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package core
import "log"
// Restart restarts Caddy forcefully using newCaddyfile,
// or, if nil, the current/existing Caddyfile is reused.
func Restart(newCaddyfile Input) error {
log.Println("[INFO] Restarting")
if newCaddyfile == nil {
caddyfileMu.Lock()
newCaddyfile = caddyfile
caddyfileMu.Unlock()
}
wg.Add(1) // barrier so Wait() doesn't unblock
err := Stop()
if err != nil {
return err
}
err = Start(newCaddyfile)
if err != nil {
return err
}
wg.Done() // take down our barrier
return nil
}
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