 4;\n }\n }\n }\n function build_bl_tree(s) {\n var max_blindex;\n scan_tree(s, s.dyn_ltree, s.l_desc.max_code);\n scan_tree(s, s.dyn_dtree, s.d_desc.max_code);\n build_tree(s, s.bl_desc);\n for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {\n if (s.bl_tree[bl_order[max_blindex] * 2 + 1] !== 0) {\n break;\n }\n }\n s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;\n return max_blindex;\n }\n function send_all_trees(s, lcodes, dcodes, blcodes) {\n var rank;\n send_bits(s, lcodes - 257, 5);\n send_bits(s, dcodes - 1, 5);\n send_bits(s, blcodes - 4, 4);\n for (rank = 0; rank < blcodes; rank++) {\n send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1], 3);\n }\n send_tree(s, s.dyn_ltree, lcodes - 1);\n send_tree(s, s.dyn_dtree, dcodes - 1);\n }\n function detect_data_type(s) {\n var black_mask = 4093624447;\n var n;\n for (n = 0; n <= 31; n++, black_mask >>>= 1) {\n if (black_mask & 1 && s.dyn_ltree[n * 2] !== 0) {\n return Z_BINARY;\n }\n }\n if (s.dyn_ltree[9 * 2] !== 0 || s.dyn_ltree[10 * 2] !== 0 || s.dyn_ltree[13 * 2] !== 0) {\n return Z_TEXT;\n }\n for (n = 32; n < LITERALS; n++) {\n if (s.dyn_ltree[n * 2] !== 0) {\n return Z_TEXT;\n }\n }\n return Z_BINARY;\n }\n var static_init_done = false;\n function _tr_init(s) {\n if (!static_init_done) {\n tr_static_init();\n static_init_done = true;\n }\n s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);\n s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);\n s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);\n s.bi_buf = 0;\n s.bi_valid = 0;\n init_block(s);\n }\n function _tr_stored_block(s, buf, stored_len, last) {\n send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3);\n copy_block(s, buf, stored_len, true);\n }\n function _tr_align(s) {\n send_bits(s, STATIC_TREES << 1, 3);\n send_code(s, END_BLOCK, static_ltree);\n bi_flush(s);\n }\n function _tr_flush_block(s, buf, stored_len, last) {\n var opt_lenb, static_lenb;\n var max_blindex = 0;\n if (s.level > 0) {\n if (s.strm.data_type === Z_UNKNOWN) {\n s.strm.data_type = detect_data_type(s);\n }\n build_tree(s, s.l_desc);\n build_tree(s, s.d_desc);\n max_blindex = build_bl_tree(s);\n opt_lenb = (s.opt_len + 3 + 7) >>> 3;\n static_lenb = (s.static_len + 3 + 7) >>> 3;\n if (static_lenb <= opt_lenb) {\n opt_lenb = static_lenb;\n }\n } else {\n opt_lenb = static_lenb = stored_len + 5;\n }\n if (stored_len + 4 <= opt_lenb && buf !== -1) {\n _tr_stored_block(s, buf, stored_len, last);\n } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {\n send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);\n compress_block(s, static_ltree, static_dtree);\n } else {\n send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);\n send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);\n compress_block(s, s.dyn_ltree, s.dyn_dtree);\n }\n init_block(s);\n if (last) {\n bi_windup(s);\n }\n }\n function _tr_tally(s, dist, lc) {\n s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 255;\n s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 255;\n s.pending_buf[s.l_buf + s.last_lit] = lc & 255;\n s.last_lit++;\n if (dist === 0) {\n s.dyn_ltree[lc * 2]++;\n } else {\n s.matches++;\n dist--;\n s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]++;\n s.dyn_dtree[d_code(dist) * 2]++;\n }\n return s.last_lit === s.lit_bufsize - 1;\n }\n exports._tr_init = _tr_init;\n exports._tr_stored_block = _tr_stored_block;\n exports._tr_flush_block = _tr_flush_block;\n exports._tr_tally = _tr_tally;\n exports._tr_align = _tr_align;\n },\n});\n\n// node_modules/pako/lib/zlib/adler32.js\nvar require_adler32 = __commonJS({\n \"node_modules/pako/lib/zlib/adler32.js\"(exports, module2) {\n \"use strict\";\n function adler32(adler, buf, len, pos) {\n var s1 = (adler & 65535) | 0,\n s2 = ((adler >>> 16) & 65535) | 0,\n n = 0;\n while (len !== 0) {\n n = len > 2e3 ? 2e3 : len;\n len -= n;\n do {\n s1 = (s1 + buf[pos++]) | 0;\n s2 = (s2 + s1) | 0;\n } while (--n);\n s1 %= 65521;\n s2 %= 65521;\n }\n return s1 | (s2 << 16) | 0;\n }\n module2.exports = adler32;\n },\n});\n\n// node_modules/pako/lib/zlib/crc32.js\nvar require_crc32 = __commonJS({\n \"node_modules/pako/lib/zlib/crc32.js\"(exports, module2) {\n \"use strict\";\n function makeTable() {\n var c,\n table = [];\n for (var n = 0; n < 256; n++) {\n c = n;\n for (var k = 0; k < 8; k++) {\n c = c & 1 ? 3988292384 ^ (c >>> 1) : c >>> 1;\n }\n table[n] = c;\n }\n return table;\n }\n var crcTable = makeTable();\n function crc32(crc, buf, len, pos) {\n var t = crcTable,\n end = pos + len;\n crc ^= -1;\n for (var i = pos; i < end; i++) {\n crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 255];\n }\n return crc ^ -1;\n }\n module2.exports = crc32;\n },\n});\n\n// node_modules/pako/lib/zlib/messages.js\nvar require_messages = __commonJS({\n \"node_modules/pako/lib/zlib/messages.js\"(exports, module2) {\n \"use strict\";\n module2.exports = {\n 2: \"need dictionary\",\n 1: \"stream end\",\n 0: \"\",\n \"-1\": \"file error\",\n \"-2\": \"stream error\",\n \"-3\": \"data error\",\n \"-4\": \"insufficient memory\",\n \"-5\": \"buffer error\",\n \"-6\": \"incompatible version\",\n };\n },\n});\n\n// node_modules/pako/lib/zlib/deflate.js\nvar require_deflate = __commonJS({\n \"node_modules/pako/lib/zlib/deflate.js\"(exports) {\n \"use strict\";\n var utils = require_common();\n var trees = require_trees();\n var adler32 = require_adler32();\n var crc32 = require_crc32();\n var msg = require_messages();\n var Z_NO_FLUSH = 0;\n var Z_PARTIAL_FLUSH = 1;\n var Z_FULL_FLUSH = 3;\n var Z_FINISH = 4;\n var Z_BLOCK = 5;\n var Z_OK = 0;\n var Z_STREAM_END = 1;\n var Z_STREAM_ERROR = -2;\n var Z_DATA_ERROR = -3;\n var Z_BUF_ERROR = -5;\n var Z_DEFAULT_COMPRESSION = -1;\n var Z_FILTERED = 1;\n var Z_HUFFMAN_ONLY = 2;\n var Z_RLE = 3;\n var Z_FIXED = 4;\n var Z_DEFAULT_STRATEGY = 0;\n var Z_UNKNOWN = 2;\n var Z_DEFLATED = 8;\n var MAX_MEM_LEVEL = 9;\n var MAX_WBITS = 15;\n var DEF_MEM_LEVEL = 8;\n var LENGTH_CODES = 29;\n var LITERALS = 256;\n var L_CODES = LITERALS + 1 + LENGTH_CODES;\n var D_CODES = 30;\n var BL_CODES = 19;\n var HEAP_SIZE = 2 * L_CODES + 1;\n var MAX_BITS = 15;\n var MIN_MATCH = 3;\n var MAX_MATCH = 258;\n var MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1;\n var PRESET_DICT = 32;\n var INIT_STATE = 42;\n var EXTRA_STATE = 69;\n var NAME_STATE = 73;\n var COMMENT_STATE = 91;\n var HCRC_STATE = 103;\n var BUSY_STATE = 113;\n var FINISH_STATE = 666;\n var BS_NEED_MORE = 1;\n var BS_BLOCK_DONE = 2;\n var BS_FINISH_STARTED = 3;\n var BS_FINISH_DONE = 4;\n var OS_CODE = 3;\n function err(strm, errorCode) {\n strm.msg = msg[errorCode];\n return errorCode;\n }\n function rank(f) {\n return (f << 1) - (f > 4 ? 9 : 0);\n }\n function zero(buf) {\n var len = buf.length;\n while (--len >= 0) {\n buf[len] = 0;\n }\n }\n function flush_pending(strm) {\n var s = strm.state;\n var len = s.pending;\n if (len > strm.avail_out) {\n len = strm.avail_out;\n }\n if (len === 0) {\n return;\n }\n utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);\n strm.next_out += len;\n s.pending_out += len;\n strm.total_out += len;\n strm.avail_out -= len;\n s.pending -= len;\n if (s.pending === 0) {\n s.pending_out = 0;\n }\n }\n function flush_block_only(s, last) {\n trees._tr_flush_block(s, s.block_start >= 0 ? s.block_start : -1, s.strstart - s.block_start, last);\n s.block_start = s.strstart;\n flush_pending(s.strm);\n }\n function put_byte(s, b) {\n s.pending_buf[s.pending++] = b;\n }\n function putShortMSB(s, b) {\n s.pending_buf[s.pending++] = (b >>> 8) & 255;\n s.pending_buf[s.pending++] = b & 255;\n }\n function read_buf(strm, buf, start, size) {\n var len = strm.avail_in;\n if (len > size) {\n len = size;\n }\n if (len === 0) {\n return 0;\n }\n strm.avail_in -= len;\n utils.arraySet(buf, strm.input, strm.next_in, len, start);\n if (strm.state.wrap === 1) {\n strm.adler = adler32(strm.adler, buf, len, start);\n } else if (strm.state.wrap === 2) {\n strm.adler = crc32(strm.adler, buf, len, start);\n }\n strm.next_in += len;\n strm.total_in += len;\n return len;\n }\n function longest_match(s, cur_match) {\n var chain_length = s.max_chain_length;\n var scan = s.strstart;\n var match;\n var len;\n var best_len = s.prev_length;\n var nice_match = s.nice_match;\n var limit = s.strstart > s.w_size - MIN_LOOKAHEAD ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0;\n var _win = s.window;\n var wmask = s.w_mask;\n var prev = s.prev;\n var strend = s.strstart + MAX_MATCH;\n var scan_end1 = _win[scan + best_len - 1];\n var scan_end = _win[scan + best_len];\n if (s.prev_length >= s.good_match) {\n chain_length >>= 2;\n }\n if (nice_match > s.lookahead) {\n nice_match = s.lookahead;\n }\n do {\n match = cur_match;\n if (\n _win[match + best_len] !== scan_end ||\n _win[match + best_len - 1] !== scan_end1 ||\n _win[match] !== _win[scan] ||\n _win[++match] !== _win[scan + 1]\n ) {\n continue;\n }\n scan += 2;\n match++;\n do {} while (\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] &&\n scan < strend\n );\n len = MAX_MATCH - (strend - scan);\n scan = strend - MAX_MATCH;\n if (len > best_len) {\n s.match_start = cur_match;\n best_len = len;\n if (len >= nice_match) {\n break;\n }\n scan_end1 = _win[scan + best_len - 1];\n scan_end = _win[scan + best_len];\n }\n } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);\n if (best_len <= s.lookahead) {\n return best_len;\n }\n return s.lookahead;\n }\n function fill_window(s) {\n var _w_size = s.w_size;\n var p, n, m, more, str;\n do {\n more = s.window_size - s.lookahead - s.strstart;\n if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {\n utils.arraySet(s.window, s.window, _w_size, _w_size, 0);\n s.match_start -= _w_size;\n s.strstart -= _w_size;\n s.block_start -= _w_size;\n n = s.hash_size;\n p = n;\n do {\n m = s.head[--p];\n s.head[p] = m >= _w_size ? m - _w_size : 0;\n } while (--n);\n n = _w_size;\n p = n;\n do {\n m = s.prev[--p];\n s.prev[p] = m >= _w_size ? m - _w_size : 0;\n } while (--n);\n more += _w_size;\n }\n if (s.strm.avail_in === 0) {\n break;\n }\n n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);\n s.lookahead += n;\n if (s.lookahead + s.insert >= MIN_MATCH) {\n str = s.strstart - s.insert;\n s.ins_h = s.window[str];\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;\n while (s.insert) {\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;\n s.prev[str & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = str;\n str++;\n s.insert--;\n if (s.lookahead + s.insert < MIN_MATCH) {\n break;\n }\n }\n }\n } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);\n }\n function deflate_stored(s, flush) {\n var max_block_size = 65535;\n if (max_block_size > s.pending_buf_size - 5) {\n max_block_size = s.pending_buf_size - 5;\n }\n for (;;) {\n if (s.lookahead <= 1) {\n fill_window(s);\n if (s.lookahead === 0 && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) {\n break;\n }\n }\n s.strstart += s.lookahead;\n s.lookahead = 0;\n var max_start = s.block_start + max_block_size;\n if (s.strstart === 0 || s.strstart >= max_start) {\n s.lookahead = s.strstart - max_start;\n s.strstart = max_start;\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n if (s.strstart - s.block_start >= s.w_size - MIN_LOOKAHEAD) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n }\n s.insert = 0;\n if (flush === Z_FINISH) {\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n return BS_FINISH_DONE;\n }\n if (s.strstart > s.block_start) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n return BS_NEED_MORE;\n }\n function deflate_fast(s, flush) {\n var hash_head;\n var bflush;\n for (;;) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n fill_window(s);\n if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) {\n break;\n }\n }\n hash_head = 0;\n if (s.lookahead >= MIN_MATCH) {\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n }\n if (hash_head !== 0 && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) {\n s.match_length = longest_match(s, hash_head);\n }\n if (s.match_length >= MIN_MATCH) {\n bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);\n s.lookahead -= s.match_length;\n if (s.match_length <= s.max_lazy_match && s.lookahead >= MIN_MATCH) {\n s.match_length--;\n do {\n s.strstart++;\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n } while (--s.match_length !== 0);\n s.strstart++;\n } else {\n s.strstart += s.match_length;\n s.match_length = 0;\n s.ins_h = s.window[s.strstart];\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;\n }\n } else {\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n s.lookahead--;\n s.strstart++;\n }\n if (bflush) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n }\n s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;\n if (flush === Z_FINISH) {\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n return BS_BLOCK_DONE;\n }\n function deflate_slow(s, flush) {\n var hash_head;\n var bflush;\n var max_insert;\n for (;;) {\n if (s.lookahead < MIN_LOOKAHEAD) {\n fill_window(s);\n if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) {\n break;\n }\n }\n hash_head = 0;\n if (s.lookahead >= MIN_MATCH) {\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n }\n s.prev_length = s.match_length;\n s.prev_match = s.match_start;\n s.match_length = MIN_MATCH - 1;\n if (hash_head !== 0 && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) {\n s.match_length = longest_match(s, hash_head);\n if (\n s.match_length <= 5 &&\n (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096))\n ) {\n s.match_length = MIN_MATCH - 1;\n }\n }\n if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {\n max_insert = s.strstart + s.lookahead - MIN_MATCH;\n bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);\n s.lookahead -= s.prev_length - 1;\n s.prev_length -= 2;\n do {\n if (++s.strstart <= max_insert) {\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n }\n } while (--s.prev_length !== 0);\n s.match_available = 0;\n s.match_length = MIN_MATCH - 1;\n s.strstart++;\n if (bflush) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n } else if (s.match_available) {\n bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);\n if (bflush) {\n flush_block_only(s, false);\n }\n s.strstart++;\n s.lookahead--;\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n } else {\n s.match_available = 1;\n s.strstart++;\n s.lookahead--;\n }\n }\n if (s.match_available) {\n bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);\n s.match_available = 0;\n }\n s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;\n if (flush === Z_FINISH) {\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n return BS_BLOCK_DONE;\n }\n function deflate_rle(s, flush) {\n var bflush;\n var prev;\n var scan, strend;\n var _win = s.window;\n for (;;) {\n if (s.lookahead <= MAX_MATCH) {\n fill_window(s);\n if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) {\n break;\n }\n }\n s.match_length = 0;\n if (s.lookahead >= MIN_MATCH && s.strstart > 0) {\n scan = s.strstart - 1;\n prev = _win[scan];\n if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {\n strend = s.strstart + MAX_MATCH;\n do {} while (\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n prev === _win[++scan] &&\n scan < strend\n );\n s.match_length = MAX_MATCH - (strend - scan);\n if (s.match_length > s.lookahead) {\n s.match_length = s.lookahead;\n }\n }\n }\n if (s.match_length >= MIN_MATCH) {\n bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);\n s.lookahead -= s.match_length;\n s.strstart += s.match_length;\n s.match_length = 0;\n } else {\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n s.lookahead--;\n s.strstart++;\n }\n if (bflush) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n }\n s.insert = 0;\n if (flush === Z_FINISH) {\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n return BS_BLOCK_DONE;\n }\n function deflate_huff(s, flush) {\n var bflush;\n for (;;) {\n if (s.lookahead === 0) {\n fill_window(s);\n if (s.lookahead === 0) {\n if (flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n break;\n }\n }\n s.match_length = 0;\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n s.lookahead--;\n s.strstart++;\n if (bflush) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n }\n s.insert = 0;\n if (flush === Z_FINISH) {\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n }\n return BS_BLOCK_DONE;\n }\n function Config(good_length, max_lazy, nice_length, max_chain, func) {\n this.good_length = good_length;\n this.max_lazy = max_lazy;\n this.nice_length = nice_length;\n this.max_chain = max_chain;\n this.func = func;\n }\n var configuration_table;\n configuration_table = [\n new Config(0, 0, 0, 0, deflate_stored),\n new Config(4, 4, 8, 4, deflate_fast),\n new Config(4, 5, 16, 8, deflate_fast),\n new Config(4, 6, 32, 32, deflate_fast),\n new Config(4, 4, 16, 16, deflate_slow),\n new Config(8, 16, 32, 32, deflate_slow),\n new Config(8, 16, 128, 128, deflate_slow),\n new Config(8, 32, 128, 256, deflate_slow),\n new Config(32, 128, 258, 1024, deflate_slow),\n new Config(32, 258, 258, 4096, deflate_slow),\n ];\n function lm_init(s) {\n s.window_size = 2 * s.w_size;\n zero(s.head);\n s.max_lazy_match = configuration_table[s.level].max_lazy;\n s.good_match = configuration_table[s.level].good_length;\n s.nice_match = configuration_table[s.level].nice_length;\n s.max_chain_length = configuration_table[s.level].max_chain;\n s.strstart = 0;\n s.block_start = 0;\n s.lookahead = 0;\n s.insert = 0;\n s.match_length = s.prev_length = MIN_MATCH - 1;\n s.match_available = 0;\n s.ins_h = 0;\n }\n function DeflateState() {\n this.strm = null;\n this.status = 0;\n this.pending_buf = null;\n this.pending_buf_size = 0;\n this.pending_out = 0;\n this.pending = 0;\n this.wrap = 0;\n this.gzhead = null;\n this.gzindex = 0;\n this.method = Z_DEFLATED;\n this.last_flush = -1;\n this.w_size = 0;\n this.w_bits = 0;\n this.w_mask = 0;\n this.window = null;\n this.window_size = 0;\n this.prev = null;\n this.head = null;\n this.ins_h = 0;\n this.hash_size = 0;\n this.hash_bits = 0;\n this.hash_mask = 0;\n this.hash_shift = 0;\n this.block_start = 0;\n this.match_length = 0;\n this.prev_match = 0;\n this.match_available = 0;\n this.strstart = 0;\n this.match_start = 0;\n this.lookahead = 0;\n this.prev_length = 0;\n this.max_chain_length = 0;\n this.max_lazy_match = 0;\n this.level = 0;\n this.strategy = 0;\n this.good_match = 0;\n this.nice_match = 0;\n this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);\n this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2);\n this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2);\n zero(this.dyn_ltree);\n zero(this.dyn_dtree);\n zero(this.bl_tree);\n this.l_desc = null;\n this.d_desc = null;\n this.bl_desc = null;\n this.bl_count = new utils.Buf16(MAX_BITS + 1);\n this.heap = new utils.Buf16(2 * L_CODES + 1);\n zero(this.heap);\n this.heap_len = 0;\n this.heap_max = 0;\n this.depth = new utils.Buf16(2 * L_CODES + 1);\n zero(this.depth);\n this.l_buf = 0;\n this.lit_bufsize = 0;\n this.last_lit = 0;\n this.d_buf = 0;\n this.opt_len = 0;\n this.static_len = 0;\n this.matches = 0;\n this.insert = 0;\n this.bi_buf = 0;\n this.bi_valid = 0;\n }\n function deflateResetKeep(strm) {\n var s;\n if (!strm || !strm.state) {\n return err(strm, Z_STREAM_ERROR);\n }\n strm.total_in = strm.total_out = 0;\n strm.data_type = Z_UNKNOWN;\n s = strm.state;\n s.pending = 0;\n s.pending_out = 0;\n if (s.wrap < 0) {\n s.wrap = -s.wrap;\n }\n s.status = s.wrap ? INIT_STATE : BUSY_STATE;\n strm.adler = s.wrap === 2 ? 0 : 1;\n s.last_flush = Z_NO_FLUSH;\n trees._tr_init(s);\n return Z_OK;\n }\n function deflateReset(strm) {\n var ret = deflateResetKeep(strm);\n if (ret === Z_OK) {\n lm_init(strm.state);\n }\n return ret;\n }\n function deflateSetHeader(strm, head) {\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n if (strm.state.wrap !== 2) {\n return Z_STREAM_ERROR;\n }\n strm.state.gzhead = head;\n return Z_OK;\n }\n function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {\n if (!strm) {\n return Z_STREAM_ERROR;\n }\n var wrap = 1;\n if (level === Z_DEFAULT_COMPRESSION) {\n level = 6;\n }\n if (windowBits < 0) {\n wrap = 0;\n windowBits = -windowBits;\n } else if (windowBits > 15) {\n wrap = 2;\n windowBits -= 16;\n }\n if (\n memLevel < 1 ||\n memLevel > MAX_MEM_LEVEL ||\n method !== Z_DEFLATED ||\n windowBits < 8 ||\n windowBits > 15 ||\n level < 0 ||\n level > 9 ||\n strategy < 0 ||\n strategy > Z_FIXED\n ) {\n return err(strm, Z_STREAM_ERROR);\n }\n if (windowBits === 8) {\n windowBits = 9;\n }\n var s = new DeflateState();\n strm.state = s;\n s.strm = strm;\n s.wrap = wrap;\n s.gzhead = null;\n s.w_bits = windowBits;\n s.w_size = 1 << s.w_bits;\n s.w_mask = s.w_size - 1;\n s.hash_bits = memLevel + 7;\n s.hash_size = 1 << s.hash_bits;\n s.hash_mask = s.hash_size - 1;\n s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);\n s.window = new utils.Buf8(s.w_size * 2);\n s.head = new utils.Buf16(s.hash_size);\n s.prev = new utils.Buf16(s.w_size);\n s.lit_bufsize = 1 << (memLevel + 6);\n s.pending_buf_size = s.lit_bufsize * 4;\n s.pending_buf = new utils.Buf8(s.pending_buf_size);\n s.d_buf = 1 * s.lit_bufsize;\n s.l_buf = (1 + 2) * s.lit_bufsize;\n s.level = level;\n s.strategy = strategy;\n s.method = method;\n return deflateReset(strm);\n }\n function deflateInit(strm, level) {\n return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);\n }\n function deflate(strm, flush) {\n var old_flush, s;\n var beg, val;\n if (!strm || !strm.state || flush > Z_BLOCK || flush < 0) {\n return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;\n }\n s = strm.state;\n if (!strm.output || (!strm.input && strm.avail_in !== 0) || (s.status === FINISH_STATE && flush !== Z_FINISH)) {\n return err(strm, strm.avail_out === 0 ? Z_BUF_ERROR : Z_STREAM_ERROR);\n }\n s.strm = strm;\n old_flush = s.last_flush;\n s.last_flush = flush;\n if (s.status === INIT_STATE) {\n if (s.wrap === 2) {\n strm.adler = 0;\n put_byte(s, 31);\n put_byte(s, 139);\n put_byte(s, 8);\n if (!s.gzhead) {\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, s.level === 9 ? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0);\n put_byte(s, OS_CODE);\n s.status = BUSY_STATE;\n } else {\n put_byte(\n s,\n (s.gzhead.text ? 1 : 0) +\n (s.gzhead.hcrc ? 2 : 0) +\n (!s.gzhead.extra ? 0 : 4) +\n (!s.gzhead.name ? 0 : 8) +\n (!s.gzhead.comment ? 0 : 16),\n );\n put_byte(s, s.gzhead.time & 255);\n put_byte(s, (s.gzhead.time >> 8) & 255);\n put_byte(s, (s.gzhead.time >> 16) & 255);\n put_byte(s, (s.gzhead.time >> 24) & 255);\n put_byte(s, s.level === 9 ? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0);\n put_byte(s, s.gzhead.os & 255);\n if (s.gzhead.extra && s.gzhead.extra.length) {\n put_byte(s, s.gzhead.extra.length & 255);\n put_byte(s, (s.gzhead.extra.length >> 8) & 255);\n }\n if (s.gzhead.hcrc) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);\n }\n s.gzindex = 0;\n s.status = EXTRA_STATE;\n }\n } else {\n var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;\n var level_flags = -1;\n if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {\n level_flags = 0;\n } else if (s.level < 6) {\n level_flags = 1;\n } else if (s.level === 6) {\n level_flags = 2;\n } else {\n level_flags = 3;\n }\n header |= level_flags << 6;\n if (s.strstart !== 0) {\n header |= PRESET_DICT;\n }\n header += 31 - (header % 31);\n s.status = BUSY_STATE;\n putShortMSB(s, header);\n if (s.strstart !== 0) {\n putShortMSB(s, strm.adler >>> 16);\n putShortMSB(s, strm.adler & 65535);\n }\n strm.adler = 1;\n }\n }\n if (s.status === EXTRA_STATE) {\n if (s.gzhead.extra) {\n beg = s.pending;\n while (s.gzindex < (s.gzhead.extra.length & 65535)) {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n flush_pending(strm);\n beg = s.pending;\n if (s.pending === s.pending_buf_size) {\n break;\n }\n }\n put_byte(s, s.gzhead.extra[s.gzindex] & 255);\n s.gzindex++;\n }\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n if (s.gzindex === s.gzhead.extra.length) {\n s.gzindex = 0;\n s.status = NAME_STATE;\n }\n } else {\n s.status = NAME_STATE;\n }\n }\n if (s.status === NAME_STATE) {\n if (s.gzhead.name) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n flush_pending(strm);\n beg = s.pending;\n if (s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.name.length) {\n val = s.gzhead.name.charCodeAt(s.gzindex++) & 255;\n } else {\n val = 0;\n }\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n if (val === 0) {\n s.gzindex = 0;\n s.status = COMMENT_STATE;\n }\n } else {\n s.status = COMMENT_STATE;\n }\n }\n if (s.status === COMMENT_STATE) {\n if (s.gzhead.comment) {\n beg = s.pending;\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n flush_pending(strm);\n beg = s.pending;\n if (s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n if (s.gzindex < s.gzhead.comment.length) {\n val = s.gzhead.comment.charCodeAt(s.gzindex++) & 255;\n } else {\n val = 0;\n }\n put_byte(s, val);\n } while (val !== 0);\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n if (val === 0) {\n s.status = HCRC_STATE;\n }\n } else {\n s.status = HCRC_STATE;\n }\n }\n if (s.status === HCRC_STATE) {\n if (s.gzhead.hcrc) {\n if (s.pending + 2 > s.pending_buf_size) {\n flush_pending(strm);\n }\n if (s.pending + 2 <= s.pending_buf_size) {\n put_byte(s, strm.adler & 255);\n put_byte(s, (strm.adler >> 8) & 255);\n strm.adler = 0;\n s.status = BUSY_STATE;\n }\n } else {\n s.status = BUSY_STATE;\n }\n }\n if (s.pending !== 0) {\n flush_pending(strm);\n if (strm.avail_out === 0) {\n s.last_flush = -1;\n return Z_OK;\n }\n } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH) {\n return err(strm, Z_BUF_ERROR);\n }\n if (s.status === FINISH_STATE && strm.avail_in !== 0) {\n return err(strm, Z_BUF_ERROR);\n }\n if (strm.avail_in !== 0 || s.lookahead !== 0 || (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {\n var bstate =\n s.strategy === Z_HUFFMAN_ONLY\n ? deflate_huff(s, flush)\n : s.strategy === Z_RLE\n ? deflate_rle(s, flush)\n : configuration_table[s.level].func(s, flush);\n if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {\n s.status = FINISH_STATE;\n }\n if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {\n if (strm.avail_out === 0) {\n s.last_flush = -1;\n }\n return Z_OK;\n }\n if (bstate === BS_BLOCK_DONE) {\n if (flush === Z_PARTIAL_FLUSH) {\n trees._tr_align(s);\n } else if (flush !== Z_BLOCK) {\n trees._tr_stored_block(s, 0, 0, false);\n if (flush === Z_FULL_FLUSH) {\n zero(s.head);\n if (s.lookahead === 0) {\n s.strstart = 0;\n s.block_start = 0;\n s.insert = 0;\n }\n }\n }\n flush_pending(strm);\n if (strm.avail_out === 0) {\n s.last_flush = -1;\n return Z_OK;\n }\n }\n }\n if (flush !== Z_FINISH) {\n return Z_OK;\n }\n if (s.wrap <= 0) {\n return Z_STREAM_END;\n }\n if (s.wrap === 2) {\n put_byte(s, strm.adler & 255);\n put_byte(s, (strm.adler >> 8) & 255);\n put_byte(s, (strm.adler >> 16) & 255);\n put_byte(s, (strm.adler >> 24) & 255);\n put_byte(s, strm.total_in & 255);\n put_byte(s, (strm.total_in >> 8) & 255);\n put_byte(s, (strm.total_in >> 16) & 255);\n put_byte(s, (strm.total_in >> 24) & 255);\n } else {\n putShortMSB(s, strm.adler >>> 16);\n putShortMSB(s, strm.adler & 65535);\n }\n flush_pending(strm);\n if (s.wrap > 0) {\n s.wrap = -s.wrap;\n }\n return s.pending !== 0 ? Z_OK : Z_STREAM_END;\n }\n function deflateEnd(strm) {\n var status;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n status = strm.state.status;\n if (\n status !== INIT_STATE &&\n status !== EXTRA_STATE &&\n status !== NAME_STATE &&\n status !== COMMENT_STATE &&\n status !== HCRC_STATE &&\n status !== BUSY_STATE &&\n status !== FINISH_STATE\n ) {\n return err(strm, Z_STREAM_ERROR);\n }\n strm.state = null;\n return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;\n }\n function deflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length;\n var s;\n var str, n;\n var wrap;\n var avail;\n var next;\n var input;\n var tmpDict;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n s = strm.state;\n wrap = s.wrap;\n if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {\n return Z_STREAM_ERROR;\n }\n if (wrap === 1) {\n strm.adler = adler32(strm.adler, dictionary, dictLength, 0);\n }\n s.wrap = 0;\n if (dictLength >= s.w_size) {\n if (wrap === 0) {\n zero(s.head);\n s.strstart = 0;\n s.block_start = 0;\n s.insert = 0;\n }\n tmpDict = new utils.Buf8(s.w_size);\n utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);\n dictionary = tmpDict;\n dictLength = s.w_size;\n }\n avail = strm.avail_in;\n next = strm.next_in;\n input = strm.input;\n strm.avail_in = dictLength;\n strm.next_in = 0;\n strm.input = dictionary;\n fill_window(s);\n while (s.lookahead >= MIN_MATCH) {\n str = s.strstart;\n n = s.lookahead - (MIN_MATCH - 1);\n do {\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;\n s.prev[str & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = str;\n str++;\n } while (--n);\n s.strstart = str;\n s.lookahead = MIN_MATCH - 1;\n fill_window(s);\n }\n s.strstart += s.lookahead;\n s.block_start = s.strstart;\n s.insert = s.lookahead;\n s.lookahead = 0;\n s.match_length = s.prev_length = MIN_MATCH - 1;\n s.match_available = 0;\n strm.next_in = next;\n strm.input = input;\n strm.avail_in = avail;\n s.wrap = wrap;\n return Z_OK;\n }\n exports.deflateInit = deflateInit;\n exports.deflateInit2 = deflateInit2;\n exports.deflateReset = deflateReset;\n exports.deflateResetKeep = deflateResetKeep;\n exports.deflateSetHeader = deflateSetHeader;\n exports.deflate = deflate;\n exports.deflateEnd = deflateEnd;\n exports.deflateSetDictionary = deflateSetDictionary;\n exports.deflateInfo = \"pako deflate (from Nodeca project)\";\n },\n});\n\n// node_modules/pako/lib/zlib/inffast.js\nvar require_inffast = __commonJS({\n \"node_modules/pako/lib/zlib/inffast.js\"(exports, module2) {\n \"use strict\";\n var BAD = 30;\n var TYPE = 12;\n module2.exports = function inflate_fast(strm, start) {\n var state;\n var _in;\n var last;\n var _out;\n var beg;\n var end;\n var dmax;\n var wsize;\n var whave;\n var wnext;\n var s_window;\n var hold;\n var bits;\n var lcode;\n var dcode;\n var lmask;\n var dmask;\n var here;\n var op;\n var len;\n var dist;\n var from;\n var from_source;\n var input, output;\n state = strm.state;\n _in = strm.next_in;\n input = strm.input;\n last = _in + (strm.avail_in - 5);\n _out = strm.next_out;\n output = strm.output;\n beg = _out - (start - strm.avail_out);\n end = _out + (strm.avail_out - 257);\n dmax = state.dmax;\n wsize = state.wsize;\n whave = state.whave;\n wnext = state.wnext;\n s_window = state.window;\n hold = state.hold;\n bits = state.bits;\n lcode = state.lencode;\n dcode = state.distcode;\n lmask = (1 << state.lenbits) - 1;\n dmask = (1 << state.distbits) - 1;\n top: do {\n if (bits < 15) {\n hold += input[_in++] << bits;\n bits += 8;\n hold += input[_in++] << bits;\n bits += 8;\n }\n here = lcode[hold & lmask];\n dolen: for (;;) {\n op = here >>> 24;\n hold >>>= op;\n bits -= op;\n op = (here >>> 16) & 255;\n if (op === 0) {\n output[_out++] = here & 65535;\n } else if (op & 16) {\n len = here & 65535;\n op &= 15;\n if (op) {\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n }\n len += hold & ((1 << op) - 1);\n hold >>>= op;\n bits -= op;\n }\n if (bits < 15) {\n hold += input[_in++] << bits;\n bits += 8;\n hold += input[_in++] << bits;\n bits += 8;\n }\n here = dcode[hold & dmask];\n dodist: for (;;) {\n op = here >>> 24;\n hold >>>= op;\n bits -= op;\n op = (here >>> 16) & 255;\n if (op & 16) {\n dist = here & 65535;\n op &= 15;\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n }\n }\n dist += hold & ((1 << op) - 1);\n if (dist > dmax) {\n strm.msg = \"invalid distance too far back\";\n state.mode = BAD;\n break top;\n }\n hold >>>= op;\n bits -= op;\n op = _out - beg;\n if (dist > op) {\n op = dist - op;\n if (op > whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\";\n state.mode = BAD;\n break top;\n }\n }\n from = 0;\n from_source = s_window;\n if (wnext === 0) {\n from += wsize - op;\n if (op < len) {\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist;\n from_source = output;\n }\n } else if (wnext < op) {\n from += wsize + wnext - op;\n op -= wnext;\n if (op < len) {\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = 0;\n if (wnext < len) {\n op = wnext;\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist;\n from_source = output;\n }\n }\n } else {\n from += wnext - op;\n if (op < len) {\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist;\n from_source = output;\n }\n }\n while (len > 2) {\n output[_out++] = from_source[from++];\n output[_out++] = from_source[from++];\n output[_out++] = from_source[from++];\n len -= 3;\n }\n if (len) {\n output[_out++] = from_source[from++];\n if (len > 1) {\n output[_out++] = from_source[from++];\n }\n }\n } else {\n from = _out - dist;\n do {\n output[_out++] = output[from++];\n output[_out++] = output[from++];\n output[_out++] = output[from++];\n len -= 3;\n } while (len > 2);\n if (len) {\n output[_out++] = output[from++];\n if (len > 1) {\n output[_out++] = output[from++];\n }\n }\n }\n } else if ((op & 64) === 0) {\n here = dcode[(here & 65535) + (hold & ((1 << op) - 1))];\n continue dodist;\n } else {\n strm.msg = \"invalid distance code\";\n state.mode = BAD;\n break top;\n }\n break;\n }\n } else if ((op & 64) === 0) {\n here = lcode[(here & 65535) + (hold & ((1 << op) - 1))];\n continue dolen;\n } else if (op & 32) {\n state.mode = TYPE;\n break top;\n } else {\n strm.msg = \"invalid literal/length code\";\n state.mode = BAD;\n break top;\n }\n break;\n }\n } while (_in < last && _out < end);\n len = bits >> 3;\n _in -= len;\n bits -= len << 3;\n hold &= (1 << bits) - 1;\n strm.next_in = _in;\n strm.next_out = _out;\n strm.avail_in = _in < last ? 5 + (last - _in) : 5 - (_in - last);\n strm.avail_out = _out < end ? 257 + (end - _out) : 257 - (_out - end);\n state.hold = hold;\n state.bits = bits;\n return;\n };\n },\n});\n\n// node_modules/pako/lib/zlib/inftrees.js\nvar require_inftrees = __commonJS({\n \"node_modules/pako/lib/zlib/inftrees.js\"(exports, module2) {\n \"use strict\";\n var utils = require_common();\n var MAXBITS = 15;\n var ENOUGH_LENS = 852;\n var ENOUGH_DISTS = 592;\n var CODES = 0;\n var LENS = 1;\n var DISTS = 2;\n var lbase = [\n 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258,\n 0, 0,\n ];\n var lext = [\n 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21,\n 16, 72, 78,\n ];\n var dbase = [\n 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,\n 8193, 12289, 16385, 24577, 0, 0,\n ];\n var dext = [\n 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28,\n 29, 29, 64, 64,\n ];\n module2.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) {\n var bits = opts.bits;\n var len = 0;\n var sym = 0;\n var min = 0,\n max = 0;\n var root = 0;\n var curr = 0;\n var drop = 0;\n var left = 0;\n var used = 0;\n var huff = 0;\n var incr;\n var fill;\n var low;\n var mask;\n var next;\n var base = null;\n var base_index = 0;\n var end;\n var count = new utils.Buf16(MAXBITS + 1);\n var offs = new utils.Buf16(MAXBITS + 1);\n var extra = null;\n var extra_index = 0;\n var here_bits, here_op, here_val;\n for (len = 0; len <= MAXBITS; len++) {\n count[len] = 0;\n }\n for (sym = 0; sym < codes; sym++) {\n count[lens[lens_index + sym]]++;\n }\n root = bits;\n for (max = MAXBITS; max >= 1; max--) {\n if (count[max] !== 0) {\n break;\n }\n }\n if (root > max) {\n root = max;\n }\n if (max === 0) {\n table[table_index++] = (1 << 24) | (64 << 16) | 0;\n table[table_index++] = (1 << 24) | (64 << 16) | 0;\n opts.bits = 1;\n return 0;\n }\n for (min = 1; min < max; min++) {\n if (count[min] !== 0) {\n break;\n }\n }\n if (root < min) {\n root = min;\n }\n left = 1;\n for (len = 1; len <= MAXBITS; len++) {\n left <<= 1;\n left -= count[len];\n if (left < 0) {\n return -1;\n }\n }\n if (left > 0 && (type === CODES || max !== 1)) {\n return -1;\n }\n offs[1] = 0;\n for (len = 1; len < MAXBITS; len++) {\n offs[len + 1] = offs[len] + count[len];\n }\n for (sym = 0; sym < codes; sym++) {\n if (lens[lens_index + sym] !== 0) {\n work[offs[lens[lens_index + sym]]++] = sym;\n }\n }\n if (type === CODES) {\n base = extra = work;\n end = 19;\n } else if (type === LENS) {\n base = lbase;\n base_index -= 257;\n extra = lext;\n extra_index -= 257;\n end = 256;\n } else {\n base = dbase;\n extra = dext;\n end = -1;\n }\n huff = 0;\n sym = 0;\n len = min;\n next = table_index;\n curr = root;\n drop = 0;\n low = -1;\n used = 1 << root;\n mask = used - 1;\n if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) {\n return 1;\n }\n for (;;) {\n here_bits = len - drop;\n if (work[sym] < end) {\n here_op = 0;\n here_val = work[sym];\n } else if (work[sym] > end) {\n here_op = extra[extra_index + work[sym]];\n here_val = base[base_index + work[sym]];\n } else {\n here_op = 32 + 64;\n here_val = 0;\n }\n incr = 1 << (len - drop);\n fill = 1 << curr;\n min = fill;\n do {\n fill -= incr;\n table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val | 0;\n } while (fill !== 0);\n incr = 1 << (len - 1);\n while (huff & incr) {\n incr >>= 1;\n }\n if (incr !== 0) {\n huff &= incr - 1;\n huff += incr;\n } else {\n huff = 0;\n }\n sym++;\n if (--count[len] === 0) {\n if (len === max) {\n break;\n }\n len = lens[lens_index + work[sym]];\n }\n if (len > root && (huff & mask) !== low) {\n if (drop === 0) {\n drop = root;\n }\n next += min;\n curr = len - drop;\n left = 1 << curr;\n while (curr + drop < max) {\n left -= count[curr + drop];\n if (left <= 0) {\n break;\n }\n curr++;\n left <<= 1;\n }\n used += 1 << curr;\n if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) {\n return 1;\n }\n low = huff & mask;\n table[low] = (root << 24) | (curr << 16) | (next - table_index) | 0;\n }\n }\n if (huff !== 0) {\n table[next + huff] = ((len - drop) << 24) | (64 << 16) | 0;\n }\n opts.bits = root;\n return 0;\n };\n },\n});\n\n// node_modules/pako/lib/zlib/inflate.js\nvar require_inflate = __commonJS({\n \"node_modules/pako/lib/zlib/inflate.js\"(exports) {\n \"use strict\";\n var utils = require_common();\n var adler32 = require_adler32();\n var crc32 = require_crc32();\n var inflate_fast = require_inffast();\n var inflate_table = require_inftrees();\n var CODES = 0;\n var LENS = 1;\n var DISTS = 2;\n var Z_FINISH = 4;\n var Z_BLOCK = 5;\n var Z_TREES = 6;\n var Z_OK = 0;\n var Z_STREAM_END = 1;\n var Z_NEED_DICT = 2;\n var Z_STREAM_ERROR = -2;\n var Z_DATA_ERROR = -3;\n var Z_MEM_ERROR = -4;\n var Z_BUF_ERROR = -5;\n var Z_DEFLATED = 8;\n var HEAD = 1;\n var FLAGS = 2;\n var TIME = 3;\n var OS = 4;\n var EXLEN = 5;\n var EXTRA = 6;\n var NAME = 7;\n var COMMENT = 8;\n var HCRC = 9;\n var DICTID = 10;\n var DICT = 11;\n var TYPE = 12;\n var TYPEDO = 13;\n var STORED = 14;\n var COPY_ = 15;\n var COPY = 16;\n var TABLE = 17;\n var LENLENS = 18;\n var CODELENS = 19;\n var LEN_ = 20;\n var LEN = 21;\n var LENEXT = 22;\n var DIST = 23;\n var DISTEXT = 24;\n var MATCH = 25;\n var LIT = 26;\n var CHECK = 27;\n var LENGTH = 28;\n var DONE = 29;\n var BAD = 30;\n var MEM = 31;\n var SYNC = 32;\n var ENOUGH_LENS = 852;\n var ENOUGH_DISTS = 592;\n var MAX_WBITS = 15;\n var DEF_WBITS = MAX_WBITS;\n function zswap32(q) {\n return ((q >>> 24) & 255) + ((q >>> 8) & 65280) + ((q & 65280) << 8) + ((q & 255) << 24);\n }\n function InflateState() {\n this.mode = 0;\n this.last = false;\n this.wrap = 0;\n this.havedict = false;\n this.flags = 0;\n this.dmax = 0;\n this.check = 0;\n this.total = 0;\n this.head = null;\n this.wbits = 0;\n this.wsize = 0;\n this.whave = 0;\n this.wnext = 0;\n this.window = null;\n this.hold = 0;\n this.bits = 0;\n this.length = 0;\n this.offset = 0;\n this.extra = 0;\n this.lencode = null;\n this.distcode = null;\n this.lenbits = 0;\n this.distbits = 0;\n this.ncode = 0;\n this.nlen = 0;\n this.ndist = 0;\n this.have = 0;\n this.next = null;\n this.lens = new utils.Buf16(320);\n this.work = new utils.Buf16(288);\n this.lendyn = null;\n this.distdyn = null;\n this.sane = 0;\n this.back = 0;\n this.was = 0;\n }\n function inflateResetKeep(strm) {\n var state;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n strm.total_in = strm.total_out = state.total = 0;\n strm.msg = \"\";\n if (state.wrap) {\n strm.adler = state.wrap & 1;\n }\n state.mode = HEAD;\n state.last = 0;\n state.havedict = 0;\n state.dmax = 32768;\n state.head = null;\n state.hold = 0;\n state.bits = 0;\n state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);\n state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);\n state.sane = 1;\n state.back = -1;\n return Z_OK;\n }\n function inflateReset(strm) {\n var state;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n state.wsize = 0;\n state.whave = 0;\n state.wnext = 0;\n return inflateResetKeep(strm);\n }\n function inflateReset2(strm, windowBits) {\n var wrap;\n var state;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n if (windowBits < 0) {\n wrap = 0;\n windowBits = -windowBits;\n } else {\n wrap = (windowBits >> 4) + 1;\n if (windowBits < 48) {\n windowBits &= 15;\n }\n }\n if (windowBits && (windowBits < 8 || windowBits > 15)) {\n return Z_STREAM_ERROR;\n }\n if (state.window !== null && state.wbits !== windowBits) {\n state.window = null;\n }\n state.wrap = wrap;\n state.wbits = windowBits;\n return inflateReset(strm);\n }\n function inflateInit2(strm, windowBits) {\n var ret;\n var state;\n if (!strm) {\n return Z_STREAM_ERROR;\n }\n state = new InflateState();\n strm.state = state;\n state.window = null;\n ret = inflateReset2(strm, windowBits);\n if (ret !== Z_OK) {\n strm.state = null;\n }\n return ret;\n }\n function inflateInit(strm) {\n return inflateInit2(strm, DEF_WBITS);\n }\n var virgin = true;\n var lenfix;\n var distfix;\n function fixedtables(state) {\n if (virgin) {\n var sym;\n lenfix = new utils.Buf32(512);\n distfix = new utils.Buf32(32);\n sym = 0;\n while (sym < 144) {\n state.lens[sym++] = 8;\n }\n while (sym < 256) {\n state.lens[sym++] = 9;\n }\n while (sym < 280) {\n state.lens[sym++] = 7;\n }\n while (sym < 288) {\n state.lens[sym++] = 8;\n }\n inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {\n bits: 9,\n });\n sym = 0;\n while (sym < 32) {\n state.lens[sym++] = 5;\n }\n inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {\n bits: 5,\n });\n virgin = false;\n }\n state.lencode = lenfix;\n state.lenbits = 9;\n state.distcode = distfix;\n state.distbits = 5;\n }\n function updatewindow(strm, src, end, copy) {\n var dist;\n var state = strm.state;\n if (state.window === null) {\n state.wsize = 1 << state.wbits;\n state.wnext = 0;\n state.whave = 0;\n state.window = new utils.Buf8(state.wsize);\n }\n if (copy >= state.wsize) {\n utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);\n state.wnext = 0;\n state.whave = state.wsize;\n } else {\n dist = state.wsize - state.wnext;\n if (dist > copy) {\n dist = copy;\n }\n utils.arraySet(state.window, src, end - copy, dist, state.wnext);\n copy -= dist;\n if (copy) {\n utils.arraySet(state.window, src, end - copy, copy, 0);\n state.wnext = copy;\n state.whave = state.wsize;\n } else {\n state.wnext += dist;\n if (state.wnext === state.wsize) {\n state.wnext = 0;\n }\n if (state.whave < state.wsize) {\n state.whave += dist;\n }\n }\n }\n return 0;\n }\n function inflate(strm, flush) {\n var state;\n var input, output;\n var next;\n var put;\n var have, left;\n var hold;\n var bits;\n var _in, _out;\n var copy;\n var from;\n var from_source;\n var here = 0;\n var here_bits, here_op, here_val;\n var last_bits, last_op, last_val;\n var len;\n var ret;\n var hbuf = new utils.Buf8(4);\n var opts;\n var n;\n var order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];\n if (!strm || !strm.state || !strm.output || (!strm.input && strm.avail_in !== 0)) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n if (state.mode === TYPE) {\n state.mode = TYPEDO;\n }\n put = strm.next_out;\n output = strm.output;\n left = strm.avail_out;\n next = strm.next_in;\n input = strm.input;\n have = strm.avail_in;\n hold = state.hold;\n bits = state.bits;\n _in = have;\n _out = left;\n ret = Z_OK;\n inf_leave: for (;;) {\n switch (state.mode) {\n case HEAD:\n if (state.wrap === 0) {\n state.mode = TYPEDO;\n break;\n }\n while (bits < 16) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (state.wrap & 2 && hold === 35615) {\n state.check = 0;\n hbuf[0] = hold & 255;\n hbuf[1] = (hold >>> 8) & 255;\n state.check = crc32(state.check, hbuf, 2, 0);\n hold = 0;\n bits = 0;\n state.mode = FLAGS;\n break;\n }\n state.flags = 0;\n if (state.head) {\n state.head.done = false;\n }\n if (!(state.wrap & 1) || (((hold & 255) << 8) + (hold >> 8)) % 31) {\n strm.msg = \"incorrect header check\";\n state.mode = BAD;\n break;\n }\n if ((hold & 15) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\";\n state.mode = BAD;\n break;\n }\n hold >>>= 4;\n bits -= 4;\n len = (hold & 15) + 8;\n if (state.wbits === 0) {\n state.wbits = len;\n } else if (len > state.wbits) {\n strm.msg = \"invalid window size\";\n state.mode = BAD;\n break;\n }\n state.dmax = 1 << len;\n strm.adler = state.check = 1;\n state.mode = hold & 512 ? DICTID : TYPE;\n hold = 0;\n bits = 0;\n break;\n case FLAGS:\n while (bits < 16) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.flags = hold;\n if ((state.flags & 255) !== Z_DEFLATED) {\n strm.msg = \"unknown compression method\";\n state.mode = BAD;\n break;\n }\n if (state.flags & 57344) {\n strm.msg = \"unknown header flags set\";\n state.mode = BAD;\n break;\n }\n if (state.head) {\n state.head.text = (hold >> 8) & 1;\n }\n if (state.flags & 512) {\n hbuf[0] = hold & 255;\n hbuf[1] = (hold >>> 8) & 255;\n state.check = crc32(state.check, hbuf, 2, 0);\n }\n hold = 0;\n bits = 0;\n state.mode = TIME;\n case TIME:\n while (bits < 32) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (state.head) {\n state.head.time = hold;\n }\n if (state.flags & 512) {\n hbuf[0] = hold & 255;\n hbuf[1] = (hold >>> 8) & 255;\n hbuf[2] = (hold >>> 16) & 255;\n hbuf[3] = (hold >>> 24) & 255;\n state.check = crc32(state.check, hbuf, 4, 0);\n }\n hold = 0;\n bits = 0;\n state.mode = OS;\n case OS:\n while (bits < 16) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (state.head) {\n state.head.xflags = hold & 255;\n state.head.os = hold >> 8;\n }\n if (state.flags & 512) {\n hbuf[0] = hold & 255;\n hbuf[1] = (hold >>> 8) & 255;\n state.check = crc32(state.check, hbuf, 2, 0);\n }\n hold = 0;\n bits = 0;\n state.mode = EXLEN;\n case EXLEN:\n if (state.flags & 1024) {\n while (bits < 16) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.length = hold;\n if (state.head) {\n state.head.extra_len = hold;\n }\n if (state.flags & 512) {\n hbuf[0] = hold & 255;\n hbuf[1] = (hold >>> 8) & 255;\n state.check = crc32(state.check, hbuf, 2, 0);\n }\n hold = 0;\n bits = 0;\n } else if (state.head) {\n state.head.extra = null;\n }\n state.mode = EXTRA;\n case EXTRA:\n if (state.flags & 1024) {\n copy = state.length;\n if (copy > have) {\n copy = have;\n }\n if (copy) {\n if (state.head) {\n len = state.head.extra_len - state.length;\n if (!state.head.extra) {\n state.head.extra = new Array(state.head.extra_len);\n }\n utils.arraySet(state.head.extra, input, next, copy, len);\n }\n if (state.flags & 512) {\n state.check = crc32(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n state.length -= copy;\n }\n if (state.length) {\n break inf_leave;\n }\n }\n state.length = 0;\n state.mode = NAME;\n case NAME:\n if (state.flags & 2048) {\n if (have === 0) {\n break inf_leave;\n }\n copy = 0;\n do {\n len = input[next + copy++];\n if (state.head && len && state.length < 65536) {\n state.head.name += String.fromCharCode(len);\n }\n } while (len && copy < have);\n if (state.flags & 512) {\n state.check = crc32(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n if (len) {\n break inf_leave;\n }\n } else if (state.head) {\n state.head.name = null;\n }\n state.length = 0;\n state.mode = COMMENT;\n case COMMENT:\n if (state.flags & 4096) {\n if (have === 0) {\n break inf_leave;\n }\n copy = 0;\n do {\n len = input[next + copy++];\n if (state.head && len && state.length < 65536) {\n state.head.comment += String.fromCharCode(len);\n }\n } while (len && copy < have);\n if (state.flags & 512) {\n state.check = crc32(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n if (len) {\n break inf_leave;\n }\n } else if (state.head) {\n state.head.comment = null;\n }\n state.mode = HCRC;\n case HCRC:\n if (state.flags & 512) {\n while (bits < 16) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (hold !== (state.check & 65535)) {\n strm.msg = \"header crc mismatch\";\n state.mode = BAD;\n break;\n }\n hold = 0;\n bits = 0;\n }\n if (state.head) {\n state.head.hcrc = (state.flags >> 9) & 1;\n state.head.done = true;\n }\n strm.adler = state.check = 0;\n state.mode = TYPE;\n break;\n case DICTID:\n while (bits < 32) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n strm.adler = state.check = zswap32(hold);\n hold = 0;\n bits = 0;\n state.mode = DICT;\n case DICT:\n if (state.havedict === 0) {\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n return Z_NEED_DICT;\n }\n strm.adler = state.check = 1;\n state.mode = TYPE;\n case TYPE:\n if (flush === Z_BLOCK || flush === Z_TREES) {\n break inf_leave;\n }\n case TYPEDO:\n if (state.last) {\n hold >>>= bits & 7;\n bits -= bits & 7;\n state.mode = CHECK;\n break;\n }\n while (bits < 3) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.last = hold & 1;\n hold >>>= 1;\n bits -= 1;\n switch (hold & 3) {\n case 0:\n state.mode = STORED;\n break;\n case 1:\n fixedtables(state);\n state.mode = LEN_;\n if (flush === Z_TREES) {\n hold >>>= 2;\n bits -= 2;\n break inf_leave;\n }\n break;\n case 2:\n state.mode = TABLE;\n break;\n case 3:\n strm.msg = \"invalid block type\";\n state.mode = BAD;\n }\n hold >>>= 2;\n bits -= 2;\n break;\n case STORED:\n hold >>>= bits & 7;\n bits -= bits & 7;\n while (bits < 32) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if ((hold & 65535) !== ((hold >>> 16) ^ 65535)) {\n strm.msg = \"invalid stored block lengths\";\n state.mode = BAD;\n break;\n }\n state.length = hold & 65535;\n hold = 0;\n bits = 0;\n state.mode = COPY_;\n if (flush === Z_TREES) {\n break inf_leave;\n }\n case COPY_:\n state.mode = COPY;\n case COPY:\n copy = state.length;\n if (copy) {\n if (copy > have) {\n copy = have;\n }\n if (copy > left) {\n copy = left;\n }\n if (copy === 0) {\n break inf_leave;\n }\n utils.arraySet(output, input, next, copy, put);\n have -= copy;\n next += copy;\n left -= copy;\n put += copy;\n state.length -= copy;\n break;\n }\n state.mode = TYPE;\n break;\n case TABLE:\n while (bits < 14) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.nlen = (hold & 31) + 257;\n hold >>>= 5;\n bits -= 5;\n state.ndist = (hold & 31) + 1;\n hold >>>= 5;\n bits -= 5;\n state.ncode = (hold & 15) + 4;\n hold >>>= 4;\n bits -= 4;\n if (state.nlen > 286 || state.ndist > 30) {\n strm.msg = \"too many length or distance symbols\";\n state.mode = BAD;\n break;\n }\n state.have = 0;\n state.mode = LENLENS;\n case LENLENS:\n while (state.have < state.ncode) {\n while (bits < 3) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.lens[order[state.have++]] = hold & 7;\n hold >>>= 3;\n bits -= 3;\n }\n while (state.have < 19) {\n state.lens[order[state.have++]] = 0;\n }\n state.lencode = state.lendyn;\n state.lenbits = 7;\n opts = { bits: state.lenbits };\n ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);\n state.lenbits = opts.bits;\n if (ret) {\n strm.msg = \"invalid code lengths set\";\n state.mode = BAD;\n break;\n }\n state.have = 0;\n state.mode = CODELENS;\n case CODELENS:\n while (state.have < state.nlen + state.ndist) {\n for (;;) {\n here = state.lencode[hold & ((1 << state.lenbits) - 1)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 255;\n here_val = here & 65535;\n if (here_bits <= bits) {\n break;\n }\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (here_val < 16) {\n hold >>>= here_bits;\n bits -= here_bits;\n state.lens[state.have++] = here_val;\n } else {\n if (here_val === 16) {\n n = here_bits + 2;\n while (bits < n) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n hold >>>= here_bits;\n bits -= here_bits;\n if (state.have === 0) {\n strm.msg = \"invalid bit length repeat\";\n state.mode = BAD;\n break;\n }\n len = state.lens[state.have - 1];\n copy = 3 + (hold & 3);\n hold >>>= 2;\n bits -= 2;\n } else if (here_val === 17) {\n n = here_bits + 3;\n while (bits < n) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n hold >>>= here_bits;\n bits -= here_bits;\n len = 0;\n copy = 3 + (hold & 7);\n hold >>>= 3;\n bits -= 3;\n } else {\n n = here_bits + 7;\n while (bits < n) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n hold >>>= here_bits;\n bits -= here_bits;\n len = 0;\n copy = 11 + (hold & 127);\n hold >>>= 7;\n bits -= 7;\n }\n if (state.have + copy > state.nlen + state.ndist) {\n strm.msg = \"invalid bit length repeat\";\n state.mode = BAD;\n break;\n }\n while (copy--) {\n state.lens[state.have++] = len;\n }\n }\n }\n if (state.mode === BAD) {\n break;\n }\n if (state.lens[256] === 0) {\n strm.msg = \"invalid code -- missing end-of-block\";\n state.mode = BAD;\n break;\n }\n state.lenbits = 9;\n opts = { bits: state.lenbits };\n ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);\n state.lenbits = opts.bits;\n if (ret) {\n strm.msg = \"invalid literal/lengths set\";\n state.mode = BAD;\n break;\n }\n state.distbits = 6;\n state.distcode = state.distdyn;\n opts = { bits: state.distbits };\n ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);\n state.distbits = opts.bits;\n if (ret) {\n strm.msg = \"invalid distances set\";\n state.mode = BAD;\n break;\n }\n state.mode = LEN_;\n if (flush === Z_TREES) {\n break inf_leave;\n }\n case LEN_:\n state.mode = LEN;\n case LEN:\n if (have >= 6 && left >= 258) {\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n inflate_fast(strm, _out);\n put = strm.next_out;\n output = strm.output;\n left = strm.avail_out;\n next = strm.next_in;\n input = strm.input;\n have = strm.avail_in;\n hold = state.hold;\n bits = state.bits;\n if (state.mode === TYPE) {\n state.back = -1;\n }\n break;\n }\n state.back = 0;\n for (;;) {\n here = state.lencode[hold & ((1 << state.lenbits) - 1)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 255;\n here_val = here & 65535;\n if (here_bits <= bits) {\n break;\n }\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (here_op && (here_op & 240) === 0) {\n last_bits = here_bits;\n last_op = here_op;\n last_val = here_val;\n for (;;) {\n here = state.lencode[last_val + ((hold & ((1 << (last_bits + last_op)) - 1)) >> last_bits)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 255;\n here_val = here & 65535;\n if (last_bits + here_bits <= bits) {\n break;\n }\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n hold >>>= last_bits;\n bits -= last_bits;\n state.back += last_bits;\n }\n hold >>>= here_bits;\n bits -= here_bits;\n state.back += here_bits;\n state.length = here_val;\n if (here_op === 0) {\n state.mode = LIT;\n break;\n }\n if (here_op & 32) {\n state.back = -1;\n state.mode = TYPE;\n break;\n }\n if (here_op & 64) {\n strm.msg = \"invalid literal/length code\";\n state.mode = BAD;\n break;\n }\n state.extra = here_op & 15;\n state.mode = LENEXT;\n case LENEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.length += hold & ((1 << state.extra) - 1);\n hold >>>= state.extra;\n bits -= state.extra;\n state.back += state.extra;\n }\n state.was = state.length;\n state.mode = DIST;\n case DIST:\n for (;;) {\n here = state.distcode[hold & ((1 << state.distbits) - 1)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 255;\n here_val = here & 65535;\n if (here_bits <= bits) {\n break;\n }\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if ((here_op & 240) === 0) {\n last_bits = here_bits;\n last_op = here_op;\n last_val = here_val;\n for (;;) {\n here = state.distcode[last_val + ((hold & ((1 << (last_bits + last_op)) - 1)) >> last_bits)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 255;\n here_val = here & 65535;\n if (last_bits + here_bits <= bits) {\n break;\n }\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n hold >>>= last_bits;\n bits -= last_bits;\n state.back += last_bits;\n }\n hold >>>= here_bits;\n bits -= here_bits;\n state.back += here_bits;\n if (here_op & 64) {\n strm.msg = \"invalid distance code\";\n state.mode = BAD;\n break;\n }\n state.offset = here_val;\n state.extra = here_op & 15;\n state.mode = DISTEXT;\n case DISTEXT:\n if (state.extra) {\n n = state.extra;\n while (bits < n) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n state.offset += hold & ((1 << state.extra) - 1);\n hold >>>= state.extra;\n bits -= state.extra;\n state.back += state.extra;\n }\n if (state.offset > state.dmax) {\n strm.msg = \"invalid distance too far back\";\n state.mode = BAD;\n break;\n }\n state.mode = MATCH;\n case MATCH:\n if (left === 0) {\n break inf_leave;\n }\n copy = _out - left;\n if (state.offset > copy) {\n copy = state.offset - copy;\n if (copy > state.whave) {\n if (state.sane) {\n strm.msg = \"invalid distance too far back\";\n state.mode = BAD;\n break;\n }\n }\n if (copy > state.wnext) {\n copy -= state.wnext;\n from = state.wsize - copy;\n } else {\n from = state.wnext - copy;\n }\n if (copy > state.length) {\n copy = state.length;\n }\n from_source = state.window;\n } else {\n from_source = output;\n from = put - state.offset;\n copy = state.length;\n }\n if (copy > left) {\n copy = left;\n }\n left -= copy;\n state.length -= copy;\n do {\n output[put++] = from_source[from++];\n } while (--copy);\n if (state.length === 0) {\n state.mode = LEN;\n }\n break;\n case LIT:\n if (left === 0) {\n break inf_leave;\n }\n output[put++] = state.length;\n left--;\n state.mode = LEN;\n break;\n case CHECK:\n if (state.wrap) {\n while (bits < 32) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold |= input[next++] << bits;\n bits += 8;\n }\n _out -= left;\n strm.total_out += _out;\n state.total += _out;\n if (_out) {\n strm.adler = state.check = state.flags\n ? crc32(state.check, output, _out, put - _out)\n : adler32(state.check, output, _out, put - _out);\n }\n _out = left;\n if ((state.flags ? hold : zswap32(hold)) !== state.check) {\n strm.msg = \"incorrect data check\";\n state.mode = BAD;\n break;\n }\n hold = 0;\n bits = 0;\n }\n state.mode = LENGTH;\n case LENGTH:\n if (state.wrap && state.flags) {\n while (bits < 32) {\n if (have === 0) {\n break inf_leave;\n }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n if (hold !== (state.total & 4294967295)) {\n strm.msg = \"incorrect length check\";\n state.mode = BAD;\n break;\n }\n hold = 0;\n bits = 0;\n }\n state.mode = DONE;\n case DONE:\n ret = Z_STREAM_END;\n break inf_leave;\n case BAD:\n ret = Z_DATA_ERROR;\n break inf_leave;\n case MEM:\n return Z_MEM_ERROR;\n case SYNC:\n default:\n return Z_STREAM_ERROR;\n }\n }\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH))) {\n if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {\n state.mode = MEM;\n return Z_MEM_ERROR;\n }\n }\n _in -= strm.avail_in;\n _out -= strm.avail_out;\n strm.total_in += _in;\n strm.total_out += _out;\n state.total += _out;\n if (state.wrap && _out) {\n strm.adler = state.check = state.flags\n ? crc32(state.check, output, _out, strm.next_out - _out)\n : adler32(state.check, output, _out, strm.next_out - _out);\n }\n strm.data_type =\n state.bits +\n (state.last ? 64 : 0) +\n (state.mode === TYPE ? 128 : 0) +\n (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);\n if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {\n ret = Z_BUF_ERROR;\n }\n return ret;\n }\n function inflateEnd(strm) {\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n var state = strm.state;\n if (state.window) {\n state.window = null;\n }\n strm.state = null;\n return Z_OK;\n }\n function inflateGetHeader(strm, head) {\n var state;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n if ((state.wrap & 2) === 0) {\n return Z_STREAM_ERROR;\n }\n state.head = head;\n head.done = false;\n return Z_OK;\n }\n function inflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length;\n var state;\n var dictid;\n var ret;\n if (!strm || !strm.state) {\n return Z_STREAM_ERROR;\n }\n state = strm.state;\n if (state.wrap !== 0 && state.mode !== DICT) {\n return Z_STREAM_ERROR;\n }\n if (state.mode === DICT) {\n dictid = 1;\n dictid = adler32(dictid, dictionary, dictLength, 0);\n if (dictid !== state.check) {\n return Z_DATA_ERROR;\n }\n }\n ret = updatewindow(strm, dictionary, dictLength, dictLength);\n if (ret) {\n state.mode = MEM;\n return Z_MEM_ERROR;\n }\n state.havedict = 1;\n return Z_OK;\n }\n exports.inflateReset = inflateReset;\n exports.inflateReset2 = inflateReset2;\n exports.inflateResetKeep = inflateResetKeep;\n exports.inflateInit = inflateInit;\n exports.inflateInit2 = inflateInit2;\n exports.inflate = inflate;\n exports.inflateEnd = inflateEnd;\n exports.inflateGetHeader = inflateGetHeader;\n exports.inflateSetDictionary = inflateSetDictionary;\n exports.inflateInfo = \"pako inflate (from Nodeca project)\";\n },\n});\n\n// node_modules/pako/lib/zlib/constants.js\nvar require_constants = __commonJS({\n \"node_modules/pako/lib/zlib/constants.js\"(exports, module2) {\n \"use strict\";\n module2.exports = {\n Z_NO_FLUSH: 0,\n Z_PARTIAL_FLUSH: 1,\n Z_SYNC_FLUSH: 2,\n Z_FULL_FLUSH: 3,\n Z_FINISH: 4,\n Z_BLOCK: 5,\n Z_TREES: 6,\n Z_OK: 0,\n Z_STREAM_END: 1,\n Z_NEED_DICT: 2,\n Z_ERRNO: -1,\n Z_STREAM_ERROR: -2,\n Z_DATA_ERROR: -3,\n Z_BUF_ERROR: -5,\n Z_NO_COMPRESSION: 0,\n Z_BEST_SPEED: 1,\n Z_BEST_COMPRESSION: 9,\n Z_DEFAULT_COMPRESSION: -1,\n Z_FILTERED: 1,\n Z_HUFFMAN_ONLY: 2,\n Z_RLE: 3,\n Z_FIXED: 4,\n Z_DEFAULT_STRATEGY: 0,\n Z_BINARY: 0,\n Z_TEXT: 1,\n Z_UNKNOWN: 2,\n Z_DEFLATED: 8,\n };\n },\n});\n\n// node_modules/browserify-zlib/lib/binding.js\nvar require_binding = __commonJS({\n \"node_modules/browserify-zlib/lib/binding.js\"(exports) {\n \"use strict\";\n var assert = require(\"assert\");\n var Zstream = require_zstream();\n var zlib_deflate = require_deflate();\n var zlib_inflate = require_inflate();\n var constants = require_constants();\n for (key in constants) {\n exports[key] = constants[key];\n }\n var key;\n exports.NONE = 0;\n exports.DEFLATE = 1;\n exports.INFLATE = 2;\n exports.GZIP = 3;\n exports.GUNZIP = 4;\n exports.DEFLATERAW = 5;\n exports.INFLATERAW = 6;\n exports.UNZIP = 7;\n var GZIP_HEADER_ID1 = 31;\n var GZIP_HEADER_ID2 = 139;\n function Zlib(mode) {\n if (typeof mode !== \"number\" || mode < exports.DEFLATE || mode > exports.UNZIP) {\n throw new TypeError(\"Bad argument\");\n }\n this.dictionary = null;\n this.err = 0;\n this.flush = 0;\n this.init_done = false;\n this.level = 0;\n this.memLevel = 0;\n this.mode = mode;\n this.strategy = 0;\n this.windowBits = 0;\n this.write_in_progress = false;\n this.pending_close = false;\n this.gzip_id_bytes_read = 0;\n }\n Zlib.prototype.close = function () {\n if (this.write_in_progress) {\n this.pending_close = true;\n return;\n }\n this.pending_close = false;\n assert(this.init_done, \"close before init\");\n assert(this.mode <= exports.UNZIP);\n if (this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW) {\n zlib_deflate.deflateEnd(this.strm);\n } else if (\n this.mode === exports.INFLATE ||\n this.mode === exports.GUNZIP ||\n this.mode === exports.INFLATERAW ||\n this.mode === exports.UNZIP\n ) {\n zlib_inflate.inflateEnd(this.strm);\n }\n this.mode = exports.NONE;\n this.dictionary = null;\n };\n Zlib.prototype.write = function (flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(true, flush, input, in_off, in_len, out, out_off, out_len);\n };\n Zlib.prototype.writeSync = function (flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(false, flush, input, in_off, in_len, out, out_off, out_len);\n };\n Zlib.prototype._write = function (async, flush, input, in_off, in_len, out, out_off, out_len) {\n assert.equal(arguments.length, 8);\n assert(this.init_done, \"write before init\");\n assert(this.mode !== exports.NONE, \"already finalized\");\n assert.equal(false, this.write_in_progress, \"write already in progress\");\n assert.equal(false, this.pending_close, \"close is pending\");\n this.write_in_progress = true;\n assert.equal(false, flush === void 0, \"must provide flush value\");\n this.write_in_progress = true;\n if (\n flush !== exports.Z_NO_FLUSH &&\n flush !== exports.Z_PARTIAL_FLUSH &&\n flush !== exports.Z_SYNC_FLUSH &&\n flush !== exports.Z_FULL_FLUSH &&\n flush !== exports.Z_FINISH &&\n flush !== exports.Z_BLOCK\n ) {\n throw new Error(\"Invalid flush value\");\n }\n if (input == null) {\n input = Buffer.alloc(0);\n in_len = 0;\n in_off = 0;\n }\n this.strm.avail_in = in_len;\n this.strm.input = input;\n this.strm.next_in = in_off;\n this.strm.avail_out = out_len;\n this.strm.output = out;\n this.strm.next_out = out_off;\n this.flush = flush;\n if (!async) {\n this._process();\n if (this._checkError()) {\n return this._afterSync();\n }\n return;\n }\n var self = this;\n process.nextTick(function () {\n self._process();\n self._after();\n });\n return this;\n };\n Zlib.prototype._afterSync = function () {\n var avail_out = this.strm.avail_out;\n var avail_in = this.strm.avail_in;\n this.write_in_progress = false;\n return [avail_in, avail_out];\n };\n Zlib.prototype._process = function () {\n var next_expected_header_byte = null;\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflate(this.strm, this.flush);\n break;\n case exports.UNZIP:\n if (this.strm.avail_in > 0) {\n next_expected_header_byte = this.strm.next_in;\n }\n switch (this.gzip_id_bytes_read) {\n case 0:\n if (next_expected_header_byte === null) {\n break;\n }\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) {\n this.gzip_id_bytes_read = 1;\n next_expected_header_byte++;\n if (this.strm.avail_in === 1) {\n break;\n }\n } else {\n this.mode = exports.INFLATE;\n break;\n }\n case 1:\n if (next_expected_header_byte === null) {\n break;\n }\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2) {\n this.gzip_id_bytes_read = 2;\n this.mode = exports.GUNZIP;\n } else {\n this.mode = exports.INFLATE;\n }\n break;\n default:\n throw new Error(\"invalid number of gzip magic number bytes read\");\n }\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n if (this.err === exports.Z_NEED_DICT && this.dictionary) {\n this.err = zlib_inflate.inflateSetDictionary(this.strm, this.dictionary);\n if (this.err === exports.Z_OK) {\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n } else if (this.err === exports.Z_DATA_ERROR) {\n this.err = exports.Z_NEED_DICT;\n }\n }\n while (\n this.strm.avail_in > 0 &&\n this.mode === exports.GUNZIP &&\n this.err === exports.Z_STREAM_END &&\n this.strm.next_in[0] !== 0\n ) {\n this.reset();\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n }\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n };\n Zlib.prototype._checkError = function () {\n switch (this.err) {\n case exports.Z_OK:\n case exports.Z_BUF_ERROR:\n if (this.strm.avail_out !== 0 && this.flush === exports.Z_FINISH) {\n this._error(\"unexpected end of file\");\n return false;\n }\n break;\n case exports.Z_STREAM_END:\n break;\n case exports.Z_NEED_DICT:\n if (this.dictionary == null) {\n this._error(\"Missing dictionary\");\n } else {\n this._error(\"Bad dictionary\");\n }\n return false;\n default:\n this._error(\"Zlib error\");\n return false;\n }\n return true;\n };\n Zlib.prototype._after = function () {\n if (!this._checkError()) {\n return;\n }\n var avail_out = this.strm.avail_out;\n var avail_in = this.strm.avail_in;\n this.write_in_progress = false;\n this.callback(avail_in, avail_out);\n if (this.pending_close) {\n this.close();\n }\n };\n Zlib.prototype._error = function (message) {\n if (this.strm.msg) {\n message = this.strm.msg;\n }\n this.onerror(message, this.err);\n this.write_in_progress = false;\n if (this.pending_close) {\n this.close();\n }\n };\n Zlib.prototype.init = function (windowBits, level, memLevel, strategy, dictionary) {\n assert(\n arguments.length === 4 || arguments.length === 5,\n \"init(windowBits, level, memLevel, strategy, [dictionary])\",\n );\n assert(windowBits >= 8 && windowBits <= 15, \"invalid windowBits\");\n assert(level >= -1 && level <= 9, \"invalid compression level\");\n assert(memLevel >= 1 && memLevel <= 9, \"invalid memlevel\");\n assert(\n strategy === exports.Z_FILTERED ||\n strategy === exports.Z_HUFFMAN_ONLY ||\n strategy === exports.Z_RLE ||\n strategy === exports.Z_FIXED ||\n strategy === exports.Z_DEFAULT_STRATEGY,\n \"invalid strategy\",\n );\n this._init(level, windowBits, memLevel, strategy, dictionary);\n this._setDictionary();\n };\n Zlib.prototype.params = function () {\n throw new Error(\"deflateParams Not supported\");\n };\n Zlib.prototype.reset = function () {\n this._reset();\n this._setDictionary();\n };\n Zlib.prototype._init = function (level, windowBits, memLevel, strategy, dictionary) {\n this.level = level;\n this.windowBits = windowBits;\n this.memLevel = memLevel;\n this.strategy = strategy;\n this.flush = exports.Z_NO_FLUSH;\n this.err = exports.Z_OK;\n if (this.mode === exports.GZIP || this.mode === exports.GUNZIP) {\n this.windowBits += 16;\n }\n if (this.mode === exports.UNZIP) {\n this.windowBits += 32;\n }\n if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW) {\n this.windowBits = -1 * this.windowBits;\n }\n this.strm = new Zstream();\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateInit2(\n this.strm,\n this.level,\n exports.Z_DEFLATED,\n this.windowBits,\n this.memLevel,\n this.strategy,\n );\n break;\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n case exports.UNZIP:\n this.err = zlib_inflate.inflateInit2(this.strm, this.windowBits);\n break;\n default:\n throw new Error(\"Unknown mode \" + this.mode);\n }\n if (this.err !== exports.Z_OK) {\n this._error(\"Init error\");\n }\n this.dictionary = dictionary;\n this.write_in_progress = false;\n this.init_done = true;\n };\n Zlib.prototype._setDictionary = function () {\n if (this.dictionary == null) {\n return;\n }\n this.err = exports.Z_OK;\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK) {\n this._error(\"Failed to set dictionary\");\n }\n };\n Zlib.prototype._reset = function () {\n this.err = exports.Z_OK;\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n case exports.GZIP:\n this.err = zlib_deflate.deflateReset(this.strm);\n break;\n case exports.INFLATE:\n case exports.INFLATERAW:\n case exports.GUNZIP:\n this.err = zlib_inflate.inflateReset(this.strm);\n break;\n default:\n break;\n }\n if (this.err !== exports.Z_OK) {\n this._error(\"Failed to reset stream\");\n }\n };\n exports.Zlib = Zlib;\n },\n});\n\n// node_modules/browserify-zlib/lib/index.js\nvar require_lib = __commonJS({\n \"node_modules/browserify-zlib/lib/index.js\"(exports) {\n \"use strict\";\n var Buffer2 = require(\"buffer\").Buffer;\n var Transform = require(\"stream\").Transform;\n var binding = require_binding();\n var util = require(\"util\");\n var assert = require(\"assert\").ok;\n var kMaxLength = require(\"buffer\").kMaxLength;\n var kRangeErrorMessage =\n \"Cannot create final Buffer. It would be larger than 0x\" + kMaxLength.toString(16) + \" bytes\";\n binding.Z_MIN_WINDOWBITS = 8;\n binding.Z_MAX_WINDOWBITS = 15;\n binding.Z_DEFAULT_WINDOWBITS = 15;\n binding.Z_MIN_CHUNK = 64;\n binding.Z_MAX_CHUNK = Infinity;\n binding.Z_DEFAULT_CHUNK = 16 * 1024;\n binding.Z_MIN_MEMLEVEL = 1;\n binding.Z_MAX_MEMLEVEL = 9;\n binding.Z_DEFAULT_MEMLEVEL = 8;\n binding.Z_MIN_LEVEL = -1;\n binding.Z_MAX_LEVEL = 9;\n binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;\n var bkeys = Object.keys(binding);\n for (bk = 0; bk < bkeys.length; bk++) {\n bkey = bkeys[bk];\n if (bkey.match(/^Z/)) {\n Object.defineProperty(exports, bkey, {\n enumerable: true,\n value: binding[bkey],\n writable: false,\n });\n }\n }\n var bkey;\n var bk;\n var codes = {\n Z_OK: binding.Z_OK,\n Z_STREAM_END: binding.Z_STREAM_END,\n Z_NEED_DICT: binding.Z_NEED_DICT,\n Z_ERRNO: binding.Z_ERRNO,\n Z_STREAM_ERROR: binding.Z_STREAM_ERROR,\n Z_DATA_ERROR: binding.Z_DATA_ERROR,\n Z_MEM_ERROR: binding.Z_MEM_ERROR,\n Z_BUF_ERROR: binding.Z_BUF_ERROR,\n Z_VERSION_ERROR: binding.Z_VERSION_ERROR,\n };\n var ckeys = Object.keys(codes);\n for (ck = 0; ck < ckeys.length; ck++) {\n ckey = ckeys[ck];\n codes[codes[ckey]] = ckey;\n }\n var ckey;\n var ck;\n Object.defineProperty(exports, \"codes\", {\n enumerable: true,\n value: Object.freeze(codes),\n writable: false,\n });\n exports.constants = require_constants();\n exports.Deflate = Deflate;\n exports.Inflate = Inflate;\n exports.Gzip = Gzip;\n exports.Gunzip = Gunzip;\n exports.DeflateRaw = DeflateRaw;\n exports.InflateRaw = InflateRaw;\n exports.Unzip = Unzip;\n exports.createDeflate = function (o) {\n return new Deflate(o);\n };\n exports.createInflate = function (o) {\n return new Inflate(o);\n };\n exports.createDeflateRaw = function (o) {\n return new DeflateRaw(o);\n };\n exports.createInflateRaw = function (o) {\n return new InflateRaw(o);\n };\n exports.createGzip = function (o) {\n return new Gzip(o);\n };\n exports.createGunzip = function (o) {\n return new Gunzip(o);\n };\n exports.createUnzip = function (o) {\n return new Unzip(o);\n };\n exports.deflate = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Deflate(opts), buffer, callback);\n };\n exports.deflateSync = function (buffer, opts) {\n return zlibBufferSync(new Deflate(opts), buffer);\n };\n exports.gzip = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Gzip(opts), buffer, callback);\n };\n exports.gzipSync = function (buffer, opts) {\n return zlibBufferSync(new Gzip(opts), buffer);\n };\n exports.deflateRaw = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new DeflateRaw(opts), buffer, callback);\n };\n exports.deflateRawSync = function (buffer, opts) {\n return zlibBufferSync(new DeflateRaw(opts), buffer);\n };\n exports.unzip = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Unzip(opts), buffer, callback);\n };\n exports.unzipSync = function (buffer, opts) {\n return zlibBufferSync(new Unzip(opts), buffer);\n };\n exports.inflate = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Inflate(opts), buffer, callback);\n };\n exports.inflateSync = function (buffer, opts) {\n return zlibBufferSync(new Inflate(opts), buffer);\n };\n exports.gunzip = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Gunzip(opts), buffer, callback);\n };\n exports.gunzipSync = function (buffer, opts) {\n return zlibBufferSync(new Gunzip(opts), buffer);\n };\n exports.inflateRaw = function (buffer, opts, callback) {\n if (typeof opts === \"function\") {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new InflateRaw(opts), buffer, callback);\n };\n exports.inflateRawSync = function (buffer, opts) {\n return zlibBufferSync(new InflateRaw(opts), buffer);\n };\n function zlibBuffer(engine, buffer, callback) {\n var buffers = [];\n var nread = 0;\n engine.on(\"error\", onError);\n engine.on(\"end\", onEnd);\n engine.end(buffer);\n flow();\n function flow() {\n var chunk;\n while (null !== (chunk = engine.read())) {\n buffers.push(chunk);\n nread += chunk.length;\n }\n engine.once(\"readable\", flow);\n }\n function onError(err) {\n engine.removeListener(\"end\", onEnd);\n engine.removeListener(\"readable\", flow);\n callback(err);\n }\n function onEnd() {\n var buf;\n var err = null;\n if (nread >= kMaxLength) {\n err = new RangeError(kRangeErrorMessage);\n } else {\n buf = Buffer2.concat(buffers, nread);\n }\n buffers = [];\n engine.close();\n callback(err, buf);\n }\n }\n function zlibBufferSync(engine, buffer) {\n if (typeof buffer === \"string\") buffer = Buffer2.from(buffer);\n if (!Buffer2.isBuffer(buffer)) throw new TypeError(\"Not a string or buffer\");\n var flushFlag = engine._finishFlushFlag;\n return engine._processChunk(buffer, flushFlag);\n }\n function Deflate(opts) {\n if (!(this instanceof Deflate)) return new Deflate(opts);\n Zlib.call(this, opts, binding.DEFLATE);\n }\n function Inflate(opts) {\n if (!(this instanceof Inflate)) return new Inflate(opts);\n Zlib.call(this, opts, binding.INFLATE);\n }\n function Gzip(opts) {\n if (!(this instanceof Gzip)) return new Gzip(opts);\n Zlib.call(this, opts, binding.GZIP);\n }\n function Gunzip(opts) {\n if (!(this instanceof Gunzip)) return new Gunzip(opts);\n Zlib.call(this, opts, binding.GUNZIP);\n }\n function DeflateRaw(opts) {\n if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts);\n Zlib.call(this, opts, binding.DEFLATERAW);\n }\n function InflateRaw(opts) {\n if (!(this instanceof InflateRaw)) return new InflateRaw(opts);\n Zlib.call(this, opts, binding.INFLATERAW);\n }\n function Unzip(opts) {\n if (!(this instanceof Unzip)) return new Unzip(opts);\n Zlib.call(this, opts, binding.UNZIP);\n }\n function isValidFlushFlag(flag) {\n return (\n flag === binding.Z_NO_FLUSH ||\n flag === binding.Z_PARTIAL_FLUSH ||\n flag === binding.Z_SYNC_FLUSH ||\n flag === binding.Z_FULL_FLUSH ||\n flag === binding.Z_FINISH ||\n flag === binding.Z_BLOCK\n );\n }\n function Zlib(opts, mode) {\n var _this = this;\n this._opts = opts = opts || {};\n this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK;\n Transform.call(this, opts);\n if (opts.flush && !isValidFlushFlag(opts.flush)) {\n throw new Error(\"Invalid flush flag: \" + opts.flush);\n }\n if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush)) {\n throw new Error(\"Invalid flush flag: \" + opts.finishFlush);\n }\n this._flushFlag = opts.flush || binding.Z_NO_FLUSH;\n this._finishFlushFlag = typeof opts.finishFlush !== \"undefined\" ? opts.finishFlush : binding.Z_FINISH;\n if (opts.chunkSize) {\n if (opts.chunkSize < exports.Z_MIN_CHUNK || opts.chunkSize > exports.Z_MAX_CHUNK) {\n throw new Error(\"Invalid chunk size: \" + opts.chunkSize);\n }\n }\n if (opts.windowBits) {\n if (opts.windowBits < exports.Z_MIN_WINDOWBITS || opts.windowBits > exports.Z_MAX_WINDOWBITS) {\n throw new Error(\"Invalid windowBits: \" + opts.windowBits);\n }\n }\n if (opts.level) {\n if (opts.level < exports.Z_MIN_LEVEL || opts.level > exports.Z_MAX_LEVEL) {\n throw new Error(\"Invalid compression level: \" + opts.level);\n }\n }\n if (opts.memLevel) {\n if (opts.memLevel < exports.Z_MIN_MEMLEVEL || opts.memLevel > exports.Z_MAX_MEMLEVEL) {\n throw new Error(\"Invalid memLevel: \" + opts.memLevel);\n }\n }\n if (opts.strategy) {\n if (\n opts.strategy != exports.Z_FILTERED &&\n opts.strategy != exports.Z_HUFFMAN_ONLY &&\n opts.strategy != exports.Z_RLE &&\n opts.strategy != exports.Z_FIXED &&\n opts.strategy != exports.Z_DEFAULT_STRATEGY\n ) {\n throw new Error(\"Invalid strategy: \" + opts.strategy);\n }\n }\n if (opts.dictionary) {\n if (!Buffer2.isBuffer(opts.dictionary)) {\n throw new Error(\"Invalid dictionary: it should be a Buffer instance\");\n }\n }\n this._handle = new binding.Zlib(mode);\n var self = this;\n this._hadError = false;\n this._handle.onerror = function (message, errno) {\n _close(self);\n self._hadError = true;\n var error = new Error(message);\n error.errno = errno;\n error.code = exports.codes[errno];\n self.emit(\"error\", error);\n };\n var level = exports.Z_DEFAULT_COMPRESSION;\n if (typeof opts.level === \"number\") level = opts.level;\n var strategy = exports.Z_DEFAULT_STRATEGY;\n if (typeof opts.strategy === \"number\") strategy = opts.strategy;\n this._handle.init(\n opts.windowBits || exports.Z_DEFAULT_WINDOWBITS,\n level,\n opts.memLevel || exports.Z_DEFAULT_MEMLEVEL,\n strategy,\n opts.dictionary,\n );\n this._buffer = Buffer2.allocUnsafe(this._chunkSize);\n this._offset = 0;\n this._level = level;\n this._strategy = strategy;\n this.once(\"end\", this.close);\n Object.defineProperty(this, \"_closed\", {\n get: function () {\n return !_this._handle;\n },\n configurable: true,\n enumerable: true,\n });\n }\n util.inherits(Zlib, Transform);\n Zlib.prototype.params = function (level, strategy, callback) {\n if (level < exports.Z_MIN_LEVEL || level > exports.Z_MAX_LEVEL) {\n throw new RangeError(\"Invalid compression level: \" + level);\n }\n if (\n strategy != exports.Z_FILTERED &&\n strategy != exports.Z_HUFFMAN_ONLY &&\n strategy != exports.Z_RLE &&\n strategy != exports.Z_FIXED &&\n strategy != exports.Z_DEFAULT_STRATEGY\n ) {\n throw new TypeError(\"Invalid strategy: \" + strategy);\n }\n if (this._level !== level || this._strategy !== strategy) {\n var self = this;\n this.flush(binding.Z_SYNC_FLUSH, function () {\n assert(self._handle, \"zlib binding closed\");\n self._handle.params(level, strategy);\n if (!self._hadError) {\n self._level = level;\n self._strategy = strategy;\n if (callback) callback();\n }\n });\n } else {\n process.nextTick(callback);\n }\n };\n Zlib.prototype.reset = function () {\n assert(this._handle, \"zlib binding closed\");\n return this._handle.reset();\n };\n Zlib.prototype._flush = function (callback) {\n this._transform(Buffer2.alloc(0), \"\", callback);\n };\n Zlib.prototype.flush = function (kind, callback) {\n var _this2 = this;\n var ws = this._writableState;\n if (typeof kind === \"function\" || (kind === void 0 && !callback)) {\n callback = kind;\n kind = binding.Z_FULL_FLUSH;\n }\n if (ws.ended) {\n if (callback) process.nextTick(callback);\n } else if (ws.ending) {\n if (callback) this.once(\"end\", callback);\n } else if (ws.needDrain) {\n if (callback) {\n this.once(\"drain\", function () {\n return _this2.flush(kind, callback);\n });\n }\n } else {\n this._flushFlag = kind;\n this.write(Buffer2.alloc(0), \"\", callback);\n }\n };\n Zlib.prototype.close = function (callback) {\n _close(this, callback);\n process.nextTick(emitCloseNT, this);\n };\n function _close(engine, callback) {\n if (callback) process.nextTick(callback);\n if (!engine._handle) return;\n engine._handle.close();\n engine._handle = null;\n }\n function emitCloseNT(self) {\n self.emit(\"close\");\n }\n Zlib.prototype._transform = function (chunk, encoding, cb) {\n var flushFlag;\n var ws = this._writableState;\n var ending = ws.ending || ws.ended;\n var last = ending && (!chunk || ws.length === chunk.length);\n if (chunk !== null && !Buffer2.isBuffer(chunk)) return cb(new Error(\"invalid input\"));\n if (!this._handle) return cb(new Error(\"zlib binding closed\"));\n if (last) flushFlag = this._finishFlushFlag;\n else {\n flushFlag = this._flushFlag;\n if (chunk.length >= ws.length) {\n this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH;\n }\n }\n this._processChunk(chunk, flushFlag, cb);\n };\n Zlib.prototype._processChunk = function (chunk, flushFlag, cb) {\n var availInBefore = chunk && chunk.length;\n var availOutBefore = this._chunkSize - this._offset;\n var inOff = 0;\n var self = this;\n var async = typeof cb === \"function\";\n if (!async) {\n var buffers = [];\n var nread = 0;\n var error;\n this.on(\"error\", function (er) {\n error = er;\n });\n assert(this._handle, \"zlib binding closed\");\n do {\n var res = this._handle.writeSync(\n flushFlag,\n chunk,\n inOff,\n availInBefore,\n this._buffer,\n this._offset,\n availOutBefore,\n );\n } while (!this._hadError && callback(res[0], res[1]));\n if (this._hadError) {\n throw error;\n }\n if (nread >= kMaxLength) {\n _close(this);\n throw new RangeError(kRangeErrorMessage);\n }\n var buf = Buffer2.concat(buffers, nread);\n _close(this);\n return buf;\n }\n assert(this._handle, \"zlib binding closed\");\n var req = this._handle.write(flushFlag, chunk, inOff, availInBefore, this._buffer, this._offset, availOutBefore);\n req.buffer = chunk;\n req.callback = callback;\n function callback(availInAfter, availOutAfter) {\n if (this) {\n this.buffer = null;\n this.callback = null;\n }\n if (self._hadError) return;\n var have = availOutBefore - availOutAfter;\n assert(have >= 0, \"have should not go down\");\n if (have > 0) {\n var out = self._buffer.slice(self._offset, self._offset + have);\n self._offset += have;\n if (async) {\n self.push(out);\n } else {\n buffers.push(out);\n nread += out.length;\n }\n }\n if (availOutAfter === 0 || self._offset >= self._chunkSize) {\n availOutBefore = self._chunkSize;\n self._offset = 0;\n self._buffer = Buffer2.allocUnsafe(self._chunkSize);\n }\n if (availOutAfter === 0) {\n inOff += availInBefore - availInAfter;\n availInBefore = availInAfter;\n if (!async) return true;\n var newReq = self._handle.write(\n flushFlag,\n chunk,\n inOff,\n availInBefore,\n self._buffer,\n self._offset,\n self._chunkSize,\n );\n newReq.callback = callback;\n newReq.buffer = chunk;\n return;\n }\n if (!async) return false;\n cb();\n }\n };\n util.inherits(Deflate, Zlib);\n util.inherits(Inflate, Zlib);\n util.inherits(Gzip, Zlib);\n util.inherits(Gunzip, Zlib);\n util.inherits(DeflateRaw, Zlib);\n util.inherits(InflateRaw, Zlib);\n util.inherits(Unzip, Zlib);\n },\n});\n\n// zlib.js\nvar zlib_exports = require_lib();\nzlib_exports[Symbol.for(\"CommonJS\")] = 0;\nexport default zlib_exports;\n\nexport var {\n Deflate,\n Inflate,\n Gzip,\n Gunzip,\n DeflateRaw,\n InflateRaw,\n Unzip,\n createDeflate,\n createInflate,\n createDeflateRaw,\n createInflateRaw,\n createGzip,\n createGunzip,\n createUnzip,\n deflate,\n deflateSync,\n gzip,\n gzipSync,\n deflateRaw,\n deflateRawSync,\n unzip,\n unzipSync,\n inflate,\n inflateSync,\n gunzip,\n gunzipSync,\n inflateRaw,\n inflateRawSync,\n constants,\n} = zlib_exports;\n"
+ ],
+ "mappings": ";;A//////DASA,IAAI,oBAAoB,OAAO;",
+ "debugId": "457CEEE48B592D2964756e2164756e21",
+ "names": []
+} \ No newline at end of file