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#include "config.h"
#include "BunBroadcastChannelRegistry.h"
#include "webcore/BroadcastChannel.h"
#include "webcore/MessageWithMessagePorts.h"
#include <wtf/CallbackAggregator.h>
namespace WebCore {
void BunBroadcastChannelRegistry::registerChannel(const String& name, BroadcastChannelIdentifier identifier)
{
auto& channels = m_channelsForName.ensure(name, [] { return Vector<BroadcastChannelIdentifier> {}; }).iterator->value;
channels.append(identifier);
}
void BunBroadcastChannelRegistry::unregisterChannel(const String& name, BroadcastChannelIdentifier identifier)
{
auto channels = m_channelsForName.find(name);
if (channels == m_channelsForName.end())
return;
auto& channelIds = channels->value;
channelIds.removeFirst(identifier);
}
void BunBroadcastChannelRegistry::postMessage(const String& name, BroadcastChannelIdentifier source, Ref<SerializedScriptValue>&& message)
{
postMessageLocally(name, source, message.copyRef());
}
void BunBroadcastChannelRegistry::postMessageLocally(const String& name, BroadcastChannelIdentifier sourceInProcess, Ref<SerializedScriptValue>&& message)
{
auto channels = m_channelsForName.find(name);
if (channels == m_channelsForName.end())
return;
auto& channelIds = channels->value;
for (auto& channelId : channelIds) {
if (channelId == sourceInProcess)
continue;
BroadcastChannel::dispatchMessageTo(channelId, message.copyRef());
}
}
void BunBroadcastChannelRegistry::postMessageToRemote(const String& name, MessageWithMessagePorts&& message)
{
// auto callbackAggregator = CallbackAggregator::create(WTFMove(completionHandler));
// PartitionedSecurityOrigin origin { clientOrigin.topOrigin.securityOrigin(), clientOrigin.clientOrigin.securityOrigin() };
// postMessageLocally(origin, name, std::nullopt, *message.message, callbackAggregator.copyRef());
}
}
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