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declare module "bun:jsc" {
/**
* This used to be called "describe" but it could be confused with the test runner.
*/
export function jscDescribe(value: any): string;
export function jscDescribeArray(args: any[]): string;
export function gcAndSweep(): number;
export function fullGC(): number;
export function edenGC(): number;
export function heapSize(): number;
export function heapStats(): {
heapSize: number;
heapCapacity: number;
extraMemorySize: number;
objectCount: number;
protectedObjectCount: number;
globalObjectCount: number;
protectedGlobalObjectCount: number;
objectTypeCounts: Record<string, number>;
protectedObjectTypeCounts: Record<string, number>;
};
export function memoryUsage(): {
current: number;
peak: number;
currentCommit: number;
peakCommit: number;
pageFaults: number;
};
export function getRandomSeed(): number;
export function setRandomSeed(value: number): void;
export function isRope(input: string): boolean;
export function callerSourceOrigin(): string;
export function noFTL(func: Function): Function;
export function noOSRExitFuzzing(func: Function): Function;
export function optimizeNextInvocation(func: Function): void;
export function numberOfDFGCompiles(func: Function): number;
export function releaseWeakRefs(): void;
export function totalCompileTime(func: Function): number;
export function reoptimizationRetryCount(func: Function): number;
export function drainMicrotasks(): void;
/**
* Set the timezone used by Intl, Date, etc.
*
* @param timeZone A string representing the time zone to use, such as "America/Los_Angeles"
*
* @returns The normalized time zone string
*
* You can also set process.env.TZ to the time zone you want to use.
* You can also view the current timezone with `Intl.DateTimeFormat().resolvedOptions().timeZone`
*/
export function setTimeZone(timeZone: string): string;
/**
* Run JavaScriptCore's sampling profiler for a particular function
*
* This is pretty low-level.
*
* Things to know:
* - LLint means "Low Level Interpreter", which is the interpreter that runs before any JIT compilation
* - Baseline is the first JIT compilation tier. It's the least optimized, but the fastest to compile
* - DFG means "Data Flow Graph", which is the second JIT compilation tier. It has some optimizations, but is slower to compile
* - FTL means "Faster Than Light", which is the third JIT compilation tier. It has the most optimizations, but is the slowest to compile
*/
export function profile(
callback: CallableFunction,
sampleInterval?: number,
): {
/**
* A formatted summary of the top functions
*
* Example output:
* ```js
*
* Sampling rate: 100.000000 microseconds. Total samples: 6858
* Top functions as <numSamples 'functionName#hash:sourceID'>
* 2948 '#<nil>:8'
* 393 'visit#<nil>:8'
* 263 'push#<nil>:8'
* 164 'scan_ref_scoped#<nil>:8'
* 164 'walk#<nil>:8'
* 144 'pop#<nil>:8'
* 107 'extract_candidates#<nil>:8'
* 94 'get#<nil>:8'
* 82 'Function#<nil>:4294967295'
* 79 'set#<nil>:8'
* 67 'forEach#<nil>:5'
* 58 'collapse#<nil>:8'
* ```
*/
functions: string;
/**
* A formatted summary of the top bytecodes
*
* Example output:
* ```js
* Tier breakdown:
* -----------------------------------
* LLInt: 106 (1.545640%)
* Baseline: 2355 (34.339458%)
* DFG: 3290 (47.973170%)
* FTL: 833 (12.146398%)
* js builtin: 132 (1.924759%)
* Wasm: 0 (0.000000%)
* Host: 111 (1.618548%)
* RegExp: 15 (0.218723%)
* C/C++: 0 (0.000000%)
* Unknown Executable: 148 (2.158064%)
*
*
* Hottest bytecodes as <numSamples 'functionName#hash:JITType:bytecodeIndex'>
* 273 'visit#<nil>:DFG:bc#63'
* 121 'walk#<nil>:DFG:bc#7'
* 119 '#<nil>:Baseline:bc#1'
* 82 'Function#<nil>:None:<nil>'
* 66 '#<nil>:DFG:bc#11'
* 65 '#<nil>:DFG:bc#33'
* 58 '#<nil>:Baseline:bc#7'
* 53 '#<nil>:Baseline:bc#23'
* 50 'forEach#<nil>:DFG:bc#83'
* 49 'pop#<nil>:FTL:bc#65'
* 47 '#<nil>:DFG:bc#99'
* 45 '#<nil>:DFG:bc#16'
* 44 '#<nil>:DFG:bc#7'
* 44 '#<nil>:Baseline:bc#30'
* 44 'push#<nil>:FTL:bc#214'
* 41 '#<nil>:DFG:bc#50'
* 39 'get#<nil>:DFG:bc#27'
* 39 '#<nil>:Baseline:bc#0'
* 36 '#<nil>:DFG:bc#27'
* 36 'Dictionary#<nil>:DFG:bc#41'
* 36 'visit#<nil>:DFG:bc#81'
* 36 'get#<nil>:FTL:bc#11'
* 32 'push#<nil>:FTL:bc#49'
* 31 '#<nil>:DFG:bc#76'
* 31 '#<nil>:DFG:bc#10'
* 31 '#<nil>:DFG:bc#73'
* 29 'set#<nil>:DFG:bc#28'
* 28 'in_boolean_context#<nil>:DFG:bc#104'
* 28 '#<nil>:Baseline:<nil>'
* 28 'regExpSplitFast#<nil>:None:<nil>'
* 26 'visit#<nil>:DFG:bc#95'
* 26 'pop#<nil>:FTL:bc#120'
* 25 '#<nil>:DFG:bc#23'
* 25 'push#<nil>:FTL:bc#152'
* 24 'push#<nil>:FTL:bc#262'
* 24 '#<nil>:FTL:bc#10'
* 23 'is_identifier_char#<nil>:DFG:bc#22'
* 23 'visit#<nil>:DFG:bc#22'
* 22 '#<nil>:FTL:bc#27'
* 22 'indexOf#<nil>:None:<nil>'
* ```
*/
bytecodes: string;
/**
* Stack traces of the top functions
*/
stackTraces: string[];
};
/**
* This returns objects which native code has explicitly protected from being
* garbage collected
*
* By calling this function you create another reference to the object, which
* will further prevent it from being garbage collected
*
* This function is mostly a debugging tool for bun itself.
*
* Warning: not all objects returned are supposed to be observable from JavaScript
*/
export function getProtectedObjects(): any[];
/**
* Start a remote debugging socket server on the given port.
*
* This exposes JavaScriptCore's built-in debugging server.
*
* This is untested. May not be supported yet on macOS
*/
export function startRemoteDebugger(host?: string, port?: number): void;
/**
* Run JavaScriptCore's sampling profiler
*/
export function startSamplingProfiler(optionalDirectory?: string): void;
}
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