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// Package freq keeps track of last X seen events. The events themselves are not stored
// here. So the Freq type should be added next to the thing it is tracking.
package freq
import (
"sync"
"time"
)
// Freq tracks the frequencies of things.
type Freq struct {
// Last time we saw a query for this element.
last time.Time
// Number of this in the last time slice.
hits int
sync.RWMutex
}
// New returns a new initialized Freq.
func New(t time.Time) *Freq {
return &Freq{last: t, hits: 0}
}
// Update updates the number of hits. Last time seen will be set to now.
// If the last time we've seen this entity is within now - d, we increment hits, otherwise
// we reset hits to 1. It returns the number of hits.
func (f *Freq) Update(d time.Duration, now time.Time) int {
earliest := now.Add(-1 * d)
f.Lock()
defer f.Unlock()
if f.last.Before(earliest) {
f.last = now
f.hits = 1
return f.hits
}
f.last = now
f.hits++
return f.hits
}
// Hits returns the number of hits that we have seen, according to the updates we have done to f.
func (f *Freq) Hits() int {
f.RLock()
defer f.RUnlock()
return f.hits
}
// Reset resets f to time t and hits to hits.
func (f *Freq) Reset(t time.Time, hits int) {
f.Lock()
defer f.Unlock()
f.last = t
f.hits = hits
}
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