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author | 2016-09-30 15:34:03 -0700 | |
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committer | 2016-09-30 15:34:03 -0700 | |
commit | cba441714f357b9b25d5c0cacbfb2e376bbbe679 (patch) | |
tree | 2db58d65d94946f0c5ed6b07162bdcb648a255ca /bindata.go | |
parent | 4754d5ec7e5d162585f2ebdb259132330e9fdf55 (diff) | |
download | sally-cba441714f357b9b25d5c0cacbfb2e376bbbe679.tar.gz sally-cba441714f357b9b25d5c0cacbfb2e376bbbe679.tar.zst sally-cba441714f357b9b25d5c0cacbfb2e376bbbe679.zip |
Starting point (#1)
Diffstat (limited to 'bindata.go')
-rw-r--r-- | bindata.go | 260 |
1 files changed, 260 insertions, 0 deletions
diff --git a/bindata.go b/bindata.go new file mode 100644 index 0000000..9e6c781 --- /dev/null +++ b/bindata.go @@ -0,0 +1,260 @@ +// Code generated by go-bindata. +// sources: +// templates/index.tpl +// templates/package.tpl +// DO NOT EDIT! + +package main + +import ( + "bytes" + "compress/gzip" + "fmt" + "io" + "io/ioutil" + "os" + "path/filepath" + "strings" + "time" +) + +func bindataRead(data []byte, name string) ([]byte, error) { + gz, err := gzip.NewReader(bytes.NewBuffer(data)) + if err != nil { + return nil, fmt.Errorf("Read %q: %v", name, err) + } + + var buf bytes.Buffer + _, err = io.Copy(&buf, gz) + clErr := gz.Close() + + if err != nil { + return nil, fmt.Errorf("Read %q: %v", name, err) + } + if clErr != nil { + return nil, err + } + + return buf.Bytes(), nil +} + +type asset struct { + bytes []byte + info os.FileInfo +} + +type bindataFileInfo struct { + name string + size int64 + mode os.FileMode + modTime time.Time +} + +func (fi bindataFileInfo) Name() string { + return fi.name +} +func (fi bindataFileInfo) Size() int64 { + return fi.size +} +func (fi bindataFileInfo) Mode() os.FileMode { + return fi.mode +} +func (fi bindataFileInfo) ModTime() time.Time { + return fi.modTime +} +func (fi bindataFileInfo) IsDir() bool { + return false +} +func (fi bindataFileInfo) Sys() interface{} { + return nil +} + +var _templatesIndexTpl = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\xb2\x51\x74\xf1\x77\x0e\x89\x0c\x70\x55\xc8\x28\xc9\xcd\xb1\xe3\xb2\x81\x50\x9c\x36\x49\xf9\x29\x95\x40\x9a\xd3\xa6\x14\xc4\xe5\xe4\xac\xae\x56\x28\x4a\xcc\x4b\x4f\x55\x50\xc9\x4e\xad\xd4\x51\x50\x29\x4b\xcc\x29\x4d\x55\xb0\xb2\x55\xd0\x0b\x48\x4c\xce\x4e\x4c\x4f\x2d\x56\xa8\xad\x05\x29\xe4\xb4\xc9\xc9\xb4\x03\xaa\x06\xa9\x03\x0a\x29\xe8\x2a\x80\x38\x60\xe5\x7a\x41\xa9\x05\xf9\x40\x31\x1b\x7d\xa0\x12\xa8\xa1\xa9\x79\x29\x10\x8d\x36\xfa\x60\x9b\x6c\xf4\x21\x36\xdb\xe8\x43\x5c\x02\x08\x00\x00\xff\xff\xb2\xe2\x86\x15\xa1\x00\x00\x00") + +func templatesIndexTplBytes() ([]byte, error) { + return bindataRead( + _templatesIndexTpl, + "templates/index.tpl", + ) +} + +func templatesIndexTpl() (*asset, error) { + bytes, err := templatesIndexTplBytes() + if err != nil { + return nil, err + } + + info := bindataFileInfo{name: "templates/index.tpl", size: 161, mode: os.FileMode(420), modTime: time.Unix(1470608150, 0)} + a := &asset{bytes: bytes, info: info} + return a, nil +} + +var _templatesPackageTpl = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x8c\x91\xb1\x4e\xc3\x30\x10\x86\x77\x9e\xe2\x08\x73\x6b\x66\x70\xba\x14\xc4\x52\x41\x55\xc1\xc0\x68\x92\xbf\x89\x25\xdb\x57\xec\x4b\x25\x14\xe5\xdd\x71\x9a\x4a\x05\x51\x04\x5e\x6c\x9f\xad\xef\xfb\x75\xa7\x2f\xef\x9e\x96\xcf\xaf\xeb\x7b\x6a\xc5\xbb\xc5\x85\x9e\x36\xca\x4b\xb7\x30\xf5\x74\x3c\x5c\x3d\xc4\x50\x30\x1e\x65\xd1\xf0\xcc\xfa\x1d\x47\x29\xa8\xe2\x20\x08\x52\x16\x7d\x4f\xf3\xa5\x09\x1c\x6c\x65\xdc\xcb\x66\x45\xc3\x40\x8d\x95\xcc\x95\x5d\xba\x51\x6a\x7c\xdf\x60\xc7\xb9\x5e\xfc\x4a\x4d\xdc\xc5\x0a\x7f\x50\xcf\x10\xcf\xd5\x94\x44\x40\x79\x93\x04\xb1\x57\xb5\x8d\xff\xfc\xa5\xfa\xad\x75\x18\xae\x56\xbd\xb3\x01\x3f\xc3\x8e\x90\x19\xde\x3b\xbb\x2f\x8b\x88\x6d\x44\x6a\xbf\x04\xbe\xbe\xa5\x2e\xba\x72\x34\x3c\x70\xcd\xd5\x94\xf9\x08\xd1\xea\xd4\x53\xfd\xc6\xf5\xc7\x89\xfd\xc8\xd2\xda\xd0\x90\x30\x25\x80\x5a\x44\xcc\x69\xed\x60\x12\x48\x67\x69\x36\x4d\xdd\xf8\x46\xf5\xbc\x07\x19\xc7\xa1\xd1\xca\x2c\xe6\x47\xc9\x44\xce\xb2\xc3\x2c\x3f\x03\x00\x00\xff\xff\x69\xc7\x6b\xa3\xe3\x01\x00\x00") + +func templatesPackageTplBytes() ([]byte, error) { + return bindataRead( + _templatesPackageTpl, + "templates/package.tpl", + ) +} + +func templatesPackageTpl() (*asset, error) { + bytes, err := templatesPackageTplBytes() + if err != nil { + return nil, err + } + + info := bindataFileInfo{name: "templates/package.tpl", size: 483, mode: os.FileMode(420), modTime: time.Unix(1475273244, 0)} + a := &asset{bytes: bytes, info: info} + return a, nil +} + +// Asset loads and returns the asset for the given name. +// It returns an error if the asset could not be found or +// could not be loaded. +func Asset(name string) ([]byte, error) { + cannonicalName := strings.Replace(name, "\\", "/", -1) + if f, ok := _bindata[cannonicalName]; ok { + a, err := f() + if err != nil { + return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err) + } + return a.bytes, nil + } + return nil, fmt.Errorf("Asset %s not found", name) +} + +// MustAsset is like Asset but panics when Asset would return an error. +// It simplifies safe initialization of global variables. +func MustAsset(name string) []byte { + a, err := Asset(name) + if err != nil { + panic("asset: Asset(" + name + "): " + err.Error()) + } + + return a +} + +// AssetInfo loads and returns the asset info for the given name. +// It returns an error if the asset could not be found or +// could not be loaded. +func AssetInfo(name string) (os.FileInfo, error) { + cannonicalName := strings.Replace(name, "\\", "/", -1) + if f, ok := _bindata[cannonicalName]; ok { + a, err := f() + if err != nil { + return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err) + } + return a.info, nil + } + return nil, fmt.Errorf("AssetInfo %s not found", name) +} + +// AssetNames returns the names of the assets. +func AssetNames() []string { + names := make([]string, 0, len(_bindata)) + for name := range _bindata { + names = append(names, name) + } + return names +} + +// _bindata is a table, holding each asset generator, mapped to its name. +var _bindata = map[string]func() (*asset, error){ + "templates/index.tpl": templatesIndexTpl, + "templates/package.tpl": templatesPackageTpl, +} + +// AssetDir returns the file names below a certain +// directory embedded in the file by go-bindata. +// For example if you run go-bindata on data/... and data contains the +// following hierarchy: +// data/ +// foo.txt +// img/ +// a.png +// b.png +// then AssetDir("data") would return []string{"foo.txt", "img"} +// AssetDir("data/img") would return []string{"a.png", "b.png"} +// AssetDir("foo.txt") and AssetDir("notexist") would return an error +// AssetDir("") will return []string{"data"}. +func AssetDir(name string) ([]string, error) { + node := _bintree + if len(name) != 0 { + cannonicalName := strings.Replace(name, "\\", "/", -1) + pathList := strings.Split(cannonicalName, "/") + for _, p := range pathList { + node = node.Children[p] + if node == nil { + return nil, fmt.Errorf("Asset %s not found", name) + } + } + } + if node.Func != nil { + return nil, fmt.Errorf("Asset %s not found", name) + } + rv := make([]string, 0, len(node.Children)) + for childName := range node.Children { + rv = append(rv, childName) + } + return rv, nil +} + +type bintree struct { + Func func() (*asset, error) + Children map[string]*bintree +} +var _bintree = &bintree{nil, map[string]*bintree{ + "templates": &bintree{nil, map[string]*bintree{ + "index.tpl": &bintree{templatesIndexTpl, map[string]*bintree{}}, + "package.tpl": &bintree{templatesPackageTpl, map[string]*bintree{}}, + }}, +}} + +// RestoreAsset restores an asset under the given directory +func RestoreAsset(dir, name string) error { + data, err := Asset(name) + if err != nil { + return err + } + info, err := AssetInfo(name) + if err != nil { + return err + } + err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755)) + if err != nil { + return err + } + err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode()) + if err != nil { + return err + } + err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime()) + if err != nil { + return err + } + return nil +} + +// RestoreAssets restores an asset under the given directory recursively +func RestoreAssets(dir, name string) error { + children, err := AssetDir(name) + // File + if err != nil { + return RestoreAsset(dir, name) + } + // Dir + for _, child := range children { + err = RestoreAssets(dir, filepath.Join(name, child)) + if err != nil { + return err + } + } + return nil +} + +func _filePath(dir, name string) string { + cannonicalName := strings.Replace(name, "\\", "/", -1) + return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...) +} + |