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package storage
import (
"net/http"
"os"
"path"
"path/filepath"
"runtime"
)
// dir wraps an http.Dir that restrict file access to a specific directory tree, see http.Dir's documentation
// for methods for accessing files.
type dir http.Dir
// CoreDir is the directory where middleware can store assets, like zone files after a zone transfer
// or public and private keys or anything else a middleware might need. The convention is to place
// assets in a subdirectory named after the zone prefixed with "D", to prevent the root zone become a hidden directory.
//
// Dexample.org/Kexample.org<something>.key
//
// Note that subzone(s) under example.org are places in the own directory under CoreDir:
//
// Dexample.org/...
// Db.example.org/...
//
// CoreDir will default to "$HOME/.coredns" on Unix, but it's location can be overriden with the COREDNSPATH
// environment variable.
var CoreDir dir = dir(fsPath())
func (d dir) Zone(z string) dir {
if z != "." && z[len(z)-2] == '.' {
return dir(path.Join(string(d), "D"+z[:len(z)-1]))
}
return dir(path.Join(string(d), "D"+z))
}
// fsPath returns the path to the directory where the application may store data.
// If COREDNSPATH env variable. is set, that value is used. Otherwise, the path is
// the result of evaluating "$HOME/.coredns".
func fsPath() string {
if corePath := os.Getenv("COREDNSPATH"); corePath != "" {
return corePath
}
return filepath.Join(userHomeDir(), ".coredns")
}
// userHomeDir returns the user's home directory according to environment variables.
//
// Credit: http://stackoverflow.com/a/7922977/1048862
func userHomeDir() string {
if runtime.GOOS == "windows" {
home := os.Getenv("HOMEDRIVE") + os.Getenv("HOMEPATH")
if home == "" {
home = os.Getenv("USERPROFILE")
}
return home
}
return os.Getenv("HOME")
}
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